Capcom vs SNK/Orochi Iori: Difference between revisions

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== Combos ==
== Combos ==
Corner c.HK, qcf + LP, s.HP XX qcf,hcb + PP
s.LP > s.LP > s.LP XX qcf,hcb + LP
s.LP > s.HP XX qcf,hcb + LP
Cross-up f + LK \/ c.LK > s.HP XX qcb + HP, qcb + HP, qcf,d,df + HP
Jump HK \/ c.LP > c.LK XX qcb + HP, qcb + HP, qcb + HP
Cross-up f + LK \/ s.LP > s.LP XX f,d,df + HP
Jump HP \/ s.HP XX qcb + HP, qcb + HP, qcb + HP
Jump HP \/ s.HP XX f,d,df + HP
Jump HK \/ s.HP XX hcb + K
qcf + LP, hcb + HK


== EX Changes ==
== EX Changes ==


== CVS Pro Changes ==
== CVS Pro Changes ==
* Speed massively toned down, he's not much faster than regular Iori now.
* Cannot combo into the deadly flower from LP or LK.
* Easier to combo into his dragon punch super off of the second hit of the
deadly flower in the corner.
= Colors =
[[File:Cvs1colorsorochiiori.png|left|alt=*sprites ripped and compiled by @laddermatch]]


[[Category: Capcom Vs. SNK]]
[[Category: Capcom Vs. SNK]]

Latest revision as of 10:46, 25 March 2024

Introduction

Move List

Throws

Command Moves

Special Moves

Super Moves

The Basics

Combos

Corner c.HK, qcf + LP, s.HP XX qcf,hcb + PP

s.LP > s.LP > s.LP XX qcf,hcb + LP

s.LP > s.HP XX qcf,hcb + LP

Cross-up f + LK \/ c.LK > s.HP XX qcb + HP, qcb + HP, qcf,d,df + HP

Jump HK \/ c.LP > c.LK XX qcb + HP, qcb + HP, qcb + HP


Cross-up f + LK \/ s.LP > s.LP XX f,d,df + HP

Jump HP \/ s.HP XX qcb + HP, qcb + HP, qcb + HP

Jump HP \/ s.HP XX f,d,df + HP

Jump HK \/ s.HP XX hcb + K

qcf + LP, hcb + HK

EX Changes

CVS Pro Changes

  • Speed massively toned down, he's not much faster than regular Iori now.
  • Cannot combo into the deadly flower from LP or LK.
  • Easier to combo into his dragon punch super off of the second hit of the

deadly flower in the corner.

Colors

*sprites ripped and compiled by @laddermatch