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*''' | *'''Mediocre damage:''' When not in Instinct, Eyedol's damage output lags behind most of his contemporaries. | ||
*'''Linear offense:''' Eyedol largely relies on strike/throw for his pressure, as his crossups and overheads are extremely telegraphed. | *'''Linear offense:''' Eyedol largely relies on strike/throw for his pressure, as his crossups and overheads are extremely telegraphed. | ||
*''' | *'''Projectile vulnerability:''' While Warrior has a great forward walk speed, he doesn't have any meterless answers to zoning, and his big body + fast jump arc means he will get tagged a lot trying to get in on keepaway characters. | ||
*'''Projectile immunity:''' Mage is uniquely weak to projectile immune moves as all his punches and specials use projectile hitboxes. | *'''Projectile immunity vulnerability:''' Mage is uniquely weak to projectile immune moves as all his punches and specials use projectile hitboxes. | ||
*'''Chronic downplaying:''' You will never be satisfied with Eyedol's strength and all the little ways he could be improved. | |||
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Latest revision as of 04:51, 20 February 2024
Introduction
Lore
Centuries ago, Eyedol stood against one of Gargos' invasions of Earth. Emerging victorious, he won the adoration of many people from around the world. But soon it all went to his head, and Eyedol became mad with power, turning on the very heroes he fought alongside in his own conquest for world domination. Banished to the Astral Plane by Tusk, Eyedol and Gargos would face off once again, this time Gargos coming out the victor after cleaving Eyedol's head in half. In the modern day, Kan-Ra resurrects Eyedol to help ARIA's alliance repel another Shadow Lord invasion. But Eyedol doesn't play nice with others.
Gameplay
Placeholder gameplay overview
Strengths | Weaknesses |
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