(re-added Throw Hurtbox variable for now (not currently showing on the Data page table)) |
(Throw Range / Throw Hurtbox cell) |
||
Line 49: | Line 49: | ||
! Icon | ! Icon | ||
! HP | ! HP | ||
! Throw Range | ! Throw Range / Hurtbox | ||
! Jump Speed | ! Jump Speed | ||
! Jump Apex | ! Jump Apex | ||
Line 57: | Line 57: | ||
| rowspan=5|{{#if:{{{icon|}}}|[[File:{{{icon|}}}|64px]]}} | | rowspan=5|{{#if:{{{icon|}}}|[[File:{{{icon|}}}|64px]]}} | ||
| {{{hp|}}} | | {{{hp|}}} | ||
| {{{throwRange|}}} | | {{{throwRange|}}} / {{{throwHurtbox|}}} | ||
| {{{jumpSpd|}}} | | {{{jumpSpd|}}} | ||
| {{{jumpApex|}}} | | {{{jumpApex|}}} |
Latest revision as of 06:54, 9 December 2023
This template defines the table "SF6_CharacterData". View table.
Template DocumentationEdit This Documentation
{{CharacterData-SF6 | chara = | name = | portrait = | icon = | hp = | throwRange = | throwHurtbox = | fwdWalkSpd = | bwdWalkSpd = | fwdDashSpd = | bwdDashSpd = | fwdDashDist = | bwdDashDist = | jumpSpd = | jumpApex = | fwdJumpDist = | bwdJumpDist = | dRushMin = | dRushBlock = | dRushMax = }}
Usage
Stores Character data for Street Fighter 6.
Example
{{CharacterData-SF6 | chara = Ken | name = Ken | portrait = SF6 Ken Portrait.png | icon = SF6 Ken Face.png | hp = 10000 | throwRange = | throwHurtbox = | fwdWalkSpd = | bwdWalkSpd = | fwdDashSpd = | bwdDashSpd = | fwdDashDist = | bwdDashDist = | jumpSpd = | jumpApex = | fwdJumpDist = | bwdJumpDist = | dRushMin = | dRushBlock = | dRushMax = }}
This documentation is automatically transcluded from Template:CharacterData-SF6/Documentation and is not included when this page is transcluded.