(added Drive Rush distances to data table, removed ThrowHurtbox, combined all JumpDistances into one variable) |
(Throw Range / Throw Hurtbox cell) |
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Line 1: | Line 1: | ||
<noinclude>{{#cargo_declare: | <noinclude>{{#cargo_declare: | ||
_table=SF6_CharacterData | _table=SF6_CharacterData | ||
| chara | | chara = String | ||
| name = String | | name = String | ||
| portrait = String | | portrait = String | ||
Line 17: | Line 17: | ||
| jumpApex = Wikitext String | | jumpApex = Wikitext String | ||
| throwRange = Wikitext String | | throwRange = Wikitext String | ||
| throwHurtbox = Wikitext String | |||
| dRushMin = Wikitext String | |||
| dRushBlock = Wikitext String | |||
| dRushMax = Wikitext String | |||
}}</noinclude><includeonly>{{#ifeq:{{{storeInCargo|true}}}|true|{{#cargo_store: | }}</noinclude><includeonly>{{#ifeq:{{{storeInCargo|true}}}|true|{{#cargo_store: | ||
_table=SF6_CharacterData | _table=SF6_CharacterData | ||
| chara | | chara = {{{chara}}} | ||
| name = {{{name}}} | | name = {{{name}}} | ||
| portrait = {{{portrait}}} | | portrait = {{{portrait}}} | ||
Line 35: | Line 39: | ||
| jumpApex = {{{jumpApex}}} | | jumpApex = {{{jumpApex}}} | ||
| throwRange = {{{throwRange}}} | | throwRange = {{{throwRange}}} | ||
| throwHurtbox = {{{throwHurtbox}}} | |||
| dRushMin = {{{dRushMin}}} | |||
| dRushBlock = {{{dRushBlock}}} | |||
| dRushMax = {{{dRushMax}}} | |||
}}}} | }}}} | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 41: | Line 49: | ||
! Icon | ! Icon | ||
! HP | ! HP | ||
! Throw Range | ! Throw Range / Hurtbox | ||
! Jump Speed | ! Jump Speed | ||
! Jump Apex | ! Jump Apex | ||
Line 49: | Line 57: | ||
| rowspan=5|{{#if:{{{icon|}}}|[[File:{{{icon|}}}|64px]]}} | | rowspan=5|{{#if:{{{icon|}}}|[[File:{{{icon|}}}|64px]]}} | ||
| {{{hp|}}} | | {{{hp|}}} | ||
| {{{throwRange|}}} | | {{{throwRange|}}} / {{{throwHurtbox|}}} | ||
| {{{jumpSpd|}}} | | {{{jumpSpd|}}} | ||
| {{{jumpApex|}}} | | {{{jumpApex|}}} |
Latest revision as of 06:54, 9 December 2023
This template defines the table "SF6_CharacterData". View table.
Template DocumentationEdit This Documentation
{{CharacterData-SF6 | chara = | name = | portrait = | icon = | hp = | throwRange = | throwHurtbox = | fwdWalkSpd = | bwdWalkSpd = | fwdDashSpd = | bwdDashSpd = | fwdDashDist = | bwdDashDist = | jumpSpd = | jumpApex = | fwdJumpDist = | bwdJumpDist = | dRushMin = | dRushBlock = | dRushMax = }}
Usage
Stores Character data for Street Fighter 6.
Example
{{CharacterData-SF6 | chara = Ken | name = Ken | portrait = SF6 Ken Portrait.png | icon = SF6 Ken Face.png | hp = 10000 | throwRange = | throwHurtbox = | fwdWalkSpd = | bwdWalkSpd = | fwdDashSpd = | bwdDashSpd = | fwdDashDist = | bwdDashDist = | jumpSpd = | jumpApex = | fwdJumpDist = | bwdJumpDist = | dRushMin = | dRushBlock = | dRushMax = }}
This documentation is automatically transcluded from Template:CharacterData-SF6/Documentation and is not included when this page is transcluded.