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===hard values=== | |||
tested with Juri's {{clr|M|5MP}},{{clr|M|5MP}} frame trap. Accounting for 4 frame normals only. Values with an * note that it is highly unlikely the defending player would press this button | |||
Can use this chart as a comparison for other characters using it as a baseline to know what will and will not counter hit trade. | |||
{| class="wikitable sortable" style="display: inline-table;" | |||
! Character !! move !! advantage | |||
|- | |||
|Dhalsim || 2LK || +5* | |||
|- | |||
|Manon || 5LP || +6 | |||
|- | |||
|JP || 2LP || +6 | |||
|- | |||
|E.Honda || 2LP || +6 | |||
|- | |||
|Luke || 2LP || +7 | |||
|- | |||
|Jamie || 2LP || +7 | |||
|- | |||
|Lily || 5LK || +7 | |||
|- | |||
|E.Honda || 5LK || +7 | |||
|- | |||
|Blanka || 5LK || +7 | |||
|- | |||
|Guile || 2LP || +7 | |||
|- | |||
|Ken || 2LP || +7 | |||
|- | |||
|Rashid || 5LK || +7 | |||
|- | |||
|Rashid || 5LP || +8 | |||
|- | |||
|A.K.I. || 2LP || +8 | |||
|- | |||
|Manon || 2LP || +8 | |||
|- | |||
|Marisa || 2LP || +8 | |||
|- | |||
|Juri || 2LP || +8 | |||
|- | |||
|Juri || 5LP || +8* | |||
|- | |||
|Cammy || 5LP || +8 | |||
|- | |||
|Cammy || 2LP || +8 | |||
|- | |||
|Ryu || 2LP || +8 | |||
|- | |||
|Chun-Li || 5LP || +8 | |||
|- | |||
|Zangief || 2LK || +8 | |||
|- | |||
|Dhalsim || 5LP || +8 | |||
|- | |||
|Kimberly || 2LP || +9 | |||
|- | |||
|Ryu || 5LP || +9 | |||
|- | |||
|Ken || 5LP || +9 | |||
|- | |||
|Chun-Li || 2LP || +9 | |||
|- | |||
|Deejay || 5LP || +10 | |||
|- | |||
|Chun-Li || 2LK || +11* | |||
|} |
Latest revision as of 16:24, 5 December 2023
test
chara | input | startup | hitstun |
---|---|---|---|
chara | input | startup | hitstun |
A.K.I. | 5LK | 4 | 18 |
A.K.I. | 2LP | 4 | 15 |
Akuma | 5LP | 4 | 14 |
Akuma | 2LP | 4 | 16 |
Blanka | 5LK | 4 | 16 |
Cammy | 5LP | 4 | 15 |
Cammy | 2LP | 4 | 15 |
Chun-Li | 5LP | 4 | 15 |
Chun-Li | 2LP | 4 | 14 |
Chun-Li | 2LK | 4 | 12 |
Dee_Jay | 5LP | 4 | 13 |
Dhalsim | 5LP | 4 | 15 |
Dhalsim | 2LK | 4 | 18 |
E.Honda | 5LK | 4 | 16 |
E.Honda | 2LP | 4 | 17 |
Ed | 5LP | 4 | 14 |
Ed | 2LP | 4 | 16 |
Guile | 2LP | 4 | 16 |
Jamie | 2LP | 4 | 16 |
JP | 2LP | 4 | 17 |
Juri | 5LP | 4 | 16 |
Juri | 2LP | 4 | 15 |
Ken | 5LP | 4 | 14 |
Ken | 2LP | 4 | 16 |
Kimberly | 2LP | 4 | 14 |
Lily | 5LK | 4 | 16 |
Luke | 2LP | 4 | 16 |
M.Bison | 5LK | 4 | 15 |
M.Bison | 2LP | 4 | 16 |
Mai | 5LP | 4 | 15 |
Mai | 5LK | 4 | 12 |
Mai | 2LP | 4 | 14 |
Manon | 5LP | 4 | 17 |
Manon | 2LP | 4 | 16 |
Marisa | 2LP | 4 | 15 |
Rashid | 5LP | 4 | 15 |
Rashid | 5LK | 4 | 16 |
Ryu | 5LP | 4 | 14 |
Ryu | 2LP | 4 | 15 |
Terry | 5LP | 4 | 14 |
Terry | 2LP | 4 | 15 |
hard values
tested with Juri's 5MP,5MP frame trap. Accounting for 4 frame normals only. Values with an * note that it is highly unlikely the defending player would press this button Can use this chart as a comparison for other characters using it as a baseline to know what will and will not counter hit trade.
Character | move | advantage |
---|---|---|
Dhalsim | 2LK | +5* |
Manon | 5LP | +6 |
JP | 2LP | +6 |
E.Honda | 2LP | +6 |
Luke | 2LP | +7 |
Jamie | 2LP | +7 |
Lily | 5LK | +7 |
E.Honda | 5LK | +7 |
Blanka | 5LK | +7 |
Guile | 2LP | +7 |
Ken | 2LP | +7 |
Rashid | 5LK | +7 |
Rashid | 5LP | +8 |
A.K.I. | 2LP | +8 |
Manon | 2LP | +8 |
Marisa | 2LP | +8 |
Juri | 2LP | +8 |
Juri | 5LP | +8* |
Cammy | 5LP | +8 |
Cammy | 2LP | +8 |
Ryu | 2LP | +8 |
Chun-Li | 5LP | +8 |
Zangief | 2LK | +8 |
Dhalsim | 5LP | +8 |
Kimberly | 2LP | +9 |
Ryu | 5LP | +9 |
Ken | 5LP | +9 |
Chun-Li | 2LP | +9 |
Deejay | 5LP | +10 |
Chun-Li | 2LK | +11* |