Dragon Ball Z: Budokai Tenkaichi 3/Semiperfect Cell: Difference between revisions
From SuperCombo Wiki
(Created page with "== Character Info == == Moveset == === Blasts === ===== Blast 1 ===== * :* * :* ===== Blast 2/Ultimate Blast ===== * :* * :* * :* === Rushing Techniques === * :* :* * :* :* * :* :* * :* :* *Auto-Counter :* Type == Other Important Info == === Stat Sheet === === Misc. Properties === == Character Guide == === Offense === === Defense === === Neutral ===") |
No edit summary |
||
(9 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
== Character Info == | == Character Info == | ||
Cell, the Bio-Android made by [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Dr._Gero Dr. Gero], in his "Semi-Perfect" state after absorbing [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Android_17 Android #17]. | |||
== Transformations == | |||
[[File:Cell_Perfect.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Perfect_Cell]] Perfect Form: 2 Blast Stocks (irreversible) | |||
*Restores 5,000 Health | |||
== Moveset == | == Moveset == | ||
=== Blasts === | === Blasts === | ||
===== Blast 1 ===== | ===== Blast 1 ===== | ||
* | *Solar Flare | ||
:* | :*2 Blast Stocks | ||
* | :*Causes opponent to lock off | ||
:* | :*Staggers opponent | ||
*Pump Up | |||
:*2 Blast Stock | |||
:*Takes 1.4 seconds | |||
:*Boosts Attack by 50% | |||
:*Lowers Ki Power by 12.5% | |||
:*Effects last 15 seconds | |||
===== Blast 2/Ultimate Blast ===== | ===== Blast 2/Ultimate Blast ===== | ||
* | *Big Bang Crash | ||
:* | :*3 Ki Bars | ||
* | :*Beam | ||
:* | :*6840 Damage Unboosted | ||
* | :*7560 Damage Boosted | ||
:* | *Drain Life Cell | ||
:*3 Ki Bars | |||
:*Target Rush | |||
:*6730 Damage Unboosted + 490 for impact on ground | |||
:*2730 Damage Unboosted + 490 for impact on ground (Androids) | |||
:*7010 Damage Boosted + 490 for impact on ground | |||
:*3010 Damage Boosted + 490 for impact on ground (Androids) | |||
:*Restores 4000 Health against non-androids | |||
*Unforgivable! | |||
:*5 Ki Bars | |||
:*Max Power Mode Only | |||
:*Linear Rush | |||
:*Unblockable | |||
:*Sets user's health to 1 | |||
:*15450 Damage Unboosted | |||
:*17000 Damage Boosted | |||
=== Rushing Techniques === | === Rushing Techniques === | ||
* | *Heavy Finish | ||
:* | :*Can be Vanished | ||
:* | :*Can be Charged | ||
* | :*Stuns opponent | ||
:* | :*Mid Guard on Level 1&2 Charge | ||
:* | :*Crushes any Guard on Level 3 Charge | ||
* | *Heavy Finish | ||
:* | :*Can be Vanished | ||
:* | :*Can be Charged | ||
* | :*Stuns opponent | ||
:* | :*Mid Guard on Level 1&2 Charge | ||
:* | :*Crushes any Guard on Level 3 Charge | ||
*Blaster Wave | |||
:*Cannot be Vanished | |||
:*Can be Charged | |||
:*Any Guard at at Level 1 Charge | |||
:*Guard Crushes at Level 2 Charge | |||
:*Unblockable at Level 3 Charge | |||
*Rolling Hammer | |||
:*Can be Vanished | |||
:*Can be Charged | |||
:*Rotates Opponent 180° | |||
:*Mid Guard on Level 1&2 Charge | |||
:*Crushes any Guard on Level 3 Charge | |||
*Lift Strike | |||
:*Can be Vanished | |||
:*Can be Charged | |||
:*Low or Mid Guard on Level 1&2 Guard | |||
:*Sweep on Level 3 Charge | |||
*Ground Slash | |||
:*Can be Vanished | |||
:*Can be Charged | |||
:*Low or Mid Guard on Level 1&2 Guard | |||
:*Sweep Guard on Level 3 Charge | |||
*Auto-Counter | *Auto-Counter | ||
:* Type | :*Blaster Wave Type | ||
== Other Important Info == | == Other Important Info == | ||
=== Stat Sheet === | === Stat Sheet === |
Latest revision as of 00:01, 21 September 2023
Character Info
Cell, the Bio-Android made by Dr. Gero, in his "Semi-Perfect" state after absorbing Android #17.
Transformations
Perfect Form: 2 Blast Stocks (irreversible)
- Restores 5,000 Health
Moveset
Blasts
Blast 1
- Solar Flare
- 2 Blast Stocks
- Causes opponent to lock off
- Staggers opponent
- Pump Up
- 2 Blast Stock
- Takes 1.4 seconds
- Boosts Attack by 50%
- Lowers Ki Power by 12.5%
- Effects last 15 seconds
Blast 2/Ultimate Blast
- Big Bang Crash
- 3 Ki Bars
- Beam
- 6840 Damage Unboosted
- 7560 Damage Boosted
- Drain Life Cell
- 3 Ki Bars
- Target Rush
- 6730 Damage Unboosted + 490 for impact on ground
- 2730 Damage Unboosted + 490 for impact on ground (Androids)
- 7010 Damage Boosted + 490 for impact on ground
- 3010 Damage Boosted + 490 for impact on ground (Androids)
- Restores 4000 Health against non-androids
- Unforgivable!
- 5 Ki Bars
- Max Power Mode Only
- Linear Rush
- Unblockable
- Sets user's health to 1
- 15450 Damage Unboosted
- 17000 Damage Boosted
Rushing Techniques
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Blaster Wave
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Rolling Hammer
- Can be Vanished
- Can be Charged
- Rotates Opponent 180°
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter
- Blaster Wave Type