Dragon Ball Z: Budokai Tenkaichi 3/Kid Goku: Difference between revisions

From SuperCombo Wiki
(→‎Blast 2/Ultimate Blast: Added Ultimate Blast info.)
No edit summary
Line 1: Line 1:
== Character Info ==
== Character Info ==
The "Kid" rendition of Goku, based on his appearance in the original series, specifically during the King Piccolo saga.
The "Kid" rendition of Goku, based on his appearance in the original series, specifically during the King Piccolo saga.
== Transformations ==
[[File:Kid_Goku_Oozaru.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Kid_Goku_Oozaru]] Great Ape: 3 Blast Stocks (requires full moon, irreversible)
== Moveset ==
== Moveset ==
=== Blasts ===
=== Blasts ===

Revision as of 11:35, 20 September 2023

Character Info

The "Kid" rendition of Goku, based on his appearance in the original series, specifically during the King Piccolo saga.

Transformations

Kid Goku Oozaru.png Great Ape: 3 Blast Stocks (requires full moon, irreversible)

Moveset

Blasts

Blast 1
  • After Image Strike
  • 3 Blast Stocks
  • Usable during hitstun
  • Automatically vanishes all attacks except Rush B2/UBs
  • Immediately reduces Ki Power stat
  • Lasts 15 Seconds
  • False Courage
  • 2 Blast Stocks
  • Takes 1.5 seconds
  • Boosts Defense by 12.5%
  • Cannot be stunned by Ki Blasts & Melee Attacks
  • Lasts 10 Seconds
Blast 2/Ultimate Blast
  • Kamehameha
  • 3 Ki Bars
  • Beam
  • Can be Charged
  • 7080 Damage Uncharged
  • 11280 Damage Overcharged
  • 10200 Damage Boosted
  • Counterattack!
  • 3 Ki Bars
  • Linear Rush
  • 6500 Damage Unboosted
  • 7210 Damage Boosted
  • Penetrate!
  • 5 Ki Bars
  • Max Power Mode only
  • Target Rush
  • Works against Giants
  • 13640 Damage Unboosted
  • 15010 Damage Boosted

Rushing Techniques

  • Flying Kick
  • Cannot be Vanished
  • Cannot be Charged
  • Lightly stuns opponent
  • Overhead Guard
  • Flying Kick
  • Cannot be Vanished
  • Cannot be Charged
  • Lightly stuns opponent
  • Overhead Guard
  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Flying Kick
  • Cannot be Vanished
  • Cannot be Charged
  • Lightly stuns opponent
  • Overhead Guard
  • Lift Strike
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep on Level 3 Charge
  • Ground Slash
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep Guard on Level 3 Charge
  • Auto-Counter

Other Important Info

Stat Sheet

Misc. Properties

Character Guide

Offense

Defense

Neutral