Dragon Ball Z: Budokai Tenkaichi 3/Fused Pilaf Machine: Difference between revisions
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(Created page with "== Character Info == Fused Pilaf Machine, the result of the Pilaf machine and it's matching mech suits for Shu and Mai fusing into a single large mech. == Moveset == === Blasts === ===== Blast 1 ===== *Pilaf Barrier :*2 Blast Stocks :*Usable during hitstun :*Immunity to Melee Attacks, Ki Blasts and B2/UBs :*Lasts _ Seconds *False Courage :*2 Blast Stocks :*Takes 1.5 seconds :*Boosts Defense by 12.5% :*Activates Brickwall :*Effects last 10 Seconds ===== Blast 2/Ultimate B...") |
(→Blast 2/Ultimate Blast: Added Ultimate Blast info.) |
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Line 8: | Line 8: | ||
:*Usable during hitstun | :*Usable during hitstun | ||
:*Immunity to Melee Attacks, Ki Blasts and B2/UBs | :*Immunity to Melee Attacks, Ki Blasts and B2/UBs | ||
:*Lasts | :*Lasts 2.5 Seconds | ||
*False Courage | *False Courage | ||
:*2 Blast Stocks | :*2 Blast Stocks | ||
:*Takes 1.5 seconds | :*Takes 1.5 seconds | ||
:*Boosts Defense by 12.5% | :*Boosts Defense by 12.5% | ||
:* | :*Cannot be stunned by Ki Blasts & Melee Attacks | ||
:*Effects last 10 Seconds | :*Effects last 10 Seconds | ||
===== Blast 2/Ultimate Blast ===== | ===== Blast 2/Ultimate Blast ===== | ||
*Double Buster | *Double Buster | ||
Line 28: | Line 29: | ||
*Launch Missles! | *Launch Missles! | ||
:*4 Ki Bars | :*4 Ki Bars | ||
:*Max Power Mode Only | |||
:*Projectile | :*Projectile | ||
:*Causes opponent to lock off | |||
:*12730 Damage Unboosted | :*12730 Damage Unboosted | ||
:*14010 Damage Boosted | :*14010 Damage Boosted | ||
=== Rushing Techniques === | === Rushing Techniques === | ||
*Heavy Finish | *Heavy Finish |
Latest revision as of 14:51, 1 August 2023
Character Info
Fused Pilaf Machine, the result of the Pilaf machine and it's matching mech suits for Shu and Mai fusing into a single large mech.
Moveset
Blasts
Blast 1
- Pilaf Barrier
- 2 Blast Stocks
- Usable during hitstun
- Immunity to Melee Attacks, Ki Blasts and B2/UBs
- Lasts 2.5 Seconds
- False Courage
- 2 Blast Stocks
- Takes 1.5 seconds
- Boosts Defense by 12.5%
- Cannot be stunned by Ki Blasts & Melee Attacks
- Effects last 10 Seconds
Blast 2/Ultimate Blast
- Double Buster
- 3 Ki Bars
- Beam
- 2960 Damage Unboosted
- 3260 Damage Boosted
- Gatling Gun
- 4 Ki Bars
- Barrage
- 7500 Damage Unboosted
- 8400 Damage Boosted
- Launch Missles!
- 4 Ki Bars
- Max Power Mode Only
- Projectile
- Causes opponent to lock off
- 12730 Damage Unboosted
- 14010 Damage Boosted
Rushing Techniques
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Rolling Hammer
- Can be Vanished
- Can be Charged
- Rotates Opponent 180°
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Auto-Counter