(Added base information for Salza.) |
|||
Line 30: | Line 30: | ||
:*Max Power Mode only | :*Max Power Mode only | ||
:*Linear Rush | :*Linear Rush | ||
:*12730 Damage Unboosted | :*12730 Damage Unboosted | ||
:*14010 Damage Boosted | :*14010 Damage Boosted | ||
=== Rushing Techniques === | === Rushing Techniques === | ||
*Flying Kick | *Flying Kick |
Latest revision as of 06:57, 1 August 2023
Character Info
The leader of Cooler's Armored Squadron.
Moveset
Blasts
Blast 1
- Explosive Wave
- 1 Blast Stock
- Usable during hitstun
- Immunity to Melee Attacks and Ki Blasts
- Finish Sign
- 2 Blast Stocks
- Takes 1.2 Seconds
- Boosts Attack by 10%
- Boosts Super by 25%
- Effects last until a B2/UB is used
- Stackable
Blast 2/Ultimate Blast
- Full Power Energy Wave
- 3 Ki Bars
- Beam
- 6840 Damage Unboosted
- 7560 Damage Boosted
- Scatter Finger Beam
- 2 Ki Bars
- Shotgun Barrage
- 5000 Damage Unboosted
- 5500 Damage Boosted
- Salza Blade Rush
- 5 Ki Bars
- Max Power Mode only
- Linear Rush
- 12730 Damage Unboosted
- 14010 Damage Boosted
Rushing Techniques
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Rush Ki Wave
- Cannot be Vanished
- Can be Charged
- Deals knockback to opponent
- Knockback varies with charge
- Any Guard
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter
- Flying Kick Type