Dragon Ball Z: Budokai Tenkaichi 3/Super Garlic Jr: Difference between revisions
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(Created page with "== Character Info == Super Garlic Jr, the powered state of [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Garlic_Jr Garlic Jr] == Moveset == === Blasts === ===== Blast 1 ===== *Sealed Light Beam :*2 Blast Stocks :*Takes _ seconds :*Unblockable :*Paralyzes opponent for _ seconds or less *Makyo Star :*3 Blast Stocks :*Takes _ Seconds :*Boosts all stats by _% :*Effects last _ ===== Blast 2/Ultimate Blast ===== *Death Impact :*3 Ki Bars :*Beam :*6360 Damage...") |
(Added Blast 1 info.) |
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== Character Info == | == Character Info == | ||
Super Garlic Jr, the powered state of [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Garlic_Jr Garlic Jr] | Super Garlic Jr, the powered state of [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Garlic_Jr Garlic Jr]. | ||
== Moveset == | == Moveset == | ||
=== Blasts === | === Blasts === | ||
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*Sealed Light Beam | *Sealed Light Beam | ||
:*2 Blast Stocks | :*2 Blast Stocks | ||
:*Takes | :*Takes 1 second | ||
:*Unblockable | :*Unblockable | ||
:*Paralyzes opponent for | :*Paralyzes opponent for 3 seconds or less | ||
*Makyo Star | *Makyo Star | ||
:*3 Blast Stocks | :*3 Blast Stocks | ||
:*Takes | :*Takes 1.5 Seconds | ||
:*Boosts all stats by | :*Boosts all stats by 2.5% | ||
:*Effects last | :*Restores 10% of Max Health | ||
:*Restores 1 Ki Bar | |||
:*Activates Brickwall | |||
:*Effects last 15 seconds | |||
===== Blast 2/Ultimate Blast ===== | ===== Blast 2/Ultimate Blast ===== | ||
*Death Impact | *Death Impact |
Revision as of 05:15, 1 August 2023
Character Info
Super Garlic Jr, the powered state of Garlic Jr.
Moveset
Blasts
Blast 1
- Sealed Light Beam
- 2 Blast Stocks
- Takes 1 second
- Unblockable
- Paralyzes opponent for 3 seconds or less
- Makyo Star
- 3 Blast Stocks
- Takes 1.5 Seconds
- Boosts all stats by 2.5%
- Restores 10% of Max Health
- Restores 1 Ki Bar
- Activates Brickwall
- Effects last 15 seconds
Blast 2/Ultimate Blast
- Death Impact
- 3 Ki Bars
- Beam
- 6360 Damage Unboosted
- 7000 Damage Boosted
- Darkness Illusion
- 4 Ki Bars
- Grab
- Unblockable
- Won't Backstep
- 7730 Damage Unboosted
- 8510 Damage Boosted
- Dead Zone
- 5 Ki Bars
- Max Power Mode only
- Capture
- Unblockable
- 10910 Damage Unboosted
- 12010 Damage Boosted
Rushing Techniques
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Rolling Hammer
- Can be Vanished
- Can be Charged
- Rotates Opponent 180°
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Rolling Hammer
- Can be Vanished
- Can be Charged
- Rotates Opponent 180°
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter
- Heavy Finish Type