(Created page with "== Character Info == Yamcha, based on his appearance during the Android Saga. == Moveset == === Blasts === ===== Blast 1 ===== *Afterimage :*2 Blast Stocks :*Usable during hitstun :*Automatically vanishes all attacks :*Effect lasts until one evasion *Power up to the Very Limit :*3 Blast Stocks :*Takes 1.4 Seconds :*Activates Max Power Mode :*Reduces Ki Power Stat after MPM Gauge drains :*Lightly stuns enemy at close range ===== Blast 2/Ultimate Blast ===== *Chargeable Be...") |
(→Blast 1: Fixed Afterimage.) |
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:*Usable during hitstun | :*Usable during hitstun | ||
:*Automatically vanishes all attacks | :*Automatically vanishes all attacks | ||
:*Effect lasts until | :*Effect lasts until all stacked evasions are used | ||
:*Stackable x3 | |||
*Power up to the Very Limit | *Power up to the Very Limit | ||
:*3 Blast Stocks | :*3 Blast Stocks | ||
:*Takes 1.4 Seconds | :*Takes 1.4 Seconds | ||
:*Activates Max Power Mode | :*Activates Max Power Mode | ||
:*Boosts All Stats by 5% | |||
:*Stat Boosts Disable after MPM Gauge Drains | |||
:*Reduces Ki Power Stat after MPM Gauge drains | :*Reduces Ki Power Stat after MPM Gauge drains | ||
===== Blast 2/Ultimate Blast ===== | ===== Blast 2/Ultimate Blast ===== | ||
* | *Kamehameha | ||
:* | :*3 Ki Bars | ||
:*Beam | :*Beam | ||
:*Can be Charged | :*Can be Charged | ||
:* | :*7320 Damage Uncharged | ||
:* | :*10200 Damage Overcharged | ||
:* | :*12280 Damage Boosted | ||
* | *Wolf Fang Fist | ||
:* | :*2 Ki Bars | ||
:*Linear Rush | :*Linear Rush | ||
:* | :*6360 Damage Unboosted | ||
:*7000 Damage Boosted | |||
:* | *Soukidan | ||
* | :*4 Ki Bars | ||
:* | :*Max Power Mode only | ||
:*Projectile | :*Capture Projectile | ||
:* | :*Resets character positions | ||
:* | :*12730 Damage Unboosted | ||
:*14010 Damage Boosted | |||
=== Rushing Techniques === | === Rushing Techniques === | ||
* | *Heavy Finish | ||
:* | :*Can be Vanished | ||
:* | :*Can be Charged | ||
* | :*Stuns opponent | ||
:* | :*Mid Guard on Level 1&2 Charge | ||
:* | :*Crushes any Guard on Level 3 Charge | ||
* | *Kiai Cannon | ||
:* | :*Cannot be Vanished | ||
:* | :*Can be Charged | ||
* | :*Any Guard at at Level 1 Charge | ||
:* | :*Guard Crushes at Level 2 Charge | ||
:* | :*Unblockable at Level 3 Charge | ||
*Kiai Cannon | |||
:*Cannot be Vanished | |||
:*Can be Charged | |||
:*Any Guard at at Level 1 Charge | |||
:*Guard Crushes at Level 2 Charge | |||
:*Unblockable at Level 3 Charge | |||
*Heavy Finish | |||
:*Can be Vanished | |||
:*Can be Charged | |||
:*Stuns opponent | |||
:*Mid Guard on Level 1&2 Charge | |||
:*Crushes any Guard on Level 3 Charge | |||
*Lift Strike | |||
:*Can be Vanished | |||
:*Can be Charged | |||
:*Low or Mid Guard on Level 1&2 Guard | |||
:*Sweep on Level 3 Charge | |||
*Ground Slash | |||
:*Can be Vanished | |||
:*Can be Charged | |||
:*Low or Mid Guard on Level 1&2 Guard | |||
:*Sweep Guard on Level 3 Charge | |||
*Auto-Counter | *Auto-Counter | ||
== Other Important Info == | == Other Important Info == | ||
=== Stat Sheet === | === Stat Sheet === |
Latest revision as of 17:43, 31 July 2023
Character Info
Yamcha, based on his appearance during the Android Saga.
Moveset
Blasts
Blast 1
- Afterimage
- 2 Blast Stocks
- Usable during hitstun
- Automatically vanishes all attacks
- Effect lasts until all stacked evasions are used
- Stackable x3
- Power up to the Very Limit
- 3 Blast Stocks
- Takes 1.4 Seconds
- Activates Max Power Mode
- Boosts All Stats by 5%
- Stat Boosts Disable after MPM Gauge Drains
- Reduces Ki Power Stat after MPM Gauge drains
Blast 2/Ultimate Blast
- Kamehameha
- 3 Ki Bars
- Beam
- Can be Charged
- 7320 Damage Uncharged
- 10200 Damage Overcharged
- 12280 Damage Boosted
- Wolf Fang Fist
- 2 Ki Bars
- Linear Rush
- 6360 Damage Unboosted
- 7000 Damage Boosted
- Soukidan
- 4 Ki Bars
- Max Power Mode only
- Capture Projectile
- Resets character positions
- 12730 Damage Unboosted
- 14010 Damage Boosted
Rushing Techniques
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Kiai Cannon
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Kiai Cannon
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter