(Created page with "== Character Info == Android 13, an entirely mechanical being made by [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Dr._Gero Dr. Gero's] supercomputer. == Moveset == === Blasts === ===== Blast 1 ===== *Wild Sense :*2 Blast Stocks :*Auto-Evades and Counter-Attacks all Melee Attacks (incl. Rush B2) :*Auto-Evades all Beam B2s :*Effect lasts until one evasion *Hi-Tension :*2 Blast Stocks :*Takes 1.6 Seconds :*Boosts Attack by 5% :*Boosts Ki Power by 17.5%...") |
(→Blast 2/Ultimate Blast: Added lock off info.) |
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Line 31: | Line 31: | ||
:*Max Power Mode only | :*Max Power Mode only | ||
:*Projectile | :*Projectile | ||
:*Causes opponent to lock off | |||
:*Homes in on opponent | :*Homes in on opponent | ||
:*12760 Damage Unboosted | :*12760 Damage Unboosted | ||
:*14040 Damage Boosted | :*14040 Damage Boosted | ||
=== Rushing Techniques === | === Rushing Techniques === | ||
*Flying Kick | *Flying Kick |
Revision as of 07:02, 30 July 2023
Character Info
Android 13, an entirely mechanical being made by Dr. Gero's supercomputer.
Moveset
Blasts
Blast 1
- Wild Sense
- 2 Blast Stocks
- Auto-Evades and Counter-Attacks all Melee Attacks (incl. Rush B2)
- Auto-Evades all Beam B2s
- Effect lasts until one evasion
- Hi-Tension
- 2 Blast Stocks
- Takes 1.6 Seconds
- Boosts Attack by 5%
- Boosts Ki Power by 17.5%
- Restores 2 Ki Bars
- Effects last until a B2/UB is used
Blast 2/Ultimate Blast
- Full Power Energy Wave
- 3 Ki Bars
- Beam
- 6840 Damage Unboosted
- 7560 Damage Boosted
- Silent Assassin 13
- 3 Ki Bars
- Target Rush
- 6820 Damage Unboosted (+ 490 for impact on ground)
- 7510 Damage Boosted (+ 490 for impact on ground)
- S.S. Deadly Bomber
- 4 Ki Bars
- Max Power Mode only
- Projectile
- Causes opponent to lock off
- Homes in on opponent
- 12760 Damage Unboosted
- 14040 Damage Boosted
Rushing Techniques
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter