(→Blast 2/Ultimate Blast: Added ki cost.) |
m (→Blast 1: Fixed False Courage.) |
||
Line 9: | Line 9: | ||
:*Boosts Defense by 12.5% | :*Boosts Defense by 12.5% | ||
:*Lowers Attack by 12.5% | :*Lowers Attack by 12.5% | ||
:* | :*Cannot be stunned by Ki Blasts & Melee Attacks | ||
:*Lasts 7.5 Seconds | :*Lasts 7.5 Seconds | ||
*Champion Style?! | *Champion Style?! | ||
Line 17: | Line 17: | ||
:*Boosts all stats by 12.5% | :*Boosts all stats by 12.5% | ||
:*Effects last 15 seconds | :*Effects last 15 seconds | ||
===== Blast 2/Ultimate Blast ===== | ===== Blast 2/Ultimate Blast ===== | ||
*Dymamic Mess Em Up Punch | *Dymamic Mess Em Up Punch |
Revision as of 16:35, 29 July 2023
Character Info
Hercule, based on his appearance during the Buu Saga.
Moveset
Blasts
Blast 1
- False Courage
- 1 Blast Stock
- Takes 1.6 seconds
- Boosts Defense by 12.5%
- Lowers Attack by 12.5%
- Cannot be stunned by Ki Blasts & Melee Attacks
- Lasts 7.5 Seconds
- Champion Style?!
- 3 Blast Stocks
- Takes 1.4 Seconds
- Restores 3 Ki Bars
- Boosts all stats by 12.5%
- Effects last 15 seconds
Blast 2/Ultimate Blast
- Dymamic Mess Em Up Punch
- 3 Ki Bars
- Target Rush
- Either 1 or 6360 Damage Unboosted
- Either 1 or 7000 Damage Boosted
- Present Bomb
- 2 Ki Bars
- Grab
- Unblockable
- Won't Backstep
- 4550 Damage Unboosted
- 5010 Damage Boosted
- Mister Buu Arrives!
- 5 Ki Bars
- Max Power Mode only
- Target Rush
- 12730 Damage Unboosted
- 14010 Damage Boosted
Rushing Techniques
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Kiai Cannon
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter