m (Added Ultimate Blast info.) |
|||
Line 15: | Line 15: | ||
:*Stackable | :*Stackable | ||
:*Effects last until a B2/UB is used | :*Effects last until a B2/UB is used | ||
===== Blast 2/Ultimate Blast ===== | ===== Blast 2/Ultimate Blast ===== | ||
*Maximum Flasher | *Maximum Flasher | ||
:*3 Ki Bars | :*3 Ki Bars | ||
:*Beam | :*Beam | ||
:*7120 Damage Unboosted | :*7120 Damage Unboosted | ||
:*7840 Damage Boosted | :*7840 Damage Boosted | ||
Line 29: | Line 27: | ||
:*7800 Damage Boosted (+ 500 for impact on ground) | :*7800 Damage Boosted (+ 500 for impact on ground) | ||
*Big Bang Attack | *Big Bang Attack | ||
:*5 Ki Bars | |||
:*Max Power Mode Only | :*Max Power Mode Only | ||
:*Beam | :*Beam | ||
Line 69: | Line 68: | ||
*Auto-Counter | *Auto-Counter | ||
:*Heavy Finish Type | :*Heavy Finish Type | ||
== Other Important Info == | == Other Important Info == | ||
=== Stat Sheet === | === Stat Sheet === |
Revision as of 18:27, 28 July 2023
Character Info
The "Armor" rendition of Super Saiyan Vegeta, based on his appearance in the Android Saga.
Moveset
Blasts
Blast 1
- Explosive Wave
- 1 Blast Stock
- Usable during hitstun
- Immunity to Melee Attacks and Ki Blasts
- Finish Sign
- 2 Blast Stocks
- Takes 1.2 Seconds
- Boosts Attack by 10%
- Boosts Super by 25%
- Stackable
- Effects last until a B2/UB is used
Blast 2/Ultimate Blast
- Maximum Flasher
- 3 Ki Bars
- Beam
- 7120 Damage Unboosted
- 7840 Damage Boosted
- Amazing Impact
- 3 Ki Bars
- Target Rush
- 7090 Damage Unboosted (+ 500 for impact on ground)
- 7800 Damage Boosted (+ 500 for impact on ground)
- Big Bang Attack
- 5 Ki Bars
- Max Power Mode Only
- Beam
- 13650 Damage Unboosted
- 15050 Damage Boosted
Rushing Techniques
- Kiai Cannon
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Rush Ki Wave
- Cannot be Vanished
- Can be Charged
- Deals knockback to opponent
- Knockback varies with charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Any Guard
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter
- Heavy Finish Type