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===== Blast 1 ===== | ===== Blast 1 ===== | ||
*Super Unyielding Spirit | *Super Unyielding Spirit | ||
:*3 Blast | :*3 Blast Stocks | ||
:*Takes 1.4 Seconds | |||
:*Boosts Attack by 10% | |||
:*Activates Max Power Mode | :*Activates Max Power Mode | ||
:* | :*Stat Boosts Disable after MPM Gauge drains | ||
:* | :*Reduces Ki Power Stat after MPM Gauge drains | ||
*After Image Strike | *After Image Strike | ||
:*3 Blast | :*3 Blast Stocks | ||
:*Automatically | :*Usable during hitstun | ||
:* | :*Automatically vanishes all attacks except Rush B2/UBs | ||
:*Immediately reduces Ki Power stat | |||
:*Effect lasts 15 Seconds | |||
===== Blast 2/Ultimate Blast ===== | ===== Blast 2/Ultimate Blast ===== | ||
*Masenko | *Masenko | ||
:*3 Ki Bars | :*3 Ki Bars | ||
:*Beam | :*Beam | ||
:*Can | :*Can be Charged | ||
:*7040 Damage Uncharged | :*7040 Damage Uncharged | ||
:*10160 Damage | :*10160 Damage Overcharged | ||
:*11160 Damage Boosted | :*11160 Damage Boosted | ||
*Gekiretsu Madan | *Gekiretsu Madan | ||
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:*5500 Damage Boosted | :*5500 Damage Boosted | ||
*Bakurestu Ranma | *Bakurestu Ranma | ||
:*Max Power Mode | :*5 Ki Bars | ||
:*Max Power Mode only | |||
:*Target Rush | :*Target Rush | ||
:*13440 Damage Unboosted | :*13440 Damage Unboosted | ||
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=== Rushing Techniques === | === Rushing Techniques === | ||
*Flying Kick | *Flying Kick | ||
:*Cannot | :*Cannot be Vanished | ||
:*Cannot | :*Cannot be Charged | ||
:*Lightly | :*Lightly stuns opponent | ||
:*Overhead | :*Overhead Guard | ||
*Kiai Cannon | *Kiai Cannon | ||
:*Cannot | :*Cannot be Vanished | ||
:*Can | :*Can be Charged | ||
:* | :*Any Guard at at Level 1 Charge | ||
:*Guard Crushes at Level 2 Charge | |||
:*Unblockable at Level 3 Charge | |||
*Heavy Finish | *Heavy Finish | ||
:*Can | :*Can be Vanished | ||
:*Can | :*Can be Charged | ||
:*Stuns | :*Stuns opponent | ||
:*Crushes | :*Mid Guard on Level 1&2 Charge | ||
:*Crushes any Guard on Level 3 Charge | |||
*Flying Kick | *Flying Kick | ||
:*Cannot | :*Cannot be Vanished | ||
:*Cannot | :*Cannot be Charged | ||
:*Lightly | :*Lightly stuns opponent | ||
:*Overhead | :*Overhead Guard | ||
*Lift Strike | *Lift Strike | ||
:*Can | :*Can be Vanished | ||
:*Can | :*Can be Charged | ||
:*Low or Mid Guard on Level 1&2 Guard | |||
:*Sweep on Level 3 Charge | :*Sweep on Level 3 Charge | ||
*Ground Slash | *Ground Slash | ||
:*Can | :*Can be Vanished | ||
:*Can | :*Can be Charged | ||
:*Sweep on Level 3 Charge | :*Low or Mid Guard on Level 1&2 Guard | ||
:*Sweep Guard on Level 3 Charge | |||
*Auto-Counter | *Auto-Counter | ||
== Other Important Info == | == Other Important Info == |
Latest revision as of 06:16, 27 July 2023
Character Info
The "Kid" rendition of Gohan, based on his appearance in the Saiyan Saga.
Moveset
Blasts
Blast 1
- Super Unyielding Spirit
- 3 Blast Stocks
- Takes 1.4 Seconds
- Boosts Attack by 10%
- Activates Max Power Mode
- Stat Boosts Disable after MPM Gauge drains
- Reduces Ki Power Stat after MPM Gauge drains
- After Image Strike
- 3 Blast Stocks
- Usable during hitstun
- Automatically vanishes all attacks except Rush B2/UBs
- Immediately reduces Ki Power stat
- Effect lasts 15 Seconds
Blast 2/Ultimate Blast
- Masenko
- 3 Ki Bars
- Beam
- Can be Charged
- 7040 Damage Uncharged
- 10160 Damage Overcharged
- 11160 Damage Boosted
- Gekiretsu Madan
- 3 Ki Bars
- Barrage
- 5000 Damage Unboosted
- 5500 Damage Boosted
- Bakurestu Ranma
- 5 Ki Bars
- Max Power Mode only
- Target Rush
- 13440 Damage Unboosted
- 14760 Damage Boosted
Rushing Techniques
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Kiai Cannon
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter