mNo edit summary |
m (→Blast 1: Fixed Afterimage Strike.) |
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Line 6: | Line 6: | ||
*After Image Strike | *After Image Strike | ||
:*3 Blast Stocks | :*3 Blast Stocks | ||
:*Automatically vanishes all attacks | :*Usable during hitstun | ||
:*Immediately reduces Ki Power stat | :*Automatically vanishes all attacks except Rush Blast 2's | ||
:*Immediately reduces Ki Power stat | |||
:*Lasts 15 Seconds | :*Lasts 15 Seconds | ||
*False Courage | *False Courage | ||
Line 15: | Line 16: | ||
:*Cannot be stunned by Ki Blasts & Melee Attacks | :*Cannot be stunned by Ki Blasts & Melee Attacks | ||
:*Lasts 10 Seconds | :*Lasts 10 Seconds | ||
===== Blast 2/Ultimate Blast ===== | ===== Blast 2/Ultimate Blast ===== | ||
*Kamehameha | *Kamehameha |
Revision as of 06:13, 27 July 2023
Character Info
The "Kid" rendition of Goku, based on his appearance in the original series, specifically during the King Piccolo saga.
Moveset
Blasts
Blast 1
- After Image Strike
- 3 Blast Stocks
- Usable during hitstun
- Automatically vanishes all attacks except Rush Blast 2's
- Immediately reduces Ki Power stat
- Lasts 15 Seconds
- False Courage
- 2 Blast Stocks
- Takes 1.5 seconds
- Boosts Defense by 12.5%
- Cannot be stunned by Ki Blasts & Melee Attacks
- Lasts 10 Seconds
Blast 2/Ultimate Blast
- Kamehameha
- 3 Ki Bars
- Beam
- Can be Charged
- 7080 Damage Uncharged
- 11280 Damage Overcharged
- 10200 Damage Boosted
- Counterattack!
- 3 Ki Bars
- Linear Rush
- 6500 Damage Unboosted
- 7210 Damage Boosted
- Penetrate!
- 5 Ki Bars
- Max Power Mode only
- 13640 Damage Unboosted
- 15010 Damage Boosted
Rushing Techniques
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter