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== Character Info == | == Character Info == | ||
The "Kid" rendition of Goku, based on his appearance in the original series, specifically during King Piccolo | The "Kid" rendition of Goku, based on his appearance in the original series, specifically during the King Piccolo saga. | ||
== Moveset == | == Moveset == | ||
=== Blasts === | === Blasts === | ||
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:*7210 Damage Boosted | :*7210 Damage Boosted | ||
*Penetrate! | *Penetrate! | ||
:*5 Ki Bars | |||
:*Max Power Mode only | :*Max Power Mode only | ||
:*13640 Unboosted | :*13640 Damage Unboosted | ||
:*15010 Boosted | :*15010 Damage Boosted | ||
=== Rushing Techniques === | === Rushing Techniques === | ||
*Flying Kick | *Flying Kick |
Revision as of 06:08, 27 July 2023
Character Info
The "Kid" rendition of Goku, based on his appearance in the original series, specifically during the King Piccolo saga.
Moveset
Blasts
Blast 1
- After Image Strike
- 3 Blast Stocks
- Automatically vanishes all attacks
- Immediately reduces Ki Power stat
- Lasts 15 Seconds
- False Courage
- 2 Blast Stocks
- Takes 1.5 seconds
- Boosts Defense by 12.5%
- Cannot be stunned by Ki Blasts & Melee Attacks
- Lasts 10 Seconds
Blast 2/Ultimate Blast
- Kamehameha
- 3 Ki Bars
- Beam
- Can be Charged
- 7080 Damage Uncharged
- 11280 Damage Overcharged
- 10200 Damage Boosted
- Counterattack!
- 3 Ki Bars
- Linear Rush
- 6500 Damage Unboosted
- 7210 Damage Boosted
- Penetrate!
- 5 Ki Bars
- Max Power Mode only
- 13640 Damage Unboosted
- 15010 Damage Boosted
Rushing Techniques
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter