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m (→Blast 1: Fixed Afterimage.) |
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:*Automatically vanishes all attacks | :*Automatically vanishes all attacks | ||
:*Effect lasts until one evasion | :*Effect lasts until one evasion | ||
:*Stackable x3 | |||
*Power up to the Very Limit | *Power up to the Very Limit | ||
:*3 Blast Stocks | :*3 Blast Stocks | ||
Line 15: | Line 16: | ||
:*Reduces Ki Power Stat after MPM Gauge drains | :*Reduces Ki Power Stat after MPM Gauge drains | ||
:*Lightly stuns enemy at close range | :*Lightly stuns enemy at close range | ||
===== Blast 2/Ultimate Blast ===== | ===== Blast 2/Ultimate Blast ===== | ||
*Kamehameha | *Kamehameha |
Revision as of 18:15, 21 July 2023
Character Info
Yamcha, based on his appearance during the Android Saga.
Moveset
Blasts
Blast 1
- Afterimage
- 2 Blast Stocks
- Usable during hitstun
- Automatically vanishes all attacks
- Effect lasts until one evasion
- Stackable x3
- Power up to the Very Limit
- 3 Blast Stocks
- Takes 1.4 Seconds
- Activates Max Power Mode
- Reduces Ki Power Stat after MPM Gauge drains
- Lightly stuns enemy at close range
Blast 2/Ultimate Blast
- Kamehameha
- 3 Ki Bars
- Beam
- Can be Charged
- 7320 Damage Uncharged
- 10200 Damage Overcharged
- 12280 Damage Boosted
- Wolf Fang Fist
- 2 Ki Bars
- Linear Rush
- 6360 Damage Unboosted
- 7000 Damage Boosted
- Soukidan
- Max Power Mode only
- Projectile
- 12730 Damage Unboosted
- 14010 Damage Boosted
Rushing Techniques
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Kiai Cannon
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Kiai Cannon
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter