(Added base information for Super Baby 1.) |
m (→Blast 2/Ultimate Blast: Got rid of Cannot Be Charged.) |
||
Line 20: | Line 20: | ||
:*3 Ki Bars | :*3 Ki Bars | ||
:*Beam | :*Beam | ||
:*7280 Damage Unboosted | :*7280 Damage Unboosted | ||
:*8040 Damage Boosted | :*8040 Damage Boosted | ||
Line 33: | Line 32: | ||
:*13640 Damage Unboosted | :*13640 Damage Unboosted | ||
:*15040 Damage Boosted | :*15040 Damage Boosted | ||
=== Rushing Techniques === | === Rushing Techniques === | ||
*Flying Kick | *Flying Kick |
Revision as of 07:32, 21 July 2023
Character Info
Vegeta, after Baby takes over his body and reaches "Strongest Form 1" in Dragon Ball GT.
Moveset
Blasts
Blast 1
- Afterimage
- 2 Blast Stocks
- Usable during hitstun
- Automatically vanishes all attacks
- Effect lasts until one evasion
- Hi-Tension
- 2 Blast Stocks
- Takes 1.6 Seconds
- Boosts Attack by 5%
- Boosts Ki by 17.5%
- Restores 2 Ki Bars
- Effects last until a B2/UB is used
Blast 2/Ultimate Blast
- Galick Gun
- 3 Ki Bars
- Beam
- 7280 Damage Unboosted
- 8040 Damage Boosted
- Finger Blitz Barrage
- 2 Ki Bars
- Barrage
- 4600 Damage Unboosted
- 5200 Damage Boosted
- Final Flash
- Max Power Mode Only
- Beam
- 13640 Damage Unboosted
- 15040 Damage Boosted
Rushing Techniques
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Rush Ki Wave
- Cannot be Vanished
- Can be Charged
- Deals knockback to opponent
- Knockback varies with charge
- Any Guard
- Blaster Wave
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unblockable at Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter
- Flying Kick