mNo edit summary |
mNo edit summary |
||
Line 16: | Line 16: | ||
{{!}} style="font-size:85%" {{{selectcode}}} }} | {{!}} style="font-size:85%" {{{selectcode}}} }} | ||
{{#if: {{{dmgscal|}}} | {{!}}- | {{#if: {{{dmgscal|}}} | {{!}}- | ||
! style="font-size:85%" {{!}}{{Tooltip | text=Damage Scaling Factor | hovertext = The value in which Raw damage values are multiplied before being subtracted from the player.}} | ! style="font-size:85%" {{!}}{{Tooltip | text=Damage Scaling Factor | hovertext = The value in which Raw damage values are multiplied before being subtracted from the player's health.}} | ||
{{!}} style="font-size:85%" {{!}} {{{dmgscal|}}} }} | {{!}} style="font-size:85%" {{!}} {{{dmgscal|}}} }} | ||
{{#if: {{{fwalk|}}} | {{!}}- | {{#if: {{{fwalk|}}} | {{!}}- |
Revision as of 10:53, 20 May 2023
Template DocumentationEdit This Documentation
Template:Infobox Character SSF2T/Documentation
This documentation is automatically transcluded from Template:Infobox Character SSF2T/Documentation and is not included when this page is transcluded.
This documentation is automatically transcluded from Template:Infobox Character SSF2T/Documentation and is not included when this page is transcluded.
Ryu | |
---|---|
Character Data | |
Damage Scaling Factor | 27/32 |
Forward Walk Speed | 48 |
Backwards Walk Speed | 32 |
Pre-Jump Frames | 4 |
Forwards Jump Duration | 44 |
Backwards Jump Duration | 43 |
Landing Frames | 7* |
Jump Height Apex | 118 |
Forwards Jump Distance | 134 |
Backwards Jump Distance | 163 |
Soft Knockdown Recovery | 38 |
Hard Knockdown Recovery | 76 |