No edit summary |
|||
(37 intermediate revisions by 5 users not shown) | |||
Line 10: | Line 10: | ||
|synergy=100 CC | |synergy=100 CC | ||
|bursttime=840F (14 sec) | |bursttime=840F (14 sec) | ||
|bDash=33F | |bDash=33F, '''<span style="color:#EF007C">1-8F Strike/Throw Invuln</span>''', Cancelable on Frame 25 | ||
|sDash=41F | |sDash=41F, '''<span style="color:#EF007C">5-14F Projectile Invuln</span>''', Cancelable on Frame 25 | ||
|fDash=21F | |fDash=21F, Cancelable on Frame 13 | ||
|sMove?=Short-hop from 8X and j.A | |sMove?=Short-hop from 8X and j.A | ||
|hStance=Charges Synergy Gauge (1.25CC/tick) | |hStance=Charges Synergy Gauge (1.25CC/tick) | ||
|lStance=High invuln on Frame 1, regenerates shield health. | |lStance='''<span style="color:#FE5554">High invuln. on Frame 1</span>''', regenerates shield health. | ||
}} | }} | ||
Line 30: | Line 30: | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''PSP''' | | '''PSP / FPP''' | ||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 42: | Line 42: | ||
| 0 | | 0 | ||
| -12 | | -12 | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| BA (projectile) | | BA (projectile) | ||
| i18 | | i18 | ||
Line 48: | Line 48: | ||
| +8 | | +8 | ||
| 0 | | 0 | ||
| 1-48F Total | | '''<span style="color:#EF007C">1-48F Total Invuln</span>''', Pierce | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 57: | Line 57: | ||
<br> | <br> | ||
<br> | <br> | ||
[[File:Pokken_Pikachu_Burst_Attack.png | [[File:Pokken_Pikachu_Burst_Attack.png|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">Burst Attack: Volt Shock Fist</span>==== | ====<span style="color:#FC3D3C">Burst Attack: Volt Shock Fist</span>==== | ||
Line 65: | Line 65: | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | | '''Scaling''' | ||
| '''PSP''' | | '''PSP / FPP''' | ||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 84: | Line 84: | ||
| Knockdown | | Knockdown | ||
| +4 | | +4 | ||
| 6-37F Total | | '''<span style="color:#EF007C">6-37F Total Invuln</span>''', Pierce | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 101: | Line 101: | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''PSP''' | | '''PSP / FPP''' | ||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 110: | Line 110: | ||
| Grab | | Grab | ||
| FP 80 / DP 120 | | FP 80 / DP 120 | ||
| 12 | | 12 / 0 and Shift | ||
| Ground only | | Ground only | ||
| 1 | | 1 | ||
Line 130: | Line 130: | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | | '''Scaling''' | ||
| '''PSP''' | | '''PSP / FPP''' | ||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 143: | Line 143: | ||
| 60 | | 60 | ||
| 60% | | 60% | ||
| 3 | | 3 / 0 and Shift | ||
| <span style="color:#00FE01">Mid Low</span> | | <span style="color:#00FE01">Mid Low</span> | ||
| 4 | | 4 | ||
Line 150: | Line 150: | ||
| +8 | | +8 | ||
| -4 | | -4 | ||
| 1-28F Counter Armor, Destroys Projectiles while active | | '''<span style="color:#019FED">1-28F Counter Armor</span>''', Crumple on Crit, Destroys Projectiles while active, Forward/Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17 | ||
|- | |- | ||
| '''<span style="color:#019FED">[X+A] Charged Counter Attack</span>''' | | '''<span style="color:#019FED">[X+A] Charged Counter Attack</span>''' | ||
Line 156: | Line 156: | ||
| 80 | | 80 | ||
| 60% | | 60% | ||
| 3 | | 3 / 0 and Shift | ||
| Mid Low | | <span style="color:#00FE01">Mid Low</span> | ||
| 6 | | 6 | ||
| i55 | | i55 | ||
Line 163: | Line 163: | ||
| Crumple | | Crumple | ||
| +4 | | +4 | ||
| 1-48F Counter Armor, Pierce, Destroys Projectiles while active, Forward | | '''<span style="color:#019FED">1-48F Counter Armor</span>''', Pierce, Destroys Projectiles while active, Forward/Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17 | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
Line 179: | Line 179: | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | | '''Scaling''' | ||
| '''PSP''' | | '''PSP / FPP''' | ||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 193: | Line 193: | ||
| 80 | | 80 | ||
| 10% | | 10% | ||
| 5 | | 5 / 0 and Shift | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| 5 | | 5 | ||
| i19 | | i19 | ||
| 1 | | 1 | ||
| 59 | | 59 | ||
| Launch | | Soft Launch | ||
| -16 | | -16 | ||
| Charge Time: 60F, Throw Blast, 1-18F High | | Charge Time: 60F, Throw Blast, '''<span style="color:#FE5554">1-18F High</span>/<span style="color:#CF6600">Mid High Invuln</span>''', '''<span style="color:#ad18ad">Airborne on Frame 19</span>''' | ||
|- | |- | ||
| '''<span style="color:#FC3D3C">Level 2</span>''' | | '''<span style="color:#FC3D3C">Level 2</span>''' | ||
Line 207: | Line 207: | ||
| 120 | | 120 | ||
| 50% | | 50% | ||
| 8 | | 8 / 0 and Shift | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| 6 | | 6 | ||
| i19 | | i19 | ||
| 1 | | 1 | ||
| 59 | | 59 | ||
| Launch | | Hard Launch | ||
| -12 | | -12 | ||
| Charge Time: 120F, Throw Blast, 1-18F High | | Charge Time: 120F, Throw Blast, '''<span style="color:#FE5554">1-18F High</span>/<span style="color:#CF6600">Mid High Invuln</span>''', '''<span style="color:#ad18ad">Airborne on Frame 17</span>''', '''<span style="color:#00FEFE">Low Invuln. on Frame 19</span>''' | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 237: | Line 237: | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | | '''Scaling''' | ||
| '''FPP''' | |||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 249: | Line 250: | ||
| 10 each* | | 10 each* | ||
| 0%, 0%, 30% | | 0%, 0%, 30% | ||
| Special Mid | | 0 | ||
| <span style="color:#FFFE01">Special Mid</span> | |||
| 6 | | 6 | ||
| i15, i32, i49* | | i15, i32, i49* | ||
Line 274: | Line 276: | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | | '''Scaling''' | ||
| '''FPP''' | |||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 286: | Line 289: | ||
| 10 each hit | | 10 each hit | ||
| 0% | | 0% | ||
| Special Mid | | 0 | ||
| <span style="color:#FFFE01">Special Mid</span> | |||
| 6 | | 6 | ||
| i19 | | i19 | ||
Line 293: | Line 297: | ||
| -12 | | -12 | ||
| -16 | | -16 | ||
| Airborne on Frame 14, fY Cancelable on Frame 61 | | '''<span style="color:#ad18ad">Airborne on Frame 14</span>''', fY Cancelable on Frame 61 | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 311: | Line 315: | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | | '''Scaling''' | ||
| '''FPP''' | |||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 323: | Line 328: | ||
| 40 each | | 40 each | ||
| 0% | | 0% | ||
| 0 and Shift | |||
| <span style="color:#00FE01">Mid Low</span> | | <span style="color:#00FE01">Mid Low</span> | ||
| 6 | | 6 | ||
Line 330: | Line 336: | ||
| Shift | | Shift | ||
| -8 | | -8 | ||
| Airborne on Frame 4, Special Cancelable on Frame 26 | | '''<span style="color:#ad18ad">Airborne on Frame 4</span>''', Special Cancelable on Frame 26 | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 347: | Line 353: | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''FPP''' | |||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 358: | Line 365: | ||
| Normal (strike) | | Normal (strike) | ||
| 60 | | 60 | ||
| Mid | | 0 and Shift | ||
| <span style="color:#FFFE01">Mid</span> | |||
| 4 | | 4 | ||
| i23 | | i23 | ||
Line 365: | Line 373: | ||
| Shift (+4) | | Shift (+4) | ||
| -24 | | -24 | ||
| Airborne on Frame 5 | | '''<span style="color:#ad18ad">Airborne on Frame 5</span>''' | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
Line 383: | Line 391: | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | | '''Scaling''' | ||
| '''FPP''' | |||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 395: | Line 404: | ||
| 20 | | 20 | ||
| 0% | | 0% | ||
| Mid | | 0 | ||
| <span style="color:#FFFE01">Mid</span> | |||
| 6 | | 6 | ||
| i15 | | i15 | ||
Line 406: | Line 416: | ||
| Normal (projectile) | | Normal (projectile) | ||
| 54 | | 54 | ||
| 0 | | 10% Per Hit | ||
| Mid | | 0 | ||
| <span style="color:#FFFE01">Mid</span> | |||
| 8 | | 8 | ||
| i35 | | i35 | ||
Line 435: | Line 446: | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | | '''Scaling''' | ||
| '''FPP''' | |||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 448: | Line 460: | ||
| 30 | | 30 | ||
| 0% | | 0% | ||
| 0 | |||
| <span style="color:#00FE01">Mid Low</span> | | <span style="color:#00FE01">Mid Low</span> | ||
| 3 | | 3 | ||
Line 455: | Line 468: | ||
| +8 | | +8 | ||
| 0 | | 0 | ||
| Block | | Throw Blast, Block/Jump Cancelable on Frame 1 | ||
|- | |- | ||
| '''<span style="color:#FC3D3C">XX Homing Attack 2</span>''' | | '''<span style="color:#FC3D3C">XX Homing Attack 2</span>''' | ||
Line 461: | Line 474: | ||
| 30 | | 30 | ||
| 0% | | 0% | ||
| Mid | | 0 | ||
| <span style="color:#FFFE01">Mid</span> | |||
| 4 | | 4 | ||
| i47 | | i47 | ||
Line 468: | Line 482: | ||
| +4 | | +4 | ||
| -3 | | -3 | ||
| Airborne on Frame 43 | | '''<span style="color:#ad18ad">Airborne on Frame 43</span>''' | ||
|- | |- | ||
| '''<span style="color:#FC3D3C">XXX Homing Attack 3</span>''' | | '''<span style="color:#FC3D3C">XXX Homing Attack 3</span>''' | ||
Line 474: | Line 488: | ||
| 60 | | 60 | ||
| N/A | | N/A | ||
| Mid | | 0 and Shift | ||
| <span style="color:#FFFE01">Mid</span> | |||
| 6 | | 6 | ||
| i98 | | i98 | ||
Line 481: | Line 496: | ||
| Shift (+8) | | Shift (+8) | ||
| -8 | | -8 | ||
| Airborne | | '''<span style="color:#ad18ad">Airborne</span>''' | ||
|- | |- | ||
| '''<span style="color:#FC3D3C">XX[X] Charged Homing Attack 3</span>''' | | '''<span style="color:#FC3D3C">XX[X] Charged Homing Attack 3</span>''' | ||
Line 487: | Line 502: | ||
| 90 | | 90 | ||
| N/A | | N/A | ||
| Mid | | 0 and Shift | ||
| <span style="color:#FFFE01">Mid</span> | |||
| BA (strike) | | BA (strike) | ||
| i122 | | i122 | ||
Line 493: | Line 509: | ||
| 162 | | 162 | ||
| Shift (+8) | | Shift (+8) | ||
| +20 | | Guard Break (+20) | ||
| Airborne, Pierce, Guard Break | | '''<span style="color:#ad18ad">Airborne</span>''', Pierce, Guard Break | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 514: | Line 530: | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''FPP''' | |||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 524: | Line 541: | ||
| Counter (strike) | | Counter (strike) | ||
| 90 | | 90 | ||
| Mid High | | 0 and Shift | ||
| <span style="color:#CF6600">Mid High</span> | |||
| 4 | | 4 | ||
| i20 | | i20 | ||
Line 530: | Line 548: | ||
| Shift | | Shift | ||
| -5 | | -5 | ||
| 1-16F Counter Armor | | '''<span style="color:#019FED">1-16F Counter Armor</span>''' | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 638: | Line 656: | ||
| 10% | | 10% | ||
| 3 | | 3 | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| 5 | | 5 | ||
| i38 / i50 / i62 | | i38 / i50 / i62 | ||
| 72 / 84 / 96 | | 72 / 84 / 96 | ||
| Launch | | Soft Launch | ||
| +4 | | +4 | ||
| Airborne on Frame 38 / 50 / 62 | | '''<span style="color:#ad18ad">Airborne on Frame 38 / 50 / 62</span>''' | ||
|- | |- | ||
| '''<span style="color:#FC3D3C">5Y:X</span>''' | | '''<span style="color:#FC3D3C">5Y:X</span>''' | ||
Line 651: | Line 669: | ||
| 0% | | 0% | ||
| 3 | | 3 | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| 6 | | 6 | ||
| i38 / i50 / i62 | | i38 / i50 / i62 | ||
| 72 / 84 / 96 | | 72 / 84 / 96 | ||
| Launch | | Hard Launch | ||
| +4 | | +4 | ||
| Airborne on Frame 38 / 50 / 62 | | '''<span style="color:#ad18ad">Airborne on Frame 38 / 50 / 62</span>''' | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 695: | Line 713: | ||
| 25% | | 25% | ||
| 4 | | 4 | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| 4 | | 4 | ||
| i15 | | i15 | ||
| 5 | | 5 | ||
| 42 | | 42 | ||
| Launch | | Hard Launch | ||
| -8 | | -8 | ||
| 5-15F High | | '''<span style="color:#FE5554">5-15F High Invuln.</span>''' | ||
|- | |- | ||
| '''<span style="color:#FC3D3C">6:Y</span>''' | | '''<span style="color:#FC3D3C">6:Y</span>''' | ||
Line 709: | Line 727: | ||
| 25% | | 25% | ||
| 3 | | 3 | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| 5 | | 5 | ||
| i15 | | i15 | ||
| 5 | | 5 | ||
| 42 | | 42 | ||
| Launch | | Hard Launch | ||
| +4 | | +4 | ||
| 5-15F High | | '''<span style="color:#FE5554">5-15F High Invuln.</span>''' | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 748: | Line 766: | ||
| Normal (strike) | | Normal (strike) | ||
| 64 | | 64 | ||
| 20% | | 20% Per Hit | ||
| 3 | | 3 | ||
| Mid High | | <span style="color:#CF6600">Mid High</span> | ||
| 3 / 5 (Burst) | | 3 / 5 (Burst) | ||
| i19 | | i19 | ||
Line 757: | Line 775: | ||
| Knockdown | | Knockdown | ||
| -20 | | -20 | ||
| 5-18F High | | '''<span style="color:#FE5554">5-18F High</span>/<span style="color:#CF6600">Mid High Invuln</span>''', '''<span style="color:#ad18ad">Airborne on Frame 19</span>''', '''<span style="color:#ad18ad">Air Actionable on Frame 50</span>''' | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 770: | Line 788: | ||
[[File:Pokken_Pikachu_2Y_1.png|border]] | [[File:Pokken_Pikachu_2Y_1.png|border]] | ||
[[File:Pokken_Pikachu_2Y_2.png|border]] | [[File:Pokken_Pikachu_2Y_2.png|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">2Y</span>==== | ====<span style="color:#FC3D3C">2Y</span>==== | ||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
Line 798: | Line 817: | ||
| +4 | | +4 | ||
| -4 | | -4 | ||
| Throw Blast, High | | Throw Blast, '''<span style="color:#FE5554">High Invuln. on Frame 1</span>''', Special Cancelable on Frame 13 | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 832: | Line 851: | ||
| 0% | | 0% | ||
| 0 | | 0 | ||
| Mid High | | <span style="color:#CF6600">Mid High</span> | ||
| 3 | | 3 | ||
| i9 | | i9 | ||
Line 855: | Line 874: | ||
<br> | <br> | ||
<br> | <br> | ||
[[File:Pokken_Pikachu_5X.png | [[File:Pokken_Pikachu_5X.png|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">5X</span==== | ====<span style="color:#FC3D3C">5X</span>==== | ||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
Line 882: | Line 901: | ||
| 9 | | 9 | ||
| 45 | | 45 | ||
| Launch | | Hard Launch | ||
| -8 | | -8 | ||
| Special Cancelable on Frame 22 | | Special Cancelable on Frame 22 | ||
Line 921: | Line 940: | ||
| 10% | | 10% | ||
| 3 | | 3 | ||
| Mid High | | <span style="color:#CF6600">Mid High</span> | ||
| 4 / 5 (Burst) | | 4 / 5 (Burst) | ||
| i23 | | i23 | ||
Line 928: | Line 947: | ||
| +8 | | +8 | ||
| +4 / +8 (Burst) | | +4 / +8 (Burst) | ||
| Throw Blast, <span style="color:#00FEFE">Low | | Throw Blast, '''<span style="color:#00FEFE">Low Invuln. on Frame 5</span>''', '''<span style="color:#ad18ad">Airborne on Frame 9</span>''', Hard Launch on Crit, Short-hop Cancelable on Frame 46 / 44 (Burst) | ||
|- | |- | ||
| '''8XR''' | | '''8XR''' | ||
Line 942: | Line 961: | ||
| -9 / -7 (Burst) | | -9 / -7 (Burst) | ||
| -13 / -7 (Burst) | | -13 / -7 (Burst) | ||
| Airborne, Air Actionable on Frame 50 | | '''<span style="color:#ad18ad">Airborne</span>''', '''<span style="color:#ad18ad">Air Actionable on Frame 50</span>''' | ||
|- | |- | ||
| '''8X 4/6R''' | | '''8X 4/6R''' | ||
Line 956: | Line 975: | ||
| -11 | | -11 | ||
| -15 / -11 (Burst) | | -15 / -11 (Burst) | ||
| Airborne, Air Actionable on Frame 64 | | '''<span style="color:#ad18ad">Airborne</span>''', '''<span style="color:#ad18ad">Air Actionable on Frame 64</span>''' | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 966: | Line 985: | ||
<br> | <br> | ||
<br> | <br> | ||
[[File:Pokken_Pikachu_2X.png | [[File:Pokken_Pikachu_2X.png|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">2X</span>==== | ====<span style="color:#FC3D3C">2X</span>==== | ||
Line 993: | Line 1,012: | ||
| 9 | | 9 | ||
| 75 | | 75 | ||
| Launch | | Hard Launch | ||
| -8 | | -8 | ||
| High | | '''<span style="color:#FE5554">High Invuln. on Frame 1</span>''' | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 1,012: | Line 1,031: | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | |||
| '''PSP''' | | '''PSP''' | ||
| '''Height''' | | '''Height''' | ||
Line 1,025: | Line 1,045: | ||
| 10%, 10% | | 10%, 10% | ||
| 0 | | 0 | ||
| Mid High | | <span style="color:#CF6600">Mid High</span> | ||
| 4 | | 4 | ||
| i24 | | i24 | ||
Line 1,057: | Line 1,077: | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | | '''Scaling''' | ||
| '''PSP''' | | '''PSP / FPP''' | ||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 1,071: | Line 1,091: | ||
| 50 (13) | | 50 (13) | ||
| 20% | | 20% | ||
| 3 | | 3 / 0 and Shift | ||
| <span style="color:#00FEFE">Low</span> | | <span style="color:#00FEFE">Low</span> | ||
| 8 | | 8 | ||
Line 1,079: | Line 1,099: | ||
| FP Shift (-4) / DP 0 | | FP Shift (-4) / DP 0 | ||
| FP -10 / DP -8 | | FP -10 / DP -8 | ||
| Airborne on Frame 5 | | '''<span style="color:#ad18ad">Airborne on Frame 5</span>''' | ||
|- | |- | ||
| '''<span style="color:#FC3D3C">5[A] Charged Thunderbolt</span>''' | | '''<span style="color:#FC3D3C">5[A] Charged Thunderbolt</span>''' | ||
Line 1,085: | Line 1,105: | ||
| FP 80 (20) / DP 90(26) | | FP 80 (20) / DP 90(26) | ||
| FP 20% / DP 20%, 20% | | FP 20% / DP 20%, 20% | ||
| 2, 2 | | 2, 2 / 8, 8, 8 | ||
| <span style="color:#00FEFE">Low</span> | | <span style="color:#00FEFE">Low</span> | ||
| 8 | | 8 | ||
Line 1,093: | Line 1,113: | ||
| FP +36 / DP +8 | | FP +36 / DP +8 | ||
| FP -8 / DP +4 | | FP -8 / DP +4 | ||
| Airborne on Frame 5 | | '''<span style="color:#ad18ad">Airborne on Frame 5</span>''' | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 1,113: | Line 1,133: | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | | '''Scaling''' | ||
| '''PSP''' | | '''PSP / FPP''' | ||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 1,124: | Line 1,144: | ||
| 80 | | 80 | ||
| 40% | | 40% | ||
| 3 | | 3 / 0 and Shift | ||
| High/Ground only | | <span style="color:#FE5554">High</span>/Ground only | ||
| 1 | | 1 | ||
| i19 | | i19 | ||
| 57 | | 57 | ||
| FP Shift / DP Launch | | FP Shift / DP Hard Launch | ||
| Airborne on Frame 5 | | '''<span style="color:#ad18ad">Airborne on Frame 5</span>''' | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 1,150: | Line 1,170: | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | | '''Scaling''' | ||
| '''PSP''' | | '''PSP / FPP''' | ||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 1,165: | Line 1,185: | ||
| 60% | | 60% | ||
| 0 | | 0 | ||
| High | | <span style="color:#FE5554">High</span> | ||
| 5 | | 5 | ||
| i27 | | i27 | ||
Line 1,172: | Line 1,192: | ||
| +4 | | +4 | ||
| -8 | | -8 | ||
| Throw Blast, Airborne on Frame 5, | | Throw Blast, '''<span style="color:#ad18ad">Airborne on Frame 5</span>''', '''<span style="color:#ad18ad">4AR leaves Pikachu Air Actionable on Frame 36</span>''' | ||
|- | |- | ||
| '''<span style="color:#FC3D3C">4A Electro Ball (projectile)</span>''' | | '''<span style="color:#FC3D3C">4A Electro Ball (projectile)</span>''' | ||
Line 1,178: | Line 1,198: | ||
| 70 | | 70 | ||
| 50%, 50%, 50% | | 50%, 50%, 50% | ||
| 3 | | 3 / 1 per hit | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| 8 | | 8 | ||
| i28 | | i28 | ||
| N/A | | N/A | ||
| 65 | | 65 | ||
| Launch | | Hard Launch | ||
| -8 | | -8 | ||
| N/A | | N/A | ||
Line 1,219: | Line 1,239: | ||
| 0% | | 0% | ||
| 5 | | 5 | ||
| Mid High | | <span style="color:#CF6600">Mid High</span> | ||
| 5 | | 5 | ||
| i11 | | i11 | ||
| 79 | | 79 | ||
| Launch | | Soft Launch | ||
| -48 | | -48 | ||
| 1-11F Counter Armor, Airborne on Frame 12 | | '''<span style="color:#019FED">1-11F Counter Armor</span>''', '''<span style="color:#ad18ad">Airborne on Frame 12</span>''' | ||
|- | |- | ||
| '''<span style="color:#019FED">Burst 8AA Volt Tackle: Followup</span>''' | | '''<span style="color:#019FED">Burst 8AA Volt Tackle: Followup</span>''' | ||
Line 1,232: | Line 1,252: | ||
| N/A | | N/A | ||
| 12 | | 12 | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| 6 | | 6 | ||
| i49 | | i49 | ||
Line 1,238: | Line 1,258: | ||
| Shift | | Shift | ||
| -28 | | -28 | ||
| Airborne | | '''<span style="color:#ad18ad">Airborne</span>''' | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 1,270: | Line 1,290: | ||
| 40% | | 40% | ||
| 5 | | 5 | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| 5(6)* | | 5(6)* | ||
| i23 | | i23 | ||
Line 1,277: | Line 1,297: | ||
| Knockdown | | Knockdown | ||
| -16 | | -16 | ||
| <span style="color:#00FE01">5-22F Mid Low | | '''<span style="color:#00FE01">5-22F Mid Low Invuln</span>''', '''<span style="color:#ad18ad">Airborne on Frame 5</span>''', Hard Launch on Crit | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 1,290: | Line 1,310: | ||
[[File:Pokken_Pikachu_jA_3.png|border]] | [[File:Pokken_Pikachu_jA_3.png|border]] | ||
[[File:Pokken_Pikachu_jA_4.png|border]] | [[File:Pokken_Pikachu_jA_4.png|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">j.A Thunder</span>==== | ====<span style="color:#FC3D3C">j.A Thunder</span>==== | ||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
Line 1,298: | Line 1,319: | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | | '''Scaling''' | ||
| '''PSP''' | | '''PSP / FPP''' | ||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
Line 1,312: | Line 1,333: | ||
| 20 (5) | | 20 (5) | ||
| 0% | | 0% | ||
| 1 | | 1 / 0 | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| 4 | | 4 | ||
| i11 | | i11 | ||
| 9 | | 9 | ||
| | | Until landing FP +27 / DP +13 | ||
| N/A | | N/A | ||
| N/A | | N/A | ||
Line 1,327: | Line 1,348: | ||
| 50% | | 50% | ||
| 4 | | 4 | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| S+ | | S+ | ||
| i60 | | i60 | ||
| N/A | | N/A | ||
| | | Until landing FP +27 / DP +13 | ||
| FP +58 / DP +72 | | FP +58 / DP +72 | ||
| +10 | | +10 | ||
Line 1,345: | Line 1,366: | ||
| i96 | | i96 | ||
| N/A | | N/A | ||
| | | Until landing FP +27 / DP +13 | ||
| Crumple | | Crumple | ||
| FP +14 / DP +28 | | FP +14 / DP +28 | ||
Line 1,359: | Line 1,380: | ||
| N/A | | N/A | ||
| N/A | | N/A | ||
| | | Until landing FP +27 / DP +13 | ||
| FP -27 / DP -13 | | FP -27 / DP -13 | ||
| FP -41 / DP -27 | | FP -41 / DP -27 | ||
| Air Actionable on Frame 41 | | '''<span style="color:#ad18ad">Air Actionable on Frame 41</span>''' | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 1,374: | Line 1,395: | ||
<br> | <br> | ||
<br> | <br> | ||
==Combos== | ==Combos== | ||
[https://pastebin.com/ZrgRsbtn Basic Pikachu Combos] | |||
<br> | |||
[https://youtu.be/wzT8QOpRBrE Optimal Pikachu combos] | |||
==Notable Players== | ==Notable Players== | ||
Line 1,401: | Line 1,426: | ||
==External Resources== | ==External Resources== | ||
<br> | <br> | ||
[http://www.pokkenarena.com/forums/forum/39-pikachu/ Pokken Arena: Pikachu] | [https://web.archive.org/web/20191124141408/http://www.pokkenarena.com/forums/forum/39-pikachu/ Pokken Arena: Pikachu] | ||
<br> | <br> | ||
<br> | <br> | ||
[https://docs.google.com/ | [https://docs.google.com/document/d/1KPQRBJ0ujmd78mUkCGZVIPxaDeMWyl7Qc3c55HGMCH8/edit?usp=sharing Basic Pikachu Guide] | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
[[Category:Pokken Tournament DX]] | [[Category:Pokken Tournament DX]] |
Latest revision as of 13:24, 19 May 2023
Introduction
Pikachu is a great beginner character with a straightforward gameplan that hides a surprising amount of depth under the hood. His combos range from simple BnB's that will get the job done to more difficult ones that involve his unique just frame mechanics and look very stylish. As a great all-arounder, Pikachu has the ability to excel in all aspects of the game. He has great projectiles to keep out rushdown characters, as well as incredible speed to make zoners pay. Perhaps one of Pikachu's strongest attributes is his small burst meter, which allows him reliable access to multiple burst modes every single round. If you are looking for a character with solid fundamentals, good all-around abilities, and few weaknesses, Pikachu is a no-brainer.
Pikachu is slightly held back by stubby range on his fastest normals, as well as having trouble dealing with advanced defensive options, such as Perfect Block. His walk in Duel Phase is also slower than average, making it all the more difficult to non-committally close distance, even given his speed. Despite these flaws, Pikachu is still an incredibly solid character, and a perfect choice for anyone who wants to rely on their main.
Pikachu #PTDX_PIK | |
---|---|
Vitals | |
HP | 570 HP |
Shield Health | 600 SH (Normal) |
Synergy Gauge | 100 CC |
Burst Mode Duration | 840F (14 sec) |
Movement | |
Back Dash | 33F, 1-8F Strike/Throw Invuln, Cancelable on Frame 25 |
Side Dash | 41F, 5-14F Projectile Invuln, Cancelable on Frame 25 |
Forward Dash | 21F, Cancelable on Frame 13 |
Unique Movement Options | Short-hop from 8X and j.A |
Stances | |
High Stance | Charges Synergy Gauge (1.25CC/tick) |
Low Stance | High invuln. on Frame 1, regenerates shield health. |
General Moves
Burst Mode
Attack Type | Damage | PSP / FPP | Height | Priority | Impact | Total Frames | Hit Adv. | Block | Properties |
Burst Wave | 0 | -12 | Mid | BA (projectile) | i18 | 48 | +8 | 0 | 1-48F Total Invuln, Pierce |
Automatically performs the Just version of 5YX and 6Y, gives j.A an additional hit, and gives 8A a followup. |
Burst Attack: Volt Shock Fist
Attack Type | Damage | Scaling | PSP / FPP | Height | Priority | Impact | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 180 (60) | 0% | 12 | Mid Low | BA (strike) | i15 | 47 | Knockdown | +4 | 6-37F Total Invuln, Pierce |
Pikachu charges forward with huge distance. |
Y+B Grab Attack
Attack Type | Damage | PSP / FPP | Height | Priority | Impact | Total Frames | Hit Adv |
Grab | FP 80 / DP 120 | 12 / 0 and Shift | Ground only | 1 | i11 | 49 | FP Shift (+8) / DP Shift |
X+A Counter Attack
Version | Attack Type | Damage | Scaling | PSP / FPP | Height | Priority | Impact | Total Frames | Hit Adv | Block | Properties |
X+A Counter Attack | Counter (strike) | 60 | 60% | 3 / 0 and Shift | Mid Low | 4 | i35 | 63 | +8 | -4 | 1-28F Counter Armor, Crumple on Crit, Destroys Projectiles while active, Forward/Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17 |
[X+A] Charged Counter Attack | Counter (strike) | 80 | 60% | 3 / 0 and Shift | Mid Low | 6 | i55 | 83 | Crumple | +4 | 1-48F Counter Armor, Pierce, Destroys Projectiles while active, Forward/Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17 |
]Y[ Release Y
Version | Attack Type | Damage | Scaling | PSP / FPP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Level 1 | Normal (strike) | 80 | 10% | 5 / 0 and Shift | Mid | 5 | i19 | 1 | 59 | Soft Launch | -16 | Charge Time: 60F, Throw Blast, 1-18F High/Mid High Invuln, Airborne on Frame 19 |
Level 2 | Normal (strike) | 120 | 50% | 8 / 0 and Shift | Mid | 6 | i19 | 1 | 59 | Hard Launch | -12 | Charge Time: 120F, Throw Blast, 1-18F High/Mid High Invuln, Airborne on Frame 17, Low Invuln. on Frame 19 |
After charging for a certain amount of time, Pikachu release an uppercut attack. |
Field Phase Attacks
nY
Attack Type | Damage | Scaling | FPP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (projectile) | 10 each* | 0%, 0%, 30% | 0 | Special Mid | 6 | i15, i32, i49* | 5 | 51, 68, 90* | -16, -16, -21* | -21, -21, -26* | Special Cancelable on Frame 17, 34, 65, and 91, fY cancellable on Frame 91 |
A small bolt of electricity that travels ahead. *Can shoot up to three electricity bolts in a row. |
sY
Attack Type | Damage | Scaling | FPP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (projectile) | 10 each hit | 0% | 0 | Special Mid | 6 | i19 | 9 | 71 | -12 | -16 | Airborne on Frame 14, fY Cancelable on Frame 61 |
Pikachu jumps to the side, throwing out three arc-shaped projectiles. |
fY / nYYYY / sYY
Attack Type | Damage | Scaling | FPP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (projectile) | 40 each | 0% | 0 and Shift | Mid Low | 6 | i21 | 9 | 87 | Shift | -8 | Airborne on Frame 4, Special Cancelable on Frame 26 |
Pikachu dodges to the right, and throws an electric ball. Afterwards, Pikachu dodges to the left and throws another electric ball. |
bY
Attack Type | Damage | FPP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 60 | 0 and Shift | Mid | 4 | i23 | 9 | 79 | Shift (+4) | -24 | Airborne on Frame 5 |
j.Y
Version | Attack Type | Damage | Scaling | FPP | Height | Priority | Impact | Throw Crush Frame | Recovery | Hit Adv | Block |
j.Y | Normal (projectile) | 20 | 0% | 0 | Mid | 6 | i15 | 5 | Until landing +27 | -8 | -12 |
Charged - j.[Y] | Normal (projectile) | 54 | 10% Per Hit | 0 | Mid | 8 | i35 | 5 | Until landing +27 | -8 | -8 |
Pikachu sends out an electric bolt that chases down the opponent. Charging this move gives it two extra hits. |
Homing Attack
Version | Attack Type | Damage | Scaling | FPP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
X Homing Attack 1 | Normal (strike) | 30 | 0% | 0 | Mid Low | 3 | i21 | 1 | 47 | +8 | 0 | Throw Blast, Block/Jump Cancelable on Frame 1 |
XX Homing Attack 2 | Normal (strike) | 30 | 0% | 0 | Mid | 4 | i47 | N/A | 99 | +4 | -3 | Airborne on Frame 43 |
XXX Homing Attack 3 | Normal (strike) | 60 | N/A | 0 and Shift | Mid | 6 | i98 | N/A | 138 | Shift (+8) | -8 | Airborne |
XX[X] Charged Homing Attack 3 | Normal (strike) | 90 | N/A | 0 and Shift | Mid | BA (strike) | i122 | N/A | 162 | Shift (+8) | Guard Break (+20) | Airborne, Pierce, Guard Break |
Pikachu homes in on the opponent, attacking with Its tail and finishing with a ball of electricity to shift into Duel Phase. Homing Attack 1 Throw Blasts. If Homing Attack 2 was blocked, there is a 28 frame window to punish a charged Homing Attack 3. |
j.X
Attack Type | Damage | FPP | Height | Priority | Impact | Recovery | Hit Adv | Block | Properties |
Counter (strike) | 90 | 0 and Shift | Mid High | 4 | i20 | Until landing +27 | Shift | -5 | 1-16F Counter Armor |
Pikachu divekicks to the ground. |
Duel Phase Weak Attacks
5Y
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
5Y | Normal (strike) | 20 | 20% | 0 | Mid Low | 3 | i15 | 5 | 37 | 0 | -4 | Special / 5YX Cancelable on Frame 17 |
5YY | Normal (strike) | 24 | 20% | 0 | Mid Low | 3 | i26 | N/A | 52 | +4 | -4 | Special / 5YYX Cancelable on Frame 28 |
5YYY | Normal (strike) | 18 | 0% | 4 | Mid Low | 3 | i38 | N/A | 64 | +4 | -4 | Special / 5YYYX Cancelable on Frame 40 |
Pikachu spins around, attacking with its tail. |
5YX
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Total Frames | Hit Adv | Block | Properties |
5YX | Normal (strike) | 60 | 10% | 3 | Mid | 5 | i38 / i50 / i62 | 72 / 84 / 96 | Soft Launch | +4 | Airborne on Frame 38 / 50 / 62 |
5Y:X | Normal (strike) | 70 | 0% | 3 | Mid | 6 | i38 / i50 / i62 | 72 / 84 / 96 | Hard Launch | +4 | Airborne on Frame 38 / 50 / 62 |
Pressing X during 5Y / 5YY / 5YYY will give an uppercut attack. Pressing X with precise timing grants a Just Frame version. The Just Frame gives more opportunities to combo off of. In Burst Mode, 5YX always does the Just Frame variant. |
6Y
6Y | ||||||||||||
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Hit Adv | Block | Properties | |
6Y | Normal (strike) | 60 | 25% | 4 | Mid | 4 | i15 | 5 | 42 | Hard Launch | -8 | 5-15F High Invuln. |
6:Y | Normal (strike) | 65 | 25% | 3 | Mid | 5 | i15 | 5 | 42 | Hard Launch | +4 | 5-15F High Invuln. |
A very familiar looking uppercut... The Just Frame version can be done by pressing forward and Y on the exact same frame. In Burst Mode, 6Y always does the Just Frame variant. |
8Y
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 64 | 20% Per Hit | 3 | Mid High | 3 / 5 (Burst) | i19 | 9 | 77 | Knockdown | -20 | 5-18F High/Mid High Invuln, Airborne on Frame 19, Air Actionable on Frame 50 |
Pikachu propels upwards with its tail. Can angle the move forward by inputting 9Y. Universal Anti-air. |
2Y
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 10 | 20% | 0 | Low | 3 / 5* | i11 | 1 | 35 | +4 | -4 | Throw Blast, High Invuln. on Frame 1, Special Cancelable on Frame 13 |
Pikachu kicks the ground, throwing out a wave of dirt. *In Burst Mode, 2Y's range increases and it has a priority of 5. |
j.Y
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Recovery | Hit Adv | Block | Properties |
Normal (strike) | 30 | 0% | 0 | Mid High | 3 | i9 | 1 | Until landing +13 | +30 | +8 | Throw Blast |
A quick jolt attack from Pikachu's tail. |
Duel Phase Strong Attacks
5X
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 80 | 20% | 4 | Mid Low | 4 | i19 | 9 | 45 | Hard Launch | -8 | Special Cancelable on Frame 22 |
A long horizontal bolt of electricity. |
8X
8X | ||||||||||||
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
8X | Normal (strike) | 60 | 10% | 3 | Mid High | 4 / 5 (Burst) | i23 | 1 | 63 | +8 | +4 / +8 (Burst) | Throw Blast, Low Invuln. on Frame 5, Airborne on Frame 9, Hard Launch on Crit, Short-hop Cancelable on Frame 46 / 44 (Burst) |
8XR | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | 80 / 78 (Burst) | -9 / -7 (Burst) | -13 / -7 (Burst) | Airborne, Air Actionable on Frame 50 |
8X 4/6R | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | 82 | -11 | -15 / -11 (Burst) | Airborne, Air Actionable on Frame 64 |
Pikachu jumps in the air and advances forward with two aerial kicks. Can short hop after the attack by pressing a direction and R. |
2X
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 90 | 20% | 3 | Low | 4 / 5 (Burst) | i19 | 9 | 75 | Hard Launch | -8 | High Invuln. on Frame 1 |
Pikachu kicks the ground twice, each throwing out a wave of dirt. |
j.X
j.X | ||||||||||
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Recovery | Hit Adv | Block |
Normal (strike) | 76 | 10%, 10% | 0 | Mid High | 4 | i24 | 9 | Until landing +17 | +27 | +5 |
Pikachu spirals downwards to the ground with Its tail. |
Pokemon Moves
5A Thunderbolt
Version | Attack Type | Damage | Scaling | PSP / FPP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
5A Thunderbolt | Normal (projectile) | 50 (13) | 20% | 3 / 0 and Shift | Low | 8 | i19 | 9 | FP 63 / DP 61 | FP Shift (-4) / DP 0 | FP -10 / DP -8 | Airborne on Frame 5 |
5[A] Charged Thunderbolt | Normal (projectile) | FP 80 (20) / DP 90(26) | FP 20% / DP 20%, 20% | 2, 2 / 8, 8, 8 | Low | 8 | i36 | 9 | FP 80 / DP 105 | FP +36 / DP +8 | FP -8 / DP +4 | Airborne on Frame 5 |
A projectile that travels along the ground. Can charge to throw out Thunderbolts in each direction in Field Phase, or two successive Thunderbolts in Duel Phase |
6A Nuzzle
6A Nuzzle | |||||||||
Attack Type | Damage | Scaling | PSP / FPP | Height | Priority | Impact | Total Frames | Hit Adv | Properties |
Grab | 80 | 40% | 3 / 0 and Shift | High/Ground only | 1 | i19 | 57 | FP Shift / DP Hard Launch | Airborne on Frame 5 |
Pikachu jumps forward, grabbing the opponent and launching them. Since this Grab is considered a High, it can be avoided by crouching OR jumping. |
4A Electro Ball
Version | Attack Type | Damage | Scaling | PSP / FPP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
4A Electro Ball | Normal (strike) | 30 (8) | 60% | 0 | High | 5 | i27 | 1 | 65 | +4 | -8 | Throw Blast, Airborne on Frame 5, 4AR leaves Pikachu Air Actionable on Frame 36 |
4A Electro Ball (projectile) | Normal (projectile) | 70 | 50%, 50%, 50% | 3 / 1 per hit | Mid | 8 | i28 | N/A | 65 | Hard Launch | -8 | N/A |
Pikachu hops in the air and fires a ball of lightning. |
8A Volt Tackle
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Total Frames | Hit Adv | Block | Properties |
8A Volt Tackle | Counter (strike) | 66 (8) | 0% | 5 | Mid High | 5 | i11 | 79 | Soft Launch | -48 | 1-11F Counter Armor, Airborne on Frame 12 |
Burst 8AA Volt Tackle: Followup | Counter (strike) | 54 (16) | N/A | 12 | Mid | 6 | i49 | 97 | Shift | -28 | Airborne |
A reversal attack where Pikachu zig-zags into the air. In Burst Mode, Volt Tackle is given a followup attack. |
2A Iron Tail
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 90 (13) | 40% | 5 | Mid | 5(6)* | i23 | 9 | 61 | Knockdown | -16 | 5-22F Mid Low Invuln, Airborne on Frame 5, Hard Launch on Crit |
Pikachu jumps in the air and slams onto the ground tail-first. |
j.A Thunder
Version | Attack Type | Damage | Scaling | PSP / FPP | Height | Priority | Impact | Throw Crush Frame | Recovery | Hit Adv | Block | Properties |
j.A Thunder | Normal (strike) | 20 (5) | 0% | 1 / 0 | Mid | 4 | i11 | 9 | Until landing FP +27 / DP +13 | N/A | N/A | Short-hop Cancelable |
j.A Thunder (projectile) | Normal (projectile) | 100 (25) | 50% | 4 | Mid | S+ | i60 | N/A | Until landing FP +27 / DP +13 | FP +58 / DP +72 | +10 | N/A |
Burst j.A Thunder (Second Hit) | Normal (projectile) | 20 (11) | 20% | 0 | Ground only | S | i96 | N/A | Until landing FP +27 / DP +13 | Crumple | FP +14 / DP +28 | N/A |
j.AR | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | Until landing FP +27 / DP +13 | FP -27 / DP -13 | FP -41 / DP -27 | Air Actionable on Frame 41 |
Pikachu surrounds itself with electricity and hops forward. Can change the trajectory to go either forwards or backwards. Pressing R allows Pikachu to cancel into aerials instead of doing Thunder. After a short amount of time, a thunder strike is called from above that stuns the opponent. |
Combos
Notable Players
- Cooljake (NA): Twitter
- ENGINE (JP): Twitter
- jda7 (NA): Twitter
- Kino (NA): Twitter
- Mega Chitanda (JP): Twitter
- MillerTime (EU): Twitter
- NIKO (JP): Twitter