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"TKin" (Short for '''T'''hrill '''K'''ill '''IN'''put) is a template used to easily insert Thrill Kill combo strings into pages without it turning into 80,000 uses of <nowiki>[[File:Input_Whatever_Who_Cares.png|16px]]</nowiki> to achieve the look of how strings | "TKin" (Short for '''T'''hrill '''K'''ill '''IN'''put) is a template used to easily insert Thrill Kill combo strings into pages without it turning into 80,000 uses of <nowiki>[[File:Input_Whatever_Who_Cares.png|16px]]</nowiki> to achieve the look of how strings appear when performed in the game's training mode. It has three arguments, two of which are optional: ''i='', ''c='', and ''p=''. | ||
---- | ---- | ||
===i=== | ===i=== | ||
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* '''3''' - {{TKin|i=3}} | * '''3''' - {{TKin|i=3}} | ||
* '''4''' - {{TKin|i=4}} | * '''4''' - {{TKin|i=4}} | ||
* '''l2+1''' - {{TKin|i=l2+1}} | |||
* '''l2+2''' - {{TKin|i=l2+2}} | |||
* '''l2+3''' - {{TKin|i=l2+3}} | |||
* '''l2+4''' - {{TKin|i=l2+4}} | |||
* '''1+2''' - {{TKin|i=1+2}} | * '''1+2''' - {{TKin|i=1+2}} | ||
* '''1+3''' - {{TKin|i=1+3}} | * '''1+3''' - {{TKin|i=1+3}} | ||
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* '''2+4''' - {{TKin|i=2+4}} | * '''2+4''' - {{TKin|i=2+4}} | ||
* '''3+4''' - {{TKin|i=3+4}} | * '''3+4''' - {{TKin|i=3+4}} | ||
* '''1+2+4''' - {{TKin|i=1+2+4}} (Blame Belladonna for this one.) | |||
* '''1+2+3+4''' - {{TKin|i=1+2+3+4}} (Blame Mammoth for this one.) | |||
* '''f''' - {{TKin|i=f}} | * '''f''' - {{TKin|i=f}} | ||
* '''b''' - {{TKin|i=b}} | * '''b''' - {{TKin|i=b}} | ||
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* '''fc''' - {{TKin|i=fc}} | * '''fc''' - {{TKin|i=fc}} | ||
---- | ---- | ||
===c=== | ===c=== | ||
c= is short for ''comma''. It is an optional argument that, if equal to 1, adds the comma image after the input. If c= is any other value | c= is short for ''comma''. It is an optional argument that, if equal to 1, adds the comma image after the input. If c= is equal to any other value (or if it doesn't exist), nothing is printed. | ||
So... | So... | ||
<nowiki>{{TKin|i=1|c=1}}{{TKin|i=1|c=1}}{{TKin|i=3|c=1}}{{TKin|i=qc|c=1}}{{TKin|i=3 | <nowiki>{{TKin|i=1|c=1}}{{TKin|i=1|c=1}}{{TKin|i=3|c=1}}{{TKin|i=qc|c=1}}{{TKin|i=3}}</nowiki> | ||
...outputs: | ...outputs: | ||
{{TKin|i=1|c=1}}{{TKin|i=1|c=1}}{{TKin|i=3|c=1}}{{TKin|i=qc|c=1}}{{TKin|i=3}} | {{TKin|i=1|c=1}}{{TKin|i=1|c=1}}{{TKin|i=3|c=1}}{{TKin|i=qc|c=1}}{{TKin|i=3}} | ||
---- | |||
===p=== | |||
p= is short for parry. It is an optional argument that, if present, highlights an input either <span style="color:royalblue">blue</span> if '''p=h''' (and can be countered '''h'''igh), or <span style="color:tomato">red</span> if '''p=l''' (is able to be countered '''l'''ow). | |||
So... | |||
<nowiki>{{TKin|i=1|c=1|p=h}}{{TKin|i=1|c=1}}{{TKin|i=2|c=1}}{{TKin|i=f|c=1}}{{TKin|i=2|c=1}}{{TKin|i=1+2|c=1|p=l}}{{TKin|i=f|c=1}}{{TKin|i=1|c=1|p=h}}{{TKin|i=3|c=1}}{{TKin|i=3|c=1|p=l}}{{TKin|i=3|c=1|p=h}}{{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=4|c=1|p=l}}{{TKin|i=4|c=1|p=h}}{{TKin|i=3+4}}</nowiki> | |||
...outputs: | |||
{{TKin|i=1|c=1|p=h}}{{TKin|i=1|c=1}}{{TKin|i=2|c=1}}{{TKin|i=f|c=1}}{{TKin|i=2|c=1}}{{TKin|i=1+2|c=1|p=l}}{{TKin|i=f|c=1}}{{TKin|i=1|c=1|p=h}}{{TKin|i=3|c=1}}{{TKin|i=3|c=1|p=l}}{{TKin|i=3|c=1|p=h}}{{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=4|c=1|p=l}}{{TKin|i=4|c=1|p=h}}{{TKin|i=3+4}} |
Latest revision as of 12:37, 10 May 2023
"TKin" (Short for Thrill Kill INput) is a template used to easily insert Thrill Kill combo strings into pages without it turning into 80,000 uses of [[File:Input_Whatever_Who_Cares.png|16px]] to achieve the look of how strings appear when performed in the game's training mode. It has three arguments, two of which are optional: i=, c=, and p=.
i
i= is short for input. It's what button image the template should throw up. Here's the available list:
- 1 -
- 2 -
- 3 -
- 4 -
- l2+1 -
- l2+2 -
- l2+3 -
- l2+4 -
- 1+2 -
- 1+3 -
- 1+4 -
- 2+3 -
- 2+4 -
- 3+4 -
- 1+2+4 -
(Blame Belladonna for this one.)
- 1+2+3+4 -
(Blame Mammoth for this one.)
- f -
- b -
- u -
- d -
- qc -
- hc -
- fc -
c
c= is short for comma. It is an optional argument that, if equal to 1, adds the comma image after the input. If c= is equal to any other value (or if it doesn't exist), nothing is printed.
So...
{{TKin|i=1|c=1}}{{TKin|i=1|c=1}}{{TKin|i=3|c=1}}{{TKin|i=qc|c=1}}{{TKin|i=3}}
...outputs:
p
p= is short for parry. It is an optional argument that, if present, highlights an input either blue if p=h (and can be countered high), or red if p=l (is able to be countered low).
So...
{{TKin|i=1|c=1|p=h}}{{TKin|i=1|c=1}}{{TKin|i=2|c=1}}{{TKin|i=f|c=1}}{{TKin|i=2|c=1}}{{TKin|i=1+2|c=1|p=l}}{{TKin|i=f|c=1}}{{TKin|i=1|c=1|p=h}}{{TKin|i=3|c=1}}{{TKin|i=3|c=1|p=l}}{{TKin|i=3|c=1|p=h}}{{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=4|c=1|p=l}}{{TKin|i=4|c=1|p=h}}{{TKin|i=3+4}}
...outputs: