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[[File:Icon_training.png]] [[File:Icon_tutorial.png]] [[File:Icon_warning.png]] [[File:Icon_team.png]] [[File:Icon_strategy.png]] [[File:Icon_stage.png]] [[File:Icon_offense_defense.png]] [[File:Icon_network.png]] [[File:Icon_menu.png]] [[File:Icon_copyright.png]] [[File:Icon_community.png]] [[File:Icon_system.png]] [[File:Icon_faq.png]] [[File:Icon_glossary.png]] [[File:Icon_patch_notes.png]] [[File:Icon_hud.png]] [[File:Icon_controls.png]] | [[File:Icon_training.png]] [[File:Icon_tutorial.png]] [[File:Icon_warning.png]] [[File:Icon_team.png]] [[File:Icon_strategy.png]] [[File:Icon_stage.png]] [[File:Icon_offense_defense.png]] [[File:Icon_network.png]] [[File:Icon_menu.png]] [[File:Icon_copyright.png]] [[File:Icon_community.png]] [[File:Icon_system.png]] [[File:Icon_faq.png]] [[File:Icon_glossary.png]] [[File:Icon_patch_notes.png]] [[File:Icon_hud.png]] [[File:Icon_controls.png]] | ||
<br><hr><br> | |||
{{Tooltip|text=Testing Tooltips|hovertext=Hovertext}} | |||
Test template: | |||
=====<font style="visibility:hidden; float:right">Close 5LP</font>===== | |||
{{MoveData | |||
|image=O_Ibuki_Close5LP.png | |||
|name=Close Stand LP | |||
|input=cl.5LP | |||
|data= | |||
{{AttackData-USF4 | |||
|startup=3 | |||
|active=2 | |||
|recovery=10 | |||
|total=14 | |||
|hitadv={{usf4-adv|VP|+3}} | |||
|blockadv={{usf4-adv|E|0}} | |||
|damage=30 | |||
|stun=50 | |||
|meter=20 | |||
|hitlevel=HL | |||
|hitstun=15 | |||
|blockstun=12 | |||
|cancel=tc sp su | |||
|armorbreak=N | |||
|juggle=test | |||
|proximity=1.0 | |||
|hitproperties=test | |||
|armor=1-99f | |||
|fullinvuln=1-99f | |||
|strikeinvuln=1-99f | |||
|projinvuln=1-99f | |||
|throwinvuln=1-99f | |||
|airborne=1-99f | |||
|description= | |||
:Note: this hitbox is for Omega, just used as a placeholder | |||
}} | |||
}} | |||
don't forget to include projectile/throw hitbox if that column is checked | |||
-put airborne/armor/invuln as variables in description | |||
<br><hr><br> | |||
== Standing Normals == | |||
=====<font style="visibility:hidden; float:right">Close 5LP</font>===== | |||
{{MoveData | |||
|image=USF4_Ibuki_Close_5LP.png | |||
|name=Close Stand LP | |||
|input=cl.5LP | |||
|data= | |||
{{AttackData-USF4 | |||
|startup=<nowiki>3</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>10</nowiki> | |||
|total=<nowiki>14</nowiki> | |||
|hitadv=<nowiki>+3</nowiki> | |||
|blockadv=<nowiki>0</nowiki> | |||
|damage=<nowiki>30</nowiki> | |||
|stun=<nowiki>50</nowiki> | |||
|meter=<nowiki>20</nowiki> | |||
|hitlevel=<nowiki>HL</nowiki> | |||
|hitstun=<nowiki>15</nowiki> | |||
|blockstun=<nowiki>12</nowiki> | |||
|cancel=<nowiki>tc sp su</nowiki> | |||
|armorbreak=<nowiki>N</nowiki> | |||
|proximity=<nowiki>1.0</nowiki> | |||
|description= | |||
:Reset on Air Hit/Air CH | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Close 5MP</font>===== | |||
{{MoveData | |||
|image=USF4_Ibuki_5MP.png | |||
|name=Close Stand MP | |||
|input=5MP | |||
|data= | |||
{{AttackData-USF4 | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>6</nowiki> | |||
|total=<nowiki>14</nowiki> | |||
|hitadv=<nowiki>+6</nowiki> | |||
|blockadv=<nowiki>+2</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|meter=<nowiki>40</nowiki> | |||
|hitlevel=<nowiki>HL</nowiki> | |||
|hitstun=<nowiki>16</nowiki> | |||
|blockstun=<nowiki>12</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|armorbreak=<nowiki>N</nowiki> | |||
|description= | |||
:Note: no difference between Close and Far 5MP | |||
:Reset on Air Hit/Air CH | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Close 5HP</font>===== | |||
{{MoveData | |||
|image=USF4_Ibuki_Close_5HP.png | |||
|name=Close Stand HP | |||
|input=cl.5HP | |||
|data= | |||
{{AttackData-USF4 | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>2*2</nowiki> | |||
|recovery=<nowiki>18</nowiki> | |||
|total=<nowiki>28</nowiki> | |||
|hitadv=<nowiki>-2</nowiki> | |||
|blockadv=<nowiki>-6</nowiki> | |||
|damage=<nowiki>60*70</nowiki> | |||
|stun=<nowiki>125*75</nowiki> | |||
|meter=<nowiki>40*20</nowiki> | |||
|hitlevel=<nowiki>HL</nowiki> | |||
|hitstun=<nowiki>18</nowiki> | |||
|blockstun=<nowiki>14</nowiki> | |||
|cancel=<nowiki>sp su * tc</nowiki> | |||
|armorbreak=<nowiki>N</nowiki> | |||
|proximity=<nowiki>1.2</nowiki> | |||
|description= | |||
:2-hit attack; 1st hit special cancels, 2nd hit chains to 2HK target combo | |||
:Reset on Air Hit/Air CH | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Close 5LK</font>===== | |||
{{MoveData | |||
|image=USF4_Ibuki_5LK.png | |||
|name=Close Stand LK | |||
|input=5LK | |||
|data= | |||
{{AttackData-USF4 | |||
|startup=<nowiki>4[5]</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|total=<nowiki>16[17]</nowiki> | |||
|hitadv=<nowiki>+1</nowiki> | |||
|blockadv=<nowiki>-2</nowiki> | |||
|damage=<nowiki>20</nowiki> | |||
|stun=<nowiki>50</nowiki> | |||
|meter=<nowiki>20</nowiki> | |||
|hitlevel=<nowiki>HL</nowiki> | |||
|hitstun=<nowiki>14</nowiki> | |||
|blockstun=<nowiki>11</nowiki> | |||
|cancel=<nowiki>tc</nowiki> | |||
|armorbreak=<nowiki>N</nowiki> | |||
|description= | |||
:Note: no difference between Close and Far 5LK | |||
:Reset on Air Hit/Air CH | |||
:[] refers to chained version of 5LK | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Close 5MK</font>===== | |||
{{MoveData | |||
|image=USF4_Ibuki_5MK.png | |||
|name=Close Stand MK | |||
|input=5MK | |||
|data= | |||
{{AttackData-USF4 | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>14</nowiki> | |||
|total=<nowiki>22</nowiki> | |||
|hitadv=<nowiki>+1</nowiki> | |||
|blockadv=<nowiki>-4</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|meter=<nowiki>40</nowiki> | |||
|hitlevel=<nowiki>HL</nowiki> | |||
|hitstun=<nowiki>19</nowiki> | |||
|blockstun=<nowiki>14</nowiki> | |||
|cancel=<nowiki>sp su</nowiki> | |||
|armorbreak=<nowiki>N</nowiki> | |||
|description= | |||
:Note: no difference between Close and Far 5MK | |||
:Reset on Air Hit/Air CH | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Close 5HK</font>===== | |||
{{MoveData | |||
|image=USF4_Ibuki_Close_5HK.png | |||
|name=Close Stand HK | |||
|input=cl.5HK | |||
|data= | |||
{{AttackData-USF4 | |||
|startup=<nowiki>6</nowiki> | |||
|active=<nowiki>2*2</nowiki> | |||
|recovery=<nowiki>23</nowiki> | |||
|total=<nowiki>32</nowiki> | |||
|hitadv=<nowiki>KD</nowiki> | |||
|blockadv=<nowiki>-5</nowiki> | |||
|damage=<nowiki>50*60</nowiki> | |||
|stun=<nowiki>125*75</nowiki> | |||
|meter=<nowiki>40*20</nowiki> | |||
|hitlevel=<nowiki>HL</nowiki> | |||
|hitstun=<nowiki>-</nowiki> | |||
|blockstun=<nowiki>20</nowiki> | |||
|cancel=<nowiki>-*J</nowiki> | |||
|armorbreak=<nowiki>N</nowiki> | |||
|juggle=<nowiki>JP: 0*1</nowiki> | |||
|proximity=<nowiki>1.3</nowiki> | |||
|description= | |||
:2nd Hit: Soft KD on Ground Hit/CH, Air Hit/CH | |||
:Rewarding as a close-range anti-air | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Far 5LP</font>===== | |||
{{MoveData | |||
|image=USF4_Ibuki_Far_5LP.png | |||
|name=Far Stand LP | |||
|input=far.5LP | |||
|data= | |||
{{AttackData-USF4 | |||
|startup=<nowiki>3</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>5</nowiki> | |||
|total=<nowiki>9</nowiki> | |||
|hitadv=<nowiki>+8</nowiki> | |||
|blockadv=<nowiki>+4</nowiki> | |||
|damage=<nowiki>25</nowiki> | |||
|stun=<nowiki>50</nowiki> | |||
|meter=<nowiki>20</nowiki> | |||
|hitlevel=<nowiki>HL</nowiki> | |||
|hitstun=<nowiki>15</nowiki> | |||
|blockstun=<nowiki>11</nowiki> | |||
|cancel=<nowiki>tc ch</nowiki> | |||
|armorbreak=<nowiki>N</nowiki> | |||
|proximity=<nowiki>1.0</nowiki> | |||
|description= | |||
:Reset on Air Hit/Air CH | |||
:Great button for pressure and confirms, but can whiff on short crouching characters | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Far 5MP</font>===== | |||
{{MoveData | |||
|image=USF4_Ibuki_5MP.png | |||
|name=Far Stand MP | |||
|input=5MP | |||
|data= | |||
{{AttackData-USF4 | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>6</nowiki> | |||
|total=<nowiki>14</nowiki> | |||
|hitadv=<nowiki>+6</nowiki> | |||
|blockadv=<nowiki>+2</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|meter=<nowiki>40</nowiki> | |||
|hitlevel=<nowiki>HL</nowiki> | |||
|hitstun=<nowiki>16</nowiki> | |||
|blockstun=<nowiki>12</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|armorbreak=<nowiki>N</nowiki> | |||
|description= | |||
:Note: no difference between Close and Far 5MP | |||
:Reset on Air Hit/Air CH | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Far 5HP</font>===== | |||
{{MoveData | |||
|image=USF4_Ibuki_Far_5HP.png | |||
|name=Far Stand HP | |||
|input=far.5HP | |||
|data= | |||
{{AttackData-USF4 | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>16</nowiki> | |||
|total=<nowiki>31</nowiki> | |||
|hitadv=<nowiki>+2</nowiki> | |||
|blockadv=<nowiki>-2</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|meter=<nowiki>60</nowiki> | |||
|hitlevel=<nowiki>HL</nowiki> | |||
|hitstun=<nowiki>22</nowiki> | |||
|blockstun=<nowiki>18</nowiki> | |||
|cancel=<nowiki>tc</nowiki> | |||
|armorbreak=<nowiki>N</nowiki> | |||
|proximity=<nowiki>1.2</nowiki> | |||
|description= | |||
:Reset on Air Hit/Air CH | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Far 5LK</font>===== | |||
{{MoveData | |||
|image=USF4_Ibuki_5LK.png | |||
|name=Far Stand LK | |||
|input=5LK | |||
|data= | |||
{{AttackData-USF4 | |||
|startup=<nowiki>4[5]</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|total=<nowiki>16[17]</nowiki> | |||
|hitadv=<nowiki>+1</nowiki> | |||
|blockadv=<nowiki>-2</nowiki> | |||
|damage=<nowiki>20</nowiki> | |||
|stun=<nowiki>50</nowiki> | |||
|meter=<nowiki>20</nowiki> | |||
|hitlevel=<nowiki>HL</nowiki> | |||
|hitstun=<nowiki>14</nowiki> | |||
|blockstun=<nowiki>11</nowiki> | |||
|cancel=<nowiki>tc</nowiki> | |||
|armorbreak=<nowiki>N</nowiki> | |||
|description= | |||
:Note: no difference between Close and Far 5LK | |||
:Reset on Air Hit/Air CH | |||
:[] refers to chained version of 5LK | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Far 5MK</font>===== | |||
{{MoveData | |||
|image=USF4_Ibuki_5MK.png | |||
|name=Far Stand MK | |||
|input=5MK | |||
|data= | |||
{{AttackData-USF4 | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>14</nowiki> | |||
|total=<nowiki>22</nowiki> | |||
|hitadv=<nowiki>+1</nowiki> | |||
|blockadv=<nowiki>-4</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|meter=<nowiki>40</nowiki> | |||
|hitlevel=<nowiki>HL</nowiki> | |||
|hitstun=<nowiki>19</nowiki> | |||
|blockstun=<nowiki>14</nowiki> | |||
|cancel=<nowiki>sp su</nowiki> | |||
|armorbreak=<nowiki>N</nowiki> | |||
|description= | |||
:Note: no difference between Close and Far 5MK | |||
:Reset on Air Hit/Air CH | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">Far 5HK</font>===== | |||
{{MoveData | |||
|image=USF4_Ibuki_Far_5HK.png | |||
|name=Far Stand HK | |||
|input=far.5HK | |||
|data= | |||
{{AttackData-USF4 | |||
|startup=<nowiki>10</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|total=<nowiki>29</nowiki> | |||
|hitadv=<nowiki>+2</nowiki> | |||
|blockadv=<nowiki>-2</nowiki> | |||
|damage=<nowiki>110</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|meter=<nowiki>60</nowiki> | |||
|hitlevel=<nowiki>HL</nowiki> | |||
|hitstun=<nowiki>22</nowiki> | |||
|blockstun=<nowiki>18</nowiki> | |||
|cancel=<nowiki>-</nowiki> | |||
|armorbreak=<nowiki>N</nowiki> | |||
|proximity=<nowiki>1.3</nowiki> | |||
|description= | |||
:Reset on Air Hit/Air CH | |||
}} | |||
}} | |||
== Crouching Normals == | |||
== Air Normals == | |||
== Command Normals == |
Latest revision as of 20:42, 4 May 2023
Testing Tooltips
Test template:
Close 5LP
Startup | Active | Recovery | Total | Hit Adv | ||
---|---|---|---|---|---|---|
3 | 2 | 10 | 14 | +3 | ||
Damage | Stun | Meter Gain | Hit Level | Block Adv | ||
30 | 50 | 20 | HL | 0 | ||
Cancel | Hitstun | Blockstun | Armor Break | Juggle | ||
tc sp su | 15 | 12 | N | test | ||
|
don't forget to include projectile/throw hitbox if that column is checked -put airborne/armor/invuln as variables in description
Standing Normals
Close 5LP
Startup | Active | Recovery | Total | Hit Adv | ||
---|---|---|---|---|---|---|
3 | 2 | 10 | 14 | +3 | ||
Damage | Stun | Meter Gain | Hit Level | Block Adv | ||
30 | 50 | 20 | HL | 0 | ||
Cancel | Hitstun | Blockstun | Armor Break | Juggle | ||
tc sp su | 15 | 12 | N | - | ||
|
Close 5MP
Startup | Active | Recovery | Total | Hit Adv | ||
---|---|---|---|---|---|---|
5 | 4 | 6 | 14 | +6 | ||
Damage | Stun | Meter Gain | Hit Level | Block Adv | ||
70 | 100 | 40 | HL | +2 | ||
Cancel | Hitstun | Blockstun | Armor Break | Juggle | ||
- | 16 | 12 | N | - | ||
|
Close 5HP
Startup | Active | Recovery | Total | Hit Adv | ||
---|---|---|---|---|---|---|
7 | 2*2 | 18 | 28 | -2 | ||
Damage | Stun | Meter Gain | Hit Level | Block Adv | ||
60*70 | 125*75 | 40*20 | HL | -6 | ||
Cancel | Hitstun | Blockstun | Armor Break | Juggle | ||
sp su * tc | 18 | 14 | N | - | ||
|
Close 5LK
Startup | Active | Recovery | Total | Hit Adv | ||
---|---|---|---|---|---|---|
4[5] | 4 | 9 | 16[17] | +1 | ||
Damage | Stun | Meter Gain | Hit Level | Block Adv | ||
20 | 50 | 20 | HL | -2 | ||
Cancel | Hitstun | Blockstun | Armor Break | Juggle | ||
tc | 14 | 11 | N | - | ||
|
Close 5MK
Startup | Active | Recovery | Total | Hit Adv | ||
---|---|---|---|---|---|---|
5 | 4 | 14 | 22 | +1 | ||
Damage | Stun | Meter Gain | Hit Level | Block Adv | ||
70 | 100 | 40 | HL | -4 | ||
Cancel | Hitstun | Blockstun | Armor Break | Juggle | ||
sp su | 19 | 14 | N | - | ||
|
Close 5HK
Startup | Active | Recovery | Total | Hit Adv | ||
---|---|---|---|---|---|---|
6 | 2*2 | 23 | 32 | KD | ||
Damage | Stun | Meter Gain | Hit Level | Block Adv | ||
50*60 | 125*75 | 40*20 | HL | -5 | ||
Cancel | Hitstun | Blockstun | Armor Break | Juggle | ||
-*J | - | 20 | N | JP: 0*1 | ||
|
Far 5LP
Startup | Active | Recovery | Total | Hit Adv | ||
---|---|---|---|---|---|---|
3 | 2 | 5 | 9 | +8 | ||
Damage | Stun | Meter Gain | Hit Level | Block Adv | ||
25 | 50 | 20 | HL | +4 | ||
Cancel | Hitstun | Blockstun | Armor Break | Juggle | ||
tc ch | 15 | 11 | N | - | ||
|
Far 5MP
Startup | Active | Recovery | Total | Hit Adv | ||
---|---|---|---|---|---|---|
5 | 4 | 6 | 14 | +6 | ||
Damage | Stun | Meter Gain | Hit Level | Block Adv | ||
70 | 100 | 40 | HL | +2 | ||
Cancel | Hitstun | Blockstun | Armor Break | Juggle | ||
- | 16 | 12 | N | - | ||
|
Far 5HP
Startup | Active | Recovery | Total | Hit Adv | ||
---|---|---|---|---|---|---|
12 | 4 | 16 | 31 | +2 | ||
Damage | Stun | Meter Gain | Hit Level | Block Adv | ||
100 | 100 | 60 | HL | -2 | ||
Cancel | Hitstun | Blockstun | Armor Break | Juggle | ||
tc | 22 | 18 | N | - | ||
|
Far 5LK
Startup | Active | Recovery | Total | Hit Adv | ||
---|---|---|---|---|---|---|
4[5] | 4 | 9 | 16[17] | +1 | ||
Damage | Stun | Meter Gain | Hit Level | Block Adv | ||
20 | 50 | 20 | HL | -2 | ||
Cancel | Hitstun | Blockstun | Armor Break | Juggle | ||
tc | 14 | 11 | N | - | ||
|
Far 5MK
Startup | Active | Recovery | Total | Hit Adv | ||
---|---|---|---|---|---|---|
5 | 4 | 14 | 22 | +1 | ||
Damage | Stun | Meter Gain | Hit Level | Block Adv | ||
70 | 100 | 40 | HL | -4 | ||
Cancel | Hitstun | Blockstun | Armor Break | Juggle | ||
sp su | 19 | 14 | N | - | ||
|
Far 5HK
Startup | Active | Recovery | Total | Hit Adv | ||
---|---|---|---|---|---|---|
10 | 3 | 17 | 29 | +2 | ||
Damage | Stun | Meter Gain | Hit Level | Block Adv | ||
110 | 200 | 60 | HL | -2 | ||
Cancel | Hitstun | Blockstun | Armor Break | Juggle | ||
- | 22 | 18 | N | - | ||
|