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An example using Tormentor's Straight Jab: | An example using Tormentor's Straight Jab: | ||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Tor-1.gif | ||
|caption= | |caption= | ||
|name=Straight Jab | |name=Straight Jab |
Revision as of 11:01, 19 April 2023
This template is for displaying Thrill-Kill specific move data within a {{MoveData}} template. The arguments are as follows:
- hit= - Use
,
, or
.
- startup= - The number of startup frames. The f is added automatically.
- active= - The number of active frames. The f is added automatically.
- recovery= - The number of recovery frames. The... ...you know the drill by now.
- damage= - The move's damage.
- range= - The number of game units long the longest hitbox is. The u is added for you.
- property= - Use
,
,
, and
.
- stance= - Either Yes or No, depending on if the character's footing changes after the move.
Preview
An example using Tormentor's Straight Jab: