No edit summary |
(added jugStart jugIncrease jugLimit hitstop DRcancelHit DRcancelBlk perfParryAdv fields) |
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<pre>{{FrameData-SF6 | chara = | moveId = | moveType = | <pre>{{FrameData-SF6 | chara = | moveId = | moveType = | ||
| input | | input = | ||
| name | | name = | ||
| images = | | images = | ||
| hitboxes = | | hitboxes = | ||
| cost = | | cost = | ||
| damage = | | damage = | ||
| chip = | | chip = | ||
| startup = | | startup = | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard | | guard = | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = | ||
| DRcancelHit = | |||
| DRcancelBlk = | |||
| perfParryAdv = | |||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| hitstop = | |||
| driveDamage = | | driveDamage = | ||
| selfDriveOH = | | selfDriveOH = | ||
Line 26: | Line 30: | ||
| oppSuperOH = | | oppSuperOH = | ||
| oppSuperOB = | | oppSuperOB = | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | | notes = | ||
}}</pre> | }}</pre> | ||
Line 36: | Line 43: | ||
<pre>{{FrameData-SF6 | chara = Ken | moveId = ken_5lp | moveType = normal | <pre>{{FrameData-SF6 | chara = Ken | moveId = ken_5lp | moveType = normal | ||
| input | | input = 5LP | ||
| name | | name = Standing Light Punch | ||
| images = SF6_Ken_5LP | | images = SF6_Ken_5LP.png | ||
| hitboxes = | | hitboxes = SF6_Ken_5LP_hitbox.png | ||
| cost = | | cost = | ||
| damage = 300 | | damage = 300 | ||
| chip = | | chip = | ||
| startup = 4 | | startup = 4 | ||
| active = 3 | | active = 3 | ||
| recovery = 7 | | recovery = 7 | ||
| invuln = | | invuln = | ||
| hitAdv = {{sf6-adv|VP|+4}} | | hitAdv = {{sf6-adv|VP|+4}} | ||
| blockAdv = {{sf6-adv|M|-1}} | | blockAdv = {{sf6-adv|M|-1}} | ||
| guard | | guard = LH | ||
| cancel = ch sp su | | cancel = ch sp su | ||
| react = 13 | | react = 13 | ||
| punish = {{sf6-adv|VP|+8}} | | punish = {{sf6-adv|VP|+8}} | ||
| DRcancelHit = {{sf6-adv|VP|+4}} | |||
| DRcancelBlk = {{sf6-adv|M|-1}} | |||
| perfParryAdv = {{sf6-adv|VM|-8}} | |||
| hitstun = 14 | | hitstun = 14 | ||
| blockstun = 9 | | blockstun = 9 | ||
| hitstop = | |||
| driveDamage = 500 [PC 2000] | | driveDamage = 500 [PC 2000] | ||
| selfDriveOH = 250 | | selfDriveOH = 250 | ||
Line 62: | Line 73: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Example notes (specific chain properties, juggle properties, airborne/low profile frames, force stand/crouch, whiff on stand/crouch, damage scaling properties, properties vs. airborne opponents, crossup, gaps in hitstun/blockstun, etc.) | | notes = Example notes (specific chain properties, juggle properties, airborne/low profile frames, force stand/crouch, whiff on stand/crouch, damage scaling properties, properties vs. airborne opponents, crossup, gaps in hitstun/blockstun, etc.) | ||
}}</pre> | }}</pre> | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_5lp | moveType = normal | storeInCargo = false | {{FrameData-SF6 | chara = Ken | moveId = ken_5lp | moveType = normal | storeInCargo = false | ||
| input | | input = 5LP | ||
| name | | name = Standing Light Punch | ||
| images = SF6_Ken_5LP | | images = SF6_Ken_5LP.png | ||
| hitboxes = | | hitboxes = SF6_Ken_5LP_hitbox.png | ||
| cost = | | cost = | ||
| damage = 300 | | damage = 300 | ||
| chip = | | chip = | ||
| startup = 4 | | startup = 4 | ||
| active = 3 | | active = 3 | ||
| recovery = 7 | | recovery = 7 | ||
| invuln = | | invuln = | ||
| hitAdv = {{sf6-adv|VP|+4}} | | hitAdv = {{sf6-adv|VP|+4}} | ||
| blockAdv = {{sf6-adv|M|-1}} | | blockAdv = {{sf6-adv|M|-1}} | ||
| guard | | guard = LH | ||
| cancel = ch sp su | | cancel = ch sp su | ||
| react = 13 | | react = 13 | ||
| punish = {{sf6-adv|VP|+8}} | | punish = {{sf6-adv|VP|+8}} | ||
| DRcancelHit = {{sf6-adv|VP|+4}} | |||
| DRcancelBlk = {{sf6-adv|M|-1}} | |||
| perfParryAdv = {{sf6-adv|VM|-8}} | |||
| hitstun = 14 | | hitstun = 14 | ||
| blockstun = 9 | | blockstun = 9 | ||
| hitstop = | |||
| driveDamage = 500 [PC 2000] | | driveDamage = 500 [PC 2000] | ||
| selfDriveOH = 250 | | selfDriveOH = 250 | ||
Line 92: | Line 110: | ||
| oppSuperOH = 210 | | oppSuperOH = 210 | ||
| oppSuperOB = 75 | | oppSuperOB = 75 | ||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Example notes (specific chain properties, juggle properties, airborne/low profile frames, force stand/crouch, whiff on stand/crouch, damage scaling properties, properties vs. airborne opponents, crossup, gaps in hitstun/blockstun, etc.) | | notes = Example notes (specific chain properties, juggle properties, airborne/low profile frames, force stand/crouch, whiff on stand/crouch, damage scaling properties, properties vs. airborne opponents, crossup, gaps in hitstun/blockstun, etc.) | ||
}} | }} |
Revision as of 03:11, 5 April 2023
{{FrameData-SF6 | chara = | moveId = | moveType = | input = | name = | images = | hitboxes = | cost = | damage = | chip = | startup = | active = | recovery = | invuln = | hitAdv = | blockAdv = | guard = | cancel = | react = | punish = | DRcancelHit = | DRcancelBlk = | perfParryAdv = | hitstun = | blockstun = | hitstop = | driveDamage = | selfDriveOH = | selfDriveOB = | selfSuperOH = | selfSuperOB = | oppSuperOH = | oppSuperOB = | jugStart = | jugIncrease = | jugLimit = | notes = }}
Usage
Stores values in the SF6_FrameData Cargo Table.
Example
{{FrameData-SF6 | chara = Ken | moveId = ken_5lp | moveType = normal | input = 5LP | name = Standing Light Punch | images = SF6_Ken_5LP.png | hitboxes = SF6_Ken_5LP_hitbox.png | cost = | damage = 300 | chip = | startup = 4 | active = 3 | recovery = 7 | invuln = | hitAdv = {{sf6-adv|VP|+4}} | blockAdv = {{sf6-adv|M|-1}} | guard = LH | cancel = ch sp su | react = 13 | punish = {{sf6-adv|VP|+8}} | DRcancelHit = {{sf6-adv|VP|+4}} | DRcancelBlk = {{sf6-adv|M|-1}} | perfParryAdv = {{sf6-adv|VM|-8}} | hitstun = 14 | blockstun = 9 | hitstop = | driveDamage = 500 [PC 2000] | selfDriveOH = 250 | selfDriveOB = 250 | selfSuperOH = 300 | selfSuperOB = 150 | oppSuperOH = 210 | oppSuperOB = 75 | jugStart = | jugIncrease = | jugLimit = | notes = Example notes (specific chain properties, juggle properties, airborne/low profile frames, force stand/crouch, whiff on stand/crouch, damage scaling properties, properties vs. airborne opponents, crossup, gaps in hitstun/blockstun, etc.) }}