(Eyedol Character Intro) |
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*'''Overwhelming offense:''' Both heads have safe/plus specials to create frame traps that loop themselves while building Shadow very quickly. | *'''Overwhelming offense:''' Both heads have safe/plus specials to create frame traps that loop themselves while building Shadow very quickly. | ||
*'''Third eye:''' Between head switches, Eyedol has plenty of time to analyze his opponent's offense and counter accordingly, such as with an anti-air or reversal. Head switching also comes with 7f of invulnerability, causing some attacks to pass through harmlessly and scoring Eyedol a free punish. | *'''Third eye:''' Between head switches, Eyedol has plenty of time to analyze his opponent's offense and counter accordingly, such as with an anti-air or reversal. Head switching also comes with 7f of invulnerability, causing some attacks to pass through harmlessly and scoring Eyedol a free punish. | ||
*'''Chips away:''' Eyedol's specials in Mage and especially in Instinct knock off full percents of health on block. | |||
| cons= | | cons= |
Revision as of 23:07, 5 February 2023
Introduction
Lore
Centuries ago, Eyedol stood against one of Gargos' invasions of Earth. Emerging victorious, he won the adoration of many people from around the world. But soon it all went to his head, and Eyedol became mad with power, turning on the very heroes he fought alongside in his own conquest for world domination. Banished to the Astral Plane by Tusk, Eyedol and Gargos would face off once again, this time Gargos coming out the victor after cleaving Eyedol's head in half. In the modern day, Kan-Ra resurrects Eyedol to help ARIA's alliance repel another Shadow Lord invasion. But Eyedol doesn't play nice with others.
Gameplay
Placeholder gameplay overview
Strengths | Weaknesses |
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