Street Fighter 6/Kimberly/Combos: Difference between revisions

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{{TheoryBox
| Title      = Light Confirm
| Oneliner  =
| Difficulty = {{clr|1|Very Easy}}
| Damage    =
| Meter      =
| Anchor    =
| Youtube    =
| Recipe    = 2LK > 2LP > 5LP <br> 5LP > 5LP > 5LP
| content    = Basic pressure string that doubles as a confirm. From just outside point blank, stick to 2 light normals to avoid whiffing. Can cancel into Bushin Senpukyaku, LP Vagabond Edge, Super Art 1, or into a Target Combo if ending in 5LP.
}}

Revision as of 05:28, 17 December 2022

Combo Notation Guide

Notation Meaning
> Cancel the previous move to the following move.
, Link the previous move to the following move.
~ Cancel the previous special to the following special.
(X) A move in brackets must whiff (not hit).
If an attack is accompanied by a number in brackets, only allow that many hits to connect.
jX Jumping action.
dl.X Briefly delay the action.
AA Anti-air. Hit the opponent while they're mid-air.
[X] Hold input briefly.
P & K P and K each denote "Any Punch (LP, MP, or HP)" and "Any Kick (LK, MK, or HK)" respectively.
X/Y Do either X move or Y move in a combo.
X * N
{X} * N
Repeat 'X' input 'N' amount of times.
Multiple inputs will be bundled into "{}".
Light Confirm
Very Easy


2LK > 2LP > 5LP
5LP > 5LP > 5LP

Basic pressure string that doubles as a confirm. From just outside point blank, stick to 2 light normals to avoid whiffing. Can cancel into Bushin Senpukyaku, LP Vagabond Edge, Super Art 1, or into a Target Combo if ending in 5LP.