Geese Howard(KOF96): Difference between revisions

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[[File:geese96win.gif]]
#REDIRECT [[The King of Fighters '96/Geese]]
=Introduction=
=Movelist=
==Throws==
==Special Moves==
{| class="wikitable"
|-
! scope="col"| Move Name
! scope="col"| Motion
! scope="col"| Nickname
! scope="col"| Description
|-
! scope="row"|Reppuken
| qcf+A
|
|
|-
! scope="row"| Double Reppuken
| qcf+C
|
|
|-
! scope="row" |Shippuken
| qcb+P
|
| Can only be done in air
|-
! scope="row" |Hishou Nichirin Zan
| dp+P
|
|
|-
! scope="row" |Jaei Ken
| hcb+P
|
|
|-
! scope="row" |Atemi Nage/Atemi Uchi
| hcb+K
|
| B Version counters air attacks and non fireball special moves and D version counters non low normal attacks
|-
|}
 
==Super Moves==
{| class="wikitable"
|-
! scope="col"| Move Name
! scope="col"| Motion
! scope="col"| Nickname
! scope="col"| Description
|-
! scope="row"|Raging Storm
| db, hcb , df+P
|
|
|-
|}
 
=Frame Data=
{| class="wikitable"
|-
! scope="col"| Move Name
! scope="col"| Hitbox
! scope="col"| Startup
! scope="col"| Active Frames
! scope="col"| Advantage on Block
! scope="col"| Advantage on Hit
|-
! scope="row"|Far A
|
| 6
| 5
|
|
|-
! scope="row"| Close A
|
| 6
| 4
|
|
|-
! scope="row" |Far B
|
| 8
| 5
|
|
|-
! scope="row" |Close B
|
| 5
| 4
|
|-
! scope="row" |Far C
|
| 8
| 7
|
|
|-
! scope="row" |Close C
|
| 6
| 3
|
|-
! scope="row" |Far D
|
| 10
| 6
|
|
|-
! scope="row"|Close D(Both Hits)
|
| 6, 3
| 3, 7
|
|
|-
!scope = "row"|Crouching A
|
| 8
| 4
|
|
|-
!scope = "row"|Crouching B
|
| 7
| 5
|
|
|-
!scope = "row"|Crouching C
|
| 6
| 7
|
|
|-
!scope = "row"|Crouching D
|
| 11
| 6
|
| KD
|-
!scope = "row"|Standing CD
|
| 14
| 4
|
| KD
|-
!scope = "row"|Reppuken
|
| 10
| 10
|
|
|-
!scope = "row"|Double Reppuken 
|
| 19
| 11, 9
|
| KD
|-
!scope = "row"|Jaei Ken A
|
| 15
| 16
|
| KD
|-
!scope = "row"|Jaei Ken C
|
| 20
| 16
|
| KD
|-
!scope = "row"|Hishou Nichirin Zan A
|
| 11
| 4,3
|
| KD
|-
!scope = "row"|Hishou Nichirin Zan C
|
| 20
| 3,3
|
| KD
|-
!scope = "row"|Counter B
|
| 3
| 18
| -
| -
|-
!scope = "row"|Counter D
|
| 3
| 18
| -
| -
|-
|}
 
=Combos=
 
[J.C] Cl.D(1 hit), QCF+C
 
[J.C]Cl.C or Cr. C, QCF+A
 
[J.C]Cl.C or Cr.C, HCB+A
 
Cr.A, Cr.A,Cr.A(Close)
 
J.C, Cr.A, QCF+A
 
[Corner] Cr. A , Cr. A , QCF+A
 
 
'''Infinite'''
 
''Note: This is very hard to do, but if you can do it consistently by all means use it.''
 
(During Max Mode)
 
(Corner Only) Hop C,C, Land[Repeat Until Stun]
 
=Strategies=
[[Category:The King of Fighters '96]]

Latest revision as of 05:31, 28 November 2022