Geese Howard(KOF96): Difference between revisions

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[[File:geese96win.gif]]
#REDIRECT [[The King of Fighters '96/Geese]]
=Introduction=
=Movelist=
==Throws==
==Special Moves==
{| class="wikitable"
|-
! scope="col"| Move Name
! scope="col"| Motion
! scope="col"| Nickname
! scope="col"| Description
|-
! scope="row"|Reppuken
| qcf+A
|
|
|-
! scope="row"| Double Reppuken
| qcf+C
|
|
|-
! scope="row" |Shippuken
| qcb+P
|
| Can only be done in air
|-
! scope="row" |Hishou Nichirin Zan
| dp+P
|
|
|-
! scope="row" |Jaei Ken
| hcb+P
|
|
|-
! scope="row" |Atemi Nage/Atemi Uchi
| hcb+K
|
| B Versions counters normal attacks and D version counters low attacks
|-
|}
 
==Super Moves==
{| class="wikitable"
|-
! scope="col"| Move Name
! scope="col"| Motion
! scope="col"| Nickname
! scope="col"| Description
|-
! scope="row"|Raging Storm
| db, hcb , df+P
|
|
|-
|}
 
=Frame Data=
{| class="wikitable"
|-
! scope="col"| Move Name
! scope="col"| Hitbox
! scope="col"| Startup
! scope="col"| Advantage on Block
! scope="col"| Advantage on Hit
|-
! scope="row"|Far A
|
| 2
| -1
| 0
|-
! scope="row"| Close A
|
| 2
| 0
| +1
|-
! scope="row" |Far B
|
| 3
| -2
| -1
|-
! scope="row" |Close B
|
| 2
| 0
| +1
|-
! scope="row" |Far C
|
| 3
| -4
| -3
|-
! scope="row" |Close C
|
| 2
| -2
| -1
|-
! scope="row" |Far D
|
| 4
| -5
| -4
|-
! scope="row"|Close D(Both Hits)
|
| 3
| -2
| -1
|-
!scope = "row"|Crouching A
|
| 3
| -1
| +1
|-
!scope = "row"|Crouching B
|
| 3
| 0
| +1
|-
!scope = "row"|Crouching C
|
| 2
| -3
| -2
|-
!scope = "row"|Crouching D
|
| 5
| -1
| KD
|-
!scope = "row"|Standing CD
|
| 6
| -2
| KD
|-
!scope = "row"|Reppuken
|
| 4
| -4
| -3
|-
!scope = "row"|Double Reppuken 
|
| 8
| -12
| KD
|-
!scope = "row"|Jaei Ken A
|
| 5
| -4
| KD
|-
!scope = "row"|Jaei Ken C
|
| 10
| -7
| KD
|-
!scope = "row"|Hishou Nichirin Zan A
|
| 4
| -4
| KD
|-
!scope = "row"|Hishou Nichirin Zan C
|
| 10
| -6
| KD
|-
|}
 
=Combos=
 
[J.C] Cl.D(1 hit), QCF+C
 
[J.C]Cl.C or Cr. C, QCF+A
 
[J.C]Cl.C or Cr.C, HCB+A
 
Cr.A, Cr.A,Cr.A(Close)
 
J.C, Cr.A, QCF+A
 
[Corner] Cr. A , Cr. A , QCF+A
 
 
'''Infinite'''
 
''Note: This is very hard to do, but if you can do it consistently by all means use it.''
 
(During Max Mode)
 
(Corner Only) Hop C,C, Land[Repeat Until Stun]
 
=Strategies=
[[Category:The King of Fighters '96]]

Latest revision as of 05:31, 28 November 2022