Benimaru Nikaido(KOF96): Difference between revisions

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=Introduction=
#REDIRECT [[The King of Fighters '96/Benimaru]]
=Movelist=
 
==Throws==
{| class="wikitable"
|-
! scope="col"| Move Name
! scope="col"| Motion
! scope="col"| Nickname
! scope="col"| Description
|-
! scope="row" | Catch and Shoot
| Near f or b + C
|
|
|-
! scope="row" | Front Suplex
| Near f or b + D
|
|
|-
! scope="row" | Spinning Knee Drop
| Jump,Near uf or u or  ub + C or D
|
|
|-
|}
 
==Special Moves==
{| class="wikitable"
|-
! scope="col"| Move Name
! scope="col"| Motion
! scope="col"| Nickname
! scope="col"| Description
|-
! scope="row"|Flying Drill
| d+D
|
|
|-
! scope="row"|Jackknife Kick
| f+B
|
|
|-
! scope="row" |Rajinken
| qcf+P
|
| Can be performed in air
|-
! scope="row" |Shinku Katate Goma
| hcb+P
|
|
|-
! scope="row" |Super Inazuma Kick
| dp+K
|
|
|-
! scope="row" |Iai Geri
| qcf+K
|
|
|-
! scope="row" |Handou Sandan Geri(connected)
| d, u K
|
| After Iai Geri hits
|-
! scope="row"|Handou Sandan Geri (direct)
| hcb+K
|
| If Iai Geri is blocked or hits
|-
!scope = "row"|Benimau Coleda
| hcf+P(Close)
|
|
|-
|}
 
==Super Moves==
{| class="wikitable"
|-
! scope="col"| Move Name
! scope="col"| Motion
! scope="col"| Nickname
! scope="col"| Description
|-
! scope="row" |Raikoken
| qcf,qcf + P
|
| Ground or Air
|-
! scope="row" |Taikiu Raikoken
| qcf,qcf + C
|
| DM Only
|}
 
=Combos=
=Strategies=
[[Category:The King of Fighters '96]]

Latest revision as of 03:43, 28 November 2022