Template:AttackData-SSF2T: Difference between revisions

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| {{#if:{{{frameAdv|}}} | {{{frameAdv}}} |-}}
| {{#if:{{{frameAdv|}}} | {{{frameAdv}}} |-}}
|- style="line-height:1em"
|- style="line-height:1em"
! colspan = 1.5 | {{Tooltip | text=Invul | hovertext = If applicable, the total amount of frames in which a move is invincible.}}
! colspan = 2 | {{Tooltip | text=Invul | hovertext = If applicable, the total amount of frames in which a move is invincible.}}
! colspan = 1.5 | {{Tooltip | text=Act. Range | hovertext = If applicable, the amount of pixels it will take to activate a proximity normal or a throw.}}
! {{Tooltip | text=Act. Range | hovertext = If applicable, the amount of pixels it will take to activate a proximity normal or a throw.}}
! colspan = 1.5 | {{Tooltip | text=Juggle | hovertext = Indicates if a move can juggle.}}
! {{Tooltip | text=Juggle | hovertext = Indicates if a move can juggle.}}
! colspan = 1.5 | {{Tooltip | text=Meter | hovertext = If applicable, shows how much Super Combo meter is added after using this move.}}  
! colspan = 1.5 | {{Tooltip | text=Meter | hovertext = If applicable, shows how much Super Combo meter is added after using this move.}}  
|-
|-
| colspan = 1.5 | {{#if:{{{invul|}}}    | {{{invul}}}    |-}}
| colspan = 2 | {{#if:{{{invul|}}}    | {{{invul}}}    |-}}
| colspan = 1.5 | {{#if:{{{actrange|}}} | {{{actrange}}} |-}}
| {{#if:{{{actrange|}}} | {{{actrange}}} |-}}
| colspan = 1.5 | {{#if:{{{juggle|}}}  | {{{juggle}}}  |-}}
| {{#if:{{{juggle|}}}  | {{{juggle}}}  |-}}
| colspan = 1.5 | {{#if:{{{meter|}}}    | {{{meter}}}    |-}}
| {{#if:{{{meter|}}}    | {{{meter}}}    |-}}
|-
|-
{{#if:{{{description|}}} | {{!}} style="width:100%; text-align:left"  colspan={{#if: {{{version|}}} | 7 | 6 }} {{!}}
{{#if:{{{description|}}} | {{!}} style="width:100%; text-align:left"  colspan={{#if: {{{version|}}} | 7 | 6 }} {{!}}

Revision as of 01:01, 25 November 2022

|- style="line-height:1em"

! style="width:16.6%" | Damage ! style="width:16.6%" | Dizzy ! style="width:16.6%" | Dizzy Time ! style="width:16.6%" | Cancel ! style="width:16.7%" | Guard |- | - | - | - | - | - |- style="line-height:1em" ! style="width:16.6%" | Startup ! style="width:16.6%" | Active ! style="width:16.6%" | Recovery ! style="width:16.6%" | Total ! style="width:16.7%" | Frame Adv. |- | - | - | - | - | - |- style="line-height:1em" ! colspan = 2 | Invul ! Act. Range ! Juggle ! colspan = 1.5 | Meter |- | colspan = 2 | - | - | - | - |-

|- }}


Parameters are as follows

Damage = (damage)
Dizzy = {dizzy)
Dizzy Time = (dizzytime) Cancel = (cancel)
Guard = (guard)
Startup = (startup)
Active = (active)
Recovery = (recovery)
Total = (total)
Frame Adv = (frameAdv)
Invul = (invul)
Act. Range = (actrange)
Juggle = (juggle)
Meter = (meter)