ReckyDaGuy (talk | contribs) (added a meter section, might undo this if this messes up the formatting) |
ReckyDaGuy (talk | contribs) No edit summary |
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! {{Tooltip | text=Dizzy | hovertext = The amount of dizzy damage a move does.}} | ! {{Tooltip | text=Dizzy | hovertext = The amount of dizzy damage a move does.}} | ||
! {{Tooltip | text=Dizzy Time | hovertext = The amount of frames added to the Dizzy Timer a move does.}} | ! {{Tooltip | text=Dizzy Time | hovertext = The amount of frames added to the Dizzy Timer a move does.}} | ||
! {{Tooltip | text=Meter | hovertext = If applicable, shows how much Super Combo meter is added after using this move.}} | |||
! {{Tooltip | text=Cancel | hovertext = Chain = Can Chain Combo or create a Chain Cancel. Special = Can be canceled into a Special Move. Super = Can be canceled into a Super Combo.}} | ! {{Tooltip | text=Cancel | hovertext = Chain = Can Chain Combo or create a Chain Cancel. Special = Can be canceled into a Special Move. Super = Can be canceled into a Super Combo.}} | ||
! {{Tooltip | text=Guard | hovertext = High = Must block while standing. Mid = Can block while crouching or standing. Low = Must block crouching. Grab = Can't be blocked.}} | ! {{Tooltip | text=Guard | hovertext = High = Must block while standing. Mid = Can block while crouching or standing. Low = Must block crouching. Grab = Can't be blocked.}} | ||
! {{Tooltip | text=Startup | hovertext = The total amount of Startup Frames a move has.}} | ! {{Tooltip | text=Startup | hovertext = The total amount of Startup Frames a move has.}} |
Revision as of 02:05, 23 November 2022
! height="25px" | Damage ! Dizzy ! Dizzy Time ! Meter ! Cancel ! Guard ! Startup ! Active ! Recovery ! Total ! Frame Adv. ! Invul ! Act Ramge ! Juggle |-
| height="25px"| - | - | - | - | - | - | - | - | - | - | - | - | - | - |-
Parameters are as follows
Damage = (damage)
Dizzy = {dizzy)
Dizzy Time = (dizzytime)
Cancel = (cancel)
Guard = (guard)
Startup = (startup)
Active = (active)
Recovery = (recovery)
Total = (total)
Frame Adv = (frameAdv)
Invul = (invul)
Act. Range = (actrange)
Juggle = (juggle)