Template:AttackData-SSF2T: Difference between revisions

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(added a meter section, might undo this if this messes up the formatting)
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! {{Tooltip | text=Dizzy Time | hovertext = The amount of frames added to the Dizzy Timer a move does.}}
! {{Tooltip | text=Dizzy Time | hovertext = The amount of frames added to the Dizzy Timer a move does.}}
! {{Tooltip | text=Cancel | hovertext = Chain = Can Chain Combo or create a Chain Cancel. Special = Can be canceled into a Special Move. Super = Can be canceled into a Super Combo.}}
! {{Tooltip | text=Cancel | hovertext = Chain = Can Chain Combo or create a Chain Cancel. Special = Can be canceled into a Special Move. Super = Can be canceled into a Super Combo.}}
! {{Tooltip | text=Meter | hovertext = If applicable, shows how much Super Combo meter is added after using this move.}}
! {{Tooltip | text=Guard | hovertext = High = Must block while standing. Mid = Can block while crouching or standing. Low = Must block crouching. Grab = Can't be blocked.}}
! {{Tooltip | text=Guard | hovertext = High = Must block while standing. Mid = Can block while crouching or standing. Low = Must block crouching. Grab = Can't be blocked.}}
! {{Tooltip | text=Startup | hovertext = The total amount of Startup Frames a move has.}}
! {{Tooltip | text=Startup | hovertext = The total amount of Startup Frames a move has.}}
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|                {{#if:{{{dizzy|}}}    | {{{dizzy}}}    |-}}
|                {{#if:{{{dizzy|}}}    | {{{dizzy}}}    |-}}
|                {{#if:{{{dizzytime|}}}| {{{dizzytime}}}|-}}
|                {{#if:{{{dizzytime|}}}| {{{dizzytime}}}|-}}
|                {{#if:{{{meter|}}}    | {{{meter}}}    |-}}
|                {{#if:{{{cancel|}}}  | {{{cancel}}}  |-}}
|                {{#if:{{{cancel|}}}  | {{{cancel}}}  |-}}
|                {{#if:{{{guard|}}}    | {{{guard}}}    |-}}
|                {{#if:{{{guard|}}}    | {{{guard}}}    |-}}

Revision as of 02:03, 23 November 2022

! height="25px" | Damage ! Dizzy ! Dizzy Time ! Cancel ! Meter ! Guard ! Startup ! Active ! Recovery ! Total ! Frame Adv. ! Invul ! Act Ramge ! Juggle |-

| height="25px"| - | - | - | - | - | - | - | - | - | - | - | - | - | - |-

Parameters are as follows

Damage = (damage)
Dizzy = {dizzy)
Dizzy Time = (dizzytime) Cancel = (cancel)
Guard = (guard)
Startup = (startup)
Active = (active)
Recovery = (recovery)
Total = (total)
Frame Adv = (frameAdv)
Invul = (invul)
Act. Range = (actrange)
Juggle = (juggle)