Template:AttackData-SSF2T: Difference between revisions

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(parameters section)
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{{#ifeq:{{{header|yes}}}|yes|<!--
{{#ifeq:{{{header|yes}}}|yes|<!--
-->{{#if:{{{version|}}}|! Version }}
-->{{#if:{{{version|}}}|! Version }}
! height="25px" {{!}} Damage{{Tooltip | text=Damage | hovertext = The amount of random damage a move does.}}
! height="25px" {{!}} {{Tooltip | text=Damage | hovertext = The amount of random damage a move does.}}
! {{Tooltip | text=Dizzy | hovertext = The amount of dizzy damage a move does.}}
! {{Tooltip | text=Dizzy | hovertext = The amount of dizzy damage a move does.}}
! {{Tooltip | text=Cancel | hovertext = Chain = Can cancel into itself or another Chain Cancelable move. Special = Can be canceled into a Special Move. Super = Can be canceled into a Super Combo.}}
! {{Tooltip | text=Cancel | hovertext = Chain = Can Chain Combo or create a Chain Cancel. Special = Can be canceled into a Special Move. Super = Can be canceled into a Super Combo.}}
! {{Tooltip | text=Guard | hovertext = Must block while standing. Mid = Can block while crouching or standing. Low = Must block crouching. Grab = Can't be blocked.}}
! {{Tooltip | text=Guard | hovertext = Must block while standing. Mid = Can block while crouching or standing. Low = Must block crouching. Grab = Can't be blocked.}}
! {{Tooltip | text=Startup | hovertext = The total amount of Startup Frames a move has.}}
! {{Tooltip | text=Startup | hovertext = The total amount of Startup Frames a move has.}}
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Parameters are as follows
Parameters are as follows


Damage = Total random damage of a move. (damage)
Damage = (damage)<br>
Dizzy = Total dizzy damage of a move. (dizzy)
Dizzy = {dizzy)<br>
Cancel = Specifies if an attack can be Rapid Canceled, Chain Comboed or Canceled, Special Canceled, or Super Canceled. (cancel)
Cancel = (cancel)<br>
Guard = High - Must be blocked while standing. Mid - Can be blocked while standing or crouching. Low - Must be blocked while crouching.  
Guard = (guard)<br>
Startup = (startup)<br>
Active = (active)<br>
Recovery = (recovery)<br>
Total = (total)<br>
Frame Adv = (frameAdv)<br>
Invul = (invul)<br>
Act. Range = (actrange)<br>
 
[[Category:Super Street Fighter 2 Turbo]]</noinclude>
[[Category:Super Street Fighter 2 Turbo]]</noinclude>

Revision as of 00:20, 17 November 2022

! height="25px" | Damage ! Dizzy ! Cancel ! Guard ! Startup ! Active ! Recovery ! Total ! Frame Adv. ! Invul ! Act Ramge |-

| height="25px"| - | - | - | - | - | - | - | - | - | - | - |-

Parameters are as follows

Damage = (damage)
Dizzy = {dizzy)
Cancel = (cancel)
Guard = (guard)
Startup = (startup)
Active = (active)
Recovery = (recovery)
Total = (total)
Frame Adv = (frameAdv)
Invul = (invul)
Act. Range = (actrange)