Template:AttackData-Galaxy Fight: Universal Warriors Test: Difference between revisions
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|- style="line-height:1em" | |- style="line-height:1em" | ||
{{#if: {{{version|}}} | ! style="min-width:70px;" rowspan=4 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }} | {{#if: {{{version|}}} | ! style="min-width:70px;" rowspan=4 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }} | ||
! style="width: | ! style="width:20%" | Damage | ||
! style="width:30%" | Startup, Active, and Recovery | ! style="width:30%" | Startup, Active, and Recovery | ||
! style="width: | ! style="width:20%" | On Hit | ||
! style="width: | ! style="width:20%" | On Block | ||
|- | |- | ||
| {{#if:{{{Damage|}}}|{{{Damage|}}}|-}} | | {{#if:{{{Damage|}}}|{{{Damage|}}}|-}} | ||
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| {{#if:{{{On Block|}}}|{{{On Block|}}}|-}} | | {{#if:{{{On Block|}}}|{{{On Block|}}}|-}} | ||
|- style="line-height:1em" | |- style="line-height:1em" | ||
! style="width: | ! style="width:20%" | Dash Damage | ||
! style="width:30%" | Dash Startup, Active, and Recovery | ! style="width:30%" | Dash Startup, Active, and Recovery | ||
! style="width: | ! style="width:20%" | On Dash Hit | ||
! style="width: | ! style="width:20%" | On Dash Block | ||
|- | |- | ||
| {{#if:{{{Dash Damage|}}}|{{{Dash Damage|}}}|-}} | | {{#if:{{{Dash Damage|}}}|{{{Dash Damage|}}}|-}} |
Latest revision as of 11:07, 12 October 2022
|- style="line-height:1em"
! style="width:20%" | Damage ! style="width:30%" | Startup, Active, and Recovery ! style="width:20%" | On Hit ! style="width:20%" | On Block |- | - | - | - | - |- style="line-height:1em" ! style="width:20%" | Dash Damage ! style="width:30%" | Dash Startup, Active, and Recovery ! style="width:20%" | On Dash Hit ! style="width:20%" | On Dash Block |- | - | - | - | - |-
|- }}
Usage
Attack data template for Galaxy Fight: Universal Warriors.