Template:AttackData-Galaxy Fight: Universal Warriors Num 4: Difference between revisions

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|- style="line-height:1em"
|- style="line-height:1em"
{{#if: {{{version|}}} | ! style="min-width:70px;" rowspan=2 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }}
{{#if: {{{version|}}} | ! style="min-width:70px;" rowspan=2 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }}
! style="width:33%" | {{Tooltip | text=Startup| hovertext = Number of frames before the move's hitbox appears.}}
! style="width:30%" | {{Tooltip | text=Startup| hovertext = Number of frames before the move's hitbox appears.}}
! style="width:33%" | {{Tooltip | text = Active Invincibility | hovertext = Number of frames where the character has invincibility.}}
! style="width:30%" | {{Tooltip | text = Active Invincibility | hovertext = Number of frames where the character has invincibility.}}
! style="width:33%" | {{Tooltip | text = Recovery | hovertext = Number of frames where the character returns to neutral.}}
! style="width:30%" | {{Tooltip | text = Recovery | hovertext = Number of frames where the character returns to neutral.}}
|-  
|-  
| {{#if:{{{Damage|}}}|{{{Startup|}}}|-}}
| {{#if:{{{Damage|}}}|{{{Startup|}}}|-}}

Latest revision as of 13:51, 27 August 2022

|- style="line-height:1em"

! style="width:30%" | Startup ! style="width:30%" | Active Invincibility ! style="width:30%" | Recovery |- | - | - | - |-

|- }}

Usage

This attack data template is specifically made for normal throws in Galaxy Fight: Universal Warriors.