SSBM/Gecko Codes: Difference between revisions

From SuperCombo Wiki
mNo edit summary
mNo edit summary
Line 1,264: Line 1,264:
  00000000 7FE3FB78
  00000000 7FE3FB78
  4CC63182 00000000
  4CC63182 00000000
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="D-Pad Controls Damage" data-collapsetext="Click to collapse">
$D-Pad Controls Damage [Dan Salvato]
C206D1EC 0000001E
3DE08047 61EF9C3F
8A0F0000 2C100000
41A200D8 3E60805A
62737000 3A400000
2C100001 4082000C
3E40FFFF 3E80BF80
2C100002 4082000C
3E400001 3E803F80
2C100004 4082000C
3E40FFF6 3E80C120
2C100008 4082000C
3E40000A 3E804120
92530000 92930008
3E000000 9A0F0000
3E200000 3DE08045
61EF30E0 820F0000
7E109214 2C100000
40800008 3A000000
920F0000 39EF0E90
3A310001 2C110004
4180FFDC 3DE080BD
61EFA4A0 81EF0000
3E000000 C0130008
C02F1890 EC21002A
C0130004 FC010000
4080000C D00F1890
48000008 D02F1890
81EF0008 2C0F0000
41820008 4BFFFFCC
7C0802A6 00000000


</div>
</div>
Line 1,376: Line 1,414:
</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Fix Samus Extender Crash" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Nana Always Throws Debug Option" data-collapsetext="Click to collapse">


 
  $Fix Samus Extender Crash [UnclePunch]
  $Nana Always Throws Debug Option [Achilles]
  042B9D28 48000078
  C20DD368 00000006
389E0000 83DF0004
2C1E000B 4082001C
3FC08040 83DEA32C
2C1E0000 4182000C
388000DA 7C84F214
60000000 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Extra Chars Don't Reset Port If Unavailable" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Unrestricted Camera while Paused" data-collapsetext="Click to collapse">


 
  $Extra Chars Don't Reset Port If Unavailable [Achilles]
  $Unrestricted Camera while Paused [strikebowler585]
  C2264EEC 0000001B
  04452F54 42000000
7C801A14 88840001
  04452F58 42000000
2C040003 418200C0
  04452F5C 42000000
7C8300AE 2C040012
  04452F60 40200000
41820084 2C040013
  04452F64 47000000
4182007C 2C040000
4182006C 2C04001B
41820064 2C04000C
41820054 2C04001C
4182004C 2C040005
4182003C 2C04001D
41820034 2C04000E
4182004C 2C040020
41820044 2C040018
41820044 2C04001A
4182003C 2C04000D
4182003C 2C04001E
41820034 3A200003
48000034 3A200004
4800002C 3A200007
48000024 3A20000F
4800001C 3A20000C
48000014 3A200012
4800000C 3A200013
  48000004 3C808026
  60844F14 7C8803A6
  4E800020 3880001A
  60000000 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="C-Stick Panning while Paused" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Clone (Nana Type) Down-B Freeze Fix" data-collapsetext="Click to collapse">




  $C-Stick Panning while Paused [Achilles]
  $Clone (Nana Type) Down-B Freeze Fix [Achilles]
  C202CB34 0000000C
  C20B0BAC 00000003
  7C040774 3E00804C
  38000000 80A30004
  62101FD4 1DE00044
  2C05000B 40820008
  7E107A14 C022C3D8
  38000001 00000000
FE200850 C1F00000
FC0F0840 4081000C
FC0F8840 41800010
C21F0314 FE0F802A
D21F0314 C1F00004
FC0F0840 4081000C
FC0F8840 41800010
C21F0318 FE0F802A
D21F0318 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Camera and Item Spawn Overlay" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Freeze Glitch Fix" data-collapsetext="Click to collapse">
$Freeze glitch fix [tauKhan]
041239A8 60000000


</div>


  $Disable Camera and Item Spawn Overlay
<div class="mw-collapsible mw-collapsed" data-expandtext="Invisible Ceiling Glitch Fix" data-collapsetext="Click to collapse">
  040304c4 60000000
  0405a634 48000094
   
  $Invisible ceiling glitch fix [tauKhan]
  0406BB14 D01D0004


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Unrestricted Camera in Camera Mode" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Crazy Hand Tag Team Fix" data-collapsetext="Click to collapse">




  $Unrestricted Camera in Camera Mode [UnclePunch]
  $Crazy Hand Tag Team Fix [Odante]
  C202FE24 00000005
  C215C2F8 00000003
  38600000 907E02F8
  28030000 40820008
  3C604700 907E02E8
  38000000 28000001
  907E02EC 907E02F0
  60000000 00000000
907E02F4 907E02FC
 
BB610014 00000000
</div>
8002c62c 60000000
 
0402c6d0 60000000
<div class="mw-collapsible mw-collapsed" data-expandtext="Crazy Hand Disable DPadUp+B Fix" data-collapsetext="Click to collapse">
0402c614 60000000
 
  0402c6bc 60000000
 
  0402c600 60000000
  $CrazyHand - Disable D-Pad Up+B Attack [Achilles]
  0402c6a8 60000000
  04156CE0 4800006c


</div>
</div>




== Information Display Codes ==
<div class="mw-collapsible mw-collapsed" data-expandtext="Force Crash Mid-Match" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="RNG int makes a sound" data-collapsetext="Click to collapse">


$Force Crash Mid-Match [UnclePunch, DRGN]
C21A507C 00000008
3DE08047 61EF9D30
89CF0000 2C0E0002
40A20024 89CF0003
2C0E0002 40A20018
81CF002C 2C0E00B4
41A0000C 8000000C
48000008 8019000C
60000000 00000000


$RNG int makes a sound [212 Degrees]
C23805A0 00000007
7C0802A6 90010004
3821FFF4 90610008
3D208017 61294338
7D2903A6 4E800421
80610008 80010010
3821000C 7C0803A6
808DA8F4 00000000
</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Display last RNG call" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Character Data Struct Custom Flag Init" data-collapsetext="Click to collapse">




  $Display last RNG call [212 Degrees]
  $Character Data Struct Custom Flag Init [Achilles]
  0416CE0C 38630000
  C2068EEC 00000005
  C23805AC 00000002
  38800000 909F0020
  7CC63278 1CC3003C
  909F0024 9883000D
  7C0301D6 00000000
  B083000E 988321FD
  C23805B8 00000003
  B08321FE 3C808046
  7CC61A14 3CE08046
  60000000 00000000
60E7B6C8 90C70000
4E800020 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Nana Always Throws Debug Option" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Display Time at Top Right of CSS 1.1" data-collapsetext="Click to collapse">


 
  $Nana Always Throws Debug Option [Achilles]
  $Display Time at Top Right of CSS 1.1 [UnclePunch]
  C20DD368 00000006
  C225C00C 00000004
  389E0000 83DF0004
2C05004C 4082000C
  2C1E000B 4082001C
3863FFDE 48000008
  3FC08040 83DEA32C
38600000 9062FDB0
  2C1E0000 4182000C
80010014 00000000
  388000DA 7C84F214
C226339C 00000032
  60000000 00000000
8062FDB0 2C030000
4182017C 3DC08000
61CEAFBC 7DC903A6
4E800421 38810014
3DC08016 61CE92E8
7DC903A6 4E800421
38810014 48000125
7CC802A6 88640004
2C03000C 4080000C
38A00000 4800000C
3863FFF4 38A00001
2C03000A 41800010
3863FFF6 38E02001
48000024 2C030000
40820018 2C050000
40820010 38E02001
38600002 48000008
38E02000 B0E60018
38E00020 98E6001A
9866001B 88640005
2C030009 4081002C
2C030013 4081002C
2C03001D 40810030
2C030027 40810034
2C030031 40810038
2C03003B 4081003C
38E02000 4800003C
38E02001 3863FFF6
48000030 38E02002
3863FFEC 48000024
38E02003 3863FFE2
48000018 38E02004
3863FFD8 4800000C
38E02005 3863FFCE
B0E6001E 38E00020
98E60020 98660021
2C050000 4082000C
38E0200A 48000008
38E02019 B0E60022
8062FDB0 7CC43378
38A00028 3DC08000
61CE31F4 7DC903A6
4E800421 48000030
4E800021 201C2037
  20322026 202E2036
  20EC1A1A 1A1A1A1A
  1A1A1A1A 20002008
  20E92004 20052019
  20160000 8001001C
  60000000 00000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="L Cancel % in Results Screen" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Unrestricted Camera while Paused" data-collapsetext="Click to collapse">




  $L Cancel % in Results Screen (version 1.02) [Wooggle]
  $Unrestricted Camera while Paused [strikebowler585]
  C208D600 00000009
  04452F54 42000000
  8A830678 3DC08000
  04452F58 42000000
  61CE45D4 1EB40008
  04452F5C 42000000
  7DCEAA14 81EE0000
  04452F60 40200000
  39EF0001 91EE0000
  04452F64 47000000
3A0EFFFC 82300000
 
7E717BD6 3E408045
</div>
62523DA4 1EB40E90
 
7E52AA14 92720000
<div class="mw-collapsible mw-collapsed" data-expandtext="C-Stick Panning while Paused" data-collapsetext="Click to collapse">
3880FFFF 00000000
 
C208D6A4 00000009
 
  8A830678 3DC08000
  $C-Stick Panning while Paused [Achilles]
61CE45D4 1EB40008
  C202CB34 0000000C
7DCEAA14 81EE0000
  7C040774 3E00804C
3A0EFFFC 82300000
  62101FD4 1DE00044
  3A310064 92300000
  7E107A14 C022C3D8
  7E717BD6 3E408045
  FE200850 C1F00000
  62523DA4 1EB40E90
  FC0F0840 4081000C
  7E52AA14 92720000
  FC0F8840 41800010
  EC010024 00000000
  C21F0314 FE0F802A
  04040BBC 60000000
  D21F0314 C1F00004
  20C61DB8 16200D20
  FC0F0840 4081000C
  06C61DB8 00000014
  FC0F8840 41800010
  1620151A 200C2024
  C21F0318 FE0F802A
  20312026 2028202F
  D21F0318 00000000
  1A210300 00000000
  020045D0 000F0000
  E2000001 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Camera and Item Spawn Overlay" data-collapsetext="Click to collapse">
$Disable Camera and Item Spawn Overlay
040304c4 60000000
0405a634 48000094


<div class="mw-collapsible mw-collapsed" data-expandtext="L-Cancel Frame Timer Display v1.0" data-collapsetext="Click to collapse">
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Unrestricted Camera in Camera Mode" data-collapsetext="Click to collapse">


$L-Cancel Frame Timer Display v1.0 [UnclePunch]
C208D770 00000058
9421FF00 BC610008
7C0802A6 900100FC
83FE002C 48000261
7F8802A6 3C60804A
60631F5C 80630004
2C030000 41820014
3D808039 618C0228
7D8903A6 4E800421
3860000E 38800015
38A00000 3D808039
618C01F0 7D8903A6
4E800421 480001E5
7FC802A6 93C30010
3C80804A 60841F5C
90640004 48000139
7C8802A6 38A00000
3D808038 618CFD54
7D8903A6 4E800421
889F000C 1C840008
7C84F214 80640000
2C030000 41820014
3D80803A 618C5CC4
7D8903A6 4E800421
38600002 3C80804A
60841F58 80840000
3D80803A 618C6754
7D8903A6 4E800421
7C7D1B78 889F000C
1C840008 7C64F12E
38840004 3860003C
7C64F12E 38600001
987D004A 987D0049
88BF000C 6CA58000
3CC04330 90C100F0
90A100F4 C82100F0
C8428B90 EC611028
C03C0000 C05C0008
EC4200F2 EC21102A
C05C0004 D03D0000
D05D0004 C03C000C
D03D0024 D03D0028
88BF067F 2C050007
4180000C 806D94C4
907D0030 7FA3EB78
48000129 7C8802A6
C022C84C C042C84C
3D80803A 618C6B98
7D8903A6 4E800421
7FA3EB78 48000115
7C8802A6 88BF067F
C022C84C C042C850
3D80803A 618C6B98
7D8903A6 4E800421
48000100 4E800021
9421FF00 BC610008
7C0802A6 900100FC
7C7F1B78 3BA00000
83C30010 1C9D0008
7C84F214 80640000
2C030000 41820040
80640004 2C030000
4181002C 80640000
3D80803A 618C5CC4
7D8903A6 4E800421
38600000 1C9D0008
7C84F214 90640000
4800000C 3863FFFF
90640004 3BBD0001
2C1D0006 41820008
4BFFFFA4 800100FC
7C0803A6 B8610008
38210100 4E800020
4E800021 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 4E800021
C1A80000 41100000
41600000 3D23D70A
4E800021 4C2D4361
6E63656C 00000000
4E800021 54696D65
723A2025 64000000
800100FC 7C0803A6
B8610008 38210100
80010034 00000000


</div>
$Unrestricted Camera in Camera Mode [UnclePunch]
C202FE24 00000005
38600000 907E02F8
3C604700 907E02E8
907E02EC 907E02F0
907E02F4 907E02FC
BB610014 00000000
8002c62c 60000000
0402c6d0 60000000
0402c614 60000000
0402c6bc 60000000
0402c600 60000000
0402c6a8 60000000
 
</div>
 
 
== Information Display Codes ==
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="SFX on Successful V-Cancel" data-collapsetext="Click to collapse">
 
 
$Play "Menu Forward" SFX on Successful V-Cancel Gecko code, SSBM v1.02 [Achilles]
C208DEF0 00000003
3C608017 60634338
7C6803A6 4E800021
806DAEB4 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="DI Draw Codes" data-collapsetext="Click to collapse">
 


 
$DI Draw - GX Call, v1.1 [Achilles, tauKhan]
<div class="mw-collapsible mw-collapsed" data-expandtext="Subseconds = Frames" data-collapsetext="Click to collapse">
C20304C8 00000085
 
9421FFC0 BE810008
 
3C608048 80639D5C
  $Subseconds = Frames [UnclePunch]
2C030000 4082002C
  *Turns the subseconds part of the Timer into the Number of Frames Elapsed
3C608000 606334F0
  044DA298 426C0000
80830000 2C040000
 
41820018 38800000
</div>
9083000C 98830000
 
38630014 4BFFFFE4
 
3C608040 8063A3D8
<div class="mw-collapsible mw-collapsed" data-expandtext="Nametag = Player's Percent v2.0" data-collapsetext="Click to collapse">
2C030000 418203AC
 
  3BE00000 3C608000
 
  606334F0 1C9F0014
  $Nametag = Player's Percent v2.0 [UnclePunch]
  7C841A14 8064000C
  C22FCEEC 00000013
2C030000 4082004C
  3C608045 60633080
2C1F0000 4082000C
  7DC32214 806DB6D8
386000C8 48000018
  7FC4F378 4800006D
2C1F0001 4082000C
  7CA802A6 A8CE0060
38600010 48000008
  3D80803A 618C70A0
386007F0 3D808037
  7D8903A6 4E800421
618CF1E4 7D8803A6
  806DB6D8 8063005C
  4E800021 3CA08000
  7FC4F378 38A00000
  60A534F0 1C9F0014
  3D80803A 618C6FEC
  7C842A14 9064000C
  7D8903A6 4E800421
  3BFF0001 2C1F0004
  A88E0060 38A000FF
  41A0FF94 3BE00000
  2C0400FA 40800030
  7FE3FB78 48000305
  5486F87E 7CC62850
  2C030800 40820038
  98A30006 7CC42850
  2C040002 40820030
  98C30007 7CC42850
  48000311 7C6802A6
  98C30008 48000010
  38A00000 80830000
  4E800021 25642081
2C040001 41820010
  93000000 889F0000
38A000AD 90ADB4F4
  60000000 00000000
38A00001 90A30000
 
48000010 3BFF0001
</div>
2C1F0004 40A2FFB4
 
480002D9 7C6802A6
 
80630000 2C030000
<div class="mw-collapsible mw-collapsed" data-expandtext="Permanent Display Number = Nana % damage" data-collapsetext="Click to collapse">
418200A4 3BE00000
 
3C608000 606334F0
 
1C9F0014 7C641A14
  $Permanent Display Number = Nana % damage (1.02) [flieskiller]
88830000 2C040000
  *Adds a number display of each Player's Nana's Percent on the HUD
41820078 80A30004
  044ddc28 40c00000
3C808040 8084AF50
  0416597c 480000CC
2C04FFFF 41820024
  C2165A64 0000000C
7CA52214 3C808047
  3E208046 6231B6A0
8084B6C4 7C042800
  8A310000 2C110000
41800010 38800000
  40820014 3E208045
98830000 48000044
  623130E2 3A000E90
3C808047 8084B6C4
  48000010 3E20804A
80A30010 7C042800
  623113CE 3A000050
  41A0FFE4 2C1F0000
  7F53D378 2C130000
  40A20024 7C852050
  41820010 3A73FFFF
  38840001 88A30001
  7E318214 4BFFFFF0
  7C042800 40800010
  A0110000 3E208016
  98830001 38840001
  62315AA4 7E2903A6
  98830000 48000015
  4E800420 00000000
  3BFF0001 2C1F0004
  C22F65CC 00000006
  41A0FF68 4800023C
  1DFF0E90 3E008045
7C0802A6 90010004
  62103080 7E0F8214
9421FF24 906100DC
  8A300007 2C11000E
DBE100D0 DBC100C8
  4082000C 38000080
DBA100C0 DB8100B8
  48000008 38000000
93E100B4 93C100B0
  60000000 00000000
3D808036 618CA288
 
7D8803A6 4E800021
</div>
3D808036 618C5F28
 
7D8803A6 4E800021
 
38600000 3D808033
== Collision Bubble Visualization Codes (Hitbox/Hurtbox/Shieldbox) ==
618CD350 7D8803A6
 
4E800021 3D808033
<div class="mw-collapsible mw-collapsed" data-expandtext="Hitboxes Always On" data-collapsetext="Click to collapse">
618CC3C8 7D8803A6
 
4E800021 38600009
 
38800001 3D808033
  $Hitboxes Always On [UnclePunch]
618CBF00 7D8803A6
  *Activates Display of Collision Bubbles and Character Models
4E800021 38600000
  C2068C6C 00000002
38800009 38A00001
  38600003 987F21FC
38C00004 38E00000
3D808033 618CC414
7D8803A6 4E800021
3D808036 618CA288
7D8803A6 4E800021
3881007C 3D808036
618C95F0 7D8803A6
4E800021 38600000
3D808034 618C1510
  7D8803A6 4E800021
  3861007C 38800000
  3D808034 618C1494
7D8803A6 4E800021
80828764 806100DC
80030008 88630003
2C030000 4182000C
3C60FF00 60600000
3861002C 90810040
9001002C 3D808005
  618C8ACC 7D8803A6
  4E800021 38600001
  38800003 38A00000
  3D808034 618C0DC0
  7D8803A6 4E800021
  806100DC 88630002
  38800000 3D808033
  618CD240 7D8803A6
  4E800021 386000B0
  38800000 80A100DC
  88A50000 3D808033
  618CD0DC 7D8803A6
  4E800021 806100DC
  88830000 7C8903A6
  8063000C 3863FFF8
  38630008 C0230000
  C0430004 3FE0CC01
  D03F8000 D05F8000
  C0028874 D01F8000
  4200FFE0 3860FFFF
  3D808036 618C1FC4
  7D8803A6 4E800021
  800100E0 CBE100D0
  CBC100C8 CBA100C0
CB8100B8 83E100B4
83C100B0 382100DC
7C0803A6 4E800020
1CA30044 3C80804C
60841FAC 7C842A14
A0640002 A084000A
7C632278 4E800020
4E800021 00000000
4BFFFFF9 7C6802A6
  38800000 90830000
  BA810008 38210040
  3D808036 618C8608
  7D8803A6 4E800021
  60000000 00000000
  60000000 00000000
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Highlight Ungrabbable Hurtboxes" data-collapsetext="Click to collapse">
   
   
 
  $DI Draw - Various DI Vert Writing [Achilles]
  $Display Ungrabbable Hurtboxes [UnclePunch]
  C208E500 0000001F
  *Ungrabbable Hurtboxes will be Purple, Grabbable Hurtboxes are Yellow
9421FFF4 90610008
  C200A284 00000006
8803221A 5400DFFF
  2C060000 40820024
418200D4 3C608040
  801C0048 2C000000
8063A3D8 2C030000
  40820018 4800000D
418200C4 3C808000
  7C6802A6 48000010
608434F0 8064000C
  4E800021 AB27FF80
2C030000 418200B0
  80630000 00000000
  80610008 C0232340
  0406AE00 60000000
  FC20081E D8220000
 
80A20004 C023195C
</div>
FC20081E D8220000
 
80C20004 7CA62A14
 
  38A5FFFF 3CC08047
<div class="mw-collapsible mw-collapsed" data-expandtext="Hitbox Color Darkens Based On Damage" data-collapsetext="Click to collapse">
  80C6B6C4 7CA53214
 
  80C40004 90A40004
 
  7C053000 4182001C
  $Hitbox Color Darkens Based On Damage [UnclePunch]
  38A00000 98A40001
  *The More Damage a Particular Frame of a Hitbox incurs, the Darker the Shade of Red that Hitbox will Appear
  98A40000 3CA08047
  C2009FA4 00000010
80A5B6C4 90A40010
  C0A3000C 48000069
80A4000C 88C40001
  7CA802A6 C0C50000
2C060018 40800040
  C0E50004 C1050008
1CC60008 7CA53214
  FC054040 4180000C
80C300B0 90C50000
  38C00000 48000038
80C300B4 90C50004
  FC053840 4181000C
88C40001 2C060000
  C1050000 4800001C
  40820010 88C40000
  ED083828 ECA53828
  38C60001 98C40000
  ECE73828 ED064024
  88C40001 38C60001
  ED050232 ED064028
  98C40001 80610008
  FCA0401E D8A1FFF4
  3821000C 8803221A
  80C1FFF8 38AD8000
  60000000 00000000
  98C50001 98C50002
  C208E594 0000000E
  48000014 4E800021
  881F221A 5400DFFF
  43580000 40A00000
  4182005C 3C608040
  41900000 00000000
  8063A3D8 2C030000
 
  4182004C 3C608000
</div>
  606334F0 8083000C
 
  2C040000 41820038
 
  88830000 2C040018
<div class="mw-collapsible mw-collapsed" data-expandtext="Colored Hitbox IDs" data-collapsetext="Click to collapse">
  4080002C 38840001
 
  98830000 88830001
 
  1C840008 80A3000C
  $Colored Hitbox IDs [UnclePunch,NeilHarbin0]
  7C842A14 80BF00B0
  *Hitboxes will display as a certain color depending on the Hitbox ID
  90A40000 80BF00B4
  *ID 0 = Red, ID 1 = Green, ID 2 = Blue, ID 3 = Purple
90A40004 8001000C
  C2009FA4 00000007
60000000 00000000
  4800001D 7CA802A6
C208E738 0000000F
  1CD90004 7CC5302E
3C608040 8063A3D8
  38AD8000 90C50000
2C030000 41820060
  48000018 4E800021
3C608000 60633504
  FF313180 7CFC0080
8083000C 2C040000
  00FFFF80 9600FF80
  4182004C 3CA08047
  80A5B6C4 90A30010
  38A00002 98A30000
  80BF00B0 90A40000
  80BF00B4 90A40004
  C03F2340 FC20081E
  D8220000 80820004
  3884FFFF 3CA08047
  80A5B6C4 7C842A14
  90830004 806DAEB4
  60000000 00000000
  60000000 00000000
 
  C208E7F4 00000008
</div>
  3C608040 8063A3D8
 
  2C030000 41820028
 
  3C608000 60633504
<div class="mw-collapsible mw-collapsed" data-expandtext="Reverse Hitbox ID Draw Order" data-collapsetext="Click to collapse">
  8083000C 2C040000
 
  41820014 80BF00B0
 
  90A40008 80BF00B4
  $Reverse Hitbox ID Draw Order [UnclePunch]
  90A4000C 801F2344
*0,1,2,3 becomes 3,2,1,0. This causes hitboxes to be drawn so that priority is intuitive (highest priority shown on top).
04080600 3b200003
04080628 3B39FFFF
  0408062c 2C190000
  04080630 3B5AFEC8
  04080634 4080FFD8
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Hitbox Displays Do Not Interpolate" data-collapsetext="Click to collapse">
 
 
$Hitbox Displays Do Not Interpolate (1.02) [Magus]
*Hitbox Displays do not Interpolate from one frame to the next, turning off the "smearing" effect in the Display.
*Hitboxes still Interpolate in practice.
0400A008 80E3004C
0400A00C 80030050
0400A018 80030054
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Hide Character's GFX When Collision Bubbles Enabled" data-collapsetext="Click to collapse">
 
 
$Hide Character's GFX When Collision Bubbles Enabled [UnclePunch]
C205FE30 00000008
  2C040000 41820030
A1040000 2C080004
40820024 8104002C
890821FC 550807BD
  41820014 3D808006
  618C1D40 7D8903A6
  4E800420 3B830000
  60000000 00000000
  60000000 00000000
 
C208E5C4 0000005E
</div>
9421FFC0 BE810008
 
7C7F1B78 3C608040
<div class="mw-collapsible mw-collapsed" data-expandtext="Unobscured Hitbox Display 1.2" data-collapsetext="Click to collapse">
8063A3D8 2C030000
 
418202C4 3C808000
 
60843518 8064000C
  $UnobscuredHitboxDisplay1.2 (Melee 1.02) [Punkline, Achilles]
  2C030000 418202B0
  *Stop the display of GFX and textures when hitbox display is toggled on.
  807F00E0 2C030000
  C205FDDC 00000008
  418202A4 9421FF28
  2C040000 41820034
  807F00B0 90610020
  A1640000 2C0B0006
  807F00B4 90610024
  8164002C 40820014
  807F0080 90610010
  816B0518 2C0B0000
  807F0084 90610014
  41820018 816B002C
  C03F0090 D021001C
  896B21FC 2C0B0001
  C05F008C D0410018
  41A20008 4E800020
  3D808002 618C2C30
  7C0802A6 00000000
  7D8803A6 4E800021
 
FFE00890 3D808032
</div>
618C6240 7D8803A6
 
4E800021 D0210008
 
FC20F890 3D808032
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Vulnerable Hurtbox Display" data-collapsetext="Click to collapse">
618C63D4 7D8803A6
 
4E800021 D021000C
 
C03F2340 FC20081E
  $Disable Vulnerable Hurtbox Display (1.02) [Achilles]
D8220000 83C20004
  *Character Models still enabled
2C1E0001 41810018
  *hitboxes, invulnerable, & intangible hurtboxes display is still enabled
3C808000 60843518
  *Intangibility granted by specific attacks Do Not Display
3BC00000 9BC40000
  *Shieldboxes still enabled
48000200 3BDEFFFF
  040806F0 38000000
  806DC198 2C030000
 
  4182002C 80630010
</div>
  809F0000 7C032000
 
  41A2001C 8063002C
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Intagible & Invulnerable Hurtbox Display" data-collapsetext="Click to collapse">
  8883000C 88BF000C
 
  7C052000 41810008
 
3BDE0001 2C1E00FD
  $Disable Intagible & Invulnerable Hurtbox Display [Achilles]
41800008 3BC000FD
  *Character Models still enabled
7FC903A6 3C808000
  *hitboxes, vulnerable hurtboxes display is still enabled
60843518 38600000
  *Intangibility granted by specific attacks still display
98640003 7FC3F378
  *Shieldboxes still enabled
38630001 98640000
  04080764 38000000
  3C608047 8063B6C4
 
  90640010 7C63F214
</div>
  90640004 8084000C
 
  80610020 90640000
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Hitbox Displays" data-collapsetext="Click to collapse">
  80610024 90640004
 
  3BC00001 806DAEB4
 
C0210018 EC410072
  $Disable Hitbox Displays [Achilles]
C021001C EC61107A
  *Character Models still enabled
C0430204 FC031040
  *invulnerable & intangible hurtboxes, vulnerable hurtboxes display is still enabled
40800014 38800000
  *Shieldboxes still enabled
90810018 9081001C
  04009f54 4e800020
4800002C C0210008
 
  C0010018 C0430204
</div>
  EC02007C D0010018
 
  C021000C C001001C
 
  C0430204 EC02007C
<div class="mw-collapsible mw-collapsed" data-expandtext="Always Display Hitboxes Only" data-collapsetext="Click to collapse">
  D001001C C0210014
 
C05F016C FC211028
 
C05F0170 FC401050
  $Always Display Hitboxes Only [Altimor]
FC011040 40800008
  *Character Models still enabled
FC201090 D0210014
  *All Hurtboxes Disabled
C0210020 C0010018
  *Shieldboxes disabled
FC21002A C0010010
  040805FC 60000000
FC21002A D0210020
  04080638 480001D4
  C0210024 C001001C
 
  FC21002A C0010014
</div>
  FC21002A D0210024
 
  3C808000 60843518
<div class="mw-collapsible mw-collapsed" data-expandtext="Always Display Hitboxes" data-collapsetext="Click to collapse">
  8084000C 1CBE0008
 
  7C852214 C0210020
 
D0240000 C0210024
  $Always Display Hitboxes [Altimor]
D0240004 3D808022
  040805FC 60000000
618C4B38 7D8803A6
 
4E800021 C0010020
</div>
FC000840 4181006C
 
3D808022 618C4B50
 
  7D8803A6 4E800021
<div class="mw-collapsible mw-collapsed" data-expandtext="Isolated ECB Display" data-collapsetext="Click to collapse">
  C0010020 FC000840
 
41800050 3D808022
 
618C4B80 7D8803A6
  $Isolated ECB Display [Punkline]
4E800021 C0010024
  042EF654 C8228000
FC000840 41800034
  040808e4 60000000
3D808022 618C4B68
  C24DD960 00000005
7D8803A6 4E800021
  7C0802A6 90010004
C0010024 FC000840
  9421C000 38600000
  40810028 806DAEB4
  3D608005 616B9144
  C00304F0 C021001C
  7D6903A6 4E800420
  FC010040 40810014
  60000000 00000000
  38600001 3C808000
  C2059190 00000003
  60843518 98640003
  38214000 80010004
  3BDE0001 4200FE98
  7C0803A6 4E800020
  382100D8 7FE3FB78
  60000000 00000000
  BA810008 38210040
  C2059140 00000005
  7C7F1B78 00000000
  3962DF80 7D6803A6
  C208E6F0 0000005D
  4E800021 C3A286FC
9421FFC0 BE810008
  3D608005 616B9194
3C608040 8063A3D8
  7D6903A6 4E800420
2C030000 418202C4
  60000000 00000000
3C808000 6084352C
  C20808D4 00000008
8064000C 2C030000
  806D9368 2C030002
418202B0 807F00E0
  41800030 807F0660
  2C030000 418202A4
  70630104 809F0668
  9421FF28 807F00B0
  2C030104 4182001C
  90610020 807F00B4
  70840104 7C652378
90610024 807F0080
  2C050104 40A2000C
90610010 807F0084
  68000008 981F21FC
90610014 C03F0090
  5400EFFF 00000000
D021001C C05F008C
  C20808F0 0000000D
D0410018 3D808002
  2C1C0002 40A20060
618C2C30 7D8803A6
  7F63DB78 7C0802A6
4E800021 FFE00890
  90010004 9421FFF0
3D808032 618C6240
  93E1000C A0830000
7D8803A6 4E800021
  2C040004 8063002C
  D0210008 FC20F890
  3BE306F0 41820008
  3D808032 618C63D4
  3BE30378 3962DF80
  7D8803A6 4E800021
  7D6803A6 4E800021
  D021000C C03F2340
  7FE3FB78 3D608005
FC20081E D8220000
  616B8B5C 7D6803A6
83C20004 2C1E0001
  4E800021 83E1000C
41810018 3C808000
  38210010 80010004
6084352C 3BC00000
  7C0803A6 00000000
9BC40000 48000200
 
3BDEFFFF 806DC198
2C030000 4182002C
80630010 809F0000
7C032000 41A2001C
8063002C 8883000C
88BF000C 7C052000
41810008 3BDE0001
2C1E00FD 41800008
3BC000FD 7FC903A6
3C808000 6084352C
38600000 98640003
7FC3F378 38630001
98640000 3C608047
8063B6C4 90640010
7C63F214 90640004
8084000C 80610020
90640000 80610024
90640004 3BC00001
806DAEB4 C0210018
EC410072 C021001C
EC61107A C0430204
FC031040 40800014
38800000 90810018
9081001C 4800002C
C0210008 C0010018
C0430204 EC02007C
D0010018 C021000C
C001001C C0430204
EC02007C D001001C
C0210014 C05F016C
FC211028 C05F0170
FC401050 FC011040
40800008 FC201090
  D0210014 C0210020
  C0010018 FC21002A
  C0010010 FC21002A
  D0210020 C0210024
  C001001C FC21002A
  C0010014 FC21002A
  D0210024 3C808000
  6084352C 8084000C
  1CBE0008 7C852214
  C0210020 D0240000
  C0210024 D0240004
  3D808022 618C4B38
  7D8803A6 4E800021
  C0010020 FC000840
  4181006C 3D808022
  618C4B50 7D8803A6
  4E800021 C0010020
  FC000840 41800050
  3D808022 618C4B80
  7D8803A6 4E800021
  C0010024 FC000840
41800034 3D808022
  618C4B68 7D8803A6
  4E800021 C0010024
FC000840 40810028
806DAEB4 C00304F0
C021001C FC010040
40810014 38600001
3C808000 6084352C
98640003 3BDE0001
4200FE98 382100D8
  BA810008 38210040
  8001005C 00000000
 
</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Frame Data Visualization Pack v.22" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="RNG int makes a sound" data-collapsetext="Click to collapse">




  $Frame Data Visualization Pack v.22 [rmn, UnclePunch, NeilHarbin0]
  $RNG int makes a sound [212 Degrees]
  *Hitboxes display knockback angle
  C23805A0 00000007
  *Hitboxes are always drawn on top of hurtboxes
  7C0802A6 90010004
  *Hurtboxes are always drawn on top of character models and sword trails
  3821FFF4 90610008
  *Grabbable Hurtboxes change color to indicate IASA (Magenta) and Autocancel (Dark Orange) windows
  3D208017 61294338
  *Modified by NeilHarbin0 to add hitbox ID render order reversal from UnclePunch
  7D2903A6 4E800421
  *Breaks hitboxes-but-no-character-models display mode
  80610008 80010010
  *Grab boxes display as if they have the Sakurai angle
  3821000C 7C0803A6
  04080604 ff0000aa
  808DA8F4 00000000
  04080608 ffffffdd
   
0408061c 00000001
</div>
04080620 ffff00aa
 
04080624 ffff00aa
 
04080628 ff8000aa
<div class="mw-collapsible mw-collapsed" data-expandtext="Display last RNG call" data-collapsetext="Click to collapse">
0408062c ff00ffaa
 
  04008e58 38800007
 
  04080a98 60000000
  $Display last RNG call [212 Degrees]
  04080600 48000038
  0416CE0C 38630000
  C2080C0C 00000005
  C23805AC 00000002
  3C00800C 60002600
  7CC63278 1CC3003C
  7C0803A6 4E800021
  7C0301D6 00000000
  3C008008 600005E8
  C23805B8 00000003
  7C0803A6 387B0000
  7CC61A14 3CE08046
  60E7B6C8 90C70000
  4E800020 00000000
  4E800020 00000000
  C2080A2C 00000003
 
  3C008008 60000C10
</div>
  7C0803A6 4E800020
 
  60000000 00000000
 
  C20805E4 00000005
<div class="mw-collapsible mw-collapsed" data-expandtext="Display Time at Top Right of CSS 1.1" data-collapsetext="Click to collapse">
  8063002C 3BE30000
 
  3B250000 3BB90000
 
  887F221E 3C008008
$Display Time at Top Right of CSS 1.1 [UnclePunch]
  60000A30 7C0803A6
  C225C00C 00000004
  4E800020 00000000
  2C05004C 4082000C
  C20805E8 00000010
  3863FFDE 48000008
  8083002C 3CA0804D
  38600000 9062FDB0
  60A536AC 3CC08008
80010014 00000000
  60C60620 80040010
  C226339C 00000032
  2C00002C 41800050
8062FDB0 2C030000
  2C000045 41810048
4182017C 3DC08000
  88042218 2C000080
61CEAFBC 7DC903A6
  4180000C 8006000C
4E800421 38810014
  48000038 80040010
3DC08016 61CE92E8
  2C000041 41800028
7DC903A6 4E800421
  2C000045 41810020
38810014 48000125
  80042200 2C000000
7CC802A6 88640004
  4182000C 80060004
2C03000C 4080000C
  48000010 80060008
38A00000 4800000C
  48000008 80060000
3863FFF4 38A00001
  90050000 3BC00000
2C03000A 41800010
3863FFF6 38E02001
48000024 2C030000
40820018 2C050000
40820010 38E02001
  38600002 48000008
  38E02000 B0E60018
  38E00020 98E6001A
  9866001B 88640005
  2C030009 4081002C
2C030013 4081002C
2C03001D 40810030
  2C030027 40810034
  2C030031 40810038
  2C03003B 4081003C
  38E02000 4800003C
  38E02001 3863FFF6
  48000030 38E02002
  3863FFEC 48000024
  38E02003 3863FFE2
  48000018 38E02004
  3863FFD8 4800000C
  38E02005 3863FFCE
  B0E6001E 38E00020
  98E60020 98660021
  2C050000 4082000C
  38E0200A 48000008
  38E02019 B0E60022
8062FDB0 7CC43378
38A00028 3DC08000
61CE31F4 7DC903A6
4E800421 48000030
4E800021 201C2037
20322026 202E2036
20EC1A1A 1A1A1A1A
1A1A1A1A 20002008
20E92004 20052019
20160000 8001001C
  60000000 00000000
  60000000 00000000
C20807D8 0000000B
3B200003 1C190138
7F5F0214 C03F0038
389C0000 80BB002C
C045002C C06500B0
387A0914 3C008000
60009F54 7C0803A6
4E800021 2C030000
41820008 3BC00001
3B39FFFF 2C190000
3B5AFEC8 4080FFC0
881F221B 00000000
04080600 48000038
0408060c 00000000
04080610 3F490FDB
04080614 3F000000
04080618 00000000
C2009F60 00000002
D0410024 D0610028
80030000 00000000
C2009FE4 00000003
9421FFD0 90610038
90A1003C D0210040
80C3004C 00000000
C200A028 0000003F
80610038 80A1003C
C0210040 80C3004C
80030050 90C10014
90010018 80030054
9001001C 81230020
3C608008 60630618
92830000 3A800000
28090169 40820048
3A800001 28140000
41820024 3C608008
6063060C C0430000
3C608008 60630614
C0030000 EC210032
48000040 3A800000
3C608008 60630610
C0430000 C0210040
48000028 3C004330
9001FFF8 C8028B00
6D298000 9121FFFC
C841FFF8 EC420028
C0028AF0 EC420032
3C003F70 9001FFF8
C001FFF8 EC210032
D0410044 D0210048
FC201090 3C008032
600063D4 7C0803A6
4E800021 D021004C
C0210044 3C008032
60006240 7C0803A6
4E800021 D0210050
C0410048 80610038
80030054 90010028
EC220072 C082F060
3C608008 6063061C
80030000 80610038
C0610054 C003004C
C0A10058 FC832040
28000000 40820008
EC840132 40860010
FC802840 40850014
EC210132 FC802840
40840008 EC210132
EC2100F2 EC00082A
D0010020 C021004C
EC220072 C0030050
EC00082A D0010024
38ED8000 3C608008
60630608 80030000
90070000 C0210048
3D203D80 3809999A
9001FFF8 C001FFF8
EC210032 38610020
38810014 80A1003C
38CD8008 3C008000
60008FC8 7C0803A6
4E800021 28140001
4182FEAC 38210030
3C608008 60630618
82830000 3C608008
60630604 80030000
38ED8000 90070000
38600001 38600001
60000000 00000000


</div>
</div>




== Character Model Display and Color Overlay Codes ==
<div class="mw-collapsible mw-collapsed" data-expandtext="L Cancel % in Results Screen" data-collapsetext="Click to collapse">
 
 
$L Cancel % in Results Screen (version 1.02) [Wooggle]
C208D600 00000009
8A830678 3DC08000
61CE45D4 1EB40008
7DCEAA14 81EE0000
39EF0001 91EE0000
3A0EFFFC 82300000
7E717BD6 3E408045
62523DA4 1EB40E90
7E52AA14 92720000
3880FFFF 00000000
C208D6A4 00000009
8A830678 3DC08000
61CE45D4 1EB40008
7DCEAA14 81EE0000
3A0EFFFC 82300000
3A310064 92300000
7E717BD6 3E408045
62523DA4 1EB40E90
7E52AA14 92720000
EC010024 00000000
04040BBC 60000000
20C61DB8 16200D20
06C61DB8 00000014
1620151A 200C2024
20312026 2028202F
1A210300 00000000
020045D0 000F0000
E2000001 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="L-Cancel Frame Timer Display v1.0" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Character Models Invisible" data-collapsetext="Click to collapse">
$Character Models Invisible [UnclePunch]
04030384 60000000
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="No Character Shadows" data-collapsetext="Click to collapse">
$No Character Shadows [Altimor]
040872f8 38600000
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Low-Poly v2" data-collapsetext="Click to collapse">
$Low-Poly v2 [UnclePunch,Yakult]
*Makes the Character Models into the Low-Poly Models from the Off-Screen Bubbles to save Processing Power
C20748DC 0000000E
3A26FA14 89D10007
2C0E0009 41820010
2C0E0017 4182001C
48000014 89D10619
2C0E0001 40820008
48000008 38800000
7C8F2378 7DDF782E
39EF0004 7E1F782E
7C0E8000 41820024
7C8F2378 7DDF782E
39EF000C 7DDF792E
39EFFFF8 7DDF782E
39EFFFFC 7DDF792E
7C1F202E 00000000
</div>


$L-Cancel Frame Timer Display v1.0 [UnclePunch]
C208D770 00000058
9421FF00 BC610008
7C0802A6 900100FC
83FE002C 48000261
7F8802A6 3C60804A
60631F5C 80630004
2C030000 41820014
3D808039 618C0228
7D8903A6 4E800421
3860000E 38800015
38A00000 3D808039
618C01F0 7D8903A6
4E800421 480001E5
7FC802A6 93C30010
3C80804A 60841F5C
90640004 48000139
7C8802A6 38A00000
3D808038 618CFD54
7D8903A6 4E800421
889F000C 1C840008
7C84F214 80640000
2C030000 41820014
3D80803A 618C5CC4
7D8903A6 4E800421
38600002 3C80804A
60841F58 80840000
3D80803A 618C6754
7D8903A6 4E800421
7C7D1B78 889F000C
1C840008 7C64F12E
38840004 3860003C
7C64F12E 38600001
987D004A 987D0049
88BF000C 6CA58000
3CC04330 90C100F0
90A100F4 C82100F0
C8428B90 EC611028
C03C0000 C05C0008
EC4200F2 EC21102A
C05C0004 D03D0000
D05D0004 C03C000C
D03D0024 D03D0028
88BF067F 2C050007
4180000C 806D94C4
907D0030 7FA3EB78
48000129 7C8802A6
C022C84C C042C84C
3D80803A 618C6B98
7D8903A6 4E800421
7FA3EB78 48000115
7C8802A6 88BF067F
C022C84C C042C850
3D80803A 618C6B98
7D8903A6 4E800421
48000100 4E800021
9421FF00 BC610008
7C0802A6 900100FC
7C7F1B78 3BA00000
83C30010 1C9D0008
7C84F214 80640000
2C030000 41820040
80640004 2C030000
4181002C 80640000
3D80803A 618C5CC4
7D8903A6 4E800421
38600000 1C9D0008
7C84F214 90640000
4800000C 3863FFFF
90640004 3BBD0001
2C1D0006 41820008
4BFFFFA4 800100FC
7C0803A6 B8610008
38210100 4E800020
4E800021 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 4E800021
C1A80000 41100000
41600000 3D23D70A
4E800021 4C2D4361
6E63656C 00000000
4E800021 54696D65
723A2025 64000000
800100FC 7C0803A6
B8610008 38210100
80010034 00000000
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Subseconds = Frames" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Character Model Turns white during shield stun" data-collapsetext="Click to collapse">


$Subseconds = Frames [UnclePunch]
*Turns the subseconds part of the Timer into the Number of Frames Elapsed
044DA298 426C0000


  $Character Model Turns white during shield stun (v1.02) [InternetExplorer]:
</div>
  0406B80C 4853B9F4
 
  045A7200 7F03C378
 
  045A7204 81C30070
<div class="mw-collapsible mw-collapsed" data-expandtext="Nametag = Player's Percent v2.0" data-collapsetext="Click to collapse">
  045A7208 2C0E00B5
 
  045A720C 40820034
 
  045A7210 3DC0C200
  $Nametag = Player's Percent v2.0 [UnclePunch]
  045A7214 91C30518
  C22FCEEC 00000013
  045A7218 91C3051C
3C608045 60633080
  045A721C 91C30520
  7DC32214 806DB6D8
  045A7220 91C30524
  7FC4F378 4800006D
  045A7224 39E00000
  7CA802A6 A8CE0060
  045A7228 91E30528
  3D80803A 618C70A0
  045A722C 91E3052C
  7D8903A6 4E800421
  045A7230 91E30530
  806DB6D8 8063005C
  045A7234 91E30534
  7FC4F378 38A00000
  045A7238 39E00091
  3D80803A 618C6FEC
  045A723C 99E30564
  7D8903A6 4E800421
  045A7240 8001007C
  A88E0060 38A000FF
  045A7244 4BAC45CC
  2C0400FA 40800030
  5486F87E 7CC62850
  98A30006 7CC42850
  98C30007 7CC42850
  98C30008 48000010
  4E800021 25642081
  93000000 889F0000
  60000000 00000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Turn Green When Actionable" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Permanent Display Number = Nana % damage" data-collapsetext="Click to collapse">




  $Turn Green When Actionable [UnclePunch]
  $Permanent Display Number = Nana % damage (1.02) [flieskiller]
  *When playing online, this will only affect your character
  *Adds a number display of each Player's Nana's Percent on the HUD
  *Will not cause desyncs when playing online
  044ddc28 40c00000
  C20CC818 00000011 #External/GreenDuringWait/fall.asm
  0416597c 480000CC
  3CE08048 80E79D30
  C2165A64 0000000C
  54E7443E 2C070208
  3E208046 6231B6A0
  40820018 80EDB61C
  8A310000 2C110000
  88E70000 891F000C
  40820014 3E208045
  7C074000 40820058
  623130E2 3A000E90
  48000049 7CA802A6
  48000010 3E20804A
C0250000 D03F04BC
  623113CE 3A000050
  C0250004 D03F04C4
  7F53D378 2C130000
  38600000 907F04C0
  41820010 3A73FFFF
  907F04B8 907F04C8
  7E318214 4BFFFFF0
  907F04CC 907F04D0
  A0110000 3E208016
  907F04D4 38600001
  62315AA4 7E2903A6
  889F0504 50643E30
  4E800420 00000000
  989F0504 48000010
  C22F65CC 00000006
4E800021 437F0000
  1DFF0E90 3E008045
43340000 80010024
  62103080 7E0F8214
60000000 00000000
  8A300007 2C11000E
  C208A478 00000011 #External/GreenDuringWait/wait.asm
  4082000C 38000080
  3CE08048 80E79D30
  48000008 38000000
  54E7443E 2C070208
  40820018 80EDB61C
88E70000 891F000C
7C074000 40820058
48000049 7CA802A6
C0250000 D03F04BC
C0250004 D03F04C4
38600000 907F04C0
907F04B8 907F04C8
907F04CC 907F04D0
907F04D4 38600001
889F0504 50643E30
989F0504 48000010
  4E800021 437F0000
  43340000 8001002C
  60000000 00000000
  60000000 00000000


Line 2,258: Line 2,328:




<div class="mw-collapsible mw-collapsed" data-expandtext="Turn Green when wasting frames" data-collapsetext="Click to collapse">
== Collision Bubble Visualization Codes (Hitbox/Hurtbox/Shieldbox) ==
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Hitboxes Always On" data-collapsetext="Click to collapse">




  $Turn Green when wasting frames (Wait, SquatWait, tumble (= DamageFall), CatchWaitCliffWait) [Kaze]
  $Hitboxes Always On [UnclePunch]
  C206B80C 0000000D
  *Activates Display of Collision Bubbles and Character Models
  7F03C378 81C30070
  C2068C6C 00000002
  2C0E0026 41820024
  38600003 987F21FC
  2C0E00FD 4182001C
  60000000 00000000
2C0E00D8 41820014
2C0E000E 4182000C
2C0E0028 40820034
3DC0C200 90030518
91C3051C 90030520
91C30524 39E00000
91E30528 91E3052C
91E30530 91E30534
39E00091 99E30564
8001007C 00000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Flash Red on Failed L-Cancel" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Highlight Ungrabbable Hurtboxes" data-collapsetext="Click to collapse">


 
  $Display Ungrabbable Hurtboxes [UnclePunch]
  $Flash Red on Failed L-Cancel [Achilles1515, Fizzi]
  *Ungrabbable Hurtboxes will be Purple, Grabbable Hurtboxes are Yellow
  *When playing online, this will only affect your character
  C200A284 00000006
*Will not cause desyncs when playing online
  2C060000 40820024
C20C0148 0000000C #External/FlashRedFailedLCancel/ChangeColor.asm
  801C0048 2C000000
387F0488 89FE0564
  40820018 4800000D
2C0F00D4 41820008
  7C6802A6 48000010
4800004C 39E00091
  4E800021 AB27FF80
99FE0564 3DE0437F
  80630000 00000000
91FE0518 3DE0C200
  0406AE00 60000000
  91FE0524 3DE00000
  91FE051C 91FE0520
  91FE0528 91FE052C
  91FE0530 3DE0C280
  91FE0534 3DE0800C
  61EF0150 7DE903A6
  4E800420 00000000
  C208D690 00000009 #External/FlashRedFailedLCancel/TriggerColor.asm
3CE08048 80E79D30
54E7443E 2C070208
40820020 80EDB61C
88E70000 8905000C
7C074000 4182000C
88A5067F 48000018
88A5067F 2C050007
4180000C 39E000D4
99E30564 00000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Flash Blue on Missed Smash Turn" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Hitbox Color Darkens Based On Damage" data-collapsetext="Click to collapse">




  $Flash Blue on Missed Smash Turn (v1.02) [Magus]
  $Hitbox Color Darkens Based On Damage [UnclePunch]
  C20C9B48 0000000F
  *The More Damage a Particular Frame of a Hitbox incurs, the Darker the Shade of Red that Hitbox will Appear
  A11E0448 2C084000
  C2009FA4 00000010
  40820064 811E23A8
  C0A3000C 48000069
  2C080000 41820058
  7CA802A6 C0C50000
  811E23B0 2C080000
  C0E50004 C1050008
  4182004C 3CE042C0
  FC054040 4180000C
  3D00437F 39200000
  38C00000 48000038
  90FE0518 90FE051C
  FC053840 4181000C
  911E0520 913E0528
  C1050000 4800001C
  913E052C 913E0530
  ED083828 ECA53828
  3CE0C200 3D00C280
  ECE73828 ED064024
  39200091 3D406060
  ED050232 ED064028
  614AFFE0 90FE0524
  FCA0401E D8A1FFF4
  911E0534 993E0564
  80C1FFF8 38AD8000
  915E0514 801F2358
  98C50001 98C50002
  60000000 00000000
  48000014 4E800021
43580000 40A00000
41900000 00000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Flash Color when Fastfall is Available" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Colored Hitbox IDs" data-collapsetext="Click to collapse">




  $Flash Color when Fastfall is Available (simple) [Punkline]
  $Colored Hitbox IDs [UnclePunch,NeilHarbin0]
  C207D554 00000009
  *Hitboxes will display as a certain color depending on the Hitbox ID
  88030504 2C000091
  *ID 0 = Red, ID 1 = Green, ID 2 = Blue, ID 3 = Purple
  41A20038 3C00C200
  C2009FA4 00000007
  900304BC 900304C0
  4800001D 7CA802A6
  900304C4 38000000
  1CD90004 7CC5302E
  900304B8 900304C8
  38AD8000 90C50000
  900304CC 900304D0
  48000018 4E800021
  3C00C280 900304D4
  FF313180 7CFC0080
  38000091 98030504
  00FFFF80 9600FF80
  C0230624 00000000
  60000000 00000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Flash Color when Subaction IASA is Available" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Reverse Hitbox ID Draw Order" data-collapsetext="Click to collapse">




  $Flash Color when Subaction IASA is Available [UnclePunch]
  $Reverse Hitbox ID Draw Order [UnclePunch]
  C2071960 00000008
  *0,1,2,3 becomes 3,2,1,0. This causes hitboxes to be drawn so that priority is intuitive (highest priority shown on top).
98032218 3C00C200
  04080600 3b200003
901E04BC 901E04C0
  04080628 3B39FFFF
901E04C4 38000000
  0408062c 2C190000
  901E04B8 901E04C8
  04080630 3B5AFEC8
  901E04CC 901E04D0
  04080634 4080FFD8
  3C00C280 901E04D4
  38000091 981E0504
  7C0802A6 00000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Turn Green When Pummel is Available" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Hitbox Displays Do Not Interpolate" data-collapsetext="Click to collapse">
 
 
$Hitbox Displays Do Not Interpolate (1.02) [Magus]
*Hitbox Displays do not Interpolate from one frame to the next, turning off the "smearing" effect in the Display.
*Hitboxes still Interpolate in practice.
0400A008 80E3004C
0400A00C 80030050
0400A018 80030054
 
</div>
 


<div class="mw-collapsible mw-collapsed" data-expandtext="Hide Character's GFX When Collision Bubbles Enabled" data-collapsetext="Click to collapse">


  $Turn Green When Pummel is Available [Cappy]
 
  *When playing online, this will only affect your character
  $Hide Character's GFX When Collision Bubbles Enabled [UnclePunch]
*Will not cause desyncs when playing online
  C205FE30 00000008
C20DA3CC 00000010
  2C040000 41820030
895F0504 2C0A0091
  A1040000 2C080004
41A2006C 815F0010
  40820024 8104002C
2C0A00D8 40A20060
  890821FC 550807BD
3D408048 814A9D30
  41820014 3D808006
554A443E 2C0A0208
  618C1D40 7D8903A6
40820018 814DB61C
  4E800420 3B830000
894A0000 8BDF000C
7C0AF000 40820038
  3D40437F 915F04BC
  3D40C200 915F04C4
  3D400000 915F04B8
  915F04C0 915F04C8
  915F04CC 915F04D0
  915F04D4 39400091
  995F0504 4E800020
  60000000 00000000
  60000000 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Unobscured Hitbox Display 1.2" data-collapsetext="Click to collapse">
$UnobscuredHitboxDisplay1.2 (Melee 1.02) [Punkline, Achilles]
*Stop the display of GFX and textures when hitbox display is toggled on.
C205FDDC 00000008
2C040000 41820034
A1640000 2C0B0006
8164002C 40820014
816B0518 2C0B0000
41820018 816B002C
896B21FC 2C0B0001
41A20008 4E800020
7C0802A6 00000000
</div>


== HUD Cosmetic Codes ==


<div class="mw-collapsible mw-collapsed" data-expandtext="Remove Classic Mode VS Screen HUD" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Vulnerable Hurtbox Display" data-collapsetext="Click to collapse">




  $Remove Classic Mode VS Screen HUD [UnclePunch]
  $Disable Vulnerable Hurtbox Display (1.02) [Achilles]
  041869f8 60000000
  *Character Models still enabled
  04186bb0 60000000
  *hitboxes, invulnerable, & intangible hurtboxes display is still enabled
  04186ab4 60000000
  *Intangibility granted by specific attacks Do Not Display
*Shieldboxes still enabled
040806F0 38000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Intagible & Invulnerable Hurtbox Display" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Disable GO! Text Graphic On Match Start" data-collapsetext="Click to collapse">


 
  $Disable Intagible & Invulnerable Hurtbox Display [Achilles]
  $Disable "Go!" Text Graphic On Match Start [gadzook]
  *Character Models still enabled
  C22F6EA8 00000002
  *hitboxes, vulnerable hurtboxes display is still enabled
7C6E1B78 2C030008
  *Intangibility granted by specific attacks still display
60000000 00000000
  *Shieldboxes still enabled
C22F6FAC 00000005
  04080764 38000000
2C0E0004 41820020
  3D808039 618C069C
  7D8903A6 4E800421
  60000000 39C00000
  60000000 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Smaller Ready, GO! Text Graphics on Match Start" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Hitbox Displays" data-collapsetext="Click to collapse">




  $Smaller "Ready, GO!" Text Graphics on Match Start [UnclePunch]
  $Disable Hitbox Displays [Achilles]
  C22F71E0 0000000D
  *Character Models still enabled
  4800004D 7D8802A6
  *invulnerable & intangible hurtboxes, vulnerable hurtboxes display is still enabled
8083000C 80840000
  *Shieldboxes still enabled
C02C0000 D0240020
  04009f54 4e800020
D0240024 D0240028
C02C0008 D0240030
80830010 80840000
C02C0004 D0240020
D0240024 D0240028
C02C0008 D0240030
48000014 4E800021
3F19999A 3ECCCCCD
  41200000 80030010
  60000000 00000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Force 2P Center HUD" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Always Display Hitboxes Only" data-collapsetext="Click to collapse">




  $Force 2P Center HUD [UnclePunch]
  $Always Display Hitboxes Only [Altimor]
  *HUD for Players occupy the P2 and P3 Positions on the Screen
  *Character Models still enabled
  0416e9ac 38600002
  *All Hurtboxes Disabled
*Shieldboxes disabled
040805FC 60000000
04080638 480001D4


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Always Display Hitboxes" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="PAL Stock Icons" data-collapsetext="Click to collapse">


 
  $Always Display Hitboxes [Altimor]
  $PAL Stock Icons [UnclePunch]
  040805FC 60000000
  *Will not cause desyncs when playing online
C22F9A3C 00000007 #External/PAL/Core/PAL Stock Icons.asm
48000021 7C8802A6
80640000 907D002C
907D0030 80640004
907D003C 48000010
4E800021 3F59999A
C1A80000 801D0014
60000000 00000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="HUD Transparency v1.1" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Isolated ECB Display" data-collapsetext="Click to collapse">




  $HUD Transparency v1.1 [UnclePunch]
  $Isolated ECB Display [Punkline]
  *When Player Characters Go Behind the HUD, the HUD will become transparent to assist game-play visual clarity
  042EF654 C8228000
  C22F6690 0000009D
  040808e4 60000000
C24DD960 00000005
  7C0802A6 90010004
  7C0802A6 90010004
  9421FF00 BE810008
  9421C000 38600000
  3860000E 3880000F
3D608005 616B9144
  38A00000 3D808039
7D6903A6 4E800420
  618C01F0 7D8903A6
60000000 00000000
  4E800421 7C7F1B78
  C2059190 00000003
  38600090 3D808037
  38214000 80010004
  618CF1E4 7D8903A6
  7C0803A6 4E800020
  4E800421 7C7E1B78
  60000000 00000000
  38800090 3D808000
  C2059140 00000005
  618CC160 7D8903A6
  3962DF80 7D6803A6
  4E800421 7FC6F378
  4E800021 C3A286FC
  7FE3FB78 38800004
  3D608005 616B9194
  3CA08037 60A5F1B0
  7D6903A6 4E800420
  3D808039 618C0B68
  60000000 00000000
  7D8903A6 4E800421
  C20808D4 00000008
  7FE3FB78 48000059
806D9368 2C030002
  7C8802A6 38A00013
41800030 807F0660
  3D808038 618CFD54
70630104 809F0668
  7D8903A6 4E800421
2C030104 4182001C
  4800040D 7C6802A6
70840104 7C652378
  7FC4F378 38A00000
  2C050104 40A2000C
  C0230008 D0240000
  68000008 981F21FC
  C023000C D0240008
  5400EFFF 00000000
  C0230010 D0240010
  C20808F0 0000000D
  38A50001 38840018
  2C1C0002 40A20060
  2C050006 4180FFDC
  7F63DB78 7C0802A6
  480003F8 4E800021
  90010004 9421FFF0
  7C0802A6 90010004
  93E1000C A0830000
  9421FF00 BE810008
  2C040004 8063002C
  83E3002C 480003B9
  3BE306F0 41820008
  7FC802A6 3A800000
  3BE30378 3962DF80
  7FF5FB78 C03E0008
  7D6803A6 4E800021
  D0350004 C03E000C
  7FE3FB78 3D608005
  D035000C C03E0010
  616B8B5C 7D6803A6
  D0350014 3A940001
  4E800021 83E1000C
  3AB50018 2C140006
  38210010 80010004
  4180FFDC 806DC18C
7C0803A6 00000000
  82830020 480001D8
 
  82B4002C 8875221F
</div>
  54600673 408201C4
 
  8875221E 54600631
 
  408201B8 C03506F8
<div class="mw-collapsible mw-collapsed" data-expandtext="Frame Data Visualization Pack v.22" data-collapsetext="Click to collapse">
  C0550778 EC41102A
 
  D0410080 C0550780
 
  EC41102A D0410084
$Frame Data Visualization Pack v.22 [rmn, UnclePunch, NeilHarbin0]
  C03506F4 C055078C
  *Hitboxes display knockback angle
  EC41102A D0410088
  *Hitboxes are always drawn on top of hurtboxes
  C0550784 EC41102A
  *Hurtboxes are always drawn on top of character models and sword trails
  D041008C 3D808003
  *Grabbable Hurtboxes change color to indicate IASA (Magenta) and Autocancel (Dark Orange) windows
  618C0A50 7D8903A6
  *Modified by NeilHarbin0 to add hitbox ID render order reversal from UnclePunch
  4E800421 83A30028
  *Breaks hitboxes-but-no-character-models display mode
  38600000 90610068
  *Grab boxes display as if they have the Sakurai angle
  C0210088 D0210060
  04080604 ff0000aa
  C0210080 D0210064
  04080608 ffffffdd
  7FA3EB78 38810060
  0408061c 00000001
  38A10070 38C00000
  04080620 ffff00aa
  3D808000 618CE210
  04080624 ffff00aa
  7D8903A6 4E800421
  04080628 ff8000aa
  C0210070 D0210088
  0408062c ff00ffaa
  C0210074 D0210080
  04008e58 38800007
  C021008C D0210060
  04080a98 60000000
  C0210084 D0210064
  04080600 48000038
  7FA3EB78 38810060
  C2080C0C 00000005
  38A10070 38C00000
  3C00800C 60002600
  3D808000 618CE210
  7C0803A6 4E800021
  7D8903A6 4E800421
  3C008008 600005E8
  C0210070 D021008C
  7C0803A6 387B0000
  C0210074 D0210084
  4E800020 00000000
  3AC00000 7EC3B378
  C2080A2C 00000003
  3D80802F 618C3424
  3C008008 60000C10
  7D8903A6 4E800421
  7C0803A6 4E800020
  7C641B78 3C60804A
  60000000 00000000
  60630FD8 80630000
  C20805E4 00000005
  80630028 38A10090
  8063002C 3BE30000
  38C00000 3D808000
  3B250000 3BB90000
  618CE210 7D8903A6
  887F221E 3C008008
  4E800421 C0210090
  60000A30 7C0803A6
  C05E0014 EC21102A
  4E800020 00000000
  C0410088 FC020840
  C20805E8 00000010
  4080007C C0210090
  8083002C 3CA0804D
  C05E0014 EC211028
  60A536AC 3CC08008
  C041008C FC020840
  60C60620 80040010
  40810064 C0210094
  2C00002C 41800050
  C05E0018 EC211028
  2C000045 41810048
  C0410084 FC020840
  88042218 2C000080
  4081004C C0210094
  4180000C 8006000C
  C05E0018 EC21102A
  48000038 80040010
  C0410080 FC020840
  2C000041 41800028
  40800034 1C760018
  2C000045 41810020
  7C63FA14 C05E0000
  80042200 2C000000
  C03E0008 EC2100B2
  4182000C 80060004
  D0230004 C03E000C
  48000010 80060008
  EC2100B2 D023000C
  48000008 80060000
  C03E0010 EC2100B2
  90050000 3BC00000
  D0230014 3AD60001
  60000000 00000000
  2C160006 4180FF28
  C20807D8 0000000B
  82940008 2C140000
  3B200003 1C190138
  4082FE28 3A800000
  7F5F0214 C03F0038
  1C740018 7EA3FA14
  389C0000 80BB002C
  3C60804A 60631380
  C045002C C06500B0
  1C940050 7C632214
  387A0914 3C008000
  80630000 2C030000
  60009F54 7C0803A6
  4182000C 38950000
  4E800021 2C030000
  4800006D 3C60804A
  41820008 3BC00001
  606310C8 1C940064
  3B39FFFF 2C190000
  7C632214 80630004
  3B5AFEC8 4080FFC0
  2C030000 4182000C
  881F221B 00000000
  38950008 48000049
  04080600 48000038
  3C60804A 606310C8
  0408060c 00000000
  1C940064 7C632214
  04080610 3F490FDB
  80630000 2C030000
  04080614 3F000000
  4182000C 38950010
  04080618 00000000
  48000025 3A940001
  C2009F60 00000002
  2C140006 4180FF84
  D0410024 D0610028
  BA810008 80010104
  80030000 00000000
  38210100 7C0803A6
  C2009FE4 00000003
  4E800020 7C0802A6
  9421FFD0 90610038
  90010004 9421FF00
  90A1003C D0210040
  BE810008 83E30028
  80C3004C 00000000
  7C9E2378 480000E9
  C200A028 0000003F
  7FA802A6 C03E0000
  80610038 80A1003C
  C05E0004 C07D0004
  C0210040 80C3004C
  FC011040 4182003C
  80030050 90C10014
  41810018 EC21182A
  90010018 80030054
  FC011040 40810020
  9001001C 81230020
  FC201090 48000018
  3C608008 60630618
  EC211828 FC011040
  92830000 3A800000
  4080000C FC201090
  28090169 40820048
  48000004 D03E0000
  3A800001 28140000
  7FE3FB78 48000019
  41820024 3C608008
  BA810008 80010104
  6063060C C0430000
  38210100 7C0803A6
  3C608008 60630614
  4E800020 7C0802A6
  C0030000 EC210032
  90010004 9421FFE4
  48000040 3A800000
  93E10014 93C10018
  3C608008 60630610
  7C7F1B78 83DF0018
  C0430000 C0210040
  48000024 807E0008
  48000028 3C004330
  2C030000 41820014
  9001FFF8 C8028B00
  8063000C 2C030000
  6D298000 9121FFFC
  41820008 D023000C
  C841FFF8 EC420028
  83DE0004 2C1E0000
  C0028AF0 EC420032
  4082FFDC 807F0010
  3C003F70 9001FFF8
  2C030000 41820008
  C001FFF8 EC210032
  4BFFFFAD 807F0008
  D0410044 D0210048
  2C030000 41820008
  FC201090 3C008032
  4BFFFF9D 83C10018
  600063D4 7C0803A6
  83E10014 80010020
  4E800021 D021004C
  3821001C 7C0803A6
  C0210044 3C008032
  4E800020 4E800021
  60006240 7C0803A6
  3ECCCCCD 3DA3D70A
  4E800021 D0210050
  3F7FBE77 3F32F1AA
C0410048 80610038
  3F7FBE77 42820000
80030054 90010028
  42820000 40000000
EC220072 C082F060
  BA810008 80010104
3C608008 6063061C
  38210100 7C0803A6
80030000 80610038
  8001001C 00000000
C0610054 C003004C
C0A10058 FC832040
28000000 40820008
EC840132 40860010
FC802840 40850014
  EC210132 FC802840
  40840008 EC210132
  EC2100F2 EC00082A
  D0010020 C021004C
  EC220072 C0030050
  EC00082A D0010024
  38ED8000 3C608008
  60630608 80030000
  90070000 C0210048
  3D203D80 3809999A
  9001FFF8 C001FFF8
  EC210032 38610020
  38810014 80A1003C
  38CD8008 3C008000
  60008FC8 7C0803A6
  4E800021 28140001
  4182FEAC 38210030
  3C608008 60630618
  82830000 3C608008
  60630604 80030000
  38ED8000 90070000
  38600001 38600001
  60000000 00000000  


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Invisible Emblems Behind Percents" data-collapsetext="Click to collapse">
== Character Model Display and Color Overlay Codes ==
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Character Models Invisible" data-collapsetext="Click to collapse">




  $Invisible Emblems Behind Percents (1.02) [flieskiller]
  $Character Models Invisible [UnclePunch]
  042f61fc 4e800020
  04030384 60000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Magnifying-Glass HUD" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="No Character Shadows" data-collapsetext="Click to collapse">




  $Disable Magnifying-glass HUD [NeilHarbin0]
  $No Character Shadows [Altimor]
  042fb8c0 4E800020
  040872f8 38600000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Hide Nametags" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Low-Poly v2" data-collapsetext="Click to collapse">




  $Hide Nametags [Nikki]
  $Low-Poly v2 [UnclePunch,Yakult]
  *Hides the nametags over top player characters
  *Makes the Character Models into the Low-Poly Models from the Off-Screen Bubbles to save Processing Power
  C22FCCD8 00000003 #External/Always Hide Nametag/Always Hide Nametag.asm
C20748DC 0000000E
  3D80802F 618CCCC8
3A26FA14 89D10007
  7D8903A6 4E800420
2C0E0009 41820010
  60000000 00000000
2C0E0017 4182001C
48000014 89D10619
2C0E0001 40820008
48000008 38800000
7C8F2378 7DDF782E
39EF0004 7E1F782E
7C0E8000 41820024
7C8F2378 7DDF782E
  39EF000C 7DDF792E
  39EFFFF8 7DDF782E
  39EFFFFC 7DDF792E
  7C1F202E 00000000


</div>
</div>




== Cosmetic and Quality-of-Life Codes for Use Online ==
<div class="mw-collapsible mw-collapsed" data-expandtext="Character Model Turns white during shield stun" data-collapsetext="Click to collapse">
 
 
$Character Model Turns white during shield stun (v1.02) [InternetExplorer]:
0406B80C 4853B9F4
045A7200 7F03C378
045A7204 81C30070
045A7208 2C0E00B5
045A720C 40820034
045A7210 3DC0C200
045A7214 91C30518
045A7218 91C3051C
045A721C 91C30520
045A7220 91C30524
045A7224 39E00000
045A7228 91E30528
045A722C 91E3052C
045A7230 91E30530
045A7234 91E30534
045A7238 39E00091
045A723C 99E30564
045A7240 8001007C
045A7244 4BAC45CC
 
</div>
 


<div class="mw-collapsible mw-collapsed" data-expandtext="Display Teams Ally v1.1" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Turn Green When Actionable" data-collapsetext="Click to collapse">




  $Display Teams Ally v1.1 [UnclePunch]
  $Turn Green When Actionable [UnclePunch]
  *When playing online, teammate will always be indicated
  *When playing online, this will only affect your character
  *Will not cause desyncs when playing online
  *Will not cause desyncs when playing online
  C22FC9E4 0000001D #External/Display Ally Indicator/AllyIndicator.asm
  C20CC818 00000011 #External/GreenDuringWait/fall.asm
  3B840000 7C0802A6
  3CE08048 80E79D30
  90010004 9421FF50
  54E7443E 2C070208
  BE810008 7C7E1B78
  40820018 80EDB61C
  3C608048 80639D30
  88E70000 891F000C
  5463443E 2C030208
  7C074000 40820058
  408200A4 3D808016
  48000049 7CA802A6
  618CB168 7D8903A6
  C0250000 D03F04BC
  4E800421 2C030000
  C0250004 D03F04C4
  4182008C 806DB61C
  38600000 907F04C0
  88630000 7C03F000
  907F04B8 907F04C8
  4182007C 3D808003
  907F04CC 907F04D0
  618C3370 7D8903A6
  907F04D4 38600001
  4E800421 7C7D1B78
  889F0504 50643E30
  7FC3F378 3D808003
  989F0504 48000010
  618C3370 7D8903A6
  4E800021 437F0000
  4E800421 7C03E800
  43340000 80010024
  4082004C 1C7E000E
  60000000 00000000
  3C808046 6084B6A0
  C208A478 00000011 #External/GreenDuringWait/wait.asm
  7CA32214 8865003C
3CE08048 80E79D30
  60630010 9865003C
54E7443E 2C070208
  1C7D0004 7C63FA14
40820018 80EDB61C
  C0230064 BA810008
88E70000 891F000C
  800100B4 382100B0
7C074000 40820058
  7C0803A6 3D80802F
48000049 7CA802A6
  618CCA84 7D8903A6
  C0250000 D03F04BC
  4E800420 7FC3F378
  C0250004 D03F04C4
  BA810008 800100B4
  38600000 907F04C0
  382100B0 7C0803A6
  907F04B8 907F04C8
  907F04CC 907F04D0
  907F04D4 38600001
  889F0504 50643E30
  989F0504 48000010
  4E800021 437F0000
  43340000 8001002C
  60000000 00000000
  60000000 00000000


Line 2,717: Line 2,833:




<div class="mw-collapsible mw-collapsed" data-expandtext="Force Nametag for Local Player" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Turn Green when wasting frames" data-collapsetext="Click to collapse">




  $Force Nametag for Local Player [Fizzi]
  $Turn Green when wasting frames (Wait, SquatWait, tumble (= DamageFall), CatchWaitCliffWait) [Kaze]
  *When playing online, nametag YOU will show above your character
  C206B80C 0000000D
  *Will not cause desyncs when playing online
  7F03C378 81C30070
  C20355B4 00000008 #Online/Optional/IndicateLocalPlayer/ForceLocalPlayerTag.asm
  2C0E0026 41820024
  3C608048 80639D30
  2C0E00FD 4182001C
  5463443E 2C030208
  2C0E00D8 41820014
  40820028 806DB61C
  2C0E000E 4182000C
  88630000 7C03F800
  2C0E0028 40820034
  40820018 38600000
  3DC0C200 90030518
  3D808003 618C55CC
  91C3051C 90030520
  7D8903A6 4E800420
  91C30524 39E00000
  1C9F0E90 00000000
  91E30528 91E3052C
  C22FD1EC 0000000E #Online/Optional/IndicateLocalPlayer/SetLocalPlayerTag.asm
  91E30530 91E30534
  48000010 4E800021
  39E00091 99E30564
  XXXXXXXX XXXXXX00 #ChangeThisLineForCustomTag/LeaveLastTwoZeros
  8001007C 00000000
3C608048 80639D30
 
5463443E 2C030208
</div>
40820020 806DB61C
 
88630000 7C03D800
40820010 4BFFFFD1
7C6802A6 4800002C
7F63DB78 3D808003
618C556C 7D8903A6
4E800421 5463063E
3D808023 618C754C
7D8903A6 4E800421
60000000 00000000


<div class="mw-collapsible mw-collapsed" data-expandtext="Hexidecimal Addresses of All Valid Characters" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Flash Red on Failed L-Cancel" data-collapsetext="Click to collapse">




These tables are converted from [https://drive.google.com/file/d/1LGljYcGwInlH1XBJmEtR5_fEZrMZ3osU/view This Google Sheet] listing of all of the Hexidecimal values that correspond to all of the available characters for custom nametags.
$Flash Red on Failed L-Cancel [Achilles1515, Fizzi]
*When playing online, this will only affect your character
*Will not cause desyncs when playing online
C20C0148 0000000C #External/FlashRedFailedLCancel/ChangeColor.asm
387F0488 89FE0564
2C0F00D4 41820008
4800004C 39E00091
99FE0564 3DE0437F
91FE0518 3DE0C200
91FE0524 3DE00000
91FE051C 91FE0520
91FE0528 91FE052C
91FE0530 3DE0C280
91FE0534 3DE0800C
61EF0150 7DE903A6
4E800420 00000000
C208D690 00000009 #External/FlashRedFailedLCancel/TriggerColor.asm
3CE08048 80E79D30
54E7443E 2C070208
40820020 80EDB61C
88E70000 8905000C
7C074000 4182000C
88A5067F 48000018
88A5067F 2C050007
4180000C 39E000D4
99E30564 00000000


</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Alphabet" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Flash Blue on Missed Smash Turn" data-collapsetext="Click to collapse">
$Flash Blue on Missed Smash Turn (v1.02) [Magus]
C20C9B48 0000000F
A11E0448 2C084000
40820064 811E23A8
2C080000 41820058
811E23B0 2C080000
4182004C 3CE042C0
3D00437F 39200000
90FE0518 90FE051C
911E0520 913E0528
913E052C 913E0530
3CE0C200 3D00C280
39200091 3D406060
614AFFE0 90FE0524
911E0534 993E0564
915E0514 801F2358
60000000 00000000
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Flash Color when Fastfall is Available" data-collapsetext="Click to collapse">
$Flash Color when Fastfall is Available (simple) [Punkline]
C207D554 00000009
88030504 2C000091
41A20038 3C00C200
900304BC 900304C0
900304C4 38000000
900304B8 900304C8
900304CC 900304D0
3C00C280 900304D4
38000091 98030504
C0230624 00000000
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Flash Color when Subaction IASA is Available" data-collapsetext="Click to collapse">
$Flash Color when Subaction IASA is Available [UnclePunch]
C2071960 00000008
98032218 3C00C200
901E04BC 901E04C0
901E04C4 38000000
901E04B8 901E04C8
901E04CC 901E04D0
3C00C280 901E04D4
38000091 981E0504
7C0802A6 00000000
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Turn Green When Pummel is Available" data-collapsetext="Click to collapse">
$Turn Green When Pummel is Available [Cappy]
*When playing online, this will only affect your character
*Will not cause desyncs when playing online
C20DA3CC 00000010
895F0504 2C0A0091
41A2006C 815F0010
2C0A00D8 40A20060
3D408048 814A9D30
554A443E 2C0A0208
40820018 814DB61C
894A0000 8BDF000C
7C0AF000 40820038
3D40437F 915F04BC
3D40C200 915F04C4
3D400000 915F04B8
915F04C0 915F04C8
915F04CC 915F04D0
915F04D4 39400091
995F0504 4E800020
60000000 00000000
</div>
== HUD Cosmetic Codes ==
<div class="mw-collapsible mw-collapsed" data-expandtext="Remove Classic Mode VS Screen HUD" data-collapsetext="Click to collapse">
$Remove Classic Mode VS Screen HUD [UnclePunch]
041869f8 60000000
04186bb0 60000000
04186ab4 60000000
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable GO! Text Graphic On Match Start" data-collapsetext="Click to collapse">
$Disable "Go!" Text Graphic On Match Start [gadzook]
C22F6EA8 00000002
7C6E1B78 2C030008
60000000 00000000
C22F6FAC 00000005
2C0E0004 41820020
3D808039 618C069C
7D8903A6 4E800421
60000000 39C00000
60000000 00000000
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Smaller Ready, GO! Text Graphics on Match Start" data-collapsetext="Click to collapse">
$Smaller "Ready, GO!" Text Graphics on Match Start [UnclePunch]
C22F71E0 0000000D
4800004D 7D8802A6
8083000C 80840000
C02C0000 D0240020
D0240024 D0240028
C02C0008 D0240030
80830010 80840000
C02C0004 D0240020
D0240024 D0240028
C02C0008 D0240030
48000014 4E800021
3F19999A 3ECCCCCD
41200000 80030010
60000000 00000000
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Force 2P Center HUD" data-collapsetext="Click to collapse">
$Force 2P Center HUD [UnclePunch]
*HUD for Players occupy the P2 and P3 Positions on the Screen
0416e9ac 38600002
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="PAL Stock Icons" data-collapsetext="Click to collapse">
$PAL Stock Icons [UnclePunch]
*Will not cause desyncs when playing online
C22F9A3C 00000007 #External/PAL/Core/PAL Stock Icons.asm
48000021 7C8802A6
80640000 907D002C
907D0030 80640004
907D003C 48000010
4E800021 3F59999A
C1A80000 801D0014
60000000 00000000
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="HUD Transparency v1.1" data-collapsetext="Click to collapse">
$HUD Transparency v1.1 [UnclePunch]
*When Player Characters Go Behind the HUD, the HUD will become transparent to assist game-play visual clarity
C22F6690 0000009D
7C0802A6 90010004
9421FF00 BE810008
3860000E 3880000F
38A00000 3D808039
618C01F0 7D8903A6
4E800421 7C7F1B78
38600090 3D808037
618CF1E4 7D8903A6
4E800421 7C7E1B78
38800090 3D808000
618CC160 7D8903A6
4E800421 7FC6F378
7FE3FB78 38800004
3CA08037 60A5F1B0
3D808039 618C0B68
7D8903A6 4E800421
7FE3FB78 48000059
7C8802A6 38A00013
3D808038 618CFD54
7D8903A6 4E800421
4800040D 7C6802A6
7FC4F378 38A00000
C0230008 D0240000
C023000C D0240008
C0230010 D0240010
38A50001 38840018
2C050006 4180FFDC
480003F8 4E800021
7C0802A6 90010004
9421FF00 BE810008
83E3002C 480003B9
7FC802A6 3A800000
7FF5FB78 C03E0008
D0350004 C03E000C
D035000C C03E0010
D0350014 3A940001
3AB50018 2C140006
4180FFDC 806DC18C
82830020 480001D8
82B4002C 8875221F
54600673 408201C4
8875221E 54600631
408201B8 C03506F8
C0550778 EC41102A
D0410080 C0550780
EC41102A D0410084
C03506F4 C055078C
EC41102A D0410088
C0550784 EC41102A
D041008C 3D808003
618C0A50 7D8903A6
4E800421 83A30028
38600000 90610068
C0210088 D0210060
C0210080 D0210064
7FA3EB78 38810060
38A10070 38C00000
3D808000 618CE210
7D8903A6 4E800421
C0210070 D0210088
C0210074 D0210080
C021008C D0210060
C0210084 D0210064
7FA3EB78 38810060
38A10070 38C00000
3D808000 618CE210
7D8903A6 4E800421
C0210070 D021008C
C0210074 D0210084
3AC00000 7EC3B378
3D80802F 618C3424
7D8903A6 4E800421
7C641B78 3C60804A
60630FD8 80630000
80630028 38A10090
38C00000 3D808000
618CE210 7D8903A6
4E800421 C0210090
C05E0014 EC21102A
C0410088 FC020840
4080007C C0210090
C05E0014 EC211028
C041008C FC020840
40810064 C0210094
C05E0018 EC211028
C0410084 FC020840
4081004C C0210094
C05E0018 EC21102A
C0410080 FC020840
40800034 1C760018
7C63FA14 C05E0000
C03E0008 EC2100B2
D0230004 C03E000C
EC2100B2 D023000C
C03E0010 EC2100B2
D0230014 3AD60001
2C160006 4180FF28
82940008 2C140000
4082FE28 3A800000
1C740018 7EA3FA14
3C60804A 60631380
1C940050 7C632214
80630000 2C030000
4182000C 38950000
4800006D 3C60804A
606310C8 1C940064
7C632214 80630004
2C030000 4182000C
38950008 48000049
3C60804A 606310C8
1C940064 7C632214
80630000 2C030000
4182000C 38950010
48000025 3A940001
2C140006 4180FF84
BA810008 80010104
38210100 7C0803A6
4E800020 7C0802A6
90010004 9421FF00
BE810008 83E30028
7C9E2378 480000E9
7FA802A6 C03E0000
C05E0004 C07D0004
FC011040 4182003C
41810018 EC21182A
FC011040 40810020
FC201090 48000018
EC211828 FC011040
4080000C FC201090
48000004 D03E0000
7FE3FB78 48000019
BA810008 80010104
38210100 7C0803A6
4E800020 7C0802A6
90010004 9421FFE4
93E10014 93C10018
7C7F1B78 83DF0018
48000024 807E0008
2C030000 41820014
8063000C 2C030000
41820008 D023000C
83DE0004 2C1E0000
4082FFDC 807F0010
2C030000 41820008
4BFFFFAD 807F0008
2C030000 41820008
4BFFFF9D 83C10018
83E10014 80010020
3821001C 7C0803A6
4E800020 4E800021
3ECCCCCD 3DA3D70A
3F7FBE77 3F32F1AA
3F7FBE77 42820000
42820000 40000000
BA810008 80010104
38210100 7C0803A6
8001001C 00000000
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Invisible Emblems Behind Percents" data-collapsetext="Click to collapse">
$Invisible Emblems Behind Percents (1.02) [flieskiller]
042f61fc 4e800020
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Magnifying-Glass HUD" data-collapsetext="Click to collapse">


{| class="wikitable"
 
|-
$Disable Magnifying-glass HUD [NeilHarbin0]
! value
042fb8c0 4E800020
! character
! value
! character
! value
! character
! value
! character
|-
| 41
| A
| 61
| a
| 8260
| A
| 8281
| a
|-
| 42
| B
| 62
| b
| 8261
| B
| 8282
| b
|-
| 43
| C
| 63
| c
| 8262
| C
| 8283
| c
|-
| 44
| D
| 64
| d
| 8263
| D
| 8284
| d
|-
| 45
| E
| 65
| e
| 8264
| E
| 8285
| e
|-
| 46
| F
| 66
| f
| 8265
| F
| 8286
| f
|-
| 47
| G
| 67
| g
| 8266
| G
| 8287
| g
|-
| 48
| H
| 68
| h
| 8267
| H
| 8288
| h
|-
| 49
| I
| 69
| i
| 8268
| I
| 8289
| i
|-
| 4A
| J
| 6a
| j
| 8269
| H
| 828a
| j
|-
| 4B
| K
| 6b
| k
| 826a
| K
| 828b
| k
|-
| 4C
| L
| 6c
| l
| 826b
| L
| 828c
| l
|-
| 4D
| M
| 6d
| m
| 826c
| M
| 828d
| m
|-
| 4E
| N
| 6e
| n
| 826d
| N
| 828e
| n
|-
| 4F
| O
| 6f
| o
| 826e
| O
| 828f
| o
|-
| 50
| P
| 70
| p
| 826f
| P
| 8290
| p
|-
| 51
| Q
| 71
| q
| 8270
| Q
| 8291
| q
|-
| 52
| R
| 72
| r
| 8271
| R
| 8292
| r
|-
| 53
| S
| 73
| s
| 8272
| S
| 8293
| s
|-
| 54
| T
| 74
| t
| 8273
| T
| 8294
| t
|-
| 55
| U
| 75
| u
| 8274
| U
| 8295
| u
|-
| 56
| V
| 76
| v
| 8275
| V
| 8296
| v
|-
| 57
| W
| 77
| w
| 8276
| W
| 8297
| w
|-
| 58
| X
| 78
| x
| 8277
| X
| 8298
| x
|-
| 59
| Y
| 79
| y
| 8278
| Y
| 8299
| y
|-
| 5a
| Z
| 7a
| z
| 8279
| Z
| 829a
| z
|}
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Numbers" data-collapsetext="Click to collapse">
 
 
{| class="wikitable"
|-
! value
! character
! value
! character
|-
| 30
| 0
| 824f
| 0
|-
| 31
| 1
| 8250
| 1
|-
| 32
| 2
| 8251
| 2
|-
| 33
| 3
| 8252
| 3
|-
| 34
| 4
| 8253
| 4
|-
| 35
| 5
| 8254
| 5
|-
| 36
| 6
| 8255
| 6
|-
| 37
| 7
| 8256
| 7
|-
| 38
| 8
| 8257
| 8
|-
| 39
| 9
| 8258
| 9
|}


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Hirigana" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Hide Nametags" data-collapsetext="Click to collapse">




{| class="wikitable"  
$Hide Nametags [Nikki]
|-
*Hides the nametags over top player characters
! value
C22FCCD8 00000003 #External/Always Hide Nametag/Always Hide Nametag.asm
! character
3D80802F 618CCCC8
! value
7D8903A6 4E800420
! character
60000000 00000000
! value
 
! character
</div>
! value
 
! character
 
! value
== Cosmetic and Quality-of-Life Codes for Use Online ==
! character
 
! value
<div class="mw-collapsible mw-collapsed" data-expandtext="Display Teams Ally v1.1" data-collapsetext="Click to collapse">
! character
 
! value
 
! character
$Display Teams Ally v1.1 [UnclePunch]
! value
*When playing online, teammate will always be indicated
! character
*Will not cause desyncs when playing online
! value
C22FC9E4 0000001D #External/Display Ally Indicator/AllyIndicator.asm
! character
3B840000 7C0802A6
! value
90010004 9421FF50
! character
BE810008 7C7E1B78
|-
3C608048 80639D30
| 82a0
5463443E 2C030208
| あ
408200A4 3D808016
| 82a9
618CB168 7D8903A6
| か
4E800421 2C030000
| 82b3
4182008C 806DB61C
| さ
88630000 7C03F000
| 82bd
4182007C 3D808003
| た
618C3370 7D8903A6
| 82c8
4E800421 7C7D1B78
| な
7FC3F378 3D808003
| 82cd
618C3370 7D8903A6
| は
4E800421 7C03E800
| 82dc
4082004C 1C7E000E
| ま
3C808046 6084B6A0
| 82e2
7CA32214 8865003C
| や
60630010 9865003C
| 82e7
1C7D0004 7C63FA14
| ら
C0230064 BA810008
| 82ed
800100B4 382100B0
| わ
7C0803A6 3D80802F
|-
618CCA84 7D8903A6
| 82a2
4E800420 7FC3F378
| い
BA810008 800100B4
| 82ab
382100B0 7C0803A6
| き
60000000 00000000
| 82b5
 
| し
</div>
| 82bf
 
| ち
 
| 82c9
<div class="mw-collapsible mw-collapsed" data-expandtext="Force Nametag for Local Player" data-collapsetext="Click to collapse">
| に
 
| 82d0
 
| ひ
$Force Nametag for Local Player [Fizzi]
| 82dd
*When playing online, nametag YOU will show above your character
| み
*Will not cause desyncs when playing online
| 82e4
C20355B4 00000008 #Online/Optional/IndicateLocalPlayer/ForceLocalPlayerTag.asm
| ゆ
3C608048 80639D30
| 82e8
5463443E 2C030208
| り
40820028 806DB61C
| 82f0
88630000 7C03F800
|
40820018 38600000
3D808003 618C55CC
7D8903A6 4E800420
1C9F0E90 00000000
C22FD1EC 0000000E #Online/Optional/IndicateLocalPlayer/SetLocalPlayerTag.asm
48000010 4E800021
XXXXXXXX XXXXXX00 #ChangeThisLineForCustomTag/LeaveLastTwoZeros
3C608048 80639D30
5463443E 2C030208
40820020 806DB61C
88630000 7C03D800
40820010 4BFFFFD1
7C6802A6 4800002C
7F63DB78 3D808003
618C556C 7D8903A6
4E800421 5463063E
3D808023 618C754C
7D8903A6 4E800421
60000000 00000000
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Hexidecimal Addresses of All Valid Characters" data-collapsetext="Click to collapse">
 
 
These tables are converted from [https://drive.google.com/file/d/1LGljYcGwInlH1XBJmEtR5_fEZrMZ3osU/view This Google Sheet] listing of all of the Hexidecimal values that correspond to all of the available characters for custom nametags.
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Alphabet" data-collapsetext="Click to collapse">
 
 
{| class="wikitable"
|-
|-
| 82a4
! value
| う
! character
| 82ad
! value
| く
! character
| 82b7
! value
| す
! character
| 82c2
! value
| つ
! character
| 82ca
|-
| ぬ
| 41
| 82d3
| A
|
| 61
| 82de
| a
|
| 8260
| 82e6
|
|
| 8281
| 82e9
|
|
| 82f1
|
|-
|-
| 82a6
| 42
|
| B
| 82af
| 62
|
| b
| 82b9
| 8261
|
| B
| 82c4
| 8282
|
|
| 82cb
| ね
| 82d6
| へ
| 82df
| め
| 82e1
| ゃ
| 82ea
| れ
| 82ec
| ゎ
|-
|-
| 82a8
| 43
|
| C
| 82b1
| 63
|
| c
| 82bb
| 8262
|
|
| 82c6
| 8283
|
|
| 82cc
|-
|
| 44
| 82d9
| D
|
| 64
| 82e0
| d
|
| 8263
| 82e3
|
|
| 8284
| 82eb
|
| ろ
| 815b
| ー
|-
|-
| 829f
| 45
|
| E
| 82aa
| 65
|
| e
| 82b4
| 8264
|
|
| 82be
| 8285
|
|
|
|
| 82ce
| ば
|
|
| 82e5
| ょ
|
|
| 8160
| ~
|-
|-
| 82a1
| 46
|
| F
| 82ac
| 66
|
| f
| 82b6
| 8265
|
| F
| 82c0
| 8286
|
|
|  
|-
|  
| 47
| 82d1
| G
|
| 67
|  
| g
|  
| 8266
|  
| G
|  
| 8287
|  
|
|
| 8141
| 。
|-
|-
| 82a3
| 48
|
| H
| 82ae
| 68
|
| h
| 82b8
| 8267
|
| H
| 82c3
| 8288
|
|
|
|
| 82d4
| ぶ
|
|
|
|
|
|
| 8142
| 、
|-
|-
| 82a5
| 49
|
| I
| 82b0
| 69
|
| i
| 82ba
| 8268
|
| I
| 82c5
| 8289
|
|
|
|
| 82d7
| べ
|
|
|
|
|
|
| 8143
| ,
|-
|-
| 82a8
| 4A
|
| J
| 82b2
| 6a
|
| j
| 82bc
| 8269
|
|
| 82c7
| 828a
|
|
|
|
| 82da
| ぼ
|
|
|
|
|
|
| 8144
| .
|-
|-
|  
| 4B
|  
| K
|  
| 6b
|  
| k
|  
| 826a
|  
|
| 82c1
| 828b
|
|
|
|
| 82cf
| ぱ
|
|
|
|
|
|
| 8145
| ・
|-
|-
|  
| 4C
|  
| L
|  
| 6c
|  
| l
|  
| 826b
|  
|
|  
| 828c
|  
|
|
|
| 82d2
| ぴ
|
|
|
|
|
|
| 8146
| :
|-
|-
|  
| 4D
|  
| M
|  
| 6d
|  
| m
|  
| 826c
|  
|
|  
| 828d
|  
|
|
|
| 82d5
| ぷ
|
|
|
|
|
|
| 8147
| ;
|-
|-
|  
| 4E
|  
| N
|  
| 6e
|  
| n
|  
| 826d
|  
|
|  
| 828e
|  
|
|
|
| 82d8
| ぺ
|
|
|
|
|
|
| 8148
| ?
|-
|-
|  
| 4F
|  
| O
|  
| 6f
|  
| o
|  
| 826e
|  
|
|  
| 828f
|  
|
|
|
| 82db
| ぽ
|
|
|
|
|
|
| 8149
| !
|}
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Katakana" data-collapsetext="Click to collapse">
 
 
{| class="wikitable"
|-
|-
! value
| 50
! character
| P
! value
| 70
! character
| p
! value
| 826f
! character
| P
! value
| 8290
! character
| p
! value
! character
! value
! character
! value
! character
! value
! character
! value
! character
! value
! character
|-
|-
| 8341
| 51
|
| Q
| 834a
| 71
|
| q
| 8354
| 8270
|
|
| 835e
| 8291
|
|
| 8369
| ナ
| 836e
| ハ
| 837d
| マ
| 8384
| ヤ
| 8389
| ラ
| 838f
| ワ
|-
|-
| 8343
| 52
|
| R
| 834c
| 72
|
| r
| 8356
| 8271
|
|
| 8360
| 8292
|
|
| 836a
| ニ
| 8371
| ヒ
| 837e
| ミ
| 8386
| ユ
| 838a
| リ
| 8392
| ヲ
|-
|-
| 8345
| 53
|
| S
| 834e
| 73
|
| s
| 8358
| 8272
|
|
| 8363
| 8293
|
|
| 836b
| ヌ
| 8374
| フ
| 8380
| ム
| 8388
| ヨ
| 838b
| ル
| 8393
| ン
|-
|-
| 8347
| 54
|
| T
| 8350
| 74
|
| t
| 835a
| 8273
|
|
| 8365
| 8294
|
|
| 836c
| ネ
| 8377
| ヘ
| 8381
| メ
| 8383
| ャ
| 838c
| レ
| 838e
| ヮ
|-
|-
| 8349
| 55
|
| U
| 8352
| 75
|
| u
| 835c
| 8274
|
|
| 8367
| 8295
|
|
| 836d
|-
|
| 56
| 837a
| V
|
| 76
| 8382
| v
|
| 8275
| 8385
|
|
| 8296
| 838d
|
| ロ
| 815b
| ー
|-
|-
| 8340
| 57
|
| W
| 834b
| 77
|
| w
| 8355
| 8276
|
|
| 835f
| 8297
|
|
|
|
| 836f
| バ
|
|
| 8387
| ョ
|
|
| 8160
| ~
|-
|-
| 8342
| 58
|
| X
| 834d
| 78
|
| x
| 8357
| 8277
|
|
| 8361
| 8298
|
|
|
|
| 8372
| ビ
|
|
|
|
|
|
| 8141
| 。
|-
|-
| 8344
| 59
|
| Y
| 834f
| 79
|
| y
| 8359
| 8278
|
| Y
| 8364
| 8299
|
|
|
|
| 8375
| ブ
|
|
|
|
|
|
| 8142
| 、
|-
|-
| 8346
| 5a
|
| Z
| 8351
| 7a
|
| z
| 835b
| 8279
|
|
| 8366
| 829a
|
|
|  
|}
|
 
| 8378
</div>
| ベ
 
|
 
|
<div class="mw-collapsible mw-collapsed" data-expandtext="Numbers" data-collapsetext="Click to collapse">
|  
 
|  
 
|
{| class="wikitable"
|
|-
| 8143
! value
| ,
! character
! value
! character
|-
|-
| 8348
| 30
|
| 0
| 8353
| 824f
|
|
| 835d
| ゾ
| 8368
| ド
|
|
| 837b
| ボ
|
|
|
|
|
|
| 8144
| .
|-
|-
| 8394
| 31
|
| 1
| 8395
| 8250
|
|
|
|
| 8362
| ッ
|
|
| 8370
| パ
|
|
|
|
|
|
| 8145
| ・
|-
|-
|  
| 32
|  
| 2
| 8396
| 8251
|
|
|
|
|
|
|
|
| 8373
| ピ
|
|
|
|
|
|
| 8146
| :
|-
|-
|  
| 33
|  
| 3
|  
| 8252
|  
|
|
|
|
|
|
|
| 8376
| プ
|
|
|
|
|
|
| 8147
| ;
|-
|-
|  
| 34
|  
| 4
|  
| 8253
|  
|
|
|
|
|
|
|
| 8379
| ペ
|
|
|
|
|
|
| 8148
| ?
|-
|-
|  
| 35
|  
| 5
|  
| 8254
|  
|
|  
|-
|  
| 36
|  
| 6
|  
| 8255
|  
|
|  
|-
| 837c
| 37
|
| 7
|  
| 8256
|  
|
|  
|-
|  
| 38
|  
| 8
|  
| 8257
| 8149
|
|
|-
| 39
| 9
| 8258
| 9
|}
|}


Line 3,760: Line 3,645:




<div class="mw-collapsible mw-collapsed" data-expandtext="Symbols" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Hirigana" data-collapsetext="Click to collapse">




{| class="wikitable"  
{| class="wikitable"  
|-
|-
! value
! character
! value
! character
! value
! character
! value
! character
! value
! character
! value
! value
! character
! character
Line 3,776: Line 3,671:
! character
! character
|-
|-
| 20
| 82a0
| (space)
|
| 8141
| 82a9
|
|
| 814F
| 82b3
|
|
| 8166
| 82bd
|
|
| 817B
| 82c8
|
|
| 82cd
| は
| 82dc
| ま
| 82e2
| や
| 82e7
| ら
| 82ed
| わ
|-
|-
| 22
| 82a2
| "
|
| 8142
| 82ab
|
|
| 8151
| 82b5
| _
|
| 8168
| 82bf
|
|
| 817C
| 82c9
|
|
| 82d0
| ひ
| 82dd
| み
| 82e4
| ゆ
| 82e8
| り
| 82f0
| を
|-
|-
| 27
| 82a4
| '
|
| 8143
| 82ad
|
|
| 815B
| 82b7
|
|
| 8169
| 82c2
|
|
| 817E
| 82ca
| ×
|
| 82d3
| ふ
| 82de
| む
| 82e6
| よ
| 82e9
| る
| 82f1
| ん
|-
|-
| 2c
| 82a6
| ,
|
| 8144
| 82af
|
|
| 815E
| 82b9
|
|
| 816A
| 82c4
|
|
| 8181
| 82cb
|
|
| 82d6
| へ
| 82df
| め
| 82e1
| ゃ
| 82ea
| れ
| 82ec
| ゎ
|-
|-
| 2d
| 82a8
| -
|
| 8145
| 82b1
|
|
| 8160
| 82bb
|
|
| 816D
| 82c6
|
|
| 8183
| 82cc
|
|
|-
| 82d9
| 2e
|
| .
| 82e0
| 8146
|
|
| 82e3
| 8162
|
|
| 82eb
| 816E
|
|
| 815b
| 8184
|
| >
|-
|-
| 3a
| 829f
| :
|
| 8147
| 82aa
|
|
| 82b4
| ざ
| 82be
| だ
|  
|  
|  
|  
| 816F
| 82ce
|
|
| 818F
| ¥
|-
|  
|  
|  
|  
| 8148
| 82e5
|
|
|  
|  
|  
|  
| 8170
| 8160
|
|
| 8190
| $
|-
|-
| 82a1
| ぃ
| 82ac
| ぎ
| 82b6
| じ
| 82c0
| ぢ
|  
|  
|  
|  
| 8149
| 82d1
|
|
|  
|  
|  
|  
|  
|  
|  
|  
| 8193
| %
|-
|  
|  
|  
|  
| 8141
| 。
|-
| 82a3
| ぅ
| 82ae
| ぐ
| 82b8
| ず
| 82c3
| づ
|  
|  
|  
|  
| 82d4
| ぶ
|  
|  
|  
|  
|  
|  
|  
|  
| 8194
|  
|
|  
| 8142
| 、
|-
|-
| 82a5
| ぇ
| 82b0
| げ
| 82ba
| ぜ
| 82c5
| で
|  
|  
|  
|  
| 82d7
| べ
|  
|  
|  
|  
Line 3,894: Line 3,857:
|  
|  
|  
|  
| 8195
| 8143
|
|
|-
|-
| 82a8
| ぉ
| 82b2
| ご
| 82bc
| ぞ
| 82c7
| ど
|  
|  
|  
|  
| 82da
| ぼ
|  
|  
|  
|  
Line 3,905: Line 3,878:
|  
|  
|  
|  
| 8196
| 8144
|
|
|-
|-
|  
|  
Line 3,914: Line 3,887:
|  
|  
|  
|  
| 82c1
| っ
|  
|  
|  
|  
| 8197
| 82cf
|
|
|}
|  
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="CHEAT CODE" data-collapsetext="Click to collapse">
 
 
{| class="wikitable"
|-
! No.
! v1.00(04XXXXXX)
! v1.00(04YYYYYY)
! v1.01(04XXXXXX)
! v1.01(04YYYYYY)
! v1.02(04XXXXXX)
! v1.02(04YYYYYY)
!
!
|-
| 1st
| 45b888
| 45B88C
|  
|  
|  
|  
| 45d850
| 45D854
|  
|  
| Note:Xth name tag = 45d850+1a4*(X-1)
|  
|
| 8145
| ・
|-
|-
| 2nd
| 45BA2C
| 45BA30
|  
|  
|  
|  
| 45D9F4
| 45D9F8
|  
|  
|  
|  
|-
| 3rd
| 45BBD0
| 45BBD4
|  
|  
|  
|  
| 45DB98
| 45DB9C
|  
|  
| 04XXXXXX AAAAAAAA
|-
| 4th
| 45BD74
| 45BD78
|  
|  
|  
|  
| 45DD3C
| 45DD40
|  
|  
| 04YYYYYY BBBBBBBB
| 82d2
|-
|
| 5th
|  
| 45BF18
|  
| 45BF1C
|  
|  
|  
|  
| 45DEE0
| 45DEE4
|  
|  
|  
|  
| 8146
| :
|-
|-
| 6th
| 45C0BC
| 45C0C0
|  
|  
|  
|  
| 45E084
| 45E088
|  
|  
|  
|  
|-
| 7th
| 45C260
| 45C264
|  
|  
|  
|  
| 45E228
| 45E22C
|  
|  
|  
|  
|-
| 8th
| 45C404
| 45C408
|  
|  
|  
|  
| 45E3CC
| 82d5
| 45E3D0
|
|  
|  
|  
|  
|-
| 9th
| 45C5A8
| 45C5AC
|  
|  
|  
|  
| 45E570
| 45E574
|  
|  
|  
|  
| 8147
| ;
|-
|-
| 10th
| 45C74C
| 45C750
|  
|  
|  
|  
| 45E714
| 45E718
|  
|  
|  
|  
|-
| 11th
| 45C8F0
| 45C8F4
|  
|  
|  
|  
| 45E8B8
| 45E8BC
|  
|  
|  
|  
|-
| 12th
| 45CA94
| 45CA98
|  
|  
|  
|  
| 45EA5C
| 82d8
| 45EA60
|
|  
|  
|  
|  
|-
| 13th
| 45CC38
| 45CC3C
|  
|  
|  
|  
| 45EC00
| 45EC04
|  
|  
|  
|  
| 8148
| ?
|-
|-
| 14th
| 45CDDC
| 45CDE0
|  
|  
|  
|  
| 45EDA4
| 45EDA8
|  
|  
|  
|  
|-
| 15th
| 45CF80
| 45CF84
|  
|  
|  
|  
| 45EF48
| 45EF4C
|  
|  
|  
|  
|-
| 16th
| 45D124
| 45D128
|  
|  
|  
|  
| 45F0EC
| 82db
| 45F0F0
|
|  
|  
|  
|  
|-
| 17th
| 45D2C8
| 45D2CC
|  
|  
|  
|  
| 45F290
| 45F294
|  
|  
|  
|  
| 8149
| !
|}
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Katakana" data-collapsetext="Click to collapse">
{| class="wikitable"
|-
|-
| 18th
! value
| 45D46C
! character
| 45D470
! value
|
! character
|
! value
| 45F434
! character
| 45F438
! value
|
! character
|
! value
! character
! value
! character
! value
! character
! value
! character
! value
! character
! value
! character
|-
|-
| 19th
| 8341
| 45D610
|
| 45D614
| 834a
|  
|
|  
| 8354
| 45F5D8
|
| 45F5DC
| 835e
|  
|
|  
| 8369
| ナ
| 836e
| ハ
| 837d
| マ
| 8384
| ヤ
| 8389
| ラ
| 838f
| ワ
|-
|-
| 20th
| 8343
| 45D7B4
|
| 45D7B8
| 834c
|  
|
|  
| 8356
| 45F77C
|
| 45F780
| 8360
|  
|
|  
| 836a
| ニ
| 8371
| ヒ
| 837e
| ミ
| 8386
| ユ
| 838a
| リ
| 8392
| ヲ
|-
|-
| 21st
| 8345
| 45D958
|
| 45D95C
| 834e
|  
|
|  
| 8358
| 45F920
|
| 45F924
| 8363
|  
|
|  
| 836b
| ヌ
| 8374
| フ
| 8380
| ム
| 8388
| ヨ
| 838b
| ル
| 8393
| ン
|-
|-
| 22nd
| 8347
| 45DAFC
|
| 45DB00
| 8350
|  
|
|  
| 835a
| 45FAC4
|
| 45FAC8
| 8365
|  
|
|  
| 836c
| ネ
| 8377
| ヘ
| 8381
| メ
| 8383
| ャ
| 838c
| レ
| 838e
| ヮ
|-
|-
| 23rd
| 8349
| 45DCA0
|
| 45DCA4
| 8352
| コ
| 835c
| ソ
| 8367
| ト
| 836d
| ノ
| 837a
| ホ
| 8382
| モ
| 8385
| ュ
| 838d
| ロ
| 815b
| ー
|-
| 8340
| ァ
| 834b
| ガ
| 8355
| ザ
| 835f
| ダ
|
|
| 836f
| バ
|  
|  
|  
|  
| 45FC68
| 8387
| 45FC6C
|
|  
|  
|  
|  
| 8160
| ~
|-
|-
| 24th
| 8342
| 45DE44
|
| 45DE48
| 834d
| ギ
| 8357
| ジ
| 8361
| ヂ
|  
|  
|  
|  
| 45FE0C
| 8372
| 45FE10
|
|  
|  
|  
|  
|-
| 25th
| 45DFE8
| 45DFEC
|  
|  
|  
|  
| 45FFB0
| 45FFB4
|  
|  
|  
|  
| 8141
| 。
|-
|-
| 26th
| 8344
| 45E18C
| ゥ
| 45E190
| 834f
| グ
| 8359
| ズ
| 8364
| ヅ
|
|
| 8375
| ブ
|  
|  
|  
|  
|  
|  
| 460154
| 460158
|  
|  
|  
|  
| 8142
| 、
|-
|-
| 27th
| 8346
| 45E330
|
| 45E334
| 8351
| ゲ
| 835b
| ゼ
| 8366
| デ
|  
|  
|  
|  
| 4602F8
| 8378
| 4602FC
|
|  
|  
|  
|  
|-
| 28th
| 45E4D4
| 45E4D8
|  
|  
|  
|  
| 46049C
| 4604A0
|  
|  
|  
|  
| 8143
| ,
|-
|-
| 29th
| 8348
| 45E678
|
| 45E67C
| 8353
| ゴ
| 835d
| ゾ
| 8368
| ド
|  
|  
|  
|  
| 460640
| 837b
| 460644
|
|  
|  
|  
|  
|-
| 30th
| 45E81C
| 45E820
|  
|  
|  
|  
| 4607E4
| 4607E8
|  
|  
|  
|  
|}
| 8144
 
| .
</div>
|-
 
| 8394
</div>
| ヴ
 
| 8395
 
| ヵ
[https://codepen.io/thedookmaster/project/full/DPQmqa This website] creates custom tags with up to four characters, and only using Capital letters, lowercase letters, and some punctuation.
|
 
|
 
| 8362
</div>
| ッ
 
|
 
|
<div class="mw-collapsible mw-collapsed" data-expandtext="Items for Rollback" data-collapsetext="Click to collapse">
| 8370
 
| パ
 
|
$Items for Rollback
|
C216E774 00000007
|
38600002 987F000B
|
4800001D 7C8802A6
|
80640000 907F0020
|
80640004 907F0024
| 8145
48000010 4E800021
| ・
FFFFFFFD FBFBF8FF
|-
C022A8C8 00000000
|
 
|
</div>
| 8396
 
| ヶ
 
|
== Other Cosmetic/Audio Codes ==
|
 
|
<div class="mw-collapsible mw-collapsed" data-expandtext="Add Smash64 Fastfall Sparkle v1.2" data-collapsetext="Click to collapse">
|
 
|
 
|
$Add Smash64 Fastfall Sparkle v1.2 [UnclePunch]
| 8373
*Adds the Sparkle GFX from SSB(64) when initiating a FastFall
| ピ
C207D5A0 0000000E
|
7F83E378 388003F3
|
38A00003 38C00000
|
38E00000 3821FF94
|
39010020 39210014
|
801F002C 2C000000
|
4181000C 3C004100
| 8146
48000008 3C00C100
| :
90010020 38000000
|-
90010014 90010018
|
9001001C 90010024
|
90010028 3DC08009
|
61CEF834 7DC903A6
|
4E800421 3821006C
|
38600001 00000000
|
 
|
</div>
|
 
|
 
|
<div class="mw-collapsible mw-collapsed" data-expandtext="CSS Clone Icons Slide Into Place" data-collapsetext="Click to collapse">
| 8376
 
| プ
 
|
$CSS Clone Icons Slide Into Place [UnclePunch]
|
*Enables the Forgotten Animation of the Clone Character's Icons on the Character Select Screen
|
044dc578 00000000
|
|
</div>
|
 
| 8147
 
| ;
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Kill Explosions" data-collapsetext="Click to collapse">
|-
 
|
 
|
$Disable Kill Explosions GFX [UnclePunch]
|
040d4040 60000000
|
040d3b50 60000000
|
040d3dc8 60000000
|
040d3880 60000000
|
|
|
|
| 8379
| ペ
|
|
|
|
|
|
| 8148
| ?
|-
|
|
|
|
|
|
|
|
|
|
| 837c
| ポ
|
|
|
|
|
|
| 8149
| !
|}


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Screen Shake" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Symbols" data-collapsetext="Click to collapse">




$Disable Screen Shake [Achilles1515]
{| class="wikitable"
*Will prevent screen from shaking on hits, KOs, collisions, etc.
|-
*Will not cause desyncs when playing online
! value
04030E44 4E800020
! character
 
! value
</div>
! character
 
! value
 
! character
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Teams Subcolors" data-collapsetext="Click to collapse">
! value
 
! character
 
! value
$Disable Teams Subcolors [UnclePunch]
! character
*Light and Dark Shade Colors disabled
|-
*All players playing the same character will have the same default skin based on team color
| 20
C2033354 00000002
| (space)
3BE00000 9BE30046
| 8141
60000000 00000000
| 。
 
| 814F
</div>
| ^
 
| 8166
<div class="mw-collapsible mw-collapsed" data-expandtext="More Team Costume Options" data-collapsetext="Click to collapse">
| ’
 
| 817B
 
| +
$Team Colors [flieskiller]
|-
*More Available Team Color Options for Specific Characters
| 22
C225EBA0 00000016
| "
8AF303BE 3DE08042
| 8142
61EFB460 7DF17B78
| 、
3A31FFFC 7E31FA14
| 8151
8A510000 8A11FFFC
| _
7E528214 2C120003
| 8168
41800070 8A0F0000
| ”
896F0001 2C0B0000
| 817C
4182004C 7C10A000
| -
40820010 7C0B9000
|-
40820008 4800000C
| 27
39EF0004 4BFFFFD8
| '
3E208042 6231B460
| 8143
3A31FFF4 8AEF0003
| ,
9AF10001 8AEF0002
| 815B
39600001 99710000
| ー
3A310008 7E31FA14
| 8169
48000018 3DE08042
| (
61EFB460 3AE00000
| 817E
9AEFFFF4 3A400000
| ×
9A510000 39600000
|-
9971FFFC 9AFCFFFF
| 2c
60000000 00000000
| ,
C2261BD8 00000004
| 8144
1C840003 3DE08042
| .
61EFB460 39EFFFF8
| 815E
7DEF9A14 3A000001
| /
9A0F0000 00000000
| 816A
C225EDDC 00000008
| )
3DE08042 61EFB460
| 8181
39EFFFF4 8A0F0000
| =
2C100000 41820020
|-
3A000000 9A0F0000
| 2d
88AF0001 3DE08025
| -
61EFEE1C 7DE903A6
| 8145
4E800420 880303BE
| ・
60000000 00000000
| 8160
04261BDC 7CC43378
| ~
041B0374 88860063
| 816D
041B0378 88050063
| [
041B03C4 88860063
| 8183
041B03C8 88050063
| <
041B0414 88860063
|-
041B0418 88050063
| 2e
0642B460 00000038
| .
00030003 00040100
| 8146
01030000 01040101
| :
04030000 07030201
| 8162
10030001 11030004
| |
11040105 16030004
| 816E
16040100 18030104
| ]
02030301 02030103
| 8184
 
| >
</div>
|-
 
| 3a
 
| :
<div class="mw-collapsible mw-collapsed" data-expandtext="Change Player Shield Colors" data-collapsetext="Click to collapse">
| 8147
 
| ;
 
|
$Change Player Shield Colors (1.02) [Achilles]
|
*replace RRGGBB with colors
| 816F
*Note: Dolphin ONLY for now
| {
48000000 804D650C #P1
| 818F
DE000000 80008180
| ¥
14000000 RRGGBB00 #Change here for P1
|-
E2000001 80008000
|
48000000 804D650C #P2
|
DE000000 80008180
| 8148
14000004 RRGGBB00 #Change here for P2
| ?
E2000001 80008000
|
48000000 804D650C #P3
|
DE000000 80008180
| 8170
14000008 RRGGBB00 #Change here for P3
| }
E2000001 80008000
| 8190
48000000 804D650C #P4
| $
DE000000 80008180
|-
1400000C RRGGBB00 #Change here for P4
|
E2000001 80008000
|
 
| 8149
</div>
| !
 
|
 
|
<div class="mw-collapsible mw-collapsed" data-expandtext="Stock-Dependant Angel Platform Colors" data-collapsetext="Click to collapse">
|
 
|
 
| 8193
$Stock-Dependant Angel Platform Colors [Achilles1515]
| %
*Color of Angel Platform is determined by number of Stocks Left for that Player
|-
C20D5008 0000001E
|
7C7E1B78 3FE08016
|
63FFB094 7FE803A6
|
4E800021 2C030001
|
408200D0 3C60801A
|
60634340 7C6803A6
|
3C608047 60639D30
|
88630000 4E800021
|
2C030001 418200AC
| 8194
7FC3F378 3E608045
| #
626FBF12 8A0F0002
|-
2C100004 40820094
|
3E00804D 821064FC
|
626F310E 8BE3006C
|
1DDF0E90 7DEE78AE
|
2C0F0001 41820050
|
2C0F0003 41820020
|
2C0F0002 4182002C
|
3E20BAB0 6231FFFF
|
3E408000 625280FF
| 8195
4800003C 3E2000FF
| &
623100FF 3E400059
|-
625200FF 48000028
|
3E20FF99 623100FF
|
3E409F5F 625200FF
|
48000014 3E20FF00
|
623100FF 3E409000
|
625200FF 92300AC4
|
92500AF0 92300B90
|
92300CE0 92300D18
|
7FC3F378 00000000
| 8196
| *
|-
|
|
|
|
|
|
|
|
| 8197
| @
|}


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Prevent Character Crowd Chants" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="CHEAT CODE" data-collapsetext="Click to collapse">




$Prevent Character Crowd Chants [Fizzi]
{| class="wikitable"
04321D70 38600000
|-
 
! No.
</div>
! v1.00(04XXXXXX)
 
! v1.00(04YYYYYY)
 
! v1.01(04XXXXXX)
<div class="mw-collapsible mw-collapsed" data-expandtext="Announcer Fanfares 2.0" data-collapsetext="Click to collapse">
! v1.01(04YYYYYY)
 
! v1.02(04XXXXXX)
 
! v1.02(04YYYYYY)
$Announcer Fanfares 2.0 [Punkline]
!
042F7358 C8228000
!
042F72D0 C8228000
|-
0417F398 CBC280A0
| 1st
0417C3D8 C86280A0
| 45b888
04023864 38210030
| 45B88C
04023860 80010034
|
C24DA430 00000006
|
60000000 4E800021
| 45d850
00009C46 00000012
| 45D854
0007C85E 00000012
|
00009C40 0000001C
| Note:Xth name tag = 45d850+1a4*(X-1)
00009C48 0000000C
|-
FFFFFFFF 00000000
| 2nd
C24DA490 00000009
| 45BA2C
7C0802A6 90010004
| 45BA30
9421FFF0 8062AAB4
|
2C030000 4081001C
|
3D808002 618C3F28
| 45D9F4
7D8803A6 4E800021
| 45D9F8
38600000 9062AAB4
|
38210010 80010004
|
7C0803A6 4E800020
|-
60000000 00000000
| 3rd
C24DA434 0000000C
| 45BBD0
7C0802A6 90010004
| 45BBD4
9421FFF8 38C2AA50
|
7CC803A6 4E800021
|
7CC802A6 80E60000
| 45DB98
7C071800 40A2001C
| 45DB9C
80E60004 90E2AAB4
|
9062E0D4 3902AAB0
| 04XXXXXX AAAAAAAA
9102E0D0 48000010
|-
84E60008 2C070000
| 4th
4181FFD8 38210008
| 45BD74
80010004 7C0803A6
| 45BD78
4E800020 00000000
|
C20237BC 0000000B
|
9421FFD0 7C000026
| 45DD3C
90010020 80C2E0D0
| 45DD40
80E2E0D4 39000000
|
9102E0D0 9102E0D4
| 04YYYYYY BBBBBBBB
2C060000 40A00028
|-
7C071800 40A20020
| 5th
38E10010 7C6765AA
| 45BF18
7CE33B78 7CC803A6
| 45BF1C
4E800021 38610010
|
7C6364AA 80010020
|
7C0FF120 00000000
| 45DEE0
C22F72E8 00000008
| 45DEE4
4C411382 7C600026
|
90610018 40A20028
|
807E0020 2C030000
|-
41810010 807E000C
| 6th
2C030000 40810010
| 45C0BC
3802AA54 7C0803A6
| 45C0C0
4E800021 80610018
|
7C6FF120 00000000
|
C22F6ECC 00000003
| 45E084
3862AA54 7C6803A6
| 45E088
7FA3EB78 4E800021
|
281E0000 00000000
|
C2180D14 0000000E
|-
981E0000 7C000026
| 7th
90010018 800DAF34
| 45C260
2C000000 40A20050
| 45C264
807E0004 5463103A
|
7C63F214 80030014
|
7C1D0000 41810038
| 45E228
38000001 900DAF34
| 45E22C
3C600001 38639C48
|
3882AA54 7C8803A6
|
4E800021 3880007F
|-
38A00040 3D808002
| 8th
618C37A8 7D8803A6
| 45C404
4E800021 80010018
| 45C408
7C0FF120 00000000
|
C2180E94 00000003
|
3882AA54 7C8803A6
| 45E3CC
4E800021 3880007F
| 45E3D0
60000000 00000000
|
 
|
</div>
|-
 
| 9th
 
| 45C5A8
== Stage Cosmetic Codes ==
| 45C5AC
 
|
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|
 
| 45E570
 
| 45E574
<div class="mw-collapsible mw-collapsed" data-expandtext="Force Simple Background and Stage Geometry" data-collapsetext="Click to collapse">
|
 
|
 
|-
$Force Simple Background and Stage Geometry [Punkline]
| 10th
*Makes the Stages only show Collision Geometry to save Processing Power
| 45C74C
04028d64 60000010
| 45C750
0405a2e8 60000000
|
 
|
</div>
| 45E714
 
| 45E718
 
|
=== Icicle Mountain ===
|
 
|-
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
| 11th
 
| 45C8F0
 
| 45C8F4
 
|
</div>
|
 
| 45E8B8
 
| 45E8BC
=== Princess Peach's Castle ===
|
 
|
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|-
 
| 12th
 
| 45CA94
 
| 45CA98
</div>
|
 
|
 
| 45EA5C
=== Rainbow Cruise ===
| 45EA60
 
|
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|
 
|-
 
| 13th
 
| 45CC38
</div>
| 45CC3C
 
|
 
|
=== Kongo Jungle (SSBM) ===
| 45EC00
 
| 45EC04
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|
 
|
 
|-
 
| 14th
</div>
| 45CDDC
 
| 45CDE0
 
|
=== Jungle Japes ===
|
 
| 45EDA4
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
| 45EDA8
 
|
 
|
 
|-
</div>
| 15th
 
| 45CF80
 
| 45CF84
=== Termina: Great Bay ===
|
 
|
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
| 45EF48
 
| 45EF4C
 
|
 
|
</div>
|-
 
| 16th
 
| 45D124
=== Hyrule Temple ===
| 45D128
 
|
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|
 
| 45F0EC
 
| 45F0F0
 
|
</div>
|
 
|-
 
| 17th
=== Yoshi's Story ===
| 45D2C8
 
| 45D2CC
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|
 
|
 
| 45F290
 
| 45F294
</div>
|
 
|
 
|-
=== Yoshi's Island (SSBM) ===
| 18th
 
| 45D46C
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
| 45D470
 
|
 
|
 
| 45F434
</div>
| 45F438
 
|
 
|
=== Fountain of Dreams ===
|-
 
| 19th
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
| 45D610
 
| 45D614
 
|
$Full Resolution FoD Reflection [UnclePunch]
|
043e0f3c 00000280  #cobj viewport right
| 45F5D8
043e0f40 000001e0  #cobj viewport bottom
| 45F5DC
043e0f44 00000280  #cobj proj width
|
043e0f48 000001e0  #cobj proj height
|
041cce4c 38800280  #texbuffer width
|-
041cce50 38a001e0  #texbuffer height
| 20th
 
| 45D7B4
$Disable Player Reflections on FoD [UnclePunch]
| 45D7B8
04081148 38000000
|
 
|
</div>
| 45F77C
 
| 45F780
 
|
=== Green Greens ===
|
 
|-
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
| 21st
 
| 45D958
 
| 45D95C
 
|
</div>
|
 
| 45F920
 
| 45F924
=== Corneria ===
|
 
|
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|-
 
| 22nd
 
| 45DAFC
 
| 45DB00
</div>
|
 
|
 
| 45FAC4
=== Venom ===
| 45FAC8
 
|
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|
 
|-
 
| 23rd
 
| 45DCA0
</div>
| 45DCA4
 
|
 
|
=== Flatzone ===
| 45FC68
 
| 45FC6C
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|
 
|
 
|-
 
| 24th
</div>
| 45DE44
 
| 45DE48
 
|
=== Brinstar ===
|
 
| 45FE0C
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
| 45FE10
 
|
 
|
 
|-
</div>
| 25th
 
| 45DFE8
 
| 45DFEC
=== Brinstar Depths ===
|
 
|
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
| 45FFB0
 
| 45FFB4
 
|
 
|
</div>
|-
 
| 26th
 
| 45E18C
=== Onett ===
| 45E190
 
|
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|
 
| 460154
 
| 460158
 
|
</div>
|
|-
| 27th
| 45E330
| 45E334
|
|
| 4602F8
| 4602FC
|
|
|-
| 28th
| 45E4D4
| 45E4D8
|
|
| 46049C
| 4604A0
|
|
|-
| 29th
| 45E678
| 45E67C
|
|
| 460640
| 460644
|
|
|-
| 30th
| 45E81C
| 45E820
|
|
| 4607E4
| 4607E8
|
|
|}


</div>


=== Fourside ===
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">


[https://codepen.io/thedookmaster/project/full/DPQmqa This website] creates custom tags with up to four characters, and only using Capital letters, lowercase letters, and some punctuation.




Line 4,749: Line 4,825:




=== Mute City ===
<div class="mw-collapsible mw-collapsed" data-expandtext="Items for Rollback" data-collapsetext="Click to collapse">
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Items for Rollback
C216E774 00000007
38600002 987F000B
4800001D 7C8802A6
80640000 907F0020
80640004 907F0024
48000010 4E800021
FFFFFFFD FBFBF8FF
C022A8C8 00000000


</div>
</div>




=== Big Blue ===
== Other Cosmetic/Audio Codes ==


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Add Smash64 Fastfall Sparkle v1.2" data-collapsetext="Click to collapse">




$Add Smash64 Fastfall Sparkle v1.2 [UnclePunch]
*Adds the Sparkle GFX from SSB(64) when initiating a FastFall
C207D5A0 0000000E
7F83E378 388003F3
38A00003 38C00000
38E00000 3821FF94
39010020 39210014
801F002C 2C000000
4181000C 3C004100
48000008 3C00C100
90010020 38000000
90010014 90010018
9001001C 90010024
90010028 3DC08009
61CEF834 7DC903A6
4E800421 3821006C
38600001 00000000


</div>
</div>




=== Pokemon Stadium ===
<div class="mw-collapsible mw-collapsed" data-expandtext="CSS Clone Icons Slide Into Place" data-collapsetext="Click to collapse">
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
$Disable Stadium Screen [UnclePunch]
*Makes the Jumbotron on Pokemon Stadium Invisible
041D2AC8 38800000 #0 Chance for Close-up View.asm
041D2AC0 38A00000 #0 Chance for Full View.asm
041D2B98 48000018 #Allow Duplicate Screen States.asm
 
</div>
 
 
=== Pokefloats ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 




$CSS Clone Icons Slide Into Place [UnclePunch]
*Enables the Forgotten Animation of the Clone Character's Icons on the Character Select Screen
044dc578 00000000
</div>
</div>




=== Mushroom Kingdom I ===
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Kill Explosions" data-collapsetext="Click to collapse">
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Disable Kill Explosions GFX [UnclePunch]
040d4040 60000000
040d3b50 60000000
040d3dc8 60000000
040d3880 60000000


</div>
</div>




=== Mushroom Kingdom II ===
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Screen Shake" data-collapsetext="Click to collapse">
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Disable Screen Shake [Achilles1515]
*Will prevent screen from shaking on hits, KOs, collisions, etc.
*Will not cause desyncs when playing online
04030E44 4E800020


</div>
</div>




=== Battlefield ===
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Teams Subcolors" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">


 
  $Disable Teams Subcolors [UnclePunch]
  $Disable Battlefield Background + Particles [NeilHarbin0]
  *Light and Dark Shade Colors disabled
  04219d10 60000000
*All players playing the same character will have the same default skin based on team color
  04219d1c 60000000
C2033354 00000002
  04219d24 60000000
  3BE00000 9BE30046
  60000000 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="More Team Costume Options" data-collapsetext="Click to collapse">


=== Final Destination ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
$Team Colors [flieskiller]
 
*More Available Team Color Options for Specific Characters
 
C225EBA0 00000016
  $Disable Final Destination Background Transitions (1.02) [Achilles, Dan Salvato]
8AF303BE 3DE08042
  0421AAE4 60000000
61EFB460 7DF17B78
3A31FFFC 7E31FA14
8A510000 8A11FFFC
7E528214 2C120003
41800070 8A0F0000
896F0001 2C0B0000
4182004C 7C10A000
40820010 7C0B9000
40820008 4800000C
39EF0004 4BFFFFD8
3E208042 6231B460
3A31FFF4 8AEF0003
9AF10001 8AEF0002
39600001 99710000
3A310008 7E31FA14
48000018 3DE08042
61EFB460 3AE00000
9AEFFFF4 3A400000
9A510000 39600000
9971FFFC 9AFCFFFF
60000000 00000000
C2261BD8 00000004
1C840003 3DE08042
61EFB460 39EFFFF8
7DEF9A14 3A000001
9A0F0000 00000000
C225EDDC 00000008
3DE08042 61EFB460
  39EFFFF4 8A0F0000
2C100000 41820020
3A000000 9A0F0000
88AF0001 3DE08025
61EFEE1C 7DE903A6
4E800420 880303BE
  60000000 00000000
04261BDC 7CC43378
041B0374 88860063
041B0378 88050063
041B03C4 88860063
041B03C8 88050063
041B0414 88860063
041B0418 88050063
0642B460 00000038
00030003 00040100
01030000 01040101
04030000 07030201
10030001 11030004
11040105 16030004
16040100 18030104
02030301 02030103


</div>
</div>




=== Dreamland (SSB64) ===
<div class="mw-collapsible mw-collapsed" data-expandtext="Change Player Shield Colors" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">


$Change Player Shield Colors (1.02) [Achilles]
*replace RRGGBB with colors
*Note: Dolphin ONLY for now
48000000 804D650C #P1
DE000000 80008180
14000000 RRGGBB00 #Change here for P1
E2000001 80008000
48000000 804D650C #P2
DE000000 80008180
14000004 RRGGBB00 #Change here for P2
E2000001 80008000
48000000 804D650C #P3
DE000000 80008180
14000008 RRGGBB00 #Change here for P3
E2000001 80008000
48000000 804D650C #P4
DE000000 80008180
1400000C RRGGBB00 #Change here for P4
E2000001 80008000


</div>


</div>
=== Yoshi's Island (SSB64) ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Stock-Dependant Angel Platform Colors" data-collapsetext="Click to collapse">




$Stock-Dependant Angel Platform Colors [Achilles1515]
*Color of Angel Platform is determined by number of Stocks Left for that Player
C20D5008 0000001E
7C7E1B78 3FE08016
63FFB094 7FE803A6
4E800021 2C030001
408200D0 3C60801A
60634340 7C6803A6
3C608047 60639D30
88630000 4E800021
2C030001 418200AC
7FC3F378 3E608045
626FBF12 8A0F0002
2C100004 40820094
3E00804D 821064FC
626F310E 8BE3006C
1DDF0E90 7DEE78AE
2C0F0001 41820050
2C0F0003 41820020
2C0F0002 4182002C
3E20BAB0 6231FFFF
3E408000 625280FF
4800003C 3E2000FF
623100FF 3E400059
625200FF 48000028
3E20FF99 623100FF
3E409F5F 625200FF
48000014 3E20FF00
623100FF 3E409000
625200FF 92300AC4
92500AF0 92300B90
92300CE0 92300D18
7FC3F378 00000000


</div>
</div>




=== Kongo Jungle (SSB64) ===
<div class="mw-collapsible mw-collapsed" data-expandtext="Prevent Character Crowd Chants" data-collapsetext="Click to collapse">
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Prevent Character Crowd Chants [Fizzi]
04321D70 38600000


</div>
</div>




=== Adventure Stages ===
<div class="mw-collapsible mw-collapsed" data-expandtext="Announcer Fanfares 2.0" data-collapsetext="Click to collapse">
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
==== Mushroom Kingdom (Adventure) ====
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
$Mushroom Kingdom / Underground Maze crash prevent (Debug Mode)
01C415E2 08000000
0446B4A4 3F800000
0446B4A0 3F800000
0446B49C 3F800000
 
</div>
 
 
==== Underground Maze ====
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
$Mushroom Kingdom / Underground Maze crash prevent (Debug Mode)
01C415E2 08000000
0446B4A4 3F800000
0446B4A0 3F800000
0446B49C 3F800000
 
</div>
 
 
==== Brinstar Escape ====
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
 
</div>
 
 
==== F-Zero Grand Prix ====
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Announcer Fanfares 2.0 [Punkline]
042F7358 C8228000
042F72D0 C8228000
0417F398 CBC280A0
0417C3D8 C86280A0
04023864 38210030
04023860 80010034
C24DA430 00000006
60000000 4E800021
00009C46 00000012
0007C85E 00000012
00009C40 0000001C
00009C48 0000000C
FFFFFFFF 00000000
C24DA490 00000009
7C0802A6 90010004
9421FFF0 8062AAB4
2C030000 4081001C
3D808002 618C3F28
7D8803A6 4E800021
38600000 9062AAB4
38210010 80010004
7C0803A6 4E800020
60000000 00000000
C24DA434 0000000C
7C0802A6 90010004
9421FFF8 38C2AA50
7CC803A6 4E800021
7CC802A6 80E60000
7C071800 40A2001C
80E60004 90E2AAB4
9062E0D4 3902AAB0
9102E0D0 48000010
84E60008 2C070000
4181FFD8 38210008
80010004 7C0803A6
4E800020 00000000
C20237BC 0000000B
9421FFD0 7C000026
90010020 80C2E0D0
80E2E0D4 39000000
9102E0D0 9102E0D4
2C060000 40A00028
7C071800 40A20020
38E10010 7C6765AA
7CE33B78 7CC803A6
4E800021 38610010
7C6364AA 80010020
7C0FF120 00000000
C22F72E8 00000008
4C411382 7C600026
90610018 40A20028
807E0020 2C030000
41810010 807E000C
2C030000 40810010
3802AA54 7C0803A6
4E800021 80610018
7C6FF120 00000000
C22F6ECC 00000003
3862AA54 7C6803A6
7FA3EB78 4E800021
281E0000 00000000
C2180D14 0000000E
981E0000 7C000026
90010018 800DAF34
2C000000 40A20050
807E0004 5463103A
7C63F214 80030014
7C1D0000 41810038
38000001 900DAF34
3C600001 38639C48
3882AA54 7C8803A6
4E800021 3880007F
38A00040 3D808002
618C37A8 7D8803A6
4E800021 80010018
7C0FF120 00000000
C2180E94 00000003
3882AA54 7C8803A6
4E800021 3880007F
60000000 00000000


</div>
</div>


</div>


 
== Stage Cosmetic Codes ==
=== Trophy Stages ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




==== Trophy Collector Stage ====
<div class="mw-collapsible mw-collapsed" data-expandtext="Force Simple Background and Stage Geometry" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">


 
$Force Simple Background and Stage Geometry [Punkline]
  $Trophy Collector Crash Prevent (Debug Mode)
  *Makes the Stages only show Collision Geometry to save Processing Power
  01C43D24 08000000
  04028d64 60000010
  042199FC 60000000
  0405a2e8 60000000


</div>
</div>




==== Goomba Trophy Stage ====
=== Icicle Mountain ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
Line 4,937: Line 5,161:




==== Entei Trophy Stage ====
=== Princess Peach's Castle ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
Line 4,944: Line 5,168:


</div>
</div>
=== Rainbow Cruise ===
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">


</div>
</div>




=== Target Test Stages ===
=== Kongo Jungle (SSBM) ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
Line 4,957: Line 5,188:




=== Other Stages ===
=== Jungle Japes ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$DUMMY / ICETOP Crash Prevent (Debug Mode)
01C41CBD 08000000
041C2AAC 48000018
041C284C 38600000
041C2850 48000048


</div>
</div>
=== Termina: Great Bay ===
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">


</div>
</div>




== Universal Game Altering Codes ==
=== Hyrule Temple ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




=== Menu Altering Codes ===
 
</div>
 
 
=== Yoshi's Story ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Random Stages Set to Illegal Stages Only" data-collapsetext="Click to collapse">




$Random Stages Set to Illegal Stages Only [Krohnos]
</div>
043D4A48 00340101
 
043D4A4C 04000A00
 
043D4A50 08010000
=== Yoshi's Island (SSBM) ===
043D4A60 FF000000
 
043D4A70 00000000
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
043D4A74 3C010000
 
043D4A78 F8FFFF4F
 


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Can't Pick Non-Legal Stages" data-collapsetext="Click to collapse">
 
=== Fountain of Dreams ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




  $Can't Pick Non-Legal Stages
  $Full Resolution FoD Reflection [UnclePunch]
  *Prevents non-tournament legal stages from being selected
  043e0f3c 00000280 #cobj viewport right
  *Does not prevent selection from random
  043e0f40 000001e0 #cobj viewport bottom
  C2259C3C 00000019
  043e0f44 00000280 #cobj proj width
  3C80803F 608406D8
  043e0f48 000001e0 #cobj proj height
  38000000 98040000
  041cce4c 38800280 #texbuffer width
  3884001C 98040000
  041cce50 38a001e0 #texbuffer height
  3884001C 98040000
 
  3884001C 98040000
  $Disable Player Reflections on FoD [UnclePunch]
  3884001C 98040000
  04081148 38000000
  3884001C 98040000
  38840038 98040000
  38840038 98040000
3884001C 98040000
  3884001C 98040000
  3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840038 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840070 98040000
3884001C 98040000
800DB604 00000000


</div>
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Can't Pick Non-Legal Stages or FoD" data-collapsetext="Click to collapse">




$Can't Pick Non-Legal Stages or FoD
=== Green Greens ===
*Prevents non-tournament legal stages and FoD from being selected
 
*Does not prevent selection from random
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
C2259C3C 0000001A
3C80803F 608406D8
38000000 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840038 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840038 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840070 98040000
3884001C 98040000
800DB604 00000000


</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Sheik on CSS" data-collapsetext="Click to collapse">


</div>


$Sheik on CSS [UnclePunch]
043f0cc8 12130200


</div>
=== Corneria ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Toggle NPCs/Alternate characters in CSS" data-collapsetext="Click to collapse">




$Z button to toggle NPCs/alternate characters in CSS (1.02) [Achilles1515]
</div>
C2262F48 0000002E
3E008048 62100830
89F00000 3E608046
6273B0FC 3A200000
A693000C 3A310001
3EA0804D 62B59274
3EC0803F 62D20DE4
1EB10024 7E52AA14
8AF20001 A2520002
3EA08043 62B52087
1DD10008 7EB57214
8AB50000 2C150021
408200F4 2C140010
408200EC 2C0F0000
418100DC 2C120C0C
418200B4 2C120F0F
41820040 2C120404
4182005C 2C120707
41820078 2C120303
408200BC A2B60B78
2C150505 40820010
3AA0051D B2B60B78
4800009C 3AA00505
B2B60B78 48000090
A2B60CC8 2C151212
40820010 3AA01213
B2B60CC8 48000078
3AA01212 B2B60CC8
4800006C A2B60B94
2C150C0C 40820010
3AA00C1C B2B60B94
48000054 3AA00C0C
B2B60B94 48000048
A2B60BE8 2C150000
40820010 3AA0001B
B2B60BE8 48000030
3AA00000 B2B60BE8
48000024 A2B60C74
2C150E0E 40820010
3AA00E20 B2B60C74
4800000C 3AA00E0E
B2B60C74 39E0000A
48000010 2C0F0000
41820008 39EFFFFF
99F00000 2C110004
4180FEB8 3CA0804A
60000000 00000000


</div>


=== Venom ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Strike Characters on CSS" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Press Z To Strike Characters on CSS
C2260C14 00000003 # Injection
73800010 88030002
41A2000C 68000002
98030002 00000000
04264808 60000000 # NOP


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Unlock Stock Selection for All Star Mode" data-collapsetext="Click to collapse">
=== Flatzone ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Unlock Stock Selection for All Star Mode (NTSC v1.02) [Brandondorf9999]
042612EC 38000000
042615BC 38000000
04265780 38000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Choose Any Character for Any Event Match" data-collapsetext="Click to collapse">
=== Brinstar ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
 
</div>
 
 
=== Brinstar Depths ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
 
</div>
 
 
=== Onett ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
 
</div>
 
 
=== Fourside ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Choose Any Character for Any Event Match (1.02) [Achilles]
041BBFB0 38000021
041BB1B0 60000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Stock Control/ Crew Battle Replaces Handicap Mode" data-collapsetext="Click to collapse">
=== Mute City ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 




$Stock Control/Crew Battle (1.02) [Jorgasms]
</div>
*Essentially, the hack gets rid of damage modifier for handicap and replaces it with controllable stocks so that one player can spawn with say 6 stocks and another can spawn with 4.
 
*When handicap is set to "ON" you can set custom stocks per player (1 stock - 9 stocks).
 
*When handicap is set to "AUTO" you can set custom stock per player (1 stock - 9 stocks) just like when handicap is "ON." However, upon re-entering the character select screen, your handicap will be set to the amount of stocks you had at the end of the game. If you had zero stocks (as in you lost), the game will set your stock to the current stock setting (any stock amount higher than nine will be set nine). This allows for easy crew battles. You can still change the stocks manually if needed (rage quits etc.).
=== Big Blue ===
04036bb4 60000000
 
C2266678 00000015
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
3DC0803F 61CEA3E6
 
89CE0000 2C0E0000
4182008C 3DC08045
39CE310E 3DE08048
39EF0828 3E008045
6210BF14 8A100000
2C100009 40810008
3A000009 8A2E0000
2C110000 4182000C
9A2F0000 48000008
9A0F0000 8A2E0E90
2C110000 4182000C
9A2F0024 48000008
9A0F0024 8A2E1D20
2C110000 4182000C
9A2F0048 48000008
9A0F0048 8A2E2BB0
2C110000 4182000C
9A2F006C 48000008
9A0F006C 3803FFFF
60000000 00000000
C21A57DC 00000005
3E008048 621006E0
3A200009 9A300000
9A300024 9A300048
9A30006C 38BEFFF8
60000000 00000000
C2230D54 00000006
88030005 3DC0803F
61CEA3E6 3DE08045
61EFBF15 3A000001
89CE0000 2C0E00FF
4082000C 9A0F0000
38000001 00000000
C222F76C 00000008
881C0004 3DC0803F
61CEA3E6 3E008045
6210BF15 8A300000
2C110001 40820014
38000002 39E000FF
99EE0000 4800000C
39E00000 99EE0000
60000000 00000000
C222F6BC 00000008
881C0004 3DC0803F
61CEA3E6 3E008045
6210BF15 8A300000
2C110001 40820014
38000002 39E000FF
99EE0000 4800000C
39E00000 99EE0000
60000000 00000000
C2033CC4 0000000A
3DC08045 61CEBF15
89CE0000 2C0E0002
40820038 3DC08045
39CE310E 3DE08048
39EF0828 8A4F0000
9A4E0000 8A4F0024
9A4E0E90 8A4F0048
9A4E1D20 8A4F006C
9A4E2BB0 48000008
98A3008E 00000000


</div>


</div>
</div>




=== Alter SSBM's Existing Game Mechanics and Game Types ===
=== Pokemon Stadium ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




<div class="mw-collapsible mw-collapsed" data-expandtext="Fastfall Whenever" data-collapsetext="Click to collapse">
$Disable Stadium Screen [UnclePunch]
*Makes the Jumbotron on Pokemon Stadium Invisible
041D2AC8 38800000 #0 Chance for Close-up View.asm
041D2AC0 38A00000 #0 Chance for Full View.asm
041D2B98 48000018 #Allow Duplicate Screen States.asm
 
</div>
 
 
=== Pokefloats ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Fastfall Whenever [UnclePunch]
0407d54c 60000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="All Characters Can Wavedash After Frame 2 of Jumpsquat" data-collapsetext="Click to collapse">
=== Mushroom Kingdom I ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$All Characters Can Wavedash After Frame 2 of Jumpsquat [UnclePunch]
C20CB60C 00000008
7C7F1B78 3DC04040 #Last 4 bits is the frame to start checking for wavedash input (first 4 digits of float value)
81E40894 7C0F7000
40800008 48000028
3DC08009 61CE9A58
7DC903A6 7C0802A6
9001FFFC 4E800421
8001FFFC 7C0803A6
7FE3FB78 00000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="All Characters are 2D" data-collapsetext="Click to collapse">
=== Mushroom Kingdom II ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$All Characters are 2D [DRGN]
04068fe4 48000008


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="All Characters are Completely Black" data-collapsetext="Click to collapse">
 
=== Battlefield ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




  $All Players Are Completely Black
  $Disable Battlefield Background + Particles [NeilHarbin0]
  C2033354 00000002
  04219d10 60000000
  3BE00003 9BE30046
  04219d1c 60000000
  60000000 00000000
  04219d24 60000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Big Head Mode" data-collapsetext="Click to collapse">
=== Final Destination ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




  $Big Head Mode [UnclePunch]
  $Disable Final Destination Background Transitions (1.02) [Achilles, Dan Salvato]
  C206B80C 00000010
  0421AAE4 60000000
7FE3FB78 38800023
3D808007 618C500C
7D8903A6 4E800421
7C630774 2C03FFFF
40820024 807F010C
80630008 88630012
809F05E8 1C630010
7C63202E 8063000C
48000010 809F05E8
1C630010 7C63202E
4800001D 7C8802A6
C0840000 D083002C
D0830030 D0830034
4800000C 4E800021
40A00000 8001007C
60000000 00000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Enable Taunt Cancelling" data-collapsetext="Click to collapse">
=== Dreamland (SSB64) ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Enable Taunt Cancelling (v1.02) [InternetExplorer]:
*Note: Do not use with "Taunt Battle (r2)" Code
040DEE70 4BFA5411
040CA4CC 40820058


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="SSBM Version 1.00 Hitlag Behavior" data-collapsetext="Click to collapse">
=== Yoshi's Island (SSB64) ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
 
</div>
 
 
=== Kongo Jungle (SSB64) ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Attacks that Deal Less than 1 Damage Have No Hitlag or DI-ability (v1.02) [Magus]
*Reverts SSBM Version 1.02 to have SSBM Version 1.00 Hitlag Behavior
040771E0 60000000
040772A4 60000000
040781D4 60000000
04076A48 60000000
04076B9C 60000000
04077A1C 60000000
04077B70 60000000
04076D3C 60000000
040776FC 60000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Grab Items With Airdodge" data-collapsetext="Click to collapse">
 
=== Adventure Stages ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
==== Mushroom Kingdom (Adventure) ====
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




  $Grab Items With Airdodge [UnclePunch]
  $Mushroom Kingdom / Underground Maze crash prevent (Debug Mode)
  C2099AC0 0000000A
  01C415E2 08000000
  83E3002C 801F1974
  0446B4A4 3F800000
  2C000000 40820038
  0446B4A0 3F800000
  7FA3EB78 38800001
  0446B49C 3F800000
3D808009 618C42A0
7D8903A6 4E800421
7C641B79 41820018
7FA3EB78 3D80800D
618C6F58 7D8903A6
4E800421 7FA3EB78
60000000 00000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Air Grabs v3" data-collapsetext="Click to collapse">
==== Underground Maze ====
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
$Mushroom Kingdom / Underground Maze crash prevent (Debug Mode)
01C415E2 08000000
0446B4A4 3F800000
0446B4A0 3F800000
0446B49C 3F800000
 
</div>




$Air Grabs v3 [UnclePunch]
==== Brinstar Escape ====
C208CDF4 0000000F
 
7C7E1B78 7F03C378
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
3DC0800D 61CE8990
 
7DC903A6 4E800421
 
2C030001 4082004C
 
81F8002C 3DC08008
</div>
61CED5B4 91CF21A4
 
3DC0800C 61CEB2F8
 
91CF21A0 81CDAEB4
==== F-Zero Grand Prix ====
C1CE0034 C1EF0620
 
C20F002C EE0F0432
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
FC107040 4C401382
 
4082000C 38600001
 
906F18F4 C0429854
 
7FC3F378 80010024
</div>
60000000 00000000
 
C20D8E08 0000001A
</div>
8083002C 80A400E0
 
2C050000 418200BC
 
9421FFBC BE810008
=== Trophy Stages ===
7C0802A6 90010040
 
7C7E1B78 7C9F2378
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
3DC08008 61CE1D0C
 
7DC903A6 4E800421
 
2C030000 41820078
==== Trophy Collector Stage ====
7FE3FB78 3DC08007
 
61CED7FC 7DC903A6
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
4E800421 7FC3F378
 
809F0010 3CA00C4C
 
60A5508E 38C00000
  $Trophy Collector Crash Prevent (Debug Mode)
C03F0894 C0428AE4
  01C43D24 08000000
  C0628AE4 3DC08006
  042199FC 60000000
61CE93AC 7DC903A6
 
4E800421 7FE3FB78
</div>
38800001 3CA0800D
 
60A59CE8 3CC0800D
 
60C68BFC 3CE0800D
==== Goomba Trophy Stage ====
60E7AADC 3DC08007
 
61CEE2D0 7DC903A6
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
4E800421 80010040
 
7C0803A6 BA810008
 
38210044 4E800020
 
7C0802A6 00000000
</div>
C20D9FDC 00000014
 
8083002C 80A400E0
 
  2C050000 41820088
==== Entei Trophy Stage ====
9421FFBC BE810008
 
7C0802A6 90010040
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
7C7E1B78 7C9F2378
 
3DC08008 61CE1D0C
 
7DC903A6 4E800421
 
2C030000 41820044
</div>
7FE3FB78 3DC08007
 
61CED7FC 7DC903A6
</div>
4E800421 7FC3F378
 
809F0010 38A00008
 
38C00000 C03F0894
=== Target Test Stages ===
C0428AE4 C0628AE4
 
3DC08006 61CE93AC
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
7DC903A6 4E800421
 
80010040 7C0803A6
 
BA810008 38210044
 
4E800020 7C0802A6
</div>
  60000000 00000000
 
C20D9E44 00000006
 
81DF00E0 2C0E0001
=== Other Stages ===
4082001C 3DC0800D
 
61CE9FDC 91DF21A8
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
3DC08012 61CEDC50
 
91DF21A4 3C60800E
 
60000000 00000000
  $DUMMY / ICETOP Crash Prevent (Debug Mode)
C20DA214 00000006
  01C41CBD 08000000
81DF00E0 2C0E0001
  041C2AAC 48000018
4082001C 3DC0800D
  041C284C 38600000
61CE9FDC 91DF21A8
  041C2850 48000048
3DC08012 61CEDC50
 
91DF21A4 3C60800E
</div>
60000000 00000000
C20DA2E0 00000006
81DF00E0 2C0E0001
4082001C 3DC0800D
61CE9FDC 91DF21A8
3DC08012 61CEDC50
91DF21A4 3C60800E
60000000 00000000
C20DA4E0 00000006
81DF00E0 2C0E0001
4082001C 3DC0800D
61CE9FDC 91DF21A8
3DC08012 61CEDC50
91DF21A4 3C60800E
60000000 00000000
C20DA380 0000000C
2C030000 41820050
81DF00E0 2C0E0001
40820044 89DF0007
2C0E0004 40820020
81DF0010 2C0E00DD
4182002C 2C0E00DC
41820024 2C0E00DB
4182001C 3DC0800D
61CE9FDC 91DF21A8
  3DC08012 61CEDC50
91DF21A4 2C030000
  60000000 00000000
  C20DD90C 00000007
  807E002C 806300E0
  2C030000 41820018
7FE3FB78 3DC08009
61CEBC58 7DC903A6
4E800421 3DC0800D
61CED918 7DC903A6
4E800420 00000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Aerials are Automatically L-Canceled" data-collapsetext="Click to collapse">
== Universal Game Altering Codes ==


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">


$Aerials are Automatically L-Canceled [Dan Salvato]
0406B620 60000000


</div>
=== Menu Altering Codes ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="L-Cancel Training Wheels" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Random Stages Set to Illegal Stages Only" data-collapsetext="Click to collapse">




  $L-Cancel Training Wheels [Dan Salvato]
  $Random Stages Set to Illegal Stages Only [Krohnos]
  *This code automatically L-cancels all aerials, but your character will flash white if your input was correct.
  043D4A48 00340101
  *This allows players to practice L-cancelingbut suffer no penalty if the L-cancel is missed, allowing the player to practice combos and mental game even without yet  having mastered L-canceling.
  043D4A4C 04000A00
  c208d69c 00000002
  043D4A50 08010000
  4080000c 39e000d4
  043D4A60 FF000000
  99e30564 00000000
  043D4A70 00000000
  c20c0148 0000000c
  043D4A74 3C010000
387f0488 89fe0564
  043D4A78 F8FFFF4F
2c0f00d4 41820008
48000048 39e00091
  99fe0564 3de0c200
91fe0518 91fe051c
91fe0520 91fe0524
3de00000 91fe0528
91fe052c 91fe0530
3de0c280 91fe0534
3de0800c 61ef0150
7de903a6 4e800420
60000000 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Can't Pick Non-Legal Stages" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Charge Smash Attacks with C-Stick" data-collapsetext="Click to collapse">


 
$Can't Pick Non-Legal Stages
  $Charge Smash Attacks with C-Stick [UnclePunch]
  *Prevents non-tournament legal stages from being selected
  C20DF108 00000005
*Does not prevent selection from random
  89DF065D 2C0E000F
C2259C3C 00000019
  41800014 3DC0800D
3C80803F 608406D8
  61CEF114 7DC903A6
38000000 98040000
  4E800420 801F065C
3884001C 98040000
  60000000 00000000
3884001C 98040000
  C20DF17C 00000005
3884001C 98040000
  89DF065D 2C0E000F
3884001C 98040000
  41800014 3DC0800D
3884001C 98040000
  61CEF1B0 7DC903A6
38840038 98040000
  4E800420 801F065C
38840038 98040000
  60000000 00000000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
  3884001C 98040000
  3884001C 98040000
  3884001C 98040000
  3884001C 98040000
  38840038 98040000
  3884001C 98040000
  3884001C 98040000
  3884001C 98040000
  3884001C 98040000
  38840070 98040000
  3884001C 98040000
  800DB604 00000000


</div>
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Can't Pick Non-Legal Stages or FoD" data-collapsetext="Click to collapse">




<div class="mw-collapsible mw-collapsed" data-expandtext="Longer Moonwalks" data-collapsetext="Click to collapse">
$Can't Pick Non-Legal Stages or FoD
 
*Prevents non-tournament legal stages and FoD from being selected
 
*Does not prevent selection from random
  $Longer Moonwalks [UnclePunch]
C2259C3C 0000001A
  *Moonwalking Always Gives 0.2 Dash Acceleration
3C80803F 608406D8
  C20CA57C 0000000B
38000000 98040000
  EC230032 C08294B8
3884001C 98040000
  FC012040 41800018
3884001C 98040000
  41820034 C0A3002C
3884001C 98040000
  FC052040 41810028
3884001C 98040000
  48000014 C0A3002C
3884001C 98040000
  FC052040 41810008
38840038 98040000
  48000014 3DC03E4C
3884001C 98040000
  61CECCCD 91C1FFFC
3884001C 98040000
  C001FFFC C04294B8
3884001C 98040000
  C0230620 FC011040
  3884001C 98040000
  EC230032 00000000
3884001C 98040000
  3884001C 98040000
  3884001C 98040000
  3884001C 98040000
  3884001C 98040000
  3884001C 98040000
  38840038 98040000
  3884001C 98040000
  3884001C 98040000
  3884001C 98040000
  3884001C 98040000
  38840070 98040000
  3884001C 98040000
  800DB604 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Sheik on CSS" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Meteor Cancelling Is Disabled" data-collapsetext="Click to collapse">


 
  $Sheik on CSS [UnclePunch]
  $Meteor Cancelling Is Disabled [flieskiller]
  043f0cc8 12130200
  0408f970 60000000


</div>
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Can't Meteor Cancel when above 100%" data-collapsetext="Click to collapse">




$Can't Meteor Cancel when above 100% (1.02) [flieskiller]
<div class="mw-collapsible mw-collapsed" data-expandtext="Toggle NPCs/Alternate characters in CSS" data-collapsetext="Click to collapse">
C208F970 00000005
C21F1830 3E2042C8
92220020 C2220020
FC108840 4181000C
3803FFFF 48000008
7C601B78 00000000


</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="When over 75%, each 2 additional percents make meteor cancel 1 frame later" data-collapsetext="Click to collapse">
  $Z button to toggle NPCs/alternate characters in CSS (1.02) [Achilles1515]
 
  C2262F48 0000002E
 
3E008048 62100830
  $When over 75%, each 2 additional percents make meteor cancel 1 frame later (1.02) [flieskiller]
89F00000 3E608046
  C208D828 00000009
6273B0FC 3A200000
  800307F0 C21F1830
A693000C 3A310001
  3E204296 92220020
3EA0804D 62B59274
  C2220020 FC108840
3EC0803F 62D20DE4
  4180002C EE108828
1EB10024 7E52AA14
  3E204000 62310000
8AF20001 A2520002
  92220020 C2220020
3EA08043 62B52087
  EE108824 FE00801E
1DD10008 7EB57214
  DA020020 82020024
8AB50000 2C150021
  7C100214 00000000
408200F4 2C140010
408200EC 2C0F0000
418100DC 2C120C0C
418200B4 2C120F0F
41820040 2C120404
4182005C 2C120707
41820078 2C120303
408200BC A2B60B78
2C150505 40820010
3AA0051D B2B60B78
4800009C 3AA00505
B2B60B78 48000090
A2B60CC8 2C151212
40820010 3AA01213
B2B60CC8 48000078
3AA01212 B2B60CC8
4800006C A2B60B94
2C150C0C 40820010
3AA00C1C B2B60B94
48000054 3AA00C0C
B2B60B94 48000048
A2B60BE8 2C150000
40820010 3AA0001B
B2B60BE8 48000030
3AA00000 B2B60BE8
48000024 A2B60C74
  2C150E0E 40820010
  3AA00E20 B2B60C74
  4800000C 3AA00E0E
  B2B60C74 39E0000A
  48000010 2C0F0000
  41820008 39EFFFFF
  99F00000 2C110004
  4180FEB8 3CA0804A
  60000000 00000000  


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Shielding" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Strike Characters on CSS" data-collapsetext="Click to collapse">




  $Disable Shielding (1.02) [Achilles1515]
  $Press Z To Strike Characters on CSS
  04091afc 48000024
  C2260C14 00000003 # Injection
  04091b28 4800000c
  73800010 88030002
  04091a64 48000024
  41A2000C 68000002
  04091a90 4800000c
  98030002 00000000
04264808 60000000 # NOP


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Everyone Can Firefox v1.0" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Unlock Stock Selection for All Star Mode" data-collapsetext="Click to collapse">




  $Everyone Can Firefox v1.0 [UnclePunch]
  $Unlock Stock Selection for All Star Mode (NTSC v1.02) [Brandondorf9999]
  040a96f4 38000001
  042612EC 38000000
  040181e8 48000028
  042615BC 38000000
  C216E7D8 00000004
  04265780 38000000
  38600003 3DC08006
 
  61CE737C 7DC903A6
</div>
  4E800421 3860001F
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Choose Any Character for Any Event Match" data-collapsetext="Click to collapse">
 
 
$Choose Any Character for Any Event Match (1.02) [Achilles]
041BBFB0 38000021
041BB1B0 60000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Stock Control/ Crew Battle Replaces Handicap Mode" data-collapsetext="Click to collapse">
 
 
$Stock Control/Crew Battle (1.02) [Jorgasms]
*Essentially, the hack gets rid of damage modifier for handicap and replaces it with controllable stocks so that one player can spawn with say 6 stocks and another can spawn with 4.
*When handicap is set to "ON" you can set custom stocks per player (1 stock - 9 stocks).
*When handicap is set to "AUTO" you can set custom stock per player (1 stock - 9 stocks) just like when handicap is "ON." However, upon re-entering the character select screen, your handicap will be set to the amount of stocks you had at the end of the game. If you had zero stocks (as in you lost), the game will set your stock to the current stock setting (any stock amount higher than nine will be set nine). This allows for easy crew battles. You can still change the stocks manually if needed (rage quits etc.).
04036bb4 60000000
C2266678 00000015
3DC0803F 61CEA3E6
89CE0000 2C0E0000
4182008C 3DC08045
39CE310E 3DE08048
39EF0828 3E008045
6210BF14 8A100000
2C100009 40810008
3A000009 8A2E0000
2C110000 4182000C
9A2F0000 48000008
9A0F0000 8A2E0E90
2C110000 4182000C
9A2F0024 48000008
9A0F0024 8A2E1D20
2C110000 4182000C
9A2F0048 48000008
9A0F0048 8A2E2BB0
  2C110000 4182000C
  9A2F006C 48000008
  9A0F006C 3803FFFF
  60000000 00000000
  60000000 00000000
  C20D6A28 00000003
  C21A57DC 00000005
  3D80804D 618CEC30
  3E008048 621006E0
  7D8903A6 4E800421
  3A200009 9A300000
9A300024 9A300048
9A30006C 38BEFFF8
  60000000 00000000
  60000000 00000000
  C20966B4 00000003
  C2230D54 00000006
  3D80804D 618CEC30
  88030005 3DC0803F
  7D8903A6 4E800421
  61CEA3E6 3DE08045
  60000000 00000000
  61EFBF15 3A000001
  C24DEC30 00000129
  89CE0000 2C0E00FF
  9421FF00 BE810008
  4082000C 9A0F0000
  7C0802A6 900100FC
  38000001 00000000
  7C7F1B78 83DF002C
  C222F76C 00000008
  4800000D 7D8802A6
  881C0004 3DC0803F
  4800090C 4E800021
  61CEA3E6 3E008045
  9421FF00 BE810008
  6210BF15 8A300000
  7C0802A6 900100FC
  2C110001 40820014
  7C7F1B78 83DF002C
  38000002 39E000FF
  C0229840 C0429848
  99EE0000 4800000C
  FC600890 7FE3FB78
  39E00000 99EE0000
  38800020 38A00000
  60000000 00000000
  38C00000 3D808006
  C222F6BC 00000008
  618C93AC 7D8903A6
  881C0004 3DC0803F
  4E800421 480006A5
  61CEA3E6 3E008045
  7C6802A6 907E219C
  6210BF15 8A300000
  480000D5 7C6802A6
  2C110001 40820014
  907E21A0 480002FD
  38000002 39E000FF
  7C6802A6 907E21A4
  99EE0000 4800000C
  4800036D 7C6802A6
  39E00000 99EE0000
  907E21A8 4800005D
  60000000 00000000
  7C6802A6 907E03EC
  C2033CC4 0000000A
  38000000 901E2340
  3DC08045 61CEBF15
  901E0084 C03E0080
  89CE0000 2C0E0002
  48000039 7C8802A6
  40820038 3DC08045
  C0040000 EC010024
  39CE310E 3DE08048
  D01E0080 3C60800E
  39EF0828 8A4F0000
  6063719C 907E21BC
  9A4E0000 8A4F0024
  38600078 3D80801C
  9A4E0E90 8A4F0048
  618C53EC 7D8903A6
  9A4E1D20 8A4F006C
  4E800421 4800004C
  9A4E2BB0 48000008
  4E800021 3FA00000
  98A3008E 00000000
4E800021 D0000003
 
AC004028 0800000F
</div>
08000014 0C000007
 
2C000002 08340000
 
07D00000 230A0010
<div class="mw-collapsible mw-collapsed" data-expandtext="Debug Menu Floating Point Decimals" data-collapsetext="Click to collapse">
140400A3 04000001
 
40000000 04000001
 
  10000000 00000000
  $Debug Menu - Floating Point Decimals [Achilles]
  800100FC 7C0803A6
  044D5A34 25332E35
BA810008 38210100
 
4E800020 4E800021
</div>
9421FF00 BE810008
 
7C0802A6 900100FC
</div>
7C7F1B78 83DF002C
 
807E2340 38630001
 
907E2340 2C03002A
=== Alter SSBM's Existing Game Mechanics and Game Types ===
408201F4 38600000
 
907E2340 C15E0624
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
FD005210 C13E0620
 
FCE04A10 480001A1
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Tap Jump" data-collapsetext="Click to collapse">
  7FA802A6 EC27402A
   
  C0029898 FC010040
   
  41820048 C03D0000
  $Disable Tap Jump [Achilles]
  FC070840 40810018
  C20CBBC0 00000003
  7FC3F378 3D808007
  89FD06BE 2C0F0004
  618CD9FC 7D8903A6
  40800008 4E800020
  4E800421 FC205090
  7C0802A6 00000000
  C01E002C EC400272
  C20CB4E0 00000003
  3D808002 618C2C30
  2C040001 40820008
  7D8903A6 4E800421
  4E800020 7C0802A6
  D03E2344 4800000C
  60000000 00000000
C00298BC D01E2344
 
C0229840 C0429848
</div>
FC600890 7FE3FB78
 
3880005B 38A00000
 
38C00000 3D808006
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Airdodges" data-collapsetext="Click to collapse">
  618C93AC 7D8903A6
   
  4E800421 480004ED
   
  7C6802A6 907E219C
  $Disable Airdodges [Punkline]
  48000245 7C6802A6
  04099A7C 60000000
  907E21A0 480002E9
  04099A80 38600000
  7C6802A6 907E21A4
 
480003A1 7C6802A6
</div>
907E21A8 480000F5
 
7C6802A6 907E03EC
 
C03E2344 3D808032
<div class="mw-collapsible mw-collapsed" data-expandtext="Rolling = Death" data-collapsetext="Click to collapse">
618C6240 7D8903A6
   
  4E800421 C01E002C
   
  C05D0004 EC000072
  $Rolling Results in Immediate Death [Dan Salvato, standardtoaster]
  EC2000B2 D03E0080
  04099244 4803A985
  C03E2344 3D808032
 
618C63D4 7D8903A6
</div>
4E800421 C05D0004
 
EC2100B2 D03E0084
<div class="mw-collapsible mw-collapsed" data-expandtext="Tap Jump from Grounded Jump = Death" data-collapsetext="Click to collapse">
C03E00B4 C05D000C
   
  EC21102A D03E00B4
   
  C03D0008 C01E2344
  $Tap Jump from Grounded Jump means Death [flieskiller]
  EC210028 7FC3F378
  040cb504 60000000
  38800000 3D808007
  C20CB514 00000007
  618C592C 7D8903A6
  82062344 2C100001
  4E800421 3C60800E
  38C00000 40820018
  60637100 907E21BC
  3E00800D 62103BC8
  807E010C 8063004C
  7E0803A6 4E800021
  80830000 7FC3F378
  48000014 3E008006
  3D808008 618C89F4
  621093AC 7E0803A6
  7D8903A6 4E800421
  4E800021 00000000
  386000EE 3D80801C
 
618C53EC 7D8903A6
</div>
4E800421 38000002
 
981E1968 3C608007
 
6063F76C 907E21F8
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Star KOs" data-collapsetext="Click to collapse">
4800003C 4E800021
   
  3E000000 40733333
   
  3FC90FF9 40800000
  $Disable Star KOs [Dan Salvato]
  4E800021 AC01A000
  040D3258 60000000
  2C00140E 04000000
 
00000000 280F0013
</div>
1E041523 0800000E
 
00000000 800100FC
 
7C0803A6 BA810008
<div class="mw-collapsible mw-collapsed" data-expandtext="Invisible Ceiling Glitch Fix" data-collapsetext="Click to collapse">
38210100 4E800020
   
  4E800021 9421FF00
   
  BE810008 7C0802A6
  $Invisible ceiling glitch fix [tauKhan]
  900100FC 7C7F1B78
  0406BB14 D01D0004
  83DF002C 48000041
 
7FA802A6 7FC3F378
</div>
C03D0004 3D808007
 
618CCE94 7D8903A6
 
4E800421 807E2340
<div class="mw-collapsible mw-collapsed" data-expandtext="sushie's Ft/ItData Expansion v1.2.0 Codes" data-collapsetext="Click to collapse">
2C03000F 41800024
 
C03E0084 C05D0000
 
EC211028 D03E0084
  $sushie's Ft/ItData Expansion v1.2.0 [sushie]
  48000010 4E800021
  *https://smashboards.com/threads/sushies-shared-modules-for-shared-mods.516924/
  3C23D70A 3CA3D70A
  *Must be installed or enabled first
  800100FC 7C0803A6
  C2068EEC 00000006
  BA810008 38210100
  3BC30000 3C808045
  4E800020 4E800021
  60848FD0 80840020
  9421FF00 BE810008
  3D808000 618CC160
  7C0802A6 900100FC
  7D8803A6 4E800021
  7C7F1B78 83DF002C
  7FC3F378 3C808046
  C0029898 807F002C
  60000000 00000000
  C023002C FC010040
  C20BE830 00000006
  4080000C 3880FFFF
  3BC30000 3C808045
  48000008 38800001
  60848FD0 80840020
  7FE3FB78 3D808008
  3D808000 618CC160
  618C22A4 7D8903A6
  7D8803A6 4E800021
  4E800421 7FE3FB78
  7FC3F378 3C808046
  3D808008 618C1298
  60000000 00000000
  7D8903A6 4E800421
  040679BC 388029D8
  800100FC 7C0803A6
  04266FD8 38801564
  BA810008 38210100
  C2268754 00000005
  4E800020 4E800021
  3BA30000 38801564
  9421FF00 BE810008
  3D808000 618CC160
  7C0802A6 900100FC
  7D8803A6 4E800021
  7C7F1B78 83DF002C
  7FA3EB78 7C661B79
  807E2340 38630001
  60000000 00000000
  907E2340 2C03001E
   
  40820070 C0229840
  $Special Hitbox Angle: 367 v2.1.0 [sushie]
  C0429848 FC600890
  *sushie's Ft/ItData Expansion v1.2.0 Must be installed or enabled first
  7FE3FB78 38800026
  *Pulls victims towards the center of collided hitbox and adjusts launch speed
  38A00000 38C00000
  C206B898 0000002C
  3D808006 618C93AC
  881F29C0 540006F7
  7D8903A6 4E800421
  4182014C 7C0802A6
  48000241 7C6802A6
  9421FFE0 90010024
  907E219C 480002A9
  881F221C 5400FFFF
  7C6802A6 907E21A0
  41820108 801F18AC
  4800039D 7C6802A6
  2C000000 418000FC
  907E21A4 480002FD
  2C000007 408000F4
  7C6802A6 907E21A8
  48000071 2C000001
  48000010 4E800021
  41820108 4800009D
  3ECCCCCD 41900000
  2C030000 C01F0090
  800100FC 7C0803A6
  4182000C 48000025
  BA810008 38210100
  D03F0090 48000095
  4E800020 4E800021
  2C030001 C01F008C
  9421FF00 BE810008
  408200E0 4800000D
  7C0802A6 900100FC
  D03F008C 480000D4
  7C7F1B78 83DF002C
  FC400890 FC200090
  3C004330 807E2340
  807F18AC 3863FFFF
  C84298A8 6C638000
  B0610010 E001D010
  900100F0 906100F4
  C06287B4 EC6000F2
  C82100F0 EC211028
  EC020828 EC0000F2
  48000069 7FA802A6
  EC21002A 4E800020
  C05D0000 FC011040
  C01F29C4 C05F00B0
  41800064 C03E2344
  EC401028 C01F29C8
  3D808032 618C6240
  C03F00B4 EC200828
  7D8903A6 4E800421
  C06287B4 C01F29D4
  C01D0004 C05E002C
  EC2100FA C01F29D0
  EC210032 C01E0080
  EC4200FA D03F0090
  EC02007C D01E0080
  D05F008C 4E800020
  C03E2344 3D808032
  C03F0090 C042EC44
  618C63D4 7D8903A6
  C06289C0 48000010
  4E800421 C05D0004
  C03F008C C042EC44
  C01E0084 EC02007C
  FC601050 FC001890
  D01E0084 48000010
  38600000 FC000840
  4E800021 40C00000
  41810014 FC001090
  3DCCCCCD 800100FC
  FC010040 41810008
  7C0803A6 BA810008
  4E800020 FC200090
  38210100 4E800020
  38600001 4E800020
  4E800021 9421FF00
  4BFFFFB9 D03F0090
  BE810008 7C0802A6
  4BFFFFC1 D03F008C
  900100FC 7C7F1B78
  38600000 881F29C0
  83DF002C 38800000
  506026F6 981F29C0
  7FE3FB78 3D808008
  80010024 38210020
  618C22A4 7D8903A6
  7C0803A6 819F21A4
  4E800421 2C030000
  60000000 00000000
  418200C8 7FE3FB78
  C208E128 00000003
  3D808009 618CA134
  887D29C0 546306F7
  7D8903A6 4E800421
  41820008 C0228870
  2C030000 408200AC
  806DAEB4 00000000
  C0229840 C0429848
  C208DD88 00000007
  FC600890 7FE3FB78
  807D1848 2C03016F
  388000BF 38A00000
  40820028 807D00E0
  38C00000 3D808006
  2C030001 41820010
  618C93AC 7D8903A6
  38600050 907D1848
  4E800421 480000AD
  38600001 881D29C0
  7C6802A6 907E21A0
  506026F6 981D29C0
  3C60800E 60638200
  C8010058 00000000
  907E21A4 3C60800E
  C207A934 00000010
  6063824C 907E21A8
  901F0004 2800016F
  C03E0080 4800004D
  40A20064 8071000C
  7C8802A6 C0040000
  C003004C D01929C4
  EC010032 D01E0080
  C0030050 D01929C8
  38600000 907E06A4
  80710008 28030000
  907E06A8 38600406
  41820044 A0030000
  7FE4FB78 38BE00B0
  28000004 41820024
  38C100F0 38000000
  28000006 40820030
  90060000 3D808005
  8063002C C0030040
  618CFDDC 7D8903A6
  D01929D0 C0030044
  4E800421 48000020
  D01929D4 48000018
  4E800021 3F4CCCCD
  8063002C C0030080
  7FE3FB78 3D808008
  D01929D0 C0030084
  618C1298 7D8903A6
  D01929D4 38600000
  4E800421 800100FC
  881929C0 506026F6
  7C0803A6 BA810008
  981929C0 00000000
  38210100 4E800020
   
  4E800021 4E800020
  $Hitbox Extension v1.8.1 [sushie]
  4E800021 9421FF00
  *sushie's Ft/ItData Expansion v1.2.0 Must be installed or enabled first
  BE810008 7C0802A6
  *Allows you to modify hitlag, SDI, hitstun and more!
  900100FC 7C7F1B78
  C207893C 00000003
  83DF002C C03E03E8
  3BC30000 7C032840
  FC20081E D82100F0
  40820008 7C641B78
  806100F4 2C03000E
  60000000 00000000
  41800028 7FE3FB78
  C2077414 00000007
  4BFFFDB5 7C8802A6
  807A0000 7F64DB78
  C0240000 C0440004
  3D808015 618C10D4
  3D808009 618C6900
  7D8903A6 4E800421
  7D8903A6 4E800421
  800100FC 7C0803A6
  28030000 41820014
  BA810008 38210100
  88630010 546307BD
  4E800020 4E800021
  41820008 80BA0000
  9421FF00 BE810008
  807A0000 00000000
  7C0802A6 900100FC
  C20789B8 00000003
  7C7F1B78 83DF002C
  3BC40000 7C032840
  C03E03E8 FC20081E
  40820008 7C641B78
  D82100F0 806100F4
  60000000 00000000
  2C030014 41800028
  C2078334 00000007
  7FE3FB78 4BFFFD49
  807A0004 7F64DB78
  7C8802A6 C0240000
  3D808015 618C10D4
C0440004 3D808009
618C6900 7D8903A6
4E800421 800100FC
7C0803A6 BA810008
38210100 4E800020
4E800021 9421FF00
BE810008 7C0802A6
900100FC 7C7F1B78
83DF002C 38800000
7FE3FB78 3D808008
618C22A4 7D8903A6
4E800421 2C030000
41820034 7FE3FB78
38800000 48000021
7CA802A6 C0250000
3D80800D 618C5CB0
  7D8903A6 4E800421
  7D8903A6 4E800421
  48000020 4E800021
  28030000 41820014
  40E00000 7FE3FB78
  88630010 546307BD
  3D808008 618C1298
41820008 80BA0004
  7D8903A6 4E800421
  807A0004 00000000
  800100FC 7C0803A6
  C207AC70 00000004
  BA810008 38210100
  881F29C0 5400077B
  4E800020 4E800021
  4182000C 38600000
  9421FF00 BE810008
  4E800020 808DAEB4
  7C0802A6 900100FC
60000000 00000000
  7C7F1B78 83DF002C
C208EDB0 0000002F
  7FC3F378 4800006D
887D29C0 546307FF
  7C8802A6 C0240000
41820164 881D2222
  C05E0170 3D808007
5400DFFF 41820008
  618CD494 7D8903A6
48000030 881D2071
  4E800421 7FC3F378
  5400E73E 2C00000C
  3D808007 618CD528
  40800018 2C00000A
  7D8903A6 4E800421
  41820010 2C000009
  881E221A 5400EFFF
  40800010 48000004
  41820018 7FC3F378
  7FE3FB78 48000015
  3D808007 618CD4E4
  3D808008 618CF71C
  7D8903A6 4E800420
7C0802A6 90010004
  3C004330 9421FFC0
  DBE10038 DBC10030
  DBA10028 93E10024
80A3002C 7CBF2B78
806DAEB4 C0030100
  C03F1850 EFE10032
  7FE3FB78 C03F1850
  3D808008 618CD7F0
  7D8903A6 4E800421
  7D8903A6 4E800421
  7FC3F378 3D808007
  FFC00890 3D808032
  618CD268 7D8903A6
  618C6240 7D8903A6
  4E800421 4800000C
  4E800421 EFBF0072
  4E800021 3E6B851F
  FC20F090 3D808032
  800100FC 7C0803A6
  618C63D4 7D8903A6
  BA810008 38210100
4E800421 801F00E0
  4E800020 800100FC
EC5F0072 2C000001
  7C0803A6 BA810008
40820030 C01F1844
  38210100 4E800020
7FE3FB78 FC20E850
EC210032 3D808008
618CDC0C 7D8903A6
4E800421 C00292F8
D01F00F0 48000038
FC20E850 C01F1844
EC010032 FC200090
D03F00F0 7FE3FB78
C01F0844 FC000050
EC400072 3D808008
618CDC0C 7D8903A6
4E800421 38600000
907F18AC 80010044
  CBE10038 CBC10030
  CBA10028 83E10024
  38210040 7C0803A6
  4E800020 7FE3FB78
  60000000 00000000
  60000000 00000000
 
  C21510D4 00000018
</div>
  2C040157 418200B4
 
  28030000 418200A0
 
  28040000 41820098
<div class="mw-collapsible mw-collapsed" data-expandtext="Everyone Can Float v1.1" data-collapsetext="Click to collapse">
  9421FFE8 38000004
 
  90010014 38000004
 
  7C0903A6 A0030000
  $Everyone Can Float v1.1 [UnclePunch]
  8063002C 28000004
  0406992c 60000000
  41820028 28000006
  04069934 981A2217
  41820008 48000068
  C211BA54 00000012
  38A30F34 90A10010
  9421FF00 BE810008
  38A305D4 38630FD0
  7C0802A6 900100FC
  3800013C 48000018
  38A00000 808DAEB4
  38A3239C 90A10010
  80C3002C C0040088
  38A30914 38632420
  C0260624 FC000050
  38000138 4800000C
FC010040 4C401382
  7CA50214 38630014
  40820014 8006065C
  7C052040 4002FFF4
5400052B 41820008
  41820028 80A10014
  38A00001 88062217
  28050000 41820018
  2C000000 41820028
  7CA903A6 38A00000
  2C050000 41820020
  90A10014 80A10010
  38800001 3D808000
  4BFFFFD0 38600000
  618C5504 7D8903A6
  38210018 4E800020
  4E800421 38600001
  83E3002C 00000000
  48000008 38600000
  C21510EC 00000021
  800100FC 7C0803A6
  2C040157 418200FC
  BA810008 38210100
  7C0802A6 90010004
  4E800020 00000000
  9421FFD0 93E1002C
  C211BAD8 00000014
  93C10028 7C9F2378
  9421FF00 BE810008
  7C7E1B78 3D808015
  7C0802A6 900100FC
  618C10D4 7D8903A6
  80C3002C C0260084
  4E800421 28030000
  C0029DE0 FC010040
  418200B0 88630010
  4C401382 40820060
  546306F7 418200A4
  88062217 2C000000
  A01E0000 28000004
  41820054 808DAEB4
  41820024 28000006
  38A00001 C0040070
  40820024 7FC3F378
  C0260624 FC010040
  3D808027 618C5788
  4C411382 41820014
  7D8903A6 4E800421
  8006065C 5400052B
  4800000C 38000002
40820008 38A00000
  901F0000 807F0048
2C050000 41820020
  38800000 38A1000C
38800001 3D808000
  3D808000 618CB1CC
618C5504 7D8903A6
  4E800421 38600001
  48000008 38600000
  800100FC 7C0803A6
  BA810008 38210100
  4E800020 00000000
  C206867C 00000002
  38600001 987F2217
  387E0000 00000000
  C2005504 00000085
  9421FF00 BE810008
  7C0802A6 900100FC
  7C7F1B78 83DF002C
7C9D2378 7FE3FB78
38800020 38A00000
38C00000 C0229510
C0429514 FC600890
3D808006 618C93AC
  7D8903A6 4E800421
  7D8903A6 4E800421
  480000BD 7C6802A6
  807F0010 809F0014
  907E219C 480001FD
  90610018 9081001C
  7C6802A6 907E21A0
  809F0018 90810020
  3C608011 6063BD18
  807F0048 38810018
  907E21A4 3C608011
  38A10018 3D808000
  6063BD3C 907E21A8
  618CB1CC 7D8903A6
  38600000 907E0084
  4E800421 3881000C
  7FC3F378 38800001
  38A10018 7FE6FB78
  3D808007 618C500C
  3D808027 618C5830
  7D8903A6 4E800421
  7D8903A6 4E800421
  809E05E8 54602036
  80010034 83E1002C
  7CE4002E 7FE3FB78
  83C10028 38210030
  389E060C 38A00000
7C0803A6 4E800020
  38C004D4 4CC63182
  38A00000 00000000
  3D808006 618C76F0
C207AD2C 00000006
  7D8903A6 4E800421
801F0000 2C000000
  38800001 887E2219
  41820020 9061001C
  50833E30 987E2219
  80630000 3D808015
  38600000 987E2217
  618C10EC 7D8903A6
  2C1D0000 4182000C
4E800421 8061001C
  38800096 909E2348
  801F0000 00000000
  800100FC 7C0803A6
  C22713A4 00000006
  BA810008 38210100
  801D0000 2C000000
  4E800020 4E800021
4182001C 7F63DB78
  9421FF00 BE810008
  7FA4EB78 3D808015
  7C0802A6 900100FC
  618C10EC 7D8903A6
  7C7F1B78 83DF002C
  4E800421 801D0000
  7FE3FB78 3D808009
  60000000 00000000
  618C665C 7D8903A6
  C21510E8 00000035
  4E800421 2C030000
  2C040157 4182019C
  4082009C 7FE3FB78
  7C0802A6 90010004
  3D808008 618CCD68
9421FFC8 93E1001C
  7D8903A6 4E800421
  7C7F1B78 8063010C
  2C030000 41820048
80630000 C003005C
  48000261 7C6802A6
D01F016C C0030060
  907E21A4 48000209
D01F0170 38600000
  7C6802A6 907E21A8
881F29C0 50600FBC
  4800013D 7C6802A6
  981F29C0 C0029584
  907E21A0 4800006D
  C03F0038 FC000800
  7C6802A6 907E219C
  4182001C 389F016C
  38600000 907E21C0
  38600030 480000A5
  38600000 907E2344
  389F0170 38600034
  4800003C 806DAEB4
  48000099 801F197C
  C0030070 C03E0624
  28000000 41820028
  FC010040 4C411382
  806DAE80 C03F016C
  41820024 801E065C
  C0030020 EC010032
  5400052B 40820018
  D01F016C C03F0170
  7FE3FB78 3D80800C
  C0030024 EC010032
  618CCDA8 7D8903A6
  D01F0170 881F2223
  4E800421 800100FC
  540007FF 41820028
  7C0803A6 BA810008
  806DAE7C C03F016C
  38210100 4E800020
  C003000C EC010032
  4E800021 9421FF00
  D01F016C C03F0170
  BE810008 7C0802A6
  C0030010 EC010032
  900100FC 7C7F1B78
  D01F0170 881F2229
  83DF002C 807E2344
  5400D7FF 41820018
  2C030000 40820030
  806DAE78 C03F016C
  806DAEB4 C0030070
  C0030000 EC010032
  C03E0624 FC010040
  D01F016C 8001003C
  4C411382 41820018
  83E1001C 38210038
  801E065C 5400052B
  7C0803A6 4E800020
  4082000C 38600001
800DAE84 7C23042E
  907E2344 800100FC
  C05F0038 C0640000
  7C0803A6 BA810008
C0029580 FC000800
  38210100 4E800020
  40820008 4800007C
  4E800021 9421FF00
FC010040 4080003C
  BE810008 7C0802A6
  7C0802A6 90010018
  900100FC 7C7F1B78
D8610030 FC600850
  83DF002C 807E2348
C0229584 3D80800C
  3863FFFF 907E2348
  618CF594 7D8903A6
  2C030000 4082001C
  4E800421 C8610030
  7FE3FB78 3D80800C
  EC630824 80010018
  618CC730 7D8903A6
  7C0803A6 4800003C
  4E800421 48000004
  C0029584 FC020040
  800100FC 7C0803A6
  4C411382 41820010
  BA810008 38210100
  FC010040 4C401382
  4E800020 4E800021
  40820018 C0029584
  9421FF00 BE810008
EC020028 EC0000F2
  7C0802A6 900100FC
  EC61183A 4800000C
  7C7F1B78 83DF002C
  EC0300B2 EC600824
  807E2348 3863FFFF
  D0640000 4E800020
  907E2348 887E2210
  83C50004 00000000
  5460E7FF 4182001C
C20D108C 00000003
  38000000 500326F6
  38600000 881E29C0
  987E2210 C01E002C
50600FBC 981E29C0
  FC000050 D01E002C
807E010C 00000000
  807E2348 2C030000
  C206AB10 00000007
  4181000C 38600001
  807F18AC 2C03000A
  907E2344 7FE3FB78
  41800028 881F29C0
  3D808006 618CF238
  540007BD 4182001C
  7D8903A6 4E800421
  7FE3FB78 3D808015
  2C030000 40820034
  618C10E8 7D8903A6
  807E2344 2C030000
  4E800421 807F18AC
  4182001C 7FE3FB78
  60000000 00000000
  3D80800C 618CCDA8
  C207A0EC 00000002
  93010090 3FA04330
  60000000 00000000
  C207A14C 0000000D
  806F0000 7E248B78
  3D808015 618C10D4
  7D8903A6 4E800421
  28030000 C09B0088
  41820040 7C721B78
  90610090 88920010
  54840739 38600000
  41820008 38600001
  889929C0 506407FE
  989929C0 88920010
  54840631 4182000C
  806DAEB4 C083010C
  60000000 00000000
  C207A270 0000000D
  80730008 8093000C
  3D808015 618C10D4
  7D8903A6 4E800421
  7D8903A6 4E800421
  48000010 7FE3FB78
  28030000 C2DB0088
  38800000 4BFFFCAD
  41820040 7C721B78
  800100FC 7C0803A6
  90610090 88920010
  BA810008 38210100
  54840739 38600000
  4E800020 4E800021
  41820008 38600001
  9421FF00 BE810008
  889929C0 506407FE
  7C0802A6 900100FC
  989929C0 88920010
  7C7F1B78 83DF002C
  54840631 4182000C
  7FE3FB78 3C80800D
  806DAEB4 C2C3010C
  60845BF8 3D808008
  60000000 00000000
  618C2C74 7D8903A6
  C2078538 00000004
  4E800421 800100FC
  8063002C 880329C0
  7C0803A6 BA810008
  540007FF 41820008
  38210100 4E800020
  4E800020 80630000
  4E800021 9421FF00
  7C0802A6 00000000
BE810008 7C0802A6
  C207AAF4 00000008
  900100FC 7C7F1B78
  801F001C 28000002
  83DF002C 807E2344
  40820010 806DAEB4
  2C030000 4182001C
  C00301A4 D0191960
  7FE3FB78 3D808008
  80730008 7FC4F378
  618C4DB0 7D8903A6
  80B3000C 80C10090
  4E800421 48000018
  3D808015 618C10DC
  7FE3FB78 3D808011
  7D8903A6 4E800421
  618CBD18 7D8903A6
  38000000 00000000
4E800421 800100FC
  C22705AC 00000005
  7C0803A6 BA810008
  7FA3EB78 7F04C378
  38210100 4E800020
  7F45D378 38C00000
  60000000 00000000
  3D808015 618C10DC
 
  7D8903A6 4E800421
</div>
  801E0CA0 00000000
 
  C2270BB8 00000005
 
  7FC3F378 7F44D378
<div class="mw-collapsible mw-collapsed" data-expandtext="Every Character Can Walljump" data-collapsetext="Click to collapse">
  7E659B78 38C00000
 
  3D808015 618C10DC
 
  7D8903A6 4E800421
  $Every Character can Walljump (1.02) [Achilles, Geuse]
  801F0CA0 00000000
  040816c4 60000000
  C208E7A4 00000002
 
  C01F29B4 EC420032
</div>
  C01F063C 00000000
 
  C208E7C0 00000002
 
  C01F29B4 EC420032
<div class="mw-collapsible mw-collapsed" data-expandtext="Zero-G Mode" data-collapsetext="Click to collapse">
  C01F0624 00000000
 
  C208E558 00000002
 
  C00329B4 EC840032
  $Zero-G Mode [DRGN]
  380000FE 00000000
  04084DEC FC20F890
  C208DD70 00000002
 
  C01D29B8 EFDE002A
</div>
  FC00F01E 00000000
 
  C209304C 00000002
 
  C01F29BC EC840032
<div class="mw-collapsible mw-collapsed" data-expandtext="Every Character Has Yoshi Shield Mechanics" data-collapsetext="Click to collapse">
  EC421828 00000000
 
  C206D6E0 00000003
 
  881E29C0 54000739
  $All Characters Have Yoshi Shield Mechanics v2 [UnclePunch]
  41820008 83BE183C
  *Small initial light shield
  *No shield texture during guardOn
  *Cannot interrupt GuardOn with GuardOff
  *All characters go to Yoshi's shield slide AS
  *Skip AS change for other characters (only apply shield slide)
  *Invulnerability on digital shield press
  *Invulnerability on light shield press
  0409254c C002EFB0
  04092254 60000000
  040927b0 60000000
  04092e90 60000000
  C212C628 00000005
  3BA30000 83E3002C
  81DF0004 2C0E0014
  41820014 3DC08012
  61CEC644 7DC903A6
  4E800420 00000000
  C2093B20 00000003
38800001 3DC08007
  61CEB0C0 7DC903A6
  4E800421 00000000
  C2092584 00000004
7FC3F378 38800001
  3DC08007 61CEB0C0
  7DC903A6 4E800421
  7FC3F378 00000000
  7FC3F378 00000000
 
C20DDF88 0000000D
</div>
7F03C378 7F24CB78
 
38BF0DF4 38DF24C0
 
3D808015 618C10DC
<div class="mw-collapsible mw-collapsed" data-expandtext="Extended Short Hop Input Release Window" data-collapsetext="Click to collapse">
7D8903A6 4E800421
 
C03E1960 7FC3F378
 
809C0E24 80BC0DFC
  $Extended SH Jump Input Release Window [tauKhan]
80DE0010 3D808009
  *Jump Height Determined on First Aerial Frame, instead of Last Frame of JumpSquat
618C0594 7D8903A6
  040CB2CC 60000000
4E800421 A01E18FA
  040CB168 C03F0628
28000000 41820014
  040CB1F8 98010028
38600001 881E29C0
  C20CB34C 00000010
50601F38 981E29C0
  83E3002C A09F03E8
  881B2226 00000000
  2C040000 40820068
  C21510DC 0000003B
  7FE4FB78 3D80800C
  2C040157 418201C8
  618CB640 9421FFE0
  28030000 4182018C
  93E1001C 48000014
  7C0802A6 90010004
  7FE802A6 93E10024
  9421FF50 BE810008
  7D8803A6 4E800020
  83E3002C 83C4002C
  4BFFFFF1 807F0000
7CBD2B78 7C7B1B78
  3821FFF8 C02294DC
7C9A2378 28060000
  38800001 3D80800C
7CDC3378 40820028
  618CB110 7D8903A6
7F63DB78 7FA4EB78
  4E800421 38210008
3D808015 618C10D4
  889F0671 2C040000
7D8903A6 4E800421
  4182000C 8881FFF8
28030000 4182012C
  989F0671 7FC3F378
7C7C1B78 7F63DB78
48000135 28030000
41820118 7C791B78
7F43D378 48000121
28030000 41820104
7C781B78 C01C0000
  2C190001 387F1560
  40820008 387F1960
  D0030000 2C180001
  387E1560 40820008
  387E1960 801D0030
  28000002 40A20010
808DAEB4 C02401A4
EC010032 D0030000
2C180001 408200B4
C01C000C D01E29B8
C01C0004 D01E29B4
887C0010 C01F002C
546006B5 40820010
54600673 4082000C
4800000C FC000050
D01E1844 887C0010
54630631 41820034
480000A9 7C6802A6
389E0110 C0030000
D004005C C0030004
D0040060 38600001
881E29C0 50600FBC
981E29C0 48000024
  887E29C0 546307BD
  41820018 7FC3F378
  3D808015 618C10E8
  7D8903A6 4E800421
887C0010 5460077B
38600000 41820008
38600001 881E29C0
  5060177A 981E29C0
BA810008 800100B4
382100B0 7C0803A6
4E800020 A0030000
28000004 38600001
41820014 38600002
28000006 41820008
  38600000 4E800020
  4E800021 3DC28F5C
  3FD9999A 80BF010C
  60000000 00000000
  60000000 00000000
 
  C206D708 00000006
</div>
  C0028870 FC010040
 
  40A00020 38600000
 
  907E21D0 907E21D8
<div class="mw-collapsible mw-collapsed" data-expandtext="Ledge Invincibility Attrition" data-collapsetext="Click to collapse">
  3D808006 618CD7E0
 
  7D8903A6 4E800420
 
  D03E195C 00000000
  $Ledge Invincibility Attrition [_glook]
  C208F030 00000005
  *This basically make ledge invincibility behave similarly to shields, in that after grabbing the ledge a few times in quick succession, subsequent grabs will reduces ledge invincibility. The ledge invincibility recovers over time, like shields, and is reset when you die, just like shields. I figure this is a better solution that the one PM has, not only because I feel it feels more natural, but also because of things like the haxdash that can circumvent it.
  C0028870 FC010040
  C209A8AC 0000000A
  40A00014 3D808008
  7C671B78 8063002C
  618CF078 7D8903A6
  8084049C 80A31068
  4E800420 D03B195C
  7CA62B78 38A50020
  2C050140 40A10008
  38A00140 90A31068
  7CC631D6 54C6A33E
  7C062000 41A0000C
  38800000 48000008
  7C862050 7CE33B78
  60000000 00000000
  60000000 00000000
  C206A414 00000006
  C2076DEC 00000007
  807F198C 809F1988
90610024 807D0000
  7C632378 2C030000
  7FC4F378 3D808015
  40820018 807F1068
  618C10D4 7D8903A6
  2C030000 41A2000C
  4E800421 28030000
  3863FFFF 907F1068
  4182000C C0030008
  807F1990 00000000
  D01F29BC 80610024
 
  801E0030 00000000
</div>
C2077914 00000006
 
807B0004 7F84E378
 
3D808015 618C10D4
<div class="mw-collapsible mw-collapsed" data-expandtext="Dedicated Short Hop and Full Hop Jump Buttons" data-collapsetext="Click to collapse">
7D8903A6 4E800421
 
28030000 4182000C
 
C0030008 D01D29BC
  $X = Always Short Hop / Y = Always Full Hop [UnclePunch]
801C0030 00000000
  *Tap jump unchanged
C226B454 00000002
  C20CB518 00000003
C03F1560 EC000072
  83F8002C 801F0668
FC00001E 00000000
  901F2354 8001000C
  C226A5F8 00000005
  C0028870 FC010040
  40A00014 3D808026
  618CA68C 7D8903A6
  4E800421 C01F0CBC
  60000000 00000000
  60000000 00000000
  C20CB170 00000006
  C2269CDC 00000002
  81DF2354 55C0056B
  C0028870 D0051560
  40820010 55C00529
  C002CC58 00000000
40820010 48000014
  C22790FC 00000005
38000001 48000010
  1C640014 38630FD0
38000000 48000008
  7C7E1A14 3D808015
801F2340 00000000
  618C10E4 7D8903A6
 
  4E800421 801D0000
  $X = Always Full Hop / Y = Always Short Hop [UnclePunch]
  *Tap jump unchanged
  C20CB518 00000003
  83F8002C 801F0668
  901F2354 8001000C
  60000000 00000000
  60000000 00000000
  C20CB170 00000006
  C2071288 00000005
  81DF2354 55C0056B
  1C600014 38632420
  40820010 55C00529
  7C7F1A14 3D808015
  40820010 48000014
  618C10E4 7D8903A6
  38000000 48000010
  4E800421 801E0000
38000001 48000008
801F2340 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Reverse Aerial Moves" data-collapsetext="Click to collapse">
 
 
$Reverse Aerial Moves [UnclePunch]
*Enables Turnaround Input for Aerials
C208CDE0 0000000C
38A00014 887F0676
7C032800 40800048
C0028BE4 C03F002C
FC000800 40820014
881F2228 540007FE
2C000001 4182001C
C0028BE8 FC000800
4082001C 881F2228
540007FF 40820010
FC000850 D01F002C
48000004 7FC3F378
  60000000 00000000
  60000000 00000000
 
C2071E48 00000005
</div>
28000001 4080001C
 
386624C0 3D808015
 
618C10E4 7D8903A6
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Capsule Explosion" data-collapsetext="Click to collapse">
4E800421 90030000
 
387F0000 00000000
 
C206D1D8 00000002
  $Disable Capsule Explosions (1.02) [Achilles]
  C0028870 D01F29B4
  0427CF8C 48000018
  80010024 00000000
 
C206D95C 00000003
</div>
801E1A58 28000000
 
  40820008 D01E1960
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Barrel Explosion" data-collapsetext="Click to collapse">
  60000000 00000000
 
C206D8FC 00000007
 
881E29C0 506007FE
  $Disable Barrel Explosion (1.02) [Achilles]
981E29C0 881E29C0
  04288b28 60000000
5060177A 981E29C0
 
881E29C0 50601F38
</div>
981E29C0 D03E29B8
 
  C0028870 D01E29BC
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Box Explosions" data-collapsetext="Click to collapse">
  D03E1838 00000000
 
C21510E4 00000007
 
2C040157 41820028
  $Disable Box Explosions (1.02) [Achilles]
C0028870 D0030000
  0428639c 38600001
D0030004 D0030008
 
C0028874 D003000C
</div>
38000000 90030010
 
  4E800020 C042A4C4
 
  60000000 00000000
<div class="mw-collapsible mw-collapsed" data-expandtext="Infinite Metal Box" data-collapsetext="Click to collapse">
C21510E0 0000002C
 
2C040157 41820154
 
7C0802A6 90010004
  $Infinite Metal Box [wParam]
9421FFB0 813D0008
  0406A60C 60000000
39400000 28040000
 
4082003C 88090001
</div>
540A06F7 5403DF7E
 
  41820008 38600000
 
  7C8339D6 28030004
<div class="mw-collapsible mw-collapsed" data-expandtext="Pokemon don't spawn from Pokeballs" data-collapsetext="Click to collapse">
41800008 7C844214
 
7C843214 7C9E2214
 
1C630014 7C632A14
  $Pokemon don't spawn from Pokeball [Barry Barrows]
7C7E1A14 80ADAEB4
  04297e04 60000000
C02500F4 A0A90001
 
54A5053E B0A10044
</div>
A0A90003 54A5E53E
 
  B0A10046 E0015044
 
  10010032 F0037000
<div class="mw-collapsible mw-collapsed" data-expandtext="Random Hit Elements, every Non-projectile" data-collapsetext="Click to collapse">
  80ADAEB4 E025F0F4
 
  A0A90004 54A5053E
 
  B0A10040 88A90006
  $Random Hit Elements, every Non-projectile [Achilles]
  54A5C00E 7CA5C670
  C20715B0 00000009
  B0A10042 E0015040
  7C0F0378 38600010
  10010032 F0037008
  3C808038 60840580
  88090007 98030010
  7C8903A6 4E800421
  4800007D 280A0000
  2C030004 41A2FFE8
  4182005C 39400001
  2C030007 41A2FFE0
38A30014 7C843A14
  2C030008 41A2FFD8
2C0A0004 40820008
  2C03000B 41A2FFD0
7C844214 80030000
  907E0030 7DE07B78
90050000 80030004
  28000009 00000000
90050004 80030008
 
90050008 8003000C
</div>
9005000C 88030010
 
  98050010 48000031
 
  38A50014 7C843A14
<div class="mw-collapsible mw-collapsed" data-expandtext="Wall Cancelling/Bracing (Anti-Infinite)" data-collapsetext="Click to collapse">
394A0001 280A0008
 
  4180FFB8 39290008
 
  913D0008 80010054
  $Wall Cancelling/Bracing (1.02) [_glook]
  38210050 7C0803A6
  *Its main purpose is to get rid of wall infinites.
  4E800020 540007BD
If you are on the ground and you're moving into a wall (either by purposely walking/running into it or, more likely, if you're being shined into the wall), if you get hit by a non-launching attack, you can press the analog stick left or right to brace against the wall, which will make your feet leave the ground. The direction you press doesn't matter, and this was purposefully done to help with Smash DI (which is actually just a justification for my laziness).
  41820014 80040008
  C208DFAC 00000007
  B0010040 E021D040
  2C1C0003 41820030
  D024000C 4E800020
  887D0724 70630004
  FC600890 00000000
  2C030004 40A20020
C2073430 0000000C
  807D0620 2C030000
381CFFF6 2C1C003C
  4082000C 38600001
40820054 807D0008
  48000008 38600000
88630007 546307FF
  2C030000 00000000
38600000 38800000
 
4182000C 387E24C0
</div>
389E0DF4 38A02420
 
  38C00914 38E00138
 
  390016E0 3D808015
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Homerun Timer" data-collapsetext="Click to collapse">
  618C10E0 7D8903A6
 
4E800421 3D808007
  $Disable Homerun Timer [Punkline]
618C3450 7D8903A6
  041B9AB8 60000000
4E800420 00000000
  041B9ACC 60000000
C2073574 00000005
 
809D0008 2C1C003C
</div>
4082001C 38840008
 
909D0008 3D808007
 
  618C3588 7D8903A6
<div class="mw-collapsible mw-collapsed" data-expandtext="Hot Mr. Saturn Potato" data-collapsetext="Click to collapse">
4E800420 00000000
 
C2073318 0000000C
 
  2C1C003C 40A20054
  $Hot Mr. Saturn Potato (1.02) [wParam, Achilles]
  807D0008 88630007
*If you are holding a Mr. Saturn when the seconds remaining in the match is a multiple of 5, you die. If you are hit with a Mr. Saturn while not holding another item, you are forced to catch it and are stunned for a second or so.
  546307FF 38600000
  C22839BC 00000011
  38800000 4182000C
  7C0802A6 90010004
  387E24C0 389E0DF4
  9421FFE8 BFA10008
  38A02420 38C00914
  7C7F1B78 80A3002C
  38E00138 390016E0
  83C50CF4 2C1E0000
  3D808015 618C10E0
  4182004C 83BE002C
  7D8903A6 4E800421
  811D1974 2C080000
  3D808007 618C332C
  4082003C 3C808009
  7D8903A6 4E800420
  608448A8 7C8803A6
  81830000 00000000
  7FE4FB78 7FC3F378
  C2279ABC 00000009
  4E800021 3C80800C
  2C1C003C 40A2003C
  6084318C 7C8803A6
  38600000 38800000
  7FC3F378 38800001
  38A00FD0 38C005D4
  4E800021 3C804170
  38E0013C 390005AC
  909D1A4C 7FE3FB78
  3D808015 618C10E0
  BBA10008 8001001C
  7D8903A6 4E800421
  38210018 7C0803A6
  3D808027 618C9AD0
  7C0802A6 00000000
  7D8903A6 4E800420
  C206A360 0000000C
  81830000 00000000
  80C3002C 80E61974
   
  2C070000 41820048
  $Enable 8 Hitbox Support v1.0.0 [sushie]
  8107002C 81080010
  *sushie's Ft/ItData Expansion v1.2.0 Must be installed or enabled first
  2C080007 40820038
  *Expands Melee's current hitbox system to support up to 8 hitboxes
  3CC08047 80C6B6C8
  C22790F8 00000004
  2C060000 41820028
  28040004 41A00010
  38E00005 7D063BD6
  3BA4FFFC 1FBD013C
  7D2839D6 7C093000
  3BBD1070 7FA0EA14
  40820014 3D20800D
  612940B8 7D2903A6
  4E800420 7C0802A6
  60000000 00000000
  60000000 00000000
 
  C2275594 00000003
</div>
  28040004 1C84013C
 
  41A00008 388405AC
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Taunt Battle (r2)" data-collapsetext="Click to collapse">
 
 
$Taunt Battle (r2) [InternetExplorer]:
*Note: Do not use with "Enable Taunt Cancelling" Code
C2261BE0 00000005
3E208045 6231BF12
8A310000 2C110003
40820010 2C040001
40820008 38840001
9899000A 00000000
C22617CC 00000005
3E208045 6231BF12
  8A310000 2C110003
  4082000C 38000001
  48000008 540007FE
  60000000 00000000
  60000000 00000000
  C2167C08 00000005
  C2279634 00000003
  3E208045 6231BF12
  28040004 38A505D4
  8A310000 2C110003
  41A00008 38A505AC
4082000C 38000000
48000008 881E0002
  60000000 00000000
  60000000 00000000
  C2167F70 00000005
  C2279590 00000003
  3E208045 6231BF12
  28030004 1C63013C
  8A310000 2C110003
  41A00008 386305AC
4082000C 38000001
48000008 881E000B
  60000000 00000000
  60000000 00000000
  C2167F7C 00000005
  C2272564 00000003
  3E208045 6231BF12
  28040004 1C84013C
  8A310000 2C110003
  41A00008 388405AC
  4082000C 38000000
  60000000 00000000
  48000008 881E0002
  C2272688 00000003
28040004 1FC4013C
41A00008 3BDE05AC
  60000000 00000000
  60000000 00000000
  C20DED14 0000000D
  C22758CC 00000006
  3E208045 6231BF12
  386306E8 38000004
  8A310000 2C110003
  7C0903A6 80030710
  40820050 887E067B
  3863013C 2C000000
  809E008C 80BE0020
  4102FFF4 38600000
7C042800 40820008
  41820008 38600001
48000018 2C030000
4082000C 38600002
48000008 38600000
  3CC0803C 60C66630
2C030000 41820008
38C60004 80E60000
38E70001 90E60000
7FE3FB78 00000000
C20DEBD0 00000003
8063008C 907E0020
7FC3F378 7C0802A6
  60000000 00000000
  60000000 00000000
  C2165A64 0000000E
  C2275934 00000006
  3E208045 6231BF12
  386306E8 38000004
  8A310000 2C110003
  7C0903A6 80030710
  40820054 3E20803C
  3863013C 2C000000
  62316630 3E4080BD
  4102FFF4 38000000
6252A4A0 82520000
  41820008 38000001
7F53D378 2C130000
41820010 3A73FFFF
82520008 4BFFFFF0
8A72067B 2C130000
  41820008 3A310004
80110000 3E208016
62315AA4 7E2903A6
4E800420 7C0601D6
  60000000 00000000
  60000000 00000000
  C2036D70 00000003
  042759C0 41820018
  3BE00000 3C60803C
042759D0 40820008
  60636630 93E30000
C22759D8 00000008
  93E30004 00000000
386306E8 38E00005
  C20DED40 00000013
34E7FFFF 4D820020
  7C7F1B78 3E208045
80030710 38A30710
  6231BF12 8A310000
3863013C 2C000000
  2C110003 4082007C
4182FFE8 C005000C
  887F067B 809F008C
  FC010040 4C401382
  80BF0020 7C042800
  4082FFD8 FC200090
  40820008 48000018
  4BFFFFD0 00000000
  2C030000 4082000C
  0427562C 41820010
  38600001 48000008
  C227563C 00000007
  38600000 2C030002
  386306E8 38E00005
  40820008 38600001
  34E7FFFF 4D820020
  5463103A 38630518
  80030710 38830710
  38800000 909F0518
  3863013C 2C000000
  909F051C 909F0520
  4182FFE8 C004001C
  909F0528 909F052C
EC000072 D004001C
  909F0530 909F0534
4BFFFFD8 00000000
  3C804344 909F0524
04275588 41820008
  38800091 989F0564
C2275590 00000006
  3C80437F 7C9F192E
386306E8 38000004
  7FE3FB78 00000000
7C0903A6 80030710
  C20D50CC 00000005
38830710 3863013C
  3E208045 6231BF12
2C000000 41820008
  8A310000 2C110003
  D024001C 4200FFE8
  4082000C 38000096
  4E800020 00000000
  48000008 800505D0
  C226FE2C 0000000C
  38A506E8 38E00005
  34E7FFFF 38000000
  41820048 38650710
  7C03F040 38A5013C
  4182FFE8 80030000
  2C000000 4182FFDC
  80830004 801E0004
  7C040040 4082FFCC
  7FC4F378 3D808000
  618C84FC 7D8803A6
  4E800021 38000001
  60000000 00000000
  C226ED70 00000003
  281B0004 40A20008
  3B9C05AC 387C05D4
  60000000 00000000
  60000000 00000000
  C216C348 00000008
  0426ED88 281B0008
  3FC08045 63DEBF14
  C227139C 00000003
  881E0000 3FE0803C
  281C0004 40A20008
  63FF6630 83BF0000
  3BFF05AC 3BBF05D4
  7C1D0000 40800018
  60000000 00000000
  83BF0004 7C1D0000
  0427144C 281C0008
  4080000C 38600000
  C20BB240 00000002
  48000008 38600002
  7C9D2378 90810010
  BB610024 00000000
  60000000 00000000
  2845bf12 00FF0300
  C20BB3E8 00000005
004807c8 00000001
  281F0004 3B3D05D4
 
  41810010 40A20014
</div>
  83A10010 3BBD1070
 
  7FB9EB78 80190000
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Capped (Tennis) Mode" data-collapsetext="Click to collapse">
 
 
$Capped (Tennis) Mode (1.02) [_glook]
*Essentially, it treats the Stock Match Time Limit as a points cap in Time mode and a coin cap in Coin Mode (coin cap is the minutes set times 100). It essentially ends the match immediately once one of the players has reached the point or coin limit/cap. Setting Stock Match Time Limit to None turns this off, so you can still play normally if you want to.
C216CDAC 00000023
88030005 3C808045
6084BF18 88840000
2C040000 418200FC
3CA08045 60A5BF12
88A50000 2C050002
40A2000C 1C840064
48000018 2C050000
40A200D8 3CE08045
60E7BF1C 88E70000
38A00000 3CC08045
60C63080 81060008
2C080003 41820070
2C040064 41A00014
81060090 7C082000
40800070 48000058
39000000 81260070
7D084A14 81260074
7D084A14 81260078
7D084A14 8126007C
7D084A14 81260068
7D094050 A126008C
  2C070001 4182000C
  41810010 48000010
7D084A14 48000008
7D094050 7C082000
40800018 38A50001
38C60E90 2C050004
4082FF7C 48000034
38800032 3CA08046
60A5DB68 98850000
38800000 3CA08046
60A5B6C8 90850000
  3880003A 3CA08046
  60A5B6CC B0850000
  60000000 00000000
  60000000 00000000
 
  040BB4E8 281F0008
</div>
  C20BB500 00000005
 
  281F0004 3B3D05D4
 
  41810010 40A20014
<div class="mw-collapsible mw-collapsed" data-expandtext="Taunt for Berserk Mode" data-collapsetext="Click to collapse">
  83A10010 3BBD1070
 
  7FB9EB78 80190000
 
  60000000 00000000
$Berserk Mode [UnclePunch]
  040BB614 281F0008
*Taunting gives you 15% but adds 0.5 to your dash speed.
  C20BB63C 00000005
  C20DEBD0 0000000D
  281B0004 3B3A05D4
  7FE3FB78 C022E370
  41810010 40A20014
  3821FFFC 7C0802A6
  83410010 3B5A1070
  90010000 3DC08006
  7F59D378 80190000
  61CECC7C 7DC903A6
  4E800421 C1C2E918
  C1FF012C EDEE782A
  D1FF012C C1FF0138
  EDEE782A D1FF0138
  C1FF0154 EDEE782A
  D1FF0154 80010000
  7C0803A6 38210004
  7FC3F378 7C0802A6
  60000000 00000000
  60000000 00000000
 
  040BB73C 281B0008
</div>
  C226A020 00000003
 
  281C0004 40A20008
 
  3BBD05AC 801D05D4
<div class="mw-collapsible mw-collapsed" data-expandtext="Hold Y for Climber Clone v1.2" data-collapsetext="Click to collapse">
 
 
$Hold Y for Climber Clone v1.2 [UnclePunch]
*Holding Y at the stage select screen gives that player a Clone of themselves as a Nana.
C2031BD0 00000018
8063002C 8863000C
3C80804C 608420BC
1CA30044 7C84282E
54840529 41820088
809E0004 3CA0803B
60A5CDE0 1C840003
7CA52214 88850001
2C0400FF 40820068
3C80804D 6084EC10
38A00001 7CA419AE
38800001 881E00AC
50802EB4 981E00AC
38000001 981E0046
807E00B0 8063002C
88032222 38800001
5080177A 98032222
38600080 9861002A
38610024 3DC08006
61CE8E98 7DC903A6
  4E800421 907E00B4
  48000014 3C80804D
  6084EC10 38A00000
  7CA419AE 38000002
  60000000 00000000
  60000000 00000000
  C20A1040 00000009
  0426A074 281C0008
  7C9C2378 881F221F
  C2270938 00000003
  54000739 41820030
  28120004 41A00008
  887F000C 3C80804D
  3AF705AC 389705D4
  6084EC10 7C6320AE
  60000000 00000000
  2C030001 40820018
  04270A1C 28120008
  7F84E378 3DC0800A
  C226FA5C 00000003
  61CE104C 7DC903A6
  281C0004 40A20008
  4E800420 7F84E378
  3BDE05AC 801E05D4
  801D0004 00000000
  60000000 00000000
  C20B0B98 00000005
  0426FAA0 281C0008
  80070004 2C00000A
C2275670 00000003
  41820014 3DC0800B
281E0004 40A20008
  61CE0BD8 7DC903A6
3BFF05AC 801F05D4
  4E800420 80070010
60000000 00000000
  042756A0 281E0008
  C226FB24 00000003
  28190004 40A20008
  3B1805AC 801805D4
  60000000 00000000
  60000000 00000000
  C20B111C 00000004
  0426FB68 28190008
  80BE0004 2C05000B
  C226FC54 00000003
  4182000C 3800000E
  281B0004 40A20008
  48000008 801E0010
  3B5A05AC 801A05D4
  60000000 00000000
  60000000 00000000
  C20B119C 00000004
  0426FC84 281B0008
  80BE0004 2C05000B
  C226FCA8 00000003
  4182000C 38600001
  281B0004 40A20008
  48000004 2C030000
  3B5A05AC 801A05D4
  60000000 00000000
  60000000 00000000
 
  0426FCD8 281B0008
</div>
  C2272604 00000004
 
  281D0004 387F05D4
 
  4181000C 40A2000C
<div class="mw-collapsible mw-collapsed" data-expandtext="Single Button Mode - B Only" data-collapsetext="Click to collapse">
  3BFE1070 7FE3FB78
 
  60000000 00000000
 
  04272610 281D0008
$Single Button Mode - B Only [Krohnos]
  04272630 281F0008
*Removes L, R, Z, A, X, Y, and the C-Stick from the game. Compatible with Slippi Direct. Does not take effect in Unranked. v1.0
  C22712A0 00000002
C2377B90 00000024 #External/B Single Button Mode/Ignore Buttons.asm
  7C852378 1C84013C
3CE08048 80E79D30
  60000000 00000000
54E7443E 2C070202
  C22712B4 00000004
41820038 886DAFA0
  28050004 3BC405D4
2C030000 418200F8
  41A00010 3BC5FFFC
2C030001 418200F0
  1FDE013C 3BDE1070
3CE08048 80E79D30
54E7443E 2C070208
41820010 2C07010E
41820008 480000D0
70001208 3DE00000
61EF0000 3E00804C
62101FD4 91F00000
3E00804C 62101FD8
91F00000 3E00804C
62101FDC 91F00000
3E00804C 62101FE0
91F00000 3E00804C
62102018 91F00000
3E00804C 6210201C
91F00000 3E00804C
  62102020 91F00000
  3E00804C 62102024
  91F00000 3E00804C
  6210205C 91F00000
  3E00804C 62102060
  91F00000 3E00804C
  62102064 91F00000
  3E00804C 62102068
  91F00000 3E00804C
  621020A0 91F00000
  3E00804C 621020A4
  91F00000 3E00804C
  621020A8 91F00000
  3E00804C 621020AC
  91F00000 90050000
  60000000 00000000
  60000000 00000000
 
  C226FAE4 00000002
</div>
  3BE70000 93610020
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Turbo Mode Replaces Single Button Mode v1.3" data-collapsetext="Click to collapse">
 
 
$Turbo Mode Replaces Single Button Mode v1.3 [UnclePunch]
043f0aa8 00000100
0406b02c 38600000
C206B798 00000006
3DC08048 89CE9D30
2C0E002C 40820018
881F2293 2C000028
  4182000C 38000000
  48000008 881F2219
  60000000 00000000
  60000000 00000000
  C20966D0 0000001C
  C226FB9C 00000005
  3DC08048 89CE9D30
  28190004 387705D4
  2C0E002C 408200CC
  41810010 40A20014
  881F2292 540007FF
  82E10020 3AF71070
  418200C0 801F0004
  7EE3BB78 80030000
2C000012 41820060
2C00001A 41820058
2C000000 41820058
2C000015 41820050
2C000011 41820050
2C000005 41820050
2C000009 41820050
2C000006 41820050
2C000014 41820048
2C00000D 41820048
2C000002 41820048
2C000019 41820040
48000058 39C00170
48000044 39C0015C
4800003C 39C00164
48000034 39C00168
4800002C 39C0016B
48000024 39C00165
4800001C 39C00162
48000014 81DF0010
2C0E0163 41820018
48000010 A01F2290
7C007000 41820008
4E800021 00000000
C20D69A4 0000000B
3DC08048 89CE9D30
2C0E002C 40820044
88052292 540007FF
41820038 80050004
2C000002 41820010
2C000019 41820008
48000020 81C50010
2C0E0163 41820018
48000010 A0052290
7C007000 41820008
4E800021 00000000
C20C9724 0000000E
3DC08048 89CE9D30
2C0E002C 40820058
88052292 2C000001
4082004C A0052290
81C50010 7C007000
4182002C 7FE3FB78
3DC0800D 61CE5FB0
7DC903A6 4E800421
7FE3FB78 3DC0800C
61CE9468 7DC903A6
4E800421 3DC0800C
61CE9754 7DC903A6
4E800420 7FE3FB78
  60000000 00000000
  60000000 00000000
  C20693AC 00000021
  0426FBDC 28190008
  3DC08048 89CE9D30
  C207942C 00000004
  2C0E002C 408200F4
  281C0004 3AFD05D4
  81E3002C 880F2292
  4181000C 40A20010
  540007FF 418200DC
  3BB81070 7FB7EB78
  A1CF2290 7C0E2000
  80170000 00000000
  40820008 4E800020
  04079A7C 281C0008
  C1AF0080 3DC04000
  C2270808 00000004
  61CE0000 91C1FFFC
  28140004 801705D4
  C1C1FFFC FC0D7040
  4181000C 40A20010
  4180000C D1CF0080
  3AFF1070 7EE3BB78
  48000014 FDC07050
  80030000 00000000
FC0D7040 41810008
  04270880 28140008
D1CF0080 C1AF0084
  C227089C 00000004
3DC04040 61CE0000
  28140004 3A7505D4
91C1FFFC C1C1FFFC
  4181000C 40A20010
FC0D7040 41800008
  3ABB1070 7EB3AB78
D1CF0084 80028BE8
  80130000 00000000
900F195C 3821FFD0
  04270CA4 28140008
90610020 90810024
  C227148C 00000002
90A10008 90C1000C
  7FE30214 9061000C
D0210010 D0410014
D0610018 7C0802A6
9001001C 3DC08006
61CEA1BC 7DC903A6
  4E800421 80610020
  80810024 80A10008
  80C1000C C0210010
  C0410014 C0610018
  8001001C 7C0803A6
  38210030 38000028
980F2293 B08F2290
3800FFFF B00F2290
7C0802A6 00000000
  C206B7F8 00000016
3DC08048 89CE9D30
2C0E002C 40820070
89DF2293 2C0E0028
41820064 39CE0001
99DF2293 81DF1A58
2C0E0000 41820008
4800004C 881F2292
39C00001 51C007FE
981F2292 7FC3F378
801F00E0 2C000001
41820018 3DC0800C
61CE9614 7DC903A6
4E800421 48000020
3DC0800C 61CECAAC
7DC903A6 4E800421
4800000C 2C0C0000
48000028 881F2292
39C00000 51C007FE
981F2292 3DC08006
  61CEB80C 7DC903A6
  4E800420 4E800021
  60000000 00000000
  60000000 00000000
  C2068684 00000006
  C2271490 00000004
  3DC08048 89CE9D30
281E0004 387F05D4
  2C0E002C 4082001C
41810010 40A20010
  3800FFFF B0062290
83E1000C 3BFF1070
  38000000 98062292
7FE3FB78 00000000
  38000028 98062293
0427149C 281E0008
  887F000C 00000000
C227029C 00000004
  C206CB14 00000005
281A0004 801B05D4
  3DC08048 89CE9D30
4181000C 40A20010
  2C0E002C 40820010
3B7F1070 7F63DB78
  81C3002C 38000028
80030000 00000000
  980E2293 4E800021
042703BC 281A0008
C2071284 00000004
28000004 41A00014
7C030378 3BC3FFFC
1FDE0138 3BDE24D4
7FDFF214 00000000
C2076984 0000000B
38E00004 38C32264
48000010 34E7FFFF
41820040 38C60138
7C062040 4182FFF0
80060000 2C000000
4182FFE4 80A60004
80040004 7C050040
4082FFD4 7CC33378
3D808000 618C84FC
7D8803A6 4E800021
7C832378 00000000
C207AFCC 00000006
  28040004 41A00024
  8063002C 3884FFFC
  1C840138 388424D4
  7C841A14 38000000
  90040000 4E800020
1C840138 00000000
C2071660 00000004
  28000004 41A00014
7C030378 3863FFFC
1C630138 386324D4
7C661A14 00000000
  C20716D4 00000005
  28000004 41A00018
  7C050378 38A5FFFC
  1CA50138 380524F0
  48000008 38050930
  60000000 00000000
  60000000 00000000
  C2081370 00000005
  04071728 60000000
  3DC08048 89CE9D30
C2071724 00000005
  2C0E002C 40820010
  28000004 38A50914
  81C3002C 38000028
  41A00014 7C050378
  980E2293 7C0802A6
  38A5FFFC 1CA50138
  38A524D4 5460FFFE
  60000000 00000000
  60000000 00000000
  C2077254 00000007
  C2078D88 00000004
  3DC08048 89CE9D30
  28170004 389E0914
  2C0E002C 40820020
  4181000C 40A20010
  81DA0010 2C0E00D9
  3BDC24D4 7FC4F378
  41820014 39C00000
  80040000 00000000
  99DA2293 81DA0010
  04078E2C 28170008
  B1DA2290 931A1914
  C2078E48 00000004
281E0004 3AFD0914
4181000C 40A20010
3BB824D4 7FB7EB78
80170000 00000000
0407922C 281E0008
C2077210 00000004
28190004 38770914
4181000C 40A20010
3AFA24D4 7EE3BB78
80030000 00000000
0407723C 28190008
C207706C 00000004
281E0004 38780914
4181000C 40A20010
3B1A24D4 7F03C378
80030000 00000000
04077098 281E0008
C207937C 00000004
28140004 80160914
4181000C 40A20010
3ADB24D4 7EC3B378
80030000 00000000
04079410 28140008
C207968C 00000004
28130004 38940914
4181000C 40A2000C
3A9B24D4 7E84A378
  60000000 00000000
  60000000 00000000
  C2076DC8 00000005
  04079748 28130008
  3DC08048 89CE9D30
  C22704C4 00000004
  2C0E002C 40820014
  281B0004 3B5F0914
  39C00000 99DD2293
  4181000C 40A20010
  81DD0010 B1DD2290
  3BFC24D4 7FFAFB78
  907F19A4 00000000
  801A0000 00000000
  C22705A8 00000005
  042706A0 281B0008
  3DC08048 89CE9D30
  C2076828 00000002
  2C0E002C 40820014
  3BC30000 93C10010
39C00000 99DC2293
81DC0010 B1DC2290
92BC1914 00000000
C206CB7C 00000009
3DE08048 89EF9D30
2C0F002C 40820030
38800023 48000004
7FE3FB78 3CA0800B
60A5FFD0 7CA803A6
38A00000 4E800021
38600000 907F0430
48000004 8001001C
  60000000 00000000
  60000000 00000000
  C20BFFD0 00000006
  C207683C 00000005
  2C040023 40820020
  281C0004 387E0914
  38C00023 80EDAE9C
  41810010 40A20014
  54C61838 7CC63A14
  83C10010 3BDE24D4
  80E60000 38C00197
  7FC3F378 80030000
  B0C70008 7C0802A6
  60000000 00000000
0407687C 281C0008
C2076CE4 00000004
281C0004 387B0914
4181000C 40A20010
3B7D24D4 7F63DB78
80030000 00000000
04076D10 281C0008
C2076A78 00000004
281A0004 38780914
4181000C 40A20010
3B1E24D4 7F03C378
80030000 00000000
04076AB0 281A0008
C2078F7C 00000004
28120004 3A130914
4181000C 40A2000C
3A7C24D4 7E709B78
  60000000 00000000
  60000000 00000000
  C2266984 00000012
  04078FC4 28120008
  3DC08048 89CE9D30
  C2076BC4 00000004
  2C0E002C 4082007C
  281A0004 38770914
  7DC802A6 48000061
  4181000C 40A20010
  7CA802A6 7DC803A6
  3AFC24D4 7EE3BB78
  80650000 3C8080BE
  80030000 00000000
  6084D06C 90640000
04076BF0 281A0008
  80650004 3C8080F3
C2077A4C 00000004
  6084572C 90640000
281A0004 38780914
  90640004 80650008
4181000C 40A20010
  3C8080F3 608455AC
3B1E24D4 7F03C378
  90640000 90640004
80030000 00000000
  8065000C 3C8080F3
04077A84 281A0008
  6084566C 90640000
C2078B10 00000004
  38600000 90640078
281B0004 801F0914
  48000018 4E800021
4181000C 40A20010
  931797FF 202020FF
3BFE24D4 7FE3FB78
  202020FF FFFC00FF
80030000 00000000
  806DB630 00000000
04078C40 281B0008
  C2079970 00000008
C207BD00 00000004
  3DC08048 89CE9D30
281A0004 801B0914
  2C0E002C 4082002C
4181000C 40A20010
  88970042 5484EFFF
3B7F24D4 7F63DB78
  40820020 809A002C
80030000 00000000
  80840518 8084002C
0407BE0C 281A0008
  38A00000 98A42293
  C20BB12C 00000002
  80A40010 B0A42290
  3BC00000 90810010
  1C75004C 00000000
  60000000 00000000
  C2079820 00000008
  C20BB138 00000005
  3DC08048 89CE9D30
  281E0004 3BBF0914
  2C0E002C 4082002C
  41810010 40A20014
  88970042 5484EFFF
  83E10010 3BFF24D4
  40820020 809A002C
  7FFDFB78 801D0000
  80840518 8084002C
  60000000 00000000
  38A00000 98A42293
  040BB1F4 281E0008
  80A40010 B0A42290
  C207B068 00000002
  5460DFFF 00000000
  7C852378 1C840138
  60000000 00000000
  C207B078 00000004
  28050004 3BE40914
  41A00010 3BE5FFFC
  1FFF0138 3BFF24D4
  60000000 00000000
  C207B020 00000004
  281D0004 387F0914
  4181000C 40A2000C
  3BFE24D4 7FE3FB78
60000000 00000000
  0407B02C 281D0008
C207AEAC 00000004
281D0004 389F0914
  4181000C 40A2000C
  3BFE24D4 7FE4FB78
  60000000 00000000
  0407AEB8 281D0008
  C2080614 00000004
  28190004 387A0914
  4181000C 40A2000C
  3B5F24D4 7F43D378
60000000 00000000
0408062C 28190008


</div>
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="All Floors are Drop-through" data-collapsetext="Click to collapse">




<div class="mw-collapsible mw-collapsed" data-expandtext="Chess Melee Replaces Super Sudden Death" data-collapsetext="Click to collapse">
$All Floors are Drop-through [DRGN]
0404CBD4 38600100
0404FD24 3B200000
 
</div>
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable All Rapid Jabs" data-collapsetext="Click to collapse">




  $Chess Melee Standalone [Achilles1515, UnclePunch]
  $No Rapid Jabs - All Applicable Characters [achilles]
  *Replaces Super Sudden Death
040D6AEC 60000000
  *Everytime a stock is taken, the game Resets all players to their Angel platforms with Zero Percent
 
  *This makes every stock act as a zero-to-death
</div>
  C21B8C74 00000060 #Main.asm
 
  808D8840 388406D8
 
  48000011 7CA802A6
<div class="mw-collapsible mw-collapsed" data-expandtext="Fastfall Whenever" data-collapsetext="Click to collapse">
  90A40044 480002E0
 
4E800021 7C0802A6
 
  90010004 9421FF00
$Fastfall Whenever [UnclePunch]
  BE810008 38600016
0407d54c 60000000
  38800017 38A00000
 
  3D808039 618C01F0
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="All Characters Can Wavedash After Frame 2 of Jumpsquat" data-collapsetext="Click to collapse">
 
 
$All Characters Can Wavedash After Frame 2 of Jumpsquat [UnclePunch]
  C20CB60C 00000008
  7C7F1B78 3DC04040 #Last 4 bits is the frame to start checking for wavedash input (first 4 digits of float value)
81E40894 7C0F7000
40800008 48000028
3DC08009 61CE9A58
  7DC903A6 7C0802A6
9001FFFC 4E800421
8001FFFC 7C0803A6
7FE3FB78 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="All Characters are 2D" data-collapsetext="Click to collapse">
 
 
$All Characters are 2D [DRGN]
04068fe4 48000008
 
</div>
 
<div class="mw-collapsible mw-collapsed" data-expandtext="All Characters are Completely Black" data-collapsetext="Click to collapse">
 
 
  $All Players Are Completely Black
  C2033354 00000002
  3BE00003 9BE30046
  60000000 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Big Head Mode" data-collapsetext="Click to collapse">
 
 
  $Big Head Mode [UnclePunch]
  C206B80C 00000010
  7FE3FB78 38800023
  3D808007 618C500C
  7D8903A6 4E800421
  7D8903A6 4E800421
  7C7F1B78 38600040
  7C630774 2C03FFFF
  3D808037 618CF1E4
  40820024 807F010C
80630008 88630012
809F05E8 1C630010
7C63202E 8063000C
48000010 809F05E8
1C630010 7C63202E
4800001D 7C8802A6
C0840000 D083002C
D0830030 D0830034
4800000C 4E800021
40A00000 8001007C
60000000 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Enable Taunt Cancelling" data-collapsetext="Click to collapse">
 
 
$Enable Taunt Cancelling (v1.02) [InternetExplorer]:
*Note: Do not use with "Taunt Battle (r2)" Code
040DEE70 4BFA5411
040CA4CC 40820058
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="SSBM Version 1.00 Hitlag Behavior" data-collapsetext="Click to collapse">
 
 
$Attacks that Deal Less than 1 Damage Have No Hitlag or DI-ability (v1.02) [Magus]
*Reverts SSBM Version 1.02 to have SSBM Version 1.00 Hitlag Behavior
040771E0 60000000
040772A4 60000000
040781D4 60000000
04076A48 60000000
04076B9C 60000000
04077A1C 60000000
04077B70 60000000
04076D3C 60000000
040776FC 60000000
 
</div>
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Grab Items With Airdodge" data-collapsetext="Click to collapse">
 
 
$Grab Items With Airdodge [UnclePunch]
C2099AC0 0000000A
83E3002C 801F1974
2C000000 40820038
7FA3EB78 38800001
3D808009 618C42A0
  7D8903A6 4E800421
  7D8903A6 4E800421
  7C7E1B78 7FC3F378
  7C641B79 41820018
  38800040 3D808000
  7FA3EB78 3D80800D
  618CC160 7D8903A6
  618C6F58 7D8903A6
  4E800421 7FE3FB78
  4E800421 7FA3EB78
  3880000E 3CA08037
60000000 00000000
  60A5F1B0 7FC6F378
 
  3D808039 618C0B68
</div>
  7D8903A6 4E800421
 
  7FE3FB78 48000031
 
  7C8802A6 38A00017
<div class="mw-collapsible mw-collapsed" data-expandtext="Air Grabs v3" data-collapsetext="Click to collapse">
  3D808038 618CFD54
 
  7D8903A6 4E800421
 
  BA810008 80010104
$Air Grabs v3 [UnclePunch]
  38210100 7C0803A6
  C208CDF4 0000000F
  4E800020 4E800021
  7C7E1B78 7F03C378
  7C0802A6 90010004
  3DC0800D 61CE8990
  9421FF00 BE810008
  7DC903A6 4E800421
  7C7F1B78 83DF002C
  2C030001 4082004C
  887E0000 2C030000
81F8002C 3DC08008
  41820010 2C030001
61CED5B4 91CF21A4
  41820144 480001DC
3DC0800C 61CEB2F8
  3BA00000 7FA3EB78
91CF21A0 81CDAEB4
  3D808003 618C22C0
C1CE0034 C1EF0620
  7D8903A6 4E800421
C20F002C EE0F0432
  2C030002 40820088
FC107040 4C401382
  7FA3EB78 3D808003
4082000C 38600001
  618C4110 7D8903A6
  906F18F4 C0429854
  4E800421 8063002C
  7FC3F378 80010024
  8883221F 548406F7
  60000000 00000000
  40820064 8883221D
C20D8E08 0000001A
  54840739 40820058
  8083002C 80A400E0
  88832219 54840673
  2C050000 418200BC
  4182004C 80830010
  9421FFBC BE810008
  2C04000C 41820040
  7C0802A6 90010040
  2C04000D 41820038
  7C7E1B78 7C9F2378
  2C040004 41820018
3DC08008 61CE1D0C
  2C040005 41820010
  7DC903A6 4E800421
  2C040006 41820008
  2C030000 41820078
  4800002C 80630000
  7FE3FB78 3DC08007
  3D80800D 618C3E40
61CED7FC 7DC903A6
  7D8903A6 4E800421
4E800421 7FC3F378
  48000014 3BBD0001
809F0010 3CA00C4C
  2C1D0006 4180FF58
60A5508E 38C00000
  48000128 3B800000
  C03F0894 C0428AE4
  7C1CE800 40820004
  C0628AE4 3DC08006
  7F83E378 3D808003
  61CE93AC 7DC903A6
  618C22C0 7D8903A6
  4E800421 7FE3FB78
  4E800421 2C030002
38800001 3CA0800D
  40820044 7F83E378
  60A59CE8 3CC0800D
  3D808003 618C4110
  60C68BFC 3CE0800D
  7D8903A6 4E800421
60E7AADC 3DC08007
  8063002C 8883221F
  61CEE2D0 7DC903A6
  548406F7 40820020
  4E800421 80010040
  38A00001 88832219
7C0803A6 BA810008
  50A4177A 98832219
  38210044 4E800020
  38800000 9083195C
  7C0802A6 00000000
  90831958 3B9C0001
  C20D9FDC 00000014
  2C1C0006 4180FF94
  8083002C 80A400E0
  3860003C B07E0001
  2C050000 41820088
  38600001 987E0000
  9421FFBC BE810008
  480000A0 A07E0001
  7C0802A6 90010040
  3863FFFF B07E0001
  7C7E1B78 7C9F2378
  2C030000 4082008C
3DC08008 61CE1D0C
  3BA00000 7FA3EB78
  7DC903A6 4E800421
  3D808003 618C22C0
  2C030000 41820044
  7D8903A6 4E800421
  7FE3FB78 3DC08007
  2C030002 40820054
  61CED7FC 7DC903A6
  7FA3EB78 3D808003
  4E800421 7FC3F378
  618C4110 7D8903A6
809F0010 38A00008
  4E800421 7C7C1B78
38C00000 C03F0894
  8883221F 548406F7
  C0428AE4 C0628AE4
  40820030 7F83E378
  3DC08006 61CE93AC
  3D80800D 618C331C
  7DC903A6 4E800421
  7D8903A6 4E800421
  80010040 7C0803A6
  7F83E378 38800001
  BA810008 38210044
  3D80800B 618CFD9C
  4E800020 7C0802A6
  7D8903A6 4E800421
60000000 00000000
  3BBD0001 2C1D0006
C20D9E44 00000006
  4180FF8C 38600000
81DF00E0 2C0E0001
  987E0000 48000004
4082001C 3DC0800D
  BA810008 80010104
61CE9FDC 91DF21A8
  38210100 7C0803A6
  3DC08012 61CEDC50
  4E800020 38C00000
  91DF21A4 3C60800E
  60000000 00000000
  C20DA214 00000006
  81DF00E0 2C0E0001
  4082001C 3DC0800D
  61CE9FDC 91DF21A8
  3DC08012 61CEDC50
  91DF21A4 3C60800E
  60000000 00000000
  C20DA2E0 00000006
  81DF00E0 2C0E0001
  4082001C 3DC0800D
  61CE9FDC 91DF21A8
  3DC08012 61CEDC50
  91DF21A4 3C60800E
  60000000 00000000
  C20DA4E0 00000006
  81DF00E0 2C0E0001
  4082001C 3DC0800D
  61CE9FDC 91DF21A8
  3DC08012 61CEDC50
  91DF21A4 3C60800E
  60000000 00000000
  C20DA380 0000000C
  2C030000 41820050
  81DF00E0 2C0E0001
  40820044 89DF0007
  2C0E0004 40820020
  81DF0010 2C0E00DD
  4182002C 2C0E00DC
  41820024 2C0E00DB
  4182001C 3DC0800D
  61CE9FDC 91DF21A8
  3DC08012 61CEDC50
  91DF21A4 2C030000
  60000000 00000000
  60000000 00000000
C20DD90C 00000007
807E002C 806300E0
2C030000 41820018
7FE3FB78 3DC08009
61CEBC58 7DC903A6
4E800421 3DC0800D
61CED918 7DC903A6
4E800420 00000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Dual 1v1 Mode" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Aerials are Automatically L-Canceled" data-collapsetext="Click to collapse">
 
 
$Aerials are Automatically L-Canceled [Dan Salvato]
0406B620 60000000
 
</div>




  $Dual 1v1 Mode [Achilles1515, Zauron]
<div class="mw-collapsible mw-collapsed" data-expandtext="L-Cancel Training Wheels" data-collapsetext="Click to collapse">
  04078AA4 60000000
 
  04078d10 60000000
 
  042707A8 60000000
  $L-Cancel Training Wheels [Dan Salvato]
  042707c0 60000000
  *This code automatically L-cancels all aerials, but your character will flash white if your input was correct.
  042707cc 60000000
  *This allows players to practice L-cancelingbut suffer no penalty if the L-cancel is missed, allowing the player to practice combos and mental game even without yet having mastered L-canceling.
  040792EC 60000000
  c208d69c 00000002
  040792CC 88780020
  4080000c 39e000d4
  040792D0 2C0300FF
  99e30564 00000000
  00078AC0 00000040
  c20c0148 0000000c
  00078D50 00000040
  387f0488 89fe0564
  000792FC 00000040
  2c0f00d4 41820008
  002707DC 00000040
  48000048 39e00091
  C216C094 00000004
  99fe0564 3de0c200
7C1FE850 2C000003
  91fe0518 91fe051c
40800010 38000001
  91fe0520 91fe0524
3DC08047 980EDB69
  3de00000 91fe0528
381DFFFF 00000000
  91fe052c 91fe0530
  C216E5B4 00000005
  3de0c280 91fe0534
  3DE08046 8A0FBF19
  3de0800c 61ef0150
  2C100000 40820010
  7de903a6 4e800420
  61EFDB69 9A0F0000
  9A0F0007 38210060
  60000000 00000000
  60000000 00000000


Line 7,062: Line 7,221:




<div class="mw-collapsible mw-collapsed" data-expandtext="CPU Takeover Minigame" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Charge Smash Attacks with C-Stick" data-collapsetext="Click to collapse">
 


$Charge Smash Attacks with C-Stick [UnclePunch]
C20DF108 00000005
89DF065D 2C0E000F
41800014 3DC0800D
61CEF114 7DC903A6
4E800420 801F065C
60000000 00000000
C20DF17C 00000005
89DF065D 2C0E000F
41800014 3DC0800D
61CEF1B0 7DC903A6
4E800420 801F065C
60000000 00000000


$CPU Takeover Minigame [Savestate]
</div>
*If d-pad left is held while the map loads, you start off a match where all players on the field are Level 9 CPUs for 5 seconds.
 
*Once those 5 seconds are up (which are displayed in the milliseconds portion of the timer), you'll have control over your player for anywhere from 12-18 seconds (random, but not displayed).
 
*When those 12-18 seconds are up, the milliseconds timer will switch to a 10 second timer, where you have to root on your CPU as they battle it out with your opponent!
<div class="mw-collapsible mw-collapsed" data-expandtext="Longer Moonwalks" data-collapsetext="Click to collapse">
C22F3B04 0000005F
 
3821FFEC 90610008
 
  7C6802A6 9061000C
  $Longer Moonwalks [UnclePunch]
  80610008 4800007C
  *Moonwalking Always Gives 0.2 Dash Acceleration
  60000000 3821FFD0
  C20CA57C 0000000B
  90010020 90210024
  EC230032 C08294B8
  90410028 90610004
  FC012040 41800018
  90810008 90A1000C
  41820034 C0A3002C
  90C10010 90E10014
  FC052040 41810028
  91010018 7C6902A6
  48000014 C0A3002C
  9061001C 80610004
  FC052040 41810008
  4E800020 60000000
  48000014 3DC03E4C
  8061001C 7C6903A6
  61CECCCD 91C1FFFC
  80010020 80210024
  C001FFFC C04294B8
  80410028 80610004
  C0230620 FC011040
  80810008 80A1000C
  EC230032 00000000
80C10010 80E10014
 
81010018 38210030
</div>
4E800020 60000000
 
4BFFFF8D 60000000
 
3C608047 60639D60
<div class="mw-collapsible mw-collapsed" data-expandtext="Meteor Cancelling Is Disabled" data-collapsetext="Click to collapse">
80630000 28030000
 
40820088 60000000
 
  3C60803F 6063A4E0
  $Meteor Cancelling Is Disabled [flieskiller]
  38800000 90830000
  0408f970 60000000
3C60803F 6063A4E4
 
38800000 90830000
</div>
3C60803F 6063A4DC
 
3C808046 6084B6C8
<div class="mw-collapsible mw-collapsed" data-expandtext="Can't Meteor Cancel when above 100%" data-collapsetext="Click to collapse">
80840000 3884FFFB
 
90830000 3C60804C
 
60631FAF 38800000
  $Can't Meteor Cancel when above 100% (1.02) [flieskiller]
88A30000 38630044
  C208F970 00000005
70A50001 28050000
  C21F1830 3E2042C8
41820018 60000000
  92220020 C2220020
3CC0803F 60C6A4E0
  FC108840 4181000C
38E00001 90E60000
  3803FFFF 48000008
38840001 28040004
  7C601B78 00000000
4180FFD0 60000000
3C60803F 6063A4E0
80630000 28030000
  40820010 60000000
48000188 60000000
3C60803F 6063A4DC
80A30000 3C808046
6084B6C8 80840000
7C042840 40820068
60000000 3CA0804D
60A55F90 80A50000
38C00007 7CE53396
7CE731D6 7CE72850
3884FFEA 7C872050
90830000 4BFFFE81
60000000 3C608017
60634338 60000000
7C6903A6 4E800421
60000000 4BFFFE9D
60000000 3C60803F
6063A4E4 38800001
90830000 38600000
3C808045 60843080
80A400B0 28050000
41820094 60000000
3CC0803F 60C6A4DC
80C60000 38C6000A
  3CE08046 60E7B6C8
  80E70000 7C063840
  41800064 60000000
  38C00009 98C51AFB
  38C00001 90C40008
  3CC0803F 60C6A4E4
80E60000 28070001
40820034 60000000
4BFFFDDD 60000000
3CE08017 60E7435C
7CE903A6 4E800421
60000000 4BFFFDFD
60000000 38E00000
90E60000 48000010
60000000 38C00000
90C40008 38630001
38840E90 28030004
4081FF58 60000000
3C60803F 6063A4DC
80630000 3C808046
6084B6C8 80840000
7C632050 2C030000
40810020 60000000
2C03000A 41810014
60000000 3B030000
4800000C 60000000
8301000C 4BFFFD85
60000000 90610008
8061000C 7C6803A6
80610008 38210014
60000000 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="When over 75%, each 2 additional percents make meteor cancel 1 frame later" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="One Stock Rotation Replaces Giant Melee" data-collapsetext="Click to collapse">


 
$When over 75%, each 2 additional percents make meteor cancel 1 frame later (1.02) [flieskiller]
  $One Stock Rotations v1.1 [UnclePunch]
C208D828 00000009
  *Replaces Giant Melee
800307F0 C21F1830
  *Despawns all but the first 2 present characters, and respawns the next available despawned character upon someone dying. The surviving player currently keeps their percent upon KO'ing a player.
3E204296 92220020
  C21B9090 00000080
C2220020 FC108840
  808D8840 38840F98
4180002C EE108828
  48000011 7CA802A6
3E204000 62310000
  90A40044 480003E4
92220020 C2220020
  4E800021 7C0802A6
EE108824 FE00801E
  90010004 9421FF00
DA020020 82020024
  BE810008 38600016
7C100214 00000000
  38800017 38A00000
 
  3D808039 618C01F0
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Shielding" data-collapsetext="Click to collapse">
 
 
  $Disable Shielding (1.02) [Achilles1515]
  04091afc 48000024
04091b28 4800000c
  04091a64 48000024
04091a90 4800000c
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Everyone Can Firefox v1.0" data-collapsetext="Click to collapse">
 
 
$Everyone Can Firefox v1.0 [UnclePunch]
  040a96f4 38000001
  040181e8 48000028
  C216E7D8 00000004
  38600003 3DC08006
  61CE737C 7DC903A6
  4E800421 3860001F
  60000000 00000000
  C20D6A28 00000003
  3D80804D 618CEC30
  7D8903A6 4E800421
  7D8903A6 4E800421
  7C7F1B78 38600040
  60000000 00000000
  3D808037 618CF1E4
  C20966B4 00000003
3D80804D 618CEC30
  7D8903A6 4E800421
  7D8903A6 4E800421
  7C7E1B78 7FC3F378
  60000000 00000000
  38800040 3D808000
  C24DEC30 00000129
  618CC160 7D8903A6
  9421FF00 BE810008
  4E800421 7FE3FB78
7C0802A6 900100FC
  3880000E 3CA08037
7C7F1B78 83DF002C
  60A5F1B0 7FC6F378
4800000D 7D8802A6
  3D808039 618C0B68
4800090C 4E800021
  7D8903A6 4E800421
9421FF00 BE810008
  7FE3FB78 48000031
7C0802A6 900100FC
  7C8802A6 38A00017
7C7F1B78 83DF002C
  3D808038 618CFD54
C0229840 C0429848
  7D8903A6 4E800421
FC600890 7FE3FB78
  BA810008 80010104
38800020 38A00000
  38210100 7C0803A6
38C00000 3D808006
618C93AC 7D8903A6
  4E800421 480006A5
7C6802A6 907E219C
480000D5 7C6802A6
907E21A0 480002FD
7C6802A6 907E21A4
  4800036D 7C6802A6
  907E21A8 4800005D
  7C6802A6 907E03EC
  38000000 901E2340
  901E0084 C03E0080
  48000039 7C8802A6
  C0040000 EC010024
  D01E0080 3C60800E
6063719C 907E21BC
38600078 3D80801C
618C53EC 7D8903A6
4E800421 4800004C
4E800021 3FA00000
4E800021 D0000003
AC004028 0800000F
  08000014 0C000007
2C000002 08340000
07D00000 230A0010
140400A3 04000001
40000000 04000001
10000000 00000000
800100FC 7C0803A6
  BA810008 38210100
  4E800020 4E800021
  4E800020 4E800021
7C0802A6 90010004
  9421FF00 BE810008
  9421FF00 BE810008
7C0802A6 900100FC
  7C7F1B78 83DF002C
  7C7F1B78 83DF002C
  887E0000 2C030000
  807E2340 38630001
  4182000C 2C030001
  907E2340 2C03002A
  41820134 3D808016
  408201F4 38600000
  618CB558 7D8903A6
  907E2340 C15E0624
  4E800421 2C030003
FD005210 C13E0620
  4080001C 7FE3FB78
FCE04A10 480001A1
  3D808039 618C0228
7FA802A6 EC27402A
C0029898 FC010040
41820048 C03D0000
FC070840 40810018
7FC3F378 3D808007
618CD9FC 7D8903A6
  4E800421 FC205090
  C01E002C EC400272
  3D808002 618C2C30
  7D8903A6 4E800421
  7D8903A6 4E800421
  480002B4 3BA00000
  D03E2344 4800000C
  3B800000 7FA3EB78
  C00298BC D01E2344
  3D808003 618C22C0
  C0229840 C0429848
FC600890 7FE3FB78
3880005B 38A00000
38C00000 3D808006
618C93AC 7D8903A6
4E800421 480004ED
7C6802A6 907E219C
48000245 7C6802A6
907E21A0 480002E9
7C6802A6 907E21A4
480003A1 7C6802A6
907E21A8 480000F5
7C6802A6 907E03EC
C03E2344 3D808032
618C6240 7D8903A6
4E800421 C01E002C
C05D0004 EC000072
EC2000B2 D03E0080
C03E2344 3D808032
618C63D4 7D8903A6
4E800421 C05D0004
EC2100B2 D03E0084
C03E00B4 C05D000C
EC21102A D03E00B4
C03D0008 C01E2344
EC210028 7FC3F378
38800000 3D808007
618C592C 7D8903A6
4E800421 3C60800E
60637100 907E21BC
807E010C 8063004C
80830000 7FC3F378
3D808008 618C89F4
  7D8903A6 4E800421
  7D8903A6 4E800421
  2C030002 4082001C
  386000EE 3D80801C
  387E0001 7FBC19AE
  618C53EC 7D8903A6
  9BBE0003 3B9C0001
4E800421 38000002
  2C1C0002 408000B0
981E1968 3C608007
  3BBD0001 2C1D0006
6063F76C 907E21F8
  4180FFC4 7FA3EB78
4800003C 4E800021
  3D808003 618C22C0
3E000000 40733333
  7D8903A6 4E800421
3FC90FF9 40800000
  2C030002 40820088
4E800021 AC01A000
  7FA3EB78 3D808003
2C00140E 04000000
  618C4110 7D8903A6
00000000 280F0013
  4E800421 7C7B1B78
1E041523 0800000E
  3D80800B 618CFD04
00000000 800100FC
  7D8903A6 4E800421
7C0803A6 BA810008
  807B002C 88632222
38210100 4E800020
  5460F7FF 4182002C
4E800021 9421FF00
  7FA3EB78 38800001
  BE810008 7C0802A6
  3D808003 618C418C
  900100FC 7C7F1B78
  83DF002C 48000041
  7FA802A6 7FC3F378
  C03D0004 3D808007
  618CCE94 7D8903A6
4E800421 807E2340
2C03000F 41800024
C03E0084 C05D0000
EC211028 D03E0084
48000010 4E800021
3C23D70A 3CA3D70A
800100FC 7C0803A6
  BA810008 38210100
  4E800020 4E800021
  9421FF00 BE810008
  7C0802A6 900100FC
  7C7F1B78 83DF002C
  C0029898 807F002C
  C023002C FC010040
  4080000C 3880FFFF
  48000008 38800001
  7FE3FB78 3D808008
618C22A4 7D8903A6
4E800421 7FE3FB78
3D808008 618C1298
  7D8903A6 4E800421
  7D8903A6 4E800421
  3D80800B 618CFD04
  800100FC 7C0803A6
BA810008 38210100
4E800020 4E800021
9421FF00 BE810008
7C0802A6 900100FC
7C7F1B78 83DF002C
807E2340 38630001
907E2340 2C03001E
40820070 C0229840
C0429848 FC600890
7FE3FB78 38800026
38A00000 38C00000
3D808006 618C93AC
  7D8903A6 4E800421
  7D8903A6 4E800421
  3C60804A 606310C8
  48000241 7C6802A6
  1C9D0064 7C632214
  907E219C 480002A9
  88830010 38A00001
  7C6802A6 907E21A0
  50A43E30 50A43672
  4800039D 7C6802A6
  98830010 3BBD0001
  907E21A4 480002FD
  2C1D0006 4180FF58
  7C6802A6 907E21A8
  38600001 987E0000
  48000010 4E800021
  480001B4 3B800000
  3ECCCCCD 41900000
  387E0001 7FBC18AE
  800100FC 7C0803A6
  7FA3EB78 3D808003
  BA810008 38210100
  618C4110 7D8903A6
  4E800020 4E800021
  4E800421 7C7B1B78
  9421FF00 BE810008
  8063002C 8883221F
  7C0802A6 900100FC
  548406F7 40820170
  7C7F1B78 83DF002C
  8883221D 54840739
  3C004330 807E2340
  40820164 88832219
  C84298A8 6C638000
  54840673 41820158
  900100F0 906100F4
  80830010 2C04000C
  C82100F0 EC211028
  4182014C 2C04000D
  48000069 7FA802A6
  41820144 2C040004
  C05D0000 FC011040
  41820018 2C040005
  41800064 C03E2344
  41820010 2C040006
  3D808032 618C6240
41820008 4800001C
7F63DB78 3D80800D
618C3E40 7D8903A6
4E800421 48000110
807B002C 80832340
2C040001 41810100
6B830001 389E0001
7F2320AE 8B1E0003
7F1AC378 480000D0
7F43D378 3D808003
618C22C0 7D8903A6
4E800421 2C030002
408200B4 7C1AE800
418200AC 7C1AC800
418200A4 7F43D378
3D808003 618C3BD8
  7D8903A6 4E800421
  7D8903A6 4E800421
  2C030000 40810088
  C01D0004 C05E002C
  7F43D378 3D808003
EC210032 C01E0080
  618C4110 7D8903A6
EC02007C D01E0080
  4E800421 38800001
C03E2344 3D808032
  3D80800B 618CFD9C
618C63D4 7D8903A6
4E800421 C05D0004
C01E0084 EC02007C
D01E0084 48000010
4E800021 40C00000
3DCCCCCD 800100FC
7C0803A6 BA810008
38210100 4E800020
4E800021 9421FF00
BE810008 7C0802A6
900100FC 7C7F1B78
83DF002C 38800000
  7FE3FB78 3D808008
  618C22A4 7D8903A6
  4E800421 2C030000
418200C8 7FE3FB78
  3D808009 618CA134
  7D8903A6 4E800421
  7D8903A6 4E800421
  387E0001 7F5C19AE
  2C030000 408200AC
  9B5E0003 7F63DB78
  C0229840 C0429848
  3D80800B 618CFD04
  FC600890 7FE3FB78
  7D8903A6 4E800421
  388000BF 38A00000
  809B002C 88642222
38C00000 3D808006
  5460F7FF 41820048
618C93AC 7D8903A6
  8864000C 38800001
4E800421 480000AD
  3D808003 618C418C
7C6802A6 907E21A0
3C60800E 60638200
907E21A4 3C60800E
6063824C 907E21A8
C03E0080 4800004D
7C8802A6 C0040000
EC010032 D01E0080
38600000 907E06A4
907E06A8 38600406
7FE4FB78 38BE00B0
38C100F0 38000000
90060000 3D808005
618CFDDC 7D8903A6
4E800421 48000020
4E800021 3F4CCCCD
7FE3FB78 3D808008
618C1298 7D8903A6
4E800421 800100FC
7C0803A6 BA810008
38210100 4E800020
4E800021 4E800020
4E800021 9421FF00
BE810008 7C0802A6
900100FC 7C7F1B78
83DF002C C03E03E8
FC20081E D82100F0
806100F4 2C03000E
  41800028 7FE3FB78
  4BFFFDB5 7C8802A6
  C0240000 C0440004
  3D808009 618C6900
  7D8903A6 4E800421
  7D8903A6 4E800421
  3D80800B 618CFD04
  800100FC 7C0803A6
BA810008 38210100
4E800020 4E800021
9421FF00 BE810008
7C0802A6 900100FC
7C7F1B78 83DF002C
C03E03E8 FC20081E
D82100F0 806100F4
2C030014 41800028
7FE3FB78 4BFFFD49
7C8802A6 C0240000
C0440004 3D808009
618C6900 7D8903A6
4E800421 800100FC
7C0803A6 BA810008
38210100 4E800020
4E800021 9421FF00
BE810008 7C0802A6
900100FC 7C7F1B78
83DF002C 38800000
7FE3FB78 3D808008
618C22A4 7D8903A6
4E800421 2C030000
41820034 7FE3FB78
38800000 48000021
7CA802A6 C0250000
3D80800D 618C5CB0
  7D8903A6 4E800421
  7D8903A6 4E800421
  4800001C 3B5A0001
  48000020 4E800021
  2C1A0006 41800008
  40E00000 7FE3FB78
  3B400000 7C1AC000
  3D808008 618C1298
  4082FF20 3B9C0001
  7D8903A6 4E800421
  2C1C0002 4180FE5C
  800100FC 7C0803A6
  48000004 BA810008
  BA810008 38210100
  80010104 38210100
4E800020 4E800021
  7C0803A6 4E800020
9421FF00 BE810008
  38C00000 00000000
7C0802A6 900100FC
7C7F1B78 83DF002C
7FC3F378 4800006D
7C8802A6 C0240000
C05E0170 3D808007
618CD494 7D8903A6
4E800421 7FC3F378
3D808007 618CD528
7D8903A6 4E800421
881E221A 5400EFFF
41820018 7FC3F378
3D808007 618CD4E4
7D8903A6 4E800421
7FC3F378 3D808007
618CD268 7D8903A6
4E800421 4800000C
4E800021 3E6B851F
  800100FC 7C0803A6
BA810008 38210100
4E800020 800100FC
  7C0803A6 BA810008
38210100 4E800020
  60000000 00000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="War Gamemode Replaces Lightning Melee" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Everyone Can Float v1.1" data-collapsetext="Click to collapse">




  $War Gamemode Over Lightning Melee [UnclePunch]
  $Everyone Can Float v1.1 [UnclePunch]
  *When someone loses a stock, the victim's stock is added to the stock count of the player that took the stock.
  0406992c 60000000
C20D3588 00000009
  04069934 981A2217
3C808047 60849D30
  C211BA54 00000012
88840000 2C040013
  9421FF00 BE810008
40820030 807F18C4
  7C0802A6 900100FC
2C030006 41820024
  38A00000 808DAEB4
3C808045 60843080
  80C3002C C0040088
38A00E90 7C6329D6
  C0260624 FC000050
7C832214 8864008E
  FC010040 4C401382
38630001 9864008E
  40820014 8006065C
807F18C4 00000000
  5400052B 41820008
041ba7b0 60000000
  38A00001 88062217
 
  2C000000 41820028
</div>
  2C050000 41820020
 
  38800001 3D808000
 
  618C5504 7D8903A6
<div class="mw-collapsible mw-collapsed" data-expandtext="Break the Targets Randomizer" data-collapsetext="Click to collapse">
  4E800421 38600001
 
  48000008 38600000
 
  800100FC 7C0803A6
  $Break the Targets Randomizer [Punkline]
  BA810008 38210100
  C21C4228 000000A2
  4E800020 00000000
  93C10018 48000009
  C211BAD8 00000014
  48000484 4E800021
  9421FF00 BE810008
  06070A25 12C60A40
  7C0802A6 900100FC
  115B18B1 E849F169
  80C3002C C0260084
  E444E2F5 FC5EF2C9
  C0029DE0 FC010040
  F22D0437 1F1F193A
  4C401382 40820060
  079AF2B9 01B70221
  88062217 2C000000
  19B2E664 06070A21
  41820054 808DAEB4
  FCE10CED F2F8F56F
  38A00001 C0040070
  1827E9F9 EACD0FD9
  C0260624 FC010040
  FA3BF4CE 0AA6F0C0
  4C411382 41820014
  0A33F6FB 1EE3FC9D
  8006065C 5400052B
  01EBFA4D E3ADF9DE
  40820008 38A00000
  06070A2C 0A081018
  2C050000 41820020
  FF420CA8 056AF61F
  38800001 3D808000
  072CF92D EFD0EF7E
  618C5504 7D8903A6
  F174F0EC F2BC0159
  4E800421 38600001
  F784FDBC 0CA908BE
  48000008 38600000
  03091033 06070A2A
  800100FC 7C0803A6
  1F81DCD2 1B4718CE
  BA810008 38210100
  FE56EC01 2C5E18D6
  4E800020 00000000
  EFACE9AD 24A7F502
  C206867C 00000002
  2901DF7F 3342F246
  38600001 987F2217
  3090F00F E4BBDEE6
  387E0000 00000000
  06070A30 01A32277
  C2005504 00000085
  F470EA89 1EF3FD41
  9421FF00 BE810008
  1123E9E9 1BA724B8
  7C0802A6 900100FC
  EF981599 17E3F8A5
  7C7F1B78 83DF002C
  222E02A2 FD0EF5B6
  7C9D2378 7FE3FB78
  2338EB84 06070A36
  38800020 38A00000
  DF4D0B64 E4410319
  38C00000 C0229510
  EC4E25B9 16272523
  C0429514 FC600890
  E36AF908 05A81DD6
  3D808006 618C93AC
  DD8215AF F636173C
  7D8903A6 4E800421
  079B26EC 00AC0397
  480000BD 7C6802A6
  06070A24 F66F27B2
  907E219C 480001FD
  2EAC209D 038D30A0
  7C6802A6 907E21A0
  0A80224C 0B6A2C9A
  3C608011 6063BD18
  22960F69 034E1105
  907E21A4 3C608011
  0F59061D 130B2C04
  6063BD3C 907E21A8
  0F2C1F6E 06070A22
  38600000 907E0084
  E66B0058 FFE5F402
  7FC3F378 38800001
  E88D07CA 222C062E
  3D808007 618C500C
  1C35161B E4CF214A
  7D8903A6 4E800421
  0C53FD52 0405EE95
  809E05E8 54602036
  11F20F18 D9CFFE55
  7CE4002E 7FE3FB78
  06070A3A F228155B
  389E060C 38A00000
  F61D1967 EC6DFF67
  38C004D4 4CC63182
  10C60361 E9A80DAB
  3D808006 618C76F0
  F4600BB5 F8DB0EE2
  7D8903A6 4E800421
  05AC16F8 12A00260
  38800001 887E2219
  152E0A5A 06070A26
  50833E30 987E2219
  FE461476 177E00DC
  38600000 987E2217
  EA600720 E59D0A70
  2C1D0000 4182000C
  DFEF1CB5 E65B1E16
  38800096 909E2348
  ED960FA8 04B71258
  800100FC 7C0803A6
  05330B06 0BF5FC63
  BA810008 38210100
  06070A27 1B08E792
  4E800020 4E800021
  EF3A0EA5 F52424B8
  9421FF00 BE810008
  21CE11AC 1A571DD8
  7C0802A6 900100FC
  E7B60A56 E6F0FE38
  7C7F1B78 83DF002C
  F3120D7B E329076B
  7FE3FB78 3D808009
  F638EE58 06070A2F
  618C665C 7D8903A6
  DE18E310 01F90D33
  4E800421 2C030000
  E239F9EB FA99E9D7
  4082009C 7FE3FB78
  F63DE5EF E083094A
  3D808008 618CCD68
  0321FD19 095107E5
  7D8903A6 4E800421
  FA12F0F8 05AC0A01
  2C030000 41820048
  06070A28 06A43419
  48000261 7C6802A6
  02FC7012 0C8524FA
  907E21A4 48000209
  03984DE6 F26907A4
  7C6802A6 907E21A8
  01C1592E 09993AA8
  4800013D 7C6802A6
  08716138 016D3432
  907E21A0 4800006D
  FF84062D 06070A29
  7C6802A6 907E219C
  E14F1D18 FC3C0352
  38600000 907E21C0
  04B022C8 02B30B8E
  38600000 907E2344
  ED36F2AB E66D13FA
  4800003C 806DAEB4
  13EE1718 E6F91F05
  C0030070 C03E0624
  F2FF1820 13800BBE
  FC010040 4C411382
  06070A34 EAFAE97F
  41820024 801E065C
  ED060C9A 1988203E
  5400052B 40820018
  14F21B2E F26216CF
  7FE3FB78 3D80800C
  E3DEF854 E3D6F4C5
  618CCDA8 7D8903A6
  1EAF09F1 E8161E55
  4E800421 800100FC
  E2F9F29F 06070A37
  7C0803A6 BA810008
  05730B48 1425EDE2
  38210100 4E800020
  E7620ADC E48F1BB3
  4E800021 9421FF00
  E07C0BFB EEE103C5
  BE810008 7C0802A6
  05E31237 DF87EBE5
  900100FC 7C7F1B78
  E3BF1066 FEA80949
  83DF002C 807E2344
  06070A2B 0633EE32
  2C030000 40820030
  E35C0800 1797FD5D
  806DAEB4 C0030070
  13710188 0B59F258
  C03E0624 FC010040
  E2E90D4F DA831129
  4C411382 41820018
  FA321503 E96F0DD6
  801E065C 5400052B
  EB3D1505 06070A23
  4082000C 38600001
  FD642A33 109C11BB
  907E2344 800100FC
  E890113D FE961D4A
  7C0803A6 BA810008
  E1D02FE5 15511ED8
  38210100 4E800020
  FBC70173 FDB2307E
  4E800021 9421FF00
  0DED0C8D F58021AE
  BE810008 7C0802A6
  06070A31 F97FFF2F
  900100FC 7C7F1B78
  1508FF5E 096CF4D4
  83DF002C 807E2348
  1FB004EC 18BE0375
  3863FFFF 907E2348
  E7800861 EB05F51C
  2C030000 4082001C
  1E0718C9 1485FF69
  7FE3FB78 3D80800C
  243815EE 06070A32
  618CC730 7D8903A6
  EA481BA0 24210F1C
  4E800421 48000004
  E6191C53 EA1E02BE
  800100FC 7C0803A6
  0CE1F862 FC66EDD5
  BA810008 38210100
  F9080F34 F8B2ED9C
  4E800020 4E800021
  15FE03DC 219E1A20
  9421FF00 BE810008
  06070A33 EFCC07C9
  7C0802A6 900100FC
  FBE808D3 1B0C14FC
  7C7F1B78 83DF002C
  1A8FFED8 192EF33F
  807E2348 3863FFFF
  E60BFDA2 ED19FF19
  907E2348 887E2210
  E5CD13E0 0137F434
  5460E7FF 4182001C
  06E7F768 06070A2E
  38000000 500326F6
  0049188F 1851F68A
  987E2210 C01E002C
  1746EC38 F7E8FE52
  FC000050 D01E002C
  1A48F5BF 012C09BA
  807E2348 2C030000
  ECB7F17D 140C0A24
  4181000C 38600001
  E31BEBA6 E482F3F6
  907E2344 7FE3FB78
  06070A38 F45001EC
  3D808006 618CF238
  FD540044 FD41FFA4
  7D8903A6 4E800421
  0A34FC29 051305B6
  2C030000 40820034
  08D20D07 F45B07D8
  807E2344 2C030000
  F3DF014D 0C1CFD72
  4182001C 7FE3FB78
  F32DF94D 06070A2D
  3D80800C 618CCDA8
  F336FCD7 112913B0
  7D8903A6 4E800421
  DC591DA0 003A17D5
  48000010 7FE3FB78
  F9391B90 18A40651
  38800000 4BFFFCAD
  1BFE10FD DE8615C3
  800100FC 7C0803A6
  E42DFC42 F5B9F2F7
  BA810008 38210100
  06070A39 12791DAC
  4E800020 4E800021
  0C63113C DD7C1418
  9421FF00 BE810008
  077F08A1 E960FDED
  7C0802A6 900100FC
  1250141E E1140351
  7C7F1B78 83DF002C
  F6BB14F1 17A007D4
  7FE3FB78 3C80800D
  0D141ED8 06070A35
  60845BF8 3D808008
  F8330D2D ED0D041C
  618C2C74 7D8903A6
  FBBE13F7 FD1A1313
  4E800421 800100FC
  0FEC1078 09530642
  7C0803A6 BA810008
  F31B003F 02150EA2
  38210100 4E800020
  F91409E7 111A0DEF
  4E800021 9421FF00
  00000000 7FC802A6
  BE810008 7C0802A6
  39400000 808D9348
  900100FC 7C7F1B78
  7D3E506E 712800FF
  83DF002C 807E2344
  41820058 38C00008
  2C030000 4182001C
  5520877F 2C800006
  7FE3FB78 3D808008
  41820010 38C00002
  618C4DB0 7D8903A6
  41860008 38C00004
  4E800421 48000018
  50C9063E 7C882000
  7FE3FB78 3D808011
  5527C63F 40A20008
  618CBD18 7D8903A6
  38E0000A 50E9442E
  4E800421 800100FC
  41860020 75200010
  7C0803A6 BA810008
  41A20008 38E70001
  38210100 4E800020
  7D4639D6 394A0007
  60000000 00000000
  554A003A 4BFFFFA4
 
  38BE0004 7CA62850
</div>
  91210008 90A1000C
 
  60000000 00000000
 
  C21C4244 00000018
<div class="mw-collapsible mw-collapsed" data-expandtext="Every Character Can Walljump" data-collapsetext="Click to collapse">
  80C10008 70C000FF
 
  418200AC 54C9C63E
 
  7C9D4800 4184000C
  $Every Character can Walljump (1.02) [Achilles, Geuse]
  38A00000 48000098
  040816c4 60000000
  80E1000C 7CAA2B79
  811F0280 2C1D0000
  40A20010 74C00010
  41A20008 7D054378
  2C050000 41A00028
  41A5006C 3B9CFFFF
3BDEFFFC 80680084
3C008037 60000E44
  7C0803A6 4E800021
  7C651B78 80C10008
  80E1000C 54C4063E
74C03F07 7C17E3A6
100723CC F0050038
102004A0 D0050050
D0250060 80050014
64000080 90050014
90E1000C 7C082800
40A2000C 7D455378
  4BFFFF90 2C050000
60000000 00000000
0445BF28 FFFFFFFF
0445BF2C FFFFFFFF
041BFA20 3860000F
0415D94C 4E800020
0415D984 4E800020
  0416B480 60000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Home-Run Contest Item Modifier" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Zero-G Mode" data-collapsetext="Click to collapse">




  $Home-Run Contest Item Modifier (1.02) [Achilles]
  $Zero-G Mode [DRGN]
  04284860 000000XX
  04084DEC FC20F890
 
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Items (Decimal/Hexidecimal/Name)" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Every Character Has Yoshi Shield Mechanics" data-collapsetext="Click to collapse">


Items (Decimal/Hex/Name)
'''Note: Regular items and Pokemon work fine. The others will probably freeze the game.'''


(Number) (Hexidecimal) (Item Name)
$All Characters Have Yoshi Shield Mechanics v2 [UnclePunch]
* 00 00    capsule
*Small initial light shield
* 01 01    box
*No shield texture during guardOn
* 02 02    barrel
*Cannot interrupt GuardOn with GuardOff
* 03 03    egg
*All characters go to Yoshi's shield slide AS
* 04 04    partyball
*Skip AS change for other characters (only apply shield slide)
* 05 05    cannon
*Invulnerability on digital shield press
* 06 06    bombomb
*Invulnerability on light shield press
* 07 07    mr. saturn
0409254c C002EFB0
* 08 08    heart
04092254 60000000
* 09 09    tomato
040927b0 60000000
* 10 0A    star
04092e90 60000000
* 11 0B    bat
C212C628 00000005
* 12 0C    sword
3BA30000 83E3002C
* 13 0D    umbrella
81DF0004 2C0E0014
* 14 0E    green shell
41820014 3DC08012
* 15 0F    red shell
61CEC644 7DC903A6
* 16 10    gun
4E800420 00000000
* 17 11    freezie
C2093B20 00000003
* 18 12    food
38800001 3DC08007
* 19 13    mine
61CEB0C0 7DC903A6
* 20 14    bumper
4E800421 00000000
* 21 15    super scope
C2092584 00000004
* 22 16    star rod
7FC3F378 38800001
* 23 17    lip stick
3DC08007 61CEB0C0
* 24 18    fan
7DC903A6 4E800421
* 25 19    fire flower
7FC3F378 00000000
* 26 1A    big mushroom
 
* 27 1B    small mushroom
</div>
* 28 1C    hammer
 
* 29 1D    warp star
 
* 30 1E    screw attack
<div class="mw-collapsible mw-collapsed" data-expandtext="Extended Short Hop Input Release Window" data-collapsetext="Click to collapse">
* 31 1F    rabbit hood
 
* 32 20    metal
 
* 33 21    cloak
$Extended SH Jump Input Release Window [tauKhan]
* 34 22    pokeball
*Jump Height Determined on First Aerial Frame, instead of Last Frame of JumpSquat
* 43 2B    goomba
040CB2CC 60000000
* 44 2C    redead
040CB168 C03F0628
* 45 2D    octarok
040CB1F8 98010028
* 46 2E    otosea
C20CB34C 00000010
83E3002C A09F03E8
2C040000 40820068
7FE4FB78 3D80800C
618CB640 9421FFE0
93E1001C 48000014
7FE802A6 93E10024
7D8803A6 4E800020
4BFFFFF1 807F0000
3821FFF8 C02294DC
38800001 3D80800C
618CB110 7D8903A6
4E800421 38210008
889F0671 2C040000
4182000C 8881FFF8
989F0671 7FC3F378
60000000 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Ledge Invincibility Attrition" data-collapsetext="Click to collapse">


(Hexidecimal) (Pokemon Name)
* A0 Null pokemon entry?
* A1 Goldeen (Tosakinto)
* A2 Chicorita
* A3 Snorlax
* A4 Blastoise
* A5 Weezing (Matadogas)
* A6 Charizard (Lizardon)
* A7 Moltres
* A8 Zapdos
* A9 Articuno
* AA Wobbuffet
* AB Scizor
* AC Unown
* AD Entei
* AE Raikou
* AF Suicune
* B0 Bellossom (Kireihana)
* B1 Electrode (Marumine)
* B2 Lugia
* B3 Ho-oh
* B4 Metamon
* B5 Clefairy
* B6 Togepi
* B7 Mew
* B8 Celebi
* B9 Staryu (Hitodeman)
* BA Chansey
* BB Porygon2
* BC Cyndaquil (Hinoarashi)
* BD Marill
* BE Venusaur (Fushigibana)


(Hexidecimal) (Item Name)
$Ledge Invincibility Attrition [_glook]
* 2F Stone
*This basically make ledge invincibility behave similarly to shields, in that after grabbing the ledge a few times in quick succession, subsequent grabs will reduces ledge invincibility. The ledge invincibility recovers over time, like shields, and is reset when you die, just like shields. I figure this is a better solution that the one PM has, not only because I feel it feels more natural, but also because of things like the haxdash that can circumvent it.
* 30 Mario's fire
C209A8AC 0000000A
* 31 Dr.Mario's Capsule
7C671B78 8063002C
* 32 Kirby's Cutter beam
8084049C 80A31068
* 33 Kirby's Hammer
7CA62B78 38A50020
* 34 Raygun beam
2C050140 40A10008
* 35
38A00140 90A31068
* 36 Fox's laser
7CC631D6 54C6A33E
* 37 ? Falco's Laser ?
7C062000 41A0000C
* 38 Fox's shadow
38800000 48000008
* 39 Falco's shadow
7C862050 7CE33B78
* 3A Link's bomb
60000000 00000000
* 3B Young Link's bomb
C206A414 00000006
* 3C Link's boomerang
807F198C 809F1988
* 3D Young Link's boomerang
7C632378 2C030000
* 3E Link's Hookshot
40820018 807F1068
* 3F Young Link's Hookshot
2C030000 41A2000C
* 40 Arrow
3863FFFF 907F1068
* 41 Fire Arrow
807F1990 00000000
* 42 PK Fire
 
* 43 PK Flash
</div>
* 44 PK Flash
 
* 45 PK Thunder
 
* 46 PK Thunder
<div class="mw-collapsible mw-collapsed" data-expandtext="Dedicated Short Hop and Full Hop Jump Buttons" data-collapsetext="Click to collapse">
* 47 PK Thunder
 
* 48 PK Thunder
 
* 49 PK Thunder
$X = Always Short Hop / Y = Always Full Hop [UnclePunch]
* 4A Fox's Blaster
*Tap jump unchanged
* 4B Falco's Blaster
C20CB518 00000003
* 4C ? Link's Arrow ?
83F8002C 801F0668
* 4D Young Link's arrow
901F2354 8001000C
* 4E PK Flash (explosion)
60000000 00000000
* 4F Needle(thrown)
C20CB170 00000006
* 50 Needle
81DF2354 55C0056B
* 51 Pikachu's Thunder
40820010 55C00529
* 52 Pichu's Thunder
40820010 48000014
* 53 Mario's cape
38000001 48000010
* 54 Dr.Mario's cape
38000000 48000008
* 55 Smoke (Sheik)
801F2340 00000000
* 56 Yoshi's egg(thrown)
 
* 57
$X = Always Full Hop / Y = Always Short Hop [UnclePunch]
* 58 Yoshi's Star
*Tap jump unchanged
* 59 Pikachu's thunder
C20CB518 00000003
* 5A Pikachu's thunder
83F8002C 801F0668
* 5B Pichu's thunder
901F2354 8001000C
* 5C Pichu's thunder
60000000 00000000
* 5D Samus's bomb
C20CB170 00000006
* 5E Samus's chargeshot
81DF2354 55C0056B
* 5F Missile
40820010 55C00529
* 60 Grapple beam
40820010 48000014
* 61 Sheik's chain
38000000 48000010
* 62
38000001 48000008
* 63 Turnip
801F2340 00000000
* 64 Bowser's flame
 
* 65 Ness's bat
</div>
* 66 Yoyo
 
* 67 Peach's parasol
 
* 68 Toad
<div class="mw-collapsible mw-collapsed" data-expandtext="Reverse Aerial Moves" data-collapsetext="Click to collapse">
* 69 Luigi's fire
 
* 6A Ice(Iceclimbers)
 
* 6B Blizzard
$Reverse Aerial Moves [UnclePunch]
* 6C Zelda's fire
*Enables Turnaround Input for Aerials
* 6D Zelda's fire (explosion)
C208CDE0 0000000C
* 6E
38A00014 887F0676
* 6F Toad's spore
7C032800 40800048
* 70 Mewtwo's Shadowball
C0028BE4 C03F002C
* 71 Iceclimbers' Up-B
FC000800 40820014
* 72 Pesticide
881F2228 540007FE
* 73 Manhole
2C000001 4182001C
* 74 Fire(G&W)
C0028BE8 FC000800
* 75 Parashute
4082001C 881F2228
* 76 Turtle
540007FF 40820010
* 77 Sperky
FC000850 D01F002C
* 78 Judge
48000004 7FC3F378
* 79
60000000 00000000
* 7A Sausage
 
* 7B Milk (Young Link)
</div>
* 7C Firefighter(G&W)
 
* 7D Masterhand's laser
 
* 7E Masterhand's bullet
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Capsule Explosion" data-collapsetext="Click to collapse">
* 7F
 
* 80
 
* 81 Crazyhand's Bomb
$Disable Capsule Explosions (1.02) [Achilles]
* 82
0427CF8C 48000018
* 83
 
* 84
</div>
* 85
 
* 86
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Barrel Explosion" data-collapsetext="Click to collapse">
* 87
 
* 88
 
* 89
  $Disable Barrel Explosion (1.02) [Achilles]
* 8A
04288b28 60000000
* 8B
 
* 8C
</div>
* 8D
 
* 8E
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Box Explosions" data-collapsetext="Click to collapse">
* 8F
* 90
* 91
* 92
* 93
* 94
* 95
* 96
* 97 (crashes with peach pulls out)  
* 98
* 99
* 9A
* 9B
* 9C
* 9D
* 9E Coin
* 9F


* BF Chikorita's Leaf
* C0 Blastoise's Water 
* C1 Weezing's Gas
* C2 Weezing's Gas
* C3 Burn ??? Fire something
* C4 Burn ??? Fire something
* C5 Charizard's Breath
* C6 Charizard's Breath
* C7 Unowns
* C8 Lugia's Aeroblast
* C9 Lugia's Aeroblast
* CA Lugia's Aeroblast
* CB Ho-oh's Flame
* CC Staryu's Star
* CD Healing Egg
* CE Cyndaquil's Fire
* CF ??? invisible
* D0
* D1 Target
* D2 Shyguy (Heiho)
* D3 Koopa(Green) (Nokonoko)
* D4 Koopa(Red) (PataPata)
* D5 Likelile
* D6 (old-lead)
* D7 (old-octa)
* D8 (old-otto)
* D9 White Bear (whitebea)
* DA klap
* DB Paratroopa (Green) (zgshell)
* DC Paratroopa (Red) (zrshell)
* DD
* DE
* DF
* E0 (crashes with peach pulls out)
* E1 Apple
* E2
* E3
* E4
* E5
* E6 Tool
* E7
* E8
* EA Arwing Laser
* EB Wolfen Laser
* EC
* ED
* EE
* EF
* F0
* F1
* F2
* F3
* F4
* F5
* F6
* F7
* F8
* F9 (crashes with peach pulls out)
* FA
* FB
* FC
* FD
* FE
* FF


</div>
$Disable Box Explosions (1.02) [Achilles]
0428639c 38600001


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Container Spawns" data-collapsetext="Click to collapse">
$Disable Container Spawns [Punkline]
C226C784 00000003
609C0E34 7C03E040
40820008 60830E50
7C7C1B78 00000000


<div class="mw-collapsible mw-collapsed" data-expandtext="2-Player Adventure Mode" data-collapsetext="Click to collapse">
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Containers Spawn Containers" data-collapsetext="Click to collapse">
$Containers Spawn Containers [Punkline]
C226C784 00000003
609C0E50 7C03E040
40820008 60830E34
7C7C1B78 00000000
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="No Items in Classic Mode" data-collapsetext="Click to collapse">
$No Items in Classic Mode [Achilles]
0417EB5C 386000ff
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Item Rain in Classic Mode" data-collapsetext="Click to collapse">
$Item Rain in Classic Mode [Achilles]
0417EB5C 38600007
</div>


$2-Player Adventure Mode [Nick Reynolds]
04456ac4 000000XX #Change "X" to the character ID from the list.
04456ac8 000000XX #Change "X" to the character ID from the list.
04432094 000000XX #Change "X" to the character ID from the list.
0416e2f8 4800015c
04456b08 01000400
04456b4c 00000500
04456b04 00000000
042f653c 60000000
00456b6c 00000000
04032720 48800000
04832720 3c608045
04832724 38033080
04832728 2c1900XX #Change "X" to the character ID from the list.
0483272c 4182000c
04832730 7c602214
04832734 4b7ffff8
04832738 7c605a14
0483273c 4b7ffff0
<div class="mw-collapsible mw-collapsed" data-expandtext="Character ID List" data-collapsetext="Click to collapse">


{| class="wikitable"
<div class="mw-collapsible mw-collapsed" data-expandtext="500% Stamina Mode" data-collapsetext="Click to collapse">
|Character External ID
   
|-
   
|Hexidecimal // Character
  $500% Stamina Mode - All Players [achilles]
|-
  024530E4 000001F4
|0x00 // Captain Falcon
  02453F74 000001F4
|-
  02454E04 000001F4
|0x01 // Donkey Kong
  02455C94 000001F4
|-
  |0x02 // Fox
  |-
  |0x03 // Mr. Game & Watch
|-
  |0x04 // Kirby
  |-
|0x05 // Bowser
|-
|0x06 // Link
|-
|0x07 // Luigi
|-
|0x08 // Mario
|-
|0x09 // Marth
|-
|0x0A // Mewtwo
|-
|0x0B // Ness
|-
|0x0C // Peach
|-
|0x0D // Pikachu
|-
|0x0E // Ice Climbers
|-
|0x0F // Jigglypuff
|-
|0x10 // Samus
|-
|0x11 // Yoshi
|-
|0x12 // Zelda
|-
|0x13 // Sheik
|-
|0x14 // Falco
|-
|0x15 // Young Link
|-
|0x16 // Dr. Mario
|-
|0x17 // Roy
|-
|0x18 // Pichu
|-
|0x19 // Ganondorf
|-
|0x1A // Master Hand
|-
|0x1B // Wireframe Male
|-
|0x1C // Wireframe Female
|-
|0x1D // Giga Bowser
|-
|0x1E // Crazy Hand
|-
|0x1F // Sandbag
|-
|0x20 // Popo
|-
  |0x21 // User Select(Event) / None (Crashes)
  |}


</div>
</div>


</div>
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Normal C-Stick Functionality in 1P Mode" data-collapsetext="Click to collapse">
$Normal C-Stick Functionality in 1P Mode [Zauron]
0416B480 60000000


</div>
</div>




=== Add Game Mechanics and Game Types from Other Video Games ===
<div class="mw-collapsible mw-collapsed" data-expandtext="Infinite Metal Box" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">


$Infinite Metal Box [wParam]
0406A60C 60000000


==== ''Super Smash Bros. (N64)'' ====
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Pokemon don't spawn from Pokeballs" data-collapsetext="Click to collapse">
 
 
$Pokemon don't spawn from Pokeball [Barry Barrows]
04297e04 60000000
 
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="SSB64-style Z-Cancelling" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Random Hit Elements, every Non-projectile" data-collapsetext="Click to collapse">




  $N64 Mode - 4 Frames of Lag for L-Canceled Aerials [Achilles1515]
  $Random Hit Elements, every Non-projectile [Achilles]
  0408d6a4 FC000032
  C20715B0 00000009
7C0F0378 38600010
3C808038 60840580
7C8903A6 4E800421
2C030004 41A2FFE8
2C030007 41A2FFE0
2C030008 41A2FFD8
2C03000B 41A2FFD0
907E0030 7DE07B78
28000009 00000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="No Smash Charges" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Wall Cancelling/Bracing (Anti-Infinite)" data-collapsetext="Click to collapse">




  $No Smash Charges [Punkline]
  $Wall Cancelling/Bracing (1.02) [_glook]
  C2073008 00000003
  *Its main purpose is to get rid of wall infinites.
  80A40008 38A50008
If you are on the ground and you're moving into a wall (either by purposely walking/running into it or, more likely, if you're being shined into the wall), if you get hit by a non-launching attack, you can press the analog stick left or right to brace against the wall, which will make your feet leave the ground. The direction you press doesn't matter, and this was purposefully done to help with Smash DI (which is actually just a justification for my laziness).
  90A40008 4E800020
C208DFAC 00000007
  60000000 00000000
2C1C0003 41820030
887D0724 70630004
2C030004 40A20020
807D0620 2C030000
  4082000C 38600001
  48000008 38600000
  2C030000 00000000


</div>
</div>


</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Homerun Timer" data-collapsetext="Click to collapse">


==== ''Super Smash Bros. Brawl'' ====
$Disable Homerun Timer [Punkline]
041B9AB8 60000000
041B9ACC 60000000


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="L = Brawl Airdodge / R = Melee Airdodge" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Hot Mr. Saturn Potato" data-collapsetext="Click to collapse">




  $L = Brawl Airdodge / R = Melee Airdodge [UnclePunch]
  $Hot Mr. Saturn Potato (1.02) [wParam, Achilles]
  C206AEF8 00000004
*If you are holding a Mr. Saturn when the seconds remaining in the match is a multiple of 5, you die. If you are hit with a Mr. Saturn while not holding another item, you are forced to catch it and are stunned for a second or so.
  C0030030 FC000840
C22839BC 00000011
  4081000C 39C00001
7C0802A6 90010004
  48000008 39C00002
9421FFE8 BFA10008
  99DFFFC4 00000000
7C7F1B78 80A3002C
  C2099A9C 00000005
83C50CF4 2C1E0000
  88030024 2C000002
4182004C 83BE002C
  4182000C 38000001
811D1974 2C080000
  48000008 38000002
4082003C 3C808009
  901F2354 7C0802A6
  608448A8 7C8803A6
  60000000 00000000
  7FE4FB78 7FC3F378
  C2099AE8 00000005
  4E800021 3C80800C
  801F2354 2C000002
  6084318C 7C8803A6
  41820014 3C008009
  7FC3F378 38800001
  60009B6C 7C0903A6
4E800021 3C804170
  4E800420 FC010040
909D1A4C 7FE3FB78
BBA10008 8001001C
38210018 7C0803A6
7C0802A6 00000000
  C206A360 0000000C
80C3002C 80E61974
  2C070000 41820048
  8107002C 81080010
  2C080007 40820038
  3CC08047 80C6B6C8
  2C060000 41820028
  38E00005 7D063BD6
  7D2839D6 7C093000
  40820014 3D20800D
  612940B8 7D2903A6
  4E800420 7C0802A6
  60000000 00000000
  60000000 00000000
C2099C0C 00000007
81FF002C 800F2354
2C000002 41820018
3DC0800C 61CEC730
7DC903A6 4E800421
48000014 3DC08009
61CE6900 7DC903A6
4E800421 00000000
C2099CEC 00000011
81DF2354 2C0E0002
41820078 3821FFFC
7C0802A6 90010000
3BDF0110 881F221A
7FE3FB78 5400EFFF
41820018 3DC08007
61CED4E4 7DC903A6
4E800421 48000020
C03E005C 7FE3FB78
C05E0060 3DC08007
61CED494 7DC903A6
4E800421 7FE3FB78
3DC08007 61CED268
7DC903A6 4E800421
80010000 7C0803A6
38210004 4E800020
7C0802A6 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Brawl-style B Reverse v1.1" data-collapsetext="Click to collapse">
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Taunt Battle (r2)" data-collapsetext="Click to collapse">




  $Brawl-style B Reverse 1.1 [UnclePunch]
  $Taunt Battle (r2) [InternetExplorer]:
  C2068690 00000002
  *Note: Do not use with "Enable Taunt Cancelling" Code
  3800FFFE 90062294
  C2261BE0 00000005
  887F000C 00000000
  3E208045 6231BF12
  C2069B58 00000002
8A310000 2C110003
  901A2294 90010050
40820010 2C040001
40820008 38840001
9899000A 00000000
  C22617CC 00000005
3E208045 6231BF12
8A310000 2C110003
4082000C 38000001
  48000008 540007FE
  60000000 00000000
  60000000 00000000
  C206B8AC 00000023
  C2167C08 00000005
  89DF2073 280E0011
  3E208045 6231BF12
  41A00108 280E0014
  8A310000 2C110003
  41A10100 89DF2073
  4082000C 38000000
  89FF2297 7C0E7800
  48000008 881E0002
418200F0 7C0802A6
480000D5 7DC802A6
7C0803A6 81FF0004
3A000000 2C0F0008
4180002C 39EFFFF8
3A100004 2C0F0008
4180001C 39EFFFF8
3A100004 2C0F0008
4180000C 39EFFFF8
3A100004 7E10702E
5610203E 280F0000
39EFFFFF 4181FFF4
7210000F 89FF2073
39EFFFEF 560E07FE
5610F87E 280F0000
39EFFFFF 4181FFF0
2C0E0001 4082006C
81DF0894 3DE040A0
7C0E7800 4181005C
C1DF0080 89DF065D
81FF002C 3E000000
7C0F8000 41800010
2C0E0004 41820014
48000038 2C0E0008
41820008 4800002C
FDC07050 D1DF0080
38000001 901F18F4
48000018 4E800021
33B3B333 B3BBBB92
B3B3333B 3BF00000
4E800021 00000000
C2068690 00000002
3800FFFE 90062294
887F000C 00000000
C2069B58 00000002
901A2294 90010050
  60000000 00000000
  60000000 00000000
  C206B8AC 00000023
  C2167F70 00000005
  89DF2073 280E0011
  3E208045 6231BF12
  41A00108 280E0014
  8A310000 2C110003
41A10100 89DF2073
  4082000C 38000001
89FF2297 7C0E7800
  48000008 881E000B
418200F0 7C0802A6
480000D5 7DC802A6
7C0803A6 81FF0004
3A000000 2C0F0008
4180002C 39EFFFF8
3A100004 2C0F0008
4180001C 39EFFFF8
3A100004 2C0F0008
4180000C 39EFFFF8
3A100004 7E10702E
5610203E 280F0000
39EFFFFF 4181FFF4
7210000F 89FF2073
39EFFFEF 560E07FE
5610F87E 280F0000
39EFFFFF 4181FFF0
2C0E0001 4082006C
81DF0894 3DE040A0
7C0E7800 4181005C
C1DF0080 89DF065D
81FF002C 3E000000
7C0F8000 41800010
2C0E0004 41820014
48000038 2C0E0008
41820008 4800002C
FDC07050 D1DF0080
  38000001 901F18F4
48000018 4E800021
33B3B333 B3BBBB92
B3B3333B 3BF00000
4E800021 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Brawl-style Reverse Aerial Rush (RAR)" data-collapsetext="Click to collapse">
 
 
$ReverseAerialRush (MagicScrumpy)
C20C9EE8 00000003
23030000 41820010
C01E008C FC000050
D01E008C 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Brawl-style Reverse Aerial Rush (RAR)" data-collapsetext="Click to collapse">
 
 
$Brawl Bury Mechanics v1.0.5 [sushie]
*Strong  moves that deal more than 100 units of knockback cause the player to be freed from being buried and be launched as usual.
040c1444 60000000
C208ECBC 0000000D
40820008 48000058
807D0010 2C030127
40820034 807D1860
2C030009 41820028
2C03000A 41820020
C01D1850 48000029
7C6802A6 C0230000
FC000840 40810008
4800001C 3D808008
618CECD4 7D8903A6
4E800420 4E800021
  42C80000 887D2220
  60000000 00000000
  60000000 00000000
 
  C2167F7C 00000005
</div>
  3E208045 6231BF12
 
  8A310000 2C110003
</div>
  4082000C 38000000
 
  48000008 881E0002
 
==== ''Project M (Project +)'' ====
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Moonwalk With C-Stick ala PM" data-collapsetext="Click to collapse">
 
 
$Moonwalk With C-Stick ala PM [UnclePunch]
*CStick Forward Inputs Dash Forward During Dash
C20CA42C 0000000C
C0240638 FC010040
  40800008 FC200850
  80ADAEB4 C005003C
FC010040 4C411382
40820038 88640669
2C030000 4182002C
C0440638 C024002C
C00294B8 EC220072
FC010040 41800014
3DC0800C 61CEA484
7DC903A6 4E800420
C0240620 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Stock-Dependent Blastzone Wrapping" data-collapsetext="Click to collapse">
 
 
  $Stock dependent blastzone wrapping (NTSC 1.02) [anonymous]
  C20679C0 00000002 #safe player block extend
  38802608 38A00005
  60000000 00000000
  60000000 00000000
  C207D8B8 00000002 #store 0 blastzone wraps on landing
  C20DED14 0000000D
  987F1968 907F2600
  3E208045 6231BF12
  907F2604 00000000
  8A310000 2C110003
  C20D32E8 00000016 #bottom blastzone
  40820050 887E067B
  887E000C 38800E90
  809E008C 80BE0020
  7C8419D6 3CA08045
  7C042800 40820008
  60A53080 7C642A14
  48000018 2C030000
  8863008E 829E2604
  4082000C 38600002
  3A94FFFF 929E2604
  48000008 38600000
  2C140000 4080000C
  3CC0803C 60C66630
  3AE00000 7E94B850
  2C030000 41820008
  3EA08045 62B5BF14
  38C60004 80E60000
  8AB50000 7EA3A850
  38E70001 90E60000
  7C14A800 41810050
  7FE3FB78 00000000
3C608022 60634B68
  C20DEBD0 00000003
7C6803A6 4E800021
  8063008C 907E0020
C1FE00B4 EDE17828
  7FC3F378 7C0802A6
D03E00B4 D03E06F8
38600004 7C6903A6
387E082C C4230138
EC21782A D0230000
  4200FFF4 3C60800D
  606331A4 7C6903A6
  4E800420 3A800000
929E2604 7FE3FB78
  60000000 00000000
  60000000 00000000
  C20D3200 00000016 #left blastzone
  C2165A64 0000000E
  887E000C 38800E90
  3E208045 6231BF12
  7C8419D6 3CA08045
  8A310000 2C110003
  60A53080 7C642A14
  40820054 3E20803C
  8863008E 829E2600
  62316630 3E4080BD
  3A940001 929E2600
  6252A4A0 82520000
  2C140000 4080000C
  7F53D378 2C130000
  3AE00000 7E94B850
  41820010 3A73FFFF
  3EA08045 62B5BF14
  82520008 4BFFFFF0
  8AB50000 7EA3A850
  8A72067B 2C130000
  7C14A800 41810050
  41820008 3A310004
  3C608022 60634B38
  80110000 3E208016
  7C6803A6 4E800021
  62315AA4 7E2903A6
C1FE00B0 EDE17828
  4E800420 7C0601D6
D03E00B0 D03E06F4
38600004 7C6903A6
387E0828 C4230138
EC21782A D0230000
4200FFF4 3C60800D
606331A4 7C6903A6
  4E800420 3A800000
929E2604 7FE3FB78
  60000000 00000000
  60000000 00000000
  C20D31E0 00000016 #right blastzone
  C2036D70 00000003
  887E000C 38800E90
  3BE00000 3C60803C
  7C8419D6 3CA08045
  60636630 93E30000
  60A53080 7C642A14
  93E30004 00000000
  8863008E 829E2600
  C20DED40 00000013
  3A94FFFF 929E2600
  7C7F1B78 3E208045
  2C140000 4080000C
  6231BF12 8A310000
  3AE00000 7E94B850
  2C110003 4082007C
  3EA08045 62B5BF14
  887F067B 809F008C
  8AB50000 7EA3A850
  80BF0020 7C042800
  7C14A800 41810050
  40820008 48000018
  3C608022 60634B50
  2C030000 4082000C
  7C6803A6 4E800021
  38600001 48000008
  C1FE00B0 EDEF0828
  38600000 2C030002
  D03E00B0 D03E06F4
  40820008 38600001
  38600004 7C6903A6
  5463103A 38630518
  387E0828 C4230138
  38800000 909F0518
  EC217828 D0230000
  909F051C 909F0520
  4200FFF4 3C60800D
  909F0528 909F052C
  606331A4 7C6903A6
  909F0530 909F0534
  4E800420 3A800000
  3C804344 909F0524
  929E2604 7FE3FB78
38800091 989F0564
3C80437F 7C9F192E
  7FE3FB78 00000000
C20D50CC 00000005
3E208045 6231BF12
8A310000 2C110003
4082000C 38000096
48000008 800505D0
  60000000 00000000
  60000000 00000000
  C20D3220 00000017 #top blastzone
  C216C348 00000008
  887E000C 38800E90
  3FC08045 63DEBF14
  7C8419D6 3CA08045
  881E0000 3FE0803C
  60A53080 7C642A14
  63FF6630 83BF0000
  8863008E 829E2604
  7C1D0000 40800018
  3A940001 929E2604
  83BF0004 7C1D0000
  2C140000 4080000C
  4080000C 38600000
  3AE00000 7E94B850
  48000008 38600002
  3EA08045 62B5BF14
  BB610024 00000000
8AB50000 7EA3A850
  2845bf12 00FF0300
7C14A800 41810050
  004807c8 00000001
3C608022 60634B80
 
7C6803A6 4E800021
</div>
C1FE00B4 EDEF0828
 
  D03E00B4 D03E06F8
 
  38600004 7C6903A6
<div class="mw-collapsible mw-collapsed" data-expandtext="Capped (Tennis) Mode" data-collapsetext="Click to collapse">
387E082C C4230138
 
EC217828 D0230000
4200FFF4 3C60800D
606331A4 7C6903A6
4E800420 3A800000
929E2604 3D80800D
618C3268 7D8903A6
4E800420 00000000


</div>
$Capped (Tennis) Mode (1.02) [_glook]
*Essentially, it treats the Stock Match Time Limit as a points cap in Time mode and a coin cap in Coin Mode (coin cap is the minutes set times 100). It essentially ends the match immediately once one of the players has reached the point or coin limit/cap. Setting Stock Match Time Limit to None turns this off, so you can still play normally if you want to.
C216CDAC 00000023
88030005 3C808045
6084BF18 88840000
2C040000 418200FC
3CA08045 60A5BF12
88A50000 2C050002
40A2000C 1C840064
48000018 2C050000
40A200D8 3CE08045
60E7BF1C 88E70000
38A00000 3CC08045
60C63080 81060008
2C080003 41820070
2C040064 41A00014
81060090 7C082000
40800070 48000058
39000000 81260070
7D084A14 81260074
7D084A14 81260078
7D084A14 8126007C
7D084A14 81260068
7D094050 A126008C
2C070001 4182000C
41810010 48000010
7D084A14 48000008
7D094050 7C082000
40800018 38A50001
38C60E90 2C050004
4082FF7C 48000034
38800032 3CA08046
60A5DB68 98850000
38800000 3CA08046
60A5B6C8 90850000
3880003A 3CA08046
60A5B6CC B0850000
60000000 00000000


</div>
</div>




==== ''Super Smash Bros. Ultimate'' ====
<div class="mw-collapsible mw-collapsed" data-expandtext="Taunt for Berserk Mode" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">


$Berserk Mode [UnclePunch]
*Taunting gives you 15% but adds 0.5 to your dash speed.
C20DEBD0 0000000D
7FE3FB78 C022E370
3821FFFC 7C0802A6
90010000 3DC08006
61CECC7C 7DC903A6
4E800421 C1C2E918
C1FF012C EDEE782A
D1FF012C C1FF0138
EDEE782A D1FF0138
C1FF0154 EDEE782A
D1FF0154 80010000
7C0803A6 38210004
7FC3F378 7C0802A6
60000000 00000000


<div class="mw-collapsible mw-collapsed" data-expandtext="Perfect Shield ala Smash Ultimate" data-collapsetext="Click to collapse">
</div>




  $Perfect Shield ala Smash Ultimate [UnclePunch]
<div class="mw-collapsible mw-collapsed" data-expandtext="Hold Y for Climber Clone v1.2" data-collapsetext="Click to collapse">
  C2092C98 00000037
 
807F0000 48000099
 
7C8802A6 480000A9
  $Hold Y for Climber Clone v1.2 [UnclePunch]
  7CA802A6 80DF010C
  *Holding Y at the stage select screen gives that player a Clone of themselves as a Nana.
  80C60008 88060011
  C2031BD0 00000018
  90040000 3D808007
  8063002C 8863000C
  618CB1B8 7D8903A6
  3C80804C 608420BC
  4E800421 806DAEB4
  1CA30044 7C84282E
  C0030260 C0A302D4
  54840529 41820088
  C03F1998 EC610024
  809E0004 3CA0803B
  C00302D8 C04302D4
  60A5CDE0 1C840003
  C0C30264 C0828B88
  7CA52214 88850001
  EC202828 C01F01A0
  2C0400FF 40820068
  EC843028 EC22287A
  3C80804D 6084EC10
  EC230072 EC24307A
  38A00001 7CA419AE
  EC010032 807F010C
  38800001 881E00AC
  80630008 88030011
  50802EB4 981E00AC
  809F05E8 54002036
  38000001 981E0046
  7CA4002E D005002C
  807E00B0 8063002C
  D0050030 D0050034
  88032222 38800001
  48000118 4E800021
  5080177A 98032222
  00000000 00000000
  38600080 9861002A
  00000000 00000000
  38610024 3DC08006
  3F800000 4E800021
  61CE8E98 7DC903A6
9421FF00 BE810008
  4E800421 907E00B4
7C0802A6 900100FC
  48000014 3C80804D
7C7E1B78 83FE002C
  6084EC10 38A00000
3C608008 6063A4D4
  7CA419AE 38000002
907F219C 887F000C
  60000000 00000000
3D808003 618C6538
  C20A1040 00000009
7D8903A6 4E800421
  7C9C2378 881F221F
  5463103A 800DAE6C
  54000739 41820030
  7CE01A14 88070001
  887F000C 3C80804D
  88C70000 5400402E
  6084EC10 7C6320AE
  88E70002 50C0821E
  2C030001 40820018
  7CE60378 3860041A
  7F84E378 3DC0800A
  7FC4F378 80BF010C
  61CE104C 7DC903A6
  80A50008 88A50011
  4E800420 7F84E378
  54A52036 819F05E8
  801D0004 00000000
  7CAC282E 4CC63182
  C20B0B98 00000005
  3D808005 618CFDDC
  80070004 2C00000A
  7D8903A6 4E800421
  41820014 3DC0800B
  7FE3FB78 3880006B
  61CE0BD8 7DC903A6
  38A00080 38C00080
  4E800420 80070010
  3D808008 618C8148
  60000000 00000000
  7D8903A6 4E800421
  C20B111C 00000004
  7FE3FB78 38800076
  80BE0004 2C05000B
  38A00000 3D80800B
  4182000C 3800000E
  618CFFD0 7D8903A6
  48000008 801E0010
  4E800421 C022AFF0
  60000000 00000000
  7FC3F378 3D808006
  C20B119C 00000004
  618CF190 7D8903A6
  80BE0004 2C05000B
  4E800421 800100FC
  4182000C 38600001
  7C0803A6 BA810008
  48000004 2C030000
  38210100 4E800020
  60000000 00000000
  8001001C 00000000
  C2092CE8 00000008
819F002C 3C004330
C84298A8 38600005
6C638000 9001FF0C
9061FF10 C821FF0C
  EC211028 C04C0894
  FC011040 4082000C
  38600000 986C221B
  80010024 00000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="X + Y = Short Hop Macro" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Single Button Mode - B Only" data-collapsetext="Click to collapse">




  $X+Y=Short Hop Macro [UnclePunch]
  $Single Button Mode - B Only [Krohnos]
  *Having X+Y held at anytime during jumpsquat will enter a short hop.
  *Removes L, R, Z, A, X, Y, and the C-Stick from the game. Compatible with Slippi Direct. Does not take effect in Unranked. v1.0
  C20CB60C 00000005 #Check For Buttons During Jumpsquat.asm
  C2377B90 00000024 #External/B Single Button Mode/Ignore Buttons.asm
  809F002C 8064065C
  3CE08048 80E79D30
  54600529 41820014
54E7443E 2C070202
  5460056B 4182000C
41820038 886DAFA0
  38600001 90642340
2C030000 418200F8
  7C7F1B78 00000000
2C030001 418200F0
  C20CB500 00000005 #Init Flag.asm
3CE08048 80E79D30
  90062340 80E6065C
54E7443E 2C070208
  54E00529 41820014
41820010 2C07010E
  54E0056B 4182000C
41820008 480000D0
  38E00001 90E62340
70001208 3DE00000
61EF0000 3E00804C
62101FD4 91F00000
3E00804C 62101FD8
91F00000 3E00804C
62101FDC 91F00000
3E00804C 62101FE0
91F00000 3E00804C
  62102018 91F00000
  3E00804C 6210201C
  91F00000 3E00804C
  62102020 91F00000
  3E00804C 62102024
91F00000 3E00804C
6210205C 91F00000
3E00804C 62102060
91F00000 3E00804C
62102064 91F00000
3E00804C 62102068
91F00000 3E00804C
621020A0 91F00000
3E00804C 621020A4
  91F00000 3E00804C
  621020A8 91F00000
  3E00804C 621020AC
  91F00000 90050000
  60000000 00000000
  60000000 00000000


</div>
</div>


</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Turbo Mode Replaces Single Button Mode v1.3" data-collapsetext="Click to collapse">


==== ''Rivals of Aether'' ====


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
$Turbo Mode Replaces Single Button Mode v1.3 [UnclePunch]
 
043f0aa8 00000100
 
0406b02c 38600000
<div class="mw-collapsible mw-collapsed" data-expandtext="Wavedash Out of JumpSquat ROA-Style" data-collapsetext="Click to collapse">
C206B798 00000006
 
3DC08048 89CE9D30
 
2C0E002C 40820018
  $Wavedash Out of JumpSquat ROA-Style [UnclePunch]
881F2293 2C000028
  *Wavedash Input is Possible during JumpSquat
4182000C 38000000
  C20CB634 00000014
48000008 881F2219
  2C030000 40820094
60000000 00000000
  83DF002C 801E0668
C20966D0 0000001C
  54000675 41820084
3DC08048 89CE9D30
  C03E0624 C0029898
2C0E002C 408200CC
  FC010040 40810020
881F2292 540007FF
  7FE3FB78 3D808009
418200C0 801F0004
  618C9A9C 7D8903A6
2C000012 41820060
  4E800421 2C1F0000
  2C00001A 41820058
  48000058 7FC3F378
  2C000000 41820058
  3D808007 618CD9D4
  2C000015 41820050
  7D8903A6 4E800421
  2C000011 41820050
  3D808032 618C6240
  2C000005 41820050
  7D8903A6 4E800421
  2C000009 41820050
  806DAEB4 C0030338
  2C000006 41820050
  EC000072 C023033C
  2C000014 41820048
  EC010032 D01E0080
  2C00000D 41820048
  7FE3FB78 3D808009
  2C000002 41820048
  618C9D70 7D8903A6
  2C000019 41820040
  4E800421 2C1F0000
  48000058 39C00170
48000044 39C0015C
4800003C 39C00164
48000034 39C00168
4800002C 39C0016B
48000024 39C00165
  4800001C 39C00162
  48000014 81DF0010
2C0E0163 41820018
48000010 A01F2290
7C007000 41820008
4E800021 00000000
C20D69A4 0000000B
3DC08048 89CE9D30
2C0E002C 40820044
88052292 540007FF
41820038 80050004
2C000002 41820010
2C000019 41820008
48000020 81C50010
2C0E0163 41820018
48000010 A0052290
7C007000 41820008
4E800021 00000000
C20C9724 0000000E
3DC08048 89CE9D30
2C0E002C 40820058
88052292 2C000001
  4082004C A0052290
  81C50010 7C007000
  4182002C 7FE3FB78
  3DC0800D 61CE5FB0
  7DC903A6 4E800421
  7FE3FB78 3DC0800C
  61CE9468 7DC903A6
  4E800421 3DC0800C
61CE9754 7DC903A6
4E800420 7FE3FB78
  60000000 00000000
  60000000 00000000
 
C20693AC 00000021
</div>
3DC08048 89CE9D30
 
2C0E002C 408200F4
</div>
81E3002C 880F2292
 
540007FF 418200DC
 
A1CF2290 7C0E2000
==== ''SUPERHOT'' ====
  40820008 4E800020
 
  C1AF0080 3DC04000
<div class="mw-collapsible mw-collapsed" data-expandtext="SUPERHOT" data-collapsetext="Click to collapse">
  61CE0000 91C1FFFC
 
  C1C1FFFC FC0D7040
 
  4180000C D1CF0080
  $SUPERFOX [SinsOfApathy]
  48000014 FDC07050
  *Time Moves Only When You Move
  FC0D7040 41810008
  C23762A0 00000019
  D1CF0080 C1AF0084
  9421FFE0 9301001C
  3DC04040 61CE0000
  92E10018 92C10014
  91C1FFFC C1C1FFFC
  92A10010 3EE08046
  FC0D7040 41800008
  62F7B6CC 3F00003B
  D1CF0084 80028BE8
  5718843E 82F70000
  900F195C 3821FFD0
  56F7843E 7C17C000
  90610020 90810024
  4182006C 3AE00000
  90A10008 90C1000C
  3B000000 3EC08045
  D0210010 D0410014
  62D621F3 3AD60E90
  D0610018 7C0802A6
  8AB60000 7F18AA14
  9001001C 3DC08006
  3AF70001 2C170004
  61CEA1BC 7DC903A6
  4180FFEC 2C180000
  4E800421 80610020
  4182003C 3F0080BD
  80810024 80A10008
  6318A4A0 83180000
  80C1000C C0210010
  82D806BC 2C160000
  C0410014 C0610018
  40820024 83180008
  8001001C 7C0803A6
  2C180000 4082FFEC
  38210030 38000028
  3F008043 3EC0003D
  980F2293 B08F2290
  62D6CC50 92D82A2C
  3800FFFF B00F2290
  48000014 3F008043
  7C0802A6 00000000
  3EC0000A 62D64CB8
C206B7F8 00000016
  92D82A2C 8301001C
3DC08048 89CE9D30
  82E10018 82C10014
2C0E002C 40820070
  82A10010 38210020
89DF2293 2C0E0028
  38000001 00000000
41820064 39CE0001
 
99DF2293 81DF1A58
</div>
2C0E0000 41820008
 
4800004C 881F2292
</div>
39C00001 51C007FE
 
981F2292 7FC3F378
</div>
801F00E0 2C000001
 
41820018 3DC0800C
 
61CE9614 7DC903A6
== Character-Specific Game-Play Altering Codes ==
4E800421 48000020
 
3DC0800C 61CECAAC
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
  7DC903A6 4E800421
 
  4800000C 2C0C0000
 
  48000028 881F2292
=== Dr. Mario ===
  39C00000 51C007FE
 
  981F2292 3DC08006
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
  61CEB80C 7DC903A6
 
  4E800420 4E800021
 
  $Mario and Doc Hold B [UnclePunch]
  040e253c 801F065C
 
  $Mario and Doc Get Jump Back After Down B [UnclePunch]
  C20E2390 00000004
  7C832378 3DC08007
  61CED5D4 7DC903A6
  4E800421 7FC3F378
  60000000 00000000
  60000000 00000000
 
C2068684 00000006
</div>
3DC08048 89CE9D30
 
2C0E002C 4082001C
 
3800FFFF B0062290
=== Mario ===
38000000 98062292
 
38000028 98062293
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
887F000C 00000000
 
C206CB14 00000005
 
3DC08048 89CE9D30
  $Mario and Doc Hold B [UnclePunch]
2C0E002C 40820010
  040e253c 801F065C
  81C3002C 38000028
 
  980E2293 4E800021
  $Mario and Doc Get Jump Back After Down B [UnclePunch]
60000000 00000000
  C20E2390 00000004
  C2081370 00000005
  7C832378 3DC08007
  3DC08048 89CE9D30
  61CED5D4 7DC903A6
  2C0E002C 40820010
  4E800421 7FC3F378
  81C3002C 38000028
  980E2293 7C0802A6
  60000000 00000000
  60000000 00000000
 
  C2077254 00000007
</div>
  3DC08048 89CE9D30
 
  2C0E002C 40820020
 
  81DA0010 2C0E00D9
=== Luigi ===
  41820014 39C00000
 
  99DA2293 81DA0010
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
  B1DA2290 931A1914
 
 
$Luigi's Fireball is influenced by his momentum [UnclePunch]
  C22C02A0 00000006
  C0240000 39F80128
  C10F0000 820F0000
39EFFF64 81EF0000
2C0F0000 4180000C
FC21402A 48000008
FC214028 00000000
 
$Luigi - Always Misfire (1.02) [Achilles]
00142AFB 00000001
 
  $Fully Charged Side B = Misfire [UnclePunch]
  C2143544 00000003
  80032344 2C080018
  40820008 38000001
  60000000 00000000
  60000000 00000000
 
C2076DC8 00000005
  $Luigi Hold B [UnclePunch]
  3DC08048 89CE9D30
  04144ab0 801F065C
  2C0E002C 40820014
 
39C00000 99DD2293
</div>
81DD0010 B1DD2290
 
907F19A4 00000000
 
C22705A8 00000005
=== Bowser ===
3DC08048 89CE9D30
 
  2C0E002C 40820014
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
  39C00000 99DC2293
 
  81DC0010 B1DC2290
 
  92BC1914 00000000
  $Bowser - Flame Cancel (1.02) [Achilles]
  C206CB7C 00000009
  *Enables Flame Cancel from SSBM version 1.00
  3DE08048 89EF9D30
  04135684 38800156
  2C0F002C 40820030
 
  38800023 48000004
  $Bowser can mash for height during aerial upB [rmn]
  7FE3FB78 3CA0800B
  C2135E34 00000009
  60A5FFD0 7CA803A6
  48000010 4E800021
  38A00000 4E800021
  3F99999A 3FB33333
  38600000 907F0430
  801F0668 540005AD
  48000004 8001001C
  41A20024 4BFFFFE9
  7C8802A6 C0240000
  C0440004 3C008007
  6000D508 7C0903A6
  4E800421 80010024
  60000000 00000000
  60000000 00000000
   
  C20BFFD0 00000006
  $Bowsers Flame Doesn't Diminish [UnclePunch]
  2C040023 40820020
  041352a0 60000000
  38C00023 80EDAE9C
  0413527c 60000000
  54C61838 7CC63A14
 
  80E60000 38C00197
</div>
  B0C70008 7C0802A6
 
 
=== Peach ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
$Peach - Break the Targets Turnip Pull Strategies- Strategy 1 (1.02) [Achilles]
*Peach will pull turnip/bomb/beam sword based on how many targets are left
*Peach will flash a color when pulling a coded turnip - The color she flashes is based on the last action that caused a color tint on her (ex. parasol fastfall)
*Strategy 1) Beam Sword with 6 targets left
C211D0A4 00000007
3E608049 6273ED9D
8A930000 2C140006
4082001C 3E408045
82523130 3A200091
9A320564 38C0000C
48000008 7FE6FB78
60000000 00000000
 
$Peach - Break the Targets Turnip Pull Strategies- Strategy 2 (1.02) [Achilles]
*Peach will pull turnip/bomb/beam sword based on how many targets are left
*Peach will flash a color when pulling a coded turnip - The color she flashes is based on the last action that caused a color tint on her (ex. parasol fastfall)
*Strategy 2) Bomb with 6 targets left, Beam Sword with 4 targets left
C211D0A4 00000009
3E608049 6273ED9D
8A930000 2C140006
4082000C 38C00006
48000010 2C140004
4082001C 38C0000C
3E408045 82523130
  3A200091 9A320564
  48000008 7FE6FB78
  60000000 00000000
  60000000 00000000
C2266984 00000012
3DC08048 89CE9D30
2C0E002C 4082007C
7DC802A6 48000061
7CA802A6 7DC803A6
80650000 3C8080BE
6084D06C 90640000
80650004 3C8080F3
6084572C 90640000
90640004 80650008
3C8080F3 608455AC
90640000 90640004
8065000C 3C8080F3
6084566C 90640000
38600000 90640078
48000018 4E800021
931797FF 202020FF
202020FF FFFC00FF
806DB630 00000000
C2079970 00000008
3DC08048 89CE9D30
2C0E002C 4082002C
88970042 5484EFFF
40820020 809A002C
80840518 8084002C
38A00000 98A42293
80A40010 B0A42290
1C75004C 00000000
C2079820 00000008
3DC08048 89CE9D30
2C0E002C 4082002C
88970042 5484EFFF
40820020 809A002C
80840518 8084002C
38A00000 98A42293
80A40010 B0A42290
5460DFFF 00000000


$Peach - Break the Targets Turnip Pull Strategies- Strategy 3 (1.02) [Achilles]
</div>
*Peach will pull turnip/bomb/beam sword based on how many targets are left
*Peach will flash a color when pulling a coded turnip - The color she flashes is based on the last action that caused a color tint on her (ex. parasol fastfall)
*Strategy 3) Bomb with 6 or more targets left, Beam Sword with 4 targets left
C211D0A4 00000009
3E608049 6273ED9D
8A930000 2C140006
40800014 2C140004
40820024 38C0000C
48000008 38C00006
3E408045 82523130
3A200091 9A320564
48000008 7FE6FB78
60000000 00000000


<div class="mw-collapsible mw-collapsed" data-expandtext="Peach - Always Pull Specific Turnip" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Chess Melee Replaces Super Sudden Death" data-collapsetext="Click to collapse">


$Peach - Always Pull Specific Turnip (1.00) [Anonymous]
042BBDA0 3900000X
0411CA54 48000010


  $Peach - Always Pull Specific Turnip (1.01) [Anonymous]
  $Chess Melee Standalone [Achilles1515, UnclePunch]
  042BC988 3900000X
  *Replaces Super Sudden Death
  0411CE04 48000010
  *Everytime a stock is taken, the game Resets all players to their Angel platforms with Zero Percent
 
  *This makes every stock act as a zero-to-death
  $Peach - Always Pull Specific Turnip (1.02) [Anonymous]
  C21B8C74 00000060 #Main.asm
042BD410 3900000X
  808D8840 388406D8
0411D090 48000010
  48000011 7CA802A6
 
  90A40044 480002E0
{| class="wikitable"
  4E800021 7C0802A6
|X Values:
  90010004 9421FF00
|-
  BE810008 38600016
|0:Smile
  38800017 38A00000
|-
  3D808039 618C01F0
|1:T Eyes
  7D8903A6 4E800421
|-
  7C7F1B78 38600040
|2:Line Eyes
  3D808037 618CF1E4
|-
|3:Circle Eyes
|-
|4:Upward Curve Eyes
|-
|5:Wink
|-
|6:Dot Eyes
|-
|7:Stitch Face
|}
 
</div>
 
 
  $Peach - Infinite Float (1.02) [Achilles]
  0411BBC4 3DE04A00
  0411BBC8 91FF2230
 
  $Peach - FSmash Angles Determine FSmash Type [UnclePunch]
  *Nuetral = Racket
  *Up = Pan
  *Down = Golf Club
  C211C208 00000014
  3821FFF0 D3E10000
  7FE3FB78 3D80800D
618CF1C8 7D8903A6
4E800421 2C030000
  41820020 7FE3FB78
  3D808007 618CD99C
  7D8903A6 4E800421
  7D8903A6 4E800421
  FFE00890 4800001C
  7C7E1B78 7FC3F378
  7FE3FB78 3D808007
  38800040 3D808000
  618CD964 7D8903A6
  618CC160 7D8903A6
  4E800421 FFE00890
  4E800421 7FE3FB78
  808DAEB4 C00400B8
  3880000E 3CA08037
  FC1F0040 40810010
  60A5F1B0 7FC6F378
  387F0000 3880015E
  3D808039 618C0B68
  48000024 806DAEB4
  7D8903A6 4E800421
  C00300C4 FC1F0040
  7FE3FB78 48000031
40800010 387F0000
  7C8802A6 38A00017
3880015D 48000008
  3D808038 618CFD54
3880015F C3E10000
  7D8903A6 4E800421
38210010 00000000
  BA810008 80010104
 
  38210100 7C0803A6
$Peach Aerial Down B and Neutral B Swap [UnclePunch]
  4E800020 4E800021
043c1514 8011e45c
  7C0802A6 90010004
043c161c 8011d1c4
043c16a0 8011d11c
  043c1724 8011e3d0
 
</div>
 
 
=== Yoshi ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
  $Press B to Explode Yoshi Egg [UnclePunch]
  C22B2B74 00000005
81DF0518 81CE002C
89EE066A 2C0F0002
40820010 39C00000
91C1FFFC C021FFFC
FC010040 00000000
 
$Press B to Explode Yoshi Egg and Teleport w/ Momentum Based on Angle+Distance From Egg [UnclePunch]
C22B2ABC 0000000B
38600000 3D808002
618C9044 7D8903A6
4E800421 809F002C
90640520 88040DCD
38A00022 50A02E32
  98040DCD 808DB688
  C004014C D0030040
  C0040150 D0030044
C0040154 D0030048
C0040158 D003004C
7FE3FB78 00000000
  C22B2B88 0000002E
  9421FF00 BE810008
  9421FF00 BE810008
  7C0802A6 900100FC
  7C7F1B78 83DF002C
  7C7E1B78 7C9F2378
  887E0000 2C030000
  839F0518 83BC002C
  41820010 2C030001
  887D221F 54630673
  41820144 480001DC
  40820124 887D1969
  3BA00000 7FA3EB78
  546007BD 40820118
  3D808003 618C22C0
  807D0668 546005AD
  7D8903A6 4E800421
  4182010C 48000101
  2C030002 40820088
  7F6802A6 7F83E378
  7FA3EB78 3D808003
  3D80800C 618CC730
  618C4110 7D8903A6
4E800421 8063002C
8883221F 548406F7
40820064 8883221D
54840739 40820058
88832219 54840673
4182004C 80830010
2C04000C 41820040
2C04000D 41820038
2C040004 41820018
2C040005 41820010
2C040006 41820008
4800002C 80630000
3D80800D 618C3E40
  7D8903A6 4E800421
  7D8903A6 4E800421
  C2BD00B0 C2DD00B4
  48000014 3BBD0001
  C2FF004C C31F0050
  2C1D0006 4180FF58
  EC37A828 EC56C028
  48000128 3B800000
  EC210072 EC4200B2
  7C1CE800 40820004
  EC41102A FC201034
  7F83E378 3D808003
EFE100B2 C03B0000
  618C22C0 7D8903A6
EFFF0072 EC55B828
  4E800421 2C030002
EC38B028 3D808002
  40820044 7F83E378
618C2C30 7D8903A6
  3D808003 618C4110
4E800421 FFC00890
FC20F090 3D808032
  618C6240 7D8903A6
  4E800421 EC2107F2
FC200850 D03D0080
FC20F090 3D808032
618C63D4 7D8903A6
4E800421 EC2107F2
D03D0084 D2FD00B0
D2FD00BC D31D00B4
D31D00C0 C03F0054
D03D00B8 D03D00C4
  7F83E378 3D808008
618C1B38 7D8903A6
4E800421 7FC3F378
  3D80802B 618C2C38
  7D8903A6 4E800421
  7D8903A6 4E800421
  881D1969 38600001
  8063002C 8883221F
  50600FBC 981D1969
  548406F7 40820020
  4800000C 4E800021
  38A00001 88832219
  3CCCCCCD 7FC3F378
  50A4177A 98832219
  7FE4FB78 C03F0D44
  38800000 9083195C
  800100FC 7C0803A6
  90831958 3B9C0001
  BA810008 38210100
  2C1C0006 4180FF94
  C002D5E4 00000000
  3860003C B07E0001
   
  38600001 987E0000
  $Press B to Explode Yoshi Egg and Teleport w/ No Momentum [UnclePunch]
  480000A0 A07E0001
  C22B2ABC 0000000B
  3863FFFF B07E0001
  38600000 3D808002
  2C030000 4082008C
  618C9044 7D8903A6
  3BA00000 7FA3EB78
  4E800421 809F002C
  3D808003 618C22C0
  90640520 88040DCD
  7D8903A6 4E800421
  38A00022 50A02E32
  2C030002 40820054
  98040DCD 808DB688
  7FA3EB78 3D808003
  C004014C D0030040
  618C4110 7D8903A6
  C0040150 D0030044
  4E800421 7C7C1B78
C0040154 D0030048
  8883221F 548406F7
C0040158 D003004C
  40820030 7F83E378
7FE3FB78 00000000
  3D80800D 618C331C
C22B2B88 0000001F
9421FF00 BE810008
7C0802A6 900100FC
7C7E1B78 7C9F2378
839F0518 83BC002C
887D221F 54630673
408200A8 887D1969
546007BD 4082009C
807D0668 546005AD
  41820090 48000085
  7F6802A6 7F83E378
  3D80800C 618CC730
  7D8903A6 4E800421
  7D8903A6 4E800421
  C2BD00B0 C2DD00B4
  7F83E378 38800001
C2FF004C C31F0050
  3D80800B 618CFD9C
D2FD00B0 D2FD00BC
D31D00B4 D31D00C0
C03F0054 D03D00B8
D03D00C4 7F83E378
  3D808008 618C1B38
  7D8903A6 4E800421
  7D8903A6 4E800421
  7FC3F378 3D80802B
  3BBD0001 2C1D0006
  618C2C38 7D8903A6
  4180FF8C 38600000
  4E800421 881D1969
  987E0000 48000004
  38600001 50600FBC
  BA810008 80010104
981D1969 4800000C
  38210100 7C0803A6
4E800021 3CCCCCCD
  4E800020 38C00000
7FC3F378 7FE4FB78
C03F0D44 800100FC
  7C0803A6 BA810008
  38210100 C002D5E4
  60000000 00000000
  60000000 00000000


$Smash 4 Yoshi Up B [UnclePunch]
</div>
C212E3A0 00000009
 
89C31969 39CE0001
99C31969 6DCE8000
3E404330 CA028B90
92420000 91C20004
C9E20000 EDEF8028
3DC04000 61CE0000
91C1FFFC C1C1FFFC
EDCE7824 D1C30084
80010034 00000000
C212E5C0 0000000F
3821FFFC 7C0802A6
90010000 3BDF0110
881F221A 7FE3FB78
5400EFFF 41820018
3DC08007 61CED4E4
7DC903A6 4E800421
48000020 C03E005C
7FE3FB78 C05E0060
3DC08007 61CED494
7DC903A6 4E800421
7FE3FB78 3DC08007
61CED268 7DC903A6
4E800421 80010000
7C0803A6 38210004
60000000 00000000


$Yoshi Aerial Neutral B Grab Gives Jump Back [UnclePunch]
<div class="mw-collapsible mw-collapsed" data-expandtext="Dual 1v1 Mode" data-collapsetext="Click to collapse">
C212D110 00000003
3DC08007 61CED5D4
7DC903A6 4E800421
8001001C 00000000


</div>


$Dual 1v1 Mode [Achilles1515, Zauron]
04078AA4 60000000
04078d10 60000000
042707A8 60000000
042707c0 60000000
042707cc 60000000
040792EC 60000000
040792CC 88780020
040792D0 2C0300FF
00078AC0 00000040
00078D50 00000040
000792FC 00000040
002707DC 00000040
C216C094 00000004
7C1FE850 2C000003
40800010 38000001
3DC08047 980EDB69
381DFFFF 00000000
C216E5B4 00000005
3DE08046 8A0FBF19
2C100000 40820010
61EFDB69 9A0F0000
9A0F0007 38210060
60000000 00000000


=== Donkey Kong ===
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="CPU Takeover Minigame" data-collapsetext="Click to collapse">


$DK - Always Full Giant Punch (1.02) [Achilles]
0410D98C 90A4002C


  $DK - Preserve Giant Punch if Hit During Up-B v2 (Fixed) [PKFreeZZy]
  $CPU Takeover Minigame [Savestate]
  0410FB64 38030074
*If d-pad left is held while the map loads, you start off a match where all players on the field are Level 9 CPUs for 5 seconds.
  0410FC44 38030074
*Once those 5 seconds are up (which are displayed in the milliseconds portion of the timer), you'll have control over your player for anywhere from 12-18 seconds (random, but not displayed).
  0410FEC8 38030074
*When those 12-18 seconds are up, the milliseconds timer will switch to a 10 second timer, where you have to root on your CPU as they battle it out with your opponent!
  0410FF90 38030074
  C22F3B04 0000005F
  0411000C 38030074
  3821FFEC 90610008
 
  7C6802A6 9061000C
  $DK Hold B for Down B [UnclePunch]
  80610008 4800007C
  0410DDE0 80030660
  60000000 3821FFD0
 
90010020 90210024
  $Skip DK Down B Startup [UnclePunch]
  90410028 90610004
  043c170c 8010de88
90810008 90A1000C
 
  90C10010 90E10014
</div>
91010018 7C6902A6
 
  9061001C 80610004
 
  4E800020 60000000
=== Captain Falcon ===
8061001C 7C6903A6
 
80010020 80210024
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
80410028 80610004
 
80810008 80A1000C
 
80C10010 80E10014
  $Falcon and Ganondorf do not Regain Jump after Down-B [UnclePunch]
81010018 38210030
  040e431c 60000000
4E800020 60000000
   
4BFFFF8D 60000000
  $Captain Falcon - Raptor Boost Enters "Fall" Action State Instead of "FallSpecial" (1.02) [Achilles]
3C608047 60639D60
  *For aerial hit and miss, and grounded Raptor Boost that travels offstage.
  80630000 28030000
  *FallSpecial is the "helpless" fall state.
  40820088 60000000
  040E39D0 4BFE8D61
  3C60803F 6063A4E0
  040E3AEC 4BFE8C45
38800000 90830000
  040E3CD0 4BFE8A61
3C60803F 6063A4E4
   
38800000 90830000
  $Walljump Out of Falcon Side B [UnclePunch]
  3C60803F 6063A4DC
  *Can only walljump if walljumps used = 0
3C808046 6084B6C8
  C20E3E28 00000006
80840000 3884FFFB
  83FE002C 881F1969
90830000 3C60804C
  2C000000 40820018
60631FAF 38800000
  7FC3F378 3DC08008
88A30000 38630044
  61CE169C 7DC903A6
  70A50001 28050000
  4E800421 80010024
  41820018 60000000
  60000000 00000000
  3CC0803F 60C6A4E0
   
  38E00001 90E60000
  $Walljump Out of Falcon Up B [UnclePunch]
  38840001 28040004
  *Can only walljump if walljumps used = 0
  4180FFD0 60000000
  C20E5114 00000005
  3C60803F 6063A4E0
  881F1969 2C000000
  80630000 28030000
  40820018 7FA3EB78
  40820010 60000000
  3DC08008 61CE169C
  48000188 60000000
  7DC903A6 4E800421
  3C60803F 6063A4DC
  8001001C 00000000
  80A30000 3C808046
   
  6084B6C8 80840000
  $Falcon Turnaround Up B [UnclePunch]
  7C042840 40820068
  *Turns if control stick is pushed 25% in the opposite direction
  60000000 3CA0804D
  C20E52C4 00000007
  60A55F90 80A50000
  81CDAEB4 C1CE0034
  38C00007 7CE53396
  C1FF0620 C21F002C
  7CE731D6 7CE72850
  EE0F0432 FC107040
  3884FFEA 7C872050
  4C401382 40820010
  90830000 4BFFFE81
  C1DF002C FDC07050
  60000000 3C608017
  D1DF002C C0429854
  60634338 60000000
  60000000 00000000
  7C6903A6 4E800421
   
  60000000 4BFFFE9D
  $Falcon Grab Ledge on Side B [UnclePunch]
  60000000 3C60803F
  *Can only walljump if walljumps used = 0
  6063A4E4 38800001
  C20E3DFC 00000005
  90830000 38600000
  83E3002C 7FC3F378
  3C808045 60843080
  3DC0800E 61CE4D7C
  80A400B0 28050000
  7DC903A6 4E800421
  41820094 60000000
  7FC3F378 809E002C
  3CC0803F 60C6A4DC
  60000000 00000000
  80C60000 38C6000A
   
  3CE08046 60E7B6C8
  $Aerial Raptor Boost Popup + Midair Control [UnclePunch]
  80E70000 7C063840
  C20E3BD0 00000007
  41800064 60000000
  81DF0894 3DE03F80
  38C00009 98C51AFB
  7C0E7800 40820014
  38C00001 90C40008
  3DC04000 91DF0084
3CC0803F 60C6A4E4
  39C00000 91DF0080
  80E60000 28070001
  3DC08008 61CED5B4
  40820034 60000000
  7DC903A6 4E800420
  4BFFFDDD 60000000
  3CE08017 60E7435C
  7CE903A6 4E800421
  60000000 4BFFFDFD
60000000 38E00000
90E60000 48000010
60000000 38C00000
90C40008 38630001
  38840E90 28030004
4081FF58 60000000
  3C60803F 6063A4DC
80630000 3C808046
6084B6C8 80840000
  7C632050 2C030000
40810020 60000000
  2C03000A 41810014
  60000000 3B030000
  4800000C 60000000
  8301000C 4BFFFD85
  60000000 90610008
  8061000C 7C6803A6
  80610008 38210014
  60000000 00000000
  60000000 00000000
$Captain Falcon - No Rapid Jabs [Achilles]
C20D6B8C 00000003
81DE0064 2C0E0002
40820008 4E800020
7C0802A6 00000000
$CPU - Disable Rapid Jabs for C. Falcon [Achilles]
C20D6B8C 00000009
80C3002C 80861A94
2C040005 41820030
8886000C 1C840E90
3CA08045 60A53088
7CA5202E 2C050001
40820014 80860004
2C040002 40820008
4E800020 7C0802A6
60000000 00000000
$Captain Falcon - No Rapid Jabs (CPU only) [Achilles]
C20D6B8C 00000007
89DE0678 1DCE0E90
3DE08045 61EF3088
7DEF702E 2C0F0001
40820014 81DE0064
2C0E0002 40820008
4E800020 7C0802A6
60000000 00000000
$Falcon Punch Takes 2 Stocks [Todd Bonney]
C2033D48 00000007
81810014 816C1868
814B0064 2C0A0002
4082001C 2C030001
41820014 814B20EC
2C0A0012 40820008
3803FFFE 9804008E
60000000 00000000
</div>
=== Ganondorf ===
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
$Ganon Float v1.0 [UnclePunch]
C20E2C00 00000008
801F0004 2C000019
4082002C 881F1969
2C000001 40820008
4E800020 38000000
901F0084 38000030
901F2354 38000001
981F1969 7C0802A6
60000000 00000000
C20E31F4 00000005
801E0004 2C000019
40820014 3DC0800C
61CECD78 7DC903A6
4E800420 7C0802A6
60000000 00000000
C20E2E3C 00000014
801F0004 2C000019
40820090 3821FFFC
7FA802A6 83E3002C
7C7E1B78 807F2354
2C030000 4182000C
3863FFFF 907F2354
2C030017 40810008
48000054 7FC3F378
3DC08008 61CECD68
7DC903A6 4E800421
2C030001 41820038
7FC3F378 3DC0800C
61CEB870 7DC903A6
4E800421 2C030001
4182001C 89DF065D
2C0E0002 40820010
39C00000 91DF2354
48000004 38210004
7FA803A6 4E800020
7C0802A6 00000000
C20E3018 00000019
801F0004 2C000019
408200B8 3821FFFC
7C0802A6 90010000
83E3002C 7C7E1B78
3BDF0110 881F221A
7FE3FB78 5400EFFF
41820018 3DC08007
61CED4E4 7DC903A6
4E800421 48000020
C03E005C 7FE3FB78
C05E0060 3DC08007
61CED494 7DC903A6
4E800421 7FE3FB78
3DC08007 61CED268
7DC903A6 4E800421
801F2354 2C000000
40820024 C1DF0084
3DC03DA3 61CED70A
91C1FFFC C1E1FFFC
EDCE782A D1DF0084
48000010 38600000
907F0084 48000004
80010000 7C0803A6
38210004 4E800020
7C0802A6 00000000
$Falcon and Ganondorf do not Regain Jump after Down-B [UnclePunch]
040e431c 60000000
</div>


=== Falco ===
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="One Stock Rotation Replaces Giant Melee" data-collapsetext="Click to collapse">
 
 
$One Stock Rotations v1.1 [UnclePunch]
*Replaces Giant Melee
*Despawns all but the first 2 present characters, and respawns the next available despawned character upon someone dying. The surviving player currently keeps their percent upon KO'ing a player.
C21B9090 00000080
808D8840 38840F98
48000011 7CA802A6
90A40044 480003E4
4E800021 7C0802A6
90010004 9421FF00
BE810008 38600016
38800017 38A00000
3D808039 618C01F0
7D8903A6 4E800421
7C7F1B78 38600040
3D808037 618CF1E4
7D8903A6 4E800421
7C7E1B78 7FC3F378
38800040 3D808000
618CC160 7D8903A6
4E800421 7FE3FB78
3880000E 3CA08037
60A5F1B0 7FC6F378
3D808039 618C0B68
7D8903A6 4E800421
7FE3FB78 48000031
7C8802A6 38A00017
3D808038 618CFD54
7D8903A6 4E800421
BA810008 80010104
38210100 7C0803A6
4E800020 4E800021
7C0802A6 90010004
9421FF00 BE810008
7C7F1B78 83DF002C
887E0000 2C030000
4182000C 2C030001
41820134 3D808016
618CB558 7D8903A6
4E800421 2C030003
4080001C 7FE3FB78
3D808039 618C0228
7D8903A6 4E800421
480002B4 3BA00000
3B800000 7FA3EB78
3D808003 618C22C0
7D8903A6 4E800421
2C030002 4082001C
387E0001 7FBC19AE
9BBE0003 3B9C0001
2C1C0002 408000B0
3BBD0001 2C1D0006
4180FFC4 7FA3EB78
3D808003 618C22C0
7D8903A6 4E800421
2C030002 40820088
7FA3EB78 3D808003
618C4110 7D8903A6
4E800421 7C7B1B78
3D80800B 618CFD04
7D8903A6 4E800421
807B002C 88632222
5460F7FF 4182002C
7FA3EB78 38800001
3D808003 618C418C
7D8903A6 4E800421
3D80800B 618CFD04
7D8903A6 4E800421
3C60804A 606310C8
1C9D0064 7C632214
88830010 38A00001
50A43E30 50A43672
98830010 3BBD0001
2C1D0006 4180FF58
38600001 987E0000
480001B4 3B800000
387E0001 7FBC18AE
7FA3EB78 3D808003
618C4110 7D8903A6
4E800421 7C7B1B78
8063002C 8883221F
548406F7 40820170
8883221D 54840739
40820164 88832219
54840673 41820158
80830010 2C04000C
4182014C 2C04000D
41820144 2C040004
41820018 2C040005
41820010 2C040006
41820008 4800001C
7F63DB78 3D80800D
618C3E40 7D8903A6
4E800421 48000110
807B002C 80832340
2C040001 41810100
6B830001 389E0001
7F2320AE 8B1E0003
7F1AC378 480000D0
7F43D378 3D808003
618C22C0 7D8903A6
4E800421 2C030002
408200B4 7C1AE800
418200AC 7C1AC800
418200A4 7F43D378
3D808003 618C3BD8
7D8903A6 4E800421
2C030000 40810088
7F43D378 3D808003
618C4110 7D8903A6
4E800421 38800001
3D80800B 618CFD9C
7D8903A6 4E800421
387E0001 7F5C19AE
9B5E0003 7F63DB78
3D80800B 618CFD04
7D8903A6 4E800421
809B002C 88642222
5460F7FF 41820048
8864000C 38800001
3D808003 618C418C
7D8903A6 4E800421
3D80800B 618CFD04
7D8903A6 4E800421
4800001C 3B5A0001
2C1A0006 41800008
3B400000 7C1AC000
4082FF20 3B9C0001
2C1C0002 4180FE5C
48000004 BA810008
80010104 38210100
7C0803A6 4E800020
38C00000 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="War Gamemode Replaces Lightning Melee" data-collapsetext="Click to collapse">
 
 
$War Gamemode Over Lightning Melee [UnclePunch]
*When someone loses a stock, the victim's stock is added to the stock count of the player that took the stock.
C20D3588 00000009
3C808047 60849D30
88840000 2C040013
40820030 807F18C4
2C030006 41820024
3C808045 60843080
38A00E90 7C6329D6
7C832214 8864008E
38630001 9864008E
807F18C4 00000000
041ba7b0 60000000
 
</div>
 


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Break the Targets Randomizer" data-collapsetext="Click to collapse">




  $Falco/Fox - Hold Z While *Aerial* Laser Emits to Fire at Half Speed [Achilles]
  $Break the Targets Randomizer [Punkline]
  C20E6908 00000005
  C21C4228 000000A2
  80BD065C 54A506F7
  93C10018 48000009
  41820014 3CA04000
  48000484 4E800021
  90A1FFF8 C1E1FFF8
  06070A25 12C60A40
  FC427824 80BF001C
  115B18B1 E849F169
  60000000 00000000
  E444E2F5 FC5EF2C9
   
F22D0437 1F1F193A
  $Falco Side-B Walljump [UnclePunch]
079AF2B9 01B70221
  *Can only walljump if walljumps used = 0
19B2E664 06070A21
  C20EAC38 00000008
FCE10CED F2F8F56F
  83FE002C 801F0004
1827E9F9 EACD0FD9
  2C000016 4082002C
FA3BF4CE 0AA6F0C0
  2C030000 40820024
0A33F6FB 1EE3FC9D
  881F1969 2C000000
01EBFA4D E3ADF9DE
  40820018 7FC3F378
06070A2C 0A081018
  3DC08008 61CE169C
FF420CA8 056AF61F
  7DC903A6 4E800421
072CF92D EFD0EF7E
  80010024 00000000
F174F0EC F2BC0159
  C20EA684 00000008
F784FDBC 0CA908BE
  83DF002C 801E0004
03091033 06070A2A
  2C000016 4082002C
1F81DCD2 1B4718CE
  2C030000 40820024
FE56EC01 2C5E18D6
  881E1969 2C000000
EFACE9AD 24A7F502
  40820018 7FE3FB78
2901DF7F 3342F246
  3DC08008 61CE169C
3090F00F E4BBDEE6
  7DC903A6 4E800421
06070A30 01A32277
  80010024 00000000
F470EA89 1EF3FD41
   
1123E9E9 1BA724B8
  $Falco Up-B Walljump [UnclePunch]
EF981599 17E3F8A5
  *Can only walljump if walljumps used = 0
222E02A2 FD0EF5B6
  C20E7A58 00000007
2338EB84 06070A36
  801F0004 2C000016
DF4D0B64 E4410319
  40820024 881F1969
EC4E25B9 16272523
  2C000000 40820018
E36AF908 05A81DD6
  7F83E378 3DC08008
  DD8215AF F636173C
  61CE169C 7DC903A6
  079B26EC 00AC0397
  4E800421 80010044
  06070A24 F66F27B2
  60000000 00000000
  2EAC209D 038D30A0
   
  0A80224C 0B6A2C9A
  $Fox Falco Hold B [UnclePunch]
  22960F69 034E1105
  040e6aec 801F065C
  0F59061D 130B2C04
  040e6b40 801F065C
  0F2C1F6E 06070A22
   
  E66B0058 FFE5F402
  $Fox/Falco - Fall Instead of FallSpecial after Side-B [Achilles]
  E88D07CA 222C062E
  040EA988 4BFE1DA9
  1C35161B E4CF214A
 
  0C53FD52 0405EE95
<div class="mw-collapsible mw-collapsed" data-expandtext="Fox/Falco UpB from SSB4" data-collapsetext="Click to collapse">
  11F20F18 D9CFFE55
 
  06070A3A F228155B
 
  F61D1967 EC6DFF67
  $Special Move Master Code v3 (fix console crash) [UnclePunch]
  10C60361 E9A80DAB
  C20D5C08 00000002 #land
  F4600BB5 F8DB0EE2
  39C00000 99C31878
  05AC16F8 12A00260
  7C7F1B78 00000000
  152E0A5A 06070A26
  C20D5AEC 00000002 #specialland1
  FE461476 177E00DC
  39C00000 99C318D8
  EA600720 E59D0A70
  7C0802A6 00000000
  DFEF1CB5 E65B1E16
  C20D5CB0 00000002 #specialland2
  ED960FA8 04B71258
  39C00000 99C318D8
  05330B06 0BF5FC63
  7C0802A6 00000000
  06070A27 1B08E792
  C208A348 00000002 #wait
  EF3A0EA5 F52424B8
  39C00000 99DF18D8
  21CE11AC 1A571DD8
  7C0802A6 00000000
  E7B60A56 E6F0FE38
  C20D4FF4 00000002 #rebirth
  F3120D7B E329076B
  39C00000 99C318D8
  F638EE58 06070A2F
  7C0802A6 00000000
  DE18E310 01F90D33
  C2081370 00000002 #cliff catch
  E239F9EB FA99E9D7
  39C00000 99C318D8
  F63DE5EF E083094A
  7C0802A6 00000000
  0321FD19 095107E5
  C208DCE0 00000002 #hitstun
  FA12F0F8 05AC0A01
  39C00000 99C318D8
  06070A28 06A43419
  7C0802A6 00000000
  02FC7012 0C8524FA
  C20DB908 00000002 #get grabbed
  03984DE6 F26907A4
  39C00000 99C318D8
  01C1592E 09993AA8
  7C0802A6 00000000
08716138 016D3432
  C2099A9C 00000004 #airdodge flag
FF84062D 06070A29
  89C318D8 2C0E0001
E14F1D18 FC3C0352
  41820008 48000008
04B022C8 02B30B8E
  4E800020 7C0802A6
  ED36F2AB E66D13FA
  60000000 00000000
  13EE1718 E6F91F05
 
  F2FF1820 13800BBE
  $Fox and Falco Enter Fall After Side B and Retains Jump (a la Smash 4) v2[UnclePunch]
  06070A34 EAFAE97F
  *Requires Special Move Master Code v3
  ED060C9A 1988203E
  040ea988 4BFE1DA9
  14F21B2E F26216CF
  040ea6b8 60000000 #ground to air preserve jump
  E3DEF854 E3D6F4C5
  040e9fe8 60000000 #air to air preserve jump
  1EAF09F1 E8161E55
  C20E9F6C 00000005 #check for side B used
  E2F9F29F 06070A37
  89C318D8 2C0E0001
  05730B48 1425EDE2
  41820010 39C00001
  E7620ADC E48F1BB3
  99DF1878 48000008
  E07C0BFB EEE103C5
  4E800020 7C0802A6
  05E31237 DF87EBE5
  60000000 00000000
  E3BF1066 FEA80949
 
  06070A2B 0633EE32
</div>
  E35C0800 1797FD5D
 
  13710188 0B59F258
</div>
  E2E90D4F DA831129
 
  FA321503 E96F0DD6
 
  EB3D1505 06070A23
=== Fox ===
  FD642A33 109C11BB
 
  E890113D FE961D4A
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
  E1D02FE5 15511ED8
 
  FBC70173 FDB2307E
 
  0DED0C8D F58021AE
  $Falco/Fox - Hold Z While *Aerial* Laser Emits to Fire at Half Speed [Achilles]
  06070A31 F97FFF2F
  C20E6908 00000005
  1508FF5E 096CF4D4
  80BD065C 54A506F7
  1FB004EC 18BE0375
  41820014 3CA04000
  E7800861 EB05F51C
  90A1FFF8 C1E1FFF8
  1E0718C9 1485FF69
  FC427824 80BF001C
243815EE 06070A32
  60000000 00000000
  EA481BA0 24210F1C
   
  E6191C53 EA1E02BE
  $Mash Firefox to Increase Length [UnclePunch]
  0CE1F862 FC66EDD5
  C20E72B0 00000003
  F9080F34 F8B2ED9C
  3DC03F7A 61CEE148
  15FE03DC 219E1A20
  91DF2354 83E1002C
  06070A33 EFCC07C9
  60000000 00000000
  FBE808D3 1B0C14FC
  C20E733C 00000003
  1A8FFED8 192EF33F
  3DC03F7A 61CEE148
  E60BFDA2 ED19FF19
  91DF2354 80010034
  E5CD13E0 0137F434
  60000000 00000000
  06E7F768 06070A2E
  C20E73CC 00000006
0049188F 1851F68A
  81DF0668 55CE05AD
1746EC38 F7E8FE52
  41820020 3DC03CA3
1A48F5BF 012C09BA
  61CED70A 91C1FFFC
ECB7F17D 140C0A24
  C1C1FFFC C1FF2354
E31BEBA6 E482F3F6
  EDCE782A D1DF2354
06070A38 F45001EC
  83E3002C 00000000
FD540044 FD41FFA4
  C20E736C 00000006
0A34FC29 051305B6
  81DF0668 55CE05AD
08D20D07 F45B07D8
  41820020 3DC03CA3
F3DF014D 0C1CFD72
  61CED70A 91C1FFFC
F32DF94D 06070A2D
  C1C1FFFC C1FF2354
  F336FCD7 112913B0
  EDCE782A D1DF2354
  DC591DA0 003A17D5
  83E3002C 00000000
  F9391B90 18A40651
  C20E7D88 00000002
  1BFE10FD DE8615C3
  C0040068 C1FD2354
  E42DFC42 F5B9F2F7
  EC0003F2 00000000
  06070A39 12791DAC
  C20E7DAC 00000002
  0C63113C DD7C1418
  C05F0074 C1FD2354
  077F08A1 E960FDED
  EC4203F2 00000000
  1250141E E1140351
  C20E7DC8 00000002
  F6BB14F1 17A007D4
  C01F0074 C1FD2354
  0D141ED8 06070A35
  EC0003F2 00000000
  F8330D2D ED0D041C
   
  FBBE13F7 FD1A1313
  $Invisible Firefox [UnclePunch]
  0FEC1078 09530642
  040e7150 60000000
  F31B003F 02150EA2
  C20E7E1C 00000002
  F91409E7 111A0DEF
  38000098 981D221E
  00000000 7FC802A6
  8001003C 00000000
39400000 808D9348
  C20E7C78 00000002
7D3E506E 712800FF
  38000098 981E221E
  41820058 38C00008
  8001004C 00000000
  5520877F 2C800006
  C20E7ADC 00000002
  41820010 38C00002
  38000098 981F221E
  41860008 38C00004
  80010024 00000000
  50C9063E 7C882000
   
  5527C63F 40A20008
  $Fox Falco Hold B [UnclePunch]
  38E0000A 50E9442E
  040e6aec 801F065C
  41860020 75200010
  040e6b40 801F065C
  41A20008 38E70001
   
  7D4639D6 394A0007
  $Fox/Falco - Fall Instead of FallSpecial after Side-B [Achilles]
  554A003A 4BFFFFA4
  040EA988 4BFE1DA9
  38BE0004 7CA62850
  91210008 90A1000C
  60000000 00000000
  C21C4244 00000018
80C10008 70C000FF
418200AC 54C9C63E
7C9D4800 4184000C
  38A00000 48000098
  80E1000C 7CAA2B79
  811F0280 2C1D0000
  40A20010 74C00010
  41A20008 7D054378
  2C050000 41A00028
  41A5006C 3B9CFFFF
  3BDEFFFC 80680084
  3C008037 60000E44
  7C0803A6 4E800021
  7C651B78 80C10008
  80E1000C 54C4063E
  74C03F07 7C17E3A6
  100723CC F0050038
  102004A0 D0050050
  D0250060 80050014
  64000080 90050014
  90E1000C 7C082800
  40A2000C 7D455378
  4BFFFF90 2C050000
  60000000 00000000
  0445BF28 FFFFFFFF
  0445BF2C FFFFFFFF
  041BFA20 3860000F
  0415D94C 4E800020
  0415D984 4E800020
  0416B480 60000000


<div class="mw-collapsible mw-collapsed" data-expandtext="Fox/Falco UpB from SSB4" data-collapsetext="Click to collapse">
</div>




$Special Move Master Code v3 (fix console crash) [UnclePunch]
<div class="mw-collapsible mw-collapsed" data-expandtext="Home-Run Contest Item Modifier" data-collapsetext="Click to collapse">
C20D5C08 00000002 #land
39C00000 99C31878
7C7F1B78 00000000
C20D5AEC 00000002 #specialland1
39C00000 99C318D8
7C0802A6 00000000
C20D5CB0 00000002 #specialland2
39C00000 99C318D8
7C0802A6 00000000
C208A348 00000002 #wait
39C00000 99DF18D8
7C0802A6 00000000
C20D4FF4 00000002 #rebirth
39C00000 99C318D8
7C0802A6 00000000
C2081370 00000002 #cliff catch
39C00000 99C318D8
7C0802A6 00000000
C208DCE0 00000002 #hitstun
39C00000 99C318D8
7C0802A6 00000000
C20DB908 00000002 #get grabbed
39C00000 99C318D8
7C0802A6 00000000
C2099A9C 00000004 #airdodge flag
89C318D8 2C0E0001
41820008 48000008
4E800020 7C0802A6
60000000 00000000
 
$Fox and Falco Enter Fall After Side B and Retains Jump (a la Smash 4) v2[UnclePunch]
*Requires Special Move Master Code v3
040ea988 4BFE1DA9
040ea6b8 60000000 #ground to air preserve jump
040e9fe8 60000000 #air to air preserve jump
C20E9F6C 00000005 #check for side B used
89C318D8 2C0E0001
41820010 39C00001
99DF1878 48000008
4E800020 7C0802A6
60000000 00000000


</div>


</div>
$Home-Run Contest Item Modifier (1.02) [Achilles]
04284860 000000XX


<div class="mw-collapsible mw-collapsed" data-expandtext="Items (Decimal/Hexidecimal/Name)" data-collapsetext="Click to collapse">


=== Ness ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
Items (Decimal/Hex/Name)
'''Note: Regular items and Pokemon work fine. The others will probably freeze the game.'''


(Number) (Hexidecimal) (Item Name)
* 00 00    capsule
* 01 01    box
* 02 02    barrel
* 03 03    egg
* 04 04    partyball
* 05 05    cannon
* 06 06    bombomb
* 07 07    mr. saturn
* 08 08    heart
* 09 09    tomato
* 10 0A    star
* 11 0B    bat
* 12 0C    sword
* 13 0D    umbrella
* 14 0E    green shell
* 15 0F    red shell
* 16 10    gun
* 17 11    freezie
* 18 12    food
* 19 13    mine
* 20 14    bumper
* 21 15    super scope
* 22 16    star rod
* 23 17    lip stick
* 24 18    fan
* 25 19    fire flower
* 26 1A    big mushroom
* 27 1B    small mushroom
* 28 1C    hammer
* 29 1D    warp star
* 30 1E    screw attack
* 31 1F    rabbit hood
* 32 20    metal
* 33 21    cloak
* 34 22    pokeball
* 43 2B    goomba
* 44 2C    redead
* 45 2D    octarok
* 46 2E    otosea


$PK Thunder Does Not Disappear on Hit or Death (1.02) [_glook]
(Hexidecimal) (Pokemon Name)
*This is an SSBM version 1.00 game mechanic that was changed in SSBM version 1.02.
* A0 Null pokemon entry?
042abcb0 4bfc7481
* A1 Goldeen (Tosakinto)
042abcb4 60000000
* A2 Chicorita
 
* A3 Snorlax
$PKT Doesn't Disappear When Hitting Projectiles [UnclePunch]
* A4 Blastoise
C22AC05C 00000007
* A5 Weezing (Matadogas)
81DE002C 81CE0CF4
* A6 Charizard (Lizardon)
2C0E0000 40820018
* A7 Moltres
38600000 3DC0802A
* A8 Zapdos
61CEC064 7DC903A6
* A9 Articuno
4E800420 3DC0802A
* AA Wobbuffet
61CEB90C 7DC903A6
* AB Scizor
 
* AC Unown
$PKT Only Disappears When Hitting Players [UnclePunch]
* AD Entei
C22AC05C 00000007
* AE Raikou
81DE002C 81CE0CF4
* AF Suicune
2C0E0000 40820018
* B0 Bellossom (Kireihana)
38600000 3DC0802A
* B1 Electrode (Marumine)
61CEC064 7DC903A6
* B2 Lugia
4E800420 3DC0802A
* B3 Ho-oh
61CEB90C 7DC903A6
* B4 Metamon
4E800421 00000000
* B5 Clefairy
 
* B6 Togepi
$PKT2 Trajectory = Analog Stick Angle [UnclePunch]
* B7 Mew
04118c18 C03D0624
* B8 Celebi
04118bfc C05D0620
* B9 Staryu (Hitodeman)
041185bc C03E0624
* BA Chansey
041185a0 C05E0620
* BB Porygon2
* BC Cyndaquil (Hinoarashi)
* BD Marill
* BE Venusaur (Fushigibana)


$Ness Can Up B Once After Hitting a Wall [UnclePunch]
(Hexidecimal) (Item Name)
C2118FA0 0000000A
* 2F Stone
89DF1969 2C0E0000
* 30 Mario's fire
4082003C 3821FFFC
* 31 Dr.Mario's Capsule
7C0802A6 90010000
* 32 Kirby's Cutter beam
3DC08009 61CE665C
* 33 Kirby's Hammer
7DC903A6 4E800421
* 34 Raygun beam
80010000 7C0803A6
* 35
38210004 2C030001
* 36 Fox's laser
4082000C 39C00001
* 37 ? Falco's Laser ?
99DF1969 4E800020
* 38 Fox's shadow
60000000 00000000
* 39 Falco's shadow
 
* 3A Link's bomb
</div>
* 3B Young Link's bomb
 
* 3C Link's boomerang
 
* 3D Young Link's boomerang
=== Ice Climbers ===
* 3E Link's Hookshot
 
* 3F Young Link's Hookshot
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
* 40 Arrow
 
* 41 Fire Arrow
 
* 42 PK Fire
$Solo Popo Up-B Gives Increased Vertical Velocity (1.02) [Achilles]
* 43 PK Flash
*This code changes the self induced vertical value from 1.8 to 3.1.
* 44 PK Flash
04121E7C C004013C
* 45 PK Thunder
* 46 PK Thunder
$Nana and Popo Can Share Ledge [UnclePunch]
* 47 PK Thunder
C2082EA4 00000009
* 48 PK Thunder
887F000C 889E221F
* 49 PK Thunder
5484EFFE 3D808003
* 4A Fox's Blaster
618C418C 7D8903A6
* 4B Falco's Blaster
4E800421 2C030000
* 4C ? Link's Arrow ?
41820020 8063002C
* 4D Young Link's arrow
7C03F000 40820014
* 4E PK Flash (explosion)
3D808008 618C2EC0
* 4F Needle(thrown)
7D8903A6 4E800420
* 50 Needle
809E0734 00000000
* 51 Pikachu's Thunder
C2082ED8 00000009
* 52 Pichu's Thunder
887F000C 889E221F
* 53 Mario's cape
5484EFFE 3D808003
* 54 Dr.Mario's cape
618C418C 7D8903A6
* 55 Smoke (Sheik)
4E800421 2C030000
* 56 Yoshi's egg(thrown)
41820020 8063002C
* 57
7C03F000 40820014
* 58 Yoshi's Star
3D808008 618C2EF4
* 59 Pikachu's thunder
7D8903A6 4E800420
* 5A Pikachu's thunder
809E0730 00000000
* 5B Pichu's thunder
* 5C Pichu's thunder
$Nana Respawns After 20 Seconds [UnclePunch]
* 5D Samus's bomb
*You can change the amount of time for Nana to respawn by changing the codeline "386004B0" to any number where 3860XXXX is the number of frames in hexadecimal to wait.
* 5E Samus's chargeshot
040d5378 60000000
* 5F Missile
C206A37C 00000024
* 60 Grapple beam
7C7F1B78 887F221F
* 61 Sheik's chain
5460D7FF 41820108
* 62
5460EFFE 41820100
* 63 Turnip
887F000C 3D808003
* 64 Bowser's flame
618C2330 7D8903A6
* 65 Ness's bat
4E800421 3C80803B
* 66 Yoyo
6084CDE0 1C030003
* 67 Peach's parasol
7C640214 88030002
* 68 Toad
2C000000 408200D0
* 69 Luigi's fire
807F0894 3C80BF80
* 6A Ice(Iceclimbers)
60840000 7C032000
* 6B Blizzard
40820014 386004B0
* 6C Zelda's fire
907F2354 38600000
* 6D Zelda's fire (explosion)
907F0894 807F2354
* 6E
3863FFFF 907F2354
* 6F Toad's spore
2C030000 40820098
* 70 Mewtwo's Shadowball
887F000C 388100C0
* 71 Iceclimbers' Up-B
38A100D0 3D808016
* 72 Pesticide
618C7638 7D8903A6
* 73 Manhole
4E800421 887F000C
* 74 Fire(G&W)
388100C0 3D808003
* 75 Parashute
618C2D80 7D8903A6
* 76 Turtle
4E800421 3D808022
* 77 Sperky
618C4A80 7D8903A6
* 78 Judge
4E800421 D02100C4
* 79
887F000C 388100C0
* 7A Sausage
3D808003 618C2768
* 7B Milk (Young Link)
7D8903A6 4E800421
* 7C Firefighter(G&W)
38600000 881F221F
* 7D Masterhand's laser
50601F38 981F221F
* 7E Masterhand's bullet
7FC3F378 3D80800D
* 7F
618C4FF4 7D8903A6
* 80
4E800421 38600001
* 81 Crazyhand's Bomb
881F221F 50601F38
* 82
981F221F 7FE3FB78
* 83
8803221F 00000000
* 84
* 85
$Nana direction update bug fix (ICs can dd together etc.) (NTSC 1.02) [tauKhan]
* 86
C20B0AE8 00000005
* 87
38C40444 3863001C
* 88
7C033040 40820008
* 89
386400FC D0030018
* 8A
80640444 80C40444
* 8B
60000000 00000000
* 8C
* 8D
$IC Hold B [UnclePunch]
* 8E
04120554 801F065C
* 8F
* 90
$Disable Synced Nana Special Action State Functions
* 91
040b0bbc 4800001c
* 92
* 93
$Nana is always Lvl 9 AI
* 94
040B10FC 60000000
* 95
   
* 96
$Nana Always Throws Debug Option [Achilles]
* 97 (crashes with peach pulls out)
C20DD368 00000006
* 98
389E0000 83DF0004
* 99
2C1E000B 4082001C
* 9A
3FC08040 83DEA32C
* 9B
2C1E0000 4182000C
* 9C
388000DA 7C84F214
* 9D
60000000 00000000
* 9E Coin
* 9F


</div>
* BF Chikorita's Leaf
 
* C0 Blastoise's Water  
 
* C1 Weezing's Gas
=== Kirby ===
* C2 Weezing's Gas
 
* C3 Burn ??? Fire something
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
* C4 Burn ??? Fire something
 
* C5 Charizard's Breath
 
* C6 Charizard's Breath
  $Kirbys Taunt Without Ability Gives Random Ability v1.1 [UnclePunch]
* C7 Unowns
*Loads in all Kirby hats when Kirby is being played
* C8 Lugia's Aeroblast
*Load times are increased when Kirby is being played
* C9 Lugia's Aeroblast
C216E18C 0000000C
* CA Lugia's Aeroblast
9421FFBC BE810008
* CB Ho-oh's Flame
7C0802A6 90010040
* CC Staryu's Star
7C7E1B78 3BE00000
* CD Healing Egg
7FE3FB78 7FC4F378
* CE Cyndaquil's Fire
3D808003 618C1DA8
* CF ??? invisible
7D8903A6 4E800421
* D0
3BFF0001 2C1F001B
* D1 Target
4180FFE0 80010040
* D2 Shyguy (Heiho)
7C0803A6 BA810008
* D3 Koopa(Green) (Nokonoko)
38210044 3D808016
* D4 Koopa(Red) (PataPata)
618CE1D4 7D8903A6
* D5 Likelile
4E800420 00000000
* D6 (old-lead)
C20DEC2C 0000000D
* D7 (old-octa)
807F2238 2C030004
* D8 (old-otto)
40820054 3860001B
* D9 White Bear (whitebea)
3D808038 618C0580
* DA klap
7D8903A6 4E800421
* DB Paratroopa (Green) (zgshell)
2C030004 4182FFE8
* DC Paratroopa (Red) (zrshell)
2C03000B 4182FFE0
* DD
7C641B78 7FC3F378
* DE
38A00001 3D80800F
* DF
618C1BAC 7D8903A6
* E0 (crashes with peach pulls out)
4E800421 3D80800D
* E1 Apple
618CEC38 7D8903A6
* E2
4E800420 387E0000
* E3
60000000 00000000
* E4
* E5
$Kirby - Preserve Copy Ability Charge if Hit Out of Non-Copied Specials v2 [PKFreeZZy]
* E6 Tool
C20EE7CC 00000002
* E7
7C7E1B78 83E3002C
* E8
2C1C018E 00000000
* EA Arwing Laser
040EE7D0 40810008
* EB Wolfen Laser
040EE7D4 480032B9
* EC
040EE7F4 48006D31
* ED
* EE
$Kirby Uses Non-Special Dash Attack [UnclePunch]
* EF
0408b4b0 60000000
* F0
* F1
$Kirby Always Has Ganon/Falcon Punch [UnclePunch]
* F2
040f1648 38800002
* F3
040f1698 38800002
* F4
* F5
$Kirby Always Has DK Punch [UnclePunch]
* F6
040f1648 38800003
* F7
040f1698 38800003
* F8
* F9 (crashes with peach pulls out)  
$Kirby Always Has Bat Swing? [UnclePunch]
* FA
040f1648 3880000A
* FB
040f1698 3880000A
* FC
* FD
$Kirby Always Has Zelda Reflect [UnclePunch]
* FE
040f1648 38800013
* FF
040f1698 38800013
$Kirby Can Jump After Up Throw and Forward Throw (1.02) [UnclePunch]
C20DDB70 00000002
7FE3FB78 39C00001
99C51968 00000000
C20DD910 00000002
7FE3FB78 39C00001
99C51968 00000000
$Cannot Escape Kirby Throws [UnclePunch]
040DE490 48000010
$Kirby Throws retain one mid air jump [The Cape]
0407D66C 981e1968


</div>
</div>


</div>


=== Samus ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="2-Player Adventure Mode" data-collapsetext="Click to collapse">




  $Samus - Always Full Charge Shot (1.02) [Achilles]
  $2-Player Adventure Mode [Nick Reynolds]
  04128660 81E4009C
  04456ac4 000000XX #Change "X" to the character ID from the list.
  04128664 91E32230
  04456ac8 000000XX #Change "X" to the character ID from the list.
   
  04432094 000000XX #Change "X" to the character ID from the list.
  $Samus - Always Have Extended Grapple [donny2112]
  0416e2f8 4800015c
042B7D04 38000004
  04456b08 01000400
  04456b4c 00000500
$Samus - Preserve Charge Shot if Hit During Up-B (Fixed) [PKFreeZZy]
  04456b04 00000000
0412A6AC 3C608006
  042f653c 60000000
0412A6B4 3803B880
  00456b6c 00000000
0412A778 3C608006
  04032720 48800000
0412A780 3803B880
  04832720 3c608045
  04832724 38033080
$Samus Shoots Random Item [UnclePunch]
  04832728 2c1900XX #Change "X" to the character ID from the list.
C22B632C 00000012
  0483272c 4182000c
D3E10054 38600023
  04832730 7c602214
3D808038 618C0580
  04832734 4b7ffff8
7D8903A6 4E800421
  04832738 7c605a14
7C7F1B78 2C030002
  0483273c 4b7ffff0
4182FFE4 2C030005
4182FFDC 2C030008
4182FFD4 2C030009
4182FFCC 2C03000A
4182FFC4 2C030012
4182FFBC 2C03001A
4182FFB4 2C03001B
4182FFAC 2C03001C
4182FFA4 2C03001D
4182FF9C 2C03001F
4182FF94 2C030020
  4182FF8C 2C030021
  4182FF84 93E10024
  60000000 00000000
  C22B6370 0000000D
7C7F1B78 807F002C
806300B8 81830014
2C030000 4182003C
7D8803A6 7FE3FB78
4E800021 48000025
7C6802A6 C0230000
807F002C C043002C
EC2100B2 D0230040
93830518 4800000C
4E800021 40B00000
3D80802B 618C63D0
7D8903A6 4E800420
60000000 00000000
$PAL Samus - Disable Extender [Achilles]
C22B8110 00000004
3FA0803D 8BBDE515
2C1D0070 4082000C
  38000000 981C2240
801C0010 00000000
   
  $PAL Samus - Disable Bomb Jump Grapple Cancel [Achilles]
C2069B68 00000007
  3C80803D 8884E515
  2C040070 40820020
  3C80803C 6084E4D0
  7C04C800 40820010
  3C800024 60840464
  48000008 80990004
  60000000 00000000


</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Character ID List" data-collapsetext="Click to collapse">


 
{| class="wikitable"
=== Zelda ===
|Character External ID
 
|-
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|Hexidecimal // Character
 
|-
 
|0x00 // Captain Falcon
  $Instant Zelda/Shiek Transform [UnclePunch]
|-
  04114184 C042A1DC
|0x01 // Donkey Kong
  0413b510 C042A1DC
|-
  0413af04 C042A1DC
|0x02 // Fox
  04114790 C042A1DC
|-
  04114248 C042A1DC
|0x03 // Mr. Game & Watch
  0413afc8 C042A1DC
|-
   
|0x04 // Kirby
  $Sheik/Zelda CPU Disable Transformations [Achilles]
|-
  C20D68D8 0000000B
|0x05 // Bowser
  3D808045 618C3088
|-
  8885000C 1C840E90
|0x06 // Link
  7C84602E 2C040000
|-
  41820038 80851A94
|0x07 // Luigi
  2C040005 4182002C
|-
  80850004 2C040013
|0x08 // Mario
  4182000C 2C040007
|-
  40820018 3C60800D
|0x09 // Marth
  60636918 7C6903A6
|-
  38600000 4E800420
|0x0A // Mewtwo
  80850004 00000000
|-
  C2096728 0000000C
|0x0B // Ness
  3C608045 60633088
|-
  80BE002C 8885000C
|0x0C // Peach
  1C840E90 7C84182E
|-
  2C040000 41820038
|0x0D // Pikachu
  80851A94 2C040005
|-
  4182002C 80850004
|0x0E // Ice Climbers
  2C040013 4182000C
|-
  2C040007 40820018
  |0x0F // Jigglypuff
  3C608009 606368B0
  |-
  7C6903A6 38600000
  |0x10 // Samus
  4E800420 387E0000
  |-
  60000000 00000000
  |0x11 // Yoshi
  |-
  |0x12 // Zelda
  |-
  |0x13 // Sheik
|-
|0x14 // Falco
|-
|0x15 // Young Link
  |-
  |0x16 // Dr. Mario
  |-
  |0x17 // Roy
  |-
  |0x18 // Pichu
  |-
  |0x19 // Ganondorf
  |-
  |0x1A // Master Hand
  |-
  |0x1B // Wireframe Male
  |-
  |0x1C // Wireframe Female
  |-
  |0x1D // Giga Bowser
  |-
  |0x1E // Crazy Hand
  |-
  |0x1F // Sandbag
  |-
  |0x20 // Popo
  |-
  |0x21 // User Select(Event) / None (Crashes)
  |}
 
</div>
 
</div>


</div>
</div>




=== Sheik ===
=== Add Game Mechanics and Game Types from Other Video Games ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
==== ''Super Smash Bros. (N64)'' ====


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Instant Zelda/Shiek Transform [UnclePunch]
<div class="mw-collapsible mw-collapsed" data-expandtext="SSB64-style Z-Cancelling" data-collapsetext="Click to collapse">
04114184 C042A1DC
 
0413b510 C042A1DC
 
0413af04 C042A1DC
  $N64 Mode - 4 Frames of Lag for L-Canceled Aerials [Achilles1515]
04114790 C042A1DC
  0408d6a4 FC000032
04114248 C042A1DC
 
0413afc8 C042A1DC
</div>
 
  $Sheik - Preserve Needles if Hit During Side-B v2 [PKFreeZZy]
 
  0411118C 38030E88
<div class="mw-collapsible mw-collapsed" data-expandtext="No Smash Charges" data-collapsetext="Click to collapse">
0411149C 38030E88
 
04111540 38030E88
 
041118A0 38030E88
  $No Smash Charges [Punkline]
041119F0 38030E88
  C2073008 00000003
04111D0C 38030E88
  80A40008 38A50008
04111DB0 38030E88
  90A40008 4E800020
04111E5C 38030E88
04111F18 38030E88
$Shiek Up B Edge Cancel [UnclePunch]
041134f4 4BFB923D
04113500 4BFB9231
C21137E4 00000002
38600040 987F0594
7FE3FB78 00000000
  $Aerial Control and Fastfall Shiek UpB [UnclePunch]
  043cc2d4 800e7f20
$Less Landing Lag on Sheik Up B [UnclePunch]
04113e10 38800001
$Sheik/Zelda CPU Disable Transformations [Achilles]
C20D68D8 0000000B
3D808045 618C3088
8885000C 1C840E90
7C84602E 2C040000
41820038 80851A94
2C040005 4182002C
80850004 2C040013
4182000C 2C040007
40820018 3C60800D
60636918 7C6903A6
38600000 4E800420
80850004 00000000
C2096728 0000000C
3C608045 60633088
80BE002C 8885000C
1C840E90 7C84182E
2C040000 41820038
80851A94 2C040005
4182002C 80850004
2C040013 4182000C
2C040007 40820018
3C608009 606368B0
  7C6903A6 38600000
  4E800420 387E0000
  60000000 00000000
  60000000 00000000
</div>


</div>
</div>




=== Link ===
==== ''Super Smash Bros. Brawl'' ====


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




  $Link's Shield Reflects [UnclePunch]
<div class="mw-collapsible mw-collapsed" data-expandtext="L = Brawl Airdodge / R = Melee Airdodge" data-collapsetext="Click to collapse">
  0400a9dc 60000000
 
  C20EB3EC 0000000F
 
  3881FFB0 38000044
  $L = Brawl Airdodge / R = Melee Airdodge [UnclePunch]
  90040000 38000032
  C206AEF8 00000004
  90040004 C00298C8
C0030030 FC000840
  D0040008 C00298C8
4081000C 39C00001
  D004000C C00298C8
48000008 39C00002
  D0040010 C00298CC
99DFFFC4 00000000
  D0040014 3C003F00
C2099A9C 00000005
  90040018 C00298CC
88030024 2C000002
  D004001C 81C3002C
4182000C 38000001
  38000000 886E19E8
  48000008 38000002
  50033E30 980E19E8
  901F2354 7C0802A6
  38000000 90040020
  60000000 00000000
  7FC3F378 3DC08007
  C2099AE8 00000005
  61CEB23C 7DC903A6
  801F2354 2C000002
  41820014 3C008009
  60009B6C 7C0903A6
  4E800420 FC010040
60000000 00000000
  C2099C0C 00000007
  81FF002C 800F2354
  2C000002 41820018
  3DC0800C 61CEC730
  7DC903A6 4E800421
  48000014 3DC08009
  61CE6900 7DC903A6
  4E800421 00000000
  4E800421 00000000
   
  C2099CEC 00000011
  $Link Shield Always Active [UnclePunch]
  81DF2354 2C0E0002
  04007c44 60000000
  41820078 3821FFFC
  0400a80c 60000000
  7C0802A6 90010000
  C206A19C 00000007
  3BDF0110 881F221A
  81DE002C 89CE0007
  7FE3FB78 5400EFFF
  2C0E0006 41820010
  41820018 3DC08007
  2C0E0014 41820008
  61CED4E4 7DC903A6
  48000018 7FC3F378
  4E800421 48000020
  3DC0800E 61CEB3BC
  C03E005C 7FE3FB78
C05E0060 3DC08007
61CED494 7DC903A6
4E800421 7FE3FB78
3DC08007 61CED268
  7DC903A6 4E800421
  7DC903A6 4E800421
  800100A4 00000000
  80010000 7C0803A6
   
  38210004 4E800020
$Link/Y. Link - Boomerang Hookshot Cancel [Achilles]
043C807C 00000000
043C809C 00000000
043D1204 00000000
043D1224 00000000
$Link - Buffed Hylian Shield [UnclePunch, DRGN]
C20EAE44 00000011
3DE08023 81EF89C0
2C0F0000 41A20038
3DC04800 61CE0028
3DE0800E 61EFB3F0
91CF0000 3DC06000
3DE08000 61EF7C44
91CF0000 3DE08000
61EFA80C 91CF0000
48000040 3DC0881F
61CE221B 3DE0800E
61EFB3F0 91CF0000
3DC0981F 61CE0004
3DE08000 61EF7C44
91CF0000 3DC0981D
61CE0004 3DE08000
61EFA80C 91CF0000
  7C0802A6 00000000
  7C0802A6 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Brawl-style B Reverse v1.1" data-collapsetext="Click to collapse">


=== Young Link ===
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
$Link/Y. Link - Boomerang Hookshot Cancel [Achilles]
043C807C 00000000
043C809C 00000000
043D1204 00000000
043D1224 00000000
</div>
=== Pichu ===
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
</div>


$Brawl-style B Reverse 1.1 [UnclePunch]
C2068690 00000002
3800FFFE 90062294
887F000C 00000000
C2069B58 00000002
901A2294 90010050
60000000 00000000
C206B8AC 00000023
89DF2073 280E0011
41A00108 280E0014
41A10100 89DF2073
89FF2297 7C0E7800
418200F0 7C0802A6
480000D5 7DC802A6
7C0803A6 81FF0004
3A000000 2C0F0008
4180002C 39EFFFF8
3A100004 2C0F0008
4180001C 39EFFFF8
3A100004 2C0F0008
4180000C 39EFFFF8
3A100004 7E10702E
5610203E 280F0000
39EFFFFF 4181FFF4
7210000F 89FF2073
39EFFFEF 560E07FE
5610F87E 280F0000
39EFFFFF 4181FFF0
2C0E0001 4082006C
81DF0894 3DE040A0
7C0E7800 4181005C
C1DF0080 89DF065D
81FF002C 3E000000
7C0F8000 41800010
2C0E0004 41820014
48000038 2C0E0008
41820008 4800002C
FDC07050 D1DF0080
38000001 901F18F4
48000018 4E800021
33B3B333 B3BBBB92
B3B3333B 3BF00000
4E800021 00000000
C2068690 00000002
3800FFFE 90062294
887F000C 00000000
C2069B58 00000002
901A2294 90010050
60000000 00000000
C206B8AC 00000023
89DF2073 280E0011
41A00108 280E0014
41A10100 89DF2073
89FF2297 7C0E7800
418200F0 7C0802A6
480000D5 7DC802A6
7C0803A6 81FF0004
3A000000 2C0F0008
4180002C 39EFFFF8
3A100004 2C0F0008
4180001C 39EFFFF8
3A100004 2C0F0008
4180000C 39EFFFF8
3A100004 7E10702E
5610203E 280F0000
39EFFFFF 4181FFF4
7210000F 89FF2073
39EFFFEF 560E07FE
5610F87E 280F0000
39EFFFFF 4181FFF0
2C0E0001 4082006C
81DF0894 3DE040A0
7C0E7800 4181005C
C1DF0080 89DF065D
81FF002C 3E000000
7C0F8000 41800010
2C0E0004 41820014
48000038 2C0E0008
41820008 4800002C
FDC07050 D1DF0080
38000001 901F18F4
48000018 4E800021
33B3B333 B3BBBB92
B3B3333B 3BF00000
4E800021 00000000


=== Pikachu ===
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Brawl-style Reverse Aerial Rush (RAR)" data-collapsetext="Click to collapse">


$ReverseAerialRush (MagicScrumpy)
C20C9EE8 00000003
23030000 41820010
C01E008C FC000050
D01E008C 00000000


</div>
</div>




=== Jigglypuff ===
<div class="mw-collapsible mw-collapsed" data-expandtext="Brawl-style Reverse Aerial Rush (RAR)" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">


$Brawl Bury Mechanics v1.0.5 [sushie]
*Strong  moves that deal more than 100 units of knockback cause the player to be freed from being buried and be launched as usual.
040c1444 60000000
C208ECBC 0000000D
40820008 48000058
807D0010 2C030127
40820034 807D1860
2C030009 41820028
2C03000A 41820020
C01D1850 48000029
7C6802A6 C0230000
FC000840 40810008
4800001C 3D808008
618CECD4 7D8903A6
4E800420 4E800021
42C80000 887D2220
60000000 00000000


</div>


</div>
</div>




=== Mewtwo ===
==== ''Project M (Project +)'' ====


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




  $Mewtwo - Always Full Shadow Ball (1.02) [Achilles]
<div class="mw-collapsible mw-collapsed" data-expandtext="Moonwalk With C-Stick ala PM" data-collapsetext="Click to collapse">
  04144f90 89E2E423
 
  04144f94 91E32234
 
  $Moonwalk With C-Stick ala PM [UnclePunch]
  *CStick Forward Inputs Dash Forward During Dash
C20CA42C 0000000C
C0240638 FC010040
40800008 FC200850
80ADAEB4 C005003C
FC010040 4C411382
  40820038 88640669
2C030000 4182002C
C0440638 C024002C
C00294B8 EC220072
FC010040 41800014
3DC0800C 61CEA484
7DC903A6 4E800420
C0240620 00000000
 
</div>


$Mewtwo Can Actually Reflect Stuff [UnclePunch]
04146c58 60000000


<div class="mw-collapsible mw-collapsed" data-expandtext="Mewtwo UpB from PM" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Stock-Dependent Blastzone Wrapping" data-collapsetext="Click to collapse">




  $Special Move Master Code v3 (fix console crash) [UnclePunch]
  $Stock dependent blastzone wrapping (NTSC 1.02) [anonymous]
  C20D5C08 00000002 #land
  C20679C0 00000002 #safe player block extend
  39C00000 99C31878
  38802608 38A00005
  7C7F1B78 00000000
  60000000 00000000
  C20D5AEC 00000002 #specialland1
  C207D8B8 00000002 #store 0 blastzone wraps on landing
  39C00000 99C318D8
  987F1968 907F2600
  7C0802A6 00000000
  907F2604 00000000
  C20D5CB0 00000002 #specialland2
  C20D32E8 00000016 #bottom blastzone
  39C00000 99C318D8
  887E000C 38800E90
  7C0802A6 00000000
  7C8419D6 3CA08045
  C208A348 00000002 #wait
  60A53080 7C642A14
  39C00000 99DF18D8
  8863008E 829E2604
  7C0802A6 00000000
  3A94FFFF 929E2604
  C20D4FF4 00000002 #rebirth
  2C140000 4080000C
  39C00000 99C318D8
  3AE00000 7E94B850
  7C0802A6 00000000
  3EA08045 62B5BF14
  C2081370 00000002 #cliff catch
  8AB50000 7EA3A850
  39C00000 99C318D8
  7C14A800 41810050
  7C0802A6 00000000
  3C608022 60634B68
  C208DCE0 00000002 #hitstun
  7C6803A6 4E800021
  39C00000 99C318D8
  C1FE00B4 EDE17828
  7C0802A6 00000000
  D03E00B4 D03E06F8
  C20DB908 00000002 #get grabbed
  38600004 7C6903A6
  39C00000 99C318D8
  387E082C C4230138
  7C0802A6 00000000
  EC21782A D0230000
  C2099A9C 00000004 #airdodge flag
  4200FFF4 3C60800D
  89C318D8 2C0E0001
  606331A4 7C6903A6
  41820008 48000008
  4E800420 3A800000
  4E800020 7C0802A6
  929E2604 7FE3FB78
  60000000 00000000
  60000000 00000000
 
C20D3200 00000016 #left blastzone
  $Mewtwo Enters Fall After Up-B, Keeps Jump from Ground, and Cannot Up-B Again (a la PM)[UnclePunch]
887E000C 38800E90
  *Requires Special Move Master Code v3
7C8419D6 3CA08045
  04145e30 4BF86901
60A53080 7C642A14
  04145b68 60000000 #ground up b keep jump
8863008E 829E2600
  C2145258 00000005 #ground up B lose up B
3A940001 929E2600
  89DF1878 2C0E0001
2C140000 4080000C
  41820010 39C00001
3AE00000 7E94B850
  99DF1878 48000008
3EA08045 62B5BF14
  4E800020 7C0802A6
8AB50000 7EA3A850
  60000000 00000000
7C14A800 41810050
  C21451DC 00000002 #aerial up B lose up B
3C608022 60634B38
  39C00001 99C318D8
7C6803A6 4E800021
  7C0802A6 00000000
C1FE00B0 EDE17828
D03E00B0 D03E06F4
38600004 7C6903A6
387E0828 C4230138
EC21782A D0230000
  4200FFF4 3C60800D
  606331A4 7C6903A6
  4E800420 3A800000
929E2604 7FE3FB78
  60000000 00000000
C20D31E0 00000016 #right blastzone
887E000C 38800E90
7C8419D6 3CA08045
60A53080 7C642A14
8863008E 829E2600
3A94FFFF 929E2600
2C140000 4080000C
3AE00000 7E94B850
3EA08045 62B5BF14
8AB50000 7EA3A850
7C14A800 41810050
3C608022 60634B50
7C6803A6 4E800021
  C1FE00B0 EDEF0828
D03E00B0 D03E06F4
38600004 7C6903A6
387E0828 C4230138
EC217828 D0230000
  4200FFF4 3C60800D
  606331A4 7C6903A6
  4E800420 3A800000
  929E2604 7FE3FB78
  60000000 00000000
  C20D3220 00000017 #top blastzone
887E000C 38800E90
7C8419D6 3CA08045
60A53080 7C642A14
8863008E 829E2604
3A940001 929E2604
2C140000 4080000C
3AE00000 7E94B850
3EA08045 62B5BF14
8AB50000 7EA3A850
7C14A800 41810050
3C608022 60634B80
7C6803A6 4E800021
C1FE00B4 EDEF0828
D03E00B4 D03E06F8
38600004 7C6903A6
387E082C C4230138
EC217828 D0230000
4200FFF4 3C60800D
606331A4 7C6903A6
4E800420 3A800000
929E2604 3D80800D
  618C3268 7D8903A6
  4E800420 00000000


</div>
</div>
Line 9,829: Line 10,021:




=== Mr. Game & Watch ===
==== ''Super Smash Bros. Ultimate'' ====


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$3D Mr. Game and Watch (1.02) [Achilles]
<div class="mw-collapsible mw-collapsed" data-expandtext="Perfect Shield ala Smash Ultimate" data-collapsetext="Click to collapse">
0414A410 C005048C
 
$Mr. Game and Watch - Always Specific Hammer Value (1.02) [Wooggle]
0414C760 3BC0000? #Set Specific Hammer Value Here (where ? = X-1)
$GaW Bucket Fill Amount Based on Damage of Projectile [UnclePunch]
*If projectile dealt 1->8 damage, fill 1
*If projectile dealt 9->12 damage, fill 2
*If projectile dealt 13+ damage, fill 3
C214D9D4 00000007
801F1A44 2C000008
40810014 2C00000C
40810014 2C00000D
40800014 38000001
48000014 38000002
4800000C 38000003
48000004 00000000
$GaW Hold B [UnclePunch]
0414e934 8004065C
0414e8b0 8004065C
$GaW Modulo 10 Hammer [UnclePunch]
C214C784 0000000A
48000041 7C6802A6
C03F1830 C0430000
3D808036 618C4340
7D8903A6 4E800421
FC20081E D8210020
80610024 2C030000
41820018 3863FFFF
907F222C 4800000C
4E800021 41200000
8001007C 00000000
$Mr. Game & Watch - N/B/U-Aerials L-Cancelable, w/ U-Air Lag Bug Fix [Magus]
0414BAFC 38800041
0414BB08 90830070
0414BB0C C0230258
0414BB10 4BF41AED
0414BBE4 38800043
0414BBF0 90830070
0414BBF4 C0230260
0414BBF8 4BF41A05
0414BCCC 38800044
0414BCD8 90830070
0414BCDC C0230264
0414BCE0 4BF4191D


<div class="mw-collapsible mw-collapsed" data-expandtext="G&W UpB from PM" data-collapsetext="Click to collapse">
$Perfect Shield ala Smash Ultimate [UnclePunch]
 
C2092C98 00000037
 
807F0000 48000099
  $Special Move Master Code v3 (fix console crash) [UnclePunch]
7C8802A6 480000A9
  C20D5C08 00000002 #land
7CA802A6 80DF010C
  39C00000 99C31878
80C60008 88060011
90040000 3D808007
618CB1B8 7D8903A6
4E800421 806DAEB4
C0030260 C0A302D4
C03F1998 EC610024
C00302D8 C04302D4
C0C30264 C0828B88
EC202828 C01F01A0
EC843028 EC22287A
EC230072 EC24307A
EC010032 807F010C
80630008 88030011
809F05E8 54002036
7CA4002E D005002C
D0050030 D0050034
48000118 4E800021
00000000 00000000
00000000 00000000
3F800000 4E800021
9421FF00 BE810008
7C0802A6 900100FC
7C7E1B78 83FE002C
3C608008 6063A4D4
907F219C 887F000C
3D808003 618C6538
7D8903A6 4E800421
5463103A 800DAE6C
7CE01A14 88070001
88C70000 5400402E
88E70002 50C0821E
7CE60378 3860041A
7FC4F378 80BF010C
80A50008 88A50011
54A52036 819F05E8
7CAC282E 4CC63182
3D808005 618CFDDC
7D8903A6 4E800421
7FE3FB78 3880006B
38A00080 38C00080
3D808008 618C8148
7D8903A6 4E800421
7FE3FB78 38800076
38A00000 3D80800B
618CFFD0 7D8903A6
4E800421 C022AFF0
7FC3F378 3D808006
618CF190 7D8903A6
4E800421 800100FC
7C0803A6 BA810008
38210100 4E800020
8001001C 00000000
C2092CE8 00000008
819F002C 3C004330
C84298A8 38600005
6C638000 9001FF0C
9061FF10 C821FF0C
EC211028 C04C0894
FC011040 4082000C
38600000 986C221B
80010024 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="X + Y = Short Hop Macro" data-collapsetext="Click to collapse">
 
 
  $X+Y=Short Hop Macro [UnclePunch]
  *Having X+Y held at anytime during jumpsquat will enter a short hop.
C20CB60C 00000005 #Check For Buttons During Jumpsquat.asm
809F002C 8064065C
54600529 41820014
5460056B 4182000C
  38600001 90642340
  7C7F1B78 00000000
  7C7F1B78 00000000
  C20D5AEC 00000002 #specialland1
  C20CB500 00000005 #Init Flag.asm
39C00000 99C318D8
  90062340 80E6065C
7C0802A6 00000000
  54E00529 41820014
C20D5CB0 00000002 #specialland2
  54E0056B 4182000C
39C00000 99C318D8
  38E00001 90E62340
7C0802A6 00000000
C208A348 00000002 #wait
39C00000 99DF18D8
7C0802A6 00000000
C20D4FF4 00000002 #rebirth
39C00000 99C318D8
7C0802A6 00000000
C2081370 00000002 #cliff catch
39C00000 99C318D8
7C0802A6 00000000
C208DCE0 00000002 #hitstun
39C00000 99C318D8
7C0802A6 00000000
C20DB908 00000002 #get grabbed
39C00000 99C318D8
7C0802A6 00000000
C2099A9C 00000004 #airdodge flag
89C318D8 2C0E0001
41820008 48000008
4E800020 7C0802A6
60000000 00000000
$G&W Enters Fall After Up-B, Keeps Jump from Ground, and Cannot Up-B Again (a la PM)[UnclePunch]
*Requires Special Move Master Code v3
0414e274 4BF7E4BD #enters fall
0414e0d8 60000000 #doesnt lose jump after grounded up B
0414e178 60000000 #doesnt lose jump after frame perfect upB in air
C214E158 00000005 #aerial up B
  89DF1878 2C0E0001
  41820010 39C00001
  99DF1878 48000008
  4E800020 7C0802A6
  60000000 00000000
  60000000 00000000
C214E0AC 00000002 #ground up B
39C00001 99C318D8
7C0802A6 00000000


</div>
</div>
Line 9,938: Line 10,122:




=== Marth ===
==== ''Rivals of Aether'' ====


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Costume Dependent Marth Sword Swing Colors (1.02) [Achilles]
<div class="mw-collapsible mw-collapsed" data-expandtext="Wavedash Out of JumpSquat ROA-Style" data-collapsetext="Click to collapse">
C2136510 0000000F
3DC0FF00 61CEFFFF
7C007000 40820060
39E5E181 89EF0000
2C0F0001 40820010
3C60FF00 6063BE0C
3C001900 2C0F0002
40820010 3C60FF00
60638DD5 3C002E00
2C0F0003 40820010
3C60FF00 6063F7E1
3C008300 2C0F0004
40820010 3C60FF00
60637D77 3C00C800
6000FFFF 94650008
60000000 00000000


</div>


$Wavedash Out of JumpSquat ROA-Style [UnclePunch]
*Wavedash Input is Possible during JumpSquat
C20CB634 00000014
2C030000 40820094
83DF002C 801E0668
54000675 41820084
C03E0624 C0029898
FC010040 40810020
7FE3FB78 3D808009
618C9A9C 7D8903A6
4E800421 2C1F0000
48000058 7FC3F378
3D808007 618CD9D4
7D8903A6 4E800421
3D808032 618C6240
7D8903A6 4E800421
806DAEB4 C0030338
EC000072 C023033C
EC010032 D01E0080
7FE3FB78 3D808009
618C9D70 7D8903A6
4E800421 2C1F0000
60000000 00000000


=== Roy ===
</div>
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">


</div>




</div>
==== ''SUPERHOT'' ====


<div class="mw-collapsible mw-collapsed" data-expandtext="SUPERHOT" data-collapsetext="Click to collapse">


=== Male Wireframe ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
$SUPERFOX [SinsOfApathy]
*Time Moves Only When You Move
C23762A0 00000019
9421FFE0 9301001C
92E10018 92C10014
92A10010 3EE08046
62F7B6CC 3F00003B
5718843E 82F70000
56F7843E 7C17C000
4182006C 3AE00000
3B000000 3EC08045
62D621F3 3AD60E90
8AB60000 7F18AA14
3AF70001 2C170004
4180FFEC 2C180000
4182003C 3F0080BD
6318A4A0 83180000
82D806BC 2C160000
40820024 83180008
2C180000 4082FFEC
3F008043 3EC0003D
62D6CC50 92D82A2C
48000014 3F008043
3EC0000A 62D64CB8
92D82A2C 8301001C
82E10018 82C10014
82A10010 38210020
38000001 00000000


</div>


</div>


</div>
</div>




=== Female Wireframe ===
== Character-Specific Game-Play Altering Codes ==


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




=== Dr. Mario ===


</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




=== Giga Bowser ===
$Mario and Doc Hold B [UnclePunch]
 
040e253c 801F065C
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">


 
  $Mario and Doc Get Jump Back After Down B [UnclePunch]
$Giga Bowser & Sandbag Always Fall On Match Start [Achilles]
  C20E2390 00000004
C2069328 00000006
  7C832378 3DC08007
807E0004 2C03001F
  61CED5D4 7DC903A6
4182000C 2C030020
  4E800421 7FC3F378
40820014 3C608006
60639350 7C6903A6
4E800420 887E000C
60000000 00000000
  $If character selected is Giga Bowser, set scale to 0.5 [flieskiller]
  C216DAD4 00000006
3DE08045 61EF3084
1E1C0E90 7DEF8214
  820F0000 2C10001D
  4082000C 3E203F00
  923D0020 C03D0020
  60000000 00000000
  60000000 00000000
$Giga Bowser Can Be Grabbed (1.02) [Achilles]
0414f704 60000000


</div>
</div>




=== Master Hand ===
=== Mario ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




  $MasterHand & CrazyHand Controlled By All Ports [Achilles]
  $Mario and Doc Hold B [UnclePunch]
  041508B8 80C4065C
  040e253c 801F065C
04156AFC 8006065C


</div>
  $Mario and Doc Get Jump Back After Down B [UnclePunch]
 
  C20E2390 00000004
 
  7C832378 3DC08007
=== Crazy Hand ===
  61CED5D4 7DC903A6
 
  4E800421 7FC3F378
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
  $MasterHand & CrazyHand Controlled By All Ports [Achilles]
041508B8 80C4065C
04156AFC 8006065C
$CrazyHand - Disable D-Pad Up+B Attack [Achilles]
  04156CE0 4800006c
$Crazy Hand Tag Team Fix [Odante]
  C215C2F8 00000003
  28030000 40820008
  38000000 28000001
  60000000 00000000
  60000000 00000000


Line 10,053: Line 10,241:




=== Sandbag ===
=== Luigi ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Luigi's Fireball is influenced by his momentum [UnclePunch]
C22C02A0 00000006
C0240000 39F80128
C10F0000 820F0000
39EFFF64 81EF0000
2C0F0000 4180000C
FC21402A 48000008
FC214028 00000000


</div>
$Luigi - Always Misfire (1.02) [Achilles]
00142AFB 00000001
 
$Fully Charged Side B = Misfire [UnclePunch]
C2143544 00000003
80032344 2C080018
40820008 38000001
60000000 00000000
 
$Luigi Hold B [UnclePunch]
04144ab0 801F065C


</div>
</div>




== Stage Game-Play Altering Codes ==
=== Bowser ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




<div class="mw-collapsible mw-collapsed" data-expandtext="Toggle Frozen Stages with Y" data-collapsetext="Click to collapse">
$Bowser - Flame Cancel (1.02) [Achilles]
*Enables Flame Cancel from SSBM version 1.00
04135684 38800156
 
$Bowser can mash for height during aerial upB [rmn]
C2135E34 00000009
48000010 4E800021
3F99999A 3FB33333
801F0668 540005AD
41A20024 4BFFFFE9
7C8802A6 C0240000
C0440004 3C008007
6000D508 7C0903A6
4E800421 80010024
60000000 00000000
$Bowsers Flame Doesn't Diminish [UnclePunch]
041352a0 60000000
0413527c 60000000
 
</div>
 
 
=== Peach ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




  $Toggle Frozen Stages with Y
  $Peach - Break the Targets Turnip Pull Strategies- Strategy 1 (1.02) [Achilles]
  224d6c94 00000000
  *Peach will pull turnip/bomb/beam sword based on how many targets are left
  04c8ee24 00000000
  *Peach will flash a color when pulling a coded turnip - The color she flashes is based on the last action that caused a color tint on her (ex. parasol fastfall)
  04c8ea04 99b3b3ff
  *Strategy 1) Beam Sword with 6 targets left
04c79964 ccccccff
  C211D0A4 00000007
04c73758 ffffffff
  3E608049 6273ED9D
04cb1a88 80ca3570
  8A930000 2C140006
04cb1aa8 80ca3574
  4082001C 3E408045
04ca3578 00000000
  82523130 3A200091
04ca357c c0000077
  9A320564 38C0000C
28469d44 00000001
  48000008 7FE6FB78
04c8ee24 3f490fdb
04c8ea04 5060ffff
04c79964 6060ffff
04c73758 9090ffff
04cb1a88 80ca3578
04cb1aa8 80ca357c
04ca3578 0000ff00
04ca357c 0000ff00
82000000 80ca3571
84000000 80ca3578
84000000 80ca3579
84000000 80ca357c
84000000 80ca357d
e2000002 00000000
c21d4548 00000003
  3c808047 a0849d44
  2c040001 4d820020
  7c0802a6 00000000
  c22115ac 00000004
  801f00d0 3c808047
  a0849d44 2c040001
  40820008 38000001
  60000000 00000000
  60000000 00000000
c21e3418 00000003
3c808047 a0849d44
2c040001 4d820020
7c0802a6 00000000
c221b2e8 00000003
3c808047 a0849d44
2c040001 4d820020
7c0802a6 00000000
c220f52c 00000003
3c808047 a0849d44
2c040001 4d820020
7c0802a6 00000000
c2259c48 0000000a
806db600 54600529
41820040 a01f0002
2c000001 40820034
38600001 3d808002
618c4030 7d8903a6
4e800421 3e608046
62739d45 8a930000
6a940001 9a930000
3a80001e 9a8db60e
886db60e 00000000


</div>
$Peach - Break the Targets Turnip Pull Strategies- Strategy 2 (1.02) [Achilles]
*Peach will pull turnip/bomb/beam sword based on how many targets are left
*Peach will flash a color when pulling a coded turnip - The color she flashes is based on the last action that caused a color tint on her (ex. parasol fastfall)
*Strategy 2) Bomb with 6 targets left, Beam Sword with 4 targets left
C211D0A4 00000009
3E608049 6273ED9D
8A930000 2C140006
4082000C 38C00006
48000010 2C140004
4082001C 38C0000C
3E408045 82523130
3A200091 9A320564
48000008 7FE6FB78
60000000 00000000


<div class="mw-collapsible mw-collapsed" data-expandtext="Load Any Stage over Another SSS Icon in Vs. Mode" data-collapsetext="Click to collapse">
$Peach - Break the Targets Turnip Pull Strategies- Strategy 3 (1.02) [Achilles]
*Peach will pull turnip/bomb/beam sword based on how many targets are left
*Peach will flash a color when pulling a coded turnip - The color she flashes is based on the last action that caused a color tint on her (ex. parasol fastfall)
*Strategy 3) Bomb with 6 or more targets left, Beam Sword with 4 targets left
C211D0A4 00000009
3E608049 6273ED9D
8A930000 2C140006
40800014 2C140004
40820024 38C0000C
48000008 38C00006
3E408045 82523130
3A200091 9A320564
48000008 7FE6FB78
60000000 00000000


<div class="mw-collapsible mw-collapsed" data-expandtext="Peach - Always Pull Specific Turnip" data-collapsetext="Click to collapse">


$Load Any Stage over Another SSS Icon in Vs. Mode (1.02) [Achilles]
28480686 FF0000XX #Replace_with_Hexidecimal_Stage_ID_for_Stage_on_the_Stage_Select_Screen
00480687 00000YYY #Replace_with_Hexidecimal_Stage_ID_for_Desired_Stage_to_Load
E2000001 00000000


  $Load Any Stage over Another SSS Icon in Vs. Mode (1.01) [Achilles]
  $Peach - Always Pull Specific Turnip (1.00) [Anonymous]
  2847F9A6 FF0000XX #Replace_with_Hexidecimal_Stage_ID_for_Stage_on_the_Stage_Select_Screen
  042BBDA0 3900000X
0047F9A7 00000YYY
  0411CA54 48000010
  E2000001 00000000


  $Load Any Stage over Another SSS Icon in Vs. Mode (1.00) [Achilles]
  $Peach - Always Pull Specific Turnip (1.01) [Anonymous]
2847E6BE FF0000XX #Replace_with_Hexidecimal_Stage_ID_for_Stage_on_the_Stage_Select_Screen
  042BC988 3900000X
0047E6BF 00000YYY #Replace_with_Hexidecimal_Stage_ID_for_Desired_Stage_to_Load
  0411CE04 48000010
E2000001 00000000
 
$Load Any Stage over Another SSS Icon in Vs. Mode (PAL) [Achilles]
  2847148E FF0000XX #Replace_with_Hexidecimal_Stage_ID_for_Stage_on_the_Stage_Select_Screen
  0047148F 00000YYY #Replace_with_Hexidecimal_Stage_ID_for_Desired_Stage_to_Load
E2000001 00000000
 
 
Stage ID List from [https://docs.google.com/spreadsheets/d/1JX2w-r2fuvWuNgGb6D3Cs4wHQKLFegZe2jhbBuIhCG8/edit#gid=20 This Google Sheet]


$Peach - Always Pull Specific Turnip (1.02) [Anonymous]
042BD410 3900000X
0411D090 48000010


{| class="wikitable"
{| class="wikitable"
|Stage ID List
|X Values:
|-
|-
|
|0:Smile
|-
|-
|Decimal [Hexidecimal] // Stage
|1:T Eyes
|-
|-
|2:Line Eyes
|-
|-
|DEBUG
|3:Circle Eyes
|-
|-
|000 [000] // Dummy
|4:Upward Curve Eyes
|-
|-
|001 [001] // TEST
|5:Wink
|-
|-
|
|6:Dot Eyes
|-
|-
|STANDARD
|7:Stitch Face
|-
|}
|002 [002] // Fountain of Dreams (Izumi)
 
|-
</div>
|003 [003] // Pokémon Stadium (Pstadium)
 
|-
 
|004 [004] // Princess Peach's Castle (Castle)
$Peach - Infinite Float (1.02) [Achilles]
|-
0411BBC4 3DE04A00
|005 [005] // Kongo Jungle (Kongo)
0411BBC8 91FF2230
|-
 
|006 [006] // Brinstar (Zebes)
$Peach - FSmash Angles Determine FSmash Type [UnclePunch]
|-
*Nuetral = Racket
|007 [007] // Corneria
*Up = Pan
|-
*Down = Golf Club
|008 [008] // Yoshi's Story (Story)
C211C208 00000014
|-
3821FFF0 D3E10000
|009 [009] // Onett
7FE3FB78 3D80800D
|-
618CF1C8 7D8903A6
|010 [00A] // Mute City
4E800421 2C030000
|-
41820020 7FE3FB78
|011 [00B] // Rainbow Cruise (RCruise)
3D808007 618CD99C
|-
7D8903A6 4E800421
|012 [00C] // Jungle Japes (Garden)
FFE00890 4800001C
|-
7FE3FB78 3D808007
|013 [00D] // Great Bay
618CD964 7D8903A6
|-
4E800421 FFE00890
|014 [00E] // Hyrule Temple (Shrine)
808DAEB4 C00400B8
|-
FC1F0040 40810010
|015 [00F] // Brinstar Depths (Kraid)
387F0000 3880015E
|-
48000024 806DAEB4
|016 [010] // Yoshi's Island (Yoster)
C00300C4 FC1F0040
|-
40800010 387F0000
|017 [011] // Green Greens (Greens)
3880015D 48000008
|-
3880015F C3E10000
|018 [012] // Fourside
38210010 00000000
|-
 
|019 [013] // Mushroom Kingdom I (Inishie1)
$Peach Aerial Down B and Neutral B Swap [UnclePunch]
|-
043c1514 8011e45c
|020 [014] // Mushroom Kingdom II (Inishie2)
043c161c 8011d1c4
|-
043c16a0 8011d11c
| // 021 [015] // Akaneia (Deleted Stage)
043c1724 8011e3d0
|-
 
|022 [016] // Venom
</div>
|-
 
|023 [017] // Poké Floats (Pura)
 
|-
=== Yoshi ===
|024 [018] // Big Blue
 
|-
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|025 [019] // Icicle Mountain
 
|-
 
| 026 [01A] // Icetop
$Press B to Explode Yoshi Egg [UnclePunch]
|-
C22B2B74 00000005
|
81DF0518 81CE002C
|-
89EE066A 2C0F0002
|027 [01B] // Flat Zone
40820010 39C00000
|-
91C1FFFC C021FFFC
|028 [01C] // Dream Land N64 (old ppp)
FC010040 00000000
|-
 
|029 [01D] // Yoshi's Island N64 (old yosh)
$Press B to Explode Yoshi Egg and Teleport w/ Momentum Based on Angle+Distance From Egg [UnclePunch]
|-
C22B2ABC 0000000B
|030 [01E] // Kongo Jungle N64 (old kong)
38600000 3D808002
|-
618C9044 7D8903A6
|031 [01F] // Battlefield (battle)
4E800421 809F002C
|-
90640520 88040DCD
|032 [020] // Final Destination (last)
38A00022 50A02E32
|-
98040DCD 808DB688
|
C004014C D0030040
|-
C0040150 D0030044
|TARGET TEST
C0040154 D0030048
|-
C0040158 D003004C
|033 [021] // Target Test // Mario (TMario)
7FE3FB78 00000000
|-
C22B2B88 0000002E
|034 [022] // Target Test // C. Falcon (TCaptain)
9421FF00 BE810008
|-
7C0802A6 900100FC
|035 [023] // Target Test // Young Link (TClink)
7C7E1B78 7C9F2378
|-
839F0518 83BC002C
|036 [024] // Target Test // Donkey Kong (TDonkey)
887D221F 54630673
|-
40820124 887D1969
|037 [025] // Target Test // Dr. Mario (TDrmario)
546007BD 40820118
|-
807D0668 546005AD
|038 [026] // Target Test // Falco (TFalco)
4182010C 48000101
|-
7F6802A6 7F83E378
|039 [027] // Target Test // Fox (TFox)
3D80800C 618CC730
|-
7D8903A6 4E800421
|040 [028] // Target Test // Ice Climbers (TIceclim)
C2BD00B0 C2DD00B4
|-
C2FF004C C31F0050
|041 [029] // Target Test // Kirby (TKirby)
EC37A828 EC56C028
|-
EC210072 EC4200B2
|042 [02A] // Target Test // Bowser (TKoopa)
EC41102A FC201034
|-
EFE100B2 C03B0000
|043 [02B] // Target Test // Link (TLink)
EFFF0072 EC55B828
|-
EC38B028 3D808002
|044 [02C] // Target Test // Luigi (TLuigi)
618C2C30 7D8903A6
|-
4E800421 FFC00890
|045 [02D] // Target Test // Marth (TMars)
FC20F090 3D808032
|-
618C6240 7D8903A6
|046 [02E] // Target Test // Mewtwo (TMewtwo)
4E800421 EC2107F2
|-
FC200850 D03D0080
|047 [02F] // Target Test // Ness (TNess)
FC20F090 3D808032
|-
618C63D4 7D8903A6
|048 [030] // Target Test // Peach (TPeach)
4E800421 EC2107F2
|-
D03D0084 D2FD00B0
|049 [031] // Target Test // Pichu (TPichu)
D2FD00BC D31D00B4
|-
D31D00C0 C03F0054
|050 [032] // Target Test // Pikachu (TPikachu)
D03D00B8 D03D00C4
|-
7F83E378 3D808008
|051 [033] // Target Test // Jigglypuff (TPurin)
618C1B38 7D8903A6
|-
4E800421 7FC3F378
|052 [034] // Target Test // Samus (TSamus)
3D80802B 618C2C38
|-
7D8903A6 4E800421
|053 [035] // Target Test // Sheik (TSeak)
881D1969 38600001
|-
50600FBC 981D1969
|054 [036] // Target Test // Yoshi (TYoshi
4800000C 4E800021
|-
3CCCCCCD 7FC3F378
|055 [037] // Target Test // Zelda (TZelda)
7FE4FB78 C03F0D44
|-
800100FC 7C0803A6
|056 [038] // Target Test // Mr. Game & Watch (TGamewat)
BA810008 38210100
|-
C002D5E4 00000000
|057 [039] // Target Test // Roy (TEmblem)
|-
$Press B to Explode Yoshi Egg and Teleport w/ No Momentum [UnclePunch]
|058 [03A] // Target Test // Ganondorf (TGanon)
C22B2ABC 0000000B
|-
38600000 3D808002
|
618C9044 7D8903A6
|-
4E800421 809F002C
|ADVENTURE MODE
90640520 88040DCD
|-
38A00022 50A02E32
|059 [03B] // 1 //1 Kinoko (Mushroom Kingdom Adventure)
98040DCD 808DB688
|-
C004014C D0030040
|060 [03C] // 1 //2 Castle (vs Peach & Mario [or luigi])
C0040150 D0030044
|-
C0040154 D0030048
|061 [03D] // 2 //1 Kongo (vs 2 mini Donkey Kongs)
C0040158 D003004C
|-
7FE3FB78 00000000
|062 [03E] // 2 //2 Garden (vs Donkey Kong)
C22B2B88 0000001F
|-
9421FF00 BE810008
|063 [03F] // 3 //1 Meiktu (Zelda Adventure[Underground Maze])
7C0802A6 900100FC
|-
7C7E1B78 7C9F2378
|064 [040] // 3 //2 Shrine (vs Zelda)
839F0518 83BC002C
|-
887D221F 54630673
|065 [041] // 4 //1 Zebes (vs Samus)
408200A8 887D1969
|-
546007BD 4082009C
|066 [042] // 4 //2 Dassyut (Escape from Brinstar Adventure)
807D0668 546005AD
|-
41820090 48000085
|067 [043] // 5 //1 Greens (vs Kirby)
7F6802A6 7F83E378
|-
3D80800C 618CC730
|068 [044] // 5 //2 Greens (vs Kirby Team)
7D8903A6 4E800421
|-
C2BD00B0 C2DD00B4
|069 [045] // 5 //3 Greens (classic Kirby music) (vs Giant Kirby)
C2FF004C C31F0050
|-
D2FD00B0 D2FD00BC
|070 [046] // 6 //1 Corneria (vs Fox [or Falco])
D31D00B4 D31D00C0
|-
C03F0054 D03D00B8
|071 [047] // 6 //2 Corneria (vs Fox [or Falco] with massive arwing attack)
D03D00C4 7F83E378
|-
3D808008 618C1B38
|072 [048] // 7 //1 Pokémon Stadium (vs Pikachu Team, and 1 Jigglypuff if unlocked, lots of pokeball)
7D8903A6 4E800421
|-
7FC3F378 3D80802B
|073 [049] // 8 //1 B Route (F //Zero Adventure[F //Zero Grand Prix])
618C2C38 7D8903A6
|-
4E800421 881D1969
|074 [04A] // 8 //2 Mute City (vs Captain Falcon)
38600001 50600FBC
|-
981D1969 4800000C
|075 [04B] // 9 //1 Onett (vs Ness x3, lots of Mr Saturn)
4E800021 3CCCCCCD
|-
7FC3F378 7FE4FB78
|076 [04C] // 10 //1 Icemt (Icicle Mountain Adventure)
C03F0D44 800100FC
|-
7C0803A6 BA810008
|077 [04D] // 10 //2 Icetop (vs Ice Climbers x2)
38210100 C002D5E4
|-
60000000 00000000
|078 [04E] // 11 //1 Battle (vs Fighting Wireframe team, low gravity)
 
|-
$Smash 4 Yoshi Up B [UnclePunch]
|079 [04F] // 11 //2 Battle (vs Metal Mario [& Metal Luigi if unlocked])
C212E3A0 00000009
|-
89C31969 39CE0001
|080 [050] // 12 //1 Last (vs Bowser)
99C31969 6DCE8000
|-
3E404330 CA028B90
|081 [051] // 12 //2 Last (vs Giga Bowser)
92420000 91C20004
|-
C9E20000 EDEF8028
|
3DC04000 61CE0000
|-
91C1FFFC C1C1FFFC
|BONUS STAGE
EDCE7824 D1C30084
|-
80010034 00000000
|082 [052] // Takisusume (Race to the Finish Classic)
C212E5C0 0000000F
|-
3821FFFC 7C0802A6
|083 [053] // Grab the Trophies (figureget)
90010000 3BDF0110
|-
881F221A 7FE3FB78
|084 [054] // Homerun Contest (homerun)
5400EFFF 41820018
|-
3DC08007 61CED4E4
|085 [055] // Heal (All-Star's Stage Inbetween Matches)
7DC903A6 4E800421
|-
48000020 C03E005C
|
7FE3FB78 C05E0060
|-
3DC08007 61CED494
|CLASSIC (VS SINGLE CHARACTER)
7DC903A6 4E800421
|-
7FE3FB78 3DC08007
|086 [056] // Princess Peach's Castle (vs Mario)
61CED268 7DC903A6
|-
4E800421 80010000
|087 [057] // Rainbow Cruise (vs Mario)
7C0803A6 38210004
|-
60000000 00000000
|088 [058] // Kongo Jungle (vs Donkey Kong)
 
|-
$Yoshi Aerial Neutral B Grab Gives Jump Back [UnclePunch]
|089 [059] // Jungle Japes (vs Donkey Kong)
C212D110 00000003
|-
3DC08007 61CED5D4
|090 [05A] // Great Bay (vs Link)
7DC903A6 4E800421
|-
8001001C 00000000
|091 [05B] // Temple (vs Link)
 
|-
</div>
|092 [05C] // Brinstar (vs Samus)
 
|-
 
|093 [05D] // Brinstar Depths (vs Samus)
=== Donkey Kong ===
|-
 
|094 [05E] // Yoshi's Story (vs Yoshi)
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|-
 
|095 [05F] // Yoshi's Island (vs Yoshi)
 
|-
$DK - Always Full Giant Punch (1.02) [Achilles]
|096 [060] // Fountain of Dreams (vs Kirby)
0410D98C 90A4002C
|-
 
|097 [061] // Green Greens (vs Kirby)
$DK - Preserve Giant Punch if Hit During Up-B v2 (Fixed) [PKFreeZZy]
|-
0410FB64 38030074
|098 [062] // Corneria (vs Fox)
0410FC44 38030074
|-
0410FEC8 38030074
|099 [063] // Venom (vs Fox)
0410FF90 38030074
|-
0411000C 38030074
|100 [064] // Pokémon Stadium (Only Pokeballs)(vs Pikachu)
 
|-
$DK Hold B for Down B [UnclePunch]
|101 [065] // Mushroom Kingdom I (vs Luigi)
0410DDE0 80030660
|-
 
|102 [066] // Mushroom Kingdom II (vs Luigi)
$Skip DK Down B Startup [UnclePunch]
|-
043c170c 8010de88
|103 [067] // Mute City (vs Captain Falcon)
 
|-
</div>
|104 [068] // Big Blue (vs Captain Falcon)
 
|-
 
|105 [069] // Onett (vs Ness)
=== Captain Falcon ===
|-
 
|106 [06A] // Fourside (vs Ness)
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|-
 
|107 [06B] // Pokémon Stadium (vs Jigglypuff)
 
|-
$Falcon and Ganondorf do not Regain Jump after Down-B [UnclePunch]
|108 [06C] // Princess Peach's Castle (vs Bowser)
040e431c 60000000
|-
|109 [06D] // Battlefield (vs Bowser)
$Captain Falcon - Raptor Boost Enters "Fall" Action State Instead of "FallSpecial" (1.02) [Achilles]
|-
*For aerial hit and miss, and grounded Raptor Boost that travels offstage.
|110 [06E] // Princess Peach's Castle (vs Peach)
*FallSpecial is the "helpless" fall state.
|-
040E39D0 4BFE8D61
|111 [06F] // Mushroom Kingdom II (vs Peach)
040E3AEC 4BFE8C45
|-
040E3CD0 4BFE8A61
|112 [070] // Temple (vs Zelda)
|-
$Walljump Out of Falcon Side B [UnclePunch]
|113 [071] // Great Bay (vs Marth)
*Can only walljump if walljumps used = 0
|-
C20E3E28 00000006
|114 [072] // Final Destination (vs Mewtwo)
83FE002C 881F1969
|-
2C000000 40820018
|115 [073] // Pokémon Stadium (vs Mewtwo)
7FC3F378 3DC08008
|-
61CE169C 7DC903A6
|116 [074] // Icicle Mountain (vs Ice Climbers)
4E800421 80010024
|-
60000000 00000000
|117 [075] // Icicle Mountain (vs Ice Climbers)
|-
$Walljump Out of Falcon Up B [UnclePunch]
|118 [076] // Mushroom Kingdom I (Dr. Mario Music) (vs Dr. Mario)
*Can only walljump if walljumps used = 0
|-
C20E5114 00000005
|119 [077] // Great Bay (vs Young Link)
881F1969 2C000000
|-
40820018 7FA3EB78
|120 [078] // Temple (vs Young Link)
3DC08008 61CE169C
|-
7DC903A6 4E800421
|121 [079] // Corneria (vs Falco)
8001001C 00000000
|-
|122 [07A] // Venom (vs Falco)
$Falcon Turnaround Up B [UnclePunch]
|-
*Turns if control stick is pushed 25% in the opposite direction
|123 [07B] // Great Bay (Unused)
C20E52C4 00000007
|-
81CDAEB4 C1CE0034
|124 [07C] // Pokémon Stadium (Pichu)
C1FF0620 C21F002C
|-
EE0F0432 FC107040
|
4C401382 40820010
|-
C1DF002C FDC07050
|CLASSIC (VS TWO CHARACTERS)
D1DF002C C0429854
|-
60000000 00000000
|125 [07D] // Battlefield (Plays Mario Theme) (vs Team Mario & Bowser)
|-
$Falcon Grab Ledge on Side B [UnclePunch]
|126 [07E] // Mushroom Kingdom II (vs Team Mario & Peach)
*Can only walljump if walljumps used = 0
|-
C20E3DFC 00000005
|127 [07F] // Kongo Jungle (vs Team DK & Fox)
83E3002C 7FC3F378
|-
3DC0800E 61CE4D7C
|128 [080] // Temple (vs Team Link & Zelda)
7DC903A6 4E800421
|-
7FC3F378 809E002C
|129 [081] // Great Bay (vs Team Link & Young Link)
60000000 00000000
|-
|130 [082] // Mushroom Kingdom I (vs Team Link & Luigi)
$Aerial Raptor Boost Popup + Midair Control [UnclePunch]
|-
C20E3BD0 00000007
|131 [083] // Great Bay (Saria's Song) (vs Team Marth & Link)
81DF0894 3DE03F80
|-
7C0E7800 40820014
|132 [084] // Big Blue (vs Team Samus & Captain Falcon)
3DC04000 91DF0084
|-
39C00000 91DF0080
|133 [085] // Brinstar (vs Team Samus & Fox)
3DC08008 61CED5B4
|-
7DC903A6 4E800420
|134 [086] // Yoshi's Story (vs Team Yoshi & Luigi)
60000000 00000000
|-
|135 [087] // Yoshi's Island (vs Team Yoshi & Ness)
$Captain Falcon - No Rapid Jabs [Achilles]
|-
C20D6B8C 00000003
|136 [088] // Green Greens (vs Team Kirby & Pikachu)
81DE0064 2C0E0002
|-
40820008 4E800020
|137 [089] // Fountain of Dreams (vs Team Kirby & Pichu)
7C0802A6 00000000
|-
|138 [08A] // Green Greens (vs Team Kirby & Jigglypuff)
$CPU - Disable Rapid Jabs for C. Falcon [Achilles]
|-
C20D6B8C 00000009
|139 [08B] // Icicle Mountain (vs Team Kirby & Ice Climbers)
80C3002C 80861A94
|-
2C040005 41820030
|140 [08C] // Corneria (vs Team Fox & Falco)
8886000C 1C840E90
|-
3CA08045 60A53088
|141 [08D] // Mute City (vs Team Fox & Captain Falcon)
7CA5202E 2C050001
|-
40820014 80860004
|142 [08E] // Pokémon Stadium (vs Team Pikachu & Pichu)
2C040002 40820008
|-
4E800020 7C0802A6
|143 [08F] // Pokémon Stadium (vs Team Pikachu & Jigglypuff)
60000000 00000000
|-
|144 [090] // Mushroom Kingdom I (vs Team Luigi & Dr. Mario)
$Captain Falcon - No Rapid Jabs (CPU only) [Achilles]
|-
C20D6B8C 00000007
|145 [091] // Onett (alt music) (vs Team Ness & Peach)
89DE0678 1DCE0E90
|-
3DE08045 61EF3088
|146 [092] // Fourside (vs Team Ness & Mewtwo)
7DEF702E 2C0F0001
|-
40820014 81DE0064
|147 [093] // Big Blue (mRider song) (vs Team Captain Falcon & Falco)
2C0E0002 40820008
|-
4E800020 7C0802A6
|148 [094] // Battlefield (vs Team Bowser & Mewtwo)
60000000 00000000
|-
|149 [095] // Battlefield (vs Team Bowser & Peach)
$Falcon Punch Takes 2 Stocks [Todd Bonney]
|-
C2033D48 00000007
|150 [096] // Battlefield (vs Team Bowser & Zelda)
81810014 816C1868
|-
814B0064 2C0A0002
|151 [097] // Temple (vs Team Peach & Zelda)
4082001C 2C030001
|-
41820014 814B20EC
|152 [098] // Great Bay (Saria's Song) (vs Team Zelda & Young Link)
2C0A0012 40820008
|-
3803FFFE 9804008E
|153 [099] // Temple (Emblem) (vs Team Zelda & Marth)
60000000 00000000
|-
 
|154 [09A] // Great Bay (Unused)
</div>
|-
 
|
 
|-
=== Ganondorf ===
|CLASSIC (VS GIANT CHARACTER)
 
|-
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|155 [09B] // Princess Peach's Castle (vs Giant Mario)
 
|-
 
|156 [09C] // Kongo Jungle (vs Giant DK)
$Ganon Float v1.0 [UnclePunch]
|-
C20E2C00 00000008
|157 [09D] // Great Bay (vs vs Giant Link)
801F0004 2C000019
|-
4082002C 881F1969
|158 [09E] // Yoshi's Story (vs Giant Yoshi)
2C000001 40820008
|-
4E800020 38000000
|159 [09F] // Mushroom Kingdom II (vs Giant Luigi)
901F0084 38000030
|-
901F2354 38000001
|160 [0A0] // Mute City (vs Giant Captain Falcon)
981F1969 7C0802A6
|-
60000000 00000000
|161 [0A1] // Pokémon Stadium (vs Giant Jigglypuff)
C20E31F4 00000005
|-
801E0004 2C000019
|162 [0A2] // Fountain of Dreams (vs Giant Bowser)
40820014 3DC0800C
|-
61CECD78 7DC903A6
|163 [0A3] // Mushroom Kingdom I (vs Giant Dr. Mario)
4E800420 7C0802A6
|-
60000000 00000000
|164 [0A4] // Temple (vs Giant Young Link)
C20E2E3C 00000014
|-
801F0004 2C000019
|
40820090 3821FFFC
|-
7FA802A6 83E3002C
|CLASSIC (VS TEAM CHARACTER)
7C7E1B78 807F2354
|-
2C030000 4182000C
|165 [0A5] // Rainbow Cruise (vs Team Mario)
3863FFFF 907F2354
|-
2C030017 40810008
|166 [0A6] // Jungle Japes (vs Team Donkey Kong)
48000054 7FC3F378
|-
3DC08008 61CECD68
|167 [0A7] // Fountain of Dreams (vs Team Kirby)
7DC903A6 4E800421
|-
2C030001 41820038
|168 [0A8] // Mushroom Kingdom II (vs Team Luigi)
7FC3F378 3DC0800C
|-
61CEB870 7DC903A6
|169 [0A9] // Onett (vs Team Ness)
4E800421 2C030001
|-
4182001C 89DF065D
|170 [0AA] // Pokémon Stadium (vs Team Jigglypuff)
2C0E0002 40820010
|-
39C00000 91DF2354
|171 [0AB] // Icicle Mountain (Unused)
48000004 38210004
|-
7FA803A6 4E800020
|172 [0AC] // Pokémon Stadium (vs Team Pichu)
7C0802A6 00000000
|-
C20E3018 00000019
|173 [0AD] // Flat Zone (vs Team Game & Watch)
801F0004 2C000019
|-
408200B8 3821FFFC
|174 [0AE] // Mute City (vs Team Captain Falcon)
7C0802A6 90010000
|-
83E3002C 7C7E1B78
|
3BDF0110 881F221A
|-
7FE3FB78 5400EFFF
|CLASSIC FINAL
41820018 3DC08007
|-
61CED4E4 7DC903A6
|175 [0AF] // Battlefield (No items) (vs Metal Character)
4E800421 48000020
|-
C03E005C 7FE3FB78
|176 [0B0] // Final Destination (No items) (vs Master Hand)
C05E0060 3DC08007
|-
61CED494 7DC903A6
|
4E800421 7FE3FB78
|-
3DC08007 61CED268
|ALL-STAR
7DC903A6 4E800421
|-
801F2354 2C000000
|177 [0B1] // Rainbow Cruise (vs Mario)
40820024 C1DF0084
|-
3DC03DA3 61CED70A
|178 [0B2] // Kongo Jungle (vs Donkey Kong)
91C1FFFC C1E1FFFC
|-
EDCE782A D1DF0084
|179 [0B3] // Great Bay (vs Link)
48000010 38600000
|-
907F0084 48000004
|180 [0B4] // Brinstar (vs Samus)
80010000 7C0803A6
|-
38210004 4E800020
|181 [0B5] // Yoshi's Story (vs Yoshi)
7C0802A6 00000000
|-
|182 [0B6] // Green Greens (vs Kirby)
$Falcon and Ganondorf do not Regain Jump after Down-B [UnclePunch]
|-
040e431c 60000000
|183 [0B7] // Corneria (vs Fox)
 
|-
</div>
|184 [0B8] // Pokémon Stadium (vs Pikachu)
 
|-
 
|185 [0B9] // Mushroom Kingdom I (vs Luigi)
=== Falco ===
|-
 
|186 [0BA] // Mute City (vs Captain Falcon)
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|-
 
|187 [0BB] // Onett (vs Ness)
 
|-
$Falco/Fox - Hold Z While *Aerial* Laser Emits to Fire at Half Speed [Achilles]
|188 [0BC] // Poké Floats (vs Jigglypuff)
C20E6908 00000005
|-
80BD065C 54A506F7
|189 [0BD] // Icicle Mountain (vs Ice Climbers)
41820014 3CA04000
|-
90A1FFF8 C1E1FFF8
|190 [0BE] // Princess Peach's Castle (vs Peach)
FC427824 80BF001C
|-
60000000 00000000
|191 [0BF] // Temple (vs Zelda)
|-
$Falco Side-B Walljump [UnclePunch]
|192 [0C0] // Fountain of Dreams (Emblem Music) (vs Marth)
*Can only walljump if walljumps used = 0
|-
C20EAC38 00000008
|193 [0C1] // Battlefield (Poké Floats song) (vs Mewtwo)
83FE002C 801F0004
|-
2C000016 4082002C
|194 [0C2] // Yoshi's Island (vs Bowser)
2C030000 40820024
|-
881F1969 2C000000
|195 [0C3] // Mushroom Kingdom II (Dr Mario Music) (vs Dr Mario)
40820018 7FC3F378
|-
3DC08008 61CE169C
|196 [0C4] // Jungle Japes (vs Young Link)
7DC903A6 4E800421
|-
80010024 00000000
|197 [0C5] // Venom (vs Falco)
C20EA684 00000008
|-
83DF002C 801E0004
|198 [0C6] // Fourside (vs Pichu)
2C000016 4082002C
|-
2C030000 40820024
|199 [0C7] // Final Destination (Emblem Music) (vs Roy)
881E1969 2C000000
|-
40820018 7FE3FB78
|200 [0C8] // Flat Zone (vs Team Game & Watch)
3DC08008 61CE169C
|-
7DC903A6 4E800421
|201 [0C9] // Brinstar Depths (vs Gannondorf)
80010024 00000000
|-
|
$Falco Up-B Walljump [UnclePunch]
|-
*Can only walljump if walljumps used = 0
|EVENT MATCH
C20E7A58 00000007
|-
801F0004 2C000016
|202 [0CA] // Battlefield (Event #01) (Trouble King)
40820024 881F1969
|-
2C000000 40820018
|203 [0CB] // Temple (Event #18) (Link's Adventure)
7F83E378 3DC08008
|-
61CE169C 7DC903A6
|204 [0CC] // Princess Peach's Castle (Event #03) (Bomb-fest)
4E800421 80010044
|-
60000000 00000000
|205 [0CD] // Yoshi's Story (Event #04) (Dino-wrangling)
|-
$Fox Falco Hold B [UnclePunch]
|206 [0CE] // Onett (Event #05) (Spare Change)
040e6aec 801F065C
|-
040e6b40 801F065C
|207 [0CF] // Fountain of Dreams (Event #06) (Kirbys on Parade)
|-
$Fox/Falco - Fall Instead of FallSpecial after Side-B [Achilles]
|208 [0D0] // Pokémon Stadium (Event #07) (Pokémon Battle)
040EA988 4BFE1DA9
|-
 
|209 [0D1] // Brinstar (Event #08) (Hot Date on Brinstar)
<div class="mw-collapsible mw-collapsed" data-expandtext="Fox/Falco UpB from SSB4" data-collapsetext="Click to collapse">
|-
 
|210 [0D2] // Great Bay (Event #09) (Hide 'n' Sheik)
 
|-
$Special Move Master Code v3 (fix console crash) [UnclePunch]
|211 [0D3] // Yoshi's Island (Event #10) (All-Star Match 1-1 /vs Mario)
C20D5C08 00000002 #land
|-
39C00000 99C31878
|212 [0D4] // Icicle Mountain (Event #11) (King of the Mountain)
7C7F1B78 00000000
|-
C20D5AEC 00000002 #specialland1
|213 [0D5] // Mute City (Event #12) (Seconds, Anyone?)
39C00000 99C318D8
|-
7C0802A6 00000000
|214 [0D6] // Rainbow Cruise (Event #13) (Yoshi's Egg)
C20D5CB0 00000002 #specialland2
|-
39C00000 99C318D8
|215 [0D7] // Goomba (Event #14) (Trophy Tussle 1)
7C0802A6 00000000
|-
C208A348 00000002 #wait
|216 [0D8] // Battlefield (Event #37) (Legendary Pokemon)
39C00000 99DF18D8
|-
7C0802A6 00000000
|217 [0D9] // Corneria (Event #16) (Kirby's Air-raid)
C20D4FF4 00000002 #rebirth
|-
39C00000 99C318D8
|218 [0DA] // Jungle Japes (F-Zero Music) (Event #17) (Bounty Hunters)
7C0802A6 00000000
|-
C2081370 00000002 #cliff catch
|219 [0DB] // Kongo Jungle (Event #2) (Lord of the Jungle)
39C00000 99C318D8
|-
7C0802A6 00000000
|220 [0DC] // Final Destination (Event #19) (Peach's Peril)
C208DCE0 00000002 #hitstun
|-
39C00000 99C318D8
|221 [0DD] // Brinstar (Event #20) (All-Star Match 2-1 /vs Samus)
7C0802A6 00000000
|-
C20DB908 00000002 #get grabbed
|222 [0DE] // Princess Peach's Castle (Event #21) (Ice Breaker)
39C00000 99C318D8
|-
7C0802A6 00000000
|223 [0DF] // Mushroom Kingdom II (Event #22) (Super Mario 128)
C2099A9C 00000004 #airdodge flag
|-
89C318D8 2C0E0001
|224 [0E0] // Brinstar Depths (Event #27) (Cold Armor)
41820008 48000008
|-
4E800020 7C0802A6
|225 [0E1] // Yoshi's Island (Event #24) (The Yoshi Herd)
60000000 00000000
|-
 
|226 [0E2] // Fourside (DK Rap) (Event #25) (Gargantuans)
$Fox and Falco Enter Fall After Side B and Retains Jump (a la Smash 4) v2[UnclePunch]
|-
*Requires Special Move Master Code v3
|227 [0E3] // Entei (Event #26) (Trophy Tussle 2)
040ea988 4BFE1DA9
|-
040ea6b8 60000000 #ground to air preserve jump
|228 [0E4] // Venom (Event #23) (Slippy's Invention)
040e9fe8 60000000 #air to air preserve jump
|-
C20E9F6C 00000005 #check for side B used
|229 [0E5] // Green Greens (Event #28) (Puffballs Unite)
89C318D8 2C0E0001
|-
41820010 39C00001
|230 [0E6] // Temple (Great Bay music) (Event #29) (Triforce Gathering)
99DF1878 48000008
|-
4E800020 7C0802A6
|231 [0E7] // Fountain of Dreams (Event #15) (Girl Power)
60000000 00000000
|-
 
|232 [0E8] // Mushroom Kingdom I (Event #31) (Mario Bros. Madness)
</div>
|-
 
|233 [0E9] // Corneria (Many Arwings) (Event #32) (Target Acquired)
</div>
|-
 
|234 [0EA] // F //Zero Adventure Stage (Event #33) (Lethal Marathon)
 
|-
=== Fox ===
|235 [0EB] // Great Bay (Event #34) (Seven Years)
 
|-
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|236 [0EC] // Dream Land (Event #35) (Time for a Checkup)
 
|-
 
|237 [0ED] // Fourside (Event #36) (Space Travelers 1-1)
$Falco/Fox - Hold Z While *Aerial* Laser Emits to Fire at Half Speed [Achilles]
|-
C20E6908 00000005
|238 [0EE] // Fountain of Dreams (Event #30) (All-Star Match 3-1 /vs Kirby)
80BD065C 54A506F7
|-
41820014 3CA04000
|239 [0EF] // Mushroom Kingdom II (Event #38) (Super Mario Bros. 2)
90A1FFF8 C1E1FFF8
|-
FC427824 80BF001C
|240 [0F0] // Pokémon Stadium (Event #39) (Jigglypuff Live!)
60000000 00000000
|-
|241 [0F1] // Temple (Emblem Music) (Event #40) (All-Star Match 4-1 /vs Marth)
$Mash Firefox to Increase Length [UnclePunch]
|-
C20E72B0 00000003
|242 [0F2] // Temple (Emblem Music) (Event #41) (En Garde!)
3DC03F7A 61CEE148
|-
91DF2354 83E1002C
|243 [0F3] // Poké Floats (Event #42) (Trouble King 2)
60000000 00000000
|-
C20E733C 00000003
|244 [0F4] // Big Blue (Event #43) (Birds of Prey)
3DC03F7A 61CEE148
|-
91DF2354 80010034
|245 [0F5] // Battlefield (Event #44) (Mewtwo Strikes!)
60000000 00000000
|-
C20E73CC 00000006
|246 [0F6] // Flat Zone (Event #45) (Game and Watch Forever!)
81DF0668 55CE05AD
|-
41820020 3DC03CA3
|247 [0F7] // Temple (Emblem Music) (Event #46) (Fire Emblem Pride)
61CED70A 91C1FFFC
|-
C1C1FFFC C1FF2354
|248 [0F8] // Majora's Mask (Event #47) (Trophy Tussle 3)
EDCE782A D1DF2354
|-
83E3002C 00000000
|249 [0F9] // Yoshi's Story (Event #48) (Pikachu and Pichu)
C20E736C 00000006
|-
81DF0668 55CE05AD
|250 [0FA] // Mushroom Kingdom I (Event #49) (All-Star Match Deluxe 5-1 /vs Dr Mario)
41820020 3DC03CA3
|-
61CED70A 91C1FFFC
|251 [0FB] // Final Destination (Final Destination Match) (Event #50)
C1C1FFFC C1FF2354
|-
EDCE782A D1DF2354
|252 [0FC] // Final Destination (The Showdown) (Event #51)
83E3002C 00000000
|-
C20E7D88 00000002
|253 [0FD] // Jungle Japes (DK Rap) (Event #10) (All-Star Match 1-2 /vs DK)
C0040068 C1FD2354
|-
EC0003F2 00000000
|254 [0FE] // Yoshi's Story (Event #10) (All-Star Match 1-3 /vs Yoshi)
C20E7DAC 00000002
|-
C05F0074 C1FD2354
|255 [0FF] // Princess Peach's Castle (Event #10) (All-Star Match 1-4 /vs Peach)
EC4203F2 00000000
|-
C20E7DC8 00000002
|256 [100] // Rainbow Cruise (Event #10) (All-Star Match 1-5 /vs Bowser)
C01F0074 C1FD2354
|-
EC0003F2 00000000
|257 [101] // Great Bay (All-Star Match 2-2 /vs Link)
|-
$Invisible Firefox [UnclePunch]
|258 [102] // Temple (All-Star Match 2-3 /vs Zelda)
040e7150 60000000
|-
C20E7E1C 00000002
|259 [103] // Mute City (All-Star Match 2-4 /vs Captain Falcon)
38000098 981D221E
|-
8001003C 00000000
|260 [104] // Corneria (All-Star Match 2-5 /vs Fox)
C20E7C78 00000002
|-
38000098 981E221E
|261 [105] // Pokémon Stadium (All-Star Match 3-2 /vs Pikachu)
8001004C 00000000
|-
C20E7ADC 00000002
|262 [106] // Onett (All-Star Match 3-3 /vs Ness)
38000098 981F221E
|-
80010024 00000000
|263 [107] // Icicle Mountain (All-Star Match 3-4 /vs Ice Climbers)
|-
$Fox Falco Hold B [UnclePunch]
|264 [108] // Mushroom Kingdom II (All-Star Match 4-2 /vs Luigi)
040e6aec 801F065C
|-
040e6b40 801F065C
|265 [109] // Poké Floats (All-Star Match 4-3 /vs Jigglypuff)
|-
$Fox/Falco - Fall Instead of FallSpecial after Side-B [Achilles]
|266 [10A] // Final Destination (All-Star Match 4-4 /vs Mewtwo)
040EA988 4BFE1DA9
|-
 
|267 [10B] // Flat Zone (All-Star Match 4-5 /vs Mr Game & Watch)
<div class="mw-collapsible mw-collapsed" data-expandtext="Fox/Falco UpB from SSB4" data-collapsetext="Click to collapse">
|-
 
|268 [10C] // Venom (All-Star Match Deluxe 5-2 /vs Falco)
 
|-
$Special Move Master Code v3 (fix console crash) [UnclePunch]
|269 [10D] // Pokémon Stadium (All-Star Match Deluxe 5-3 /vs Pichu)
C20D5C08 00000002 #land
|-
39C00000 99C31878
|270 [10E] // Great Bay (Saria's Song) (All-Star Match Deluxe 5-4 /vs Young Link)
7C7F1B78 00000000
|-
C20D5AEC 00000002 #specialland1
|271 [10F] // Temple (Emblem Music) (All-Star Match Deluxe 5-5 /vs Roy)
39C00000 99C318D8
|-
7C0802A6 00000000
|272 [110] // Final Destination (All-Star Match Deluxe 5-6 /vs Gannondorf)
C20D5CB0 00000002 #specialland2
|-
39C00000 99C318D8
|273 [111] // Battlefield (Event #36) (Space Travelers 1-2)
7C0802A6 00000000
|-
C208A348 00000002 #wait
|
39C00000 99DF18D8
|-
7C0802A6 00000000
|UNLOCKABLES
C20D4FF4 00000002 #rebirth
|-
39C00000 99C318D8
|274 [112] // Pokémon Stadium //Unlocking Jigglypuff
7C0802A6 00000000
|-
C2081370 00000002 #cliff catch
|275 [113] // Final Destination //Unlocking Mewtwo
39C00000 99C318D8
|-
7C0802A6 00000000
|276 [114] // Mushroom Kingdom II //Unlocking Luigi
C208DCE0 00000002 #hitstun
|-
39C00000 99C318D8
|277 [115] // Fountain of Dreams //Unlocking Marth
7C0802A6 00000000
|-
C20DB908 00000002 #get grabbed
|278 [116] // Flat Zone //Unlocking Mr Game and Watch
39C00000 99C318D8
|-
7C0802A6 00000000
|279 [117] // Princess Peach's Castle (DR Mario song) //Unlocking Dr Mario
C2099A9C 00000004 #airdodge flag
|-
89C318D8 2C0E0001
|280 [118] // Final Destination (Great Bay music) //Unlocking Gannondorf
41820008 48000008
|-
4E800020 7C0802A6
|281 [119] // Great Bay (Saria's Song) //Unlocking Young Link
60000000 00000000
|-
 
|282 [11A] // Battlefield (Corneria Music) //Unlocking Falco
$Fox and Falco Enter Fall After Side B and Retains Jump (a la Smash 4) v2[UnclePunch]
|-
*Requires Special Move Master Code v3
|283 [11B] // Pokémon Stadium //Unlocking Pichu?
040ea988 4BFE1DA9
|-
040ea6b8 60000000 #ground to air preserve jump
|284 [11C] // Temple (Emblem Music) //Unlocking Roy?
040e9fe8 60000000 #air to air preserve jump
|-
C20E9F6C 00000005 #check for side B used
|
89C318D8 2C0E0001
|-
41820010 39C00001
|MULTI-MAN MELEE
99DF1878 48000008
|-
4E800020 7C0802A6
|285 [11D] // Battlefield (Multi-Man Melee)
60000000 00000000
|}
 
</div>


</div>
</div>




=== Icicle Mountain ===
=== Ness ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$PK Thunder Does Not Disappear on Hit or Death (1.02) [_glook]
*This is an SSBM version 1.00 game mechanic that was changed in SSBM version 1.02.
042abcb0 4bfc7481
042abcb4 60000000


</div>
$PKT Doesn't Disappear When Hitting Projectiles [UnclePunch]
C22AC05C 00000007
81DE002C 81CE0CF4
2C0E0000 40820018
38600000 3DC0802A
61CEC064 7DC903A6
4E800420 3DC0802A
61CEB90C 7DC903A6


$PKT Only Disappears When Hitting Players [UnclePunch]
C22AC05C 00000007
81DE002C 81CE0CF4
2C0E0000 40820018
38600000 3DC0802A
61CEC064 7DC903A6
4E800420 3DC0802A
61CEB90C 7DC903A6
4E800421 00000000


=== Princess Peach's Castle ===
$PKT2 Trajectory = Analog Stick Angle [UnclePunch]
04118c18 C03D0624
04118bfc C05D0620
041185bc C03E0624
041185a0 C05E0620


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
$Ness Can Up B Once After Hitting a Wall [UnclePunch]
 
C2118FA0 0000000A
 
89DF1969 2C0E0000
  $Disable Switches and Bullets on Princess Peach's Castle (1.02) [Zauron]
4082003C 3821FFFC
  041CD8A8 4E800020
7C0802A6 90010000
3DC08009 61CE665C
  7DC903A6 4E800421
80010000 7C0803A6
38210004 2C030001
4082000C 39C00001
  99DF1969 4E800020
60000000 00000000


</div>
</div>




=== Rainbow Cruise ===
=== Ice Climbers ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Solo Popo Up-B Gives Increased Vertical Velocity (1.02) [Achilles]
*This code changes the self induced vertical value from 1.8 to 3.1.
04121E7C C004013C
$Nana and Popo Can Share Ledge [UnclePunch]
C2082EA4 00000009
887F000C 889E221F
5484EFFE 3D808003
618C418C 7D8903A6
4E800421 2C030000
41820020 8063002C
7C03F000 40820014
3D808008 618C2EC0
7D8903A6 4E800420
809E0734 00000000
C2082ED8 00000009
887F000C 889E221F
5484EFFE 3D808003
618C418C 7D8903A6
4E800421 2C030000
41820020 8063002C
7C03F000 40820014
3D808008 618C2EF4
7D8903A6 4E800420
809E0730 00000000
$Nana Respawns After 20 Seconds [UnclePunch]
*You can change the amount of time for Nana to respawn by changing the codeline "386004B0" to any number where 3860XXXX is the number of frames in hexadecimal to wait.
040d5378 60000000
C206A37C 00000024
7C7F1B78 887F221F
5460D7FF 41820108
5460EFFE 41820100
887F000C 3D808003
618C2330 7D8903A6
4E800421 3C80803B
6084CDE0 1C030003
7C640214 88030002
2C000000 408200D0
807F0894 3C80BF80
60840000 7C032000
40820014 386004B0
907F2354 38600000
907F0894 807F2354
3863FFFF 907F2354
2C030000 40820098
887F000C 388100C0
38A100D0 3D808016
618C7638 7D8903A6
4E800421 887F000C
388100C0 3D808003
618C2D80 7D8903A6
4E800421 3D808022
618C4A80 7D8903A6
4E800421 D02100C4
887F000C 388100C0
3D808003 618C2768
7D8903A6 4E800421
38600000 881F221F
50601F38 981F221F
7FC3F378 3D80800D
618C4FF4 7D8903A6
4E800421 38600001
881F221F 50601F38
981F221F 7FE3FB78
8803221F 00000000
$Nana direction update bug fix (ICs can dd together etc.) (NTSC 1.02) [tauKhan]
C20B0AE8 00000005
38C40444 3863001C
7C033040 40820008
386400FC D0030018
80640444 80C40444
60000000 00000000
$IC Hold B [UnclePunch]
04120554 801F065C
$Disable Synced Nana Special Action State Functions
040b0bbc 4800001c
$Nana is always Lvl 9 AI
040B10FC 60000000
$Nana Always Throws Debug Option [Achilles]
C20DD368 00000006
389E0000 83DF0004
2C1E000B 4082001C
3FC08040 83DEA32C
2C1E0000 4182000C
388000DA 7C84F214
60000000 00000000


</div>
</div>




=== Kongo Jungle (SSBM) ===
=== Kirby ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
$Disable barrel from Kongo Jungle (Melee) (1.02)[flieskiller]
041d5290 60000000
 
</div>
 
 
=== Jungle Japes ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
 
</div>
 
 
=== Termina: Great Bay ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
 
</div>
 
 
=== Hyrule Temple ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
 
</div>
 
 
=== Yoshi's Story ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
$Destroy Randall [sushie]
041E338C 4BFE167D
041E3390 48000030
041E33E0 4E800020
 
$Cannot Enter Wait from CliffWait (Randall Fix) [UnclePunch]
040815f8 38600000
 
$Grounded Getup Attack Fix (Randall Fix) [UnclePunch]
0409adcc 38600000
 
$Disable Shy Guys on Yoshi's Story (1.02) [Zauron]
041E3348 60000000
 
$Shy Guys drop food even if items are at off on Yoshi's Story (1.02)[flieskiller]
0428fb1c 4800000c
 
</div>
 
 
=== Yoshi's Island (SSBM) ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Kirbys Taunt Without Ability Gives Random Ability v1.1 [UnclePunch]
*Loads in all Kirby hats when Kirby is being played
*Load times are increased when Kirby is being played
C216E18C 0000000C
9421FFBC BE810008
7C0802A6 90010040
7C7E1B78 3BE00000
7FE3FB78 7FC4F378
3D808003 618C1DA8
7D8903A6 4E800421
3BFF0001 2C1F001B
4180FFE0 80010040
7C0803A6 BA810008
38210044 3D808016
618CE1D4 7D8903A6
4E800420 00000000
C20DEC2C 0000000D
807F2238 2C030004
40820054 3860001B
3D808038 618C0580
7D8903A6 4E800421
2C030004 4182FFE8
2C03000B 4182FFE0
7C641B78 7FC3F378
38A00001 3D80800F
618C1BAC 7D8903A6
4E800421 3D80800D
618CEC38 7D8903A6
4E800420 387E0000
60000000 00000000
$Kirby - Preserve Copy Ability Charge if Hit Out of Non-Copied Specials v2 [PKFreeZZy]
C20EE7CC 00000002
7C7E1B78 83E3002C
2C1C018E 00000000
040EE7D0 40810008
040EE7D4 480032B9
040EE7F4 48006D31
$Kirby Uses Non-Special Dash Attack [UnclePunch]
0408b4b0 60000000
$Kirby Always Has Ganon/Falcon Punch [UnclePunch]
040f1648 38800002
040f1698 38800002
$Kirby Always Has DK Punch [UnclePunch]
040f1648 38800003
040f1698 38800003
$Kirby Always Has Bat Swing? [UnclePunch]
040f1648 3880000A
040f1698 3880000A
$Kirby Always Has Zelda Reflect [UnclePunch]
040f1648 38800013
040f1698 38800013
$Kirby Can Jump After Up Throw and Forward Throw (1.02) [UnclePunch]
C20DDB70 00000002
7FE3FB78 39C00001
99C51968 00000000
C20DD910 00000002
7FE3FB78 39C00001
99C51968 00000000
$Cannot Escape Kirby Throws [UnclePunch]
040DE490 48000010
$Kirby Throws retain one mid air jump [The Cape]
0407D66C 981e1968


</div>
</div>




=== Fountain of Dreams ===
=== Samus ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
$Disable Rising Platforms and Water Jets on Fountain of Dreams (1.02) [Zauron]
041CC8AC FC000028
041CC8B4 4800013C
 
</div>
 
 
=== Green Greens ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
$Disable Initial Bricks on Green Greens (1.02) [Zauron]
042146EC 60000000
 
$Blocks initially in the stage can't have bombs on Green Greens [flieskiller]
04214c0c 60000000
04214c40 60000000
04214c74 60000000
04214ca8 60000000
04214cdc 60000000
04214d10 60000000
04214d44 60000000
04214d78 60000000
04214dac 60000000
04214de0 60000000
04214e14 60000000
04214e48 60000000
04214e7c 60000000
04214eb0 60000000
04214ee4 60000000
04214f18 60000000
04214f4c 60000000
04214f80 60000000
 
$Disable blocks, falling from the sky [flieskiller]
04216ABC 60000000
 
$Disable Tree Wind and Apples on Green Greens (1.02) [Zauron]
04213C10 4E800020
 
</div>
 
 
=== Corneria ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
$Disable Ship Spawn on Corneria (1.02) [Zauron]
041DDA48 60000000
 
$Disable Great Fox's Gun (starts out dead) on Corneria (1.02) [Zauron]
041E1390 40800430
 
</div>
 
 
=== Venom ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Samus - Always Full Charge Shot (1.02) [Achilles]
04128660 81E4009C
04128664 91E32230
$Samus - Always Have Extended Grapple [donny2112]
042B7D04 38000004
$Samus - Preserve Charge Shot if Hit During Up-B (Fixed) [PKFreeZZy]
0412A6AC 3C608006
0412A6B4 3803B880
0412A778 3C608006
0412A780 3803B880
$Samus Shoots Random Item [UnclePunch]
C22B632C 00000012
D3E10054 38600023
3D808038 618C0580
7D8903A6 4E800421
7C7F1B78 2C030002
4182FFE4 2C030005
4182FFDC 2C030008
4182FFD4 2C030009
4182FFCC 2C03000A
4182FFC4 2C030012
4182FFBC 2C03001A
4182FFB4 2C03001B
4182FFAC 2C03001C
4182FFA4 2C03001D
4182FF9C 2C03001F
4182FF94 2C030020
4182FF8C 2C030021
4182FF84 93E10024
60000000 00000000
C22B6370 0000000D
7C7F1B78 807F002C
806300B8 81830014
2C030000 4182003C
7D8803A6 7FE3FB78
4E800021 48000025
7C6802A6 C0230000
807F002C C043002C
EC2100B2 D0230040
93830518 4800000C
4E800021 40B00000
3D80802B 618C63D0
7D8903A6 4E800420
60000000 00000000
$PAL Samus - Disable Extender [Achilles]
C22B8110 00000004
3FA0803D 8BBDE515
2C1D0070 4082000C
38000000 981C2240
801C0010 00000000
$PAL Samus - Disable Bomb Jump Grapple Cancel [Achilles]
C2069B68 00000007
3C80803D 8884E515
2C040070 40820020
3C80803C 6084E4D0
7C04C800 40820010
3C800024 60840464
48000008 80990004
60000000 00000000
$Fix Samus Extender Crash [UnclePunch]
042B9D28 48000078


</div>
</div>




=== Flatzone ===
=== Zelda ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Instant Zelda/Shiek Transform [UnclePunch]
04114184 C042A1DC
0413b510 C042A1DC
0413af04 C042A1DC
04114790 C042A1DC
04114248 C042A1DC
0413afc8 C042A1DC
$Sheik/Zelda CPU Disable Transformations [Achilles]
C20D68D8 0000000B
3D808045 618C3088
8885000C 1C840E90
7C84602E 2C040000
41820038 80851A94
2C040005 4182002C
80850004 2C040013
4182000C 2C040007
40820018 3C60800D
60636918 7C6903A6
38600000 4E800420
80850004 00000000
C2096728 0000000C
3C608045 60633088
80BE002C 8885000C
1C840E90 7C84182E
2C040000 41820038
80851A94 2C040005
4182002C 80850004
2C040013 4182000C
2C040007 40820018
3C608009 606368B0
7C6903A6 38600000
4E800420 387E0000
60000000 00000000


</div>
</div>




=== Brinstar ===
=== Sheik ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
$Disable Rising Lava on Brinstar (1.02) [Zauron]
041D99E0 4E800020
 
</div>
 
 
=== Brinstar Depths ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Instant Zelda/Shiek Transform [UnclePunch]
04114184 C042A1DC
0413b510 C042A1DC
0413af04 C042A1DC
04114790 C042A1DC
04114248 C042A1DC
0413afc8 C042A1DC
$Sheik - Preserve Needles if Hit During Side-B v2 [PKFreeZZy]
0411118C 38030E88
0411149C 38030E88
04111540 38030E88
041118A0 38030E88
041119F0 38030E88
04111D0C 38030E88
04111DB0 38030E88
04111E5C 38030E88
04111F18 38030E88
$Shiek Up B Edge Cancel [UnclePunch]
041134f4 4BFB923D
04113500 4BFB9231
C21137E4 00000002
38600040 987F0594
7FE3FB78 00000000
$Aerial Control and Fastfall Shiek UpB [UnclePunch]
043cc2d4 800e7f20
$Less Landing Lag on Sheik Up B [UnclePunch]
04113e10 38800001
$Sheik/Zelda CPU Disable Transformations [Achilles]
C20D68D8 0000000B
3D808045 618C3088
8885000C 1C840E90
7C84602E 2C040000
41820038 80851A94
2C040005 4182002C
80850004 2C040013
4182000C 2C040007
40820018 3C60800D
60636918 7C6903A6
38600000 4E800420
80850004 00000000
C2096728 0000000C
3C608045 60633088
80BE002C 8885000C
1C840E90 7C84182E
2C040000 41820038
80851A94 2C040005
4182002C 80850004
2C040013 4182000C
2C040007 40820018
3C608009 606368B0
7C6903A6 38600000
4E800420 387E0000
60000000 00000000


</div>
</div>




=== Onett ===
=== Link ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
$Disable cars on Onett (1.02)[flieskiller]
041e379c 60000000
 
$Remove Drug Store Platforms from Onett (1.02)[flieskiller]
041e3794 60000000
 
</div>
 
 
=== Fourside ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




 
$Link's Shield Reflects [UnclePunch]
</div>
0400a9dc 60000000
 
C20EB3EC 0000000F
 
3881FFB0 38000044
=== Mute City ===
90040000 38000032
 
90040004 C00298C8
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
D0040008 C00298C8
 
D004000C C00298C8
 
D0040010 C00298CC
  $Disable cars on Mute City (1.02)[flieskiller]
D0040014 3C003F00
  041f0188 60000000
90040018 C00298CC
D004001C 81C3002C
38000000 886E19E8
50033E30 980E19E8
38000000 90040020
7FC3F378 3DC08007
61CEB23C 7DC903A6
4E800421 00000000
$Link Shield Always Active [UnclePunch]
04007c44 60000000
0400a80c 60000000
C206A19C 00000007
81DE002C 89CE0007
2C0E0006 41820010
2C0E0014 41820008
48000018 7FC3F378
3DC0800E 61CEB3BC
7DC903A6 4E800421
800100A4 00000000
  $Link/Y. Link - Boomerang Hookshot Cancel [Achilles]
  043C807C 00000000
043C809C 00000000
043D1204 00000000
043D1224 00000000
   
   
  $Mute City - Racers no longer affect the match [??]
  $Link - Buffed Hylian Shield [UnclePunch, DRGN]
  041F0188 60000000
  C20EAE44 00000011
3DE08023 81EF89C0
2C0F0000 41A20038
3DC04800 61CE0028
3DE0800E 61EFB3F0
91CF0000 3DC06000
3DE08000 61EF7C44
91CF0000 3DE08000
61EFA80C 91CF0000
48000040 3DC0881F
61CE221B 3DE0800E
61EFB3F0 91CF0000
3DC0981F 61CE0004
3DE08000 61EF7C44
91CF0000 3DC0981D
61CE0004 3DE08000
61EFA80C 91CF0000
7C0802A6 00000000


</div>
</div>




=== Big Blue ===
=== Young Link ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Link/Y. Link - Boomerang Hookshot Cancel [Achilles]
043C807C 00000000
043C809C 00000000
043D1204 00000000
043D1224 00000000


</div>
</div>




=== Pokemon Stadium ===
=== Pichu ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Disable Stage Transformations on Pokemon Stadium (1.02) [Zauron]
041D1548 60000000


$Always Certain Pokemon Stadium Transformation [flieskiller]
</div>
*Replace "X" with: 0 = fire, 1 = grass, 2 = rock, 3 = water
041d463C 3860000X


$Pokemon Stadium Transformation lasts for 9 minutes (1.02) [flieskiller]
041d4f84 3B807FFF
041d4f88 48000044


</div>
=== Pikachu ===
 
 
=== Pokefloats ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
Line 11,075: Line 11,518:




=== Mushroom Kingdom I ===
=== Jigglypuff ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Remove levers from Mushroom Kingdom I (1.02) [flieskiller]
041fa918 60000000
$Blocks no longer respawn on Mushroom Kingdom I (1.02) [flieskiller]
041fab7c 60000000


</div>
</div>




=== Mushroom Kingdom II ===
=== Mewtwo ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




  $Disable Birdo on Mushroom Kingdom II (1.02) [flieskiller]
  $Mewtwo - Always Full Shadow Ball (1.02) [Achilles]
  041fcfe8 60000000
  04144f90 89E2E423
04144f94 91E32234


  $Disable Pidgit (1.02) [flieskiller]
  $Mewtwo Can Actually Reflect Stuff [UnclePunch]
  041fcff0 60000000
  04146c58 60000000


$Disable Wood Logs (1.02) [flieskiller]
<div class="mw-collapsible mw-collapsed" data-expandtext="Mewtwo UpB from PM" data-collapsetext="Click to collapse">
041fcfe0 60000000


$Disable Logs, Pidgit, and Birdo on Mushroom Kingdom II (1.02)  [Jorgasms]
041fcd84 60000000


</div>
$Special Move Master Code v3 (fix console crash) [UnclePunch]
 
C20D5C08 00000002 #land
 
39C00000 99C31878
=== Battlefield ===
7C7F1B78 00000000
 
C20D5AEC 00000002 #specialland1
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
39C00000 99C318D8
7C0802A6 00000000
C20D5CB0 00000002 #specialland2
39C00000 99C318D8
7C0802A6 00000000
C208A348 00000002 #wait
39C00000 99DF18D8
7C0802A6 00000000
C20D4FF4 00000002 #rebirth
39C00000 99C318D8
7C0802A6 00000000
C2081370 00000002 #cliff catch
39C00000 99C318D8
7C0802A6 00000000
C208DCE0 00000002 #hitstun
39C00000 99C318D8
7C0802A6 00000000
C20DB908 00000002 #get grabbed
39C00000 99C318D8
7C0802A6 00000000
C2099A9C 00000004 #airdodge flag
89C318D8 2C0E0001
41820008 48000008
4E800020 7C0802A6
60000000 00000000


$Mewtwo Enters Fall After Up-B, Keeps Jump from Ground, and Cannot Up-B Again (a la PM)[UnclePunch]
*Requires Special Move Master Code v3
04145e30 4BF86901
04145b68 60000000 #ground up b keep jump
C2145258 00000005 #ground up B lose up B
89DF1878 2C0E0001
41820010 39C00001
99DF1878 48000008
4E800020 7C0802A6
60000000 00000000
C21451DC 00000002 #aerial up B lose up B
39C00001 99C318D8
7C0802A6 00000000


</div>


</div>
</div>




=== Final Destination ===
=== Mr. Game & Watch ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$3D Mr. Game and Watch (1.02) [Achilles]
0414A410 C005048C
$Mr. Game and Watch - Always Specific Hammer Value (1.02) [Wooggle]
0414C760 3BC0000? #Set Specific Hammer Value Here (where ? = X-1)
$GaW Bucket Fill Amount Based on Damage of Projectile [UnclePunch]
*If projectile dealt 1->8 damage, fill 1
*If projectile dealt 9->12 damage, fill 2
*If projectile dealt 13+ damage, fill 3
C214D9D4 00000007
801F1A44 2C000008
40810014 2C00000C
40810014 2C00000D
40800014 38000001
48000014 38000002
4800000C 38000003
48000004 00000000
$GaW Hold B [UnclePunch]
0414e934 8004065C
0414e8b0 8004065C
$GaW Modulo 10 Hammer [UnclePunch]
C214C784 0000000A
48000041 7C6802A6
C03F1830 C0430000
3D808036 618C4340
7D8903A6 4E800421
FC20081E D8210020
80610024 2C030000
41820018 3863FFFF
907F222C 4800000C
4E800021 41200000
8001007C 00000000
$Mr. Game & Watch - N/B/U-Aerials L-Cancelable, w/ U-Air Lag Bug Fix [Magus]
0414BAFC 38800041
0414BB08 90830070
0414BB0C C0230258
0414BB10 4BF41AED
0414BBE4 38800043
0414BBF0 90830070
0414BBF4 C0230260
0414BBF8 4BF41A05
0414BCCC 38800044
0414BCD8 90830070
0414BCDC C0230264
0414BCE0 4BF4191D


</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="G&W UpB from PM" data-collapsetext="Click to collapse">




=== Dreamland (SSB64) ===
$Special Move Master Code v3 (fix console crash) [UnclePunch]
 
C20D5C08 00000002 #land
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
39C00000 99C31878
7C7F1B78 00000000
C20D5AEC 00000002 #specialland1
39C00000 99C318D8
7C0802A6 00000000
C20D5CB0 00000002 #specialland2
39C00000 99C318D8
7C0802A6 00000000
C208A348 00000002 #wait
39C00000 99DF18D8
7C0802A6 00000000
C20D4FF4 00000002 #rebirth
39C00000 99C318D8
7C0802A6 00000000
C2081370 00000002 #cliff catch
39C00000 99C318D8
7C0802A6 00000000
C208DCE0 00000002 #hitstun
39C00000 99C318D8
7C0802A6 00000000
C20DB908 00000002 #get grabbed
39C00000 99C318D8
7C0802A6 00000000
C2099A9C 00000004 #airdodge flag
89C318D8 2C0E0001
41820008 48000008
4E800020 7C0802A6
60000000 00000000
$G&W Enters Fall After Up-B, Keeps Jump from Ground, and Cannot Up-B Again (a la PM)[UnclePunch]
*Requires Special Move Master Code v3
0414e274 4BF7E4BD #enters fall
0414e0d8 60000000 #doesnt lose jump after grounded up B
0414e178 60000000 #doesnt lose jump after frame perfect upB in air
C214E158 00000005 #aerial up B
89DF1878 2C0E0001
41820010 39C00001
99DF1878 48000008
4E800020 7C0802A6
60000000 00000000
C214E0AC 00000002 #ground up B
39C00001 99C318D8
7C0802A6 00000000


 
</div>
$Disable Tree Blow on Dreamland (1.02) [Zauron]
04211444 60000000
$Dreamland - Disable Wind if P1's nametag is !WND [Wooggle]
C2036D70 0000000D
3E208021 62311444
3E404800 6252059C
92510000 3DC0EC0B
61CE2020 3DE080BD
61EF5D60 820F0000
7C0E8000 40820034
3DC00B20 61CE170B
820F0004 7C0E8000
40820020 3DC0200D
61CE0F0D 820F0008
7C0E8000 4082000C
3E406000 92510000
3BE00000 00000000


</div>
</div>




=== Yoshi's Island (SSB64) ===
=== Marth ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




 
$Costume Dependent Marth Sword Swing Colors (1.02) [Achilles]
C2136510 0000000F
3DC0FF00 61CEFFFF
7C007000 40820060
39E5E181 89EF0000
2C0F0001 40820010
3C60FF00 6063BE0C
3C001900 2C0F0002
40820010 3C60FF00
60638DD5 3C002E00
2C0F0003 40820010
3C60FF00 6063F7E1
3C008300 2C0F0004
40820010 3C60FF00
60637D77 3C00C800
6000FFFF 94650008
60000000 00000000
 
</div>
</div>




=== Kongo Jungle (SSB64) ===
=== Roy ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
Line 11,172: Line 11,736:




=== Adventure Stages ===
=== Male Wireframe ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




==== Mushroom Kingdom (Adventure) ====
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
$Mushroom Kingdom / Underground Maze Crash Prevent (Debug Mode)
01C415E2 08000000
0446B4A4 3F800000
0446B4A0 3F800000
0446B49C 3F800000


</div>
</div>




==== Underground Maze ====
=== Female Wireframe ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Mushroom Kingdom / Underground Maze Crash Prevent (Debug Mode)
01C415E2 08000000
0446B4A4 3F800000
0446B4A0 3F800000
0446B49C 3F800000


</div>
</div>




==== Brinstar Escape ====
=== Giga Bowser ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Giga Bowser & Sandbag Always Fall On Match Start [Achilles]
C2069328 00000006
807E0004 2C03001F
4182000C 2C030020
40820014 3C608006
60639350 7C6903A6
4E800420 887E000C
60000000 00000000
$If character selected is Giga Bowser, set scale to 0.5 [flieskiller]
C216DAD4 00000006
3DE08045 61EF3084
1E1C0E90 7DEF8214
820F0000 2C10001D
4082000C 3E203F00
923D0020 C03D0020
60000000 00000000
$Giga Bowser Can Be Grabbed (1.02) [Achilles]
0414f704 60000000


</div>
</div>




==== F-Zero Grand Prix ====
=== Master Hand ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$MasterHand & CrazyHand Controlled By All Ports [Achilles]
041508B8 80C4065C
04156AFC 8006065C


</div>
</div>


</div>


 
=== Crazy Hand ===
=== Trophy Stages ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




==== Trophy Collector Stage ====
$MasterHand & CrazyHand Controlled By All Ports [Achilles]
 
041508B8 80C4065C
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
04156AFC 8006065C
 
 
$CrazyHand - Disable D-Pad Up+B  Attack [Achilles]
  $Disable Trophy Spawn on Snag the Trophies Stage (FigureGet) (1.02) [wparam]
04156CE0 4800006c
  042199FC 60000000
 
  $Crazy Hand Tag Team Fix [Odante]
  $Trophy Collector Crash Prevent (Debug Mode)
  C215C2F8 00000003
  01C43D24 08000000
  28030000 40820008
  042199FC 60000000
  38000000 28000001
  60000000 00000000


</div>
</div>




==== Goomba Trophy Stage ====
=== Sandbag ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
Line 11,252: Line 11,823:


</div>
</div>
==== Entei Trophy Stage ====
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">


</div>
</div>


</div>


 
== Stage Game-Play Altering Codes ==
=== Target Test Stages ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Target Test Never Ends (1.02) [donny2112]
<div class="mw-collapsible mw-collapsed" data-expandtext="Toggle Frozen Stages with Y" data-collapsetext="Click to collapse">
041C4344 38030000
$Break the Targets - Disable Targets and/or Flippers [Achilles]
041C4210 4E800020
041C42AC 4E800020
$Break the Targets Intangibility Glitch Fix [UnclePunch]
C21B65AC 00000005
9003000C 3C608046
6063B488 388001C0
3D808000 618CC160
7D8903A6 4E800421
60000000 00000000


</div>


 
$Toggle Frozen Stages with Y
=== Other Stages ===
224d6c94 00000000
 
04c8ee24 00000000
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
04c8ea04 99b3b3ff
 
04c79964 ccccccff
 
04c73758 ffffffff
  $DUMMY / ICETOP Crash Prevent (Debug Mode)
04cb1a88 80ca3570
  01C41CBD 08000000
04cb1aa8 80ca3574
  041C2AAC 48000018
04ca3578 00000000
  041C284C 38600000
04ca357c c0000077
  041C2850 48000048
28469d44 00000001
 
04c8ee24 3f490fdb
  $Disable All-Star Heal Portal from Ending Match [Achilles]
04c8ea04 5060ffff
  0421F474 4E800020
04c79964 6060ffff
 
04c73758 9090ffff
  $Disable Homerun Timer [Punkline]
04cb1a88 80ca3578
  041B9AB8 60000000
04cb1aa8 80ca357c
  041B9ACC 60000000
04ca3578 0000ff00
04ca357c 0000ff00
82000000 80ca3571
84000000 80ca3578
84000000 80ca3579
  84000000 80ca357c
84000000 80ca357d
  e2000002 00000000
  c21d4548 00000003
  3c808047 a0849d44
  2c040001 4d820020
7c0802a6 00000000
  c22115ac 00000004
  801f00d0 3c808047
a0849d44 2c040001
  40820008 38000001
  60000000 00000000
c21e3418 00000003
3c808047 a0849d44
2c040001 4d820020
7c0802a6 00000000
c221b2e8 00000003
3c808047 a0849d44
2c040001 4d820020
7c0802a6 00000000
c220f52c 00000003
3c808047 a0849d44
2c040001 4d820020
7c0802a6 00000000
c2259c48 0000000a
806db600 54600529
41820040 a01f0002
2c000001 40820034
  38600001 3d808002
618c4030 7d8903a6
4e800421 3e608046
62739d45 8a930000
6a940001 9a930000
3a80001e 9a8db60e
886db60e 00000000


</div>
</div>


</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Load Any Stage over Another SSS Icon in Vs. Mode" data-collapsetext="Click to collapse">




.
$Load Any Stage over Another SSS Icon in Vs. Mode (1.02) [Achilles]
28480686 FF0000XX #Replace_with_Hexidecimal_Stage_ID_for_Stage_on_the_Stage_Select_Screen
00480687 00000YYY #Replace_with_Hexidecimal_Stage_ID_for_Desired_Stage_to_Load
E2000001 00000000


.
$Load Any Stage over Another SSS Icon in Vs. Mode (1.01) [Achilles]
2847F9A6 FF0000XX #Replace_with_Hexidecimal_Stage_ID_for_Stage_on_the_Stage_Select_Screen
0047F9A7 00000YYY
E2000001 00000000


.
$Load Any Stage over Another SSS Icon in Vs. Mode (1.00) [Achilles]
2847E6BE FF0000XX #Replace_with_Hexidecimal_Stage_ID_for_Stage_on_the_Stage_Select_Screen
0047E6BF 00000YYY #Replace_with_Hexidecimal_Stage_ID_for_Desired_Stage_to_Load
E2000001 00000000


$Load Any Stage over Another SSS Icon in Vs. Mode (PAL) [Achilles]
2847148E FF0000XX #Replace_with_Hexidecimal_Stage_ID_for_Stage_on_the_Stage_Select_Screen
0047148F 00000YYY #Replace_with_Hexidecimal_Stage_ID_for_Desired_Stage_to_Load
E2000001 00000000


===== (To Be Converted into Gecko Codes) =====


Stage ID List from [https://docs.google.com/spreadsheets/d/1JX2w-r2fuvWuNgGb6D3Cs4wHQKLFegZe2jhbBuIhCG8/edit#gid=20 This Google Sheet]


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">


</div>
{| class="wikitable"
 
|Stage ID List
 
|-
== To Be Categorized ==
|
 
|-
 
|Decimal [Hexidecimal] // Stage
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|-
 
|-
|DEBUG
<div class="mw-collapsible mw-collapsed" data-expandtext="Fix Samus Extender Crash" data-collapsetext="Click to collapse">
|-
 
|000 [000] // Dummy
 
|-
$Fix Samus Extender Crash [UnclePunch]
|001 [001] // TEST
042B9D28 48000078
|-
 
|
</div>
|-
 
|STANDARD
 
|-
<div class="mw-collapsible mw-collapsed" data-expandtext="Extra Chars Don't Reset Port If Unavailable" data-collapsetext="Click to collapse">
|002 [002] // Fountain of Dreams (Izumi)
 
|-
 
|003 [003] // Pokémon Stadium (Pstadium)
$Extra Chars Don't Reset Port If Unavailable [Achilles]
|-
C2264EEC 0000001B
|004 [004] // Princess Peach's Castle (Castle)
7C801A14 88840001
|-
2C040003 418200C0
|005 [005] // Kongo Jungle (Kongo)
7C8300AE 2C040012
|-
41820084 2C040013
|006 [006] // Brinstar (Zebes)
4182007C 2C040000
|-
4182006C 2C04001B
|007 [007] // Corneria
41820064 2C04000C
|-
41820054 2C04001C
|008 [008] // Yoshi's Story (Story)
4182004C 2C040005
|-
4182003C 2C04001D
|009 [009] // Onett
41820034 2C04000E
|-
4182004C 2C040020
|010 [00A] // Mute City
41820044 2C040018
|-
41820044 2C04001A
|011 [00B] // Rainbow Cruise (RCruise)
4182003C 2C04000D
|-
4182003C 2C04001E
|012 [00C] // Jungle Japes (Garden)
41820034 3A200003
|-
48000034 3A200004
|013 [00D] // Great Bay
4800002C 3A200007
|-
48000024 3A20000F
|014 [00E] // Hyrule Temple (Shrine)
4800001C 3A20000C
|-
48000014 3A200012
|015 [00F] // Brinstar Depths (Kraid)
4800000C 3A200013
|-
48000004 3C808026
|016 [010] // Yoshi's Island (Yoster)
60844F14 7C8803A6
|-
4E800020 3880001A
|017 [011] // Green Greens (Greens)
60000000 00000000
|-
 
|018 [012] // Fourside
</div>
|-
 
|019 [013] // Mushroom Kingdom I (Inishie1)
<div class="mw-collapsible mw-collapsed" data-expandtext="Clone (Nana Type) Down-B Freeze Fix" data-collapsetext="Click to collapse">
|-
 
|020 [014] // Mushroom Kingdom II (Inishie2)
 
|-
$Clone (Nana Type) Down-B Freeze Fix [Achilles]
| // 021 [015] // Akaneia (Deleted Stage)
C20B0BAC 00000003
|-
38000000 80A30004
|022 [016] // Venom
2C05000B 40820008
|-
38000001 00000000
|023 [017] // Poké Floats (Pura)
 
|-
</div>
|024 [018] // Big Blue
|-
<div class="mw-collapsible mw-collapsed" data-expandtext="Character Data Struct Custom Flag Init" data-collapsetext="Click to collapse">
|025 [019] // Icicle Mountain
 
|-
 
| 026 [01A] // Icetop
$Character Data Struct Custom Flag Init [Achilles]
|-
C2068EEC 00000005
|
38800000 909F0020
|-
909F0024 9883000D
|027 [01B] // Flat Zone
B083000E 988321FD
|-
B08321FE 3C808046
|028 [01C] // Dream Land N64 (old ppp)
60000000 00000000
|-
 
|029 [01D] // Yoshi's Island N64 (old yosh)
</div>
|-
 
|030 [01E] // Kongo Jungle N64 (old kong)
 
|-
<div class="mw-collapsible mw-collapsed" data-expandtext="Crazy Hand Disable DPadUp+B Fix" data-collapsetext="Click to collapse">
|031 [01F] // Battlefield (battle)
 
|-
 
|032 [020] // Final Destination (last)
$CrazyHand - Disable D-Pad Up+B  Attack [Achilles]
|-
04156CE0 4800006c
|
 
|-
</div>
|TARGET TEST
 
|-
<div class="mw-collapsible mw-collapsed" data-expandtext="Crazy Hand Tag Team Fix" data-collapsetext="Click to collapse">
|033 [021] // Target Test // Mario (TMario)
 
|-
 
|034 [022] // Target Test // C. Falcon (TCaptain)
$Crazy Hand Tag Team Fix [Odante]
|-
C215C2F8 00000003
|035 [023] // Target Test // Young Link (TClink)
28030000 40820008
|-
38000000 28000001
|036 [024] // Target Test // Donkey Kong (TDonkey)
60000000 00000000
|-
 
|037 [025] // Target Test // Dr. Mario (TDrmario)
</div>
|-
 
|038 [026] // Target Test // Falco (TFalco)
<div class="mw-collapsible mw-collapsed" data-expandtext="Force Crash Mid-Match" data-collapsetext="Click to collapse">
|-
 
|039 [027] // Target Test // Fox (TFox)
 
|-
$Force Crash Mid-Match [UnclePunch, DRGN]
|040 [028] // Target Test // Ice Climbers (TIceclim)
C21A507C 00000008
|-
3DE08047 61EF9D30
|041 [029] // Target Test // Kirby (TKirby)
89CF0000 2C0E0002
|-
40A20024 89CF0003
|042 [02A] // Target Test // Bowser (TKoopa)
2C0E0002 40A20018
|-
81CF002C 2C0E00B4
|043 [02B] // Target Test // Link (TLink)
41A0000C 8000000C
|-
48000008 8019000C
|044 [02C] // Target Test // Luigi (TLuigi)
60000000 00000000
|-
 
|045 [02D] // Target Test // Marth (TMars)
</div>
|-
 
|046 [02E] // Target Test // Mewtwo (TMewtwo)
 
|-
<div class="mw-collapsible mw-collapsed" data-expandtext="DI Draw Codes" data-collapsetext="Click to collapse">
|047 [02F] // Target Test // Ness (TNess)
 
|-
 
|048 [030] // Target Test // Peach (TPeach)
$DI Draw - GX Call, v1.1 [Achilles, tauKhan]
|-
C20304C8 00000085
|049 [031] // Target Test // Pichu (TPichu)
9421FFC0 BE810008
|-
3C608048 80639D5C
|050 [032] // Target Test // Pikachu (TPikachu)
2C030000 4082002C
|-
3C608000 606334F0
|051 [033] // Target Test // Jigglypuff (TPurin)
80830000 2C040000
|-
41820018 38800000
|052 [034] // Target Test // Samus (TSamus)
9083000C 98830000
|-
38630014 4BFFFFE4
|053 [035] // Target Test // Sheik (TSeak)
3C608040 8063A3D8
|-
2C030000 418203AC
|054 [036] // Target Test // Yoshi (TYoshi
3BE00000 3C608000
|-
606334F0 1C9F0014
|055 [037] // Target Test // Zelda (TZelda)
7C841A14 8064000C
|-
2C030000 4082004C
|056 [038] // Target Test // Mr. Game & Watch (TGamewat)
2C1F0000 4082000C
|-
386000C8 48000018
|057 [039] // Target Test // Roy (TEmblem)
2C1F0001 4082000C
|-
38600010 48000008
|058 [03A] // Target Test // Ganondorf (TGanon)
386007F0 3D808037
|-
618CF1E4 7D8803A6
|
4E800021 3CA08000
|-
60A534F0 1C9F0014
|ADVENTURE MODE
7C842A14 9064000C
|-
3BFF0001 2C1F0004
|059 [03B] // 1 //1 Kinoko (Mushroom Kingdom Adventure)
41A0FF94 3BE00000
|-
7FE3FB78 48000305
|060 [03C] // 1 //2 Castle (vs Peach & Mario [or luigi])
2C030800 40820038
|-
2C040002 40820030
|061 [03D] // 2 //1 Kongo (vs 2 mini Donkey Kongs)
48000311 7C6802A6
|-
38A00000 80830000
|062 [03E] // 2 //2 Garden (vs Donkey Kong)
2C040001 41820010
|-
38A000AD 90ADB4F4
|063 [03F] // 3 //1 Meiktu (Zelda Adventure[Underground Maze])
38A00001 90A30000
|-
48000010 3BFF0001
|064 [040] // 3 //2 Shrine (vs Zelda)
2C1F0004 40A2FFB4
|-
480002D9 7C6802A6
|065 [041] // 4 //1 Zebes (vs Samus)
80630000 2C030000
|-
418200A4 3BE00000
|066 [042] // 4 //2 Dassyut (Escape from Brinstar Adventure)
3C608000 606334F0
|-
1C9F0014 7C641A14
|067 [043] // 5 //1 Greens (vs Kirby)
88830000 2C040000
|-
41820078 80A30004
|068 [044] // 5 //2 Greens (vs Kirby Team)
3C808040 8084AF50
|-
2C04FFFF 41820024
|069 [045] // 5 //3 Greens (classic Kirby music) (vs Giant Kirby)
7CA52214 3C808047
|-
8084B6C4 7C042800
|070 [046] // 6 //1 Corneria (vs Fox [or Falco])
41800010 38800000
|-
98830000 48000044
|071 [047] // 6 //2 Corneria (vs Fox [or Falco] with massive arwing attack)
3C808047 8084B6C4
|-
80A30010 7C042800
|072 [048] // 7 //1 Pokémon Stadium (vs Pikachu Team, and 1 Jigglypuff if unlocked, lots of pokeball)
41A0FFE4 2C1F0000
|-
40A20024 7C852050
|073 [049] // 8 //1 B Route (F //Zero Adventure[F //Zero Grand Prix])
38840001 88A30001
|-
7C042800 40800010
|074 [04A] // 8 //2 Mute City (vs Captain Falcon)
98830001 38840001
|-
98830000 48000015
|075 [04B] // 9 //1 Onett (vs Ness x3, lots of Mr Saturn)
3BFF0001 2C1F0004
|-
41A0FF68 4800023C
|076 [04C] // 10 //1 Icemt (Icicle Mountain Adventure)
7C0802A6 90010004
|-
9421FF24 906100DC
|077 [04D] // 10 //2 Icetop (vs Ice Climbers x2)
DBE100D0 DBC100C8
|-
DBA100C0 DB8100B8
|078 [04E] // 11 //1 Battle (vs Fighting Wireframe team, low gravity)
93E100B4 93C100B0
|-
3D808036 618CA288
|079 [04F] // 11 //2 Battle (vs Metal Mario [& Metal Luigi if unlocked])
7D8803A6 4E800021
|-
3D808036 618C5F28
|080 [050] // 12 //1 Last (vs Bowser)
7D8803A6 4E800021
|-
38600000 3D808033
|081 [051] // 12 //2 Last (vs Giga Bowser)
618CD350 7D8803A6
|-
4E800021 3D808033
|
618CC3C8 7D8803A6
|-
4E800021 38600009
|BONUS STAGE
38800001 3D808033
|-
618CBF00 7D8803A6
|082 [052] // Takisusume (Race to the Finish Classic)
4E800021 38600000
|-
38800009 38A00001
|083 [053] // Grab the Trophies (figureget)
38C00004 38E00000
|-
3D808033 618CC414
|084 [054] // Homerun Contest (homerun)
7D8803A6 4E800021
|-
3D808036 618CA288
|085 [055] // Heal (All-Star's Stage Inbetween Matches)
7D8803A6 4E800021
|-
3881007C 3D808036
|
618C95F0 7D8803A6
|-
4E800021 38600000
|CLASSIC (VS SINGLE CHARACTER)
3D808034 618C1510
|-
7D8803A6 4E800021
|086 [056] // Princess Peach's Castle (vs Mario)
3861007C 38800000
|-
3D808034 618C1494
|087 [057] // Rainbow Cruise (vs Mario)
7D8803A6 4E800021
|-
80828764 806100DC
|088 [058] // Kongo Jungle (vs Donkey Kong)
80030008 88630003
|-
2C030000 4182000C
|089 [059] // Jungle Japes (vs Donkey Kong)
3C60FF00 60600000
|-
3861002C 90810040
|090 [05A] // Great Bay (vs Link)
9001002C 3D808005
|-
618C8ACC 7D8803A6
|091 [05B] // Temple (vs Link)
4E800021 38600001
|-
38800003 38A00000
|092 [05C] // Brinstar (vs Samus)
3D808034 618C0DC0
|-
7D8803A6 4E800021
|093 [05D] // Brinstar Depths (vs Samus)
806100DC 88630002
|-
38800000 3D808033
|094 [05E] // Yoshi's Story (vs Yoshi)
618CD240 7D8803A6
|-
4E800021 386000B0
|095 [05F] // Yoshi's Island (vs Yoshi)
38800000 80A100DC
|-
88A50000 3D808033
|096 [060] // Fountain of Dreams (vs Kirby)
618CD0DC 7D8803A6
|-
4E800021 806100DC
|097 [061] // Green Greens (vs Kirby)
88830000 7C8903A6
|-
8063000C 3863FFF8
|098 [062] // Corneria (vs Fox)
38630008 C0230000
|-
C0430004 3FE0CC01
|099 [063] // Venom (vs Fox)
D03F8000 D05F8000
|-
C0028874 D01F8000
|100 [064] // Pokémon Stadium (Only Pokeballs)(vs Pikachu)
4200FFE0 3860FFFF
|-
3D808036 618C1FC4
|101 [065] // Mushroom Kingdom I (vs Luigi)
7D8803A6 4E800021
|-
800100E0 CBE100D0
|102 [066] // Mushroom Kingdom II (vs Luigi)
CBC100C8 CBA100C0
|-
CB8100B8 83E100B4
|103 [067] // Mute City (vs Captain Falcon)
83C100B0 382100DC
|-
7C0803A6 4E800020
|104 [068] // Big Blue (vs Captain Falcon)
1CA30044 3C80804C
|-
60841FAC 7C842A14
|105 [069] // Onett (vs Ness)
A0640002 A084000A
|-
7C632278 4E800020
|106 [06A] // Fourside (vs Ness)
4E800021 00000000
|-
4BFFFFF9 7C6802A6
|107 [06B] // Pokémon Stadium (vs Jigglypuff)
38800000 90830000
|-
BA810008 38210040
|108 [06C] // Princess Peach's Castle (vs Bowser)
3D808036 618C8608
|-
7D8803A6 4E800021
|109 [06D] // Battlefield (vs Bowser)
60000000 00000000
|-
|110 [06E] // Princess Peach's Castle (vs Peach)
$DI Draw - Various DI Vert Writing [Achilles]
|-
C208E500 0000001F
|111 [06F] // Mushroom Kingdom II (vs Peach)
9421FFF4 90610008
|-
8803221A 5400DFFF
|112 [070] // Temple (vs Zelda)
418200D4 3C608040
|-
8063A3D8 2C030000
|113 [071] // Great Bay (vs Marth)
418200C4 3C808000
|-
608434F0 8064000C
|114 [072] // Final Destination (vs Mewtwo)
2C030000 418200B0
|-
80610008 C0232340
|115 [073] // Pokémon Stadium (vs Mewtwo)
FC20081E D8220000
|-
80A20004 C023195C
|116 [074] // Icicle Mountain (vs Ice Climbers)
FC20081E D8220000
|-
80C20004 7CA62A14
|117 [075] // Icicle Mountain (vs Ice Climbers)
38A5FFFF 3CC08047
|-
80C6B6C4 7CA53214
|118 [076] // Mushroom Kingdom I (Dr. Mario Music) (vs Dr. Mario)
80C40004 90A40004
|-
7C053000 4182001C
|119 [077] // Great Bay (vs Young Link)
38A00000 98A40001
|-
98A40000 3CA08047
|120 [078] // Temple (vs Young Link)
80A5B6C4 90A40010
|-
80A4000C 88C40001
|121 [079] // Corneria (vs Falco)
2C060018 40800040
|-
1CC60008 7CA53214
|122 [07A] // Venom (vs Falco)
80C300B0 90C50000
|-
80C300B4 90C50004
|123 [07B] // Great Bay (Unused)
88C40001 2C060000
|-
40820010 88C40000
|124 [07C] // Pokémon Stadium (Pichu)
38C60001 98C40000
|-
88C40001 38C60001
|
98C40001 80610008
|-
3821000C 8803221A
|CLASSIC (VS TWO CHARACTERS)
60000000 00000000
|-
C208E594 0000000E
|125 [07D] // Battlefield (Plays Mario Theme) (vs Team Mario & Bowser)
881F221A 5400DFFF
|-
4182005C 3C608040
|126 [07E] // Mushroom Kingdom II (vs Team Mario & Peach)
8063A3D8 2C030000
|-
4182004C 3C608000
|127 [07F] // Kongo Jungle (vs Team DK & Fox)
606334F0 8083000C
|-
2C040000 41820038
|128 [080] // Temple (vs Team Link & Zelda)
88830000 2C040018
|-
4080002C 38840001
|129 [081] // Great Bay (vs Team Link & Young Link)
98830000 88830001
|-
1C840008 80A3000C
|130 [082] // Mushroom Kingdom I (vs Team Link & Luigi)
7C842A14 80BF00B0
|-
90A40000 80BF00B4
|131 [083] // Great Bay (Saria's Song) (vs Team Marth & Link)
90A40004 8001000C
|-
60000000 00000000
|132 [084] // Big Blue (vs Team Samus & Captain Falcon)
C208E738 0000000F
|-
3C608040 8063A3D8
|133 [085] // Brinstar (vs Team Samus & Fox)
2C030000 41820060
|-
3C608000 60633504
|134 [086] // Yoshi's Story (vs Team Yoshi & Luigi)
8083000C 2C040000
|-
4182004C 3CA08047
|135 [087] // Yoshi's Island (vs Team Yoshi & Ness)
80A5B6C4 90A30010
|-
38A00002 98A30000
|136 [088] // Green Greens (vs Team Kirby & Pikachu)
80BF00B0 90A40000
|-
80BF00B4 90A40004
|137 [089] // Fountain of Dreams (vs Team Kirby & Pichu)
C03F2340 FC20081E
|-
D8220000 80820004
|138 [08A] // Green Greens (vs Team Kirby & Jigglypuff)
3884FFFF 3CA08047
|-
80A5B6C4 7C842A14
|139 [08B] // Icicle Mountain (vs Team Kirby & Ice Climbers)
90830004 806DAEB4
|-
60000000 00000000
|140 [08C] // Corneria (vs Team Fox & Falco)
C208E7F4 00000008
|-
3C608040 8063A3D8
|141 [08D] // Mute City (vs Team Fox & Captain Falcon)
2C030000 41820028
|-
3C608000 60633504
|142 [08E] // Pokémon Stadium (vs Team Pikachu & Pichu)
8083000C 2C040000
|-
41820014 80BF00B0
|143 [08F] // Pokémon Stadium (vs Team Pikachu & Jigglypuff)
90A40008 80BF00B4
|-
90A4000C 801F2344
|144 [090] // Mushroom Kingdom I (vs Team Luigi & Dr. Mario)
60000000 00000000
|-
C208E5C4 0000005E
|145 [091] // Onett (alt music) (vs Team Ness & Peach)
9421FFC0 BE810008
|-
7C7F1B78 3C608040
|146 [092] // Fourside (vs Team Ness & Mewtwo)
8063A3D8 2C030000
|-
418202C4 3C808000
|147 [093] // Big Blue (mRider song) (vs Team Captain Falcon & Falco)
60843518 8064000C
|-
2C030000 418202B0
|148 [094] // Battlefield (vs Team Bowser & Mewtwo)
807F00E0 2C030000
|-
418202A4 9421FF28
|149 [095] // Battlefield (vs Team Bowser & Peach)
807F00B0 90610020
|-
807F00B4 90610024
|150 [096] // Battlefield (vs Team Bowser & Zelda)
807F0080 90610010
|-
807F0084 90610014
|151 [097] // Temple (vs Team Peach & Zelda)
C03F0090 D021001C
|-
C05F008C D0410018
|152 [098] // Great Bay (Saria's Song) (vs Team Zelda & Young Link)
3D808002 618C2C30
|-
7D8803A6 4E800021
|153 [099] // Temple (Emblem) (vs Team Zelda & Marth)
FFE00890 3D808032
|-
618C6240 7D8803A6
|154 [09A] // Great Bay (Unused)
4E800021 D0210008
|-
FC20F890 3D808032
|
618C63D4 7D8803A6
|-
4E800021 D021000C
|CLASSIC (VS GIANT CHARACTER)
C03F2340 FC20081E
|-
D8220000 83C20004
|155 [09B] // Princess Peach's Castle (vs Giant Mario)
2C1E0001 41810018
|-
3C808000 60843518
|156 [09C] // Kongo Jungle (vs Giant DK)
3BC00000 9BC40000
|-
48000200 3BDEFFFF
|157 [09D] // Great Bay (vs vs Giant Link)
806DC198 2C030000
|-
4182002C 80630010
|158 [09E] // Yoshi's Story (vs Giant Yoshi)
809F0000 7C032000
|-
41A2001C 8063002C
|159 [09F] // Mushroom Kingdom II (vs Giant Luigi)
8883000C 88BF000C
|-
7C052000 41810008
|160 [0A0] // Mute City (vs Giant Captain Falcon)
3BDE0001 2C1E00FD
|-
41800008 3BC000FD
|161 [0A1] // Pokémon Stadium (vs Giant Jigglypuff)
7FC903A6 3C808000
|-
60843518 38600000
|162 [0A2] // Fountain of Dreams (vs Giant Bowser)
98640003 7FC3F378
|-
38630001 98640000
|163 [0A3] // Mushroom Kingdom I (vs Giant Dr. Mario)
3C608047 8063B6C4
|-
90640010 7C63F214
|164 [0A4] // Temple (vs Giant Young Link)
90640004 8084000C
|-
80610020 90640000
|
80610024 90640004
|-
3BC00001 806DAEB4
|CLASSIC (VS TEAM CHARACTER)
C0210018 EC410072
|-
C021001C EC61107A
|165 [0A5] // Rainbow Cruise (vs Team Mario)
C0430204 FC031040
|-
40800014 38800000
|166 [0A6] // Jungle Japes (vs Team Donkey Kong)
90810018 9081001C
|-
4800002C C0210008
|167 [0A7] // Fountain of Dreams (vs Team Kirby)
C0010018 C0430204
|-
EC02007C D0010018
|168 [0A8] // Mushroom Kingdom II (vs Team Luigi)
C021000C C001001C
|-
C0430204 EC02007C
|169 [0A9] // Onett (vs Team Ness)
D001001C C0210014
|-
C05F016C FC211028
|170 [0AA] // Pokémon Stadium (vs Team Jigglypuff)
C05F0170 FC401050
|-
FC011040 40800008
|171 [0AB] // Icicle Mountain (Unused)
FC201090 D0210014
|-
C0210020 C0010018
|172 [0AC] // Pokémon Stadium (vs Team Pichu)
FC21002A C0010010
|-
FC21002A D0210020
|173 [0AD] // Flat Zone (vs Team Game & Watch)
C0210024 C001001C
|-
FC21002A C0010014
|174 [0AE] // Mute City (vs Team Captain Falcon)
FC21002A D0210024
|-
3C808000 60843518
|
8084000C 1CBE0008
|-
7C852214 C0210020
|CLASSIC FINAL
D0240000 C0210024
|-
D0240004 3D808022
|175 [0AF] // Battlefield (No items) (vs Metal Character)
618C4B38 7D8803A6
|-
4E800021 C0010020
|176 [0B0] // Final Destination (No items) (vs Master Hand)
FC000840 4181006C
|-
3D808022 618C4B50
|
7D8803A6 4E800021
|-
C0010020 FC000840
|ALL-STAR
41800050 3D808022
|-
618C4B80 7D8803A6
|177 [0B1] // Rainbow Cruise (vs Mario)
4E800021 C0010024
|-
FC000840 41800034
|178 [0B2] // Kongo Jungle (vs Donkey Kong)
3D808022 618C4B68
|-
7D8803A6 4E800021
|179 [0B3] // Great Bay (vs Link)
C0010024 FC000840
|-
40810028 806DAEB4
|180 [0B4] // Brinstar (vs Samus)
C00304F0 C021001C
|-
FC010040 40810014
|181 [0B5] // Yoshi's Story (vs Yoshi)
38600001 3C808000
|-
60843518 98640003
|182 [0B6] // Green Greens (vs Kirby)
3BDE0001 4200FE98
|-
382100D8 7FE3FB78
|183 [0B7] // Corneria (vs Fox)
BA810008 38210040
|-
7C7F1B78 00000000
|184 [0B8] // Pokémon Stadium (vs Pikachu)
C208E6F0 0000005D
|-
9421FFC0 BE810008
|185 [0B9] // Mushroom Kingdom I (vs Luigi)
3C608040 8063A3D8
|-
2C030000 418202C4
|186 [0BA] // Mute City (vs Captain Falcon)
3C808000 6084352C
|-
8064000C 2C030000
|187 [0BB] // Onett (vs Ness)
418202B0 807F00E0
|-
2C030000 418202A4
|188 [0BC] // Poké Floats (vs Jigglypuff)
9421FF28 807F00B0
|-
90610020 807F00B4
|189 [0BD] // Icicle Mountain (vs Ice Climbers)
90610024 807F0080
|-
90610010 807F0084
|190 [0BE] // Princess Peach's Castle (vs Peach)
90610014 C03F0090
|-
D021001C C05F008C
|191 [0BF] // Temple (vs Zelda)
D0410018 3D808002
|-
618C2C30 7D8803A6
|192 [0C0] // Fountain of Dreams (Emblem Music) (vs Marth)
4E800021 FFE00890
|-
3D808032 618C6240
|193 [0C1] // Battlefield (Poké Floats song) (vs Mewtwo)
7D8803A6 4E800021
|-
D0210008 FC20F890
|194 [0C2] // Yoshi's Island (vs Bowser)
3D808032 618C63D4
|-
7D8803A6 4E800021
|195 [0C3] // Mushroom Kingdom II (Dr Mario Music) (vs Dr Mario)
D021000C C03F2340
|-
FC20081E D8220000
|196 [0C4] // Jungle Japes (vs Young Link)
83C20004 2C1E0001
|-
41810018 3C808000
|197 [0C5] // Venom (vs Falco)
6084352C 3BC00000
|-
9BC40000 48000200
|198 [0C6] // Fourside (vs Pichu)
3BDEFFFF 806DC198
|-
2C030000 4182002C
|199 [0C7] // Final Destination (Emblem Music) (vs Roy)
80630010 809F0000
|-
7C032000 41A2001C
|200 [0C8] // Flat Zone (vs Team Game & Watch)
8063002C 8883000C
|-
88BF000C 7C052000
|201 [0C9] // Brinstar Depths (vs Gannondorf)
41810008 3BDE0001
|-
2C1E00FD 41800008
|
3BC000FD 7FC903A6
|-
3C808000 6084352C
|EVENT MATCH
38600000 98640003
|-
7FC3F378 38630001
|202 [0CA] // Battlefield (Event #01) (Trouble King)
98640000 3C608047
|-
8063B6C4 90640010
|203 [0CB] // Temple (Event #18) (Link's Adventure)
7C63F214 90640004
|-
8084000C 80610020
|204 [0CC] // Princess Peach's Castle (Event #03) (Bomb-fest)
90640000 80610024
|-
90640004 3BC00001
|205 [0CD] // Yoshi's Story (Event #04) (Dino-wrangling)
806DAEB4 C0210018
|-
EC410072 C021001C
|206 [0CE] // Onett (Event #05) (Spare Change)
EC61107A C0430204
|-
FC031040 40800014
|207 [0CF] // Fountain of Dreams (Event #06) (Kirbys on Parade)
38800000 90810018
|-
9081001C 4800002C
|208 [0D0] // Pokémon Stadium (Event #07) (Pokémon Battle)
C0210008 C0010018
|-
C0430204 EC02007C
|209 [0D1] // Brinstar (Event #08) (Hot Date on Brinstar)
D0010018 C021000C
|-
C001001C C0430204
|210 [0D2] // Great Bay (Event #09) (Hide 'n' Sheik)
EC02007C D001001C
|-
C0210014 C05F016C
|211 [0D3] // Yoshi's Island (Event #10) (All-Star Match 1-1 /vs Mario)
FC211028 C05F0170
|-
FC401050 FC011040
|212 [0D4] // Icicle Mountain (Event #11) (King of the Mountain)
40800008 FC201090
|-
D0210014 C0210020
|213 [0D5] // Mute City (Event #12) (Seconds, Anyone?)
C0010018 FC21002A
|-
C0010010 FC21002A
|214 [0D6] // Rainbow Cruise (Event #13) (Yoshi's Egg)
D0210020 C0210024
|-
C001001C FC21002A
|215 [0D7] // Goomba (Event #14) (Trophy Tussle 1)
C0010014 FC21002A
|-
D0210024 3C808000
|216 [0D8] // Battlefield (Event #37) (Legendary Pokemon)
6084352C 8084000C
|-
1CBE0008 7C852214
|217 [0D9] // Corneria (Event #16) (Kirby's Air-raid)
C0210020 D0240000
|-
C0210024 D0240004
|218 [0DA] // Jungle Japes (F-Zero Music) (Event #17) (Bounty Hunters)
3D808022 618C4B38
|-
7D8803A6 4E800021
|219 [0DB] // Kongo Jungle (Event #2) (Lord of the Jungle)
C0010020 FC000840
|-
4181006C 3D808022
|220 [0DC] // Final Destination (Event #19) (Peach's Peril)
618C4B50 7D8803A6
|-
4E800021 C0010020
|221 [0DD] // Brinstar (Event #20) (All-Star Match 2-1 /vs Samus)
FC000840 41800050
|-
3D808022 618C4B80
|222 [0DE] // Princess Peach's Castle (Event #21) (Ice Breaker)
7D8803A6 4E800021
|-
C0010024 FC000840
|223 [0DF] // Mushroom Kingdom II (Event #22) (Super Mario 128)
41800034 3D808022
|-
618C4B68 7D8803A6
|224 [0E0] // Brinstar Depths (Event #27) (Cold Armor)
4E800021 C0010024
|-
FC000840 40810028
|225 [0E1] // Yoshi's Island (Event #24) (The Yoshi Herd)
806DAEB4 C00304F0
|-
C021001C FC010040
|226 [0E2] // Fourside (DK Rap) (Event #25) (Gargantuans)
40810014 38600001
|-
3C808000 6084352C
|227 [0E3] // Entei (Event #26) (Trophy Tussle 2)
98640003 3BDE0001
|-
4200FE98 382100D8
|228 [0E4] // Venom (Event #23) (Slippy's Invention)
BA810008 38210040
|-
8001005C 00000000
|229 [0E5] // Green Greens (Event #28) (Puffballs Unite)
 
|-
</div>
|230 [0E6] // Temple (Great Bay music) (Event #29) (Triforce Gathering)
 
|-
<div class="mw-collapsible mw-collapsed" data-expandtext="Debug Menu Floating Point Decimals" data-collapsetext="Click to collapse">
|231 [0E7] // Fountain of Dreams (Event #15) (Girl Power)
 
|-
 
|232 [0E8] // Mushroom Kingdom I (Event #31) (Mario Bros. Madness)
$Debug Menu - Floating Point Decimals [Achilles]
|-
044D5A34 25332E35
|233 [0E9] // Corneria (Many Arwings) (Event #32) (Target Acquired)
 
|-
</div>
|234 [0EA] // F //Zero Adventure Stage (Event #33) (Lethal Marathon)
 
|-
 
|235 [0EB] // Great Bay (Event #34) (Seven Years)
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable All Rapid Jabs" data-collapsetext="Click to collapse">
|-
 
|236 [0EC] // Dream Land (Event #35) (Time for a Checkup)
 
|-
$No Rapid Jabs - All Applicable Characters [achilles]
|237 [0ED] // Fourside (Event #36) (Space Travelers 1-1)
040D6AEC 60000000
|-
 
|238 [0EE] // Fountain of Dreams (Event #30) (All-Star Match 3-1 /vs Kirby)
</div>
|-
 
|239 [0EF] // Mushroom Kingdom II (Event #38) (Super Mario Bros. 2)
 
|-
<div class="mw-collapsible mw-collapsed" data-expandtext="SFX on Successful V-Cancel" data-collapsetext="Click to collapse">
|240 [0F0] // Pokémon Stadium (Event #39) (Jigglypuff Live!)
 
|-
 
|241 [0F1] // Temple (Emblem Music) (Event #40) (All-Star Match 4-1 /vs Marth)
$Play "Menu Forward" SFX on Successful V-Cancel Gecko code, SSBM v1.02 [Achilles]
|-
C208DEF0 00000003
|242 [0F2] // Temple (Emblem Music) (Event #41) (En Garde!)
3C608017 60634338
|-
7C6803A6 4E800021
|243 [0F3] // Poké Floats (Event #42) (Trouble King 2)
806DAEB4 00000000
|-
 
|244 [0F4] // Big Blue (Event #43) (Birds of Prey)
</div>
|-
 
|245 [0F5] // Battlefield (Event #44) (Mewtwo Strikes!)
<div class="mw-collapsible mw-collapsed" data-expandtext="sushie's Ft/ItData Expansion v1.2.0 Codes" data-collapsetext="Click to collapse">
|-
 
|246 [0F6] // Flat Zone (Event #45) (Game and Watch Forever!)
 
|-
$sushie's Ft/ItData Expansion v1.2.0 [sushie]
|247 [0F7] // Temple (Emblem Music) (Event #46) (Fire Emblem Pride)
*https://smashboards.com/threads/sushies-shared-modules-for-shared-mods.516924/
|-
*Must be installed or enabled first
|248 [0F8] // Majora's Mask (Event #47) (Trophy Tussle 3)
C2068EEC 00000006
|-
3BC30000 3C808045
|249 [0F9] // Yoshi's Story (Event #48) (Pikachu and Pichu)
60848FD0 80840020
|-
3D808000 618CC160
|250 [0FA] // Mushroom Kingdom I (Event #49) (All-Star Match Deluxe 5-1 /vs Dr Mario)
7D8803A6 4E800021
|-
7FC3F378 3C808046
|251 [0FB] // Final Destination (Final Destination Match) (Event #50)
60000000 00000000
|-
C20BE830 00000006
|252 [0FC] // Final Destination (The Showdown) (Event #51)
3BC30000 3C808045
|-
60848FD0 80840020
|253 [0FD] // Jungle Japes (DK Rap) (Event #10) (All-Star Match 1-2 /vs DK)
3D808000 618CC160
|-
7D8803A6 4E800021
|254 [0FE] // Yoshi's Story (Event #10) (All-Star Match 1-3 /vs Yoshi)
7FC3F378 3C808046
|-
60000000 00000000
|255 [0FF] // Princess Peach's Castle (Event #10) (All-Star Match 1-4 /vs Peach)
040679BC 388029D8
|-
04266FD8 38801564
|256 [100] // Rainbow Cruise (Event #10) (All-Star Match 1-5 /vs Bowser)
C2268754 00000005
|-
3BA30000 38801564
|257 [101] // Great Bay (All-Star Match 2-2 /vs Link)
3D808000 618CC160
|-
7D8803A6 4E800021
|258 [102] // Temple (All-Star Match 2-3 /vs Zelda)
7FA3EB78 7C661B79
|-
60000000 00000000
|259 [103] // Mute City (All-Star Match 2-4 /vs Captain Falcon)
|-
$Special Hitbox Angle: 367 v2.1.0 [sushie]
|260 [104] // Corneria (All-Star Match 2-5 /vs Fox)
*sushie's Ft/ItData Expansion v1.2.0 Must be installed or enabled first
|-
*Pulls victims towards the center of collided hitbox and adjusts launch speed
|261 [105] // Pokémon Stadium (All-Star Match 3-2 /vs Pikachu)
C206B898 0000002C
|-
881F29C0 540006F7
|262 [106] // Onett (All-Star Match 3-3 /vs Ness)
4182014C 7C0802A6
|-
9421FFE0 90010024
|263 [107] // Icicle Mountain (All-Star Match 3-4 /vs Ice Climbers)
881F221C 5400FFFF
|-
41820108 801F18AC
|264 [108] // Mushroom Kingdom II (All-Star Match 4-2 /vs Luigi)
2C000000 418000FC
|-
2C000007 408000F4
|265 [109] // Poké Floats (All-Star Match 4-3 /vs Jigglypuff)
48000071 2C000001
|-
41820108 4800009D
|266 [10A] // Final Destination (All-Star Match 4-4 /vs Mewtwo)
2C030000 C01F0090
|-
4182000C 48000025
|267 [10B] // Flat Zone (All-Star Match 4-5 /vs Mr Game & Watch)
D03F0090 48000095
|-
2C030001 C01F008C
|268 [10C] // Venom (All-Star Match Deluxe 5-2 /vs Falco)
408200E0 4800000D
|-
D03F008C 480000D4
|269 [10D] // Pokémon Stadium (All-Star Match Deluxe 5-3 /vs Pichu)
FC400890 FC200090
|-
807F18AC 3863FFFF
|270 [10E] // Great Bay (Saria's Song) (All-Star Match Deluxe 5-4 /vs Young Link)
B0610010 E001D010
|-
C06287B4 EC6000F2
|271 [10F] // Temple (Emblem Music) (All-Star Match Deluxe 5-5 /vs Roy)
EC020828 EC0000F2
|-
EC21002A 4E800020
|272 [110] // Final Destination (All-Star Match Deluxe 5-6 /vs Gannondorf)
C01F29C4 C05F00B0
|-
EC401028 C01F29C8
|273 [111] // Battlefield (Event #36) (Space Travelers 1-2)
C03F00B4 EC200828
|-
C06287B4 C01F29D4
|
EC2100FA C01F29D0
|-
EC4200FA D03F0090
|UNLOCKABLES
D05F008C 4E800020
|-
C03F0090 C042EC44
|274 [112] // Pokémon Stadium //Unlocking Jigglypuff
C06289C0 48000010
|-
C03F008C C042EC44
|275 [113] // Final Destination //Unlocking Mewtwo
FC601050 FC001890
|-
38600000 FC000840
|276 [114] // Mushroom Kingdom II //Unlocking Luigi
41810014 FC001090
|-
FC010040 41810008
|277 [115] // Fountain of Dreams //Unlocking Marth
4E800020 FC200090
|-
38600001 4E800020
|278 [116] // Flat Zone //Unlocking Mr Game and Watch
4BFFFFB9 D03F0090
|-
4BFFFFC1 D03F008C
|279 [117] // Princess Peach's Castle (DR Mario song) //Unlocking Dr Mario
38600000 881F29C0
|-
506026F6 981F29C0
|280 [118] // Final Destination (Great Bay music) //Unlocking Gannondorf
80010024 38210020
|-
7C0803A6 819F21A4
|281 [119] // Great Bay (Saria's Song) //Unlocking Young Link
60000000 00000000
|-
C208E128 00000003
|282 [11A] // Battlefield (Corneria Music) //Unlocking Falco
887D29C0 546306F7
|-
41820008 C0228870
|283 [11B] // Pokémon Stadium //Unlocking Pichu?
806DAEB4 00000000
|-
C208DD88 00000007
|284 [11C] // Temple (Emblem Music) //Unlocking Roy?
807D1848 2C03016F
|-
40820028 807D00E0
|
2C030001 41820010
|-
38600050 907D1848
|MULTI-MAN MELEE
38600001 881D29C0
|-
506026F6 981D29C0
|285 [11D] // Battlefield (Multi-Man Melee)
C8010058 00000000
|}
C207A934 00000010
 
901F0004 2800016F
</div>
40A20064 8071000C
 
C003004C D01929C4
 
C0030050 D01929C8
=== Icicle Mountain ===
80710008 28030000
 
41820044 A0030000
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
28000004 41820024
 
28000006 40820030
 
8063002C C0030040
 
D01929D0 C0030044
</div>
D01929D4 48000018
 
8063002C C0030080
 
D01929D0 C0030084
=== Princess Peach's Castle ===
D01929D4 38600000
 
881929C0 506026F6
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
981929C0 00000000
 
 
$Hitbox Extension v1.8.1 [sushie]
  $Disable Switches and Bullets on Princess Peach's Castle (1.02) [Zauron]
*sushie's Ft/ItData Expansion v1.2.0 Must be installed or enabled first
  041CD8A8 4E800020
*Allows you to modify hitlag, SDI, hitstun and more!
 
C207893C 00000003
</div>
3BC30000 7C032840
 
40820008 7C641B78
 
60000000 00000000
=== Rainbow Cruise ===
C2077414 00000007
 
807A0000 7F64DB78
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
3D808015 618C10D4
 
7D8903A6 4E800421
 
28030000 41820014
 
88630010 546307BD
</div>
41820008 80BA0000
 
807A0000 00000000
 
C20789B8 00000003
=== Kongo Jungle (SSBM) ===
3BC40000 7C032840
 
40820008 7C641B78
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
  60000000 00000000
 
  C2078334 00000007
 
807A0004 7F64DB78
  $Disable barrel from Kongo Jungle (Melee) (1.02)[flieskiller]
3D808015 618C10D4
  041d5290 60000000
7D8903A6 4E800421
 
28030000 41820014
</div>
88630010 546307BD
 
41820008 80BA0004
 
807A0004 00000000
=== Jungle Japes ===
C207AC70 00000004
 
881F29C0 5400077B
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
4182000C 38600000
 
4E800020 808DAEB4
 
60000000 00000000
 
C208EDB0 0000002F
</div>
887D29C0 546307FF
 
41820164 881D2222
 
5400DFFF 41820008
=== Termina: Great Bay ===
48000030 881D2071
 
5400E73E 2C00000C
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
40800018 2C00000A
 
41820010 2C000009
 
  40800010 48000004
 
  7FE3FB78 48000015
</div>
3D808008 618CF71C
 
7D8903A6 4E800420
 
7C0802A6 90010004
=== Hyrule Temple ===
3C004330 9421FFC0
 
DBE10038 DBC10030
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
DBA10028 93E10024
 
80A3002C 7CBF2B78
 
806DAEB4 C0030100
 
C03F1850 EFE10032
</div>
7FE3FB78 C03F1850
 
3D808008 618CD7F0
 
7D8903A6 4E800421
=== Yoshi's Story ===
FFC00890 3D808032
 
618C6240 7D8903A6
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
4E800421 EFBF0072
 
FC20F090 3D808032
 
618C63D4 7D8903A6
  $Destroy Randall [sushie]
4E800421 801F00E0
  041E338C 4BFE167D
EC5F0072 2C000001
  041E3390 48000030
40820030 C01F1844
  041E33E0 4E800020
7FE3FB78 FC20E850
 
EC210032 3D808008
  $Cannot Enter Wait from CliffWait (Randall Fix) [UnclePunch]
618CDC0C 7D8903A6
  040815f8 38600000
4E800421 C00292F8
 
D01F00F0 48000038
  $Grounded Getup Attack Fix (Randall Fix) [UnclePunch]
FC20E850 C01F1844
  0409adcc 38600000
EC010032 FC200090
 
D03F00F0 7FE3FB78
  $Disable Shy Guys on Yoshi's Story (1.02) [Zauron]
C01F0844 FC000050
  041E3348 60000000
EC400072 3D808008
 
618CDC0C 7D8903A6
  $Shy Guys drop food even if items are at off on Yoshi's Story (1.02)[flieskiller]
4E800421 38600000
  0428fb1c 4800000c
907F18AC 80010044
 
CBE10038 CBC10030
</div>
CBA10028 83E10024
 
38210040 7C0803A6
 
4E800020 7FE3FB78
=== Yoshi's Island (SSBM) ===
60000000 00000000
 
C21510D4 00000018
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
2C040157 418200B4
 
28030000 418200A0
 
28040000 41820098
 
9421FFE8 38000004
</div>
90010014 38000004
 
  7C0903A6 A0030000
 
  8063002C 28000004
=== Fountain of Dreams ===
  41820028 28000006
 
  41820008 48000068
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
38A30F34 90A10010
 
  38A305D4 38630FD0
 
3800013C 48000018
  $Disable Rising Platforms and Water Jets on Fountain of Dreams (1.02) [Zauron]
  38A3239C 90A10010
  041CC8AC FC000028
  38A30914 38632420
  041CC8B4 4800013C
  38000138 4800000C
 
7CA50214 38630014
</div>
  7C052040 4002FFF4
 
  41820028 80A10014
 
28050000 41820018
=== Green Greens ===
  7CA903A6 38A00000
 
  90A10014 80A10010
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
4BFFFFD0 38600000
 
38210018 4E800020
 
83E3002C 00000000
  $Disable Initial Bricks on Green Greens (1.02) [Zauron]
C21510EC 00000021
  042146EC 60000000
2C040157 418200FC
 
7C0802A6 90010004
  $Blocks initially in the stage can't have bombs on Green Greens [flieskiller]
9421FFD0 93E1002C
  04214c0c 60000000
93C10028 7C9F2378
  04214c40 60000000
7C7E1B78 3D808015
  04214c74 60000000
618C10D4 7D8903A6
  04214ca8 60000000
4E800421 28030000
  04214cdc 60000000
418200B0 88630010
  04214d10 60000000
546306F7 418200A4
  04214d44 60000000
A01E0000 28000004
  04214d78 60000000
41820024 28000006
  04214dac 60000000
40820024 7FC3F378
  04214de0 60000000
3D808027 618C5788
  04214e14 60000000
7D8903A6 4E800421
  04214e48 60000000
4800000C 38000002
  04214e7c 60000000
901F0000 807F0048
  04214eb0 60000000
38800000 38A1000C
  04214ee4 60000000
3D808000 618CB1CC
  04214f18 60000000
  7D8903A6 4E800421
  04214f4c 60000000
807F0010 809F0014
  04214f80 60000000
  90610018 9081001C
 
  809F0018 90810020
  $Disable blocks, falling from the sky [flieskiller]
807F0048 38810018
  04216ABC 60000000
38A10018 3D808000
 
618CB1CC 7D8903A6
  $Disable Tree Wind and Apples on Green Greens (1.02) [Zauron]
4E800421 3881000C
  04213C10 4E800020
38A10018 7FE6FB78
 
3D808027 618C5830
</div>
7D8903A6 4E800421
 
80010034 83E1002C
 
83C10028 38210030
=== Corneria ===
7C0803A6 4E800020
 
38A00000 00000000
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
  C207AD2C 00000006
 
  801F0000 2C000000
 
41820020 9061001C
  $Disable Ship Spawn on Corneria (1.02) [Zauron]
  80630000 3D808015
  041DDA48 60000000
618C10EC 7D8903A6
 
  4E800421 8061001C
  $Disable Great Fox's Gun (starts out dead) on Corneria (1.02) [Zauron]
  801F0000 00000000
  041E1390 40800430
  C22713A4 00000006
 
  801D0000 2C000000
</div>
  4182001C 7F63DB78
 
  7FA4EB78 3D808015
 
  618C10EC 7D8903A6
=== Venom ===
  4E800421 801D0000
 
  60000000 00000000
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
  C21510E8 00000035
 
  2C040157 4182019C
 
  7C0802A6 90010004
 
  9421FFC8 93E1001C
</div>
  7C7F1B78 8063010C
 
  80630000 C003005C
 
  D01F016C C0030060
=== Flatzone ===
  D01F0170 38600000
 
  881F29C0 50600FBC
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
981F29C0 C0029584
 
  C03F0038 FC000800
 
  4182001C 389F016C
 
38600030 480000A5
</div>
389F0170 38600034
 
  48000099 801F197C
 
  28000000 41820028
=== Brinstar ===
806DAE80 C03F016C
 
C0030020 EC010032
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
D01F016C C03F0170
 
C0030024 EC010032
 
D01F0170 881F2223
  $Disable Rising Lava on Brinstar (1.02) [Zauron]
540007FF 41820028
  041D99E0 4E800020
806DAE7C C03F016C
 
C003000C EC010032
</div>
D01F016C C03F0170
 
C0030010 EC010032
 
D01F0170 881F2229
=== Brinstar Depths ===
5400D7FF 41820018
 
806DAE78 C03F016C
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
  C0030000 EC010032
 
  D01F016C 8001003C
 
83E1001C 38210038
 
  7C0803A6 4E800020
</div>
800DAE84 7C23042E
 
  C05F0038 C0640000
 
C0029580 FC000800
=== Onett ===
40820008 4800007C
 
FC010040 4080003C
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
7C0802A6 90010018
 
D8610030 FC600850
 
C0229584 3D80800C
  $Disable cars on Onett (1.02)[flieskiller]
618CF594 7D8903A6
  041e379c 60000000
4E800421 C8610030
 
EC630824 80010018
  $Remove Drug Store Platforms from Onett (1.02)[flieskiller]
7C0803A6 4800003C
  041e3794 60000000
C0029584 FC020040
 
4C411382 41820010
</div>
FC010040 4C401382
 
40820018 C0029584
 
EC020028 EC0000F2
=== Fourside ===
EC61183A 4800000C
 
EC0300B2 EC600824
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
D0640000 4E800020
 
83C50004 00000000
 
C20D108C 00000003
 
38600000 881E29C0
</div>
50600FBC 981E29C0
 
807E010C 00000000
 
C206AB10 00000007
=== Mute City ===
807F18AC 2C03000A
 
41800028 881F29C0
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
540007BD 4182001C
 
7FE3FB78 3D808015
 
  618C10E8 7D8903A6
  $Disable cars on Mute City (1.02)[flieskiller]
  4E800421 807F18AC
  041f0188 60000000
60000000 00000000
   
C207A0EC 00000002
  $Mute City - Racers no longer affect the match [??]
93010090 3FA04330
  041F0188 60000000
60000000 00000000
 
C207A14C 0000000D
</div>
806F0000 7E248B78
 
3D808015 618C10D4
 
7D8903A6 4E800421
=== Big Blue ===
28030000 C09B0088
 
41820040 7C721B78
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
90610090 88920010
 
54840739 38600000
 
41820008 38600001
 
889929C0 506407FE
</div>
989929C0 88920010
 
54840631 4182000C
 
806DAEB4 C083010C
=== Pokemon Stadium ===
60000000 00000000
 
C207A270 0000000D
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
80730008 8093000C
 
  3D808015 618C10D4
 
  7D8903A6 4E800421
  $Disable Stage Transformations on Pokemon Stadium (1.02) [Zauron]
28030000 C2DB0088
  041D1548 60000000
  41820040 7C721B78
 
  90610090 88920010
  $Always Certain Pokemon Stadium Transformation [flieskiller]
54840739 38600000
  *Replace "X" with: 0 = fire, 1 = grass, 2 = rock, 3 = water
41820008 38600001
  041d463C 3860000X
889929C0 506407FE
 
989929C0 88920010
  $Pokemon Stadium Transformation lasts for 9 minutes (1.02) [flieskiller]
54840631 4182000C
  041d4f84 3B807FFF
806DAEB4 C2C3010C
  041d4f88 48000044
60000000 00000000
 
C2078538 00000004
</div>
8063002C 880329C0
 
540007FF 41820008
 
4E800020 80630000
=== Pokefloats ===
7C0802A6 00000000
 
C207AAF4 00000008
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
801F001C 28000002
 
40820010 806DAEB4
 
C00301A4 D0191960
 
80730008 7FC4F378
</div>
80B3000C 80C10090
 
  3D808015 618C10DC
 
7D8903A6 4E800421
=== Mushroom Kingdom I ===
  38000000 00000000
 
  C22705AC 00000005
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
  7FA3EB78 7F04C378
 
  7F45D378 38C00000
 
3D808015 618C10DC
  $Remove levers from Mushroom Kingdom I (1.02) [flieskiller]
7D8903A6 4E800421
  041fa918 60000000
801E0CA0 00000000
 
C2270BB8 00000005
  $Blocks no longer respawn on Mushroom Kingdom I (1.02) [flieskiller]
7FC3F378 7F44D378
  041fab7c 60000000
7E659B78 38C00000
 
3D808015 618C10DC
</div>
7D8903A6 4E800421
 
801F0CA0 00000000
 
C208E7A4 00000002
=== Mushroom Kingdom II ===
C01F29B4 EC420032
 
C01F063C 00000000
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
C208E7C0 00000002
 
C01F29B4 EC420032
 
C01F0624 00000000
  $Disable Birdo on Mushroom Kingdom II (1.02) [flieskiller]
C208E558 00000002
  041fcfe8 60000000
C00329B4 EC840032
 
380000FE 00000000
  $Disable Pidgit (1.02) [flieskiller]
  C208DD70 00000002
  041fcff0 60000000
  C01D29B8 EFDE002A
 
FC00F01E 00000000
  $Disable Wood Logs (1.02) [flieskiller]
  C209304C 00000002
  041fcfe0 60000000
  C01F29BC EC840032
 
  EC421828 00000000
  $Disable Logs, Pidgit, and Birdo on Mushroom Kingdom II (1.02) [Jorgasms]
C206D6E0 00000003
  041fcd84 60000000
  881E29C0 54000739
 
  41820008 83BE183C
</div>
  7FC3F378 00000000
 
C20DDF88 0000000D
 
7F03C378 7F24CB78
=== Battlefield ===
38BF0DF4 38DF24C0
 
3D808015 618C10DC
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
7D8903A6 4E800421
 
C03E1960 7FC3F378
 
809C0E24 80BC0DFC
 
80DE0010 3D808009
</div>
618C0594 7D8903A6
 
4E800421 A01E18FA
 
28000000 41820014
=== Final Destination ===
38600001 881E29C0
 
50601F38 981E29C0
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
881B2226 00000000
 
C21510DC 0000003B
 
2C040157 418201C8
 
28030000 4182018C
</div>
7C0802A6 90010004
 
9421FF50 BE810008
 
83E3002C 83C4002C
=== Dreamland (SSB64) ===
7CBD2B78 7C7B1B78
 
7C9A2378 28060000
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
  7CDC3378 40820028
 
  7F63DB78 7FA4EB78
 
3D808015 618C10D4
  $Disable Tree Blow on Dreamland (1.02) [Zauron]
  7D8903A6 4E800421
  04211444 60000000
  28030000 4182012C
   
7C7C1B78 7F63DB78
  $Dreamland - Disable Wind if P1's nametag is !WND [Wooggle]
48000135 28030000
  C2036D70 0000000D
41820118 7C791B78
  3E208021 62311444
7F43D378 48000121
  3E404800 6252059C
28030000 41820104
  92510000 3DC0EC0B
7C781B78 C01C0000
  61CE2020 3DE080BD
2C190001 387F1560
  61EF5D60 820F0000
40820008 387F1960
  7C0E8000 40820034
D0030000 2C180001
  3DC00B20 61CE170B
387E1560 40820008
  820F0004 7C0E8000
387E1960 801D0030
  40820020 3DC0200D
28000002 40A20010
  61CE0F0D 820F0008
808DAEB4 C02401A4
  7C0E8000 4082000C
  EC010032 D0030000
  3E406000 92510000
  2C180001 408200B4
  3BE00000 00000000
C01C000C D01E29B8
 
C01C0004 D01E29B4
</div>
  887C0010 C01F002C
 
  546006B5 40820010
 
54600673 4082000C
=== Yoshi's Island (SSB64) ===
  4800000C FC000050
 
  D01E1844 887C0010
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
54630631 41820034
 
  480000A9 7C6802A6
 
  389E0110 C0030000
 
  D004005C C0030004
</div>
D0040060 38600001
 
881E29C0 50600FBC
 
981E29C0 48000024
=== Kongo Jungle (SSB64) ===
887E29C0 546307BD
 
41820018 7FC3F378
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
3D808015 618C10E8
 
7D8903A6 4E800421
 
887C0010 5460077B
 
38600000 41820008
</div>
38600001 881E29C0
 
5060177A 981E29C0
 
BA810008 800100B4
=== Adventure Stages ===
382100B0 7C0803A6
 
4E800020 A0030000
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
28000004 38600001
 
41820014 38600002
 
28000006 41820008
==== Mushroom Kingdom (Adventure) ====
38600000 4E800020
 
4E800021 3DC28F5C
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
3FD9999A 80BF010C
 
60000000 00000000
 
C206D708 00000006
$Mushroom Kingdom / Underground Maze Crash Prevent (Debug Mode)
C0028870 FC010040
01C415E2 08000000
40A00020 38600000
0446B4A4 3F800000
907E21D0 907E21D8
0446B4A0 3F800000
3D808006 618CD7E0
0446B49C 3F800000
7D8903A6 4E800420
 
D03E195C 00000000
</div>
C208F030 00000005
 
C0028870 FC010040
 
40A00014 3D808008
==== Underground Maze ====
618CF078 7D8903A6
 
4E800420 D03B195C
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
  60000000 00000000
 
  C2076DEC 00000007
 
  90610024 807D0000
$Mushroom Kingdom / Underground Maze Crash Prevent (Debug Mode)
  7FC4F378 3D808015
01C415E2 08000000
  618C10D4 7D8903A6
0446B4A4 3F800000
  4E800421 28030000
0446B4A0 3F800000
  4182000C C0030008
0446B49C 3F800000
  D01F29BC 80610024
 
  801E0030 00000000
</div>
  C2077914 00000006
 
  807B0004 7F84E378
 
  3D808015 618C10D4
==== Brinstar Escape ====
  7D8903A6 4E800421
 
  28030000 4182000C
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
  C0030008 D01D29BC
 
  801C0030 00000000
 
  C226B454 00000002
 
  C03F1560 EC000072
</div>
FC00001E 00000000
 
C226A5F8 00000005
 
C0028870 FC010040
==== F-Zero Grand Prix ====
40A00014 3D808026
 
618CA68C 7D8903A6
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
4E800421 C01F0CBC
 
60000000 00000000
 
C2269CDC 00000002
 
C0028870 D0051560
</div>
C002CC58 00000000
 
C22790FC 00000005
</div>
1C640014 38630FD0
 
7C7E1A14 3D808015
 
618C10E4 7D8903A6
=== Trophy Stages ===
4E800421 801D0000
 
60000000 00000000
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
C2071288 00000005
 
  1C600014 38632420
 
7C7F1A14 3D808015
==== Trophy Collector Stage ====
618C10E4 7D8903A6
 
4E800421 801E0000
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
60000000 00000000
 
C2071E48 00000005
 
28000001 4080001C
$Disable Trophy Spawn on Snag the Trophies Stage (FigureGet) (1.02) [wparam]
386624C0 3D808015
042199FC 60000000
618C10E4 7D8903A6
 
4E800421 90030000
$Trophy Collector Crash Prevent (Debug Mode)
387F0000 00000000
01C43D24 08000000
C206D1D8 00000002
042199FC 60000000
C0028870 D01F29B4
 
80010024 00000000
</div>
C206D95C 00000003
 
801E1A58 28000000
 
40820008 D01E1960
==== Goomba Trophy Stage ====
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
 
</div>
 
 
==== Entei Trophy Stage ====
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
 
</div>
 
</div>
 
 
=== Target Test Stages ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
$Target Test Never Ends (1.02) [donny2112]
041C4344 38030000
$Break the Targets - Disable Targets and/or Flippers [Achilles]
041C4210 4E800020
041C42AC 4E800020
$Break the Targets Intangibility Glitch Fix [UnclePunch]
C21B65AC 00000005
9003000C 3C608046
6063B488 388001C0
3D808000 618CC160
  7D8903A6 4E800421
  60000000 00000000
  60000000 00000000
C206D8FC 00000007
 
881E29C0 506007FE
</div>
981E29C0 881E29C0
 
5060177A 981E29C0
 
881E29C0 50601F38
=== Other Stages ===
981E29C0 D03E29B8
 
C0028870 D01E29BC
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
D03E1838 00000000
 
C21510E4 00000007
 
2C040157 41820028
  $DUMMY / ICETOP Crash Prevent (Debug Mode)
C0028870 D0030000
  01C41CBD 08000000
D0030004 D0030008
  041C2AAC 48000018
C0028874 D003000C
  041C284C 38600000
  38000000 90030010
  041C2850 48000048
  4E800020 C042A4C4
 
  60000000 00000000
  $Disable All-Star Heal Portal from Ending Match [Achilles]
  C21510E0 0000002C
  0421F474 4E800020
2C040157 41820154
 
7C0802A6 90010004
  $Disable Homerun Timer [Punkline]
9421FFB0 813D0008
  041B9AB8 60000000
39400000 28040000
  041B9ACC 60000000
4082003C 88090001
 
540A06F7 5403DF7E
</div>
41820008 38600000
 
  7C8339D6 28030004
</div>
41800008 7C844214
 
7C843214 7C9E2214
 
1C630014 7C632A14
.
7C7E1A14 80ADAEB4
 
C02500F4 A0A90001
.
54A5053E B0A10044
 
A0A90003 54A5E53E
.
B0A10046 E0015044
 
10010032 F0037000
 
80ADAEB4 E025F0F4
===== (To Be Converted into Gecko Codes) =====
A0A90004 54A5053E
 
B0A10040 88A90006
 
54A5C00E 7CA5C670
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
B0A10042 E0015040
 
10010032 F0037008
</div>
88090007 98030010
 
4800007D 280A0000
 
4182005C 39400001
== To Be Categorized ==
38A30014 7C843A14
 
2C0A0004 40820008
 
7C844214 80030000
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
90050000 80030004
 
90050004 80030008
<div class="mw-collapsible mw-collapsed" data-expandtext="LRAStart Resets Game While Pause Off" data-collapsetext="Click to collapse">
90050008 8003000C
   
9005000C 88030010
98050010 48000031
38A50014 7C843A14
394A0001 280A0008
4180FFB8 39290008
913D0008 80010054
  38210050 7C0803A6
  4E800020 540007BD
41820014 80040008
  B0010040 E021D040
  D024000C 4E800020
  FC600890 00000000
C2073430 0000000C
381CFFF6 2C1C003C
40820054 807D0008
88630007 546307FF
38600000 38800000
4182000C 387E24C0
389E0DF4 38A02420
38C00914 38E00138
390016E0 3D808015
618C10E0 7D8903A6
4E800421 3D808007
618C3450 7D8903A6
4E800420 00000000
C2073574 00000005
809D0008 2C1C003C
4082001C 38840008
909D0008 3D808007
618C3588 7D8903A6
4E800420 00000000
C2073318 0000000C
2C1C003C 40A20054
807D0008 88630007
546307FF 38600000
38800000 4182000C
387E24C0 389E0DF4
38A02420 38C00914
38E00138 390016E0
3D808015 618C10E0
7D8903A6 4E800421
3D808007 618C332C
7D8903A6 4E800420
81830000 00000000
C2279ABC 00000009
2C1C003C 40A2003C
38600000 38800000
38A00FD0 38C005D4
38E0013C 390005AC
3D808015 618C10E0
7D8903A6 4E800421
3D808027 618C9AD0
7D8903A6 4E800420
  81830000 00000000
   
   
  $Enable 8 Hitbox Support v1.0.0 [sushie]
  $L+R+A+Start Resets Game While Pause Is Off [Sickolas]
  *sushie's Ft/ItData Expansion v1.2.0 Must be installed or enabled first
  C2050D68 0000000E
  *Expands Melee's current hitbox system to support up to 8 hitboxes
3E808045 6294BF18
  C22790F8 00000004
82B40000 56B305EF
  28040004 41A00010
40A20058 3AA00000
  3BA4FFFC 1FBD013C
3E808046 6294B108
  3BBD1070 7FA0EA14
82740000 567201CF
4182001C 567200C7
41820014 56720253
4182000C 56720295
40820018 3AB50001
2C150004 4080001C
3A94000C 4BFFFFCC
3D80801A 618C4510
7D8903A6 4E800421
7C0802A6 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Grab Infinite Removal v3" data-collapsetext="Click to collapse">
   
  $Grab Infinite Removal v3 [Glook, Punkline]
C208EE48 0000000C
807B0010 2C0300D9
4182004C 2C030163
40A20018 807B0004
2C030002 2C830019
4C423382 41820030
887D2226 70630020
40820024 C01D1A4C
38600000 9061FFF0
  C021FFF0 FC000840
  4C401382 40820008
  38000000 2C000000
  60000000 00000000
  60000000 00000000
C2275594 00000003
28040004 1C84013C
41A00008 388405AC
60000000 00000000
C2279634 00000003
28040004 38A505D4
41A00008 38A505AC
60000000 00000000
C2279590 00000003
28030004 1C63013C
41A00008 386305AC
60000000 00000000
C2272564 00000003
28040004 1C84013C
41A00008 388405AC
60000000 00000000
C2272688 00000003
28040004 1FC4013C
41A00008 3BDE05AC
60000000 00000000
C22758CC 00000006
386306E8 38000004
7C0903A6 80030710
3863013C 2C000000
4102FFF4 38600000
41820008 38600001
60000000 00000000
C2275934 00000006
386306E8 38000004
7C0903A6 80030710
3863013C 2C000000
4102FFF4 38000000
41820008 38000001
60000000 00000000
042759C0 41820018
042759D0 40820008
C22759D8 00000008
386306E8 38E00005
34E7FFFF 4D820020
80030710 38A30710
3863013C 2C000000
4182FFE8 C005000C
FC010040 4C401382
4082FFD8 FC200090
4BFFFFD0 00000000
0427562C 41820010
C227563C 00000007
386306E8 38E00005
34E7FFFF 4D820020
80030710 38830710
3863013C 2C000000
4182FFE8 C004001C
EC000072 D004001C
4BFFFFD8 00000000
04275588 41820008
C2275590 00000006
386306E8 38000004
7C0903A6 80030710
38830710 3863013C
2C000000 41820008
D024001C 4200FFE8
4E800020 00000000
C226FE2C 0000000C
38A506E8 38E00005
34E7FFFF 38000000
41820048 38650710
7C03F040 38A5013C
4182FFE8 80030000
2C000000 4182FFDC
80830004 801E0004
7C040040 4082FFCC
7FC4F378 3D808000
618C84FC 7D8803A6
4E800021 38000001
60000000 00000000
C226ED70 00000003
281B0004 40A20008
3B9C05AC 387C05D4
60000000 00000000
0426ED88 281B0008
C227139C 00000003
281C0004 40A20008
3BFF05AC 3BBF05D4
60000000 00000000
0427144C 281C0008
C20BB240 00000002
7C9D2378 90810010
60000000 00000000
C20BB3E8 00000005
281F0004 3B3D05D4
41810010 40A20014
83A10010 3BBD1070
7FB9EB78 80190000
60000000 00000000
040BB4E8 281F0008
C20BB500 00000005
281F0004 3B3D05D4
41810010 40A20014
83A10010 3BBD1070
7FB9EB78 80190000
60000000 00000000
040BB614 281F0008
C20BB63C 00000005
281B0004 3B3A05D4
41810010 40A20014
83410010 3B5A1070
7F59D378 80190000
60000000 00000000
040BB73C 281B0008
C226A020 00000003
281C0004 40A20008
3BBD05AC 801D05D4
60000000 00000000
0426A074 281C0008
C2270938 00000003
28120004 41A00008
3AF705AC 389705D4
60000000 00000000
04270A1C 28120008
C226FA5C 00000003
281C0004 40A20008
3BDE05AC 801E05D4
60000000 00000000
0426FAA0 281C0008
C2275670 00000003
281E0004 40A20008
3BFF05AC 801F05D4
60000000 00000000
042756A0 281E0008
C226FB24 00000003
28190004 40A20008
3B1805AC 801805D4
60000000 00000000
0426FB68 28190008
C226FC54 00000003
281B0004 40A20008
3B5A05AC 801A05D4
60000000 00000000
0426FC84 281B0008
C226FCA8 00000003
281B0004 40A20008
3B5A05AC 801A05D4
60000000 00000000
0426FCD8 281B0008
C2272604 00000004
281D0004 387F05D4
4181000C 40A2000C
3BFE1070 7FE3FB78
60000000 00000000
04272610 281D0008
04272630 281F0008
C22712A0 00000002
7C852378 1C84013C
60000000 00000000
C22712B4 00000004
28050004 3BC405D4
41A00010 3BC5FFFC
1FDE013C 3BDE1070
60000000 00000000
C226FAE4 00000002
3BE70000 93610020
60000000 00000000
C226FB9C 00000005
28190004 387705D4
41810010 40A20014
82E10020 3AF71070
7EE3BB78 80030000
60000000 00000000
0426FBDC 28190008
C207942C 00000004
281C0004 3AFD05D4
4181000C 40A20010
3BB81070 7FB7EB78
80170000 00000000
04079A7C 281C0008
C2270808 00000004
28140004 801705D4
4181000C 40A20010
3AFF1070 7EE3BB78
80030000 00000000
04270880 28140008
C227089C 00000004
28140004 3A7505D4
4181000C 40A20010
3ABB1070 7EB3AB78
80130000 00000000
04270CA4 28140008
C227148C 00000002
7FE30214 9061000C
60000000 00000000
C2271490 00000004
281E0004 387F05D4
41810010 40A20010
83E1000C 3BFF1070
7FE3FB78 00000000
0427149C 281E0008
C227029C 00000004
281A0004 801B05D4
4181000C 40A20010
3B7F1070 7F63DB78
80030000 00000000
042703BC 281A0008
C2071284 00000004
28000004 41A00014
7C030378 3BC3FFFC
1FDE0138 3BDE24D4
7FDFF214 00000000
C2076984 0000000B
38E00004 38C32264
48000010 34E7FFFF
41820040 38C60138
7C062040 4182FFF0
80060000 2C000000
4182FFE4 80A60004
80040004 7C050040
4082FFD4 7CC33378
3D808000 618C84FC
7D8803A6 4E800021
7C832378 00000000
C207AFCC 00000006
28040004 41A00024
8063002C 3884FFFC
1C840138 388424D4
7C841A14 38000000
90040000 4E800020
1C840138 00000000
C2071660 00000004
28000004 41A00014
7C030378 3863FFFC
1C630138 386324D4
7C661A14 00000000
C20716D4 00000005
28000004 41A00018
7C050378 38A5FFFC
1CA50138 380524F0
48000008 38050930
60000000 00000000
04071728 60000000
C2071724 00000005
28000004 38A50914
41A00014 7C050378
38A5FFFC 1CA50138
38A524D4 5460FFFE
60000000 00000000
C2078D88 00000004
28170004 389E0914
4181000C 40A20010
3BDC24D4 7FC4F378
80040000 00000000
04078E2C 28170008
C2078E48 00000004
281E0004 3AFD0914
4181000C 40A20010
3BB824D4 7FB7EB78
80170000 00000000
0407922C 281E0008
C2077210 00000004
28190004 38770914
4181000C 40A20010
3AFA24D4 7EE3BB78
80030000 00000000
0407723C 28190008
C207706C 00000004
281E0004 38780914
4181000C 40A20010
3B1A24D4 7F03C378
80030000 00000000
04077098 281E0008
C207937C 00000004
28140004 80160914
4181000C 40A20010
3ADB24D4 7EC3B378
80030000 00000000
04079410 28140008
C207968C 00000004
28130004 38940914
4181000C 40A2000C
3A9B24D4 7E84A378
60000000 00000000
04079748 28130008
C22704C4 00000004
281B0004 3B5F0914
4181000C 40A20010
3BFC24D4 7FFAFB78
801A0000 00000000
042706A0 281B0008
C2076828 00000002
3BC30000 93C10010
60000000 00000000
C207683C 00000005
281C0004 387E0914
41810010 40A20014
83C10010 3BDE24D4
7FC3F378 80030000
60000000 00000000
0407687C 281C0008
C2076CE4 00000004
281C0004 387B0914
4181000C 40A20010
3B7D24D4 7F63DB78
80030000 00000000
04076D10 281C0008
C2076A78 00000004
281A0004 38780914
4181000C 40A20010
3B1E24D4 7F03C378
80030000 00000000
04076AB0 281A0008
C2078F7C 00000004
28120004 3A130914
4181000C 40A2000C
3A7C24D4 7E709B78
60000000 00000000
04078FC4 28120008
C2076BC4 00000004
281A0004 38770914
4181000C 40A20010
3AFC24D4 7EE3BB78
80030000 00000000
04076BF0 281A0008
C2077A4C 00000004
281A0004 38780914
4181000C 40A20010
3B1E24D4 7F03C378
80030000 00000000
04077A84 281A0008
C2078B10 00000004
281B0004 801F0914
4181000C 40A20010
3BFE24D4 7FE3FB78
80030000 00000000
04078C40 281B0008
C207BD00 00000004
281A0004 801B0914
4181000C 40A20010
3B7F24D4 7F63DB78
80030000 00000000
0407BE0C 281A0008
C20BB12C 00000002
3BC00000 90810010
60000000 00000000
C20BB138 00000005
281E0004 3BBF0914
41810010 40A20014
83E10010 3BFF24D4
7FFDFB78 801D0000
60000000 00000000
040BB1F4 281E0008
C207B068 00000002
7C852378 1C840138
60000000 00000000
C207B078 00000004
28050004 3BE40914
41A00010 3BE5FFFC
1FFF0138 3BFF24D4
60000000 00000000
C207B020 00000004
281D0004 387F0914
4181000C 40A2000C
3BFE24D4 7FE3FB78
60000000 00000000
0407B02C 281D0008
C207AEAC 00000004
281D0004 389F0914
4181000C 40A2000C
3BFE24D4 7FE4FB78
60000000 00000000
0407AEB8 281D0008
C2080614 00000004
28190004 387A0914
4181000C 40A2000C
3B5F24D4 7F43D378
60000000 00000000
0408062C 28190008
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="All Floors are Drop-through" data-collapsetext="Click to collapse">
$All Floors are Drop-through [DRGN]
0404CBD4 38600100
0404FD24 3B200000
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="D-Pad Controls Damage" data-collapsetext="Click to collapse">
$D-Pad Controls Damage [Dan Salvato]
C206D1EC 0000001E
3DE08047 61EF9C3F
8A0F0000 2C100000
41A200D8 3E60805A
62737000 3A400000
2C100001 4082000C
3E40FFFF 3E80BF80
2C100002 4082000C
3E400001 3E803F80
2C100004 4082000C
3E40FFF6 3E80C120
2C100008 4082000C
3E40000A 3E804120
92530000 92930008
3E000000 9A0F0000
3E200000 3DE08045
61EF30E0 820F0000
7E109214 2C100000
40800008 3A000000
920F0000 39EF0E90
3A310001 2C110004
4180FFDC 3DE080BD
61EFA4A0 81EF0000
3E000000 C0130008
C02F1890 EC21002A
C0130004 FC010000
4080000C D00F1890
48000008 D02F1890
81EF0008 2C0F0000
41820008 4BFFFFCC
7C0802A6 00000000
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Container Spawns" data-collapsetext="Click to collapse">
$Disable Container Spawns [Punkline]
C226C784 00000003
609C0E34 7C03E040
40820008 60830E50
7C7C1B78 00000000
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Containers Spawn Containers" data-collapsetext="Click to collapse">
$Containers Spawn Containers [Punkline]
C226C784 00000003
609C0E50 7C03E040
40820008 60830E34
7C7C1B78 00000000
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="No Items in Classic Mode" data-collapsetext="Click to collapse">
$No Items in Classic Mode [Achilles]
0417EB5C 386000ff
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Item Rain in Classic Mode" data-collapsetext="Click to collapse">
$Item Rain in Classic Mode [Achilles]
0417EB5C 38600007
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="500% Stamina Mode" data-collapsetext="Click to collapse">
$500% Stamina Mode - All Players [achilles]
024530E4 000001F4
02453F74 000001F4
02454E04 000001F4
02455C94 000001F4
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Normal C-Stick Functionality in 1P Mode" data-collapsetext="Click to collapse">
$Normal C-Stick Functionality in 1P Mode [Zauron]
0416B480 60000000
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Tap Jump" data-collapsetext="Click to collapse">
$Disable Tap Jump [Achilles]
C20CBBC0 00000003
89FD06BE 2C0F0004
40800008 4E800020
7C0802A6 00000000
C20CB4E0 00000003
2C040001 40820008
4E800020 7C0802A6
60000000 00000000
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Airdodges" data-collapsetext="Click to collapse">
$Disable Airdodges  [Punkline]
04099A7C 60000000
04099A80 38600000
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Rolling = Death" data-collapsetext="Click to collapse">
$Rolling Results in Immediate Death [Dan Salvato, standardtoaster]
04099244 4803A985


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Tap Jump from Grounded Jump = Death" data-collapsetext="Click to collapse">
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Throw Bug Fix v2" data-collapsetext="Click to collapse">
$Throw Bug Fix v2 [Achilles]
C208E250 0000000D
38C00000 8118002C
80E818C4 8928000C
7C093800 41800050
80E80010 2C0700EF
41800044 2C0700F3
4181003C 3CE03F80
90E20000 C0820000
C0A82340 FC84282A
D0882340 3CE08006
60E793AC 7CE803A6
4E800021 3CE08008
60E7E260 7CE803A6
4E800020 00000000
 
</div>
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Detection Bubbles Continue Hurtbox Collision Check" data-collapsetext="Click to collapse">
   
   
   
   
  $Tap Jump from Grounded Jump means Death [flieskiller]
  $Detection Bubbles Continue Hurtbox Collision Check [UnclePunch]
  040cb504 60000000
  040796E0 60000000
C20CB514 00000007
82062344 2C100001
38C00000 40820018
3E00800D 62103BC8
7E0803A6 4E800021
48000014 3E008006
621093AC 7E0803A6
4E800021 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Star KOs" data-collapsetext="Click to collapse">
$Disable Star KOs [Dan Salvato]
040D3258 60000000


</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Update TopN Location In ECB Calculation" data-collapsetext="Click to collapse">
 
<div class="mw-collapsible mw-collapsed" data-expandtext="LRAStart Resets Game While Pause Off" data-collapsetext="Click to collapse">
   
   
   
   
  $L+R+A+Start Resets Game While Pause Is Off [Sickolas]
  $Update TopN Location In ECB Calculation [tauKhan]
  C2050D68 0000000E
  C204250C 00000009
  3E808045 6294BF18
  7C7F1B78 7C9E2378
  82B40000 56B305EF
  807F0000 80830028
  40A20058 3AA00000
  8063002C 800300B0
  3E808046 6294B108
  90040038 800300B4
  82740000 567201CF
  9004003C 800300B8
  4182001C 567200C7
  90040040 7C832378
  41820014 56720253
  3D808037 618C32E8
4182000C 56720295
40820018 3AB50001
2C150004 4080001C
3A94000C 4BFFFFCC
3D80801A 618C4510
  7D8903A6 4E800421
  7D8903A6 4E800421
  7C0802A6 00000000
  7FE3FB78 00000000
 
</div>
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Grab Infinite Removal v3" data-collapsetext="Click to collapse">
$Grab Infinite Removal v3 [Glook, Punkline]
C208EE48 0000000C
807B0010 2C0300D9
4182004C 2C030163
40A20018 807B0004
2C030002 2C830019
4C423382 41820030
887D2226 70630020
40820024 C01D1A4C
38600000 9061FFF0
C021FFF0 FC000840
4C401382 40820008
38000000 2C000000
60000000 00000000
 
</div>
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Throw Bug Fix v2" data-collapsetext="Click to collapse">
$Throw Bug Fix v2 [Achilles]
C208E250 0000000D
38C00000 8118002C
80E818C4 8928000C
7C093800 41800050
80E80010 2C0700EF
41800044 2C0700F3
4181003C 3CE03F80
90E20000 C0820000
C0A82340 FC84282A
D0882340 3CE08006
60E793AC 7CE803A6
4E800021 3CE08008
60E7E260 7CE803A6
4E800020 00000000
 
</div>
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Freeze Glitch Fix" data-collapsetext="Click to collapse">
$Freeze glitch fix [tauKhan]
041239A8 60000000
 
</div>
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Invisible Ceiling Glitch Fix" data-collapsetext="Click to collapse">
$Invisible ceiling glitch fix [tauKhan]
0406BB14 D01D0004
 
</div>
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Detection Bubbles Continue Hurtbox Collision Check" data-collapsetext="Click to collapse">
$Detection Bubbles Continue Hurtbox Collision Check [UnclePunch]
040796E0 60000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Update TopN Location In ECB Calculation" data-collapsetext="Click to collapse">
$Update TopN Location In ECB Calculation [tauKhan]
C204250C 00000009
7C7F1B78 7C9E2378
807F0000 80830028
8063002C 800300B0
90040038 800300B4
9004003C 800300B8
90040040 7C832378
3D808037 618C32E8
7D8903A6 4E800421
7FE3FB78 00000000
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Wobbling" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Wobbling" data-collapsetext="Click to collapse">

Revision as of 15:23, 25 August 2022

A Gecko Code is a code that acts essentially like a Game Genie or Action Replay code, which has an affect on GameCube or Wii games across a large variety of purposes. This page is serves as a centralized archive to store the various Gecko Codes that community members have written to alter various facets of the game for competitive, aesthetic, quality-of-life, or game-play purposes.

All codes are for version NTSC 1.02 of SSBM, unless there are multiple labeled SSBM versions of the same code grouped together.

Links:

  • Gecko is a program to assist in the creation of Gecko Codes.
  • Melee Code Manager by DRGN is a program for converting codes, and installing them into a SSBM ISO.
  • Melee Modding Wizard by DRGN is a more updated program that combines the features of DAT Texture Wizard and Melee Code Manager.
  • This YouTube video by David V. Kimball explains how to install Gecko Codes on SSBM.
  • To learn more about Gecko Codes and Basic GameCube ASM, visit this video.

The Format of Gecko Codes is as follows:

 $Example Code Name [Author 1, Author 2, etc.]
 *Description of the code's purpose
 01234567 89ABCDEF #Developer Comments
 ...
 01234567 89ABCDEF #Developer Comments


It should be noted that Gecko Codes may or may not cause De-synchronizations when playing Online. Use with Caution!

Quality-Of-Life Codes

This will print onscreen exactly why the game crashed! Gone are the days of being in the dark. This functionality was present in Melee, just locked behind a button combo.


$Enable OSReport Print on Crash (1.00) [UnclePunch]
043959B4 4800020C
$Enable OSReport Print on Crash (1.01) [UnclePunch]
04396B98 4800020C
$Enable OSReport Print on Crash (1.02) [UnclePunch]
04397878 4800020C
$Enable OSReport Print on Crash (PAL) [UnclePunch]
043977A0 4800020C
Button combo to display in vanilla melee:
ZRL
Y + Pad up
A + Pad down
B + Pad left
X + pad right



$Low-Poly v2 [UnclePunch,Yakult]
*Makes the Character Models into the Low-Poly Models from the Off-Screen Bubbles to save Processing Power
C20748DC 0000000E
3A26FA14 89D10007
2C0E0009 41820010
2C0E0017 4182001C
48000014 89D10619
2C0E0001 40820008
48000008 38800000
7C8F2378 7DDF782E
39EF0004 7E1F782E
7C0E8000 41820024
7C8F2378 7DDF782E
39EF000C 7DDF792E
39EFFFF8 7DDF782E
39EFFFFC 7DDF792E
7C1F202E 00000000
$No Character Shadows [Altimor]
040872f8 38600000
$Force Simple Background and Stage Geometry [Punkline]
*Makes the Stages only show Collision Geometry to save Processing Power
04028d64 60000010
0405a2e8 60000000
$Disable Player Reflections on FoD [UnclePunch]
04081148 38000000
$C21CBB90 00000005 #Lagless FoD [Achilles, Myougi, Dan Salvato]
9421FFF8 3CC0804A
80C6ED78 3CA00002
60A5AE44 7CA53050
88C50000 60C60004
98C50000 00000000
041CC8AC FC000028
041CBE9C 60000000
041CBEF0 60000000
041CBF54 60000000
04390838 60000000
041CD250 60000000
041CCDCC 480000B4
$Disable Pokemon Stadium Screen [UnclePunch]
*Makes the Jumbotron on Pokemon Stadium Invisible
041D2AC8 38800000 #0 Chance for Close-up View.asm
041D2AC0 38A00000 #0 Chance for Full View.asm
041D2B98 48000018 #Allow Duplicate Screen States.asm
$Disable Final Destination Background Transitions (1.02) [Achilles, Dan Salvato]
0421AAE4 60000000



$Disable Rumble
043D4A70 00000000



$Friendlies QOL
*Skip results screen
*A+B for salty runback
*A+X for random stage
*Highlight winners name
*Allow 1P in VS Mode.
C2263064 0000000C
7C0802A6 90010004
9421FF00 BE810008
7C9F2378 3D808015
618CCC34 7D8903A6
4E800421 88830002
2C040000 40820018
88830003 2C040000
4082000C 2C1F0001
48000008 2C1F0002
BA810008 80010104
38210100 7C0803A6
60000000 00000000
C21A5B14 0000001A
3C608047 60639DA4
88630004 2C030001
418200AC 3BA00000
7FA3EB78 3D80801A
618C3680 7D8903A6
4E800421 548005EF
41820014 548005AD
4082001C 5480056B
4082001C 3BBD0001
2C1D0004 4180FFCC
48000074 3B600002
48000070 3D80801A
618C5244 7D8903A6
4E800421 7C741B78
3D808025 618C99EC
7D8903A6 4E800421
3C80803F 608406D0
1C63001C 7C841A14
8864000B B0740016
3C808043 60842078
9064000C 3D808001
618C8254 7D8903A6
4E800421 3B600002
48000010 3B600004
48000008 3B600000
3BA00000 00000000
C2265220 00000028
7FA3EB78 48000031
2C030000 4182012C
807B0000 38800000
48000119 7CA802A6
3D80803A 618C74F0
7D8903A6 4E800421
48000108 7C0802A6
90010004 9421FF00
BE810008 7C7D1B78
3FE08047 63FF9DA4
1FDD00A8 7FDEFA14
887F0004 2C030000
418200B0 3C608046
6063B6A0 886324D0
889F0006 7C032000
40820098 887E0058
2C030003 4182008C
887F0004 2C030007
40820040 887F0006
2C030001 40820024
887F0000 1C6300A8
7C63FA14 8863005F
889E005F 7C032000
41820058 4800005C
887F0000 7C03E800
41820048 4800004C
887F0006 2C030001
40820028 7FE3FB78
3D808016 618C54A0
7D8903A6 4E800421
889E005F 7C032000
41820020 48000014
887E005D 2C030000
41820010 48000004
38600000 48000008
38600001 BA810008
80010104 38210100
7C0803A6 4E800020
4E800021 FFD70000
880DB655 00000000
C216EA30 00000004
981E0010 2C000007
40820014 3C808046
6084B6A0 88840001
989E000C 00000000


$Tournament QoL
*Preserve nametag during rotations
*Adjust default CSS hand position
*Stage striking
*Disable FoD from random stages during doubles
*Hide nametag while invisible
*LRStart goes to CSS
*Toggle rumble from CSS
*Unplugging closes CSS port
*Disable rumble on unplug
*Last player to unplug closes all CSS ports
*Idle screen when setup is idle for 3 minutes
*XY disables start input (for recalibrating controllers)
*8 character nametags
*Enable C Stick in 1P modes
C2266CE0 0000000E
3D808015 618CCC58
7D8903A6 4E800421
7C661B78 80A60018
3C60E700 606300B0
7C632A79 41820010
2C030020 41820008
48000034 806DB610
88630018 2C030001
41820014 38600001
50652EB4 90A60018
48000014 38600000
50652EB4 90A60018
48000004 38600001
60000000 00000000
C208114C 0000000C
7C030378 7C0802A6
90010004 9421FF00
BE810008 7C7F1B78
3D808008 618C60C4
7D8903A6 4E800421
2C030004 4180000C
38600000 4800000C
7FE3FB78 48000004
BA810008 80010104
38210100 7C0803A6
7C601B78 808DC18C
80640020 00000000
C23775A4 00000008
8879000A 7C630774
2C03FFFF 40820028
887A0041 7C630775
4082001C 7F03C378
38800000 3D808015
618CED4C 7D8903A6
4E800421 8819000A
60000000 00000000
0416B47C 38600000
C22FCCD8 0000000D
3C608046 6063B6A0
886324D0 2C030001
41820050 887F0000
3D808003 618C4110
7D8903A6 4E800421
8083002C 80640004
2C030010 40820010
80640010 2C0300EC
41820010 8864221E
54630631 41820014
3D80802F 618CCCC8
7D8903A6 4E800420
281E0000 00000000
C2302788 00000053
7C0802A6 90010004
9421FF00 BE810008
4800025D 7F8802A6
38600020 3D808037
618CF1E4 7D8903A6
4E800421 7C681B78
38600014 3880FFE7
38A0FFE7 38C00001
38E00001 3D808030
618C2834 7D8903A6
4E800421 7C7F1B78
806DB77C 7FE4FB78
3D808030 618C2810
7D8903A6 4E800421
38600000 987F0026
7FE3FB78 389C0008
3D808030 618C2B90
7D8903A6 4E800421
7FE3FB78 3D808030
618C2AE0 7D8903A6
4E800421 C03C0000
D03F0008 C03C0004
D03F000C 38600000
38800000 38A00000
3D808039 618C01F0
7D8903A6 4E800421
7C7D1B78 38600040
3D808037 618CF1E4
7D8903A6 4E800421
7C7E1B78 38800040
3D808000 618CC160
7D8903A6 4E800421
7FC6F378 7FA3EB78
38800004 3CA08037
60A5F1B0 3D808039
618C0B68 7D8903A6
4E800421 7FA3EB78
48000025 7C8802A6
38A00000 3D808038
618CFD54 7D8903A6
4E800421 93FE0000
48000138 4E800021
7C0802A6 90010004
9421FF00 BE810008
83E3002C 48000109
7FC802A6 807F0004
2C030000 408200A0
38600004 3D80801A
618C3680 7D8903A6
4E800421 2C040000
41820010 38600000
907F000C 480000BC
807F000C 38630001
907F000C 2C032A30
418000A8 808D81E4
909F0008 38600000
3D808032 618C2DA0
7D8903A6 4E800421
C05E000C EC2100B2
3D808032 618C28C0
7D8903A6 4E800421
906D81E4 807F0000
3D808030 618C2AD0
7D8903A6 4E800421
38600001 907F0004
38600000 907F000C
48000048 38600004
3D80801A 618C3680
7D8903A6 4E800421
2C040000 4182002C
807F0008 906D81E4
807F0000 3D808030
618C2AE0 7D8903A6
4E800421 38600000
907F0004 48000004
BA810008 80010104
38210100 7C0803A6
4E800020 4E800021
447A0000 447A0000
00000082 3E99999A
BA810008 80010104
38210100 7C0803A6
7FE3FB78 00000000
C225B8BC 00000002
3C608047 60639D30
88630000 00000000
C22605E4 00000014
7C0802A6 90010004
9421FF00 BE810008
3C60804C 606320BC
38800000 1CA40044
7CA51A14 88A50041
7CA50775 41820058
38840001 2C040004
4180FFE4 3FC0803F
63DE0DFC 3BA00000
887F0004 7C1D1800
41820028 1C7D0024
7C63F214 38800003
9883000B 7FA3EB78
3D808025 618CDB34
7D8903A6 4E800421
3BBD0001 2C1D0004
4180FFC8 BA810008
80010104 38210100
7C0803A6 881F0004
60000000 00000000
0445C380 00000000
C22608D8 00000020
887F0007 2C030000
40820090 889F0004
7C972378 800D8840
7C602214 88A31CC0
57800739 40820010
5780077B 4082003C
480000C4 28050001
418200BC 7EE3BB78
38800000 38A0000E
38C00000 38ED9B00
3D808037 618C8430
7D8903A6 4E800421
38800001 48000010
28050000 41820088
38800000 7EE3BB78
3D808015 618CED4C
7D8903A6 4E800421
38800001 989F0007
3C80C040 909F0014
48000051 7D8802A6
C03F0014 C04C0000
C01F000C EC01002A
D01F000C FC600850
FC030840 41810008
EC6300B2 D07F0014
4180002C C08C0004
FC032040 41810020
38800000 909F0014
989F0007 48000010
4E800021 3F4CCCCD
3C800000 889F0004
60000000 00000000
042605FC 38C00003
C23775BC 00000005
540304E7 41820018
5403052A 2C030C00
4082000C 38600000
506064E6 901A0000
60000000 00000000
044DC47C C0200000
C2261A6C 00000005
88BF0005 2C050002
40820014 3D808026
618C1B6C 7D8903A6
4E800420 1C130024
60000000 00000000
04261B1C 60000000
04261B30 60000000
0423C710 28030007
0423C320 28030007
0423C6C4 28030007
0423CF9C 2C1B0008
C223E0A4 00000005
EC001028 48000015
7C8802A6 C0240000
EC000824 4800000C
4E800021 40000000
60000000 00000000
0423CF74 60000000
C215EFE8 00000006
38630008 38800000
38A000E8 3D808000
618C3100 7D8903A6
4E800421 3D808015
618CF094 7D8903A6
4E800420 00000000
C223CB08 0000000B
39400000 7CC93378
48000014 98670000
38A50001 38E70001
39290001 88690000
2C030000 4082FFE8
38C60003 7CC93378
394A0001 2C0A0008
4180FFE4 38800000
3D808023 618CCBEC
7D8903A6 4E800420
60000000 00000000
C223C02C 0000000C
39400000 39000000
38FE0198 7C892378
48000014 98670000
39080001 38E70001
39290001 88690000
2C030000 4082FFE8
38840003 7C892378
394A0001 2C0A0008
4180FFE4 7D074378
3D808023 618CC118
7D8903A6 4E800420
60000000 00000000
04167810 60000000
0423C12C 60000000
04248C8C 38600000
042477F8 38600000
C223E9E4 00000005
38600000 389FFFFD
38A00000 9C640003
38A50001 2C050008
4180FFF4 7DE37B78
60000000 00000000
C22FCFC8 0000001A
D01C002C 7F63DB78
3D808003 618C248C
7D8903A6 4E800421
2C030000 408200AC
7F63DB78 3D808003
618C556C 7D8903A6
4E800421 2C030078
41820090 3D808023
618C754C 7D8903A6
4E800421 3863FFFF
38A00000 8C030001
2C000000 41820020
38A50001 2C000080
41A0FFEC 2C000085
4181FFE4 38630001
4BFFFFDC 2C050004
40810048 38600000
3885FFFC 3D808032
618C2DA0 7D8903A6
4E800421 48000025
7C6802A6 C0430000
C07C002C EC431024
EC2100B2 EC21182A
D03C002C 4800000C
4E800021 40800000
60000000 00000000
C2259B84 00000008
5460063F 41820038
1C9E001C 38040008
7C1F00AE 2C000000
40820024 3800001D
7C0903A6 38600000
389F0000 90640004
3884001C 4200FFF8
2C030000 00000000
C2259C40 00000020
3D808015 618CCC58
7D8903A6 4E800421
39430018 39600000
38600000 3C80803F
608406D0 28000013
4082000C 39600001
48000010 28000000
408200C0 48000034
2C03001D 408000B4
2C0B0002 4182004C
1CA3001C 7CA52214
88C5000A 80AA0000
7CA53430 54A507FF
40820088 4800002C
806DB600 5460056B
4082001C 546006F7
40820008 48000074
39600002 38600000
4BFFFFB0 886DB60E
2C03001D 4080005C
1CA3001C 7CA52214
38C00000 2C0B0002
40820008 38C00002
98C50008 80A50000
2C030016 41800008
80A50010 3CC04400
2C0B0002 40820008
38C00000 90C50038
38C0001E 98CDB60E
2C0B0000 4182000C
38630001 4BFFFF4C
28000000 00000000



$Unlock All Characters, Stages, & Random Stage Select [standardtoaster]
041648C8 38A007FF
041644BC 38A007FF
04173580 38A007FF 


$All 51 Event Matches Open But Not Completed [Achilles]
0424cec4 48000058
04162ee8 60000000


$Infinite Lotto Coins
0245A142 00002706



$Universal Controller Fix v0.8 (NTSC 1.02)
C20C9A44 0000002B
D01F002C 7C0802A6
90010004 9421FF00
BE810008 48000121
7FC802A6 C03F0894
C05E0000 FC011040
40820118 808DAEB4
C03F0620 FC200A10
C044003C FC011040
41800100 887F0670
2C030002 408000F4
887F221F 54600739
408200E8 3C60804C
60631F78 8BA30001
387DFFFE 889F0618
4800008D 7C7C1B78
7FA3EB78 889F0618
4800007D 7C7C1850
7C6319D6 2C0315F9
408100B0 38000001
901F2358 901F2340
809F0004 2C04000A
40A20098 887F000C
38800001 3D808003
618C418C 7D8903A6
4E800421 2C030000
41820078 8083002C
80841ECC C03F002C
D0240018 C05E0004
FC011040 4181000C
38600080 48000008
3860007F 98640006
48000048 7C852378
3863FFFF 2C030000
40800008 38630005
3C808046 6084B108
1C630030 7C841A14
1C65000C 7C841A14
88640002 7C630774
4E800020 4E800021
40000000 00000000
BA810008 80010104
38210100 7C0803A6
60000000 00000000
C20998A4 00000026
7C0802A6 90010004
9421FF00 BE810008
7C7E1B78 83FE002C
480000DD 7FA802A6
C03F063C 806DAEB4
C0030314 FC010040
408100E4 C03F0620
48000071 D0210090
C03F0624 48000065
C0410090 EC4200B2
EC210072 EC21102A
C05D000C FC011040
408100B4 889F0670
2C040003 408100A8
C01D0010 C03F0624
FC000840 40800098
BA810008 80010104
38210100 7C0803A6
8061001C 83E10014
38210018 38630008
7C6803A6 4E800020
FC000A10 C03D0000
EC000072 C03D0004
EC000828 FC00001E
D8010080 80610084
38630002 3C004330
C85D0014 6C638000
90010080 90610084
C8210080 EC011028
C03D0000 EC200824
4E800020 4E800021
42A00000 37270000
43300000 3F800000
BF4CCCCD 43300000
80000000 7FC3F378
7FE4FB78 BA810008
80010104 38210100
7C0803A6 00000000
C22662D0 0000001A
7C0802A6 90010004
9421FF00 BE810008
48000089 7FC802A6
38600000 38800000
3D80803A 618C6754
7D8903A6 4E800421
7C7F1B78 38800001
989F0049 38800001
989F004A C03E000C
D03F0024 D03F0028
7FE3FB78 48000059
7C8802A6 C03E0000
C05E0004 3D80803A
618C6B98 7D8903A6
4E800421 7C641B78
7FE3FB78 C03E0008
C05E0008 3D80803A
618C7548 7D8903A6
4E800421 48000024
4E800021 42180000
C3898000 3EE66666
3DCCCCCD 4E800021
55434620 302E3800
BA810008 80010104
38210100 7C0803A6
38980000 00000000
C20908F4 00000017
7C0802A6 90010004
9421FF00 BE810008
2C030001 4082008C
C03F0628 FC200A10
806DAEB4 C0430210
FC011040 40800074
3F80804C 639C1F78
8BDC0001 387EFFFE
889F0618 48000029
7C7D1B78 7FC3F378
889F0618 48000019
7C7D1850 7C6319D6
388015F9 7C041800
48000038 7C852378
3863FFFF 2C030000
40800008 38630005
809C0008 1C630030
7C841A14 1C65000C 
7C841A14 88640002
7C630774 4E800020
BA810008 80010104
38210100 7C0803A6
60000000 00000000



$Hold to Pause [UnclePunch]
*Hold start for 30 frames to pause
C21A12A4 00000002
38600000 906DB5C0
80010024 00000000
C216BDEC 0000000F
38ADB5C0 80030000
540004E7 41820048
7C9E28AE 2C040000
40820010 80030008
540004E7 41820030
7C7E28AE 38630001
7C7E29AE 2C03001E
41800028 38600000
90650000 3D808016
618CBDFC 7D8903A6
4E800420 38600000
7C7E29AE 48000004
3D808016 618CBE54
7D8903A6 4E800420
60000000 00000000


$LRA Start Uses Held Buttons [UnclePunch]
0416D1C0 480364C1


$No Delay On Unpausing [UnclePunch]
0416cc10 60000000


$No Delay on Pausing [UnclePunch]
0416ca90 60000000


$No Delay on LRA Start Input [UnclePunch]
0416d1ac 60000000



$Random Stages Set to Illegal Stages Only [Krohnos]
043D4A48 00340101
043D4A4C 04000A00
043D4A50 08010000
043D4A60 FF000000
043D4A70 00000000
043D4A74 3C010000
043D4A78 F8FFFF4F



$20XX Neutral Spawn for Singles and Doubles (1.02) [Achilles, Jorgasms]
C2263058 00000030
39E00000 3A000000
3E408048 625307FD
91F206D8 91F206DC
8A3207C8 625206D7
2C110001 4182004C
39EF0001 8E930024
2C140003 4182000C
9A130004 3A100001
2C0F0004 41A0FFE4
48000130 39E00000
3A0000FF 3E408048
62520801 39EF0001
9E120024 2C0F0004
41A0FFF4 4800010C
3E208048 623106DC
39EF0001 3A520001
8E930024 89D30008
2C140003 41A2FFC0
2C0E0000 40820010
3A000000 8A910000
48000024 2C0E0001
40820010 3A000001
8E910001 48000010
3A000002 8E910002
48000004 3A940001
2C140003 40A0FF80
9A910000 9A120000
2C0F0004 41A0FF94
39E00000 3E208048
623106DB 3AA00000
39EF0001 8E910001
2C140001 40800008
48000010 3AB50001
2C150003 40A0FF40
2C0F0003 41A0FFDC
39E00000 3A310127
39C000FF 3A8000FF
39EF0001 8E110024
2C0E00FF 40820010
7E128378 39C00000
4800002C 7C109000
4082000C 39C00003
4800001C 2C1400FF
40820010 39C00001
3A800000 48000008
39C00002 99D1FFFC
2C0F0004 41A0FFB4
38840001 00000000
C21C0A48 0000001A
3DE0801B 61EFFFA8
7C0F6000 418200BC
3DC08048 A1CE0686
3DE08049 61EFED70
81EF0000 2C0E001F
4082001C 3E00C242
3E204242 3E404230
3A600000 960F0598
4800002C 2C0E001C
40820040 3E00C23A
62106666 3E20423D
62318E70 3E404214
3A600000 960F0854
48000004 924F0004
962F0040 924F0004
962F0040 926F0004
960F0040 926F0004
2C0E0020 40820014
3A000041 9E0F0650
3A0000C1 9A0F0040
2C0E0008 40820024
3E004270 3E20C270
3A400000 39EF4748
960F4748 924F0004
962F0040 924F0004
7D8803A6 00000000



$Start Vs. With only 1 Player [UnclePunch]
*set TIME to NONE
c2263064 0000000c
7c0802a6 90010004
9421ff00 be810008
7c9f2378 3d808015
618ccc34 7d8903a6
4e800421 88830002
2c040000 40820018
88830003 2c040000
4082000c 2c1f0001
48000008 2c1f0002
ba810008 80010104
38210100 7c0803a6
60000000 00000000



$Spoof Controller Plugins (1.02) [Achilles] 
*This makes the game think there are additional controller plugged in.
*By default, all ports are spoofed, but you can comment out lines for the 
*various ports in the text file library to specify which are spoofed.
*For revision 1.02
04376BD4 38000000 #(spoof P1)
04376BDC 38000000 #(spoof P2)
04376BF0 380000D8 #(spoof P3)
04376C04 38000001 #(spoof P4)



$Skip Memcard Prompt [UnclePunch]
C21AF6F4 00000004
2C1D000F 40820014
3D80801B 618C01AC
7D8903A6 4E800420
2C1D0000 00000000


Graphics/Audio Configuration Codes


$Force 480p 4:3 [UnclePunch]
C21A4570 00000006 
3C608046 6063B0F0
38800001 90830008
38600000 3D808015
618CF588 7D8903A6
4E800421 38600000
60000000 00000000


$Widescreen 16:9 [Dan Salvato, mirrorbender, Achilles1515, UnclePunch]
*Set Aspect Ratio to "Force 16:9" in Graphics for 16:9 monitors
*Will not cause desyncs when playing online
043BB05C 3EB00000 #External/Widescreen/Fix Screen Flash.asm
C236A4A8 00000006 #External/Widescreen/Overwrite CObj Values.asm
C03F0034 4800001D
7C6802A6 C0430000
C0630004 EC2100B2
EC211824 48000010
4E800021 43A00000
435B0000 00000000
044DDB58 3E4CCCCD #External/Widescreen/Adjust Offscreen Scissor/Adjust Bubble Zoom.asm
04086B24 60000000 #External/Widescreen/Adjust Offscreen Scissor/Draw High Poly Models.asm
04030C7C 38000064 #External/Widescreen/Adjust Offscreen Scissor/Left Camera Bound.asm
04030C88 3800021C #External/Widescreen/Adjust Offscreen Scissor/Right Camera Bound.asm
044DDB30 3F666666 #External/Widescreen/Adjust Offscreen Scissor/Fix Bubble Positions/Adjust Corner Value 1.asm
044DDB34 BF666666 #External/Widescreen/Adjust Offscreen Scissor/Fix Bubble Positions/Adjust Corner Value 2.asm
044DDB2C C3660000 #External/Widescreen/Adjust Offscreen Scissor/Fix Bubble Positions/Extend Negative Vertical Bound.asm
044DDB28 43660000 #External/Widescreen/Adjust Offscreen Scissor/Fix Bubble Positions/Extend Positive Vertical Bound.asm
044DDB4C 3D916873 #External/Widescreen/Adjust Offscreen Scissor/Fix Bubble Positions/Widen Bubble Region.asm
C22FCFC4 00000004 #External/Widescreen/Nametag Fixes/Adjust Nametag Background X Scale.asm
48000011 7C6802A6
C0030000 4800000C
4E800021 40DC7AE1
60000000 00000000
044DDB84 3E89FEFA #External/Widescreen/Nametag Fixes/Adjust Nametag Text X Scale.asm


$Ultrawide Moniter Hack
C2021ABC 00000002
39C00001 38600006
60000000 00000000
C236A4A8 00000007
C03F0034 2C0E0001
41820024 3C0043D2
90010030 3C00435B
90010034 C0010030
EC210032 C0010034
EC210024 39C00000
281E0000 00000000



$Deflicker Off By Default [UnclePunch]
*Only overrides default settings (no memcard / create save file)
043d4a74 00000000



$Split Audio Channels 2.0 (v1.02) [UnclePunch]
*This code splits the game music onto the left channel, and the game sounds onto right channel.
*Game must be set to Mono to take effect, stereo is preserved
C238A984 00000009
800DC0B4 2C000000
40820034 887A000B
2C030001 40820018
38600000 B07F0228
B07F0230 B07F0238
48000014 38600000
B07F0224 B07F022C
B07F0234 807A000C
389F0224 00000000
C238A80C 00000009
800DC0B4 2C000000
40820034 887A000B
2C030001 40820018
38600000 B07F0228
B07F0230 B07F0238
48000014 38600000
B07F0224 B07F022C
B07F0234 807A000C
389F0224 00000000



$Sound Slider Defaults to 100% Game Sounds [UnclePunch]
*Also lets the Slider be adjusted to turn back on the music in the menus
043D4A74 64000000


$Game Music ON [UnclePunch]
*Keep checked if you want music ON. Uncheck "Game Music OFF".
04023FFC 3880007F


$Game Music OFF [UnclePunch]
*Keep checked if you want music OFF. Uncheck "Game Music ON".
04023FFC 38800000


Debug Menu, DEVELOP Mode, Crash-Prevents, and Camera Codes


$Always access debug menu from title screen with Y [UnclePunch]
041a1cc4 60000000
041b08b4 60000000


$Debug Menu Replaces Tournament Mode (1.02) [Magus, donny2112]
0422D638 38000006
$Debug Menu Replaces Tournament Mode (1.01) [Magus, donny2112]
0422CEB0 38000006
$Debug Menu Replaces Tournament Mode (1.00) [Magus, donny2112]
0422C340 38000006
$Debug Menu Replaces Tournament Mode (PAL) [Magus, donny2112]
0422F4A4 38000006


$All Players Can Control the Debug Menu (1.02) [wParam]
*Hold R or use C-Stick to turbo menu selections.
C23039A4 00000016
39400000 39000000
38E00008 3C80804C
608420BC 1CAA0044
7D242A14 80690008
70631F10 7D081B78
80690000 70600020
41820008 38E00000
5460C8C6 5060D884
5060F002 7D080378
54606006 7D080378
54604007 4182000C
38E00000 7D080378
394A0001 2C0A0004
4180FFA4 7500F000
41820028 886DB7AC
2C030000 41820014
3863FFFF 986DB7AC
5508013E 48000014
98EDB7AC 4800000C
38600000 986DB7AC
7D034378 4E800020
60000000 00000000


$Submenus Resemble Normal Menus (1.02) [Dan Salvato]
0430425c 38A00006
04304254 38600000
043030dc 3C000000
04303158 3C000000
043031d4 3C000000
04303244 3C000000


$Additional Debug Background Colors [UnclePunch]
C2227784 0000000D
2C000003 4081005C
2C000004 41810014
386000FF 38800000
38A000FF 48000034
2C000005 41810014
38600000 388000FF
38A00000 4800001C
2C000006 41810024
38600000 38800000
38A000FF 48000004
3D808022 618C77BC
7D8903A6 4E800420
60000000 00000000
0422877c 2C000006


$Leaving Debug Menu Loads CSS (1.02) [Achilles]
041b0a14 38600002


$Always Spawn Items in Debug
0422632c 48000010


$Full Stage Selector (Debug Mode)
043FB2E8 00000003
043FB300 438E8000
043FB304 3F800000


$Debug sound test menu
024D68BC 00000702



$Enable Develop Mode [UnclePunch]
*Turns develop (debug) mode on. Allows access to frame advance, hit/hurtbox display, and alternate camera angles
0415FDBC 480000AC #External/Enable Develop Mode/Enable Develop Mode.asm
04089250 48000008 #External/Enable Develop Mode/Enable Stale Moves.asm


$Normal C-Stick Functionality in DEVELOP Mode (1.02) [Magus, Achilles]
0406AE90 38000000
040300A4 38000000


$Enable Damage Staling in Develop Mode (1.02) [Achilles]
0408924C 2C000005


$Display Animation Name For Special Moves In Develop Mode [UnclePunch]
C2226ACC 00000013
7F83E378 809C0014
3D808008 618C5FD4
7D8903A6 4E800421
80630000 8C830001
2C04004E 4082FFF8
8C830001 2C04005F
4082FFEC 38630001
48000035 7CA802A6
3885FFFF 3863FFFF
8CC30001 2C06005F
4182000C 9CC40001
4BFFFFF0 38600000
9C640001 7CA42B78
48000024 4E800021
00000000 00000000
00000000 00000000
00000000 00000000
00000000 7FE3FB78
4CC63182 00000000


$D-Pad Controls Damage [Dan Salvato]
C206D1EC 0000001E
3DE08047 61EF9C3F
8A0F0000 2C100000
41A200D8 3E60805A
62737000 3A400000
2C100001 4082000C
3E40FFFF 3E80BF80
2C100002 4082000C
3E400001 3E803F80
2C100004 4082000C
3E40FFF6 3E80C120
2C100008 4082000C
3E40000A 3E804120
92530000 92930008
3E000000 9A0F0000
3E200000 3DE08045
61EF30E0 820F0000
7E109214 2C100000
40800008 3A000000
920F0000 39EF0E90
3A310001 2C110004
4180FFDC 3DE080BD
61EFA4A0 81EF0000
3E000000 C0130008
C02F1890 EC21002A
C0130004 FC010000
4080000C D00F1890
48000008 D02F1890
81EF0008 2C0F0000
41820008 4BFFFFCC
7C0802A6 00000000



$6-player match crash prevent
01C43642 08000000
0430009C 38000003
043001B4 4839FE9C
046A0050 7C0902A6
046A0054 807F002C
046A0058 7C030214
046A005C 2C000003
046A0060 4182002C
046A0064 2C000002
046A0068 40820020
046A006C 801F0164
046A0070 98060061
046A0074 98060085
046A0078 801F0150
046A007C 98060060
046A0080 801F0134
046A0084 98060084
046A0088 38A50008
046A008C 4BC6012C
04179188 2C1B0004
0416EA2C 38000007
04167A84 38600006
043FA56C 803FB538
043FA578 42080000
043FA564 00000000
043FA5B0 803FA154


$Mushroom Kingdom / Underground Maze Crash Prevent (Debug Mode)
01C415E2 08000000
0446B4A4 3F800000
0446B4A0 3F800000
0446B49C 3F800000


$Trophy Collector Crash Prevent (Debug Mode)
01C43D24 08000000
042199FC 60000000


$DUMMY / ICETOP Crash Prevent (Debug Mode)
01C41CBD 08000000
041C2AAC 48000018
041C284C 38600000
041C2850 48000048


$Extra characters doesn't crash the game at Victory Screen (1.02) [flieskiller]
C21776C0 00000009
7C630774 2C03001B
4082000C 38600000
48000030 2C03001C
4082000C 38600012
48000020 2C03001D
4082000C 38600005
48000010 2C030020
40820008 3860000E
60000000 00000000


$Giga Bowser & Sandbag Always Fall On Match Start [Achilles]
C2069328 00000006
807E0004 2C03001F
4182000C 2C030020
40820014 3C608006
60639350 7C6903A6
4E800420 887E000C
60000000 00000000


$Break the Targets Intangibility Glitch Fix [UnclePunch]
C21B65AC 00000005
9003000C 3C608046
6063B488 388001C0
3D808000 618CC160
7D8903A6 4E800421
60000000 00000000


$Fix Samus Extender Crash [UnclePunch]
042B9D28 48000078


$Extra Chars Don't Reset Port If Unavailable [Achilles]
C2264EEC 0000001B
7C801A14 88840001
2C040003 418200C0
7C8300AE 2C040012
41820084 2C040013
4182007C 2C040000
4182006C 2C04001B
41820064 2C04000C
41820054 2C04001C
4182004C 2C040005
4182003C 2C04001D
41820034 2C04000E
4182004C 2C040020
41820044 2C040018
41820044 2C04001A
4182003C 2C04000D
4182003C 2C04001E
41820034 3A200003
48000034 3A200004
4800002C 3A200007
48000024 3A20000F
4800001C 3A20000C
48000014 3A200012
4800000C 3A200013
48000004 3C808026
60844F14 7C8803A6
4E800020 3880001A
60000000 00000000


$Clone (Nana Type) Down-B Freeze Fix [Achilles]
C20B0BAC 00000003
38000000 80A30004
2C05000B 40820008
38000001 00000000


$Freeze glitch fix [tauKhan]
041239A8 60000000


$Invisible ceiling glitch fix [tauKhan]
0406BB14 D01D0004


$Crazy Hand Tag Team Fix [Odante]
C215C2F8 00000003
28030000 40820008
38000000 28000001
60000000 00000000


$CrazyHand - Disable D-Pad Up+B  Attack [Achilles]
04156CE0 4800006c



$Force Crash Mid-Match [UnclePunch, DRGN]
C21A507C 00000008
3DE08047 61EF9D30
89CF0000 2C0E0002
40A20024 89CF0003
2C0E0002 40A20018
81CF002C 2C0E00B4
41A0000C 8000000C
48000008 8019000C
60000000 00000000



$Character Data Struct Custom Flag Init [Achilles]
C2068EEC 00000005
38800000 909F0020
909F0024 9883000D
B083000E 988321FD
B08321FE 3C808046
60000000 00000000


$Nana Always Throws Debug Option [Achilles]
C20DD368 00000006
389E0000 83DF0004
2C1E000B 4082001C
3FC08040 83DEA32C
2C1E0000 4182000C
388000DA 7C84F214
60000000 00000000



$Unrestricted Camera while Paused [strikebowler585]
04452F54 42000000
04452F58 42000000
04452F5C 42000000
04452F60 40200000
04452F64 47000000


$C-Stick Panning while Paused [Achilles]
C202CB34 0000000C
7C040774 3E00804C
62101FD4 1DE00044
7E107A14 C022C3D8
FE200850 C1F00000
FC0F0840 4081000C
FC0F8840 41800010
C21F0314 FE0F802A
D21F0314 C1F00004
FC0F0840 4081000C
FC0F8840 41800010
C21F0318 FE0F802A
D21F0318 00000000


$Disable Camera and Item Spawn Overlay
040304c4 60000000
0405a634 48000094


$Unrestricted Camera in Camera Mode [UnclePunch]
C202FE24 00000005
38600000 907E02F8
3C604700 907E02E8
907E02EC 907E02F0
907E02F4 907E02FC
BB610014 00000000
8002c62c 60000000
0402c6d0 60000000
0402c614 60000000
0402c6bc 60000000
0402c600 60000000
0402c6a8 60000000


Information Display Codes


$Play "Menu Forward" SFX on Successful V-Cancel Gecko code, SSBM v1.02 [Achilles]
C208DEF0 00000003
3C608017 60634338
7C6803A6 4E800021
806DAEB4 00000000



$DI Draw - GX Call, v1.1 [Achilles, tauKhan]
C20304C8 00000085
9421FFC0 BE810008
3C608048 80639D5C
2C030000 4082002C
3C608000 606334F0
80830000 2C040000
41820018 38800000
9083000C 98830000
38630014 4BFFFFE4
3C608040 8063A3D8
2C030000 418203AC
3BE00000 3C608000
606334F0 1C9F0014
7C841A14 8064000C
2C030000 4082004C
2C1F0000 4082000C
386000C8 48000018
2C1F0001 4082000C
38600010 48000008
386007F0 3D808037
618CF1E4 7D8803A6
4E800021 3CA08000
60A534F0 1C9F0014
7C842A14 9064000C
3BFF0001 2C1F0004
41A0FF94 3BE00000
7FE3FB78 48000305
2C030800 40820038
2C040002 40820030
48000311 7C6802A6
38A00000 80830000
2C040001 41820010
38A000AD 90ADB4F4
38A00001 90A30000
48000010 3BFF0001
2C1F0004 40A2FFB4
480002D9 7C6802A6
80630000 2C030000
418200A4 3BE00000
3C608000 606334F0
1C9F0014 7C641A14
88830000 2C040000
41820078 80A30004
3C808040 8084AF50
2C04FFFF 41820024
7CA52214 3C808047
8084B6C4 7C042800
41800010 38800000
98830000 48000044
3C808047 8084B6C4
80A30010 7C042800
41A0FFE4 2C1F0000
40A20024 7C852050
38840001 88A30001
7C042800 40800010
98830001 38840001
98830000 48000015
3BFF0001 2C1F0004
41A0FF68 4800023C
7C0802A6 90010004
9421FF24 906100DC
DBE100D0 DBC100C8
DBA100C0 DB8100B8
93E100B4 93C100B0
3D808036 618CA288
7D8803A6 4E800021
3D808036 618C5F28
7D8803A6 4E800021
38600000 3D808033
618CD350 7D8803A6
4E800021 3D808033
618CC3C8 7D8803A6
4E800021 38600009
38800001 3D808033
618CBF00 7D8803A6
4E800021 38600000
38800009 38A00001
38C00004 38E00000
3D808033 618CC414
7D8803A6 4E800021
3D808036 618CA288
7D8803A6 4E800021
3881007C 3D808036
618C95F0 7D8803A6
4E800021 38600000
3D808034 618C1510
7D8803A6 4E800021
3861007C 38800000
3D808034 618C1494
7D8803A6 4E800021
80828764 806100DC
80030008 88630003
2C030000 4182000C
3C60FF00 60600000
3861002C 90810040
9001002C 3D808005
618C8ACC 7D8803A6
4E800021 38600001
38800003 38A00000
3D808034 618C0DC0
7D8803A6 4E800021
806100DC 88630002
38800000 3D808033
618CD240 7D8803A6
4E800021 386000B0
38800000 80A100DC
88A50000 3D808033
618CD0DC 7D8803A6
4E800021 806100DC
88830000 7C8903A6
8063000C 3863FFF8
38630008 C0230000
C0430004 3FE0CC01
D03F8000 D05F8000
C0028874 D01F8000
4200FFE0 3860FFFF
3D808036 618C1FC4
7D8803A6 4E800021
800100E0 CBE100D0
CBC100C8 CBA100C0
CB8100B8 83E100B4
83C100B0 382100DC
7C0803A6 4E800020
1CA30044 3C80804C
60841FAC 7C842A14
A0640002 A084000A
7C632278 4E800020
4E800021 00000000
4BFFFFF9 7C6802A6
38800000 90830000
BA810008 38210040
3D808036 618C8608
7D8803A6 4E800021
60000000 00000000

$DI Draw - Various DI Vert Writing [Achilles]
C208E500 0000001F
9421FFF4 90610008
8803221A 5400DFFF
418200D4 3C608040
8063A3D8 2C030000
418200C4 3C808000
608434F0 8064000C
2C030000 418200B0
80610008 C0232340
FC20081E D8220000
80A20004 C023195C
FC20081E D8220000
80C20004 7CA62A14
38A5FFFF 3CC08047
80C6B6C4 7CA53214
80C40004 90A40004
7C053000 4182001C
38A00000 98A40001
98A40000 3CA08047
80A5B6C4 90A40010
80A4000C 88C40001
2C060018 40800040
1CC60008 7CA53214
80C300B0 90C50000
80C300B4 90C50004
88C40001 2C060000
40820010 88C40000
38C60001 98C40000
88C40001 38C60001
98C40001 80610008
3821000C 8803221A
60000000 00000000
C208E594 0000000E
881F221A 5400DFFF
4182005C 3C608040
8063A3D8 2C030000
4182004C 3C608000
606334F0 8083000C
2C040000 41820038
88830000 2C040018
4080002C 38840001
98830000 88830001
1C840008 80A3000C
7C842A14 80BF00B0
90A40000 80BF00B4
90A40004 8001000C
60000000 00000000
C208E738 0000000F
3C608040 8063A3D8
2C030000 41820060
3C608000 60633504
8083000C 2C040000
4182004C 3CA08047
80A5B6C4 90A30010
38A00002 98A30000
80BF00B0 90A40000
80BF00B4 90A40004
C03F2340 FC20081E
D8220000 80820004
3884FFFF 3CA08047
80A5B6C4 7C842A14
90830004 806DAEB4
60000000 00000000
C208E7F4 00000008
3C608040 8063A3D8
2C030000 41820028
3C608000 60633504
8083000C 2C040000
41820014 80BF00B0
90A40008 80BF00B4
90A4000C 801F2344
60000000 00000000
C208E5C4 0000005E
9421FFC0 BE810008
7C7F1B78 3C608040
8063A3D8 2C030000
418202C4 3C808000
60843518 8064000C
2C030000 418202B0
807F00E0 2C030000
418202A4 9421FF28
807F00B0 90610020
807F00B4 90610024
807F0080 90610010
807F0084 90610014
C03F0090 D021001C
C05F008C D0410018
3D808002 618C2C30
7D8803A6 4E800021
FFE00890 3D808032
618C6240 7D8803A6
4E800021 D0210008
FC20F890 3D808032
618C63D4 7D8803A6
4E800021 D021000C
C03F2340 FC20081E
D8220000 83C20004
2C1E0001 41810018
3C808000 60843518
3BC00000 9BC40000
48000200 3BDEFFFF
806DC198 2C030000
4182002C 80630010
809F0000 7C032000
41A2001C 8063002C
8883000C 88BF000C
7C052000 41810008
3BDE0001 2C1E00FD
41800008 3BC000FD
7FC903A6 3C808000
60843518 38600000
98640003 7FC3F378
38630001 98640000
3C608047 8063B6C4
90640010 7C63F214
90640004 8084000C
80610020 90640000
80610024 90640004
3BC00001 806DAEB4
C0210018 EC410072
C021001C EC61107A
C0430204 FC031040
40800014 38800000
90810018 9081001C
4800002C C0210008
C0010018 C0430204
EC02007C D0010018
C021000C C001001C
C0430204 EC02007C
D001001C C0210014
C05F016C FC211028
C05F0170 FC401050
FC011040 40800008
FC201090 D0210014
C0210020 C0010018
FC21002A C0010010
FC21002A D0210020
C0210024 C001001C
FC21002A C0010014
FC21002A D0210024
3C808000 60843518
8084000C 1CBE0008
7C852214 C0210020
D0240000 C0210024
D0240004 3D808022
618C4B38 7D8803A6
4E800021 C0010020
FC000840 4181006C
3D808022 618C4B50
7D8803A6 4E800021
C0010020 FC000840
41800050 3D808022
618C4B80 7D8803A6
4E800021 C0010024
FC000840 41800034
3D808022 618C4B68
7D8803A6 4E800021
C0010024 FC000840
40810028 806DAEB4
C00304F0 C021001C
FC010040 40810014
38600001 3C808000
60843518 98640003
3BDE0001 4200FE98
382100D8 7FE3FB78
BA810008 38210040
7C7F1B78 00000000
C208E6F0 0000005D
9421FFC0 BE810008
3C608040 8063A3D8
2C030000 418202C4
3C808000 6084352C
8064000C 2C030000
418202B0 807F00E0
2C030000 418202A4
9421FF28 807F00B0
90610020 807F00B4
90610024 807F0080
90610010 807F0084
90610014 C03F0090
D021001C C05F008C
D0410018 3D808002
618C2C30 7D8803A6
4E800021 FFE00890
3D808032 618C6240
7D8803A6 4E800021
D0210008 FC20F890
3D808032 618C63D4
7D8803A6 4E800021
D021000C C03F2340
FC20081E D8220000
83C20004 2C1E0001
41810018 3C808000
6084352C 3BC00000
9BC40000 48000200
3BDEFFFF 806DC198
2C030000 4182002C
80630010 809F0000
7C032000 41A2001C
8063002C 8883000C
88BF000C 7C052000
41810008 3BDE0001
2C1E00FD 41800008
3BC000FD 7FC903A6
3C808000 6084352C
38600000 98640003
7FC3F378 38630001
98640000 3C608047
8063B6C4 90640010
7C63F214 90640004
8084000C 80610020
90640000 80610024
90640004 3BC00001
806DAEB4 C0210018
EC410072 C021001C
EC61107A C0430204
FC031040 40800014
38800000 90810018
9081001C 4800002C
C0210008 C0010018
C0430204 EC02007C
D0010018 C021000C
C001001C C0430204
EC02007C D001001C
C0210014 C05F016C
FC211028 C05F0170
FC401050 FC011040
40800008 FC201090
D0210014 C0210020
C0010018 FC21002A
C0010010 FC21002A
D0210020 C0210024
C001001C FC21002A
C0010014 FC21002A
D0210024 3C808000
6084352C 8084000C
1CBE0008 7C852214
C0210020 D0240000
C0210024 D0240004
3D808022 618C4B38
7D8803A6 4E800021
C0010020 FC000840
4181006C 3D808022
618C4B50 7D8803A6
4E800021 C0010020
FC000840 41800050
3D808022 618C4B80
7D8803A6 4E800021
C0010024 FC000840
41800034 3D808022
618C4B68 7D8803A6
4E800021 C0010024
FC000840 40810028
806DAEB4 C00304F0
C021001C FC010040
40810014 38600001
3C808000 6084352C
98640003 3BDE0001
4200FE98 382100D8
BA810008 38210040
8001005C 00000000



$RNG int makes a sound [212 Degrees]
C23805A0 00000007
7C0802A6 90010004
3821FFF4 90610008
3D208017 61294338
7D2903A6 4E800421
80610008 80010010
3821000C 7C0803A6
808DA8F4 00000000



$Display last RNG call [212 Degrees]
0416CE0C 38630000
C23805AC 00000002
7CC63278 1CC3003C
7C0301D6 00000000
C23805B8 00000003
7CC61A14 3CE08046
60E7B6C8 90C70000
4E800020 00000000



$Display Time at Top Right of CSS 1.1 [UnclePunch]
C225C00C 00000004
2C05004C 4082000C
3863FFDE 48000008
38600000 9062FDB0
80010014 00000000
C226339C 00000032
8062FDB0 2C030000
4182017C 3DC08000
61CEAFBC 7DC903A6
4E800421 38810014
3DC08016 61CE92E8
7DC903A6 4E800421
38810014 48000125
7CC802A6 88640004
2C03000C 4080000C
38A00000 4800000C
3863FFF4 38A00001
2C03000A 41800010
3863FFF6 38E02001
48000024 2C030000
40820018 2C050000
40820010 38E02001
38600002 48000008
38E02000 B0E60018
38E00020 98E6001A
9866001B 88640005
2C030009 4081002C
2C030013 4081002C
2C03001D 40810030
2C030027 40810034
2C030031 40810038
2C03003B 4081003C
38E02000 4800003C
38E02001 3863FFF6
48000030 38E02002
3863FFEC 48000024
38E02003 3863FFE2
48000018 38E02004
3863FFD8 4800000C
38E02005 3863FFCE
B0E6001E 38E00020
98E60020 98660021
2C050000 4082000C
38E0200A 48000008
38E02019 B0E60022
8062FDB0 7CC43378
38A00028 3DC08000
61CE31F4 7DC903A6
4E800421 48000030
4E800021 201C2037
20322026 202E2036
20EC1A1A 1A1A1A1A
1A1A1A1A 20002008
20E92004 20052019
20160000 8001001C
60000000 00000000



$L Cancel % in Results Screen (version 1.02) [Wooggle]
C208D600 00000009
8A830678 3DC08000
61CE45D4 1EB40008
7DCEAA14 81EE0000
39EF0001 91EE0000
3A0EFFFC 82300000
7E717BD6 3E408045
62523DA4 1EB40E90
7E52AA14 92720000
3880FFFF 00000000
C208D6A4 00000009
8A830678 3DC08000
61CE45D4 1EB40008
7DCEAA14 81EE0000
3A0EFFFC 82300000
3A310064 92300000
7E717BD6 3E408045
62523DA4 1EB40E90
7E52AA14 92720000
EC010024 00000000
04040BBC 60000000
20C61DB8 16200D20
06C61DB8 00000014
1620151A 200C2024
20312026 2028202F
1A210300 00000000
020045D0 000F0000
E2000001 00000000



$L-Cancel Frame Timer Display v1.0 [UnclePunch]
C208D770 00000058
9421FF00 BC610008
7C0802A6 900100FC
83FE002C 48000261
7F8802A6 3C60804A
60631F5C 80630004
2C030000 41820014
3D808039 618C0228
7D8903A6 4E800421
3860000E 38800015
38A00000 3D808039
618C01F0 7D8903A6
4E800421 480001E5
7FC802A6 93C30010
3C80804A 60841F5C
90640004 48000139
7C8802A6 38A00000
3D808038 618CFD54
7D8903A6 4E800421
889F000C 1C840008
7C84F214 80640000
2C030000 41820014
3D80803A 618C5CC4
7D8903A6 4E800421
38600002 3C80804A
60841F58 80840000
3D80803A 618C6754
7D8903A6 4E800421
7C7D1B78 889F000C
1C840008 7C64F12E
38840004 3860003C
7C64F12E 38600001
987D004A 987D0049
88BF000C 6CA58000
3CC04330 90C100F0
90A100F4 C82100F0
C8428B90 EC611028
C03C0000 C05C0008
EC4200F2 EC21102A
C05C0004 D03D0000
D05D0004 C03C000C
D03D0024 D03D0028
88BF067F 2C050007
4180000C 806D94C4
907D0030 7FA3EB78
48000129 7C8802A6
C022C84C C042C84C
3D80803A 618C6B98
7D8903A6 4E800421
7FA3EB78 48000115
7C8802A6 88BF067F
C022C84C C042C850
3D80803A 618C6B98
7D8903A6 4E800421
48000100 4E800021
9421FF00 BC610008
7C0802A6 900100FC
7C7F1B78 3BA00000
83C30010 1C9D0008
7C84F214 80640000
2C030000 41820040
80640004 2C030000
4181002C 80640000
3D80803A 618C5CC4
7D8903A6 4E800421
38600000 1C9D0008
7C84F214 90640000
4800000C 3863FFFF
90640004 3BBD0001
2C1D0006 41820008
4BFFFFA4 800100FC
7C0803A6 B8610008
38210100 4E800020
4E800021 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 4E800021
C1A80000 41100000
41600000 3D23D70A
4E800021 4C2D4361
6E63656C 00000000
4E800021 54696D65
723A2025 64000000
800100FC 7C0803A6
B8610008 38210100
80010034 00000000



$Subseconds = Frames [UnclePunch]
*Turns the subseconds part of the Timer into the Number of Frames Elapsed
044DA298 426C0000



$Nametag = Player's Percent v2.0 [UnclePunch]
C22FCEEC 00000013
3C608045 60633080
7DC32214 806DB6D8
7FC4F378 4800006D
7CA802A6 A8CE0060
3D80803A 618C70A0
7D8903A6 4E800421
806DB6D8 8063005C
7FC4F378 38A00000
3D80803A 618C6FEC
7D8903A6 4E800421
A88E0060 38A000FF
2C0400FA 40800030
5486F87E 7CC62850
98A30006 7CC42850
98C30007 7CC42850
98C30008 48000010
4E800021 25642081
93000000 889F0000
60000000 00000000 



$Permanent Display Number = Nana % damage (1.02) [flieskiller]
*Adds a number display of each Player's Nana's Percent on the HUD
044ddc28 40c00000
0416597c 480000CC
C2165A64 0000000C
3E208046 6231B6A0
8A310000 2C110000
40820014 3E208045
623130E2 3A000E90
48000010 3E20804A
623113CE 3A000050
7F53D378 2C130000
41820010 3A73FFFF
7E318214 4BFFFFF0
A0110000 3E208016
62315AA4 7E2903A6
4E800420 00000000
C22F65CC 00000006
1DFF0E90 3E008045
62103080 7E0F8214
8A300007 2C11000E
4082000C 38000080
48000008 38000000
60000000 00000000


Collision Bubble Visualization Codes (Hitbox/Hurtbox/Shieldbox)


$Hitboxes Always On [UnclePunch]
*Activates Display of Collision Bubbles and Character Models
C2068C6C 00000002
38600003 987F21FC
60000000 00000000



$Display Ungrabbable Hurtboxes [UnclePunch]
*Ungrabbable Hurtboxes will be Purple, Grabbable Hurtboxes are Yellow
C200A284 00000006
2C060000 40820024
801C0048 2C000000
40820018 4800000D
7C6802A6 48000010
4E800021 AB27FF80
80630000 00000000
0406AE00 60000000



$Hitbox Color Darkens Based On Damage [UnclePunch]
*The More Damage a Particular Frame of a Hitbox incurs, the Darker the Shade of Red that Hitbox will Appear
C2009FA4 00000010
C0A3000C 48000069
7CA802A6 C0C50000
C0E50004 C1050008
FC054040 4180000C
38C00000 48000038
FC053840 4181000C
C1050000 4800001C
ED083828 ECA53828
ECE73828 ED064024
ED050232 ED064028
FCA0401E D8A1FFF4
80C1FFF8 38AD8000
98C50001 98C50002
48000014 4E800021
43580000 40A00000
41900000 00000000



$Colored Hitbox IDs [UnclePunch,NeilHarbin0]
*Hitboxes will display as a certain color depending on the Hitbox ID
*ID 0 = Red, ID 1 = Green, ID 2 = Blue, ID 3 = Purple
C2009FA4 00000007
4800001D 7CA802A6
1CD90004 7CC5302E
38AD8000 90C50000
48000018 4E800021
FF313180 7CFC0080
00FFFF80 9600FF80
60000000 00000000



$Reverse Hitbox ID Draw Order [UnclePunch]
*0,1,2,3 becomes 3,2,1,0. This causes hitboxes to be drawn so that priority is intuitive (highest priority shown on top).
04080600 3b200003
04080628 3B39FFFF
0408062c 2C190000
04080630 3B5AFEC8
04080634 4080FFD8



$Hitbox Displays Do Not Interpolate (1.02) [Magus]
*Hitbox Displays do not Interpolate from one frame to the next, turning off the "smearing" effect in the Display. 
*Hitboxes still Interpolate in practice.
0400A008 80E3004C
0400A00C 80030050
0400A018 80030054



$Hide Character's GFX When Collision Bubbles Enabled [UnclePunch]
C205FE30 00000008
2C040000 41820030
A1040000 2C080004
40820024 8104002C
890821FC 550807BD
41820014 3D808006
618C1D40 7D8903A6
4E800420 3B830000
60000000 00000000


$UnobscuredHitboxDisplay1.2 (Melee 1.02) [Punkline, Achilles]
*Stop the display of GFX and textures when hitbox display is toggled on.
C205FDDC 00000008
2C040000 41820034
A1640000 2C0B0006
8164002C 40820014
816B0518 2C0B0000
41820018 816B002C
896B21FC 2C0B0001
41A20008 4E800020
7C0802A6 00000000



$Disable Vulnerable Hurtbox Display (1.02) [Achilles]
*Character Models still enabled
*hitboxes, invulnerable, & intangible hurtboxes display is still enabled
*Intangibility granted by specific attacks Do Not Display
*Shieldboxes still enabled
040806F0 38000000 


$Disable Intagible & Invulnerable Hurtbox Display [Achilles]
*Character Models still enabled
*hitboxes, vulnerable hurtboxes display is still enabled
*Intangibility granted by specific attacks still display
*Shieldboxes still enabled
04080764 38000000


$Disable Hitbox Displays [Achilles]
*Character Models still enabled
*invulnerable & intangible hurtboxes, vulnerable hurtboxes display is still enabled
*Shieldboxes still enabled
04009f54 4e800020



$Always Display Hitboxes Only [Altimor]
*Character Models still enabled
*All Hurtboxes Disabled
*Shieldboxes disabled
040805FC 60000000
04080638 480001D4


$Always Display Hitboxes [Altimor]
040805FC 60000000



$Isolated ECB Display [Punkline]
042EF654 C8228000
040808e4 60000000
C24DD960 00000005
7C0802A6 90010004
9421C000 38600000
3D608005 616B9144
7D6903A6 4E800420
60000000 00000000
C2059190 00000003
38214000 80010004
7C0803A6 4E800020
60000000 00000000
C2059140 00000005
3962DF80 7D6803A6
4E800021 C3A286FC
3D608005 616B9194
7D6903A6 4E800420
60000000 00000000
C20808D4 00000008
806D9368 2C030002
41800030 807F0660
70630104 809F0668
2C030104 4182001C
70840104 7C652378
2C050104 40A2000C
68000008 981F21FC
5400EFFF 00000000
C20808F0 0000000D
2C1C0002 40A20060
7F63DB78 7C0802A6
90010004 9421FFF0
93E1000C A0830000
2C040004 8063002C
3BE306F0 41820008
3BE30378 3962DF80
7D6803A6 4E800021
7FE3FB78 3D608005
616B8B5C 7D6803A6
4E800021 83E1000C
38210010 80010004
7C0803A6 00000000



$Frame Data Visualization Pack v.22 [rmn, UnclePunch, NeilHarbin0]
*Hitboxes display knockback angle
*Hitboxes are always drawn on top of hurtboxes
*Hurtboxes are always drawn on top of character models and sword trails
*Grabbable Hurtboxes change color to indicate IASA (Magenta) and Autocancel (Dark Orange) windows
*Modified by NeilHarbin0 to add hitbox ID render order reversal from UnclePunch
*Breaks hitboxes-but-no-character-models display mode
*Grab boxes display as if they have the Sakurai angle
04080604 ff0000aa
04080608 ffffffdd
0408061c 00000001
04080620 ffff00aa
04080624 ffff00aa
04080628 ff8000aa
0408062c ff00ffaa
04008e58 38800007
04080a98 60000000
04080600 48000038
C2080C0C 00000005
3C00800C 60002600
7C0803A6 4E800021
3C008008 600005E8
7C0803A6 387B0000
4E800020 00000000
C2080A2C 00000003
3C008008 60000C10
7C0803A6 4E800020
60000000 00000000
C20805E4 00000005
8063002C 3BE30000
3B250000 3BB90000
887F221E 3C008008
60000A30 7C0803A6
4E800020 00000000
C20805E8 00000010
8083002C 3CA0804D
60A536AC 3CC08008
60C60620 80040010
2C00002C 41800050
2C000045 41810048
88042218 2C000080
4180000C 8006000C
48000038 80040010
2C000041 41800028
2C000045 41810020
80042200 2C000000
4182000C 80060004
48000010 80060008
48000008 80060000
90050000 3BC00000
60000000 00000000
C20807D8 0000000B
3B200003 1C190138
7F5F0214 C03F0038
389C0000 80BB002C
C045002C C06500B0
387A0914 3C008000
60009F54 7C0803A6
4E800021 2C030000
41820008 3BC00001
3B39FFFF 2C190000
3B5AFEC8 4080FFC0
881F221B 00000000
04080600 48000038
0408060c 00000000
04080610 3F490FDB
04080614 3F000000
04080618 00000000
C2009F60 00000002
D0410024 D0610028
80030000 00000000
C2009FE4 00000003
9421FFD0 90610038
90A1003C D0210040
80C3004C 00000000
C200A028 0000003F
80610038 80A1003C
C0210040 80C3004C
80030050 90C10014
90010018 80030054
9001001C 81230020
3C608008 60630618
92830000 3A800000
28090169 40820048
3A800001 28140000
41820024 3C608008
6063060C C0430000
3C608008 60630614
C0030000 EC210032
48000040 3A800000
3C608008 60630610
C0430000 C0210040
48000028 3C004330
9001FFF8 C8028B00
6D298000 9121FFFC
C841FFF8 EC420028
C0028AF0 EC420032
3C003F70 9001FFF8
C001FFF8 EC210032
D0410044 D0210048
FC201090 3C008032
600063D4 7C0803A6
4E800021 D021004C
C0210044 3C008032
60006240 7C0803A6
4E800021 D0210050
C0410048 80610038
80030054 90010028
EC220072 C082F060
3C608008 6063061C
80030000 80610038
C0610054 C003004C
C0A10058 FC832040
28000000 40820008
EC840132 40860010
FC802840 40850014
EC210132 FC802840
40840008 EC210132
EC2100F2 EC00082A
D0010020 C021004C
EC220072 C0030050
EC00082A D0010024
38ED8000 3C608008
60630608 80030000
90070000 C0210048
3D203D80 3809999A
9001FFF8 C001FFF8
EC210032 38610020
38810014 80A1003C
38CD8008 3C008000
60008FC8 7C0803A6
4E800021 28140001
4182FEAC 38210030
3C608008 60630618
82830000 3C608008
60630604 80030000
38ED8000 90070000
38600001 38600001
60000000 00000000 


Character Model Display and Color Overlay Codes


$Character Models Invisible [UnclePunch]
04030384 60000000



$No Character Shadows [Altimor]
040872f8 38600000



$Low-Poly v2 [UnclePunch,Yakult]
*Makes the Character Models into the Low-Poly Models from the Off-Screen Bubbles to save Processing Power
C20748DC 0000000E
3A26FA14 89D10007
2C0E0009 41820010
2C0E0017 4182001C
48000014 89D10619
2C0E0001 40820008
48000008 38800000
7C8F2378 7DDF782E
39EF0004 7E1F782E
7C0E8000 41820024
7C8F2378 7DDF782E
39EF000C 7DDF792E
39EFFFF8 7DDF782E
39EFFFFC 7DDF792E
7C1F202E 00000000



$Character Model Turns white during shield stun (v1.02) [InternetExplorer]:
0406B80C 4853B9F4
045A7200 7F03C378
045A7204 81C30070
045A7208 2C0E00B5
045A720C 40820034
045A7210 3DC0C200
045A7214 91C30518
045A7218 91C3051C
045A721C 91C30520
045A7220 91C30524
045A7224 39E00000
045A7228 91E30528
045A722C 91E3052C
045A7230 91E30530
045A7234 91E30534
045A7238 39E00091
045A723C 99E30564
045A7240 8001007C
045A7244 4BAC45CC



$Turn Green When Actionable [UnclePunch]
*When playing online, this will only affect your character
*Will not cause desyncs when playing online
C20CC818 00000011 #External/GreenDuringWait/fall.asm
3CE08048 80E79D30
54E7443E 2C070208
40820018 80EDB61C
88E70000 891F000C
7C074000 40820058
48000049 7CA802A6
C0250000 D03F04BC
C0250004 D03F04C4
38600000 907F04C0
907F04B8 907F04C8
907F04CC 907F04D0
907F04D4 38600001
889F0504 50643E30
989F0504 48000010
4E800021 437F0000
43340000 80010024
60000000 00000000
C208A478 00000011 #External/GreenDuringWait/wait.asm
3CE08048 80E79D30
54E7443E 2C070208
40820018 80EDB61C
88E70000 891F000C
7C074000 40820058
48000049 7CA802A6
C0250000 D03F04BC
C0250004 D03F04C4
38600000 907F04C0
907F04B8 907F04C8
907F04CC 907F04D0
907F04D4 38600001
889F0504 50643E30
989F0504 48000010
4E800021 437F0000
43340000 8001002C
60000000 00000000



$Turn Green when wasting frames (Wait, SquatWait, tumble (= DamageFall), CatchWaitCliffWait) [Kaze]
C206B80C 0000000D
7F03C378 81C30070
2C0E0026 41820024
2C0E00FD 4182001C
2C0E00D8 41820014
2C0E000E 4182000C
2C0E0028 40820034
3DC0C200 90030518
91C3051C 90030520
91C30524 39E00000
91E30528 91E3052C
91E30530 91E30534
39E00091 99E30564
8001007C 00000000



$Flash Red on Failed L-Cancel [Achilles1515, Fizzi]
*When playing online, this will only affect your character
*Will not cause desyncs when playing online
C20C0148 0000000C #External/FlashRedFailedLCancel/ChangeColor.asm
387F0488 89FE0564
2C0F00D4 41820008
4800004C 39E00091
99FE0564 3DE0437F
91FE0518 3DE0C200
91FE0524 3DE00000
91FE051C 91FE0520
91FE0528 91FE052C
91FE0530 3DE0C280
91FE0534 3DE0800C
61EF0150 7DE903A6
4E800420 00000000
C208D690 00000009 #External/FlashRedFailedLCancel/TriggerColor.asm
3CE08048 80E79D30
54E7443E 2C070208
40820020 80EDB61C
88E70000 8905000C
7C074000 4182000C
88A5067F 48000018
88A5067F 2C050007
4180000C 39E000D4
99E30564 00000000



$Flash Blue on Missed Smash Turn (v1.02) [Magus]
C20C9B48 0000000F
A11E0448 2C084000
40820064 811E23A8
2C080000 41820058
811E23B0 2C080000
4182004C 3CE042C0
3D00437F 39200000
90FE0518 90FE051C
911E0520 913E0528
913E052C 913E0530
3CE0C200 3D00C280
39200091 3D406060
614AFFE0 90FE0524
911E0534 993E0564
915E0514 801F2358
60000000 00000000



$Flash Color when Fastfall is Available (simple) [Punkline]
C207D554 00000009
88030504 2C000091
41A20038 3C00C200
900304BC 900304C0
900304C4 38000000
900304B8 900304C8
900304CC 900304D0
3C00C280 900304D4
38000091 98030504
C0230624 00000000



$Flash Color when Subaction IASA is Available [UnclePunch]
C2071960 00000008
98032218 3C00C200
901E04BC 901E04C0
901E04C4 38000000
901E04B8 901E04C8
901E04CC 901E04D0
3C00C280 901E04D4
38000091 981E0504
7C0802A6 00000000



$Turn Green When Pummel is Available [Cappy]
*When playing online, this will only affect your character
*Will not cause desyncs when playing online
C20DA3CC 00000010
895F0504 2C0A0091
41A2006C 815F0010
2C0A00D8 40A20060
3D408048 814A9D30
554A443E 2C0A0208
40820018 814DB61C
894A0000 8BDF000C
7C0AF000 40820038
3D40437F 915F04BC
3D40C200 915F04C4
3D400000 915F04B8
915F04C0 915F04C8
915F04CC 915F04D0
915F04D4 39400091
995F0504 4E800020
60000000 00000000


HUD Cosmetic Codes


$Remove Classic Mode VS Screen HUD [UnclePunch]
041869f8 60000000
04186bb0 60000000
04186ab4 60000000



$Disable "Go!" Text Graphic On Match Start [gadzook]
C22F6EA8 00000002
7C6E1B78 2C030008
60000000 00000000
C22F6FAC 00000005
2C0E0004 41820020
3D808039 618C069C
7D8903A6 4E800421
60000000 39C00000
60000000 00000000


$Smaller "Ready, GO!" Text Graphics on Match Start [UnclePunch]
C22F71E0 0000000D
4800004D 7D8802A6
8083000C 80840000
C02C0000 D0240020
D0240024 D0240028
C02C0008 D0240030
80830010 80840000
C02C0004 D0240020
D0240024 D0240028
C02C0008 D0240030
48000014 4E800021
3F19999A 3ECCCCCD
41200000 80030010
60000000 00000000



$Force 2P Center HUD [UnclePunch]
*HUD for Players occupy the P2 and P3 Positions on the Screen
0416e9ac 38600002



$PAL Stock Icons [UnclePunch]
*Will not cause desyncs when playing online
C22F9A3C 00000007 #External/PAL/Core/PAL Stock Icons.asm
48000021 7C8802A6
80640000 907D002C
907D0030 80640004
907D003C 48000010
4E800021 3F59999A
C1A80000 801D0014
60000000 00000000



$HUD Transparency v1.1 [UnclePunch]
*When Player Characters Go Behind the HUD, the HUD will become transparent to assist game-play visual clarity
C22F6690 0000009D
7C0802A6 90010004
9421FF00 BE810008
3860000E 3880000F
38A00000 3D808039
618C01F0 7D8903A6
4E800421 7C7F1B78
38600090 3D808037
618CF1E4 7D8903A6
4E800421 7C7E1B78
38800090 3D808000
618CC160 7D8903A6
4E800421 7FC6F378
7FE3FB78 38800004
3CA08037 60A5F1B0
3D808039 618C0B68
7D8903A6 4E800421
7FE3FB78 48000059
7C8802A6 38A00013
3D808038 618CFD54
7D8903A6 4E800421
4800040D 7C6802A6
7FC4F378 38A00000
C0230008 D0240000
C023000C D0240008
C0230010 D0240010
38A50001 38840018
2C050006 4180FFDC
480003F8 4E800021
7C0802A6 90010004
9421FF00 BE810008
83E3002C 480003B9
7FC802A6 3A800000
7FF5FB78 C03E0008
D0350004 C03E000C
D035000C C03E0010
D0350014 3A940001
3AB50018 2C140006
4180FFDC 806DC18C
82830020 480001D8
82B4002C 8875221F
54600673 408201C4
8875221E 54600631
408201B8 C03506F8
C0550778 EC41102A
D0410080 C0550780
EC41102A D0410084
C03506F4 C055078C
EC41102A D0410088
C0550784 EC41102A
D041008C 3D808003
618C0A50 7D8903A6
4E800421 83A30028
38600000 90610068
C0210088 D0210060
C0210080 D0210064
7FA3EB78 38810060
38A10070 38C00000
3D808000 618CE210
7D8903A6 4E800421
C0210070 D0210088
C0210074 D0210080
C021008C D0210060
C0210084 D0210064
7FA3EB78 38810060
38A10070 38C00000
3D808000 618CE210
7D8903A6 4E800421
C0210070 D021008C
C0210074 D0210084
3AC00000 7EC3B378
3D80802F 618C3424
7D8903A6 4E800421
7C641B78 3C60804A
60630FD8 80630000
80630028 38A10090
38C00000 3D808000
618CE210 7D8903A6
4E800421 C0210090
C05E0014 EC21102A
C0410088 FC020840
4080007C C0210090
C05E0014 EC211028
C041008C FC020840
40810064 C0210094
C05E0018 EC211028
C0410084 FC020840
4081004C C0210094
C05E0018 EC21102A
C0410080 FC020840
40800034 1C760018
7C63FA14 C05E0000
C03E0008 EC2100B2
D0230004 C03E000C
EC2100B2 D023000C
C03E0010 EC2100B2
D0230014 3AD60001
2C160006 4180FF28
82940008 2C140000
4082FE28 3A800000
1C740018 7EA3FA14
3C60804A 60631380
1C940050 7C632214
80630000 2C030000
4182000C 38950000
4800006D 3C60804A
606310C8 1C940064
7C632214 80630004
2C030000 4182000C
38950008 48000049
3C60804A 606310C8
1C940064 7C632214
80630000 2C030000
4182000C 38950010
48000025 3A940001
2C140006 4180FF84
BA810008 80010104
38210100 7C0803A6
4E800020 7C0802A6
90010004 9421FF00
BE810008 83E30028
7C9E2378 480000E9
7FA802A6 C03E0000
C05E0004 C07D0004
FC011040 4182003C
41810018 EC21182A
FC011040 40810020
FC201090 48000018
EC211828 FC011040
4080000C FC201090
48000004 D03E0000
7FE3FB78 48000019
BA810008 80010104
38210100 7C0803A6
4E800020 7C0802A6
90010004 9421FFE4
93E10014 93C10018
7C7F1B78 83DF0018
48000024 807E0008
2C030000 41820014
8063000C 2C030000
41820008 D023000C
83DE0004 2C1E0000
4082FFDC 807F0010
2C030000 41820008
4BFFFFAD 807F0008
2C030000 41820008
4BFFFF9D 83C10018
83E10014 80010020
3821001C 7C0803A6
4E800020 4E800021
3ECCCCCD 3DA3D70A
3F7FBE77 3F32F1AA
3F7FBE77 42820000
42820000 40000000
BA810008 80010104
38210100 7C0803A6
8001001C 00000000



$Invisible Emblems Behind Percents (1.02) [flieskiller]
042f61fc 4e800020



$Disable Magnifying-glass HUD [NeilHarbin0]
042fb8c0 4E800020



$Hide Nametags [Nikki]
*Hides the nametags over top player characters
C22FCCD8 00000003 #External/Always Hide Nametag/Always Hide Nametag.asm
3D80802F 618CCCC8
7D8903A6 4E800420
60000000 00000000


Cosmetic and Quality-of-Life Codes for Use Online


$Display Teams Ally v1.1 [UnclePunch]
*When playing online, teammate will always be indicated
*Will not cause desyncs when playing online
C22FC9E4 0000001D #External/Display Ally Indicator/AllyIndicator.asm
3B840000 7C0802A6
90010004 9421FF50
BE810008 7C7E1B78
3C608048 80639D30
5463443E 2C030208
408200A4 3D808016
618CB168 7D8903A6
4E800421 2C030000
4182008C 806DB61C
88630000 7C03F000
4182007C 3D808003
618C3370 7D8903A6
4E800421 7C7D1B78
7FC3F378 3D808003
618C3370 7D8903A6
4E800421 7C03E800
4082004C 1C7E000E
3C808046 6084B6A0
7CA32214 8865003C
60630010 9865003C
1C7D0004 7C63FA14
C0230064 BA810008
800100B4 382100B0
7C0803A6 3D80802F
618CCA84 7D8903A6
4E800420 7FC3F378
BA810008 800100B4
382100B0 7C0803A6
60000000 00000000



$Force Nametag for Local Player [Fizzi]
*When playing online, nametag YOU will show above your character
*Will not cause desyncs when playing online
C20355B4 00000008 #Online/Optional/IndicateLocalPlayer/ForceLocalPlayerTag.asm
3C608048 80639D30
5463443E 2C030208
40820028 806DB61C
88630000 7C03F800
40820018 38600000
3D808003 618C55CC
7D8903A6 4E800420
1C9F0E90 00000000
C22FD1EC 0000000E #Online/Optional/IndicateLocalPlayer/SetLocalPlayerTag.asm
48000010 4E800021
XXXXXXXX XXXXXX00 #ChangeThisLineForCustomTag/LeaveLastTwoZeros
3C608048 80639D30
5463443E 2C030208
40820020 806DB61C
88630000 7C03D800
40820010 4BFFFFD1
7C6802A6 4800002C
7F63DB78 3D808003
618C556C 7D8903A6
4E800421 5463063E
3D808023 618C754C
7D8903A6 4E800421
60000000 00000000


These tables are converted from This Google Sheet listing of all of the Hexidecimal values that correspond to all of the available characters for custom nametags.



value character value character value character value character
41 A 61 a 8260 8281
42 B 62 b 8261 B 8282
43 C 63 c 8262 8283
44 D 64 d 8263 8284
45 E 65 e 8264 8285
46 F 66 f 8265 F 8286
47 G 67 g 8266 G 8287
48 H 68 h 8267 H 8288
49 I 69 i 8268 I 8289
4A J 6a j 8269 828a
4B K 6b k 826a 828b
4C L 6c l 826b 828c
4D M 6d m 826c 828d
4E N 6e n 826d 828e
4F O 6f o 826e 828f
50 P 70 p 826f 8290
51 Q 71 q 8270 8291
52 R 72 r 8271 8292
53 S 73 s 8272 8293
54 T 74 t 8273 8294
55 U 75 u 8274 8295
56 V 76 v 8275 8296
57 W 77 w 8276 8297
58 X 78 x 8277 8298
59 Y 79 y 8278 Y 8299
5a Z 7a z 8279 829a



value character value character
30 0 824f
31 1 8250
32 2 8251
33 3 8252
34 4 8253
35 5 8254
36 6 8255
37 7 8256
38 8 8257
39 9 8258



value character value character value character value character value character value character value character value character value character value character
82a0 82a9 82b3 82bd 82c8 82cd 82dc 82e2 82e7 82ed
82a2 82ab 82b5 82bf 82c9 82d0 82dd 82e4 82e8 82f0
82a4 82ad 82b7 82c2 82ca 82d3 82de 82e6 82e9 82f1
82a6 82af 82b9 82c4 82cb 82d6 82df 82e1 82ea 82ec
82a8 82b1 82bb 82c6 82cc 82d9 82e0 82e3 82eb 815b
829f 82aa 82b4 82be 82ce 82e5 8160
82a1 82ac 82b6 82c0 82d1 8141
82a3 82ae 82b8 82c3 82d4 8142
82a5 82b0 82ba 82c5 82d7 8143
82a8 82b2 82bc 82c7 82da 8144
82c1 82cf 8145
82d2 8146
82d5 8147
82d8 8148
82db 8149



value character value character value character value character value character value character value character value character value character value character
8341 834a 8354 835e 8369 836e 837d 8384 8389 838f
8343 834c 8356 8360 836a 8371 837e 8386 838a 8392
8345 834e 8358 8363 836b 8374 8380 8388 838b 8393
8347 8350 835a 8365 836c 8377 8381 8383 838c 838e
8349 8352 835c 8367 836d 837a 8382 8385 838d 815b
8340 834b 8355 835f 836f 8387 8160
8342 834d 8357 8361 8372 8141
8344 834f 8359 8364 8375 8142
8346 8351 835b 8366 8378 8143
8348 8353 835d 8368 837b 8144
8394 8395 8362 8370 8145
8396 8373 8146
8376 8147
8379 8148
837c 8149



value character value character value character value character value character
20 (space) 8141 814F 8166 817B
22 " 8142 8151 _ 8168 817C
27 ' 8143 815B 8169 817E ×
2c , 8144 815E 816A 8181
2d - 8145 8160 816D 8183
2e . 8146 8162 816E 8184
3a : 8147 816F 818F
8148 8170 8190
8149 8193
8194
8195
8196
8197



No. v1.00(04XXXXXX) v1.00(04YYYYYY) v1.01(04XXXXXX) v1.01(04YYYYYY) v1.02(04XXXXXX) v1.02(04YYYYYY)
1st 45b888 45B88C 45d850 45D854 Note:Xth name tag = 45d850+1a4*(X-1)
2nd 45BA2C 45BA30 45D9F4 45D9F8
3rd 45BBD0 45BBD4 45DB98 45DB9C 04XXXXXX AAAAAAAA
4th 45BD74 45BD78 45DD3C 45DD40 04YYYYYY BBBBBBBB
5th 45BF18 45BF1C 45DEE0 45DEE4
6th 45C0BC 45C0C0 45E084 45E088
7th 45C260 45C264 45E228 45E22C
8th 45C404 45C408 45E3CC 45E3D0
9th 45C5A8 45C5AC 45E570 45E574
10th 45C74C 45C750 45E714 45E718
11th 45C8F0 45C8F4 45E8B8 45E8BC
12th 45CA94 45CA98 45EA5C 45EA60
13th 45CC38 45CC3C 45EC00 45EC04
14th 45CDDC 45CDE0 45EDA4 45EDA8
15th 45CF80 45CF84 45EF48 45EF4C
16th 45D124 45D128 45F0EC 45F0F0
17th 45D2C8 45D2CC 45F290 45F294
18th 45D46C 45D470 45F434 45F438
19th 45D610 45D614 45F5D8 45F5DC
20th 45D7B4 45D7B8 45F77C 45F780
21st 45D958 45D95C 45F920 45F924
22nd 45DAFC 45DB00 45FAC4 45FAC8
23rd 45DCA0 45DCA4 45FC68 45FC6C
24th 45DE44 45DE48 45FE0C 45FE10
25th 45DFE8 45DFEC 45FFB0 45FFB4
26th 45E18C 45E190 460154 460158
27th 45E330 45E334 4602F8 4602FC
28th 45E4D4 45E4D8 46049C 4604A0
29th 45E678 45E67C 460640 460644
30th 45E81C 45E820 4607E4 4607E8


This website creates custom tags with up to four characters, and only using Capital letters, lowercase letters, and some punctuation.




$Items for Rollback
C216E774 00000007
38600002 987F000B
4800001D 7C8802A6
80640000 907F0020
80640004 907F0024
48000010 4E800021
FFFFFFFD FBFBF8FF
C022A8C8 00000000


Other Cosmetic/Audio Codes


$Add Smash64 Fastfall Sparkle v1.2 [UnclePunch]
*Adds the Sparkle GFX from SSB(64) when initiating a FastFall
C207D5A0 0000000E
7F83E378 388003F3
38A00003 38C00000
38E00000 3821FF94
39010020 39210014
801F002C 2C000000
4181000C 3C004100
48000008 3C00C100
90010020 38000000
90010014 90010018
9001001C 90010024
90010028 3DC08009
61CEF834 7DC903A6
4E800421 3821006C
38600001 00000000



$CSS Clone Icons Slide Into Place [UnclePunch]
*Enables the Forgotten Animation of the Clone Character's Icons on the Character Select Screen
044dc578 00000000



$Disable Kill Explosions GFX [UnclePunch]
040d4040 60000000
040d3b50 60000000
040d3dc8 60000000
040d3880 60000000



$Disable Screen Shake [Achilles1515]
*Will prevent screen from shaking on hits, KOs, collisions, etc.
*Will not cause desyncs when playing online
04030E44 4E800020



$Disable Teams Subcolors [UnclePunch]
*Light and Dark Shade Colors disabled
*All players playing the same character will have the same default skin based on team color
C2033354 00000002
3BE00000 9BE30046
60000000 00000000


$Team Colors [flieskiller]
*More Available Team Color Options for Specific Characters
C225EBA0 00000016
8AF303BE 3DE08042
61EFB460 7DF17B78
3A31FFFC 7E31FA14
8A510000 8A11FFFC
7E528214 2C120003
41800070 8A0F0000
896F0001 2C0B0000
4182004C 7C10A000
40820010 7C0B9000
40820008 4800000C
39EF0004 4BFFFFD8
3E208042 6231B460
3A31FFF4 8AEF0003
9AF10001 8AEF0002
39600001 99710000
3A310008 7E31FA14
48000018 3DE08042
61EFB460 3AE00000
9AEFFFF4 3A400000
9A510000 39600000
9971FFFC 9AFCFFFF
60000000 00000000
C2261BD8 00000004
1C840003 3DE08042
61EFB460 39EFFFF8
7DEF9A14 3A000001
9A0F0000 00000000
C225EDDC 00000008
3DE08042 61EFB460
39EFFFF4 8A0F0000
2C100000 41820020
3A000000 9A0F0000
88AF0001 3DE08025
61EFEE1C 7DE903A6
4E800420 880303BE
60000000 00000000
04261BDC 7CC43378
041B0374 88860063
041B0378 88050063
041B03C4 88860063
041B03C8 88050063
041B0414 88860063
041B0418 88050063
0642B460 00000038
00030003 00040100
01030000 01040101
04030000 07030201
10030001 11030004
11040105 16030004
16040100 18030104
02030301 02030103



$Change Player Shield Colors (1.02) [Achilles]
*replace RRGGBB with colors
*Note: Dolphin ONLY for now
48000000 804D650C #P1
DE000000 80008180
14000000 RRGGBB00 #Change here for P1
E2000001 80008000
48000000 804D650C #P2
DE000000 80008180
14000004 RRGGBB00 #Change here for P2
E2000001 80008000
48000000 804D650C #P3
DE000000 80008180
14000008 RRGGBB00 #Change here for P3
E2000001 80008000
48000000 804D650C #P4
DE000000 80008180
1400000C RRGGBB00 #Change here for P4
E2000001 80008000



$Stock-Dependant Angel Platform Colors [Achilles1515]
*Color of Angel Platform is determined by number of Stocks Left for that Player
C20D5008 0000001E
7C7E1B78 3FE08016
63FFB094 7FE803A6
4E800021 2C030001
408200D0 3C60801A
60634340 7C6803A6
3C608047 60639D30
88630000 4E800021
2C030001 418200AC
7FC3F378 3E608045
626FBF12 8A0F0002
2C100004 40820094
3E00804D 821064FC
626F310E 8BE3006C
1DDF0E90 7DEE78AE
2C0F0001 41820050
2C0F0003 41820020
2C0F0002 4182002C
3E20BAB0 6231FFFF
3E408000 625280FF
4800003C 3E2000FF
623100FF 3E400059
625200FF 48000028
3E20FF99 623100FF
3E409F5F 625200FF
48000014 3E20FF00
623100FF 3E409000
625200FF 92300AC4
92500AF0 92300B90
92300CE0 92300D18
7FC3F378 00000000



$Prevent Character Crowd Chants [Fizzi]
04321D70 38600000



$Announcer Fanfares 2.0 [Punkline]
042F7358 C8228000
042F72D0 C8228000
0417F398 CBC280A0
0417C3D8 C86280A0
04023864 38210030
04023860 80010034
C24DA430 00000006
60000000 4E800021
00009C46 00000012
0007C85E 00000012
00009C40 0000001C
00009C48 0000000C
FFFFFFFF 00000000
C24DA490 00000009
7C0802A6 90010004
9421FFF0 8062AAB4
2C030000 4081001C
3D808002 618C3F28
7D8803A6 4E800021
38600000 9062AAB4
38210010 80010004
7C0803A6 4E800020
60000000 00000000
C24DA434 0000000C
7C0802A6 90010004
9421FFF8 38C2AA50
7CC803A6 4E800021
7CC802A6 80E60000
7C071800 40A2001C
80E60004 90E2AAB4
9062E0D4 3902AAB0
9102E0D0 48000010
84E60008 2C070000
4181FFD8 38210008
80010004 7C0803A6
4E800020 00000000
C20237BC 0000000B
9421FFD0 7C000026
90010020 80C2E0D0
80E2E0D4 39000000
9102E0D0 9102E0D4
2C060000 40A00028
7C071800 40A20020
38E10010 7C6765AA
7CE33B78 7CC803A6
4E800021 38610010
7C6364AA 80010020
7C0FF120 00000000
C22F72E8 00000008
4C411382 7C600026
90610018 40A20028
807E0020 2C030000
41810010 807E000C
2C030000 40810010
3802AA54 7C0803A6
4E800021 80610018
7C6FF120 00000000
C22F6ECC 00000003
3862AA54 7C6803A6
7FA3EB78 4E800021
281E0000 00000000
C2180D14 0000000E
981E0000 7C000026
90010018 800DAF34
2C000000 40A20050
807E0004 5463103A
7C63F214 80030014
7C1D0000 41810038
38000001 900DAF34
3C600001 38639C48
3882AA54 7C8803A6
4E800021 3880007F
38A00040 3D808002
618C37A8 7D8803A6
4E800021 80010018
7C0FF120 00000000
C2180E94 00000003
3882AA54 7C8803A6
4E800021 3880007F
60000000 00000000


Stage Cosmetic Codes



$Force Simple Background and Stage Geometry [Punkline]
*Makes the Stages only show Collision Geometry to save Processing Power
04028d64 60000010
0405a2e8 60000000


Icicle Mountain



Princess Peach's Castle



Rainbow Cruise



Kongo Jungle (SSBM)



Jungle Japes



Termina: Great Bay



Hyrule Temple



Yoshi's Story



Yoshi's Island (SSBM)



Fountain of Dreams


$Full Resolution FoD Reflection [UnclePunch]
043e0f3c 00000280  #cobj viewport right
043e0f40 000001e0  #cobj viewport bottom
043e0f44 00000280  #cobj proj width
043e0f48 000001e0  #cobj proj height
041cce4c 38800280  #texbuffer width
041cce50 38a001e0  #texbuffer height
$Disable Player Reflections on FoD [UnclePunch]
04081148 38000000


Green Greens



Corneria



Venom



Flatzone



Brinstar



Brinstar Depths



Onett



Fourside



Mute City



Big Blue



Pokemon Stadium


$Disable Stadium Screen [UnclePunch]
*Makes the Jumbotron on Pokemon Stadium Invisible
041D2AC8 38800000 #0 Chance for Close-up View.asm
041D2AC0 38A00000 #0 Chance for Full View.asm
041D2B98 48000018 #Allow Duplicate Screen States.asm


Pokefloats



Mushroom Kingdom I



Mushroom Kingdom II



Battlefield


$Disable Battlefield Background + Particles [NeilHarbin0]
04219d10 60000000
04219d1c 60000000
04219d24 60000000


Final Destination


$Disable Final Destination Background Transitions (1.02) [Achilles, Dan Salvato]
0421AAE4 60000000


Dreamland (SSB64)



Yoshi's Island (SSB64)



Kongo Jungle (SSB64)



Adventure Stages

Mushroom Kingdom (Adventure)


$Mushroom Kingdom / Underground Maze crash prevent (Debug Mode)
01C415E2 08000000
0446B4A4 3F800000
0446B4A0 3F800000
0446B49C 3F800000


Underground Maze


$Mushroom Kingdom / Underground Maze crash prevent (Debug Mode)
01C415E2 08000000
0446B4A4 3F800000
0446B4A0 3F800000
0446B49C 3F800000


Brinstar Escape



F-Zero Grand Prix



Trophy Stages


Trophy Collector Stage


$Trophy Collector Crash Prevent (Debug Mode)
01C43D24 08000000
042199FC 60000000


Goomba Trophy Stage



Entei Trophy Stage



Target Test Stages



Other Stages


$DUMMY / ICETOP Crash Prevent (Debug Mode)
01C41CBD 08000000
041C2AAC 48000018
041C284C 38600000
041C2850 48000048


Universal Game Altering Codes


Menu Altering Codes


$Random Stages Set to Illegal Stages Only [Krohnos]
043D4A48 00340101
043D4A4C 04000A00
043D4A50 08010000
043D4A60 FF000000
043D4A70 00000000
043D4A74 3C010000
043D4A78 F8FFFF4F


$Can't Pick Non-Legal Stages
*Prevents non-tournament legal stages from being selected
*Does not prevent selection from random
C2259C3C 00000019
3C80803F 608406D8
38000000 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840038 98040000
38840038 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840038 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840070 98040000
3884001C 98040000
800DB604 00000000


$Can't Pick Non-Legal Stages or FoD
*Prevents non-tournament legal stages and FoD from being selected
*Does not prevent selection from random
C2259C3C 0000001A
3C80803F 608406D8
38000000 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840038 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840038 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840070 98040000
3884001C 98040000
800DB604 00000000


$Sheik on CSS [UnclePunch]
043f0cc8 12130200



$Z button to toggle NPCs/alternate characters in CSS (1.02) [Achilles1515]
C2262F48 0000002E
3E008048 62100830
89F00000 3E608046
6273B0FC 3A200000
A693000C 3A310001
3EA0804D 62B59274
3EC0803F 62D20DE4
1EB10024 7E52AA14
8AF20001 A2520002
3EA08043 62B52087
1DD10008 7EB57214
8AB50000 2C150021
408200F4 2C140010
408200EC 2C0F0000
418100DC 2C120C0C
418200B4 2C120F0F
41820040 2C120404
4182005C 2C120707
41820078 2C120303
408200BC A2B60B78
2C150505 40820010
3AA0051D B2B60B78
4800009C 3AA00505
B2B60B78 48000090
A2B60CC8 2C151212
40820010 3AA01213
B2B60CC8 48000078
3AA01212 B2B60CC8
4800006C A2B60B94
2C150C0C 40820010
3AA00C1C B2B60B94
48000054 3AA00C0C
B2B60B94 48000048
A2B60BE8 2C150000
40820010 3AA0001B
B2B60BE8 48000030
3AA00000 B2B60BE8
48000024 A2B60C74
2C150E0E 40820010
3AA00E20 B2B60C74
4800000C 3AA00E0E
B2B60C74 39E0000A
48000010 2C0F0000
41820008 39EFFFFF
99F00000 2C110004
4180FEB8 3CA0804A
60000000 00000000 



$Press Z To Strike Characters on CSS
C2260C14 00000003 # Injection
73800010 88030002
41A2000C 68000002
98030002 00000000
04264808 60000000 # NOP



$Unlock Stock Selection for All Star Mode (NTSC v1.02) [Brandondorf9999]
042612EC 38000000
042615BC 38000000
04265780 38000000



$Choose Any Character for Any Event Match (1.02) [Achilles]
041BBFB0 38000021
041BB1B0 60000000



$Stock Control/Crew Battle (1.02) [Jorgasms]
*Essentially, the hack gets rid of damage modifier for handicap and replaces it with controllable stocks so that one player can spawn with say 6 stocks and another can spawn with 4.
*When handicap is set to "ON" you can set custom stocks per player (1 stock - 9 stocks).
*When handicap is set to "AUTO" you can set custom stock per player (1 stock - 9 stocks) just like when handicap is "ON." However, upon re-entering the character select screen, your handicap will be set to the amount of stocks you had at the end of the game. If you had zero stocks (as in you lost), the game will set your stock to the current stock setting (any stock amount higher than nine will be set nine). This allows for easy crew battles. You can still change the stocks manually if needed (rage quits etc.).
04036bb4 60000000
C2266678 00000015
3DC0803F 61CEA3E6
89CE0000 2C0E0000
4182008C 3DC08045
39CE310E 3DE08048
39EF0828 3E008045
6210BF14 8A100000
2C100009 40810008
3A000009 8A2E0000
2C110000 4182000C
9A2F0000 48000008
9A0F0000 8A2E0E90
2C110000 4182000C
9A2F0024 48000008
9A0F0024 8A2E1D20
2C110000 4182000C
9A2F0048 48000008
9A0F0048 8A2E2BB0
2C110000 4182000C
9A2F006C 48000008
9A0F006C 3803FFFF
60000000 00000000
C21A57DC 00000005
3E008048 621006E0
3A200009 9A300000
9A300024 9A300048
9A30006C 38BEFFF8
60000000 00000000
C2230D54 00000006
88030005 3DC0803F
61CEA3E6 3DE08045
61EFBF15 3A000001
89CE0000 2C0E00FF
4082000C 9A0F0000
38000001 00000000
C222F76C 00000008
881C0004 3DC0803F
61CEA3E6 3E008045
6210BF15 8A300000
2C110001 40820014
38000002 39E000FF
99EE0000 4800000C
39E00000 99EE0000
60000000 00000000
C222F6BC 00000008
881C0004 3DC0803F
61CEA3E6 3E008045
6210BF15 8A300000
2C110001 40820014
38000002 39E000FF
99EE0000 4800000C
39E00000 99EE0000
60000000 00000000
C2033CC4 0000000A
3DC08045 61CEBF15
89CE0000 2C0E0002
40820038 3DC08045
39CE310E 3DE08048
39EF0828 8A4F0000
9A4E0000 8A4F0024
9A4E0E90 8A4F0048
9A4E1D20 8A4F006C
9A4E2BB0 48000008
98A3008E 00000000



$Debug Menu - Floating Point Decimals [Achilles]
044D5A34 25332E35


Alter SSBM's Existing Game Mechanics and Game Types


$Disable Tap Jump [Achilles]
C20CBBC0 00000003
89FD06BE 2C0F0004
40800008 4E800020
7C0802A6 00000000
C20CB4E0 00000003
2C040001 40820008
4E800020 7C0802A6
60000000 00000000



$Disable Airdodges  [Punkline]
04099A7C 60000000
04099A80 38600000



$Rolling Results in Immediate Death [Dan Salvato, standardtoaster]
04099244 4803A985


$Tap Jump from Grounded Jump means Death [flieskiller]
040cb504 60000000
C20CB514 00000007
82062344 2C100001
38C00000 40820018
3E00800D 62103BC8
7E0803A6 4E800021
48000014 3E008006
621093AC 7E0803A6
4E800021 00000000



$Disable Star KOs [Dan Salvato]
040D3258 60000000



$Invisible ceiling glitch fix [tauKhan]
0406BB14 D01D0004



$sushie's Ft/ItData Expansion v1.2.0 [sushie]
*https://smashboards.com/threads/sushies-shared-modules-for-shared-mods.516924/
*Must be installed or enabled first
C2068EEC 00000006
3BC30000 3C808045
60848FD0 80840020
3D808000 618CC160
7D8803A6 4E800021
7FC3F378 3C808046
60000000 00000000
C20BE830 00000006
3BC30000 3C808045
60848FD0 80840020
3D808000 618CC160
7D8803A6 4E800021
7FC3F378 3C808046
60000000 00000000
040679BC 388029D8
04266FD8 38801564
C2268754 00000005
3BA30000 38801564
3D808000 618CC160
7D8803A6 4E800021
7FA3EB78 7C661B79
60000000 00000000

$Special Hitbox Angle: 367 v2.1.0 [sushie]
*sushie's Ft/ItData Expansion v1.2.0 Must be installed or enabled first
*Pulls victims towards the center of collided hitbox and adjusts launch speed
C206B898 0000002C
881F29C0 540006F7
4182014C 7C0802A6
9421FFE0 90010024
881F221C 5400FFFF
41820108 801F18AC
2C000000 418000FC
2C000007 408000F4
48000071 2C000001
41820108 4800009D
2C030000 C01F0090
4182000C 48000025
D03F0090 48000095
2C030001 C01F008C
408200E0 4800000D
D03F008C 480000D4
FC400890 FC200090
807F18AC 3863FFFF
B0610010 E001D010
C06287B4 EC6000F2
EC020828 EC0000F2
EC21002A 4E800020
C01F29C4 C05F00B0
EC401028 C01F29C8
C03F00B4 EC200828
C06287B4 C01F29D4
EC2100FA C01F29D0
EC4200FA D03F0090
D05F008C 4E800020
C03F0090 C042EC44
C06289C0 48000010
C03F008C C042EC44
FC601050 FC001890
38600000 FC000840
41810014 FC001090
FC010040 41810008
4E800020 FC200090
38600001 4E800020
4BFFFFB9 D03F0090
4BFFFFC1 D03F008C
38600000 881F29C0
506026F6 981F29C0
80010024 38210020
7C0803A6 819F21A4
60000000 00000000
C208E128 00000003
887D29C0 546306F7
41820008 C0228870
806DAEB4 00000000
C208DD88 00000007
807D1848 2C03016F
40820028 807D00E0
2C030001 41820010
38600050 907D1848
38600001 881D29C0
506026F6 981D29C0
C8010058 00000000
C207A934 00000010
901F0004 2800016F
40A20064 8071000C
C003004C D01929C4
C0030050 D01929C8
80710008 28030000
41820044 A0030000
28000004 41820024
28000006 40820030
8063002C C0030040
D01929D0 C0030044
D01929D4 48000018
8063002C C0030080
D01929D0 C0030084
D01929D4 38600000
881929C0 506026F6
981929C0 00000000

$Hitbox Extension v1.8.1 [sushie]
*sushie's Ft/ItData Expansion v1.2.0 Must be installed or enabled first
*Allows you to modify hitlag, SDI, hitstun and more!
C207893C 00000003
3BC30000 7C032840
40820008 7C641B78
60000000 00000000
C2077414 00000007
807A0000 7F64DB78
3D808015 618C10D4
7D8903A6 4E800421
28030000 41820014
88630010 546307BD
41820008 80BA0000
807A0000 00000000
C20789B8 00000003
3BC40000 7C032840
40820008 7C641B78
60000000 00000000
C2078334 00000007
807A0004 7F64DB78
3D808015 618C10D4
7D8903A6 4E800421
28030000 41820014
88630010 546307BD
41820008 80BA0004
807A0004 00000000
C207AC70 00000004
881F29C0 5400077B
4182000C 38600000
4E800020 808DAEB4
60000000 00000000
C208EDB0 0000002F
887D29C0 546307FF
41820164 881D2222
5400DFFF 41820008
48000030 881D2071
5400E73E 2C00000C
40800018 2C00000A
41820010 2C000009
40800010 48000004
7FE3FB78 48000015
3D808008 618CF71C
7D8903A6 4E800420
7C0802A6 90010004
3C004330 9421FFC0
DBE10038 DBC10030
DBA10028 93E10024
80A3002C 7CBF2B78
806DAEB4 C0030100
C03F1850 EFE10032
7FE3FB78 C03F1850
3D808008 618CD7F0
7D8903A6 4E800421
FFC00890 3D808032
618C6240 7D8903A6
4E800421 EFBF0072
FC20F090 3D808032
618C63D4 7D8903A6
4E800421 801F00E0
EC5F0072 2C000001
40820030 C01F1844
7FE3FB78 FC20E850
EC210032 3D808008
618CDC0C 7D8903A6
4E800421 C00292F8
D01F00F0 48000038
FC20E850 C01F1844
EC010032 FC200090
D03F00F0 7FE3FB78
C01F0844 FC000050
EC400072 3D808008
618CDC0C 7D8903A6
4E800421 38600000
907F18AC 80010044
CBE10038 CBC10030
CBA10028 83E10024
38210040 7C0803A6
4E800020 7FE3FB78
60000000 00000000
C21510D4 00000018
2C040157 418200B4
28030000 418200A0
28040000 41820098
9421FFE8 38000004
90010014 38000004
7C0903A6 A0030000
8063002C 28000004
41820028 28000006
41820008 48000068
38A30F34 90A10010
38A305D4 38630FD0
3800013C 48000018
38A3239C 90A10010
38A30914 38632420
38000138 4800000C
7CA50214 38630014
7C052040 4002FFF4
41820028 80A10014
28050000 41820018
7CA903A6 38A00000
90A10014 80A10010
4BFFFFD0 38600000
38210018 4E800020
83E3002C 00000000
C21510EC 00000021
2C040157 418200FC
7C0802A6 90010004
9421FFD0 93E1002C
93C10028 7C9F2378
7C7E1B78 3D808015
618C10D4 7D8903A6
4E800421 28030000
418200B0 88630010
546306F7 418200A4
A01E0000 28000004
41820024 28000006
40820024 7FC3F378
3D808027 618C5788
7D8903A6 4E800421
4800000C 38000002
901F0000 807F0048
38800000 38A1000C
3D808000 618CB1CC
7D8903A6 4E800421
807F0010 809F0014
90610018 9081001C
809F0018 90810020
807F0048 38810018
38A10018 3D808000
618CB1CC 7D8903A6
4E800421 3881000C
38A10018 7FE6FB78
3D808027 618C5830
7D8903A6 4E800421
80010034 83E1002C
83C10028 38210030
7C0803A6 4E800020
38A00000 00000000
C207AD2C 00000006
801F0000 2C000000
41820020 9061001C
80630000 3D808015
618C10EC 7D8903A6
4E800421 8061001C
801F0000 00000000
C22713A4 00000006
801D0000 2C000000
4182001C 7F63DB78
7FA4EB78 3D808015
618C10EC 7D8903A6
4E800421 801D0000
60000000 00000000
C21510E8 00000035
2C040157 4182019C
7C0802A6 90010004
9421FFC8 93E1001C
7C7F1B78 8063010C
80630000 C003005C
D01F016C C0030060
D01F0170 38600000
881F29C0 50600FBC
981F29C0 C0029584
C03F0038 FC000800
4182001C 389F016C
38600030 480000A5
389F0170 38600034
48000099 801F197C
28000000 41820028
806DAE80 C03F016C
C0030020 EC010032
D01F016C C03F0170
C0030024 EC010032
D01F0170 881F2223
540007FF 41820028
806DAE7C C03F016C
C003000C EC010032
D01F016C C03F0170
C0030010 EC010032
D01F0170 881F2229
5400D7FF 41820018
806DAE78 C03F016C
C0030000 EC010032
D01F016C 8001003C
83E1001C 38210038
7C0803A6 4E800020
800DAE84 7C23042E
C05F0038 C0640000
C0029580 FC000800
40820008 4800007C
FC010040 4080003C
7C0802A6 90010018
D8610030 FC600850
C0229584 3D80800C
618CF594 7D8903A6
4E800421 C8610030
EC630824 80010018
7C0803A6 4800003C
C0029584 FC020040
4C411382 41820010
FC010040 4C401382
40820018 C0029584
EC020028 EC0000F2
EC61183A 4800000C
EC0300B2 EC600824
D0640000 4E800020
83C50004 00000000
C20D108C 00000003
38600000 881E29C0
50600FBC 981E29C0
807E010C 00000000
C206AB10 00000007
807F18AC 2C03000A
41800028 881F29C0
540007BD 4182001C
7FE3FB78 3D808015
618C10E8 7D8903A6
4E800421 807F18AC
60000000 00000000
C207A0EC 00000002
93010090 3FA04330
60000000 00000000
C207A14C 0000000D
806F0000 7E248B78
3D808015 618C10D4
7D8903A6 4E800421
28030000 C09B0088
41820040 7C721B78
90610090 88920010
54840739 38600000
41820008 38600001
889929C0 506407FE
989929C0 88920010
54840631 4182000C
806DAEB4 C083010C
60000000 00000000
C207A270 0000000D
80730008 8093000C
3D808015 618C10D4
7D8903A6 4E800421
28030000 C2DB0088
41820040 7C721B78
90610090 88920010
54840739 38600000
41820008 38600001
889929C0 506407FE
989929C0 88920010
54840631 4182000C
806DAEB4 C2C3010C
60000000 00000000
C2078538 00000004
8063002C 880329C0
540007FF 41820008
4E800020 80630000
7C0802A6 00000000
C207AAF4 00000008
801F001C 28000002
40820010 806DAEB4
C00301A4 D0191960
80730008 7FC4F378
80B3000C 80C10090
3D808015 618C10DC
7D8903A6 4E800421
38000000 00000000
C22705AC 00000005
7FA3EB78 7F04C378
7F45D378 38C00000
3D808015 618C10DC
7D8903A6 4E800421
801E0CA0 00000000
C2270BB8 00000005
7FC3F378 7F44D378
7E659B78 38C00000
3D808015 618C10DC
7D8903A6 4E800421
801F0CA0 00000000
C208E7A4 00000002
C01F29B4 EC420032
C01F063C 00000000
C208E7C0 00000002
C01F29B4 EC420032
C01F0624 00000000
C208E558 00000002
C00329B4 EC840032
380000FE 00000000
C208DD70 00000002
C01D29B8 EFDE002A
FC00F01E 00000000
C209304C 00000002
C01F29BC EC840032
EC421828 00000000
C206D6E0 00000003
881E29C0 54000739
41820008 83BE183C
7FC3F378 00000000
C20DDF88 0000000D
7F03C378 7F24CB78
38BF0DF4 38DF24C0
3D808015 618C10DC
7D8903A6 4E800421
C03E1960 7FC3F378
809C0E24 80BC0DFC
80DE0010 3D808009
618C0594 7D8903A6
4E800421 A01E18FA
28000000 41820014
38600001 881E29C0
50601F38 981E29C0
881B2226 00000000
C21510DC 0000003B
2C040157 418201C8
28030000 4182018C
7C0802A6 90010004
9421FF50 BE810008
83E3002C 83C4002C
7CBD2B78 7C7B1B78
7C9A2378 28060000
7CDC3378 40820028
7F63DB78 7FA4EB78
3D808015 618C10D4
7D8903A6 4E800421
28030000 4182012C
7C7C1B78 7F63DB78
48000135 28030000
41820118 7C791B78
7F43D378 48000121
28030000 41820104
7C781B78 C01C0000
2C190001 387F1560
40820008 387F1960
D0030000 2C180001
387E1560 40820008
387E1960 801D0030
28000002 40A20010
808DAEB4 C02401A4
EC010032 D0030000
2C180001 408200B4
C01C000C D01E29B8
C01C0004 D01E29B4
887C0010 C01F002C
546006B5 40820010
54600673 4082000C
4800000C FC000050
D01E1844 887C0010
54630631 41820034
480000A9 7C6802A6
389E0110 C0030000
D004005C C0030004
D0040060 38600001
881E29C0 50600FBC
981E29C0 48000024
887E29C0 546307BD
41820018 7FC3F378
3D808015 618C10E8
7D8903A6 4E800421
887C0010 5460077B
38600000 41820008
38600001 881E29C0
5060177A 981E29C0
BA810008 800100B4
382100B0 7C0803A6
4E800020 A0030000
28000004 38600001
41820014 38600002
28000006 41820008
38600000 4E800020
4E800021 3DC28F5C
3FD9999A 80BF010C
60000000 00000000
C206D708 00000006
C0028870 FC010040
40A00020 38600000
907E21D0 907E21D8
3D808006 618CD7E0
7D8903A6 4E800420
D03E195C 00000000
C208F030 00000005
C0028870 FC010040
40A00014 3D808008
618CF078 7D8903A6
4E800420 D03B195C
60000000 00000000
C2076DEC 00000007
90610024 807D0000
7FC4F378 3D808015
618C10D4 7D8903A6
4E800421 28030000
4182000C C0030008
D01F29BC 80610024
801E0030 00000000
C2077914 00000006
807B0004 7F84E378
3D808015 618C10D4
7D8903A6 4E800421
28030000 4182000C
C0030008 D01D29BC
801C0030 00000000
C226B454 00000002
C03F1560 EC000072
FC00001E 00000000
C226A5F8 00000005
C0028870 FC010040
40A00014 3D808026
618CA68C 7D8903A6
4E800421 C01F0CBC
60000000 00000000
C2269CDC 00000002
C0028870 D0051560
C002CC58 00000000
C22790FC 00000005
1C640014 38630FD0
7C7E1A14 3D808015
618C10E4 7D8903A6
4E800421 801D0000
60000000 00000000
C2071288 00000005
1C600014 38632420
7C7F1A14 3D808015
618C10E4 7D8903A6
4E800421 801E0000
60000000 00000000
C2071E48 00000005
28000001 4080001C
386624C0 3D808015
618C10E4 7D8903A6
4E800421 90030000
387F0000 00000000
C206D1D8 00000002
C0028870 D01F29B4
80010024 00000000
C206D95C 00000003
801E1A58 28000000
40820008 D01E1960
60000000 00000000
C206D8FC 00000007
881E29C0 506007FE
981E29C0 881E29C0
5060177A 981E29C0
881E29C0 50601F38
981E29C0 D03E29B8
C0028870 D01E29BC
D03E1838 00000000
C21510E4 00000007
2C040157 41820028
C0028870 D0030000
D0030004 D0030008
C0028874 D003000C
38000000 90030010
4E800020 C042A4C4
60000000 00000000
C21510E0 0000002C
2C040157 41820154
7C0802A6 90010004
9421FFB0 813D0008
39400000 28040000
4082003C 88090001
540A06F7 5403DF7E
41820008 38600000
7C8339D6 28030004
41800008 7C844214
7C843214 7C9E2214
1C630014 7C632A14
7C7E1A14 80ADAEB4
C02500F4 A0A90001
54A5053E B0A10044
A0A90003 54A5E53E
B0A10046 E0015044
10010032 F0037000
80ADAEB4 E025F0F4
A0A90004 54A5053E
B0A10040 88A90006
54A5C00E 7CA5C670
B0A10042 E0015040
10010032 F0037008
88090007 98030010
4800007D 280A0000
4182005C 39400001
38A30014 7C843A14
2C0A0004 40820008
7C844214 80030000
90050000 80030004
90050004 80030008
90050008 8003000C
9005000C 88030010
98050010 48000031
38A50014 7C843A14
394A0001 280A0008
4180FFB8 39290008
913D0008 80010054
38210050 7C0803A6
4E800020 540007BD
41820014 80040008
B0010040 E021D040
D024000C 4E800020
FC600890 00000000
C2073430 0000000C
381CFFF6 2C1C003C
40820054 807D0008
88630007 546307FF
38600000 38800000
4182000C 387E24C0
389E0DF4 38A02420
38C00914 38E00138
390016E0 3D808015
618C10E0 7D8903A6
4E800421 3D808007
618C3450 7D8903A6
4E800420 00000000
C2073574 00000005
809D0008 2C1C003C
4082001C 38840008
909D0008 3D808007
618C3588 7D8903A6
4E800420 00000000
C2073318 0000000C
2C1C003C 40A20054
807D0008 88630007
546307FF 38600000
38800000 4182000C
387E24C0 389E0DF4
38A02420 38C00914
38E00138 390016E0
3D808015 618C10E0
7D8903A6 4E800421
3D808007 618C332C
7D8903A6 4E800420
81830000 00000000
C2279ABC 00000009
2C1C003C 40A2003C
38600000 38800000
38A00FD0 38C005D4
38E0013C 390005AC
3D808015 618C10E0
7D8903A6 4E800421
3D808027 618C9AD0
7D8903A6 4E800420
81830000 00000000

$Enable 8 Hitbox Support v1.0.0 [sushie]
*sushie's Ft/ItData Expansion v1.2.0 Must be installed or enabled first
*Expands Melee's current hitbox system to support up to 8 hitboxes
C22790F8 00000004
28040004 41A00010
3BA4FFFC 1FBD013C
3BBD1070 7FA0EA14
60000000 00000000
C2275594 00000003
28040004 1C84013C
41A00008 388405AC
60000000 00000000
C2279634 00000003
28040004 38A505D4
41A00008 38A505AC
60000000 00000000
C2279590 00000003
28030004 1C63013C
41A00008 386305AC
60000000 00000000
C2272564 00000003
28040004 1C84013C
41A00008 388405AC
60000000 00000000
C2272688 00000003
28040004 1FC4013C
41A00008 3BDE05AC
60000000 00000000
C22758CC 00000006
386306E8 38000004
7C0903A6 80030710
3863013C 2C000000
4102FFF4 38600000
41820008 38600001
60000000 00000000
C2275934 00000006
386306E8 38000004
7C0903A6 80030710
3863013C 2C000000
4102FFF4 38000000
41820008 38000001
60000000 00000000
042759C0 41820018
042759D0 40820008
C22759D8 00000008
386306E8 38E00005
34E7FFFF 4D820020
80030710 38A30710
3863013C 2C000000
4182FFE8 C005000C
FC010040 4C401382
4082FFD8 FC200090
4BFFFFD0 00000000
0427562C 41820010
C227563C 00000007
386306E8 38E00005
34E7FFFF 4D820020
80030710 38830710
3863013C 2C000000
4182FFE8 C004001C
EC000072 D004001C
4BFFFFD8 00000000
04275588 41820008
C2275590 00000006
386306E8 38000004
7C0903A6 80030710
38830710 3863013C
2C000000 41820008
D024001C 4200FFE8
4E800020 00000000
C226FE2C 0000000C
38A506E8 38E00005
34E7FFFF 38000000
41820048 38650710
7C03F040 38A5013C
4182FFE8 80030000
2C000000 4182FFDC
80830004 801E0004
7C040040 4082FFCC
7FC4F378 3D808000
618C84FC 7D8803A6
4E800021 38000001
60000000 00000000
C226ED70 00000003
281B0004 40A20008
3B9C05AC 387C05D4
60000000 00000000
0426ED88 281B0008
C227139C 00000003
281C0004 40A20008
3BFF05AC 3BBF05D4
60000000 00000000
0427144C 281C0008
C20BB240 00000002
7C9D2378 90810010
60000000 00000000
C20BB3E8 00000005
281F0004 3B3D05D4
41810010 40A20014
83A10010 3BBD1070
7FB9EB78 80190000
60000000 00000000
040BB4E8 281F0008
C20BB500 00000005
281F0004 3B3D05D4
41810010 40A20014
83A10010 3BBD1070
7FB9EB78 80190000
60000000 00000000
040BB614 281F0008
C20BB63C 00000005
281B0004 3B3A05D4
41810010 40A20014
83410010 3B5A1070
7F59D378 80190000
60000000 00000000
040BB73C 281B0008
C226A020 00000003
281C0004 40A20008
3BBD05AC 801D05D4
60000000 00000000
0426A074 281C0008
C2270938 00000003
28120004 41A00008
3AF705AC 389705D4
60000000 00000000
04270A1C 28120008
C226FA5C 00000003
281C0004 40A20008
3BDE05AC 801E05D4
60000000 00000000
0426FAA0 281C0008
C2275670 00000003
281E0004 40A20008
3BFF05AC 801F05D4
60000000 00000000
042756A0 281E0008
C226FB24 00000003
28190004 40A20008
3B1805AC 801805D4
60000000 00000000
0426FB68 28190008
C226FC54 00000003
281B0004 40A20008
3B5A05AC 801A05D4
60000000 00000000
0426FC84 281B0008
C226FCA8 00000003
281B0004 40A20008
3B5A05AC 801A05D4
60000000 00000000
0426FCD8 281B0008
C2272604 00000004
281D0004 387F05D4
4181000C 40A2000C
3BFE1070 7FE3FB78
60000000 00000000
04272610 281D0008
04272630 281F0008
C22712A0 00000002
7C852378 1C84013C
60000000 00000000
C22712B4 00000004
28050004 3BC405D4
41A00010 3BC5FFFC
1FDE013C 3BDE1070
60000000 00000000
C226FAE4 00000002
3BE70000 93610020
60000000 00000000
C226FB9C 00000005
28190004 387705D4
41810010 40A20014
82E10020 3AF71070
7EE3BB78 80030000
60000000 00000000
0426FBDC 28190008
C207942C 00000004
281C0004 3AFD05D4
4181000C 40A20010
3BB81070 7FB7EB78
80170000 00000000
04079A7C 281C0008
C2270808 00000004
28140004 801705D4
4181000C 40A20010
3AFF1070 7EE3BB78
80030000 00000000
04270880 28140008
C227089C 00000004
28140004 3A7505D4
4181000C 40A20010
3ABB1070 7EB3AB78
80130000 00000000
04270CA4 28140008
C227148C 00000002
7FE30214 9061000C
60000000 00000000
C2271490 00000004
281E0004 387F05D4
41810010 40A20010
83E1000C 3BFF1070
7FE3FB78 00000000
0427149C 281E0008
C227029C 00000004
281A0004 801B05D4
4181000C 40A20010
3B7F1070 7F63DB78
80030000 00000000
042703BC 281A0008
C2071284 00000004
28000004 41A00014
7C030378 3BC3FFFC
1FDE0138 3BDE24D4
7FDFF214 00000000
C2076984 0000000B
38E00004 38C32264
48000010 34E7FFFF
41820040 38C60138
7C062040 4182FFF0
80060000 2C000000
4182FFE4 80A60004
80040004 7C050040
4082FFD4 7CC33378
3D808000 618C84FC
7D8803A6 4E800021
7C832378 00000000
C207AFCC 00000006
28040004 41A00024
8063002C 3884FFFC
1C840138 388424D4
7C841A14 38000000
90040000 4E800020
1C840138 00000000
C2071660 00000004
28000004 41A00014
7C030378 3863FFFC
1C630138 386324D4
7C661A14 00000000
C20716D4 00000005
28000004 41A00018
7C050378 38A5FFFC
1CA50138 380524F0
48000008 38050930
60000000 00000000
04071728 60000000
C2071724 00000005
28000004 38A50914
41A00014 7C050378
38A5FFFC 1CA50138
38A524D4 5460FFFE
60000000 00000000
C2078D88 00000004
28170004 389E0914
4181000C 40A20010
3BDC24D4 7FC4F378
80040000 00000000
04078E2C 28170008
C2078E48 00000004
281E0004 3AFD0914
4181000C 40A20010
3BB824D4 7FB7EB78
80170000 00000000
0407922C 281E0008
C2077210 00000004
28190004 38770914
4181000C 40A20010
3AFA24D4 7EE3BB78
80030000 00000000
0407723C 28190008
C207706C 00000004
281E0004 38780914
4181000C 40A20010
3B1A24D4 7F03C378
80030000 00000000
04077098 281E0008
C207937C 00000004
28140004 80160914
4181000C 40A20010
3ADB24D4 7EC3B378
80030000 00000000
04079410 28140008
C207968C 00000004
28130004 38940914
4181000C 40A2000C
3A9B24D4 7E84A378
60000000 00000000
04079748 28130008
C22704C4 00000004
281B0004 3B5F0914
4181000C 40A20010
3BFC24D4 7FFAFB78
801A0000 00000000
042706A0 281B0008
C2076828 00000002
3BC30000 93C10010
60000000 00000000
C207683C 00000005
281C0004 387E0914
41810010 40A20014
83C10010 3BDE24D4
7FC3F378 80030000
60000000 00000000
0407687C 281C0008
C2076CE4 00000004
281C0004 387B0914
4181000C 40A20010
3B7D24D4 7F63DB78
80030000 00000000
04076D10 281C0008
C2076A78 00000004
281A0004 38780914
4181000C 40A20010
3B1E24D4 7F03C378
80030000 00000000
04076AB0 281A0008
C2078F7C 00000004
28120004 3A130914
4181000C 40A2000C
3A7C24D4 7E709B78
60000000 00000000
04078FC4 28120008
C2076BC4 00000004
281A0004 38770914
4181000C 40A20010
3AFC24D4 7EE3BB78
80030000 00000000
04076BF0 281A0008
C2077A4C 00000004
281A0004 38780914
4181000C 40A20010
3B1E24D4 7F03C378
80030000 00000000
04077A84 281A0008
C2078B10 00000004
281B0004 801F0914
4181000C 40A20010
3BFE24D4 7FE3FB78
80030000 00000000
04078C40 281B0008
C207BD00 00000004
281A0004 801B0914
4181000C 40A20010
3B7F24D4 7F63DB78
80030000 00000000
0407BE0C 281A0008
C20BB12C 00000002
3BC00000 90810010
60000000 00000000
C20BB138 00000005
281E0004 3BBF0914
41810010 40A20014
83E10010 3BFF24D4
7FFDFB78 801D0000
60000000 00000000
040BB1F4 281E0008
C207B068 00000002
7C852378 1C840138
60000000 00000000
C207B078 00000004
28050004 3BE40914
41A00010 3BE5FFFC
1FFF0138 3BFF24D4
60000000 00000000
C207B020 00000004
281D0004 387F0914
4181000C 40A2000C
3BFE24D4 7FE3FB78
60000000 00000000
0407B02C 281D0008
C207AEAC 00000004
281D0004 389F0914
4181000C 40A2000C
3BFE24D4 7FE4FB78
60000000 00000000
0407AEB8 281D0008
C2080614 00000004
28190004 387A0914
4181000C 40A2000C
3B5F24D4 7F43D378
60000000 00000000
0408062C 28190008


$All Floors are Drop-through [DRGN]
0404CBD4 38600100
0404FD24 3B200000


$No Rapid Jabs - All Applicable Characters [achilles]
040D6AEC 60000000



$Fastfall Whenever [UnclePunch]
0407d54c 60000000



$All Characters Can Wavedash After Frame 2 of Jumpsquat [UnclePunch]
C20CB60C 00000008
7C7F1B78 3DC04040 #Last 4 bits is the frame to start checking for wavedash input (first 4 digits of float value)
81E40894 7C0F7000
40800008 48000028
3DC08009 61CE9A58
7DC903A6 7C0802A6
9001FFFC 4E800421
8001FFFC 7C0803A6
7FE3FB78 00000000



$All Characters are 2D [DRGN]
04068fe4 48000008


$All Players Are Completely Black
C2033354 00000002
3BE00003 9BE30046
60000000 00000000



$Big Head Mode [UnclePunch]
C206B80C 00000010
7FE3FB78 38800023
3D808007 618C500C
7D8903A6 4E800421
7C630774 2C03FFFF
40820024 807F010C
80630008 88630012
809F05E8 1C630010
7C63202E 8063000C
48000010 809F05E8
1C630010 7C63202E
4800001D 7C8802A6
C0840000 D083002C
D0830030 D0830034
4800000C 4E800021
40A00000 8001007C
60000000 00000000



$Enable Taunt Cancelling (v1.02) [InternetExplorer]:
*Note: Do not use with "Taunt Battle (r2)" Code
040DEE70 4BFA5411
040CA4CC 40820058



$Attacks that Deal Less than 1 Damage Have No Hitlag or DI-ability (v1.02) [Magus]
*Reverts SSBM Version 1.02 to have SSBM Version 1.00 Hitlag Behavior
040771E0 60000000
040772A4 60000000
040781D4 60000000
04076A48 60000000
04076B9C 60000000
04077A1C 60000000
04077B70 60000000
04076D3C 60000000
040776FC 60000000


$Grab Items With Airdodge [UnclePunch]
C2099AC0 0000000A
83E3002C 801F1974
2C000000 40820038
7FA3EB78 38800001
3D808009 618C42A0
7D8903A6 4E800421
7C641B79 41820018
7FA3EB78 3D80800D
618C6F58 7D8903A6
4E800421 7FA3EB78
60000000 00000000



$Air Grabs v3 [UnclePunch]
C208CDF4 0000000F
7C7E1B78 7F03C378
3DC0800D 61CE8990
7DC903A6 4E800421
2C030001 4082004C
81F8002C 3DC08008
61CED5B4 91CF21A4
3DC0800C 61CEB2F8
91CF21A0 81CDAEB4
C1CE0034 C1EF0620
C20F002C EE0F0432
FC107040 4C401382
4082000C 38600001
906F18F4 C0429854
7FC3F378 80010024
60000000 00000000
C20D8E08 0000001A
8083002C 80A400E0
2C050000 418200BC
9421FFBC BE810008
7C0802A6 90010040
7C7E1B78 7C9F2378
3DC08008 61CE1D0C
7DC903A6 4E800421
2C030000 41820078
7FE3FB78 3DC08007
61CED7FC 7DC903A6
4E800421 7FC3F378
809F0010 3CA00C4C
60A5508E 38C00000
C03F0894 C0428AE4
C0628AE4 3DC08006
61CE93AC 7DC903A6
4E800421 7FE3FB78
38800001 3CA0800D
60A59CE8 3CC0800D
60C68BFC 3CE0800D
60E7AADC 3DC08007
61CEE2D0 7DC903A6
4E800421 80010040
7C0803A6 BA810008
38210044 4E800020
7C0802A6 00000000
C20D9FDC 00000014
8083002C 80A400E0
2C050000 41820088
9421FFBC BE810008
7C0802A6 90010040
7C7E1B78 7C9F2378
3DC08008 61CE1D0C
7DC903A6 4E800421
2C030000 41820044
7FE3FB78 3DC08007
61CED7FC 7DC903A6
4E800421 7FC3F378
809F0010 38A00008
38C00000 C03F0894
C0428AE4 C0628AE4
3DC08006 61CE93AC
7DC903A6 4E800421
80010040 7C0803A6
BA810008 38210044
4E800020 7C0802A6
60000000 00000000
C20D9E44 00000006
81DF00E0 2C0E0001
4082001C 3DC0800D
61CE9FDC 91DF21A8
3DC08012 61CEDC50
91DF21A4 3C60800E
60000000 00000000
C20DA214 00000006
81DF00E0 2C0E0001
4082001C 3DC0800D
61CE9FDC 91DF21A8
3DC08012 61CEDC50
91DF21A4 3C60800E
60000000 00000000
C20DA2E0 00000006
81DF00E0 2C0E0001
4082001C 3DC0800D
61CE9FDC 91DF21A8
3DC08012 61CEDC50
91DF21A4 3C60800E
60000000 00000000
C20DA4E0 00000006
81DF00E0 2C0E0001
4082001C 3DC0800D
61CE9FDC 91DF21A8
3DC08012 61CEDC50
91DF21A4 3C60800E
60000000 00000000
C20DA380 0000000C
2C030000 41820050
81DF00E0 2C0E0001
40820044 89DF0007
2C0E0004 40820020
81DF0010 2C0E00DD
4182002C 2C0E00DC
41820024 2C0E00DB
4182001C 3DC0800D
61CE9FDC 91DF21A8
3DC08012 61CEDC50
91DF21A4 2C030000
60000000 00000000
C20DD90C 00000007
807E002C 806300E0
2C030000 41820018
7FE3FB78 3DC08009
61CEBC58 7DC903A6
4E800421 3DC0800D
61CED918 7DC903A6
4E800420 00000000



$Aerials are Automatically L-Canceled [Dan Salvato]
0406B620 60000000



$L-Cancel Training Wheels [Dan Salvato]
*This code automatically L-cancels all aerials, but your character will flash white if your input was correct.
*This allows players to practice L-cancelingbut suffer no penalty if the L-cancel is missed, allowing the player to practice combos and mental game even without yet  having mastered L-canceling.
c208d69c 00000002
4080000c 39e000d4
99e30564 00000000
c20c0148 0000000c
387f0488 89fe0564
2c0f00d4 41820008
48000048 39e00091
99fe0564 3de0c200
91fe0518 91fe051c
91fe0520 91fe0524
3de00000 91fe0528
91fe052c 91fe0530
3de0c280 91fe0534
3de0800c 61ef0150
7de903a6 4e800420
60000000 00000000



$Charge Smash Attacks with C-Stick [UnclePunch]
C20DF108 00000005
89DF065D 2C0E000F
41800014 3DC0800D
61CEF114 7DC903A6
4E800420 801F065C
60000000 00000000
C20DF17C 00000005
89DF065D 2C0E000F
41800014 3DC0800D
61CEF1B0 7DC903A6
4E800420 801F065C
60000000 00000000



$Longer Moonwalks [UnclePunch]
*Moonwalking Always Gives 0.2 Dash Acceleration
C20CA57C 0000000B
EC230032 C08294B8
FC012040 41800018
41820034 C0A3002C
FC052040 41810028
48000014 C0A3002C
FC052040 41810008
48000014 3DC03E4C
61CECCCD 91C1FFFC
C001FFFC C04294B8
C0230620 FC011040
EC230032 00000000



$Meteor Cancelling Is Disabled [flieskiller]
0408f970 60000000


$Can't Meteor Cancel when above 100% (1.02) [flieskiller]
C208F970 00000005
C21F1830 3E2042C8
92220020 C2220020
FC108840 4181000C
3803FFFF 48000008
7C601B78 00000000


$When over 75%, each 2 additional percents make meteor cancel 1 frame later (1.02) [flieskiller]
C208D828 00000009
800307F0 C21F1830
3E204296 92220020
C2220020 FC108840
4180002C EE108828
3E204000 62310000
92220020 C2220020
EE108824 FE00801E
DA020020 82020024
7C100214 00000000



$Disable Shielding (1.02) [Achilles1515]
04091afc 48000024
04091b28 4800000c
04091a64 48000024
04091a90 4800000c



$Everyone Can Firefox v1.0 [UnclePunch]
040a96f4 38000001
040181e8 48000028
C216E7D8 00000004
38600003 3DC08006
61CE737C 7DC903A6
4E800421 3860001F
60000000 00000000
C20D6A28 00000003
3D80804D 618CEC30
7D8903A6 4E800421
60000000 00000000
C20966B4 00000003
3D80804D 618CEC30
7D8903A6 4E800421
60000000 00000000
C24DEC30 00000129
9421FF00 BE810008
7C0802A6 900100FC
7C7F1B78 83DF002C
4800000D 7D8802A6
4800090C 4E800021
9421FF00 BE810008
7C0802A6 900100FC
7C7F1B78 83DF002C
C0229840 C0429848
FC600890 7FE3FB78
38800020 38A00000
38C00000 3D808006
618C93AC 7D8903A6
4E800421 480006A5
7C6802A6 907E219C
480000D5 7C6802A6
907E21A0 480002FD
7C6802A6 907E21A4
4800036D 7C6802A6
907E21A8 4800005D
7C6802A6 907E03EC
38000000 901E2340
901E0084 C03E0080
48000039 7C8802A6
C0040000 EC010024
D01E0080 3C60800E
6063719C 907E21BC
38600078 3D80801C
618C53EC 7D8903A6
4E800421 4800004C
4E800021 3FA00000
4E800021 D0000003
AC004028 0800000F
08000014 0C000007
2C000002 08340000
07D00000 230A0010
140400A3 04000001
40000000 04000001
10000000 00000000
800100FC 7C0803A6
BA810008 38210100
4E800020 4E800021
9421FF00 BE810008
7C0802A6 900100FC
7C7F1B78 83DF002C
807E2340 38630001
907E2340 2C03002A
408201F4 38600000
907E2340 C15E0624
FD005210 C13E0620
FCE04A10 480001A1
7FA802A6 EC27402A
C0029898 FC010040
41820048 C03D0000
FC070840 40810018
7FC3F378 3D808007
618CD9FC 7D8903A6
4E800421 FC205090
C01E002C EC400272
3D808002 618C2C30
7D8903A6 4E800421
D03E2344 4800000C
C00298BC D01E2344
C0229840 C0429848
FC600890 7FE3FB78
3880005B 38A00000
38C00000 3D808006
618C93AC 7D8903A6
4E800421 480004ED
7C6802A6 907E219C
48000245 7C6802A6
907E21A0 480002E9
7C6802A6 907E21A4
480003A1 7C6802A6
907E21A8 480000F5
7C6802A6 907E03EC
C03E2344 3D808032
618C6240 7D8903A6
4E800421 C01E002C
C05D0004 EC000072
EC2000B2 D03E0080
C03E2344 3D808032
618C63D4 7D8903A6
4E800421 C05D0004
EC2100B2 D03E0084
C03E00B4 C05D000C
EC21102A D03E00B4
C03D0008 C01E2344
EC210028 7FC3F378
38800000 3D808007
618C592C 7D8903A6
4E800421 3C60800E
60637100 907E21BC
807E010C 8063004C
80830000 7FC3F378
3D808008 618C89F4
7D8903A6 4E800421
386000EE 3D80801C
618C53EC 7D8903A6
4E800421 38000002
981E1968 3C608007
6063F76C 907E21F8
4800003C 4E800021
3E000000 40733333
3FC90FF9 40800000
4E800021 AC01A000
2C00140E 04000000
00000000 280F0013
1E041523 0800000E
00000000 800100FC
7C0803A6 BA810008
38210100 4E800020
4E800021 9421FF00
BE810008 7C0802A6
900100FC 7C7F1B78
83DF002C 48000041
7FA802A6 7FC3F378
C03D0004 3D808007
618CCE94 7D8903A6
4E800421 807E2340
2C03000F 41800024
C03E0084 C05D0000
EC211028 D03E0084
48000010 4E800021
3C23D70A 3CA3D70A
800100FC 7C0803A6
BA810008 38210100
4E800020 4E800021
9421FF00 BE810008
7C0802A6 900100FC
7C7F1B78 83DF002C
C0029898 807F002C
C023002C FC010040
4080000C 3880FFFF
48000008 38800001
7FE3FB78 3D808008
618C22A4 7D8903A6
4E800421 7FE3FB78
3D808008 618C1298
7D8903A6 4E800421
800100FC 7C0803A6
BA810008 38210100
4E800020 4E800021
9421FF00 BE810008
7C0802A6 900100FC
7C7F1B78 83DF002C
807E2340 38630001
907E2340 2C03001E
40820070 C0229840
C0429848 FC600890
7FE3FB78 38800026
38A00000 38C00000
3D808006 618C93AC
7D8903A6 4E800421
48000241 7C6802A6
907E219C 480002A9
7C6802A6 907E21A0
4800039D 7C6802A6
907E21A4 480002FD
7C6802A6 907E21A8
48000010 4E800021
3ECCCCCD 41900000
800100FC 7C0803A6
BA810008 38210100
4E800020 4E800021
9421FF00 BE810008
7C0802A6 900100FC
7C7F1B78 83DF002C
3C004330 807E2340
C84298A8 6C638000
900100F0 906100F4
C82100F0 EC211028
48000069 7FA802A6
C05D0000 FC011040
41800064 C03E2344
3D808032 618C6240
7D8903A6 4E800421
C01D0004 C05E002C
EC210032 C01E0080
EC02007C D01E0080
C03E2344 3D808032
618C63D4 7D8903A6
4E800421 C05D0004
C01E0084 EC02007C
D01E0084 48000010
4E800021 40C00000
3DCCCCCD 800100FC
7C0803A6 BA810008
38210100 4E800020
4E800021 9421FF00
BE810008 7C0802A6
900100FC 7C7F1B78
83DF002C 38800000
7FE3FB78 3D808008
618C22A4 7D8903A6
4E800421 2C030000
418200C8 7FE3FB78
3D808009 618CA134
7D8903A6 4E800421
2C030000 408200AC
C0229840 C0429848
FC600890 7FE3FB78
388000BF 38A00000
38C00000 3D808006
618C93AC 7D8903A6
4E800421 480000AD
7C6802A6 907E21A0
3C60800E 60638200
907E21A4 3C60800E
6063824C 907E21A8
C03E0080 4800004D
7C8802A6 C0040000
EC010032 D01E0080
38600000 907E06A4
907E06A8 38600406
7FE4FB78 38BE00B0
38C100F0 38000000
90060000 3D808005
618CFDDC 7D8903A6
4E800421 48000020
4E800021 3F4CCCCD
7FE3FB78 3D808008
618C1298 7D8903A6
4E800421 800100FC
7C0803A6 BA810008
38210100 4E800020
4E800021 4E800020
4E800021 9421FF00
BE810008 7C0802A6
900100FC 7C7F1B78
83DF002C C03E03E8
FC20081E D82100F0
806100F4 2C03000E
41800028 7FE3FB78
4BFFFDB5 7C8802A6
C0240000 C0440004
3D808009 618C6900
7D8903A6 4E800421
800100FC 7C0803A6
BA810008 38210100
4E800020 4E800021
9421FF00 BE810008
7C0802A6 900100FC
7C7F1B78 83DF002C
C03E03E8 FC20081E
D82100F0 806100F4
2C030014 41800028
7FE3FB78 4BFFFD49
7C8802A6 C0240000
C0440004 3D808009
618C6900 7D8903A6
4E800421 800100FC
7C0803A6 BA810008
38210100 4E800020
4E800021 9421FF00
BE810008 7C0802A6
900100FC 7C7F1B78
83DF002C 38800000
7FE3FB78 3D808008
618C22A4 7D8903A6
4E800421 2C030000
41820034 7FE3FB78
38800000 48000021
7CA802A6 C0250000
3D80800D 618C5CB0
7D8903A6 4E800421
48000020 4E800021
40E00000 7FE3FB78
3D808008 618C1298
7D8903A6 4E800421
800100FC 7C0803A6
BA810008 38210100
4E800020 4E800021
9421FF00 BE810008
7C0802A6 900100FC
7C7F1B78 83DF002C
7FC3F378 4800006D
7C8802A6 C0240000
C05E0170 3D808007
618CD494 7D8903A6
4E800421 7FC3F378
3D808007 618CD528
7D8903A6 4E800421
881E221A 5400EFFF
41820018 7FC3F378
3D808007 618CD4E4
7D8903A6 4E800421
7FC3F378 3D808007
618CD268 7D8903A6
4E800421 4800000C
4E800021 3E6B851F
800100FC 7C0803A6
BA810008 38210100
4E800020 800100FC
7C0803A6 BA810008
38210100 4E800020
60000000 00000000



$Everyone Can Float v1.1 [UnclePunch]
0406992c 60000000
04069934 981A2217
C211BA54 00000012
9421FF00 BE810008
7C0802A6 900100FC
38A00000 808DAEB4
80C3002C C0040088
C0260624 FC000050
FC010040 4C401382
40820014 8006065C
5400052B 41820008
38A00001 88062217
2C000000 41820028
2C050000 41820020
38800001 3D808000
618C5504 7D8903A6
4E800421 38600001
48000008 38600000
800100FC 7C0803A6
BA810008 38210100
4E800020 00000000
C211BAD8 00000014
9421FF00 BE810008
7C0802A6 900100FC
80C3002C C0260084
C0029DE0 FC010040
4C401382 40820060
88062217 2C000000
41820054 808DAEB4
38A00001 C0040070
C0260624 FC010040
4C411382 41820014
8006065C 5400052B
40820008 38A00000
2C050000 41820020
38800001 3D808000
618C5504 7D8903A6
4E800421 38600001
48000008 38600000
800100FC 7C0803A6
BA810008 38210100
4E800020 00000000
C206867C 00000002
38600001 987F2217
387E0000 00000000
C2005504 00000085
9421FF00 BE810008
7C0802A6 900100FC
7C7F1B78 83DF002C
7C9D2378 7FE3FB78
38800020 38A00000
38C00000 C0229510
C0429514 FC600890
3D808006 618C93AC
7D8903A6 4E800421
480000BD 7C6802A6
907E219C 480001FD
7C6802A6 907E21A0
3C608011 6063BD18
907E21A4 3C608011
6063BD3C 907E21A8
38600000 907E0084
7FC3F378 38800001
3D808007 618C500C
7D8903A6 4E800421
809E05E8 54602036
7CE4002E 7FE3FB78
389E060C 38A00000
38C004D4 4CC63182
3D808006 618C76F0
7D8903A6 4E800421
38800001 887E2219
50833E30 987E2219
38600000 987E2217
2C1D0000 4182000C
38800096 909E2348
800100FC 7C0803A6
BA810008 38210100
4E800020 4E800021
9421FF00 BE810008
7C0802A6 900100FC
7C7F1B78 83DF002C
7FE3FB78 3D808009
618C665C 7D8903A6
4E800421 2C030000
4082009C 7FE3FB78
3D808008 618CCD68
7D8903A6 4E800421
2C030000 41820048
48000261 7C6802A6
907E21A4 48000209
7C6802A6 907E21A8
4800013D 7C6802A6
907E21A0 4800006D
7C6802A6 907E219C
38600000 907E21C0
38600000 907E2344
4800003C 806DAEB4
C0030070 C03E0624
FC010040 4C411382
41820024 801E065C
5400052B 40820018
7FE3FB78 3D80800C
618CCDA8 7D8903A6
4E800421 800100FC
7C0803A6 BA810008
38210100 4E800020
4E800021 9421FF00
BE810008 7C0802A6
900100FC 7C7F1B78
83DF002C 807E2344
2C030000 40820030
806DAEB4 C0030070
C03E0624 FC010040
4C411382 41820018
801E065C 5400052B
4082000C 38600001
907E2344 800100FC
7C0803A6 BA810008
38210100 4E800020
4E800021 9421FF00
BE810008 7C0802A6
900100FC 7C7F1B78
83DF002C 807E2348
3863FFFF 907E2348
2C030000 4082001C
7FE3FB78 3D80800C
618CC730 7D8903A6
4E800421 48000004
800100FC 7C0803A6
BA810008 38210100
4E800020 4E800021
9421FF00 BE810008
7C0802A6 900100FC
7C7F1B78 83DF002C
807E2348 3863FFFF
907E2348 887E2210
5460E7FF 4182001C
38000000 500326F6
987E2210 C01E002C
FC000050 D01E002C
807E2348 2C030000
4181000C 38600001
907E2344 7FE3FB78
3D808006 618CF238
7D8903A6 4E800421
2C030000 40820034
807E2344 2C030000
4182001C 7FE3FB78
3D80800C 618CCDA8
7D8903A6 4E800421
48000010 7FE3FB78
38800000 4BFFFCAD
800100FC 7C0803A6
BA810008 38210100
4E800020 4E800021
9421FF00 BE810008
7C0802A6 900100FC
7C7F1B78 83DF002C
7FE3FB78 3C80800D
60845BF8 3D808008
618C2C74 7D8903A6
4E800421 800100FC
7C0803A6 BA810008
38210100 4E800020
4E800021 9421FF00
BE810008 7C0802A6
900100FC 7C7F1B78
83DF002C 807E2344
2C030000 4182001C
7FE3FB78 3D808008
618C4DB0 7D8903A6
4E800421 48000018
7FE3FB78 3D808011
618CBD18 7D8903A6
4E800421 800100FC
7C0803A6 BA810008
38210100 4E800020
60000000 00000000 



$Every Character can Walljump (1.02) [Achilles, Geuse]
040816c4 60000000



$Zero-G Mode [DRGN]
04084DEC FC20F890



$All Characters Have Yoshi Shield Mechanics v2 [UnclePunch]
*Small initial light shield
*No shield texture during guardOn
*Cannot interrupt GuardOn with GuardOff
*All characters go to Yoshi's shield slide AS
*Skip AS change for other characters (only apply shield slide)
*Invulnerability on digital shield press
*Invulnerability on light shield press
0409254c C002EFB0
04092254 60000000
040927b0 60000000
04092e90 60000000
C212C628 00000005
3BA30000 83E3002C
81DF0004 2C0E0014
41820014 3DC08012
61CEC644 7DC903A6
4E800420 00000000
C2093B20 00000003
38800001 3DC08007
61CEB0C0 7DC903A6
4E800421 00000000
C2092584 00000004
7FC3F378 38800001
3DC08007 61CEB0C0
7DC903A6 4E800421
7FC3F378 00000000



$Extended SH Jump Input Release Window [tauKhan]
*Jump Height Determined on First Aerial Frame, instead of Last Frame of JumpSquat
040CB2CC 60000000
040CB168 C03F0628
040CB1F8 98010028
C20CB34C 00000010
83E3002C A09F03E8
2C040000 40820068
7FE4FB78 3D80800C
618CB640 9421FFE0
93E1001C 48000014
7FE802A6 93E10024
7D8803A6 4E800020
4BFFFFF1 807F0000
3821FFF8 C02294DC
38800001 3D80800C
618CB110 7D8903A6
4E800421 38210008
889F0671 2C040000
4182000C 8881FFF8
989F0671 7FC3F378
60000000 00000000



$Ledge Invincibility Attrition [_glook]
*This basically make ledge invincibility behave similarly to shields, in that after grabbing the ledge a few times in quick succession, subsequent grabs will reduces ledge invincibility. The ledge invincibility recovers over time, like shields, and is reset when you die, just like shields. I figure this is a better solution that the one PM has, not only because I feel it feels more natural, but also because of things like the haxdash that can circumvent it.
C209A8AC 0000000A
7C671B78 8063002C
8084049C 80A31068
7CA62B78 38A50020
2C050140 40A10008
38A00140 90A31068
7CC631D6 54C6A33E
7C062000 41A0000C
38800000 48000008
7C862050 7CE33B78
60000000 00000000
C206A414 00000006
807F198C 809F1988
7C632378 2C030000
40820018 807F1068
2C030000 41A2000C
3863FFFF 907F1068
807F1990 00000000



$X = Always Short Hop / Y = Always Full Hop [UnclePunch]
*Tap jump unchanged
C20CB518 00000003
83F8002C 801F0668
901F2354 8001000C
60000000 00000000
C20CB170 00000006
81DF2354 55C0056B
40820010 55C00529
40820010 48000014
38000001 48000010
38000000 48000008
801F2340 00000000
$X = Always Full Hop / Y = Always Short Hop [UnclePunch]
*Tap jump unchanged
C20CB518 00000003
83F8002C 801F0668
901F2354 8001000C
60000000 00000000
C20CB170 00000006
81DF2354 55C0056B
40820010 55C00529
40820010 48000014
38000000 48000010
38000001 48000008
801F2340 00000000



$Reverse Aerial Moves [UnclePunch]
*Enables Turnaround Input for Aerials
C208CDE0 0000000C
38A00014 887F0676
7C032800 40800048
C0028BE4 C03F002C
FC000800 40820014
881F2228 540007FE
2C000001 4182001C
C0028BE8 FC000800
4082001C 881F2228
540007FF 40820010
FC000850 D01F002C
48000004 7FC3F378
60000000 00000000



$Disable Capsule Explosions (1.02) [Achilles]
0427CF8C 48000018


$Disable Barrel Explosion (1.02) [Achilles]
04288b28 60000000


$Disable Box Explosions (1.02) [Achilles]
0428639c 38600001


$Disable Container Spawns [Punkline]
C226C784 00000003
609C0E34 7C03E040
40820008 60830E50
7C7C1B78 00000000


$Containers Spawn Containers [Punkline]
C226C784 00000003
609C0E50 7C03E040
40820008 60830E34
7C7C1B78 00000000



$No Items in Classic Mode [Achilles]
0417EB5C 386000ff


$Item Rain in Classic Mode [Achilles]
0417EB5C 38600007



$500% Stamina Mode - All Players [achilles]
024530E4 000001F4
02453F74 000001F4
02454E04 000001F4
02455C94 000001F4



$Normal C-Stick Functionality in 1P Mode [Zauron]
0416B480 60000000



$Infinite Metal Box [wParam]
0406A60C 60000000



$Pokemon don't spawn from Pokeball [Barry Barrows]
04297e04 60000000



$Random Hit Elements, every Non-projectile [Achilles]
C20715B0 00000009
7C0F0378 38600010
3C808038 60840580
7C8903A6 4E800421
2C030004 41A2FFE8
2C030007 41A2FFE0
2C030008 41A2FFD8
2C03000B 41A2FFD0
907E0030 7DE07B78
28000009 00000000



$Wall Cancelling/Bracing (1.02) [_glook]
*Its main purpose is to get rid of wall infinites.

If you are on the ground and you're moving into a wall (either by purposely walking/running into it or, more likely, if you're being shined into the wall), if you get hit by a non-launching attack, you can press the analog stick left or right to brace against the wall, which will make your feet leave the ground. The direction you press doesn't matter, and this was purposefully done to help with Smash DI (which is actually just a justification for my laziness).

C208DFAC 00000007
2C1C0003 41820030
887D0724 70630004
2C030004 40A20020
807D0620 2C030000
4082000C 38600001
48000008 38600000
2C030000 00000000


$Disable Homerun Timer [Punkline]
041B9AB8 60000000
041B9ACC 60000000



$Hot Mr. Saturn Potato (1.02) [wParam, Achilles]
  • If you are holding a Mr. Saturn when the seconds remaining in the match is a multiple of 5, you die. If you are hit with a Mr. Saturn while not holding another item, you are forced to catch it and are stunned for a second or so.
C22839BC 00000011
7C0802A6 90010004
9421FFE8 BFA10008
7C7F1B78 80A3002C
83C50CF4 2C1E0000
4182004C 83BE002C
811D1974 2C080000
4082003C 3C808009
608448A8 7C8803A6
7FE4FB78 7FC3F378
4E800021 3C80800C
6084318C 7C8803A6
7FC3F378 38800001
4E800021 3C804170
909D1A4C 7FE3FB78
BBA10008 8001001C
38210018 7C0803A6
7C0802A6 00000000
C206A360 0000000C
80C3002C 80E61974
2C070000 41820048
8107002C 81080010
2C080007 40820038
3CC08047 80C6B6C8
2C060000 41820028
38E00005 7D063BD6
7D2839D6 7C093000
40820014 3D20800D
612940B8 7D2903A6
4E800420 7C0802A6
60000000 00000000



$Taunt Battle (r2) [InternetExplorer]:
*Note: Do not use with "Enable Taunt Cancelling" Code
C2261BE0 00000005
3E208045 6231BF12
8A310000 2C110003
40820010 2C040001
40820008 38840001
9899000A 00000000
C22617CC 00000005
3E208045 6231BF12
8A310000 2C110003
4082000C 38000001
48000008 540007FE
60000000 00000000
C2167C08 00000005
3E208045 6231BF12
8A310000 2C110003
4082000C 38000000
48000008 881E0002
60000000 00000000
C2167F70 00000005
3E208045 6231BF12
8A310000 2C110003
4082000C 38000001
48000008 881E000B
60000000 00000000
C2167F7C 00000005
3E208045 6231BF12
8A310000 2C110003
4082000C 38000000
48000008 881E0002
60000000 00000000
C20DED14 0000000D
3E208045 6231BF12
8A310000 2C110003
40820050 887E067B
809E008C 80BE0020
7C042800 40820008
48000018 2C030000
4082000C 38600002
48000008 38600000
3CC0803C 60C66630
2C030000 41820008
38C60004 80E60000
38E70001 90E60000
7FE3FB78 00000000
C20DEBD0 00000003
8063008C 907E0020
7FC3F378 7C0802A6
60000000 00000000
C2165A64 0000000E
3E208045 6231BF12
8A310000 2C110003
40820054 3E20803C
62316630 3E4080BD
6252A4A0 82520000
7F53D378 2C130000
41820010 3A73FFFF
82520008 4BFFFFF0
8A72067B 2C130000
41820008 3A310004
80110000 3E208016
62315AA4 7E2903A6
4E800420 7C0601D6
60000000 00000000
C2036D70 00000003
3BE00000 3C60803C
60636630 93E30000
93E30004 00000000
C20DED40 00000013
7C7F1B78 3E208045
6231BF12 8A310000
2C110003 4082007C
887F067B 809F008C
80BF0020 7C042800
40820008 48000018
2C030000 4082000C
38600001 48000008
38600000 2C030002
40820008 38600001
5463103A 38630518
38800000 909F0518
909F051C 909F0520
909F0528 909F052C
909F0530 909F0534
3C804344 909F0524
38800091 989F0564
3C80437F 7C9F192E
7FE3FB78 00000000
C20D50CC 00000005
3E208045 6231BF12
8A310000 2C110003
4082000C 38000096
48000008 800505D0
60000000 00000000
C216C348 00000008
3FC08045 63DEBF14
881E0000 3FE0803C
63FF6630 83BF0000
7C1D0000 40800018
83BF0004 7C1D0000
4080000C 38600000
48000008 38600002
BB610024 00000000
2845bf12 00FF0300
004807c8 00000001



$Capped (Tennis) Mode (1.02) [_glook]
*Essentially, it treats the Stock Match Time Limit as a points cap in Time mode and a coin cap in Coin Mode (coin cap is the minutes set times 100). It essentially ends the match immediately once one of the players has reached the point or coin limit/cap. Setting Stock Match Time Limit to None turns this off, so you can still play normally if you want to.
C216CDAC 00000023
88030005 3C808045
6084BF18 88840000
2C040000 418200FC
3CA08045 60A5BF12
88A50000 2C050002
40A2000C 1C840064
48000018 2C050000
40A200D8 3CE08045
60E7BF1C 88E70000
38A00000 3CC08045
60C63080 81060008
2C080003 41820070
2C040064 41A00014
81060090 7C082000
40800070 48000058
39000000 81260070
7D084A14 81260074
7D084A14 81260078
7D084A14 8126007C
7D084A14 81260068
7D094050 A126008C
2C070001 4182000C
41810010 48000010
7D084A14 48000008
7D094050 7C082000
40800018 38A50001
38C60E90 2C050004
4082FF7C 48000034
38800032 3CA08046
60A5DB68 98850000
38800000 3CA08046
60A5B6C8 90850000
3880003A 3CA08046
60A5B6CC B0850000
60000000 00000000



$Berserk Mode [UnclePunch]
*Taunting gives you 15% but adds 0.5 to your dash speed.
C20DEBD0 0000000D
7FE3FB78 C022E370
3821FFFC 7C0802A6
90010000 3DC08006
61CECC7C 7DC903A6
4E800421 C1C2E918
C1FF012C EDEE782A
D1FF012C C1FF0138
EDEE782A D1FF0138
C1FF0154 EDEE782A
D1FF0154 80010000
7C0803A6 38210004
7FC3F378 7C0802A6
60000000 00000000



$Hold Y for Climber Clone v1.2 [UnclePunch]
*Holding Y at the stage select screen gives that player a Clone of themselves as a Nana.
C2031BD0 00000018
8063002C 8863000C
3C80804C 608420BC
1CA30044 7C84282E
54840529 41820088
809E0004 3CA0803B
60A5CDE0 1C840003
7CA52214 88850001
2C0400FF 40820068
3C80804D 6084EC10
38A00001 7CA419AE
38800001 881E00AC
50802EB4 981E00AC
38000001 981E0046
807E00B0 8063002C
88032222 38800001
5080177A 98032222
38600080 9861002A
38610024 3DC08006
61CE8E98 7DC903A6
4E800421 907E00B4
48000014 3C80804D
6084EC10 38A00000
7CA419AE 38000002
60000000 00000000
C20A1040 00000009
7C9C2378 881F221F
54000739 41820030
887F000C 3C80804D
6084EC10 7C6320AE
2C030001 40820018
7F84E378 3DC0800A
61CE104C 7DC903A6
4E800420 7F84E378
801D0004 00000000
C20B0B98 00000005
80070004 2C00000A
41820014 3DC0800B
61CE0BD8 7DC903A6
4E800420 80070010
60000000 00000000
C20B111C 00000004
80BE0004 2C05000B
4182000C 3800000E
48000008 801E0010
60000000 00000000
C20B119C 00000004
80BE0004 2C05000B
4182000C 38600001
48000004 2C030000
60000000 00000000



$Single Button Mode - B Only [Krohnos]
*Removes L, R, Z, A, X, Y, and the C-Stick from the game. Compatible with Slippi Direct. Does not take effect in Unranked. v1.0
C2377B90 00000024 #External/B Single Button Mode/Ignore Buttons.asm
3CE08048 80E79D30
54E7443E 2C070202
41820038 886DAFA0
2C030000 418200F8
2C030001 418200F0
3CE08048 80E79D30
54E7443E 2C070208
41820010 2C07010E
41820008 480000D0
70001208 3DE00000
61EF0000 3E00804C
62101FD4 91F00000
3E00804C 62101FD8
91F00000 3E00804C
62101FDC 91F00000
3E00804C 62101FE0
91F00000 3E00804C
62102018 91F00000
3E00804C 6210201C
91F00000 3E00804C
62102020 91F00000
3E00804C 62102024
91F00000 3E00804C
6210205C 91F00000
3E00804C 62102060
91F00000 3E00804C
62102064 91F00000
3E00804C 62102068
91F00000 3E00804C
621020A0 91F00000
3E00804C 621020A4
91F00000 3E00804C
621020A8 91F00000
3E00804C 621020AC
91F00000 90050000
60000000 00000000



$Turbo Mode Replaces Single Button Mode v1.3 [UnclePunch]
043f0aa8 00000100
0406b02c 38600000
C206B798 00000006
3DC08048 89CE9D30
2C0E002C 40820018
881F2293 2C000028
4182000C 38000000
48000008 881F2219
60000000 00000000
C20966D0 0000001C
3DC08048 89CE9D30
2C0E002C 408200CC
881F2292 540007FF
418200C0 801F0004
2C000012 41820060
2C00001A 41820058
2C000000 41820058
2C000015 41820050
2C000011 41820050
2C000005 41820050
2C000009 41820050
2C000006 41820050
2C000014 41820048
2C00000D 41820048
2C000002 41820048
2C000019 41820040
48000058 39C00170
48000044 39C0015C
4800003C 39C00164
48000034 39C00168
4800002C 39C0016B
48000024 39C00165
4800001C 39C00162
48000014 81DF0010
2C0E0163 41820018
48000010 A01F2290
7C007000 41820008
4E800021 00000000
C20D69A4 0000000B
3DC08048 89CE9D30
2C0E002C 40820044
88052292 540007FF
41820038 80050004
2C000002 41820010
2C000019 41820008
48000020 81C50010
2C0E0163 41820018
48000010 A0052290
7C007000 41820008
4E800021 00000000
C20C9724 0000000E
3DC08048 89CE9D30
2C0E002C 40820058
88052292 2C000001
4082004C A0052290
81C50010 7C007000
4182002C 7FE3FB78
3DC0800D 61CE5FB0
7DC903A6 4E800421
7FE3FB78 3DC0800C
61CE9468 7DC903A6
4E800421 3DC0800C
61CE9754 7DC903A6
4E800420 7FE3FB78
60000000 00000000
C20693AC 00000021
3DC08048 89CE9D30
2C0E002C 408200F4
81E3002C 880F2292
540007FF 418200DC
A1CF2290 7C0E2000
40820008 4E800020
C1AF0080 3DC04000
61CE0000 91C1FFFC
C1C1FFFC FC0D7040
4180000C D1CF0080
48000014 FDC07050
FC0D7040 41810008
D1CF0080 C1AF0084
3DC04040 61CE0000
91C1FFFC C1C1FFFC
FC0D7040 41800008
D1CF0084 80028BE8
900F195C 3821FFD0
90610020 90810024
90A10008 90C1000C
D0210010 D0410014
D0610018 7C0802A6
9001001C 3DC08006
61CEA1BC 7DC903A6
4E800421 80610020
80810024 80A10008
80C1000C C0210010
C0410014 C0610018
8001001C 7C0803A6
38210030 38000028
980F2293 B08F2290
3800FFFF B00F2290
7C0802A6 00000000
C206B7F8 00000016
3DC08048 89CE9D30
2C0E002C 40820070
89DF2293 2C0E0028
41820064 39CE0001
99DF2293 81DF1A58
2C0E0000 41820008
4800004C 881F2292
39C00001 51C007FE
981F2292 7FC3F378
801F00E0 2C000001
41820018 3DC0800C
61CE9614 7DC903A6
4E800421 48000020
3DC0800C 61CECAAC
7DC903A6 4E800421
4800000C 2C0C0000
48000028 881F2292
39C00000 51C007FE
981F2292 3DC08006
61CEB80C 7DC903A6
4E800420 4E800021
60000000 00000000
C2068684 00000006
3DC08048 89CE9D30
2C0E002C 4082001C
3800FFFF B0062290
38000000 98062292
38000028 98062293
887F000C 00000000
C206CB14 00000005
3DC08048 89CE9D30
2C0E002C 40820010
81C3002C 38000028
980E2293 4E800021
60000000 00000000
C2081370 00000005
3DC08048 89CE9D30
2C0E002C 40820010
81C3002C 38000028
980E2293 7C0802A6
60000000 00000000
C2077254 00000007
3DC08048 89CE9D30
2C0E002C 40820020
81DA0010 2C0E00D9
41820014 39C00000
99DA2293 81DA0010
B1DA2290 931A1914
60000000 00000000
C2076DC8 00000005
3DC08048 89CE9D30
2C0E002C 40820014
39C00000 99DD2293
81DD0010 B1DD2290
907F19A4 00000000
C22705A8 00000005
3DC08048 89CE9D30
2C0E002C 40820014
39C00000 99DC2293
81DC0010 B1DC2290
92BC1914 00000000
C206CB7C 00000009
3DE08048 89EF9D30
2C0F002C 40820030
38800023 48000004
7FE3FB78 3CA0800B
60A5FFD0 7CA803A6
38A00000 4E800021
38600000 907F0430
48000004 8001001C
60000000 00000000
C20BFFD0 00000006
2C040023 40820020
38C00023 80EDAE9C
54C61838 7CC63A14
80E60000 38C00197
B0C70008 7C0802A6
60000000 00000000
C2266984 00000012
3DC08048 89CE9D30
2C0E002C 4082007C
7DC802A6 48000061
7CA802A6 7DC803A6
80650000 3C8080BE
6084D06C 90640000
80650004 3C8080F3
6084572C 90640000
90640004 80650008
3C8080F3 608455AC
90640000 90640004
8065000C 3C8080F3
6084566C 90640000
38600000 90640078
48000018 4E800021
931797FF 202020FF
202020FF FFFC00FF
806DB630 00000000
C2079970 00000008
3DC08048 89CE9D30
2C0E002C 4082002C
88970042 5484EFFF
40820020 809A002C
80840518 8084002C
38A00000 98A42293
80A40010 B0A42290
1C75004C 00000000
C2079820 00000008
3DC08048 89CE9D30
2C0E002C 4082002C
88970042 5484EFFF
40820020 809A002C
80840518 8084002C
38A00000 98A42293
80A40010 B0A42290
5460DFFF 00000000



$Chess Melee Standalone [Achilles1515, UnclePunch]
*Replaces Super Sudden Death
*Everytime a stock is taken, the game Resets all players to their Angel platforms with Zero Percent 
*This makes every stock act as a zero-to-death
C21B8C74 00000060 #Main.asm
808D8840 388406D8
48000011 7CA802A6
90A40044 480002E0
4E800021 7C0802A6
90010004 9421FF00
BE810008 38600016
38800017 38A00000
3D808039 618C01F0
7D8903A6 4E800421
7C7F1B78 38600040
3D808037 618CF1E4
7D8903A6 4E800421
7C7E1B78 7FC3F378
38800040 3D808000
618CC160 7D8903A6
4E800421 7FE3FB78
3880000E 3CA08037
60A5F1B0 7FC6F378
3D808039 618C0B68
7D8903A6 4E800421
7FE3FB78 48000031
7C8802A6 38A00017
3D808038 618CFD54
7D8903A6 4E800421
BA810008 80010104
38210100 7C0803A6
4E800020 4E800021
7C0802A6 90010004
9421FF00 BE810008
7C7F1B78 83DF002C
887E0000 2C030000
41820010 2C030001
41820144 480001DC
3BA00000 7FA3EB78
3D808003 618C22C0
7D8903A6 4E800421
2C030002 40820088
7FA3EB78 3D808003
618C4110 7D8903A6
4E800421 8063002C
8883221F 548406F7
40820064 8883221D
54840739 40820058
88832219 54840673
4182004C 80830010
2C04000C 41820040
2C04000D 41820038
2C040004 41820018
2C040005 41820010
2C040006 41820008
4800002C 80630000
3D80800D 618C3E40
7D8903A6 4E800421
48000014 3BBD0001
2C1D0006 4180FF58
48000128 3B800000
7C1CE800 40820004
7F83E378 3D808003
618C22C0 7D8903A6
4E800421 2C030002
40820044 7F83E378
3D808003 618C4110
7D8903A6 4E800421
8063002C 8883221F
548406F7 40820020
38A00001 88832219
50A4177A 98832219
38800000 9083195C
90831958 3B9C0001
2C1C0006 4180FF94
3860003C B07E0001
38600001 987E0000
480000A0 A07E0001
3863FFFF B07E0001
2C030000 4082008C
3BA00000 7FA3EB78
3D808003 618C22C0
7D8903A6 4E800421
2C030002 40820054
7FA3EB78 3D808003
618C4110 7D8903A6
4E800421 7C7C1B78
8883221F 548406F7
40820030 7F83E378
3D80800D 618C331C
7D8903A6 4E800421
7F83E378 38800001
3D80800B 618CFD9C
7D8903A6 4E800421
3BBD0001 2C1D0006
4180FF8C 38600000
987E0000 48000004
BA810008 80010104
38210100 7C0803A6
4E800020 38C00000
60000000 00000000



$Dual 1v1 Mode [Achilles1515, Zauron]
04078AA4 60000000
04078d10 60000000
042707A8 60000000
042707c0 60000000
042707cc 60000000
040792EC 60000000
040792CC 88780020
040792D0 2C0300FF
00078AC0 00000040
00078D50 00000040
000792FC 00000040
002707DC 00000040
C216C094 00000004
7C1FE850 2C000003
40800010 38000001
3DC08047 980EDB69
381DFFFF 00000000
C216E5B4 00000005
3DE08046 8A0FBF19
2C100000 40820010
61EFDB69 9A0F0000
9A0F0007 38210060
60000000 00000000



$CPU Takeover Minigame [Savestate]
*If d-pad left is held while the map loads, you start off a match where all players on the field are Level 9 CPUs for 5 seconds.
*Once those 5 seconds are up (which are displayed in the milliseconds portion of the timer), you'll have control over your player for anywhere from 12-18 seconds (random, but not displayed).
*When those 12-18 seconds are up, the milliseconds timer will switch to a 10 second timer, where you have to root on your CPU as they battle it out with your opponent!
C22F3B04 0000005F
3821FFEC 90610008
7C6802A6 9061000C
80610008 4800007C
60000000 3821FFD0
90010020 90210024
90410028 90610004
90810008 90A1000C
90C10010 90E10014
91010018 7C6902A6
9061001C 80610004
4E800020 60000000
8061001C 7C6903A6
80010020 80210024
80410028 80610004
80810008 80A1000C
80C10010 80E10014
81010018 38210030
4E800020 60000000
4BFFFF8D 60000000
3C608047 60639D60
80630000 28030000
40820088 60000000
3C60803F 6063A4E0
38800000 90830000
3C60803F 6063A4E4
38800000 90830000
3C60803F 6063A4DC
3C808046 6084B6C8
80840000 3884FFFB
90830000 3C60804C
60631FAF 38800000
88A30000 38630044
70A50001 28050000
41820018 60000000
3CC0803F 60C6A4E0
38E00001 90E60000
38840001 28040004
4180FFD0 60000000
3C60803F 6063A4E0
80630000 28030000
40820010 60000000
48000188 60000000
3C60803F 6063A4DC
80A30000 3C808046
6084B6C8 80840000
7C042840 40820068
60000000 3CA0804D
60A55F90 80A50000
38C00007 7CE53396
7CE731D6 7CE72850
3884FFEA 7C872050
90830000 4BFFFE81
60000000 3C608017
60634338 60000000
7C6903A6 4E800421
60000000 4BFFFE9D
60000000 3C60803F
6063A4E4 38800001
90830000 38600000
3C808045 60843080
80A400B0 28050000
41820094 60000000
3CC0803F 60C6A4DC
80C60000 38C6000A
3CE08046 60E7B6C8
80E70000 7C063840
41800064 60000000
38C00009 98C51AFB
38C00001 90C40008
3CC0803F 60C6A4E4
80E60000 28070001
40820034 60000000
4BFFFDDD 60000000
3CE08017 60E7435C
7CE903A6 4E800421
60000000 4BFFFDFD
60000000 38E00000
90E60000 48000010
60000000 38C00000
90C40008 38630001
38840E90 28030004
4081FF58 60000000
3C60803F 6063A4DC
80630000 3C808046
6084B6C8 80840000
7C632050 2C030000
40810020 60000000
2C03000A 41810014
60000000 3B030000
4800000C 60000000
8301000C 4BFFFD85
60000000 90610008
8061000C 7C6803A6
80610008 38210014
60000000 00000000



$One Stock Rotations v1.1 [UnclePunch]
*Replaces Giant Melee
*Despawns all but the first 2 present characters, and respawns the next available despawned character upon someone dying. The surviving player currently keeps their percent upon KO'ing a player.
C21B9090 00000080
808D8840 38840F98
48000011 7CA802A6
90A40044 480003E4
4E800021 7C0802A6
90010004 9421FF00
BE810008 38600016
38800017 38A00000
3D808039 618C01F0
7D8903A6 4E800421
7C7F1B78 38600040
3D808037 618CF1E4
7D8903A6 4E800421
7C7E1B78 7FC3F378
38800040 3D808000
618CC160 7D8903A6
4E800421 7FE3FB78
3880000E 3CA08037
60A5F1B0 7FC6F378
3D808039 618C0B68
7D8903A6 4E800421
7FE3FB78 48000031
7C8802A6 38A00017
3D808038 618CFD54
7D8903A6 4E800421
BA810008 80010104
38210100 7C0803A6
4E800020 4E800021
7C0802A6 90010004
9421FF00 BE810008
7C7F1B78 83DF002C
887E0000 2C030000
4182000C 2C030001
41820134 3D808016
618CB558 7D8903A6
4E800421 2C030003
4080001C 7FE3FB78
3D808039 618C0228
7D8903A6 4E800421
480002B4 3BA00000
3B800000 7FA3EB78
3D808003 618C22C0
7D8903A6 4E800421
2C030002 4082001C
387E0001 7FBC19AE
9BBE0003 3B9C0001
2C1C0002 408000B0
3BBD0001 2C1D0006
4180FFC4 7FA3EB78
3D808003 618C22C0
7D8903A6 4E800421
2C030002 40820088
7FA3EB78 3D808003
618C4110 7D8903A6
4E800421 7C7B1B78
3D80800B 618CFD04
7D8903A6 4E800421
807B002C 88632222
5460F7FF 4182002C
7FA3EB78 38800001
3D808003 618C418C
7D8903A6 4E800421
3D80800B 618CFD04
7D8903A6 4E800421
3C60804A 606310C8
1C9D0064 7C632214
88830010 38A00001
50A43E30 50A43672
98830010 3BBD0001
2C1D0006 4180FF58
38600001 987E0000
480001B4 3B800000
387E0001 7FBC18AE
7FA3EB78 3D808003
618C4110 7D8903A6
4E800421 7C7B1B78
8063002C 8883221F
548406F7 40820170
8883221D 54840739
40820164 88832219
54840673 41820158
80830010 2C04000C
4182014C 2C04000D
41820144 2C040004
41820018 2C040005
41820010 2C040006
41820008 4800001C
7F63DB78 3D80800D
618C3E40 7D8903A6
4E800421 48000110
807B002C 80832340
2C040001 41810100
6B830001 389E0001
7F2320AE 8B1E0003
7F1AC378 480000D0
7F43D378 3D808003
618C22C0 7D8903A6
4E800421 2C030002
408200B4 7C1AE800
418200AC 7C1AC800
418200A4 7F43D378
3D808003 618C3BD8
7D8903A6 4E800421
2C030000 40810088
7F43D378 3D808003
618C4110 7D8903A6
4E800421 38800001
3D80800B 618CFD9C
7D8903A6 4E800421
387E0001 7F5C19AE
9B5E0003 7F63DB78
3D80800B 618CFD04
7D8903A6 4E800421
809B002C 88642222
5460F7FF 41820048
8864000C 38800001
3D808003 618C418C
7D8903A6 4E800421
3D80800B 618CFD04
7D8903A6 4E800421
4800001C 3B5A0001
2C1A0006 41800008
3B400000 7C1AC000
4082FF20 3B9C0001
2C1C0002 4180FE5C
48000004 BA810008
80010104 38210100
7C0803A6 4E800020
38C00000 00000000



$War Gamemode Over Lightning Melee [UnclePunch]
*When someone loses a stock, the victim's stock is added to the stock count of the player that took the stock.
C20D3588 00000009
3C808047 60849D30
88840000 2C040013
40820030 807F18C4
2C030006 41820024
3C808045 60843080
38A00E90 7C6329D6
7C832214 8864008E
38630001 9864008E
807F18C4 00000000
041ba7b0 60000000



$Break the Targets Randomizer [Punkline]
C21C4228 000000A2
93C10018 48000009
48000484 4E800021
06070A25 12C60A40
115B18B1 E849F169
E444E2F5 FC5EF2C9
F22D0437 1F1F193A
079AF2B9 01B70221
19B2E664 06070A21
FCE10CED F2F8F56F
1827E9F9 EACD0FD9
FA3BF4CE 0AA6F0C0
0A33F6FB 1EE3FC9D
01EBFA4D E3ADF9DE
06070A2C 0A081018
FF420CA8 056AF61F
072CF92D EFD0EF7E
F174F0EC F2BC0159
F784FDBC 0CA908BE
03091033 06070A2A
1F81DCD2 1B4718CE
FE56EC01 2C5E18D6
EFACE9AD 24A7F502
2901DF7F 3342F246
3090F00F E4BBDEE6
06070A30 01A32277
F470EA89 1EF3FD41
1123E9E9 1BA724B8
EF981599 17E3F8A5
222E02A2 FD0EF5B6
2338EB84 06070A36
DF4D0B64 E4410319
EC4E25B9 16272523
E36AF908 05A81DD6
DD8215AF F636173C
079B26EC 00AC0397
06070A24 F66F27B2
2EAC209D 038D30A0
0A80224C 0B6A2C9A
22960F69 034E1105
0F59061D 130B2C04
0F2C1F6E 06070A22
E66B0058 FFE5F402
E88D07CA 222C062E
1C35161B E4CF214A
0C53FD52 0405EE95
11F20F18 D9CFFE55
06070A3A F228155B
F61D1967 EC6DFF67
10C60361 E9A80DAB
F4600BB5 F8DB0EE2
05AC16F8 12A00260
152E0A5A 06070A26
FE461476 177E00DC
EA600720 E59D0A70
DFEF1CB5 E65B1E16
ED960FA8 04B71258
05330B06 0BF5FC63
06070A27 1B08E792
EF3A0EA5 F52424B8
21CE11AC 1A571DD8
E7B60A56 E6F0FE38
F3120D7B E329076B
F638EE58 06070A2F
DE18E310 01F90D33
E239F9EB FA99E9D7
F63DE5EF E083094A
0321FD19 095107E5
FA12F0F8 05AC0A01
06070A28 06A43419
02FC7012 0C8524FA
03984DE6 F26907A4
01C1592E 09993AA8
08716138 016D3432
FF84062D 06070A29
E14F1D18 FC3C0352
04B022C8 02B30B8E
ED36F2AB E66D13FA
13EE1718 E6F91F05
F2FF1820 13800BBE
06070A34 EAFAE97F
ED060C9A 1988203E
14F21B2E F26216CF
E3DEF854 E3D6F4C5
1EAF09F1 E8161E55
E2F9F29F 06070A37
05730B48 1425EDE2
E7620ADC E48F1BB3
E07C0BFB EEE103C5
05E31237 DF87EBE5
E3BF1066 FEA80949
06070A2B 0633EE32
E35C0800 1797FD5D
13710188 0B59F258
E2E90D4F DA831129
FA321503 E96F0DD6
EB3D1505 06070A23
FD642A33 109C11BB
E890113D FE961D4A
E1D02FE5 15511ED8
FBC70173 FDB2307E
0DED0C8D F58021AE
06070A31 F97FFF2F
1508FF5E 096CF4D4
1FB004EC 18BE0375
E7800861 EB05F51C
1E0718C9 1485FF69
243815EE 06070A32
EA481BA0 24210F1C
E6191C53 EA1E02BE
0CE1F862 FC66EDD5
F9080F34 F8B2ED9C
15FE03DC 219E1A20
06070A33 EFCC07C9
FBE808D3 1B0C14FC
1A8FFED8 192EF33F
E60BFDA2 ED19FF19
E5CD13E0 0137F434
06E7F768 06070A2E
0049188F 1851F68A
1746EC38 F7E8FE52
1A48F5BF 012C09BA
ECB7F17D 140C0A24
E31BEBA6 E482F3F6
06070A38 F45001EC
FD540044 FD41FFA4
0A34FC29 051305B6
08D20D07 F45B07D8
F3DF014D 0C1CFD72
F32DF94D 06070A2D
F336FCD7 112913B0
DC591DA0 003A17D5
F9391B90 18A40651
1BFE10FD DE8615C3
E42DFC42 F5B9F2F7
06070A39 12791DAC
0C63113C DD7C1418
077F08A1 E960FDED
1250141E E1140351
F6BB14F1 17A007D4
0D141ED8 06070A35
F8330D2D ED0D041C
FBBE13F7 FD1A1313
0FEC1078 09530642
F31B003F 02150EA2
F91409E7 111A0DEF
00000000 7FC802A6
39400000 808D9348
7D3E506E 712800FF
41820058 38C00008
5520877F 2C800006
41820010 38C00002
41860008 38C00004
50C9063E 7C882000
5527C63F 40A20008
38E0000A 50E9442E
41860020 75200010
41A20008 38E70001
7D4639D6 394A0007
554A003A 4BFFFFA4
38BE0004 7CA62850
91210008 90A1000C
60000000 00000000
C21C4244 00000018
80C10008 70C000FF
418200AC 54C9C63E
7C9D4800 4184000C
38A00000 48000098
80E1000C 7CAA2B79
811F0280 2C1D0000
40A20010 74C00010
41A20008 7D054378
2C050000 41A00028
41A5006C 3B9CFFFF
3BDEFFFC 80680084
3C008037 60000E44
7C0803A6 4E800021
7C651B78 80C10008
80E1000C 54C4063E
74C03F07 7C17E3A6
100723CC F0050038
102004A0 D0050050
D0250060 80050014
64000080 90050014
90E1000C 7C082800
40A2000C 7D455378
4BFFFF90 2C050000
60000000 00000000
0445BF28 FFFFFFFF
0445BF2C FFFFFFFF
041BFA20 3860000F
0415D94C 4E800020
0415D984 4E800020
0416B480 60000000



$Home-Run Contest Item Modifier (1.02) [Achilles]
04284860 000000XX


Items (Decimal/Hex/Name) Note: Regular items and Pokemon work fine. The others will probably freeze the game.

(Number) (Hexidecimal) (Item Name)

  • 00 00 capsule
  • 01 01 box
  • 02 02 barrel
  • 03 03 egg
  • 04 04 partyball
  • 05 05 cannon
  • 06 06 bombomb
  • 07 07 mr. saturn
  • 08 08 heart
  • 09 09 tomato
  • 10 0A star
  • 11 0B bat
  • 12 0C sword
  • 13 0D umbrella
  • 14 0E green shell
  • 15 0F red shell
  • 16 10 gun
  • 17 11 freezie
  • 18 12 food
  • 19 13 mine
  • 20 14 bumper
  • 21 15 super scope
  • 22 16 star rod
  • 23 17 lip stick
  • 24 18 fan
  • 25 19 fire flower
  • 26 1A big mushroom
  • 27 1B small mushroom
  • 28 1C hammer
  • 29 1D warp star
  • 30 1E screw attack
  • 31 1F rabbit hood
  • 32 20 metal
  • 33 21 cloak
  • 34 22 pokeball
  • 43 2B goomba
  • 44 2C redead
  • 45 2D octarok
  • 46 2E otosea

(Hexidecimal) (Pokemon Name)

  • A0 Null pokemon entry?
  • A1 Goldeen (Tosakinto)
  • A2 Chicorita
  • A3 Snorlax
  • A4 Blastoise
  • A5 Weezing (Matadogas)
  • A6 Charizard (Lizardon)
  • A7 Moltres
  • A8 Zapdos
  • A9 Articuno
  • AA Wobbuffet
  • AB Scizor
  • AC Unown
  • AD Entei
  • AE Raikou
  • AF Suicune
  • B0 Bellossom (Kireihana)
  • B1 Electrode (Marumine)
  • B2 Lugia
  • B3 Ho-oh
  • B4 Metamon
  • B5 Clefairy
  • B6 Togepi
  • B7 Mew
  • B8 Celebi
  • B9 Staryu (Hitodeman)
  • BA Chansey
  • BB Porygon2
  • BC Cyndaquil (Hinoarashi)
  • BD Marill
  • BE Venusaur (Fushigibana)

(Hexidecimal) (Item Name)

  • 2F Stone
  • 30 Mario's fire
  • 31 Dr.Mario's Capsule
  • 32 Kirby's Cutter beam
  • 33 Kirby's Hammer
  • 34 Raygun beam
  • 35
  • 36 Fox's laser
  • 37 ? Falco's Laser ?
  • 38 Fox's shadow
  • 39 Falco's shadow
  • 3A Link's bomb
  • 3B Young Link's bomb
  • 3C Link's boomerang
  • 3D Young Link's boomerang
  • 3E Link's Hookshot
  • 3F Young Link's Hookshot
  • 40 Arrow
  • 41 Fire Arrow
  • 42 PK Fire
  • 43 PK Flash
  • 44 PK Flash
  • 45 PK Thunder
  • 46 PK Thunder
  • 47 PK Thunder
  • 48 PK Thunder
  • 49 PK Thunder
  • 4A Fox's Blaster
  • 4B Falco's Blaster
  • 4C ? Link's Arrow ?
  • 4D Young Link's arrow
  • 4E PK Flash (explosion)
  • 4F Needle(thrown)
  • 50 Needle
  • 51 Pikachu's Thunder
  • 52 Pichu's Thunder
  • 53 Mario's cape
  • 54 Dr.Mario's cape
  • 55 Smoke (Sheik)
  • 56 Yoshi's egg(thrown)
  • 57
  • 58 Yoshi's Star
  • 59 Pikachu's thunder
  • 5A Pikachu's thunder
  • 5B Pichu's thunder
  • 5C Pichu's thunder
  • 5D Samus's bomb
  • 5E Samus's chargeshot
  • 5F Missile
  • 60 Grapple beam
  • 61 Sheik's chain
  • 62
  • 63 Turnip
  • 64 Bowser's flame
  • 65 Ness's bat
  • 66 Yoyo
  • 67 Peach's parasol
  • 68 Toad
  • 69 Luigi's fire
  • 6A Ice(Iceclimbers)
  • 6B Blizzard
  • 6C Zelda's fire
  • 6D Zelda's fire (explosion)
  • 6E
  • 6F Toad's spore
  • 70 Mewtwo's Shadowball
  • 71 Iceclimbers' Up-B
  • 72 Pesticide
  • 73 Manhole
  • 74 Fire(G&W)
  • 75 Parashute
  • 76 Turtle
  • 77 Sperky
  • 78 Judge
  • 79
  • 7A Sausage
  • 7B Milk (Young Link)
  • 7C Firefighter(G&W)
  • 7D Masterhand's laser
  • 7E Masterhand's bullet
  • 7F
  • 80
  • 81 Crazyhand's Bomb
  • 82
  • 83
  • 84
  • 85
  • 86
  • 87
  • 88
  • 89
  • 8A
  • 8B
  • 8C
  • 8D
  • 8E
  • 8F
  • 90
  • 91
  • 92
  • 93
  • 94
  • 95
  • 96
  • 97 (crashes with peach pulls out)
  • 98
  • 99
  • 9A
  • 9B
  • 9C
  • 9D
  • 9E Coin
  • 9F
  • BF Chikorita's Leaf
  • C0 Blastoise's Water
  • C1 Weezing's Gas
  • C2 Weezing's Gas
  • C3 Burn ??? Fire something
  • C4 Burn ??? Fire something
  • C5 Charizard's Breath
  • C6 Charizard's Breath
  • C7 Unowns
  • C8 Lugia's Aeroblast
  • C9 Lugia's Aeroblast
  • CA Lugia's Aeroblast
  • CB Ho-oh's Flame
  • CC Staryu's Star
  • CD Healing Egg
  • CE Cyndaquil's Fire
  • CF ??? invisible
  • D0
  • D1 Target
  • D2 Shyguy (Heiho)
  • D3 Koopa(Green) (Nokonoko)
  • D4 Koopa(Red) (PataPata)
  • D5 Likelile
  • D6 (old-lead)
  • D7 (old-octa)
  • D8 (old-otto)
  • D9 White Bear (whitebea)
  • DA klap
  • DB Paratroopa (Green) (zgshell)
  • DC Paratroopa (Red) (zrshell)
  • DD
  • DE
  • DF
  • E0 (crashes with peach pulls out)
  • E1 Apple
  • E2
  • E3
  • E4
  • E5
  • E6 Tool
  • E7
  • E8
  • EA Arwing Laser
  • EB Wolfen Laser
  • EC
  • ED
  • EE
  • EF
  • F0
  • F1
  • F2
  • F3
  • F4
  • F5
  • F6
  • F7
  • F8
  • F9 (crashes with peach pulls out)
  • FA
  • FB
  • FC
  • FD
  • FE
  • FF



$2-Player Adventure Mode [Nick Reynolds]
04456ac4 000000XX #Change "X" to the character ID from the list.
04456ac8 000000XX #Change "X" to the character ID from the list.
04432094 000000XX #Change "X" to the character ID from the list.
0416e2f8 4800015c
04456b08 01000400
04456b4c 00000500
04456b04 00000000
042f653c 60000000
00456b6c 00000000
04032720 48800000
04832720 3c608045
04832724 38033080
04832728 2c1900XX #Change "X" to the character ID from the list.
0483272c 4182000c
04832730 7c602214
04832734 4b7ffff8
04832738 7c605a14
0483273c 4b7ffff0
Character External ID
Hexidecimal // Character
0x00 // Captain Falcon
0x01 // Donkey Kong
0x02 // Fox
0x03 // Mr. Game & Watch
0x04 // Kirby
0x05 // Bowser
0x06 // Link
0x07 // Luigi
0x08 // Mario
0x09 // Marth
0x0A // Mewtwo
0x0B // Ness
0x0C // Peach
0x0D // Pikachu
0x0E // Ice Climbers
0x0F // Jigglypuff
0x10 // Samus
0x11 // Yoshi
0x12 // Zelda
0x13 // Sheik
0x14 // Falco
0x15 // Young Link
0x16 // Dr. Mario
0x17 // Roy
0x18 // Pichu
0x19 // Ganondorf
0x1A // Master Hand
0x1B // Wireframe Male
0x1C // Wireframe Female
0x1D // Giga Bowser
0x1E // Crazy Hand
0x1F // Sandbag
0x20 // Popo
0x21 // User Select(Event) / None (Crashes)


Add Game Mechanics and Game Types from Other Video Games


Super Smash Bros. (N64)



$N64 Mode - 4 Frames of Lag for L-Canceled Aerials [Achilles1515]
0408d6a4 FC000032



$No Smash Charges [Punkline]
C2073008 00000003
80A40008 38A50008
90A40008 4E800020
60000000 00000000


Super Smash Bros. Brawl



$L = Brawl Airdodge / R = Melee Airdodge [UnclePunch]
C206AEF8 00000004
C0030030 FC000840
4081000C 39C00001
48000008 39C00002
99DFFFC4 00000000
C2099A9C 00000005
88030024 2C000002
4182000C 38000001
48000008 38000002
901F2354 7C0802A6
60000000 00000000
C2099AE8 00000005
801F2354 2C000002
41820014 3C008009
60009B6C 7C0903A6
4E800420 FC010040
60000000 00000000
C2099C0C 00000007
81FF002C 800F2354
2C000002 41820018
3DC0800C 61CEC730
7DC903A6 4E800421
48000014 3DC08009
61CE6900 7DC903A6
4E800421 00000000
C2099CEC 00000011
81DF2354 2C0E0002
41820078 3821FFFC
7C0802A6 90010000
3BDF0110 881F221A
7FE3FB78 5400EFFF
41820018 3DC08007
61CED4E4 7DC903A6
4E800421 48000020
C03E005C 7FE3FB78
C05E0060 3DC08007
61CED494 7DC903A6
4E800421 7FE3FB78
3DC08007 61CED268
7DC903A6 4E800421
80010000 7C0803A6
38210004 4E800020
7C0802A6 00000000


$Brawl-style B Reverse 1.1 [UnclePunch]
C2068690 00000002
3800FFFE 90062294
887F000C 00000000
C2069B58 00000002
901A2294 90010050
60000000 00000000
C206B8AC 00000023
89DF2073 280E0011
41A00108 280E0014
41A10100 89DF2073
89FF2297 7C0E7800
418200F0 7C0802A6
480000D5 7DC802A6
7C0803A6 81FF0004
3A000000 2C0F0008
4180002C 39EFFFF8
3A100004 2C0F0008
4180001C 39EFFFF8
3A100004 2C0F0008
4180000C 39EFFFF8
3A100004 7E10702E
5610203E 280F0000
39EFFFFF 4181FFF4
7210000F 89FF2073
39EFFFEF 560E07FE
5610F87E 280F0000
39EFFFFF 4181FFF0
2C0E0001 4082006C
81DF0894 3DE040A0
7C0E7800 4181005C
C1DF0080 89DF065D
81FF002C 3E000000
7C0F8000 41800010
2C0E0004 41820014
48000038 2C0E0008
41820008 4800002C
FDC07050 D1DF0080
38000001 901F18F4
48000018 4E800021
33B3B333 B3BBBB92
B3B3333B 3BF00000
4E800021 00000000
C2068690 00000002
3800FFFE 90062294
887F000C 00000000
C2069B58 00000002
901A2294 90010050
60000000 00000000
C206B8AC 00000023
89DF2073 280E0011
41A00108 280E0014
41A10100 89DF2073
89FF2297 7C0E7800
418200F0 7C0802A6
480000D5 7DC802A6
7C0803A6 81FF0004
3A000000 2C0F0008
4180002C 39EFFFF8
3A100004 2C0F0008
4180001C 39EFFFF8
3A100004 2C0F0008
4180000C 39EFFFF8
3A100004 7E10702E
5610203E 280F0000
39EFFFFF 4181FFF4
7210000F 89FF2073
39EFFFEF 560E07FE
5610F87E 280F0000
39EFFFFF 4181FFF0
2C0E0001 4082006C
81DF0894 3DE040A0
7C0E7800 4181005C
C1DF0080 89DF065D
81FF002C 3E000000
7C0F8000 41800010
2C0E0004 41820014
48000038 2C0E0008
41820008 4800002C
FDC07050 D1DF0080
38000001 901F18F4
48000018 4E800021
33B3B333 B3BBBB92
B3B3333B 3BF00000
4E800021 00000000



$ReverseAerialRush (MagicScrumpy)
C20C9EE8 00000003
23030000 41820010
C01E008C FC000050
D01E008C 00000000



$Brawl Bury Mechanics v1.0.5 [sushie]
*Strong  moves that deal more than 100 units of knockback cause the player to be freed from being buried and be launched as usual.
040c1444 60000000
C208ECBC 0000000D
40820008 48000058
807D0010 2C030127
40820034 807D1860
2C030009 41820028
2C03000A 41820020
C01D1850 48000029
7C6802A6 C0230000
FC000840 40810008
4800001C 3D808008
618CECD4 7D8903A6
4E800420 4E800021
42C80000 887D2220
60000000 00000000


Project M (Project +)



$Moonwalk With C-Stick ala PM [UnclePunch]
*CStick Forward Inputs Dash Forward During Dash
C20CA42C 0000000C
C0240638 FC010040
40800008 FC200850
80ADAEB4 C005003C
FC010040 4C411382
40820038 88640669
2C030000 4182002C
C0440638 C024002C
C00294B8 EC220072
FC010040 41800014
3DC0800C 61CEA484
7DC903A6 4E800420
C0240620 00000000



$Stock dependent blastzone wrapping (NTSC 1.02) [anonymous]
C20679C0 00000002 #safe player block extend
38802608 38A00005
60000000 00000000
C207D8B8 00000002 #store 0 blastzone wraps on landing
987F1968 907F2600
907F2604 00000000
C20D32E8 00000016 #bottom blastzone
887E000C 38800E90
7C8419D6 3CA08045
60A53080 7C642A14
8863008E 829E2604
3A94FFFF 929E2604
2C140000 4080000C
3AE00000 7E94B850
3EA08045 62B5BF14
8AB50000 7EA3A850
7C14A800 41810050
3C608022 60634B68
7C6803A6 4E800021
C1FE00B4 EDE17828
D03E00B4 D03E06F8
38600004 7C6903A6
387E082C C4230138
EC21782A D0230000
4200FFF4 3C60800D
606331A4 7C6903A6
4E800420 3A800000
929E2604 7FE3FB78
60000000 00000000
C20D3200 00000016 #left blastzone
887E000C 38800E90
7C8419D6 3CA08045
60A53080 7C642A14
8863008E 829E2600
3A940001 929E2600
2C140000 4080000C
3AE00000 7E94B850
3EA08045 62B5BF14
8AB50000 7EA3A850
7C14A800 41810050
3C608022 60634B38
7C6803A6 4E800021
C1FE00B0 EDE17828
D03E00B0 D03E06F4
38600004 7C6903A6
387E0828 C4230138
EC21782A D0230000
4200FFF4 3C60800D
606331A4 7C6903A6
4E800420 3A800000
929E2604 7FE3FB78
60000000 00000000
C20D31E0 00000016 #right blastzone
887E000C 38800E90
7C8419D6 3CA08045
60A53080 7C642A14
8863008E 829E2600
3A94FFFF 929E2600
2C140000 4080000C
3AE00000 7E94B850
3EA08045 62B5BF14
8AB50000 7EA3A850
7C14A800 41810050
3C608022 60634B50
7C6803A6 4E800021
C1FE00B0 EDEF0828
D03E00B0 D03E06F4
38600004 7C6903A6
387E0828 C4230138
EC217828 D0230000
4200FFF4 3C60800D
606331A4 7C6903A6
4E800420 3A800000
929E2604 7FE3FB78
60000000 00000000
C20D3220 00000017 #top blastzone
887E000C 38800E90
7C8419D6 3CA08045
60A53080 7C642A14
8863008E 829E2604
3A940001 929E2604
2C140000 4080000C
3AE00000 7E94B850
3EA08045 62B5BF14
8AB50000 7EA3A850
7C14A800 41810050
3C608022 60634B80
7C6803A6 4E800021
C1FE00B4 EDEF0828
D03E00B4 D03E06F8
38600004 7C6903A6
387E082C C4230138
EC217828 D0230000
4200FFF4 3C60800D
606331A4 7C6903A6
4E800420 3A800000
929E2604 3D80800D
618C3268 7D8903A6
4E800420 00000000


Super Smash Bros. Ultimate



$Perfect Shield ala Smash Ultimate [UnclePunch]
C2092C98 00000037
807F0000 48000099
7C8802A6 480000A9
7CA802A6 80DF010C
80C60008 88060011
90040000 3D808007
618CB1B8 7D8903A6
4E800421 806DAEB4
C0030260 C0A302D4
C03F1998 EC610024
C00302D8 C04302D4
C0C30264 C0828B88
EC202828 C01F01A0
EC843028 EC22287A
EC230072 EC24307A
EC010032 807F010C
80630008 88030011
809F05E8 54002036
7CA4002E D005002C
D0050030 D0050034
48000118 4E800021
00000000 00000000
00000000 00000000
3F800000 4E800021
9421FF00 BE810008
7C0802A6 900100FC
7C7E1B78 83FE002C
3C608008 6063A4D4
907F219C 887F000C
3D808003 618C6538
7D8903A6 4E800421
5463103A 800DAE6C
7CE01A14 88070001
88C70000 5400402E
88E70002 50C0821E
7CE60378 3860041A
7FC4F378 80BF010C
80A50008 88A50011
54A52036 819F05E8
7CAC282E 4CC63182
3D808005 618CFDDC
7D8903A6 4E800421
7FE3FB78 3880006B
38A00080 38C00080
3D808008 618C8148
7D8903A6 4E800421
7FE3FB78 38800076
38A00000 3D80800B
618CFFD0 7D8903A6
4E800421 C022AFF0
7FC3F378 3D808006
618CF190 7D8903A6
4E800421 800100FC
7C0803A6 BA810008
38210100 4E800020
8001001C 00000000
C2092CE8 00000008
819F002C 3C004330
C84298A8 38600005
6C638000 9001FF0C
9061FF10 C821FF0C
EC211028 C04C0894
FC011040 4082000C
38600000 986C221B
80010024 00000000



$X+Y=Short Hop Macro [UnclePunch]
*Having X+Y held at anytime during jumpsquat will enter a short hop.
C20CB60C 00000005 #Check For Buttons During Jumpsquat.asm
809F002C 8064065C
54600529 41820014
5460056B 4182000C
38600001 90642340
7C7F1B78 00000000
C20CB500 00000005 #Init Flag.asm
90062340 80E6065C
54E00529 41820014
54E0056B 4182000C
38E00001 90E62340
60000000 00000000


Rivals of Aether



$Wavedash Out of JumpSquat ROA-Style [UnclePunch]
*Wavedash Input is Possible during JumpSquat
C20CB634 00000014
2C030000 40820094
83DF002C 801E0668
54000675 41820084
C03E0624 C0029898
FC010040 40810020
7FE3FB78 3D808009
618C9A9C 7D8903A6
4E800421 2C1F0000
48000058 7FC3F378
3D808007 618CD9D4
7D8903A6 4E800421
3D808032 618C6240
7D8903A6 4E800421
806DAEB4 C0030338
EC000072 C023033C
EC010032 D01E0080
7FE3FB78 3D808009
618C9D70 7D8903A6
4E800421 2C1F0000
60000000 00000000


SUPERHOT


$SUPERFOX [SinsOfApathy]
*Time Moves Only When You Move
C23762A0 00000019
9421FFE0 9301001C
92E10018 92C10014
92A10010 3EE08046
62F7B6CC 3F00003B
5718843E 82F70000
56F7843E 7C17C000
4182006C 3AE00000
3B000000 3EC08045
62D621F3 3AD60E90
8AB60000 7F18AA14
3AF70001 2C170004
4180FFEC 2C180000
4182003C 3F0080BD
6318A4A0 83180000
82D806BC 2C160000
40820024 83180008
2C180000 4082FFEC
3F008043 3EC0003D
62D6CC50 92D82A2C
48000014 3F008043
3EC0000A 62D64CB8
92D82A2C 8301001C
82E10018 82C10014
82A10010 38210020
38000001 00000000


Character-Specific Game-Play Altering Codes


Dr. Mario


$Mario and Doc Hold B [UnclePunch]
040e253c 801F065C
$Mario and Doc Get Jump Back After Down B [UnclePunch]
C20E2390 00000004
7C832378 3DC08007
61CED5D4 7DC903A6
4E800421 7FC3F378
60000000 00000000


Mario


$Mario and Doc Hold B [UnclePunch]
040e253c 801F065C
$Mario and Doc Get Jump Back After Down B [UnclePunch]
C20E2390 00000004
7C832378 3DC08007
61CED5D4 7DC903A6
4E800421 7FC3F378
60000000 00000000


Luigi


$Luigi's Fireball is influenced by his momentum [UnclePunch]
C22C02A0 00000006
C0240000 39F80128
C10F0000 820F0000
39EFFF64 81EF0000
2C0F0000 4180000C
FC21402A 48000008
FC214028 00000000
$Luigi - Always Misfire (1.02) [Achilles]
00142AFB 00000001
$Fully Charged Side B = Misfire [UnclePunch]
C2143544 00000003
80032344 2C080018
40820008 38000001
60000000 00000000
$Luigi Hold B [UnclePunch]
04144ab0 801F065C


Bowser


$Bowser - Flame Cancel (1.02) [Achilles]
*Enables Flame Cancel from SSBM version 1.00
04135684 38800156
$Bowser can mash for height during aerial upB [rmn]
C2135E34 00000009
48000010 4E800021
3F99999A 3FB33333
801F0668 540005AD
41A20024 4BFFFFE9
7C8802A6 C0240000
C0440004 3C008007
6000D508 7C0903A6
4E800421 80010024
60000000 00000000

$Bowsers Flame Doesn't Diminish [UnclePunch]
041352a0 60000000
0413527c 60000000


Peach


$Peach - Break the Targets Turnip Pull Strategies- Strategy 1 (1.02) [Achilles]
*Peach will pull turnip/bomb/beam sword based on how many targets are left
*Peach will flash a color when pulling a coded turnip - The color she flashes is based on the last action that caused a color tint on her (ex. parasol fastfall)
*Strategy 1) Beam Sword with 6 targets left
C211D0A4 00000007
3E608049 6273ED9D
8A930000 2C140006
4082001C 3E408045
82523130 3A200091
9A320564 38C0000C
48000008 7FE6FB78
60000000 00000000
$Peach - Break the Targets Turnip Pull Strategies- Strategy 2 (1.02) [Achilles]
*Peach will pull turnip/bomb/beam sword based on how many targets are left
*Peach will flash a color when pulling a coded turnip - The color she flashes is based on the last action that caused a color tint on her (ex. parasol fastfall)
*Strategy 2) Bomb with 6 targets left, Beam Sword with 4 targets left
C211D0A4 00000009
3E608049 6273ED9D
8A930000 2C140006
4082000C 38C00006
48000010 2C140004
4082001C 38C0000C
3E408045 82523130
3A200091 9A320564
48000008 7FE6FB78
60000000 00000000
$Peach - Break the Targets Turnip Pull Strategies- Strategy 3 (1.02) [Achilles]
*Peach will pull turnip/bomb/beam sword based on how many targets are left
*Peach will flash a color when pulling a coded turnip - The color she flashes is based on the last action that caused a color tint on her (ex. parasol fastfall)
*Strategy 3) Bomb with 6 or more targets left, Beam Sword with 4 targets left
C211D0A4 00000009
3E608049 6273ED9D
8A930000 2C140006
40800014 2C140004
40820024 38C0000C
48000008 38C00006
3E408045 82523130
3A200091 9A320564
48000008 7FE6FB78
60000000 00000000


$Peach - Always Pull Specific Turnip (1.00) [Anonymous]
042BBDA0 3900000X
0411CA54 48000010
$Peach - Always Pull Specific Turnip (1.01) [Anonymous]
042BC988 3900000X
0411CE04 48000010
$Peach - Always Pull Specific Turnip (1.02) [Anonymous]
042BD410 3900000X
0411D090 48000010
X Values:
0:Smile
1:T Eyes
2:Line Eyes
3:Circle Eyes
4:Upward Curve Eyes
5:Wink
6:Dot Eyes
7:Stitch Face


$Peach - Infinite Float (1.02) [Achilles]
0411BBC4 3DE04A00
0411BBC8 91FF2230
$Peach - FSmash Angles Determine FSmash Type [UnclePunch]
*Nuetral = Racket
*Up = Pan
*Down = Golf Club
C211C208 00000014
3821FFF0 D3E10000
7FE3FB78 3D80800D
618CF1C8 7D8903A6
4E800421 2C030000
41820020 7FE3FB78
3D808007 618CD99C
7D8903A6 4E800421
FFE00890 4800001C
7FE3FB78 3D808007
618CD964 7D8903A6
4E800421 FFE00890
808DAEB4 C00400B8
FC1F0040 40810010
387F0000 3880015E
48000024 806DAEB4
C00300C4 FC1F0040
40800010 387F0000
3880015D 48000008
3880015F C3E10000
38210010 00000000
$Peach Aerial Down B and Neutral B Swap [UnclePunch]
043c1514 8011e45c
043c161c 8011d1c4
043c16a0 8011d11c
043c1724 8011e3d0


Yoshi


$Press B to Explode Yoshi Egg [UnclePunch]
C22B2B74 00000005
81DF0518 81CE002C
89EE066A 2C0F0002
40820010 39C00000
91C1FFFC C021FFFC
FC010040 00000000
$Press B to Explode Yoshi Egg and Teleport w/ Momentum Based on Angle+Distance From Egg [UnclePunch]
C22B2ABC 0000000B
38600000 3D808002
618C9044 7D8903A6
4E800421 809F002C
90640520 88040DCD
38A00022 50A02E32
98040DCD 808DB688
C004014C D0030040
C0040150 D0030044
C0040154 D0030048
C0040158 D003004C
7FE3FB78 00000000
C22B2B88 0000002E
9421FF00 BE810008
7C0802A6 900100FC
7C7E1B78 7C9F2378
839F0518 83BC002C
887D221F 54630673
40820124 887D1969
546007BD 40820118
807D0668 546005AD
4182010C 48000101
7F6802A6 7F83E378
3D80800C 618CC730
7D8903A6 4E800421
C2BD00B0 C2DD00B4
C2FF004C C31F0050
EC37A828 EC56C028
EC210072 EC4200B2
EC41102A FC201034
EFE100B2 C03B0000
EFFF0072 EC55B828
EC38B028 3D808002
618C2C30 7D8903A6
4E800421 FFC00890
FC20F090 3D808032
618C6240 7D8903A6
4E800421 EC2107F2
FC200850 D03D0080
FC20F090 3D808032
618C63D4 7D8903A6
4E800421 EC2107F2
D03D0084 D2FD00B0
D2FD00BC D31D00B4
D31D00C0 C03F0054
D03D00B8 D03D00C4
7F83E378 3D808008
618C1B38 7D8903A6
4E800421 7FC3F378
3D80802B 618C2C38
7D8903A6 4E800421
881D1969 38600001
50600FBC 981D1969
4800000C 4E800021
3CCCCCCD 7FC3F378
7FE4FB78 C03F0D44
800100FC 7C0803A6
BA810008 38210100
C002D5E4 00000000

$Press B to Explode Yoshi Egg and Teleport w/ No Momentum [UnclePunch]
C22B2ABC 0000000B
38600000 3D808002
618C9044 7D8903A6
4E800421 809F002C
90640520 88040DCD
38A00022 50A02E32
98040DCD 808DB688
C004014C D0030040
C0040150 D0030044
C0040154 D0030048
C0040158 D003004C
7FE3FB78 00000000
C22B2B88 0000001F
9421FF00 BE810008
7C0802A6 900100FC
7C7E1B78 7C9F2378
839F0518 83BC002C
887D221F 54630673
408200A8 887D1969
546007BD 4082009C
807D0668 546005AD
41820090 48000085
7F6802A6 7F83E378
3D80800C 618CC730
7D8903A6 4E800421
C2BD00B0 C2DD00B4
C2FF004C C31F0050
D2FD00B0 D2FD00BC
D31D00B4 D31D00C0
C03F0054 D03D00B8
D03D00C4 7F83E378
3D808008 618C1B38
7D8903A6 4E800421
7FC3F378 3D80802B
618C2C38 7D8903A6
4E800421 881D1969
38600001 50600FBC
981D1969 4800000C
4E800021 3CCCCCCD
7FC3F378 7FE4FB78
C03F0D44 800100FC
7C0803A6 BA810008
38210100 C002D5E4
60000000 00000000
$Smash 4 Yoshi Up B [UnclePunch]
C212E3A0 00000009
89C31969 39CE0001
99C31969 6DCE8000
3E404330 CA028B90
92420000 91C20004
C9E20000 EDEF8028
3DC04000 61CE0000
91C1FFFC C1C1FFFC
EDCE7824 D1C30084
80010034 00000000
C212E5C0 0000000F
3821FFFC 7C0802A6
90010000 3BDF0110
881F221A 7FE3FB78
5400EFFF 41820018
3DC08007 61CED4E4
7DC903A6 4E800421
48000020 C03E005C
7FE3FB78 C05E0060
3DC08007 61CED494
7DC903A6 4E800421
7FE3FB78 3DC08007
61CED268 7DC903A6
4E800421 80010000
7C0803A6 38210004
60000000 00000000
$Yoshi Aerial Neutral B Grab Gives Jump Back [UnclePunch]
C212D110 00000003
3DC08007 61CED5D4
7DC903A6 4E800421
8001001C 00000000


Donkey Kong


$DK - Always Full Giant Punch (1.02) [Achilles]
0410D98C 90A4002C
$DK - Preserve Giant Punch if Hit During Up-B v2 (Fixed) [PKFreeZZy]
0410FB64 38030074
0410FC44 38030074
0410FEC8 38030074
0410FF90 38030074
0411000C 38030074
$DK Hold B for Down B [UnclePunch]
0410DDE0 80030660
$Skip DK Down B Startup [UnclePunch]
043c170c 8010de88


Captain Falcon


$Falcon and Ganondorf do not Regain Jump after Down-B [UnclePunch]
040e431c 60000000

$Captain Falcon - Raptor Boost Enters "Fall" Action State Instead of "FallSpecial" (1.02) [Achilles]
*For aerial hit and miss, and grounded Raptor Boost that travels offstage.
*FallSpecial is the "helpless" fall state.
040E39D0 4BFE8D61
040E3AEC 4BFE8C45
040E3CD0 4BFE8A61

$Walljump Out of Falcon Side B [UnclePunch]
*Can only walljump if walljumps used = 0
C20E3E28 00000006
83FE002C 881F1969
2C000000 40820018
7FC3F378 3DC08008
61CE169C 7DC903A6
4E800421 80010024
60000000 00000000

$Walljump Out of Falcon Up B [UnclePunch]
*Can only walljump if walljumps used = 0
C20E5114 00000005
881F1969 2C000000
40820018 7FA3EB78
3DC08008 61CE169C
7DC903A6 4E800421
8001001C 00000000

$Falcon Turnaround Up B [UnclePunch]
*Turns if control stick is pushed 25% in the opposite direction
C20E52C4 00000007
81CDAEB4 C1CE0034
C1FF0620 C21F002C
EE0F0432 FC107040
4C401382 40820010
C1DF002C FDC07050
D1DF002C C0429854
60000000 00000000

$Falcon Grab Ledge on Side B [UnclePunch]
*Can only walljump if walljumps used = 0
C20E3DFC 00000005
83E3002C 7FC3F378
3DC0800E 61CE4D7C
7DC903A6 4E800421
7FC3F378 809E002C
60000000 00000000

$Aerial Raptor Boost Popup + Midair Control [UnclePunch]
C20E3BD0 00000007
81DF0894 3DE03F80
7C0E7800 40820014
3DC04000 91DF0084
39C00000 91DF0080
3DC08008 61CED5B4
7DC903A6 4E800420
60000000 00000000

$Captain Falcon - No Rapid Jabs [Achilles]
C20D6B8C 00000003
81DE0064 2C0E0002
40820008 4E800020
7C0802A6 00000000

$CPU - Disable Rapid Jabs for C. Falcon [Achilles]
C20D6B8C 00000009
80C3002C 80861A94
2C040005 41820030
8886000C 1C840E90
3CA08045 60A53088
7CA5202E 2C050001
40820014 80860004
2C040002 40820008
4E800020 7C0802A6
60000000 00000000

$Captain Falcon - No Rapid Jabs (CPU only) [Achilles]
C20D6B8C 00000007
89DE0678 1DCE0E90
3DE08045 61EF3088
7DEF702E 2C0F0001
40820014 81DE0064
2C0E0002 40820008
4E800020 7C0802A6
60000000 00000000

$Falcon Punch Takes 2 Stocks [Todd Bonney]
C2033D48 00000007
81810014 816C1868
814B0064 2C0A0002
4082001C 2C030001
41820014 814B20EC
2C0A0012 40820008
3803FFFE 9804008E
60000000 00000000


Ganondorf


$Ganon Float v1.0 [UnclePunch]
C20E2C00 00000008
801F0004 2C000019
4082002C 881F1969
2C000001 40820008
4E800020 38000000
901F0084 38000030
901F2354 38000001
981F1969 7C0802A6
60000000 00000000
C20E31F4 00000005
801E0004 2C000019
40820014 3DC0800C
61CECD78 7DC903A6
4E800420 7C0802A6
60000000 00000000
C20E2E3C 00000014
801F0004 2C000019
40820090 3821FFFC
7FA802A6 83E3002C
7C7E1B78 807F2354
2C030000 4182000C
3863FFFF 907F2354
2C030017 40810008
48000054 7FC3F378
3DC08008 61CECD68
7DC903A6 4E800421
2C030001 41820038
7FC3F378 3DC0800C
61CEB870 7DC903A6
4E800421 2C030001
4182001C 89DF065D
2C0E0002 40820010
39C00000 91DF2354
48000004 38210004
7FA803A6 4E800020
7C0802A6 00000000
C20E3018 00000019
801F0004 2C000019
408200B8 3821FFFC
7C0802A6 90010000
83E3002C 7C7E1B78
3BDF0110 881F221A
7FE3FB78 5400EFFF
41820018 3DC08007
61CED4E4 7DC903A6
4E800421 48000020
C03E005C 7FE3FB78
C05E0060 3DC08007
61CED494 7DC903A6
4E800421 7FE3FB78
3DC08007 61CED268
7DC903A6 4E800421
801F2354 2C000000
40820024 C1DF0084
3DC03DA3 61CED70A
91C1FFFC C1E1FFFC
EDCE782A D1DF0084
48000010 38600000
907F0084 48000004
80010000 7C0803A6
38210004 4E800020
7C0802A6 00000000

$Falcon and Ganondorf do not Regain Jump after Down-B [UnclePunch]
040e431c 60000000


Falco


$Falco/Fox - Hold Z While *Aerial* Laser Emits to Fire at Half Speed [Achilles]
C20E6908 00000005
80BD065C 54A506F7
41820014 3CA04000
90A1FFF8 C1E1FFF8
FC427824 80BF001C
60000000 00000000

$Falco Side-B Walljump [UnclePunch]
*Can only walljump if walljumps used = 0
C20EAC38 00000008
83FE002C 801F0004
2C000016 4082002C
2C030000 40820024
881F1969 2C000000
40820018 7FC3F378
3DC08008 61CE169C
7DC903A6 4E800421
80010024 00000000
C20EA684 00000008
83DF002C 801E0004
2C000016 4082002C
2C030000 40820024
881E1969 2C000000
40820018 7FE3FB78
3DC08008 61CE169C
7DC903A6 4E800421
80010024 00000000

$Falco Up-B Walljump [UnclePunch]
*Can only walljump if walljumps used = 0
C20E7A58 00000007
801F0004 2C000016
40820024 881F1969
2C000000 40820018
7F83E378 3DC08008
61CE169C 7DC903A6
4E800421 80010044
60000000 00000000

$Fox Falco Hold B [UnclePunch]
040e6aec 801F065C
040e6b40 801F065C

$Fox/Falco - Fall Instead of FallSpecial after Side-B [Achilles]
040EA988 4BFE1DA9


$Special Move Master Code v3 (fix console crash) [UnclePunch]
C20D5C08 00000002 #land
39C00000 99C31878
7C7F1B78 00000000
C20D5AEC 00000002 #specialland1
39C00000 99C318D8
7C0802A6 00000000
C20D5CB0 00000002 #specialland2
39C00000 99C318D8
7C0802A6 00000000
C208A348 00000002 #wait
39C00000 99DF18D8
7C0802A6 00000000
C20D4FF4 00000002 #rebirth
39C00000 99C318D8
7C0802A6 00000000
C2081370 00000002 #cliff catch
39C00000 99C318D8
7C0802A6 00000000
C208DCE0 00000002 #hitstun
39C00000 99C318D8
7C0802A6 00000000
C20DB908 00000002 #get grabbed
39C00000 99C318D8
7C0802A6 00000000
C2099A9C 00000004 #airdodge flag
89C318D8 2C0E0001
41820008 48000008
4E800020 7C0802A6
60000000 00000000
$Fox and Falco Enter Fall After Side B and Retains Jump (a la Smash 4) v2[UnclePunch]
*Requires Special Move Master Code v3
040ea988 4BFE1DA9
040ea6b8 60000000 #ground to air preserve jump
040e9fe8 60000000 #air to air preserve jump
C20E9F6C 00000005 #check for side B used
89C318D8 2C0E0001
41820010 39C00001
99DF1878 48000008
4E800020 7C0802A6
60000000 00000000


Fox


$Falco/Fox - Hold Z While *Aerial* Laser Emits to Fire at Half Speed [Achilles]
C20E6908 00000005
80BD065C 54A506F7
41820014 3CA04000
90A1FFF8 C1E1FFF8
FC427824 80BF001C
60000000 00000000

$Mash Firefox to Increase Length [UnclePunch]
C20E72B0 00000003
3DC03F7A 61CEE148
91DF2354 83E1002C
60000000 00000000
C20E733C 00000003
3DC03F7A 61CEE148
91DF2354 80010034
60000000 00000000
C20E73CC 00000006
81DF0668 55CE05AD
41820020 3DC03CA3
61CED70A 91C1FFFC
C1C1FFFC C1FF2354
EDCE782A D1DF2354
83E3002C 00000000
C20E736C 00000006
81DF0668 55CE05AD
41820020 3DC03CA3
61CED70A 91C1FFFC
C1C1FFFC C1FF2354
EDCE782A D1DF2354
83E3002C 00000000
C20E7D88 00000002
C0040068 C1FD2354
EC0003F2 00000000
C20E7DAC 00000002
C05F0074 C1FD2354
EC4203F2 00000000
C20E7DC8 00000002
C01F0074 C1FD2354
EC0003F2 00000000

$Invisible Firefox [UnclePunch]
040e7150 60000000
C20E7E1C 00000002
38000098 981D221E
8001003C 00000000
C20E7C78 00000002
38000098 981E221E
8001004C 00000000
C20E7ADC 00000002
38000098 981F221E
80010024 00000000

$Fox Falco Hold B [UnclePunch]
040e6aec 801F065C
040e6b40 801F065C

$Fox/Falco - Fall Instead of FallSpecial after Side-B [Achilles]
040EA988 4BFE1DA9


$Special Move Master Code v3 (fix console crash) [UnclePunch]
C20D5C08 00000002 #land
39C00000 99C31878
7C7F1B78 00000000
C20D5AEC 00000002 #specialland1
39C00000 99C318D8
7C0802A6 00000000
C20D5CB0 00000002 #specialland2
39C00000 99C318D8
7C0802A6 00000000
C208A348 00000002 #wait
39C00000 99DF18D8
7C0802A6 00000000
C20D4FF4 00000002 #rebirth
39C00000 99C318D8
7C0802A6 00000000
C2081370 00000002 #cliff catch
39C00000 99C318D8
7C0802A6 00000000
C208DCE0 00000002 #hitstun
39C00000 99C318D8
7C0802A6 00000000
C20DB908 00000002 #get grabbed
39C00000 99C318D8
7C0802A6 00000000
C2099A9C 00000004 #airdodge flag
89C318D8 2C0E0001
41820008 48000008
4E800020 7C0802A6
60000000 00000000
$Fox and Falco Enter Fall After Side B and Retains Jump (a la Smash 4) v2[UnclePunch]
*Requires Special Move Master Code v3
040ea988 4BFE1DA9
040ea6b8 60000000 #ground to air preserve jump
040e9fe8 60000000 #air to air preserve jump
C20E9F6C 00000005 #check for side B used
89C318D8 2C0E0001
41820010 39C00001
99DF1878 48000008
4E800020 7C0802A6
60000000 00000000


Ness


$PK Thunder Does Not Disappear on Hit or Death (1.02) [_glook]
*This is an SSBM version 1.00 game mechanic that was changed in SSBM version 1.02.
042abcb0 4bfc7481
042abcb4 60000000
$PKT Doesn't Disappear When Hitting Projectiles [UnclePunch]
C22AC05C 00000007
81DE002C 81CE0CF4
2C0E0000 40820018
38600000 3DC0802A
61CEC064 7DC903A6
4E800420 3DC0802A
61CEB90C 7DC903A6
$PKT Only Disappears When Hitting Players [UnclePunch]
C22AC05C 00000007
81DE002C 81CE0CF4
2C0E0000 40820018
38600000 3DC0802A
61CEC064 7DC903A6
4E800420 3DC0802A
61CEB90C 7DC903A6
4E800421 00000000
$PKT2 Trajectory = Analog Stick Angle [UnclePunch]
04118c18 C03D0624
04118bfc C05D0620
041185bc C03E0624
041185a0 C05E0620
$Ness Can Up B Once After Hitting a Wall [UnclePunch]
C2118FA0 0000000A
89DF1969 2C0E0000
4082003C 3821FFFC
7C0802A6 90010000
3DC08009 61CE665C
7DC903A6 4E800421
80010000 7C0803A6
38210004 2C030001
4082000C 39C00001
99DF1969 4E800020
60000000 00000000


Ice Climbers


$Solo Popo Up-B Gives Increased Vertical Velocity (1.02) [Achilles]
*This code changes the self induced vertical value from 1.8 to 3.1.
04121E7C C004013C

$Nana and Popo Can Share Ledge [UnclePunch]
C2082EA4 00000009
887F000C 889E221F
5484EFFE 3D808003
618C418C 7D8903A6
4E800421 2C030000
41820020 8063002C
7C03F000 40820014
3D808008 618C2EC0
7D8903A6 4E800420
809E0734 00000000
C2082ED8 00000009
887F000C 889E221F
5484EFFE 3D808003
618C418C 7D8903A6
4E800421 2C030000
41820020 8063002C
7C03F000 40820014
3D808008 618C2EF4
7D8903A6 4E800420
809E0730 00000000

$Nana Respawns After 20 Seconds [UnclePunch]
*You can change the amount of time for Nana to respawn by changing the codeline "386004B0" to any number where 3860XXXX is the number of frames in hexadecimal to wait.
040d5378 60000000
C206A37C 00000024
7C7F1B78 887F221F
5460D7FF 41820108
5460EFFE 41820100
887F000C 3D808003
618C2330 7D8903A6
4E800421 3C80803B
6084CDE0 1C030003
7C640214 88030002
2C000000 408200D0
807F0894 3C80BF80
60840000 7C032000
40820014 386004B0
907F2354 38600000
907F0894 807F2354
3863FFFF 907F2354
2C030000 40820098
887F000C 388100C0
38A100D0 3D808016
618C7638 7D8903A6
4E800421 887F000C
388100C0 3D808003
618C2D80 7D8903A6
4E800421 3D808022
618C4A80 7D8903A6
4E800421 D02100C4
887F000C 388100C0
3D808003 618C2768
7D8903A6 4E800421
38600000 881F221F
50601F38 981F221F
7FC3F378 3D80800D
618C4FF4 7D8903A6
4E800421 38600001
881F221F 50601F38
981F221F 7FE3FB78
8803221F 00000000

$Nana direction update bug fix (ICs can dd together etc.) (NTSC 1.02) [tauKhan]
C20B0AE8 00000005
38C40444 3863001C
7C033040 40820008
386400FC D0030018
80640444 80C40444
60000000 00000000

$IC Hold B [UnclePunch]
04120554 801F065C

$Disable Synced Nana Special Action State Functions
040b0bbc 4800001c

$Nana is always Lvl 9 AI
040B10FC 60000000

$Nana Always Throws Debug Option [Achilles]
C20DD368 00000006
389E0000 83DF0004
2C1E000B 4082001C
3FC08040 83DEA32C
2C1E0000 4182000C
388000DA 7C84F214
60000000 00000000


Kirby


$Kirbys Taunt Without Ability Gives Random Ability v1.1 [UnclePunch]
*Loads in all Kirby hats when Kirby is being played
*Load times are increased when Kirby is being played
C216E18C 0000000C
9421FFBC BE810008
7C0802A6 90010040
7C7E1B78 3BE00000
7FE3FB78 7FC4F378
3D808003 618C1DA8
7D8903A6 4E800421
3BFF0001 2C1F001B
4180FFE0 80010040
7C0803A6 BA810008
38210044 3D808016
618CE1D4 7D8903A6
4E800420 00000000
C20DEC2C 0000000D
807F2238 2C030004
40820054 3860001B
3D808038 618C0580
7D8903A6 4E800421
2C030004 4182FFE8
2C03000B 4182FFE0
7C641B78 7FC3F378
38A00001 3D80800F
618C1BAC 7D8903A6
4E800421 3D80800D
618CEC38 7D8903A6
4E800420 387E0000
60000000 00000000

$Kirby - Preserve Copy Ability Charge if Hit Out of Non-Copied Specials v2 [PKFreeZZy]
C20EE7CC 00000002
7C7E1B78 83E3002C
2C1C018E 00000000
040EE7D0 40810008
040EE7D4 480032B9
040EE7F4 48006D31

$Kirby Uses Non-Special Dash Attack [UnclePunch]
0408b4b0 60000000

$Kirby Always Has Ganon/Falcon Punch [UnclePunch]
040f1648 38800002
040f1698 38800002

$Kirby Always Has DK Punch [UnclePunch]
040f1648 38800003
040f1698 38800003

$Kirby Always Has Bat Swing? [UnclePunch]
040f1648 3880000A
040f1698 3880000A

$Kirby Always Has Zelda Reflect [UnclePunch]
040f1648 38800013
040f1698 38800013

$Kirby Can Jump After Up Throw and Forward Throw (1.02) [UnclePunch]
C20DDB70 00000002
7FE3FB78 39C00001
99C51968 00000000
C20DD910 00000002
7FE3FB78 39C00001
99C51968 00000000

$Cannot Escape Kirby Throws [UnclePunch]
040DE490 48000010

$Kirby Throws retain one mid air jump [The Cape]
0407D66C 981e1968


Samus


$Samus - Always Full Charge Shot (1.02) [Achilles]
04128660 81E4009C
04128664 91E32230

$Samus - Always Have Extended Grapple [donny2112]
042B7D04 38000004

$Samus - Preserve Charge Shot if Hit During Up-B (Fixed) [PKFreeZZy]
0412A6AC 3C608006
0412A6B4 3803B880
0412A778 3C608006
0412A780 3803B880

$Samus Shoots Random Item [UnclePunch]
C22B632C 00000012
D3E10054 38600023
3D808038 618C0580
7D8903A6 4E800421
7C7F1B78 2C030002
4182FFE4 2C030005
4182FFDC 2C030008
4182FFD4 2C030009
4182FFCC 2C03000A
4182FFC4 2C030012
4182FFBC 2C03001A
4182FFB4 2C03001B
4182FFAC 2C03001C
4182FFA4 2C03001D
4182FF9C 2C03001F
4182FF94 2C030020
4182FF8C 2C030021
4182FF84 93E10024
60000000 00000000
C22B6370 0000000D
7C7F1B78 807F002C
806300B8 81830014
2C030000 4182003C
7D8803A6 7FE3FB78
4E800021 48000025
7C6802A6 C0230000
807F002C C043002C
EC2100B2 D0230040
93830518 4800000C
4E800021 40B00000
3D80802B 618C63D0
7D8903A6 4E800420
60000000 00000000

$PAL Samus - Disable Extender [Achilles]
C22B8110 00000004
3FA0803D 8BBDE515
2C1D0070 4082000C
38000000 981C2240
801C0010 00000000

$PAL Samus - Disable Bomb Jump Grapple Cancel [Achilles]
C2069B68 00000007
3C80803D 8884E515
2C040070 40820020
3C80803C 6084E4D0
7C04C800 40820010
3C800024 60840464
48000008 80990004
60000000 00000000

$Fix Samus Extender Crash [UnclePunch]
042B9D28 48000078


Zelda


$Instant Zelda/Shiek Transform [UnclePunch]
04114184 C042A1DC
0413b510 C042A1DC
0413af04 C042A1DC
04114790 C042A1DC
04114248 C042A1DC
0413afc8 C042A1DC

$Sheik/Zelda CPU Disable Transformations [Achilles]
C20D68D8 0000000B
3D808045 618C3088
8885000C 1C840E90
7C84602E 2C040000
41820038 80851A94
2C040005 4182002C
80850004 2C040013
4182000C 2C040007
40820018 3C60800D
60636918 7C6903A6
38600000 4E800420
80850004 00000000
C2096728 0000000C
3C608045 60633088
80BE002C 8885000C
1C840E90 7C84182E
2C040000 41820038
80851A94 2C040005
4182002C 80850004
2C040013 4182000C
2C040007 40820018
3C608009 606368B0
7C6903A6 38600000
4E800420 387E0000
60000000 00000000


Sheik


$Instant Zelda/Shiek Transform [UnclePunch]
04114184 C042A1DC
0413b510 C042A1DC
0413af04 C042A1DC
04114790 C042A1DC
04114248 C042A1DC
0413afc8 C042A1DC 

$Sheik - Preserve Needles if Hit During Side-B v2 [PKFreeZZy]
0411118C 38030E88
0411149C 38030E88
04111540 38030E88
041118A0 38030E88
041119F0 38030E88
04111D0C 38030E88
04111DB0 38030E88
04111E5C 38030E88
04111F18 38030E88

$Shiek Up B Edge Cancel [UnclePunch]
041134f4 4BFB923D
04113500 4BFB9231
C21137E4 00000002
38600040 987F0594
7FE3FB78 00000000

$Aerial Control and Fastfall Shiek UpB [UnclePunch]
043cc2d4 800e7f20

$Less Landing Lag on Sheik Up B [UnclePunch]
04113e10 38800001

$Sheik/Zelda CPU Disable Transformations [Achilles]
C20D68D8 0000000B
3D808045 618C3088
8885000C 1C840E90
7C84602E 2C040000
41820038 80851A94
2C040005 4182002C
80850004 2C040013
4182000C 2C040007
40820018 3C60800D
60636918 7C6903A6
38600000 4E800420
80850004 00000000
C2096728 0000000C
3C608045 60633088
80BE002C 8885000C
1C840E90 7C84182E
2C040000 41820038
80851A94 2C040005
4182002C 80850004
2C040013 4182000C
2C040007 40820018
3C608009 606368B0
7C6903A6 38600000
4E800420 387E0000
60000000 00000000


Link


$Link's Shield Reflects [UnclePunch]
0400a9dc 60000000
C20EB3EC 0000000F
3881FFB0 38000044
90040000 38000032
90040004 C00298C8
D0040008 C00298C8
D004000C C00298C8
D0040010 C00298CC
D0040014 3C003F00
90040018 C00298CC
D004001C 81C3002C
38000000 886E19E8
50033E30 980E19E8
38000000 90040020
7FC3F378 3DC08007
61CEB23C 7DC903A6
4E800421 00000000

$Link Shield Always Active [UnclePunch]
04007c44 60000000
0400a80c 60000000
C206A19C 00000007
81DE002C 89CE0007
2C0E0006 41820010
2C0E0014 41820008
48000018 7FC3F378
3DC0800E 61CEB3BC
7DC903A6 4E800421
800100A4 00000000

$Link/Y. Link - Boomerang Hookshot Cancel [Achilles]
043C807C 00000000
043C809C 00000000
043D1204 00000000
043D1224 00000000

$Link - Buffed Hylian Shield [UnclePunch, DRGN]
C20EAE44 00000011
3DE08023 81EF89C0
2C0F0000 41A20038
3DC04800 61CE0028
3DE0800E 61EFB3F0
91CF0000 3DC06000
3DE08000 61EF7C44
91CF0000 3DE08000
61EFA80C 91CF0000
48000040 3DC0881F
61CE221B 3DE0800E
61EFB3F0 91CF0000
3DC0981F 61CE0004
3DE08000 61EF7C44
91CF0000 3DC0981D
61CE0004 3DE08000
61EFA80C 91CF0000
7C0802A6 00000000


Young Link


$Link/Y. Link - Boomerang Hookshot Cancel [Achilles]
043C807C 00000000
043C809C 00000000
043D1204 00000000
043D1224 00000000


Pichu



Pikachu



Jigglypuff



Mewtwo


$Mewtwo - Always Full Shadow Ball (1.02) [Achilles]
04144f90 89E2E423
04144f94 91E32234
$Mewtwo Can Actually Reflect Stuff [UnclePunch]
04146c58 60000000


$Special Move Master Code v3 (fix console crash) [UnclePunch]
C20D5C08 00000002 #land
39C00000 99C31878
7C7F1B78 00000000
C20D5AEC 00000002 #specialland1
39C00000 99C318D8
7C0802A6 00000000
C20D5CB0 00000002 #specialland2
39C00000 99C318D8
7C0802A6 00000000
C208A348 00000002 #wait
39C00000 99DF18D8
7C0802A6 00000000
C20D4FF4 00000002 #rebirth
39C00000 99C318D8
7C0802A6 00000000
C2081370 00000002 #cliff catch
39C00000 99C318D8
7C0802A6 00000000
C208DCE0 00000002 #hitstun
39C00000 99C318D8
7C0802A6 00000000
C20DB908 00000002 #get grabbed
39C00000 99C318D8
7C0802A6 00000000
C2099A9C 00000004 #airdodge flag
89C318D8 2C0E0001
41820008 48000008
4E800020 7C0802A6
60000000 00000000
$Mewtwo Enters Fall After Up-B, Keeps Jump from Ground, and Cannot Up-B Again (a la PM)[UnclePunch]
*Requires Special Move Master Code v3
04145e30 4BF86901
04145b68 60000000 #ground up b keep jump
C2145258 00000005 #ground up B lose up B
89DF1878 2C0E0001
41820010 39C00001
99DF1878 48000008
4E800020 7C0802A6
60000000 00000000
C21451DC 00000002 #aerial up B lose up B
39C00001 99C318D8
7C0802A6 00000000


Mr. Game & Watch


$3D Mr. Game and Watch (1.02) [Achilles]
0414A410 C005048C

$Mr. Game and Watch - Always Specific Hammer Value (1.02) [Wooggle]
0414C760 3BC0000? #Set Specific Hammer Value Here (where ? = X-1)

$GaW Bucket Fill Amount Based on Damage of Projectile [UnclePunch]
*If projectile dealt 1->8 damage, fill 1
*If projectile dealt 9->12 damage, fill 2
*If projectile dealt 13+ damage, fill 3
C214D9D4 00000007
801F1A44 2C000008
40810014 2C00000C
40810014 2C00000D
40800014 38000001
48000014 38000002
4800000C 38000003
48000004 00000000

$GaW Hold B [UnclePunch]
0414e934 8004065C
0414e8b0 8004065C

$GaW Modulo 10 Hammer [UnclePunch]
C214C784 0000000A
48000041 7C6802A6
C03F1830 C0430000
3D808036 618C4340
7D8903A6 4E800421
FC20081E D8210020
80610024 2C030000
41820018 3863FFFF
907F222C 4800000C
4E800021 41200000
8001007C 00000000

$Mr. Game & Watch - N/B/U-Aerials L-Cancelable, w/ U-Air Lag Bug Fix [Magus]
0414BAFC 38800041
0414BB08 90830070
0414BB0C C0230258
0414BB10 4BF41AED
0414BBE4 38800043
0414BBF0 90830070
0414BBF4 C0230260
0414BBF8 4BF41A05
0414BCCC 38800044
0414BCD8 90830070
0414BCDC C0230264
0414BCE0 4BF4191D


$Special Move Master Code v3 (fix console crash) [UnclePunch]
C20D5C08 00000002 #land
39C00000 99C31878
7C7F1B78 00000000
C20D5AEC 00000002 #specialland1
39C00000 99C318D8
7C0802A6 00000000
C20D5CB0 00000002 #specialland2
39C00000 99C318D8
7C0802A6 00000000
C208A348 00000002 #wait
39C00000 99DF18D8
7C0802A6 00000000
C20D4FF4 00000002 #rebirth
39C00000 99C318D8
7C0802A6 00000000
C2081370 00000002 #cliff catch
39C00000 99C318D8
7C0802A6 00000000
C208DCE0 00000002 #hitstun
39C00000 99C318D8
7C0802A6 00000000
C20DB908 00000002 #get grabbed
39C00000 99C318D8
7C0802A6 00000000
C2099A9C 00000004 #airdodge flag
89C318D8 2C0E0001
41820008 48000008
4E800020 7C0802A6
60000000 00000000

$G&W Enters Fall After Up-B, Keeps Jump from Ground, and Cannot Up-B Again (a la PM)[UnclePunch]
*Requires Special Move Master Code v3
0414e274 4BF7E4BD #enters fall
0414e0d8 60000000 #doesnt lose jump after grounded up B
0414e178 60000000 #doesnt lose jump after frame perfect upB in air
C214E158 00000005 #aerial up B
89DF1878 2C0E0001
41820010 39C00001
99DF1878 48000008
4E800020 7C0802A6
60000000 00000000
C214E0AC 00000002 #ground up B
39C00001 99C318D8
7C0802A6 00000000


Marth


$Costume Dependent Marth Sword Swing Colors (1.02) [Achilles]
C2136510 0000000F
3DC0FF00 61CEFFFF
7C007000 40820060
39E5E181 89EF0000
2C0F0001 40820010
3C60FF00 6063BE0C
3C001900 2C0F0002
40820010 3C60FF00
60638DD5 3C002E00
2C0F0003 40820010
3C60FF00 6063F7E1
3C008300 2C0F0004
40820010 3C60FF00
60637D77 3C00C800
6000FFFF 94650008
60000000 00000000


Roy



Male Wireframe



Female Wireframe



Giga Bowser


$Giga Bowser & Sandbag Always Fall On Match Start [Achilles]
C2069328 00000006
807E0004 2C03001F
4182000C 2C030020
40820014 3C608006
60639350 7C6903A6
4E800420 887E000C
60000000 00000000

$If character selected is Giga Bowser, set scale to 0.5 [flieskiller]
C216DAD4 00000006
3DE08045 61EF3084
1E1C0E90 7DEF8214
820F0000 2C10001D
4082000C 3E203F00
923D0020 C03D0020
60000000 00000000
$Giga Bowser Can Be Grabbed (1.02) [Achilles]
0414f704 60000000


Master Hand


$MasterHand & CrazyHand Controlled By All Ports [Achilles]
041508B8 80C4065C
04156AFC 8006065C


Crazy Hand


$MasterHand & CrazyHand Controlled By All Ports [Achilles]
041508B8 80C4065C
04156AFC 8006065C

$CrazyHand - Disable D-Pad Up+B  Attack [Achilles]
04156CE0 4800006c

$Crazy Hand Tag Team Fix [Odante]
C215C2F8 00000003
28030000 40820008
38000000 28000001
60000000 00000000


Sandbag



Stage Game-Play Altering Codes



$Toggle Frozen Stages with Y
224d6c94 00000000
04c8ee24 00000000
04c8ea04 99b3b3ff
04c79964 ccccccff
04c73758 ffffffff
04cb1a88 80ca3570
04cb1aa8 80ca3574
04ca3578 00000000
04ca357c c0000077
28469d44 00000001
04c8ee24 3f490fdb
04c8ea04 5060ffff
04c79964 6060ffff
04c73758 9090ffff
04cb1a88 80ca3578
04cb1aa8 80ca357c
04ca3578 0000ff00
04ca357c 0000ff00
82000000 80ca3571
84000000 80ca3578
84000000 80ca3579
84000000 80ca357c
84000000 80ca357d
e2000002 00000000
c21d4548 00000003
3c808047 a0849d44
2c040001 4d820020
7c0802a6 00000000
c22115ac 00000004
801f00d0 3c808047
a0849d44 2c040001
40820008 38000001
60000000 00000000
c21e3418 00000003
3c808047 a0849d44
2c040001 4d820020
7c0802a6 00000000
c221b2e8 00000003
3c808047 a0849d44
2c040001 4d820020
7c0802a6 00000000
c220f52c 00000003
3c808047 a0849d44
2c040001 4d820020
7c0802a6 00000000
c2259c48 0000000a
806db600 54600529
41820040 a01f0002
2c000001 40820034
38600001 3d808002
618c4030 7d8903a6
4e800421 3e608046
62739d45 8a930000
6a940001 9a930000
3a80001e 9a8db60e
886db60e 00000000


$Load Any Stage over Another SSS Icon in Vs. Mode (1.02) [Achilles]
28480686 FF0000XX #Replace_with_Hexidecimal_Stage_ID_for_Stage_on_the_Stage_Select_Screen
00480687 00000YYY #Replace_with_Hexidecimal_Stage_ID_for_Desired_Stage_to_Load
E2000001 00000000
$Load Any Stage over Another SSS Icon in Vs. Mode (1.01) [Achilles]
2847F9A6 FF0000XX #Replace_with_Hexidecimal_Stage_ID_for_Stage_on_the_Stage_Select_Screen
0047F9A7 00000YYY
E2000001 00000000
$Load Any Stage over Another SSS Icon in Vs. Mode (1.00) [Achilles]
2847E6BE FF0000XX #Replace_with_Hexidecimal_Stage_ID_for_Stage_on_the_Stage_Select_Screen
0047E6BF 00000YYY #Replace_with_Hexidecimal_Stage_ID_for_Desired_Stage_to_Load
E2000001 00000000
$Load Any Stage over Another SSS Icon in Vs. Mode (PAL) [Achilles]
2847148E FF0000XX #Replace_with_Hexidecimal_Stage_ID_for_Stage_on_the_Stage_Select_Screen
0047148F 00000YYY #Replace_with_Hexidecimal_Stage_ID_for_Desired_Stage_to_Load
E2000001 00000000


Stage ID List from This Google Sheet


Stage ID List
Decimal [Hexidecimal] // Stage
DEBUG
000 [000] // Dummy
001 [001] // TEST
STANDARD
002 [002] // Fountain of Dreams (Izumi)
003 [003] // Pokémon Stadium (Pstadium)
004 [004] // Princess Peach's Castle (Castle)
005 [005] // Kongo Jungle (Kongo)
006 [006] // Brinstar (Zebes)
007 [007] // Corneria
008 [008] // Yoshi's Story (Story)
009 [009] // Onett
010 [00A] // Mute City
011 [00B] // Rainbow Cruise (RCruise)
012 [00C] // Jungle Japes (Garden)
013 [00D] // Great Bay
014 [00E] // Hyrule Temple (Shrine)
015 [00F] // Brinstar Depths (Kraid)
016 [010] // Yoshi's Island (Yoster)
017 [011] // Green Greens (Greens)
018 [012] // Fourside
019 [013] // Mushroom Kingdom I (Inishie1)
020 [014] // Mushroom Kingdom II (Inishie2)
// 021 [015] // Akaneia (Deleted Stage)
022 [016] // Venom
023 [017] // Poké Floats (Pura)
024 [018] // Big Blue
025 [019] // Icicle Mountain
026 [01A] // Icetop
027 [01B] // Flat Zone
028 [01C] // Dream Land N64 (old ppp)
029 [01D] // Yoshi's Island N64 (old yosh)
030 [01E] // Kongo Jungle N64 (old kong)
031 [01F] // Battlefield (battle)
032 [020] // Final Destination (last)
TARGET TEST
033 [021] // Target Test // Mario (TMario)
034 [022] // Target Test // C. Falcon (TCaptain)
035 [023] // Target Test // Young Link (TClink)
036 [024] // Target Test // Donkey Kong (TDonkey)
037 [025] // Target Test // Dr. Mario (TDrmario)
038 [026] // Target Test // Falco (TFalco)
039 [027] // Target Test // Fox (TFox)
040 [028] // Target Test // Ice Climbers (TIceclim)
041 [029] // Target Test // Kirby (TKirby)
042 [02A] // Target Test // Bowser (TKoopa)
043 [02B] // Target Test // Link (TLink)
044 [02C] // Target Test // Luigi (TLuigi)
045 [02D] // Target Test // Marth (TMars)
046 [02E] // Target Test // Mewtwo (TMewtwo)
047 [02F] // Target Test // Ness (TNess)
048 [030] // Target Test // Peach (TPeach)
049 [031] // Target Test // Pichu (TPichu)
050 [032] // Target Test // Pikachu (TPikachu)
051 [033] // Target Test // Jigglypuff (TPurin)
052 [034] // Target Test // Samus (TSamus)
053 [035] // Target Test // Sheik (TSeak)
054 [036] // Target Test // Yoshi (TYoshi
055 [037] // Target Test // Zelda (TZelda)
056 [038] // Target Test // Mr. Game & Watch (TGamewat)
057 [039] // Target Test // Roy (TEmblem)
058 [03A] // Target Test // Ganondorf (TGanon)
ADVENTURE MODE
059 [03B] // 1 //1 Kinoko (Mushroom Kingdom Adventure)
060 [03C] // 1 //2 Castle (vs Peach & Mario [or luigi])
061 [03D] // 2 //1 Kongo (vs 2 mini Donkey Kongs)
062 [03E] // 2 //2 Garden (vs Donkey Kong)
063 [03F] // 3 //1 Meiktu (Zelda Adventure[Underground Maze])
064 [040] // 3 //2 Shrine (vs Zelda)
065 [041] // 4 //1 Zebes (vs Samus)
066 [042] // 4 //2 Dassyut (Escape from Brinstar Adventure)
067 [043] // 5 //1 Greens (vs Kirby)
068 [044] // 5 //2 Greens (vs Kirby Team)
069 [045] // 5 //3 Greens (classic Kirby music) (vs Giant Kirby)
070 [046] // 6 //1 Corneria (vs Fox [or Falco])
071 [047] // 6 //2 Corneria (vs Fox [or Falco] with massive arwing attack)
072 [048] // 7 //1 Pokémon Stadium (vs Pikachu Team, and 1 Jigglypuff if unlocked, lots of pokeball)
073 [049] // 8 //1 B Route (F //Zero Adventure[F //Zero Grand Prix])
074 [04A] // 8 //2 Mute City (vs Captain Falcon)
075 [04B] // 9 //1 Onett (vs Ness x3, lots of Mr Saturn)
076 [04C] // 10 //1 Icemt (Icicle Mountain Adventure)
077 [04D] // 10 //2 Icetop (vs Ice Climbers x2)
078 [04E] // 11 //1 Battle (vs Fighting Wireframe team, low gravity)
079 [04F] // 11 //2 Battle (vs Metal Mario [& Metal Luigi if unlocked])
080 [050] // 12 //1 Last (vs Bowser)
081 [051] // 12 //2 Last (vs Giga Bowser)
BONUS STAGE
082 [052] // Takisusume (Race to the Finish Classic)
083 [053] // Grab the Trophies (figureget)
084 [054] // Homerun Contest (homerun)
085 [055] // Heal (All-Star's Stage Inbetween Matches)
CLASSIC (VS SINGLE CHARACTER)
086 [056] // Princess Peach's Castle (vs Mario)
087 [057] // Rainbow Cruise (vs Mario)
088 [058] // Kongo Jungle (vs Donkey Kong)
089 [059] // Jungle Japes (vs Donkey Kong)
090 [05A] // Great Bay (vs Link)
091 [05B] // Temple (vs Link)
092 [05C] // Brinstar (vs Samus)
093 [05D] // Brinstar Depths (vs Samus)
094 [05E] // Yoshi's Story (vs Yoshi)
095 [05F] // Yoshi's Island (vs Yoshi)
096 [060] // Fountain of Dreams (vs Kirby)
097 [061] // Green Greens (vs Kirby)
098 [062] // Corneria (vs Fox)
099 [063] // Venom (vs Fox)
100 [064] // Pokémon Stadium (Only Pokeballs)(vs Pikachu)
101 [065] // Mushroom Kingdom I (vs Luigi)
102 [066] // Mushroom Kingdom II (vs Luigi)
103 [067] // Mute City (vs Captain Falcon)
104 [068] // Big Blue (vs Captain Falcon)
105 [069] // Onett (vs Ness)
106 [06A] // Fourside (vs Ness)
107 [06B] // Pokémon Stadium (vs Jigglypuff)
108 [06C] // Princess Peach's Castle (vs Bowser)
109 [06D] // Battlefield (vs Bowser)
110 [06E] // Princess Peach's Castle (vs Peach)
111 [06F] // Mushroom Kingdom II (vs Peach)
112 [070] // Temple (vs Zelda)
113 [071] // Great Bay (vs Marth)
114 [072] // Final Destination (vs Mewtwo)
115 [073] // Pokémon Stadium (vs Mewtwo)
116 [074] // Icicle Mountain (vs Ice Climbers)
117 [075] // Icicle Mountain (vs Ice Climbers)
118 [076] // Mushroom Kingdom I (Dr. Mario Music) (vs Dr. Mario)
119 [077] // Great Bay (vs Young Link)
120 [078] // Temple (vs Young Link)
121 [079] // Corneria (vs Falco)
122 [07A] // Venom (vs Falco)
123 [07B] // Great Bay (Unused)
124 [07C] // Pokémon Stadium (Pichu)
CLASSIC (VS TWO CHARACTERS)
125 [07D] // Battlefield (Plays Mario Theme) (vs Team Mario & Bowser)
126 [07E] // Mushroom Kingdom II (vs Team Mario & Peach)
127 [07F] // Kongo Jungle (vs Team DK & Fox)
128 [080] // Temple (vs Team Link & Zelda)
129 [081] // Great Bay (vs Team Link & Young Link)
130 [082] // Mushroom Kingdom I (vs Team Link & Luigi)
131 [083] // Great Bay (Saria's Song) (vs Team Marth & Link)
132 [084] // Big Blue (vs Team Samus & Captain Falcon)
133 [085] // Brinstar (vs Team Samus & Fox)
134 [086] // Yoshi's Story (vs Team Yoshi & Luigi)
135 [087] // Yoshi's Island (vs Team Yoshi & Ness)
136 [088] // Green Greens (vs Team Kirby & Pikachu)
137 [089] // Fountain of Dreams (vs Team Kirby & Pichu)
138 [08A] // Green Greens (vs Team Kirby & Jigglypuff)
139 [08B] // Icicle Mountain (vs Team Kirby & Ice Climbers)
140 [08C] // Corneria (vs Team Fox & Falco)
141 [08D] // Mute City (vs Team Fox & Captain Falcon)
142 [08E] // Pokémon Stadium (vs Team Pikachu & Pichu)
143 [08F] // Pokémon Stadium (vs Team Pikachu & Jigglypuff)
144 [090] // Mushroom Kingdom I (vs Team Luigi & Dr. Mario)
145 [091] // Onett (alt music) (vs Team Ness & Peach)
146 [092] // Fourside (vs Team Ness & Mewtwo)
147 [093] // Big Blue (mRider song) (vs Team Captain Falcon & Falco)
148 [094] // Battlefield (vs Team Bowser & Mewtwo)
149 [095] // Battlefield (vs Team Bowser & Peach)
150 [096] // Battlefield (vs Team Bowser & Zelda)
151 [097] // Temple (vs Team Peach & Zelda)
152 [098] // Great Bay (Saria's Song) (vs Team Zelda & Young Link)
153 [099] // Temple (Emblem) (vs Team Zelda & Marth)
154 [09A] // Great Bay (Unused)
CLASSIC (VS GIANT CHARACTER)
155 [09B] // Princess Peach's Castle (vs Giant Mario)
156 [09C] // Kongo Jungle (vs Giant DK)
157 [09D] // Great Bay (vs vs Giant Link)
158 [09E] // Yoshi's Story (vs Giant Yoshi)
159 [09F] // Mushroom Kingdom II (vs Giant Luigi)
160 [0A0] // Mute City (vs Giant Captain Falcon)
161 [0A1] // Pokémon Stadium (vs Giant Jigglypuff)
162 [0A2] // Fountain of Dreams (vs Giant Bowser)
163 [0A3] // Mushroom Kingdom I (vs Giant Dr. Mario)
164 [0A4] // Temple (vs Giant Young Link)
CLASSIC (VS TEAM CHARACTER)
165 [0A5] // Rainbow Cruise (vs Team Mario)
166 [0A6] // Jungle Japes (vs Team Donkey Kong)
167 [0A7] // Fountain of Dreams (vs Team Kirby)
168 [0A8] // Mushroom Kingdom II (vs Team Luigi)
169 [0A9] // Onett (vs Team Ness)
170 [0AA] // Pokémon Stadium (vs Team Jigglypuff)
171 [0AB] // Icicle Mountain (Unused)
172 [0AC] // Pokémon Stadium (vs Team Pichu)
173 [0AD] // Flat Zone (vs Team Game & Watch)
174 [0AE] // Mute City (vs Team Captain Falcon)
CLASSIC FINAL
175 [0AF] // Battlefield (No items) (vs Metal Character)
176 [0B0] // Final Destination (No items) (vs Master Hand)
ALL-STAR
177 [0B1] // Rainbow Cruise (vs Mario)
178 [0B2] // Kongo Jungle (vs Donkey Kong)
179 [0B3] // Great Bay (vs Link)
180 [0B4] // Brinstar (vs Samus)
181 [0B5] // Yoshi's Story (vs Yoshi)
182 [0B6] // Green Greens (vs Kirby)
183 [0B7] // Corneria (vs Fox)
184 [0B8] // Pokémon Stadium (vs Pikachu)
185 [0B9] // Mushroom Kingdom I (vs Luigi)
186 [0BA] // Mute City (vs Captain Falcon)
187 [0BB] // Onett (vs Ness)
188 [0BC] // Poké Floats (vs Jigglypuff)
189 [0BD] // Icicle Mountain (vs Ice Climbers)
190 [0BE] // Princess Peach's Castle (vs Peach)
191 [0BF] // Temple (vs Zelda)
192 [0C0] // Fountain of Dreams (Emblem Music) (vs Marth)
193 [0C1] // Battlefield (Poké Floats song) (vs Mewtwo)
194 [0C2] // Yoshi's Island (vs Bowser)
195 [0C3] // Mushroom Kingdom II (Dr Mario Music) (vs Dr Mario)
196 [0C4] // Jungle Japes (vs Young Link)
197 [0C5] // Venom (vs Falco)
198 [0C6] // Fourside (vs Pichu)
199 [0C7] // Final Destination (Emblem Music) (vs Roy)
200 [0C8] // Flat Zone (vs Team Game & Watch)
201 [0C9] // Brinstar Depths (vs Gannondorf)
EVENT MATCH
202 [0CA] // Battlefield (Event #01) (Trouble King)
203 [0CB] // Temple (Event #18) (Link's Adventure)
204 [0CC] // Princess Peach's Castle (Event #03) (Bomb-fest)
205 [0CD] // Yoshi's Story (Event #04) (Dino-wrangling)
206 [0CE] // Onett (Event #05) (Spare Change)
207 [0CF] // Fountain of Dreams (Event #06) (Kirbys on Parade)
208 [0D0] // Pokémon Stadium (Event #07) (Pokémon Battle)
209 [0D1] // Brinstar (Event #08) (Hot Date on Brinstar)
210 [0D2] // Great Bay (Event #09) (Hide 'n' Sheik)
211 [0D3] // Yoshi's Island (Event #10) (All-Star Match 1-1 /vs Mario)
212 [0D4] // Icicle Mountain (Event #11) (King of the Mountain)
213 [0D5] // Mute City (Event #12) (Seconds, Anyone?)
214 [0D6] // Rainbow Cruise (Event #13) (Yoshi's Egg)
215 [0D7] // Goomba (Event #14) (Trophy Tussle 1)
216 [0D8] // Battlefield (Event #37) (Legendary Pokemon)
217 [0D9] // Corneria (Event #16) (Kirby's Air-raid)
218 [0DA] // Jungle Japes (F-Zero Music) (Event #17) (Bounty Hunters)
219 [0DB] // Kongo Jungle (Event #2) (Lord of the Jungle)
220 [0DC] // Final Destination (Event #19) (Peach's Peril)
221 [0DD] // Brinstar (Event #20) (All-Star Match 2-1 /vs Samus)
222 [0DE] // Princess Peach's Castle (Event #21) (Ice Breaker)
223 [0DF] // Mushroom Kingdom II (Event #22) (Super Mario 128)
224 [0E0] // Brinstar Depths (Event #27) (Cold Armor)
225 [0E1] // Yoshi's Island (Event #24) (The Yoshi Herd)
226 [0E2] // Fourside (DK Rap) (Event #25) (Gargantuans)
227 [0E3] // Entei (Event #26) (Trophy Tussle 2)
228 [0E4] // Venom (Event #23) (Slippy's Invention)
229 [0E5] // Green Greens (Event #28) (Puffballs Unite)
230 [0E6] // Temple (Great Bay music) (Event #29) (Triforce Gathering)
231 [0E7] // Fountain of Dreams (Event #15) (Girl Power)
232 [0E8] // Mushroom Kingdom I (Event #31) (Mario Bros. Madness)
233 [0E9] // Corneria (Many Arwings) (Event #32) (Target Acquired)
234 [0EA] // F //Zero Adventure Stage (Event #33) (Lethal Marathon)
235 [0EB] // Great Bay (Event #34) (Seven Years)
236 [0EC] // Dream Land (Event #35) (Time for a Checkup)
237 [0ED] // Fourside (Event #36) (Space Travelers 1-1)
238 [0EE] // Fountain of Dreams (Event #30) (All-Star Match 3-1 /vs Kirby)
239 [0EF] // Mushroom Kingdom II (Event #38) (Super Mario Bros. 2)
240 [0F0] // Pokémon Stadium (Event #39) (Jigglypuff Live!)
241 [0F1] // Temple (Emblem Music) (Event #40) (All-Star Match 4-1 /vs Marth)
242 [0F2] // Temple (Emblem Music) (Event #41) (En Garde!)
243 [0F3] // Poké Floats (Event #42) (Trouble King 2)
244 [0F4] // Big Blue (Event #43) (Birds of Prey)
245 [0F5] // Battlefield (Event #44) (Mewtwo Strikes!)
246 [0F6] // Flat Zone (Event #45) (Game and Watch Forever!)
247 [0F7] // Temple (Emblem Music) (Event #46) (Fire Emblem Pride)
248 [0F8] // Majora's Mask (Event #47) (Trophy Tussle 3)
249 [0F9] // Yoshi's Story (Event #48) (Pikachu and Pichu)
250 [0FA] // Mushroom Kingdom I (Event #49) (All-Star Match Deluxe 5-1 /vs Dr Mario)
251 [0FB] // Final Destination (Final Destination Match) (Event #50)
252 [0FC] // Final Destination (The Showdown) (Event #51)
253 [0FD] // Jungle Japes (DK Rap) (Event #10) (All-Star Match 1-2 /vs DK)
254 [0FE] // Yoshi's Story (Event #10) (All-Star Match 1-3 /vs Yoshi)
255 [0FF] // Princess Peach's Castle (Event #10) (All-Star Match 1-4 /vs Peach)
256 [100] // Rainbow Cruise (Event #10) (All-Star Match 1-5 /vs Bowser)
257 [101] // Great Bay (All-Star Match 2-2 /vs Link)
258 [102] // Temple (All-Star Match 2-3 /vs Zelda)
259 [103] // Mute City (All-Star Match 2-4 /vs Captain Falcon)
260 [104] // Corneria (All-Star Match 2-5 /vs Fox)
261 [105] // Pokémon Stadium (All-Star Match 3-2 /vs Pikachu)
262 [106] // Onett (All-Star Match 3-3 /vs Ness)
263 [107] // Icicle Mountain (All-Star Match 3-4 /vs Ice Climbers)
264 [108] // Mushroom Kingdom II (All-Star Match 4-2 /vs Luigi)
265 [109] // Poké Floats (All-Star Match 4-3 /vs Jigglypuff)
266 [10A] // Final Destination (All-Star Match 4-4 /vs Mewtwo)
267 [10B] // Flat Zone (All-Star Match 4-5 /vs Mr Game & Watch)
268 [10C] // Venom (All-Star Match Deluxe 5-2 /vs Falco)
269 [10D] // Pokémon Stadium (All-Star Match Deluxe 5-3 /vs Pichu)
270 [10E] // Great Bay (Saria's Song) (All-Star Match Deluxe 5-4 /vs Young Link)
271 [10F] // Temple (Emblem Music) (All-Star Match Deluxe 5-5 /vs Roy)
272 [110] // Final Destination (All-Star Match Deluxe 5-6 /vs Gannondorf)
273 [111] // Battlefield (Event #36) (Space Travelers 1-2)
UNLOCKABLES
274 [112] // Pokémon Stadium //Unlocking Jigglypuff
275 [113] // Final Destination //Unlocking Mewtwo
276 [114] // Mushroom Kingdom II //Unlocking Luigi
277 [115] // Fountain of Dreams //Unlocking Marth
278 [116] // Flat Zone //Unlocking Mr Game and Watch
279 [117] // Princess Peach's Castle (DR Mario song) //Unlocking Dr Mario
280 [118] // Final Destination (Great Bay music) //Unlocking Gannondorf
281 [119] // Great Bay (Saria's Song) //Unlocking Young Link
282 [11A] // Battlefield (Corneria Music) //Unlocking Falco
283 [11B] // Pokémon Stadium //Unlocking Pichu?
284 [11C] // Temple (Emblem Music) //Unlocking Roy?
MULTI-MAN MELEE
285 [11D] // Battlefield (Multi-Man Melee)


Icicle Mountain



Princess Peach's Castle


$Disable Switches and Bullets on Princess Peach's Castle (1.02) [Zauron]
041CD8A8 4E800020


Rainbow Cruise



Kongo Jungle (SSBM)


$Disable barrel from Kongo Jungle (Melee) (1.02)[flieskiller]
041d5290 60000000


Jungle Japes



Termina: Great Bay



Hyrule Temple



Yoshi's Story


$Destroy Randall [sushie]
041E338C 4BFE167D
041E3390 48000030
041E33E0 4E800020
$Cannot Enter Wait from CliffWait (Randall Fix) [UnclePunch]
040815f8 38600000
$Grounded Getup Attack Fix (Randall Fix) [UnclePunch]
0409adcc 38600000
$Disable Shy Guys on Yoshi's Story (1.02) [Zauron]
041E3348 60000000
$Shy Guys drop food even if items are at off on Yoshi's Story (1.02)[flieskiller]
0428fb1c 4800000c


Yoshi's Island (SSBM)



Fountain of Dreams


$Disable Rising Platforms and Water Jets on Fountain of Dreams (1.02) [Zauron]
041CC8AC FC000028
041CC8B4 4800013C


Green Greens


$Disable Initial Bricks on Green Greens (1.02) [Zauron]
042146EC 60000000
$Blocks initially in the stage can't have bombs on Green Greens [flieskiller]
04214c0c 60000000
04214c40 60000000
04214c74 60000000
04214ca8 60000000
04214cdc 60000000
04214d10 60000000
04214d44 60000000
04214d78 60000000
04214dac 60000000
04214de0 60000000
04214e14 60000000
04214e48 60000000
04214e7c 60000000
04214eb0 60000000
04214ee4 60000000
04214f18 60000000
04214f4c 60000000
04214f80 60000000
$Disable blocks, falling from the sky [flieskiller]
04216ABC 60000000
$Disable Tree Wind and Apples on Green Greens (1.02) [Zauron]
04213C10 4E800020


Corneria


$Disable Ship Spawn on Corneria (1.02) [Zauron]
041DDA48 60000000
$Disable Great Fox's Gun (starts out dead) on Corneria (1.02) [Zauron]
041E1390 40800430


Venom



Flatzone



Brinstar


$Disable Rising Lava on Brinstar (1.02) [Zauron]
041D99E0 4E800020


Brinstar Depths



Onett


$Disable cars on Onett (1.02)[flieskiller]
041e379c 60000000
$Remove Drug Store Platforms from Onett (1.02)[flieskiller]
041e3794 60000000


Fourside



Mute City


$Disable cars on Mute City (1.02)[flieskiller]
041f0188 60000000

$Mute City - Racers no longer affect the match [??]
041F0188 60000000


Big Blue



Pokemon Stadium


$Disable Stage Transformations on Pokemon Stadium (1.02) [Zauron]
041D1548 60000000
$Always Certain Pokemon Stadium Transformation [flieskiller]
*Replace "X" with: 0 = fire, 1 = grass, 2 = rock, 3 = water
041d463C 3860000X
$Pokemon Stadium Transformation lasts for 9 minutes (1.02) [flieskiller]
041d4f84 3B807FFF
041d4f88 48000044


Pokefloats



Mushroom Kingdom I


$Remove levers from Mushroom Kingdom I (1.02) [flieskiller]
041fa918 60000000
$Blocks no longer respawn on Mushroom Kingdom I (1.02) [flieskiller]
041fab7c 60000000


Mushroom Kingdom II


$Disable Birdo on Mushroom Kingdom II (1.02) [flieskiller]
041fcfe8 60000000
$Disable Pidgit (1.02) [flieskiller]
041fcff0 60000000
$Disable Wood Logs (1.02) [flieskiller]
041fcfe0 60000000
$Disable Logs, Pidgit, and Birdo on Mushroom Kingdom II (1.02)  [Jorgasms]
041fcd84 60000000


Battlefield



Final Destination



Dreamland (SSB64)


$Disable Tree Blow on Dreamland (1.02) [Zauron]
04211444 60000000

$Dreamland - Disable Wind if P1's nametag is !WND [Wooggle]
C2036D70 0000000D
3E208021 62311444
3E404800 6252059C
92510000 3DC0EC0B
61CE2020 3DE080BD
61EF5D60 820F0000
7C0E8000 40820034
3DC00B20 61CE170B
820F0004 7C0E8000
40820020 3DC0200D
61CE0F0D 820F0008
7C0E8000 4082000C
3E406000 92510000
3BE00000 00000000


Yoshi's Island (SSB64)



Kongo Jungle (SSB64)



Adventure Stages


Mushroom Kingdom (Adventure)


$Mushroom Kingdom / Underground Maze Crash Prevent (Debug Mode)
01C415E2 08000000
0446B4A4 3F800000
0446B4A0 3F800000
0446B49C 3F800000


Underground Maze


$Mushroom Kingdom / Underground Maze Crash Prevent (Debug Mode)
01C415E2 08000000
0446B4A4 3F800000
0446B4A0 3F800000
0446B49C 3F800000


Brinstar Escape



F-Zero Grand Prix



Trophy Stages


Trophy Collector Stage


$Disable Trophy Spawn on Snag the Trophies Stage (FigureGet) (1.02) [wparam]
042199FC 60000000
$Trophy Collector Crash Prevent (Debug Mode)
01C43D24 08000000
042199FC 60000000


Goomba Trophy Stage



Entei Trophy Stage



Target Test Stages


$Target Test Never Ends (1.02) [donny2112]
041C4344 38030000

$Break the Targets - Disable Targets and/or Flippers [Achilles]
041C4210 4E800020
041C42AC 4E800020

$Break the Targets Intangibility Glitch Fix [UnclePunch]
C21B65AC 00000005
9003000C 3C608046
6063B488 388001C0
3D808000 618CC160
7D8903A6 4E800421
60000000 00000000


Other Stages


$DUMMY / ICETOP Crash Prevent (Debug Mode)
01C41CBD 08000000
041C2AAC 48000018
041C284C 38600000
041C2850 48000048
$Disable All-Star Heal Portal from Ending Match [Achilles]
0421F474 4E800020
$Disable Homerun Timer [Punkline]
041B9AB8 60000000
041B9ACC 60000000


.

.

.


(To Be Converted into Gecko Codes)


To Be Categorized


$L+R+A+Start Resets Game While Pause Is Off [Sickolas]
C2050D68 0000000E
3E808045 6294BF18
82B40000 56B305EF
40A20058 3AA00000
3E808046 6294B108
82740000 567201CF
4182001C 567200C7
41820014 56720253
4182000C 56720295
40820018 3AB50001
2C150004 4080001C
3A94000C 4BFFFFCC
3D80801A 618C4510
7D8903A6 4E800421
7C0802A6 00000000



$Grab Infinite Removal v3 [Glook, Punkline]
C208EE48 0000000C
807B0010 2C0300D9
4182004C 2C030163
40A20018 807B0004
2C030002 2C830019
4C423382 41820030
887D2226 70630020
40820024 C01D1A4C
38600000 9061FFF0
C021FFF0 FC000840
4C401382 40820008
38000000 2C000000
60000000 00000000



$Throw Bug Fix v2 [Achilles]
C208E250 0000000D
38C00000 8118002C
80E818C4 8928000C
7C093800 41800050
80E80010 2C0700EF
41800044 2C0700F3
4181003C 3CE03F80
90E20000 C0820000
C0A82340 FC84282A
D0882340 3CE08006
60E793AC 7CE803A6
4E800021 3CE08008
60E7E260 7CE803A6
4E800020 00000000


$Detection Bubbles Continue Hurtbox Collision Check [UnclePunch]
040796E0 60000000



$Update TopN Location In ECB Calculation [tauKhan]
C204250C 00000009
7C7F1B78 7C9E2378
807F0000 80830028
8063002C 800300B0
90040038 800300B4
9004003C 800300B8
90040040 7C832378
3D808037 618C32E8
7D8903A6 4E800421
7FE3FB78 00000000



$Disable Wobbling [UnclePunch]
C20DA9DC 00000003
38600000 987C2350
3860FFFF B07C2352
7F43D378 00000000
C208F090 0000001D
807B0010 2C0300DF
418000D4 2C0300E4
418100CC 807B1A58
2C030000 418200C0
8063002C 88832222
5484077B 418200B0
8863000C 38800001
3D808003 618C418C
7D8903A6 4E800421
2C030000 41820090
809B1868 7C032000
41820034 A0A40000
2C050006 40820078
80A4002C 80850518
7C032000 40820068
A0650DA8 A09B2352
7C032000 41820058
48000018 80A3002C
A0652088 A09B2352
7C032000 41820040
B07B2352 887B2350
38630001 987B2350
2C030003 41800028
807B1A58 3D80800D
618CA698 7D8903A6
4E800421 3D808008
618CF0C8 7D8903A6
4E800420 801B0010
60000000 00000000


$Disable Name Tag Reset After Closing Character Port (v2) [Ato]
04261B1C 60000000
04261B30 60000000


$Disable Name Tag Reset After Exiting Character Select Screen [Todd Bonney]
041A55EC 4E800020


$Change Rumble Settings from CSS - Color Mod [Sham Rock]
C226304C 0000001F
8803000E 3DC08045
61CEC380 3DE08046
61EFB0FC 3A800000
860F000C 56110319
41820010 3A200001
9A2E0000 48000014
5611035B 4182000C
3A200000 9A2E0000
3A940001 39CE0001
2C140004 41A0FFCC
39CEFFFB 3E401919
62521900 3E00804C
2C140004 40820008
621024EC 2C140005
40820008 62102458
2C140006 40820008
62102558 2C140007
40820008 621024C4
2C140005 41810008
82100000 82100000
82100000 82100008
82100018 82100008
8210001C 82100004
82100008 8E2E0001
2C110001 40820010
3E20EEEE 6231EE00
4800000C 3E205555
62315500 92300000
92500004 3A940001
2C140008 41A0FF70
60000000 00000000

$Dpad up/down toggles rumble on CSS [Dan Salvato]
C22608D8 00000019
887F0007 2C030000
40820070 7C972378
57800739 40820010
5780077B 40820034
4800009C 7EE3BB78
38800000 38A0000E
38C00000 38ED9950
3D808037 618C8430
7D8903A6 4E800421
38800001 48000008
38800000 7EE3BB78
3D808015 618CED4C
7D8903A6 4E800421
38800001 989F0007
3C80C040 909F0014
C03F0014 C0428E0C
C01F000C EC01002A
D01F000C FC600850
FC030840 41810008
EC6300B2 D07F0014
4180001C C0828258
FC032040 41810010
38800000 909F0014
989F0007 889F0004
60000000 00000000

$Ignore Nametag Rumble Setting [Dan Salvato]
04167810 60000000


$Hold L+R+A+Start During Stage Load to Return to the CSS [Jorgasms]
0425B8BC 38600002


$CSS Hands Default to HMN Button [achilles]
044DC47C c0200000
C2261A6C 00000005
89FF0005 2C0F0002
40820014 3DE08026
61EF1B6C 7DE903A6
4E800420 1C130024
60000000 00000000


$D-Pad Down at Vs. Mode CSS Loads Rumble Select Screen [Achilles]
C2263250 0000000C
3DE08047 61EF9D30
89EF0000 2C0F0002
40820044 39E00050
7DE903A6 3E008048
621007B4 3E208045
6231AC4C 85F00004
95F10004 4200FFF8
54E0077B 41820018
3DE0803F 3A000001
9A0F0A47 3A000002
9A0DB656 880DB652
60000000 00000000
C222D13C 00000006
3DE0803F 8A0F0A47
2C100001 4082001C
3A000000 9A0F0A47
3DE08022 61EFD610
7DE903A6 4E800421
546006F7 00000000
C222D5C0 00000005
3DE0803F 89EF0A47
2C0F0001 40820014
3DE08022 61EFD190
7DE903A6 4E800421
546006F7 00000000


$Hold Start to Force SSS - Deluxe Edition [Achilles]
C2262614 00000017
3C60801A 60634340
7C6803A6 3C608048
88639D30 4E800021
2C030001 41820090
3DE08043 61EF2087
3A000006 3A200000
7E0903A6 8E0F0008
2C100021 41820008
3A310001 4200FFF0
2C110000 41820060
38ADB4EF 38800004
7C8903A6 8C850001
2C040078 41800044
2C110001 40820034
3C808046 8884BF12
2C040001 40820024
38600000 98650000
3C608002 60634030
7C6803A6 38600003
4E800021 48000010
3A200001 9A2DB656
4200FFB4 BA6100B4
60000000 00000000


$No Delay on Start at CSS [UnclePunch]
042641B0 38000001


$Unlock All 293 Trophies  [Datel]
0245C390 00000125
0245C395 01266363


$Remove Special Messages [???]
C21BFA20 00000009
3E408045 6252C20C
3AA03940 B2B20000
3AA00010 9AB20024
3AA00001 9AB20023
3AA00080 9AB2001C
3DE08046 61EFAF5C
3E00803F 6210A25C
39E00000 99F0008A
887F0004 00000000


$X + Y Disables Start [Dan Salvato]
C2376BB4 00000009
38A00000 38C1002C
1CE50008 7D07302E
55090109 4182001C
5509014B 41820014
3D20EFFF 6129FFFF
7D084838 7D07312E
38A50001 2C050003
4081FFD0 8081002C
80010030 00000000


$Disable Automatic Start Screen Transitions [achilles]
041A1C58 38000000


$Set Menu Music in Sound Test [Dan Salvato]
C224B4D8 00000007
7C7C002E 2C030000
40820008 3860FFFF
808D8840 98641851
3C808046 60849D40
9064005C 2C030000
40800008 38600000
60000000 00000000
C222E934 00000008
3C808046 60849D40
8084005C 2C040000
41820018 41810008
38800000 80AD8840
98851851 7C832378
3D808002 618C3F28
7D8903A6 4E800421
60000000 00000000


$Extended Name Entry [Dan Salvato]
C223C718 00000004
1CC30003 7CC6F214
88060001 2C000000
7C601B78 41820008
38030001 00000000
C223C270 00000003
88C30000 2C060000
41820008 38630001
98030000 00000000
C223C710 00000005
28030003 4180001C
1CC30003 7CC6F214
88060001 2C000000
40820008 38600002
28030003 00000000
0423CDD4 7c7e032e
0423CDB0 b0040000
C223C5A0 0000000F
5460056B 41820068
88BC0050 28050002
4082005C 3CA0804D
60A54D90 38C00000
2C0600B4 41810038
7CE628AE 2C070041
41800024 2C07007A
4181001C 2C070061
4180000C 38E7FFE0
48000008 38E70020
7CE629AE 38C60004
4BFFFFC8 3D808023
618CC7EC 7D8903A6
4E800420 546005AD
60000000 00000000
064D4D90 000000B8
4a000000 54000000
39000000 2e000000
49000000 53000000
38000000 81900000
48000000 52000000
37000000 81950000
47000000 51000000
36000000 81930000
46000000 50000000
5a000000 35000000
81970000 45000000
4f000000 59000000
34000000 81480000
44000000 4e000000
58000000 33000000
81490000 43000000
4d000000 57000000
32000000 81810000
42000000 4c000000
56000000 31000000
817b0000 41000000
4b000000 55000000
30000000 817c0000


$Name Tag Shadow Box Automatically Scales to Tag Length [Achilles]
C22FCCE8 00000013
3C608003 6063556C
7C6803A6 887F0000
4E800021 5460063E
28000078 41820070
3C608045 6063D84F
1C0001A4 7C630214
38800000 8C030001
2C000000 41820018
38840001 2C000080
41A0FFEC 8C030001
4BFFFFE4 2C040005
41800034 3C604080
9061FFF0 C221FFF0
3E404330 CA028C58
9241FFEC 9081FFF0
C9E1FFEC EDEF8028
EDEF8824 807E0010
D1E3002C 807E0010
60000000 00000000


$Automatically Select Yes if coins are lower than the requirements [Brandondorf9999]
041A0A84 38000001
041A09D8 40820018
0419F7C4 4800000c
0419F76C 4800001C
0419F788 38000009


$Stage Striking (Whites-out Struck Stages) [Sham Rock]
C225A3BC 00000025
39E00001 3E008046
6210B0FC 1E2F000C
7E31802E 5630014B
4182000C 3A200001
48000020 56300109
4182000C 3A200002
48000010 563002D7
418200DC 3A200003
3EA0803F 62B506D0
3EC0804D 62D66CAE
3A800000 3A600000
3A400000 2C110001
40820014 8A560000
2C12001C 418100A8
48000050 2C110003
40820010 3A80003F
3A600002 4800003C
1E12001C 7E10AA14
8AF0000A 3E008045
6210C388 82100000
7E10BC30 561007FF
41820010 3A600002
3A80003F 4800000C
3A600000 3A800000
1E12001C 7E10A82E
2C120016 41800008
82100010 82100018
82100004 82100008
8210001C 82100008
9A900000 1E12001C
3A100008 7E70A9AE
3A00001E 9A160000
2C110001 41820010
3A520001 2C12001D
41A0FF4C 39EF0001
2C0F0005 41A0FEE8
C022C9E8 00000000

$Stage Striking (Transparent Struck Stages), Method 1 [Sham Rock, Achilles,]
C225A3BC 00000026
39E00001 3E008046
6210B0FC 1E2F000C
7E31802E 5630014B
4182000C 3A200001
48000020 56300109
4182000C 3A200002
48000010 563002D7
418200E0 3A200003
3EA0803F 62B506D0
3EC0804D 62D66CAE
3A800000 3A600000
3A400000 2C110001
40820014 8A560000
2C12001C 418100AC
48000050 2C110003
40820010 3A80003F
3A600002 4800003C
1E12001C 7E10AA14
8AF0000A 3E008045
6210C388 82100000
7E10BC30 561007FF
41820010 3A600002
3A80003F 4800000C
3A600000 3A800000
1E12001C 7E10A82E
3AE00000 2C130002
4082001C 3EE00008
62F70008 2C120016
4180000C 3EE02000
62F70008 92F00014
1E12001C 3A100008
7E70A9AE 3A00001E
9A160000 2C110001
41820010 3A520001
2C12001D 41A0FF60
39EF0001 2C0F0005
41A0FEE4 C022C9E8
60000000 00000000

$Stage Striking (Transparent Struck Stages), Method 2 [Dan Salvato]
C2259C40 0000001F
39600000 3D408045
614AC388 38600000
3C80803F 608406D0
28000013 4082000C
39600001 48000010
28000000 408200C0
48000034 2C03001D
408000B4 2C0B0002
4182004C 1CA3001C
7CA52214 88C5000A
80AA0000 7CA53430
54A507FF 40820088
4800002C 806DB600
5460056B 4082001C
546006F7 40820008
48000074 39600002
38600000 4BFFFFB0
886DB60E 2C03001D
4080005C 1CA3001C
7CA52214 38C00000
2C0B0002 40820008
38C00002 98C50008
80A50000 2C030016
41800008 80A50010
3CC04400 2C0B0002
40820008 38C00000
90C50038 38C0001E
98CDB60E 2C0B0000
4182000C 38630001
4BFFFF4C 28000000
60000000 00000000


$'RANDOM' is Default Highlighted on Stage Select Screen [Jorgasms]
0425AA10 38E0001D


$Hold L+R+Y For Salty Runbacks [Dan Salvato]
C21A4160 00000009
39C00000 3DE08046
61EFB108 820F0000
56110253 41820018
56110295 41820010
56110109 41820008
38000002 39CE0001
2C0E0004 4080000C
39EF0008 4BFFFFD0
981F0003 00000000

$Hold A+B For Salty Runbacks [Dan Salvato and Sham Rock]
C21A4160 00000008
39C00000 3DE08046
61EFB108 820F0000
5611018D 41820010
561101CF 41820008
38000002 39CE0001
2C0E0004 4080000C
39EF000C 4BFFFFD8
981F0003 00000000


$Always Skip the Result Screen, and Stock Count = Placement [Sham Rock]
C21A415C 0000000E
3803FFFF 2C000004
40820060 2C0B0020
41820058 3A400000
3E808047 62949D58
3EA0804D 62B5672F
8E1400A8 8A340001
2C10004E 4080000C
9E350001 4800000C
3A310001 9E350001
3A520001 2C120004
41A0FFD8 3A000000
3A200000 3A800000
3AA00000 38000000
60000000 00000000

$Skip Results Screen, and KO Stars = Games Won [Sham Rock, Achilles]
C21A415C 00000011
3803FFFF 2C0B0020
41820078 2C000004
40820070 3E208047
6231A1EC 7C088800
4082005C 3E00804D
3A9065A7 6210672F
3E208043 62312087
3A400000 3A520001
3A940001 3A100001
1E720008 7E738A14
8A730000 2C130021
4182001C 8AB40000
2C150000 40820010
8AB00000 3AB50001
9AB00000 2C120004
41A0FFC4 38000000
60000000 00000000

$Always Skip Results Screen, and KO Stars Function Normally [achilles]
C21A415C 0000000E
3803FFFF 2C0B0020
41820064 2C000004
4082005C 3AC00000
3E608045 6273226F
3E40804D 6252672F
8E320001 8E930E84
7E31A214 8E930004
7E31A214 8E930004
7E31A214 8E930004
7E31A214 2C1100FF
41800008 3A2000FF
9A320000 3AD60001
2C160004 41A0FFC4
38000000 00000000

$Always Skip the Results Screen (no change to KO stars) [Sham Rock]
C21A415C 00000003
3803FFFF 2C000004
40820008 38000000
60000000 00000000

$Hold Start to Skip Results (2 Seconds) [Achilles]
C21795B8 00000006
38ADB4EF 38800004
7C8903A6 8C850001
2C040078 4180000C
3C808048 90A49D64
4200FFEC 901F0008
60000000 00000000


$No Delay on Start at SSS [UnclePunch]
0425AA18 38000001


$Turn Yellow During Shield Stun [Dan Salvato, standardtoaster, Stratocaster]
C206B80C 0000000A
7F03C378 81C30070
2C0E00B5 40820038
3DC0C200 91C30518
91C3051C 91C30520
91C30524 39E00000
91E30528 91E3052C
91E30530 91E30534
91E30520 39E00091
99E30564 8001007C
60000000 00000000


$X+D-Pad Down (P1 Only) Toggles HUD On/Off [Achilles]
2846B108 00000404
004D6D58 00000000
CC000000 00000000
E2100000 00000000
004D6D58 00000001
E2000001 00000000