Template:AttackDataAir-SSBU: Difference between revisions

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! style="width:14%; font-size:80%;" | {{Tooltip | text=Total | hovertext=The total duration of a move from start to finish.}}
! style="width:14%; font-size:80%;" | {{Tooltip | text=Total | hovertext=The total duration of a move from start to finish.}}
! style="width:14%; font-size:80%;" | {{Tooltip | text=Damage | hovertext=The base damage a move does, WITHOUT the 1.2x modifier for 1v1 battles.}}
! style="width:14%; font-size:80%;" | {{Tooltip | text=Damage | hovertext=The base damage a move does, WITHOUT the 1.2x modifier for 1v1 battles.}}
! style="width:14%; font-size:80%;" | {{Tooltip | text=Block | hovertext=The frame advantage on block if the opponent performs an instant out-of-shield option (jump, uSpecial, uSmash, etc).}}
! style="width:14%; font-size:80%;" | {{Tooltip | text=Landing| hovertext=The number of frames until the character is actionable after touching the ground.}}
! style="width:14%; font-size:80%;" | {{Tooltip | text=Landing| hovertext=The number of frames until the character is actionable after touching the ground.}}
|-
|-
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| style="font-size:90%;" | {{#if: {{{total|}}}    | {{{total}}}      |-}}
| style="font-size:90%;" | {{#if: {{{total|}}}    | {{{total}}}      |-}}
| style="font-size:90%;" | {{#if: {{{damage|}}}    | {{{damage}}}    |-}}
| style="font-size:90%;" | {{#if: {{{damage|}}}    | {{{damage}}}    |-}}
| style="font-size:90%;" | {{#if: {{{block|}}}    | {{{block}}}      |-}}
| style="font-size:90%;" | {{#if: {{{landing|}}}  | {{{landing}}}    |-}}
| style="font-size:90%;" | {{#if: {{{landing|}}}  | {{{landing}}}    |-}}
|-
|-
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{{MoveData
{{MoveData
|image=SSBU_MARIO_BAIR.png
|image=SSBU__.png
|caption=Good anti-crossup tool
|caption=
|name=bAir
|name=
|input=j4A
|input=
|data=
|data=
  {{AttackDataAir-SSBU
  {{AttackDataAir-SSBU
  |startup=6
  |startup=
  |active=2/3
  |active=
  |recovery=23
  |recovery=
  |total=33
  |total=
  |damage=10.5/7.0%
  |damage=
|block=--
  |landing=
  |landing=6
  |description=
  |description=
*Autocancels frame 1-5/19-33
}}
}}
<br>
{{MoveData
|image=SSBU_MARIO_USPECIAL.png
|caption=Super Jump Punch
|name=uSpecial
|input=8B
|data=
{{AttackDataAir-SSBU
|startup=3
|active=4/10*/2
|recovery=FF
|total=--
|damage=5.0/0.6*/3.0%
|block=--
|landing=30
|description=*B-reverse OK
*Total invuln frame 3-6
**Multihit frame 7-16 (persistent), reactivates 2 frames after hitting (max 5 hits)
  }}
  }}
}}
}}
</noinclude>
</noinclude>

Latest revision as of 19:48, 16 August 2022

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Template:AttackDataAir-SSBU/Documentation

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Placeholder examples.

Startup Active Recovery Total Damage Landing
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