Template:AttackDataAir-SSBU: Difference between revisions

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(Created page with "<includeonly>|- style="line-height:1em" ! style="width:14%; font-size:80%;" | {{Tooltip | text=Startup | hovertext=The first frame with an active hitbox.}} ! style="width:14%;...")
 
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! style="width:14%; font-size:80%;" | {{Tooltip | text=Total | hovertext=The total duration of a move from start to finish.}}
! style="width:14%; font-size:80%;" | {{Tooltip | text=Total | hovertext=The total duration of a move from start to finish.}}
! style="width:14%; font-size:80%;" | {{Tooltip | text=Damage | hovertext=The base damage a move does, WITHOUT the 1.2x modifier for 1v1 battles.}}
! style="width:14%; font-size:80%;" | {{Tooltip | text=Damage | hovertext=The base damage a move does, WITHOUT the 1.2x modifier for 1v1 battles.}}
! style="width:14%; font-size:80%;" | {{Tooltip | text=Block | hovertext=The frame advantage on block if the opponent performs an instant out-of-shield option (jump, uSpecial, uSmash, etc).}}
! style="width:14%; font-size:80%;" | {{Tooltip | text=Landing| hovertext=The number of frames until the character is actionable after touching the ground.}}
! style="width:14%; font-size:80%;" | {{Tooltip | text=Landing| hovertext=The number of frames until the character is actionable after touching the ground.}}
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|-
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| style="font-size:90%;" | {{#if: {{{total|}}}    | {{{total}}}      |-}}
| style="font-size:90%;" | {{#if: {{{total|}}}    | {{{total}}}      |-}}
| style="font-size:90%;" | {{#if: {{{damage|}}}    | {{{damage}}}    |-}}
| style="font-size:90%;" | {{#if: {{{damage|}}}    | {{{damage}}}    |-}}
| style="font-size:90%;" | {{#if: {{{block|}}}    | {{{block}}}      |-}}
| style="font-size:90%;" | {{#if: {{{landing|}}}  | {{{landing}}}    |-}}
| style="font-size:90%;" | {{#if: {{{landing|}}}  | {{{landing}}}    |-}}
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{{MoveData
{{MoveData
|image=SSBU_MARIO_BAIR.png
|image=SSBU__.png
|caption=Good anti-crossup tool
|caption=
|name=bAir
|name=
|input=j4A
|input=
|data=
|data=
  {{AttackDataAir-SSBU
  {{AttackDataAir-SSBU
  |startup=6
  |startup=
  |active=5
  |active=
  |recovery=23
  |recovery=
  |total=33
  |total=
  |damage=10.5%
  |damage=
|block=--
  |landing=
  |landing=6
  |description=
  |description=*Strong hit frame 6-7 (sweetspot)
*Weak hit frame 8-10
*Autocancels frame 1-5/19-33
}}
}}
<br>
{{MoveData
|image=SSBU_MARIO_USPECIAL.png
|caption=Super Jump Punch
|name=uSpecial
|input=8B
|data=
{{AttackDataAir-SSBU
|startup=3
|active=16*
|recovery=FF
|total=--
|damage=3.0% (final)
|block=--
|landing=30
|description=*B-reverse OK
*Total invuln frame 3-6
*Initial hit frame 3, deals 5.0%
*Multihit frame 7-16 (persistent), deals 0.6%
*Multihit reactivates 2 frames after hitting (max 5 hits)
*Final hit frame 17-18, deals 3.0%
  }}
  }}
}}
}}
</noinclude>
</noinclude>

Latest revision as of 19:48, 16 August 2022

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Template:AttackDataAir-SSBU/Documentation

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Placeholder examples.

Startup Active Recovery Total Damage Landing
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