Template:AttackData-USF4: Difference between revisions

Template page
No edit summary
No edit summary
 
Line 1: Line 1:
<includeonly>|- style="line-height:1em"
<includeonly>|- style="line-height:1em"
{{#if: {{{version|}}} | ! style="font-size:90%;" rowspan=4 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }}
{{#if: {{{version|}}} | ! style="font-size:90%;" rowspan=5 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }}
! style="width:18%; font-size:80%;" | Startup
! style="width:18%; font-size:80%;" | Startup
! style="width:18%; font-size:80%;" | Active
! style="width:18%; font-size:80%;" | Active
Line 38: Line 38:
| style="font-size:90%;" | {{#if: {{{juggle|}}}      | {{{juggle}}}    |-}}
| style="font-size:90%;" | {{#if: {{{juggle|}}}      | {{{juggle}}}    |-}}
|-
|-
{{#if: {{{description|{{{proximity|{{{hitproperties|{{{armor|{{{fullinvuln|{{{strikeinvuln|{{{projinvuln|{{{throwinvuln|{{{airborne}}} }}} }}} }}} }}} }}} }}} }}} | {{!}} style="width:100%; text-align:left"  colspan={{#if: {{{version|}}} | 9 | 8 }} {{!}}  
{{#if: {{{description|{{{proximity|{{{armor|{{{fullinvuln|{{{strikeinvuln|{{{projinvuln|{{{throwinvuln|{{{airborne}}} }}} }}} }}} }}} }}} }}} }}} | {{!}} style="width:100%; text-align:left"  colspan={{#if: {{{version|}}} | 8 | 7 }} {{!}}  
{{#if: {{{proximity|}}} | * '''Proximity Range:''' {{{proximity|}}}|}} {{#if: {{{hitproperties|}}} | * '''Hit Properties:''' <small>Ground Hit: {{{groundhit|}}}</small>, <small>Ground CH: {{{groundch|}}}</small>, <small>Air Hit: {{{airhit|}}}</small>, <small>Air CH: {{{airch|}}}</small>|}} {{#if: {{{armor|}}} | * Armor: {{{armor}}} |}} {{#if: {{{fullinvuln|}}} | * Full Invuln: {{{fullinvuln}}} |}}  {{#if: {{{strikeinvuln|}}} | * Strike Invuln: {{{strikeinvuln}}} |}} {{#if: {{{projinvuln|}}} | * Projectile Invuln: {{{projinvuln}}} |}} {{#if: {{{throwinvuln|}}} | * Throw Invuln: {{{throwinvuln}}} |}} {{#if: {{{airborne|}}} | * Airborne: {{{airborne}}} |}}  
{{#if: {{{proximity|}}} | * '''Proximity Range:''' {{{proximity|}}}|}} {{#if: {{{armor|}}} | * Armor: {{{armor}}} |}} {{#if: {{{fullinvuln|}}} | * Full Invuln: {{{fullinvuln}}} |}}  {{#if: {{{strikeinvuln|}}} | * Strike Invuln: {{{strikeinvuln}}} |}} {{#if: {{{projinvuln|}}} | * Projectile Invuln: {{{projinvuln}}} |}} {{#if: {{{throwinvuln|}}} | * Throw Invuln: {{{throwinvuln}}} |}} {{#if: {{{airborne|}}} | * Airborne: {{{airborne}}} |}}  
{{{description|}}} }}</includeonly>
{{{description|}}} }}</includeonly>

Latest revision as of 02:18, 9 August 2022