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<includeonly>|- style="line-height:1em" | <includeonly>|- style="line-height:1em" | ||
{{#if: {{{version|}}} | ! style="font-size:90%;" rowspan= | {{#if: {{{version|}}} | ! style="font-size:90%;" rowspan=5 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }} | ||
! style="width:18%; font-size:80%;" | Startup | ! style="width:18%; font-size:80%;" | Startup | ||
! style="width:18%; font-size:80%;" | Active | ! style="width:18%; font-size:80%;" | Active | ||
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! style="width:18%; font-size:80%;" | Hitstun | ! style="width:18%; font-size:80%;" | Hitstun | ||
! style="width:18%; font-size:80%;" | Blockstun | ! style="width:18%; font-size:80%;" | Blockstun | ||
! style="width:18%; font-size:80%;" | Armor Break | |||
! style="width:18%; font-size:80%;" | Juggle | ! style="width:18%; font-size:80%;" | Juggle | ||
|- | |- | ||
| style="font-size:90%;" | {{#if: {{{cancel|}}} | | style="font-size:90%;" | {{#if: {{{cancel|}}} | {{{cancel}}} |-}} | ||
| style="font-size:90%;" | {{#if: {{{hitstun|}}} | | style="font-size:90%;" | {{#if: {{{hitstun|}}} | {{{hitstun}}} |-}} | ||
| style="font-size:90%;" | {{#if: {{{blockstun|}}} | {{{blockstun}}} |-}} | | style="font-size:90%;" | {{#if: {{{blockstun|}}} | {{{blockstun}}} |-}} | ||
| style="font-size:90%;" | {{#if: {{{ | | style="font-size:90%;" | {{#if: {{{armorbreak|}}} | {{{armorbreak}}} |-}} | ||
| style="font-size:90%;" | {{#if: {{{ | | style="font-size:90%;" | {{#if: {{{juggle|}}} | {{{juggle}}} |-}} | ||
|- | |- | ||
{{#if: {{{description|{{{ | {{#if: {{{description|{{{proximity|{{{armor|{{{fullinvuln|{{{strikeinvuln|{{{projinvuln|{{{throwinvuln|{{{airborne}}} }}} }}} }}} }}} }}} }}} }}} | {{!}} style="width:100%; text-align:left" colspan={{#if: {{{version|}}} | 8 | 7 }} {{!}} | ||
{{#if: {{{ | {{#if: {{{proximity|}}} | * '''Proximity Range:''' {{{proximity|}}}|}} {{#if: {{{armor|}}} | * Armor: {{{armor}}} |}} {{#if: {{{fullinvuln|}}} | * Full Invuln: {{{fullinvuln}}} |}} {{#if: {{{strikeinvuln|}}} | * Strike Invuln: {{{strikeinvuln}}} |}} {{#if: {{{projinvuln|}}} | * Projectile Invuln: {{{projinvuln}}} |}} {{#if: {{{throwinvuln|}}} | * Throw Invuln: {{{throwinvuln}}} |}} {{#if: {{{airborne|}}} | * Airborne: {{{airborne}}} |}} | ||
{{{description|}}} }}</includeonly> | {{{description|}}} }}</includeonly> |