< SSBU
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|airaccel=0.098 | |airaccel=0.098 | ||
|fallspeed=1.29/2.064 | |fallspeed=1.29/2.064 | ||
}} | |||
=Frame Data= | |||
==Light Attacks== | |||
{{MoveData | |||
|image=SSBU_YOSHI_JAB1.png | |||
|caption=A jab | |||
|name=Jab 1 | |||
|input=5A | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=3 | |||
|active=1 | |||
|recovery=14 | |||
|total=17 | |||
|damage=3.0% | |||
|block=-10 | |||
|description= | |||
*Cancels into Jab 2 from frame 6 by pressing A again, or on frame 16 by holding A | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_YOSHI_JAB2.png | |||
|caption=Jab finisher | |||
|name=Jab 2 | |||
|input=5AA | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=3 | |||
|active=2 | |||
|recovery=15 | |||
|total=19 | |||
|damage=4.0% | |||
|block=-11 | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_YOSHI_FTILT.png | |||
|caption=Tail swipe | |||
|name=fTilt | |||
|input=[6]A | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=5 | |||
|active=3 | |||
|recovery=22 | |||
|total=29 | |||
|damage=8.0% | |||
|block=-16 | |||
|description=*Can be angled slightly upwards or downwards | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_YOSHI_UTILT.png | |||
|caption=Juggle | |||
|name=uTilt | |||
|input=[8]A | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=8 | |||
|active=8 | |||
|recovery=16 | |||
|total=31 | |||
|damage=7.0% | |||
|block=-16 | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_YOSHI_DTILT.png | |||
|caption=Sweep | |||
|name=dTilt | |||
|input=[2]A | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=8 | |||
|active=3 | |||
|recovery=13 | |||
|total=23 | |||
|damage=5.0/4.5/4.0% | |||
|block=-9/-9/-10 | |||
|description=*Close hit is strongest | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_YOSHI_DASHATTACK.png | |||
|caption=The boot | |||
|name=Dash Attack | |||
|input=(while running) A | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=10 | |||
|active=3/8 | |||
|recovery=20 | |||
|total=-40 | |||
|damage=11.0/8.0% | |||
|block=-20 | |||
|description=*Early hit is strongest | |||
}} | |||
}} | |||
=Smash Attack= | |||
{{MoveData | |||
|image=SSBU_YOSHI_FSMASH.png | |||
|caption=Headbutt | |||
|name=fSmash | |||
|input=6+A (chargeable) | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=7+7 | |||
|active=3 | |||
|recovery=36 | |||
|total=52 | |||
|damage=15.5% | |||
|block=-28 | |||
|description=*Head intangibility frame 12-16 | |||
*Can be angled slightly upwards or downwards | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_YOSHI_USMASH.png | |||
|caption=Do a backflip | |||
|name=uSmash | |||
|input=8+A (chargeable) | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=7+4 | |||
|active=3/3 | |||
|recovery=30 | |||
|total=46 | |||
|damage=14.0/12.0% | |||
|block=-24 | |||
|description=*Early hit is strongest | |||
}} | |||
}} | |||
{{MoveData | |||
|image=SSBU_YOSHI_DSMASH.png | |||
|caption=Faster than dTilt | |||
|name=dSmash | |||
|input=2+A (chargeable) | |||
|data= | |||
{{AttackDataGround-SSBU | |||
|startup=3+4/22 | |||
|active=2/2 | |||
|recovery=26 | |||
|total=49 | |||
|damage=12.0/10.0% | |||
|block=-34/-19 | |||
|description=*First hit is strongest | |||
}} | |||
}} | }} | ||
[[Category: Super Smash Bros. Ultimate]] | [[Category: Super Smash Bros. Ultimate]] |
Latest revision as of 17:50, 1 August 2022
Template:Character Subnav SSBU
Introduction
Yoshi is a character
Strengths | Weaknesses |
---|---|
|
|
Frame Data
Light Attacks
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
3 | 1 | 14 | 17 | 3.0% | -10 | |
|
Startup | Active | Recovery | Total | Damage | Block |
---|---|---|---|---|---|
3 | 2 | 15 | 19 | 4.0% | -11 |
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
5 | 3 | 22 | 29 | 8.0% | -16 | |
|
Startup | Active | Recovery | Total | Damage | Block |
---|---|---|---|---|---|
8 | 8 | 16 | 31 | 7.0% | -16 |
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
8 | 3 | 13 | 23 | 5.0/4.5/4.0% | -9/-9/-10 | |
|
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
10 | 3/8 | 20 | -40 | 11.0/8.0% | -20 | |
|
Smash Attack
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
7+7 | 3 | 36 | 52 | 15.5% | -28 | |
|
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
7+4 | 3/3 | 30 | 46 | 14.0/12.0% | -24 | |
|
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
3+4/22 | 2/2 | 26 | 49 | 12.0/10.0% | -34/-19 | |
|