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*''' | *'''Disadvantage''': In spite of solid aerials, Luigi is particularly susceptible to extended juggles due to his poor aerial drift and slow falling speed | ||
*'''Recovery''': Slow and predictable recovery that's easy to edgeguard. Sometimes has to rely on misfires to make it back | *'''Recovery''': Slow and predictable recovery that's easy to edgeguard. Sometimes has to rely on misfires to make it back | ||
*'''Low traction''': While his low traction allows for an excellent wavedash, it also makes his slide further when hit, which makes punishing things out of shield or crouch cancel harder than for other characters | *'''Low traction''': While his low traction allows for an excellent wavedash, it also makes his slide further when hit, which makes punishing things out of shield or crouch cancel harder than for other characters |
Revision as of 13:13, 26 July 2022
Introduction
Luigi ranks at 12th on the 2021 Melee tier list, right at the top of B- tier, placing him in the dead center. Luigi is notable for having a very long wavedash due to his low traction. Luigi also has some very good approach options; Luigi's wavedash alone is the longest in the game, which can take him roughly half across Final Destination and traversing the area in a speed only slightly slower than Captain Falcon's dash. Luigi also has access to strong KO moves, including a powerful forward smash and a very fast, powerful sex kick for his neutral air. Luigi's traction, however, acts as a double-edged sword; while it gives him an excellent wavedash, it also limits some of his approaches on the ground if he's not wavedashing. Additionally, Luigi's recovery is slow and predictable, with very few mix-ups available to him.
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