< SSBU
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|damage=2.2% | |damage=2.2% | ||
|block=-14 | |block=-14 | ||
|description=Tied for second fastest jab in the game, beat only by Little Mac and Zero Suit Samus | |description=*Tied for second fastest jab in the game, beat only by Little Mac and Zero Suit Samus | ||
*Cancels into itself frame 7 by holding A on whiff | *Cancels into itself frame 7 by holding A on whiff | ||
*Cancels into Jab 2 from frame 5 by pressing A again on whiff/hit/block or by holding A on hit/block | *Cancels into Jab 2 from frame 5 by pressing A again on whiff/hit/block or by holding A on hit/block | ||
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|damage=4.0% | |damage=4.0% | ||
|block=-14 | |block=-14 | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
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|damage=7.0% | |damage=7.0% | ||
|block=-13 | |block=-13 | ||
|description=Can be angled slightly upwards or downwards | |description=*Can be angled slightly upwards or downwards | ||
}} | }} | ||
}} | }} | ||
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|damage=7.0/5.0% | |damage=7.0/5.0% | ||
|block=-15/-16 | |block=-15/-16 | ||
|description=Strong hitbox is closest to Mario | |description=*Strong hitbox is closest to Mario | ||
}} | }} | ||
}} | }} | ||
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|damage=17.7/14.6% | |damage=17.7/14.6% | ||
|block=-22/-20 | |block=-22/-20 | ||
|description=Can be angled slightly upwards or downwards | |description=*Can be angled slightly upwards or downwards | ||
Strong hitbox is farthest from Mario | *Strong hitbox is farthest from Mario | ||
}} | }} | ||
}} | }} | ||
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|damage=14.0% | |damage=14.0% | ||
|block=-20 | |block=-20 | ||
|description=Head invuln frame 9-12 | |description=*Head invuln frame 9-12 | ||
}} | }} | ||
}} | }} | ||
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|damage=10.0/12.0% | |damage=10.0/12.0% | ||
|block=-31/-21 | |block=-31/-21 | ||
|description=Strong hitbox is on the back hit | |description=*Strong hitbox is on the back hit | ||
}} | }} | ||
}} | }} | ||
[[Category: Super Smash Bros. Ultimate]] | [[Category: Super Smash Bros. Ultimate]] |
Revision as of 21:29, 25 July 2022
Template:Character Subnav SSBU
Introduction
Mario is a character
Strengths | Weaknesses |
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Frame Data
Light Attacks
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
2 | 2 | 16 | 19 | 2.2% | -14 | |
|
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
2 | 2 | 19 | 21 | 1.7% | -16 | |
|
|-
Startup | Active | Recovery | Total | Damage | Block |
---|---|---|---|---|---|
3 | 2 | 29 | 33 | 4.0% | -14 |
|-
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
5 | 3 | 18 | 25 | 7.0% | -13 | |
|
Startup | Active | Recovery | Total | Damage | Block |
---|---|---|---|---|---|
5 | 7 | 18 | 29 | 5.5% | -18 |
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
5 | 3 | 20 | 27 | 7.0/5.0% | -15/-16 | |
|
Startup | Active | Recovery | Total | Damage | Block |
---|---|---|---|---|---|
6 | 4/16 | 12 | 37 | 8.0/6.0% | -17 |
Smash Attacks
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
5+10 | 3 | 35 | 47 | 17.7/14.6% | -22/-20 | |
|
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
6+3 | 4 | 27 | 39 | 14.0% | -20 | |
|
Startup | Active | Recovery | Total | Damage | Block | |
---|---|---|---|---|---|---|
5/14 | 2/1 | 29 | 43 | 10.0/12.0% | -31/-21 | |
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