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===Inner Strength Moves=== | ===Inner Strength Moves=== | ||
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| | | Phase || Hold X + Y + Z || 0% dmg || Jetta's speed is doubled. Lasts for 10 seconds or until she is hit | ||
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| | | Resonate || Hold A + C While Phase is Active || 0% dmg || Jetta's speed is doubled again. Making contact with a non blocking opponent causes them to respond poorly to the d-pad. Lasts for 10 seconds or until she is hit. | ||
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| | | Moving Corkscrew ~ Spin Left || A + B || 8% dmg || Jetta twirls along the ground striking the opponent as she moves | ||
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| | | Moving Corkscrew ~ Spin Right || B + C || 8% dmg || Jetta twirls along the ground striking the opponent as she moves | ||
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| | | Bladerang || B, F X || 10% dmg || 1 Hit | ||
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| | | Bladerang || B, F Y|| 10% dmg || 2 Hits | ||
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| | | Ceiling Climb || Charge D, U Y || Up to 20% DMG || Jetta throws a bladerang(3 Hits), clings to the ceiling then lunges at the opponent with a diving attack(1 Hit) | ||
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| Whirlwind Kick || Charge B, F C || Up to 15% dmg || 5 Hit auto combo | |||
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| Flying Chokehold || B, F. Z || Up to 15% DMG || Hit grab. Jetta throws her sleeves at the opponent lifting them off the ground into a Chokehold. | |||
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Revision as of 20:27, 21 June 2022
Introduction
Moves List
Normal Moves
Throws
Inner Strength Moves
Phase | Hold X + Y + Z | 0% dmg | Jetta's speed is doubled. Lasts for 10 seconds or until she is hit |
Resonate | Hold A + C While Phase is Active | 0% dmg | Jetta's speed is doubled again. Making contact with a non blocking opponent causes them to respond poorly to the d-pad. Lasts for 10 seconds or until she is hit. |
Moving Corkscrew ~ Spin Left | A + B | 8% dmg | Jetta twirls along the ground striking the opponent as she moves |
Moving Corkscrew ~ Spin Right | B + C | 8% dmg | Jetta twirls along the ground striking the opponent as she moves |
Bladerang | B, F X | 10% dmg | 1 Hit |
Bladerang | B, F Y | 10% dmg | 2 Hits |
Ceiling Climb | Charge D, U Y | Up to 20% DMG | Jetta throws a bladerang(3 Hits), clings to the ceiling then lunges at the opponent with a diving attack(1 Hit) |
Whirlwind Kick | Charge B, F C | Up to 15% dmg | 5 Hit auto combo |
Flying Chokehold | B, F. Z | Up to 15% DMG | Hit grab. Jetta throws her sleeves at the opponent lifting them off the ground into a Chokehold. |
Skill Moves
Demon's Fang | (in air) Charge B, F C | 13% dmg |
Rapid Fire | Charge B, F B + C | 5 hits, 3% dmg/hit |
Overhead Stomach Smash | F A + B + C | 18% dmg |
Shoulder Roll | QCT Z | 12% dmg |
Move Analysis
IS Moves
Mist Form - Midknight turns into a cloud of mist and rushes across the screen towards the opponent, hitting three times.
Bedazzle - Midknight fires a slow moving projectile that stuns the opponent. If the opponent is on the ground, they are forced to approach Midknight. If airborne, they are momentarily frozen in place.
Manifest - Midknight briefly glows, causing the next hit received to do half damage.
Doom Dog - Transforms Midknight into a Hellhound, rushing across the screen and doing three hits.
Ceiling Ram - Midknight grabs his opponent and leaps into the air, smashing them into the top of the stage.
Flying Wall Smash - Launches Midknight across the stage, Superman (or Raiden) style. Causes wallbounce on hit.
Life Drain - This command throw causes damage while returning health to Midknight.
Skill Moves
Demon's Fang - Midnight delivers a horizontal flying kick across the screen.
Rapid Fire - A 5 hit flurry of blows.
Overhead Stomach Smash - Midknight lifts the opponent over his head and punches them upwards.
Shoulder Roll - Midknight rolls over his opponent, delivering a kick to the head on his way over.