Template:AttackData-Galaxy Fight: Universal Warriors: Difference between revisions

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|- style="line-height:1em"
{{#if: {{{version|}}} | ! style="min-width:70px;" rowspan=4 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }}
{{#if: {{{version|}}} | ! style="min-width:70px;" rowspan=4 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }}
! style="width:16.7%" | {{Tooltip | text=Damage | hovertext = Base damage done by this attack.}}
! style="width:16%" | {{Tooltip | text=Damage | hovertext = Base damage done by this attack.}}
! style="width:16.7%" | {{Tooltip | text = Startup  | hovertext = Number of frames before the move's hitbox appears.}}
! style="width:16%" | {{Tooltip | text = Startup  | hovertext = Number of frames before the move's hitbox appears.}}
! style="width:16.7%" | {{Tooltip | text = Active  | hovertext = Number of frames when the move's hitbox is present.}}
! style="width:16%" | {{Tooltip | text = Active  | hovertext = Number of frames when the move's hitbox is present.}}
! style="width:16.7%" | {{Tooltip | text = Recovery | hovertext = Number of frames where the character returns to neutral.}}
! style="width:16%" | {{Tooltip | text = Recovery | hovertext = Number of frames where the character returns to neutral.}}
! style="width:16.7%" | {{Tooltip | text = On Hit  | hovertext = Number of frames where a character recovers from hitting a non-blocking opponent.}}
! style="width:16%" | {{Tooltip | text = On Hit  | hovertext = Number of frames where a character recovers from hitting a non-blocking opponent.}}
! style="width:16.7%" | {{Tooltip | text = On Block | hovertext = Number of frames where a character recovers from hitting a blocking opponent.}}
! style="width:16%" | {{Tooltip | text = On Block | hovertext = Number of frames where a character recovers from hitting a blocking opponent.}}
|-  
|-  
| {{#if:{{{Damage|}}}|{{{Damage|}}}|-}}
| {{#if:{{{Damage|}}}|{{{Damage|}}}|-}}
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| {{#if:{{{On Block|}}}|{{{On Block|}}}|-}}
| {{#if:{{{On Block|}}}|{{{On Block|}}}|-}}
|- style="line-height:1em"
|- style="line-height:1em"
! style="width:16.7%" | {{Tooltip | text = Dash Damage  | hovertext = Damage done when the move is performed while dashing.}}
! style="width:16%" | {{Tooltip | text = Dash Damage  | hovertext = Damage done when the move is performed while dashing.}}
! style="width:16.7%" | {{Tooltip | text = Dash Startup  | hovertext = Startup frames for the dashing version of a move.}}
! style="width:16%" | {{Tooltip | text = Dash Startup  | hovertext = Startup frames for the dashing version of a move.}}
! style="width:16.7%" | {{Tooltip | text = Dash Active  | hovertext = Active frames for the dashing version of a move.}}
! style="width:16%" | {{Tooltip | text = Dash Active  | hovertext = Active frames for the dashing version of a move.}}
! style="width:16.7%" | {{Tooltip | text = Dash Recovery | hovertext = Recovery frames for the dashing version of a move.}}
! style="width:16%" | {{Tooltip | text = Dash Recovery | hovertext = Recovery frames for the dashing version of a move.}}
! style="width:16.7%" | {{Tooltip | text = On Dash Hit  | hovertext = Recovery frames after hitting a non-blocking opponent with the dashing version of a move.}}
! style="width:16%" | {{Tooltip | text = On Dash Hit  | hovertext = Recovery frames after hitting a non-blocking opponent with the dashing version of a move.}}
! style="width:16.7%" | {{Tooltip | text = On Dash Block | hovertext = Recovery frames after hitting a blocking opponent with the dashing version of a move.}}
! style="width:16%" | {{Tooltip | text = On Dash Block | hovertext = Recovery frames after hitting a blocking opponent with the dashing version of a move.}}
|-
|-
| {{#if:{{{Dash Damage|}}}|{{{Dash Damage|}}}|-}}
| {{#if:{{{Dash Damage|}}}|{{{Dash Damage|}}}|-}}

Revision as of 21:56, 16 June 2022

|- style="line-height:1em"

! style="width:16%" | Damage ! style="width:16%" | Startup ! style="width:16%" | Active ! style="width:16%" | Recovery ! style="width:16%" | On Hit ! style="width:16%" | On Block |- | - | - | - | - | - | - |- style="line-height:1em" ! style="width:16%" | Dash Damage ! style="width:16%" | Dash Startup ! style="width:16%" | Dash Active ! style="width:16%" | Dash Recovery ! style="width:16%" | On Dash Hit ! style="width:16%" | On Dash Block |- | - | - | - | - | - | - |-

|- }}

Usage

Attack data template for Galaxy Fight: Universal Warriors.