Street Fighter 3: New Generation/Ryu: Difference between revisions

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Line 1: Line 1:
{{TOClimit|3}}
{{TOClimit|3}}
 
{{Infobox Character NG
{{Infobox Character 3S
|name=Ryu
|name=Ryu
|hash=RY
|image=NG Ryu Portrait Art.png
|image=3S_Ryu_Art.png
|health=1200
|health=1200
|stun=64
|stun=64
Line 22: Line 20:
}}
}}


<center>{{FrameDataKey-3S}}</center>
<center>{{FrameDataKey-NG}}</center>


== Frame Data ==
== Frame Data ==
Line 32: Line 30:
|image=(ryucloselp).gif
|image=(ryucloselp).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=3
|startup=3
|active=3
|active=3
Line 45: Line 43:
* Cancel options: sp su
* Cancel options: sp su
* Self meter gain: Whiff: 2, Hit: 2, Block: 1.
* Self meter gain: Whiff: 2, Hit: 2, Block: 1.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Close%20LP}}
}}
}}
}}
}}
Line 55: Line 52:
|image=(ryulp).gif
|image=(ryulp).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=4
|startup=4
|active=3
|active=3
Line 68: Line 65:
* Cancel options: self sp su
* Cancel options: self sp su
* Self meter gain: Whiff: 2, Hit: 2, Block: 1.
* Self meter gain: Whiff: 2, Hit: 2, Block: 1.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Far%20LP}}
}}
}}
}}
}}
Line 78: Line 74:
|image=(ryuclosemp).gif
|image=(ryuclosemp).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=5
|startup=5
|active=4
|active=4
Line 92: Line 88:
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Close%20MP}}
}}
}}
}}
}}
Line 102: Line 97:
|image=(ryump).gif
|image=(ryump).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=5
|startup=5
|active=4
|active=4
Line 116: Line 111:
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Far%20MP}}
}}
}}
}}
}}
Line 126: Line 120:
|image=(ryuclosehp).gif
|image=(ryuclosehp).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=4
|startup=4
|active=4
|active=4
Line 140: Line 134:
* Self meter gain: Whiff: 3, Hit: 19, Block: 10.
* Self meter gain: Whiff: 3, Hit: 19, Block: 10.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Close%20HP}}
}}
}}
}}
}}
Line 150: Line 143:
|image=(ryuhp).gif
|image=(ryuhp).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=11
|startup=11
|active=3
|active=3
Line 163: Line 156:
* Self meter gain: Whiff: 3, Hit: 19, Block: 10.
* Self meter gain: Whiff: 3, Hit: 19, Block: 10.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Far%20HP}}
}}
}}
}}
}}
Line 173: Line 165:
|image=(ryulk).gif
|image=(ryulk).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=4
|startup=4
|active=4
|active=4
Line 185: Line 177:
|description=
|description=
* Self meter gain: Whiff: 0, Hit: 2, Block: 1.
* Self meter gain: Whiff: 0, Hit: 2, Block: 1.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Stand%20LK}}
}}
}}
}}
}}
Line 195: Line 186:
|image=(ryuclosemk).gif
|image=(ryuclosemk).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=4
|startup=4
|active=5
|active=5
Line 209: Line 200:
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Close%20MK}}
}}
}}
}}
}}
Line 219: Line 209:
|image=(ryumk).gif
|image=(ryumk).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=6
|startup=6
|active=4
|active=4
Line 232: Line 222:
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Far%20MK}}
}}
}}
}}
}}
Line 242: Line 231:
|image=(ryuhk).gif
|image=(ryuhk).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=8
|startup=8
|active=5
|active=5
Line 255: Line 244:
* Self meter gain: Whiff: 3, Hit: 19, Block: 10.
* Self meter gain: Whiff: 3, Hit: 19, Block: 10.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Stand%20HK}}
}}
}}
}}
}}
Line 269: Line 257:
|image=(ryufmp).gif
|image=(ryufmp).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=14
|startup=14
|active=12
|active=12
Line 283: Line 271:
* Self meter gain: Whiff: 2, Hit: 11, Block: 5.
* Self meter gain: Whiff: 2, Hit: 11, Block: 5.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Sakotsu%20Wari}}
}}
}}
}}
}}
Line 293: Line 280:
|image=(ryuhfp).gif
|image=(ryuhfp).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=18
|startup=18
|active=6
|active=6
Line 306: Line 293:
* Self meter gain: Whiff: 4, Hit: 21, Block: 12.
* Self meter gain: Whiff: 4, Hit: 21, Block: 12.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Kyuubi%20Kudaki}}
}}
}}
}}
}}
Line 320: Line 306:
|image=(ryuclp).gif
|image=(ryuclp).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=4
|startup=4
|active=3
|active=3
Line 333: Line 319:
* Cancel options: self sp su
* Cancel options: self sp su
* Self meter gain: Whiff: 0, Hit: 2, Block: 1.
* Self meter gain: Whiff: 0, Hit: 2, Block: 1.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Crouch%20LP}}
}}
}}
}}
}}
Line 343: Line 328:
|image=(ryucmp).gif
|image=(ryucmp).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=5
|startup=5
|active=4
|active=4
Line 357: Line 342:
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Crouch%20MP}}
}}
}}
}}
}}
Line 367: Line 351:
|image=(ryuchp).gif
|image=(ryuchp).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=5
|startup=5
|active=5
|active=5
Line 381: Line 365:
* Self meter gain: Whiff: 3, Hit: 19, Block: 10.
* Self meter gain: Whiff: 3, Hit: 19, Block: 10.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Crouch%20HP}}
}}
}}
}}
}}
Line 391: Line 374:
|image=(ryuclk).gif
|image=(ryuclk).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=5
|startup=5
|active=3
|active=3
Line 404: Line 387:
* Cancel options: self sp su
* Cancel options: self sp su
* Self meter gain: Whiff: 0, Hit: 2, Block: 1.
* Self meter gain: Whiff: 0, Hit: 2, Block: 1.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Crouch%20LK}}
}}
}}
}}
}}
Line 414: Line 396:
|image=(ryucmk).gif
|image=(ryucmk).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=7
|startup=7
|active=5
|active=5
Line 429: Line 411:
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Crouch%20MK}}
}}
}}
}}
}}
Line 439: Line 420:
|image=(ryuchk).gif
|image=(ryuchk).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=7
|startup=7
|active=5
|active=5
Line 453: Line 434:
* Self meter gain: Whiff: 3, Hit: 19, Block: 10.
* Self meter gain: Whiff: 3, Hit: 19, Block: 10.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Crouch%20HK}}
}}
}}
}}
}}
Line 467: Line 447:
|image=(ryujlp).gif
|image=(ryujlp).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=4
|startup=4
|onHit=-5~7
|onHit=-5~7
Line 477: Line 457:
|description=
|description=
* Self meter gain: Whiff: 0, Hit: 2, Block: 1.
* Self meter gain: Whiff: 0, Hit: 2, Block: 1.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Jump%20LP}}
}}
}}
}}
}}
Line 487: Line 466:
|image=(ryunjmp).gif
|image=(ryunjmp).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=5
|startup=5
|active=5
|active=5
Line 499: Line 478:
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Jump%20MP%20(Neutral)}}
}}
}}
}}
}}
Line 509: Line 487:
|image=(ryujmp).gif
|image=(ryujmp).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=4
|startup=4
|active=8
|active=8
Line 521: Line 499:
* Self meter gain: Whiff: 2, Hit: 11, Block: 5.
* Self meter gain: Whiff: 2, Hit: 11, Block: 5.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Jump%20MP}}
}}
}}
}}
}}
Line 531: Line 508:
|image=(ryunjhp).gif
|image=(ryunjhp).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=6
|startup=6
|active=3
|active=3
Line 543: Line 520:
* Self meter gain: Whiff: 3, Hit: 19, Block: 10.
* Self meter gain: Whiff: 3, Hit: 19, Block: 10.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Jump%20HP%20(Neutral)}}
}}
}}
}}
}}
Line 553: Line 529:
|image=(ryujhp).gif
|image=(ryujhp).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=6
|startup=6
|active=4
|active=4
Line 565: Line 541:
* Self meter gain: Whiff: 3, Hit: 19, Block: 10.
* Self meter gain: Whiff: 3, Hit: 19, Block: 10.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Jump%20HP}}
}}
}}
}}
}}
Line 575: Line 550:
|image=(ryujlk).gif
|image=(ryujlk).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=4
|startup=4
|active=19
|active=19
Line 586: Line 561:
|description=
|description=
* Self meter gain: Whiff: 0, Hit: 2, Block: 1.
* Self meter gain: Whiff: 0, Hit: 2, Block: 1.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Jump%20LK%20(Neutral)}}
}}
}}
}}
}}
Line 596: Line 570:
|image=(ryujlk).gif
|image=(ryujlk).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=4
|startup=4
|active=10
|active=10
Line 607: Line 581:
|description=
|description=
* Self meter gain: Whiff: 0, Hit: 2, Block: 1.
* Self meter gain: Whiff: 0, Hit: 2, Block: 1.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Jump%20LK}}
}}
}}
}}
}}
Line 617: Line 590:
|image=(ryunjmk).gif
|image=(ryunjmk).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=5
|startup=5
|active=6
|active=6
Line 629: Line 602:
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Jump%20MK%20(Neutral)}}
}}
}}
}}
}}
Line 639: Line 611:
|image=(ryujmk).gif
|image=(ryujmk).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=5
|startup=5
|active=6
|active=6
Line 651: Line 623:
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Jump%20MK}}
}}
}}
}}
}}
Line 661: Line 632:
|image=(ryunjhk).gif
|image=(ryunjhk).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=6
|startup=6
|active=5
|active=5
Line 673: Line 644:
* Self meter gain: Whiff: 3, Hit: 19, Block: 10.
* Self meter gain: Whiff: 3, Hit: 19, Block: 10.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Jump%20HK%20(Neutral)}}
}}
}}
}}
}}
Line 683: Line 653:
|image=(ryujhk).gif
|image=(ryujhk).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=6
|startup=6
|active=4
|active=4
Line 695: Line 665:
* Self meter gain: Whiff: 3, Hit: 19, Block: 10.
* Self meter gain: Whiff: 3, Hit: 19, Block: 10.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Jump%20HK}}
}}
}}
}}
}}
Line 713: Line 682:
|image=(ryusgtr).gif
|image=(ryusgtr).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=2
|startup=2
|active=1
|active=1
Line 724: Line 693:
* Self meter gain: Whiff: 0, Hit: 8, Block: 0.
* Self meter gain: Whiff: 0, Hit: 8, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 7.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 7.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Seoi%20Nage}}
}}
}}
}}
}}
Line 734: Line 702:
|image=(ryutntr).gif
|image=(ryutntr).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=2
|startup=2
|active=1
|active=1
Line 745: Line 713:
* Self meter gain: Whiff: 0, Hit: 8, Block: 0.
* Self meter gain: Whiff: 0, Hit: 8, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 7.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 7.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Tomoe%20Nage}}
}}
}}
}}
}}
Line 759: Line 726:
|image=(ryuoh).gif
|image=(ryuoh).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=15
|startup=15
|active=9
|active=9
Line 771: Line 738:
|description=
|description=
* Self meter gain: Whiff: 0, Hit: 2, Block: 1.
* Self meter gain: Whiff: 0, Hit: 2, Block: 1.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Straight%20Hit}}
}}
}}
====Taunt====
=====<font style="visibility:hidden; float:right">HPHK</font>=====
{{MoveData
|name=Kiai
|input={{hp}}+{{hk}}
|image=(ryut).gif
|data=
{{AttackData-3S
|active=65
|description= Increases his dizzy recovery rate for the rest of the round. 10% stun recovery speed for the 1st and 21% for the second taunt. Maximum of three taunts.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Kiai}}
}}
}}
}}
}}
Line 799: Line 751:
|image=(ryuhdk).gif
|image=(ryuhdk).gif
|caption={{lp}}/{{mp}}/{{hp}}
|caption={{lp}}/{{mp}}/{{hp}}
|image2=(ryuhdkex).gif
|caption2={{ex}}
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|version=LP
|version=LP
|startup=9
|startup=9
Line 815: Line 765:
* Cancel options: su
* Cancel options: su
* Self meter gain: Whiff: 0, Hit: 1, Block: 1.
* Self meter gain: Whiff: 0, Hit: 1, Block: 1.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/LP%20Hadouken}}
}}
}}
{{AttackData-3S
{{AttackData-NG
|version=MP
|version=MP
|startup=9
|startup=9
Line 830: Line 779:
* Cancel options: su
* Cancel options: su
* Self meter gain: Whiff: 0, Hit: 1, Block: 1.
* Self meter gain: Whiff: 0, Hit: 1, Block: 1.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/MP%20Hadouken}}
}}
}}
{{AttackData-3S
{{AttackData-NG
|version=HP
|version=HP
|startup=9
|startup=9
Line 844: Line 792:
|description=
|description=
* Cancel options: su
* Cancel options: su
* Self meter gain: Whiff: 0, Hit: 1, Block: 1.  
* Self meter gain: Whiff: 0, Hit: 1, Block: 1.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/HP%20Hadouken}}
}}
{{AttackData-3S
|version=EX
|startup=8
|recovery=36
|onHit=D
|onHitCrouch=D
|onBlock=0
|parry=H
|damage=20
|stun=5
|description=
* Cancel options: su
* Self meter gain: Whiff: -40, Hit: -40, Block: -40.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/EX%20Hadouken}}
}}
}}
}}
}}
Line 870: Line 802:
|image=(ryusrk).gif
|image=(ryusrk).gif
|caption={{lp}}/{{mp}}/{{hp}}
|caption={{lp}}/{{mp}}/{{hp}}
|image2=(ryusrkex).gif
|caption2={{ex}}
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|version=LP
|version=LP
|startup=3
|startup=3
Line 888: Line 818:
* Self meter gain: Whiff: 3, Hit: 21, Block: 15.
* Self meter gain: Whiff: 3, Hit: 21, Block: 15.
* Opponent meter gain: Whiff: 0, Hit: 6, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 6, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/LP%20Shoryuken}}
}}
}}
{{AttackData-3S
{{AttackData-NG
|version=MP
|version=MP
|startup=3
|startup=3
Line 905: Line 834:
* Self meter gain: Whiff: 3, Hit: 21, Block: 15.
* Self meter gain: Whiff: 3, Hit: 21, Block: 15.
* Opponent meter gain: Whiff: 0, Hit: 6, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 6, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/MP%20Shoryuken}}
}}
}}
{{AttackData-3S
{{AttackData-NG
|version=HP
|version=HP
|startup=3
|startup=3
Line 922: Line 850:
* Self meter gain: Whiff: 3, Hit: 21, Block: 15.
* Self meter gain: Whiff: 3, Hit: 21, Block: 15.
* Opponent meter gain: Whiff: 0, Hit: 6, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 6, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/HP%20Shoryuken}}
}}
{{AttackData-3S
|version=EX
|startup=2
|active=19
|recovery=38
|onHit=D
|onHitCrouch=D
|onBlock=-30~-37
|parry=A
|damage=32
|stun=14
|description=
* Cancel options: su
* Self meter gain: Whiff: -40, Hit: -40, Block: -40.
* Opponent meter gain: Whiff: 0, Hit: 0, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/EX%20Shoryuken}}
}}
}}
}}
}}
Line 949: Line 859:
|image=(ryuatsk).gif
|image=(ryuatsk).gif
|caption={{lk}}/{{mk}}/{{hk}}
|caption={{lk}}/{{mk}}/{{hk}}
|image2=(ryuatskex).gif
|caption2={{ex}}
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|version=LK
|version=LK
|startup=10
|startup=10
Line 966: Line 874:
* Self meter gain: Whiff: 3, Hit: 18, Block: 12.
* Self meter gain: Whiff: 3, Hit: 18, Block: 12.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/LK%20Tatsumaki%20Senpukyaku}}
}}
}}
{{AttackData-3S
{{AttackData-NG
|version=MK
|version=MK
|startup=11
|startup=11
Line 982: Line 889:
* Self meter gain: Whiff: 6, Hit: 21, Block: 12.
* Self meter gain: Whiff: 6, Hit: 21, Block: 12.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/MK%20Tatsumaki%20Senpukyaku}}
}}
}}
{{AttackData-3S
{{AttackData-NG
|version=HK
|version=HK
|startup=11
|startup=11
Line 998: Line 904:
* Self meter gain: Whiff: 6, Hit: 21, Block: 12.
* Self meter gain: Whiff: 6, Hit: 21, Block: 12.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/HK%20Tatsumaki%20Senpukyaku}}
}}
{{AttackData-3S
|version=EX
|startup=10
|active=12
|recovery=11
|onHit=D
|onHitCrouch=D
|onBlock=-4
|parry=H
|damage=35
|stun=15
|description=
* Self meter gain: Whiff: -40, Hit: -40, Block: -40.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/EX%20Tatsumaki%20Senpukyaku}}
}}
}}
}}
}}
Line 1,023: Line 913:
|image=(ryuatsk).gif
|image=(ryuatsk).gif
|caption={{lk}}/{{mk}}/{{hk}}
|caption={{lk}}/{{mk}}/{{hk}}
|image2=(ryuatskex).gif
|caption2={{ex}}
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|version=LK
|version=LK
|startup=7
|startup=7
Line 1,039: Line 927:
* Self meter gain: Whiff: 4, Hit: 10, Block: 6.
* Self meter gain: Whiff: 4, Hit: 10, Block: 6.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/LK%20Air%20Tatsumaki%20Senpukyaku}}
}}
}}
{{AttackData-3S
{{AttackData-NG
|version=MK
|version=MK
|startup=7
|startup=7
Line 1,054: Line 941:
* Self meter gain: Whiff: 6, Hit: 12, Block: 6.
* Self meter gain: Whiff: 6, Hit: 12, Block: 6.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/MK%20Air%20Tatsumaki%20Senpukyaku}}
}}
}}
{{AttackData-3S
{{AttackData-NG
|version=HK
|version=HK
|startup=7
|startup=7
Line 1,069: Line 955:
* Self meter gain: Whiff: 8, Hit: 14, Block: 6.
* Self meter gain: Whiff: 8, Hit: 14, Block: 6.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/HK%20Air%20Tatsumaki%20Senpukyaku}}
}}
{{AttackData-3S
|version=EX
|startup=6
|active=6
|recovery=13
|onHit=D
|onHitCrouch=D
|onBlock=-35 (?)
|parry=H
|damage=31
|stun=17
|description=
* Self meter gain: Whiff: -40, Hit: -40, Block: -40.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/EX%20Air%20Tatsumaki%20Senpukyaku}}
}}
}}
}}
}}
Line 1,094: Line 964:
|image=(ryujsg).gif
|image=(ryujsg).gif
|caption={{lk}}/{{mk}}/{{hk}}
|caption={{lk}}/{{mk}}/{{hk}}
|image2=(ryujsgex).gif
|caption2={{ex}}
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|version=LK
|version=LK
|startup=10
|startup=10
Line 1,111: Line 979:
* Self meter gain: Whiff: 3, Hit: 19, Block: 10.
* Self meter gain: Whiff: 3, Hit: 19, Block: 10.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/LK%20Joudan%20Sokutou%20Geri}}
}}
}}
{{AttackData-3S
{{AttackData-NG
|version=MK
|version=MK
|startup=13
|startup=13
Line 1,125: Line 992:
* Self meter gain: Whiff: 3, Hit: 19, Block: 10.
* Self meter gain: Whiff: 3, Hit: 19, Block: 10.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/MK%20Joudan%20Sokutou%20Geri}}
}}
}}
{{AttackData-3S
{{AttackData-NG
|version=HK
|version=HK
|startup=16
|startup=16
Line 1,139: Line 1,005:
* Self meter gain: Whiff: 3, Hit: 19, Block: 10.
* Self meter gain: Whiff: 3, Hit: 19, Block: 10.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/HK%20Joudan%20Sokutou%20Geri}}
}}
{{AttackData-3S
|version=EX
|startup=13
|active=4
|recovery=27
|onBlock=-12
|parry=H
|damage=21
|stun=7
|description=
* Self meter gain: Whiff: -40, Hit: -40, Block: -40.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/EX%20Joudan%20Sokutou%20Geri}}
}}
}}
}}
}}
Line 1,158: Line 1,010:
<br>
<br>
<br>
<br>
====Super Arts====
====Super Arts====
=====<font style="visibility:hidden; float:right">236236P (SA1)</font>=====  
=====<font style="visibility:hidden; float:right">236236P (SA1)</font>=====  
Line 1,166: Line 1,017:
|image=(ryusa1).gif
|image=(ryusa1).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=3
|startup=3
|recovery=49
|recovery=49
Line 1,175: Line 1,026:
|damage=50
|damage=50
|description=
|description=
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Shinkuu%20Hadouken}}
}}
}}
}}
}}
Line 1,185: Line 1,035:
|image=(ryusa2).gif
|image=(ryusa2).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=1
|startup=1
|active=15
|active=15
Line 1,196: Line 1,046:
|stun=17
|stun=17
|description=
|description=
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Shin%20Shoryuken}}
}}
}}
}}
}}
Line 1,206: Line 1,055:
|image=(ryusa2).gif
|image=(ryusa2).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=1
|startup=1
|active=13
|active=13
Line 1,217: Line 1,066:
|stun=13
|stun=13
|description=
|description=
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Shin%20Shoryuken%20(Far)}}
}}
}}
}}
}}
Line 1,227: Line 1,075:
|image=(ryusa3).gif
|image=(ryusa3).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=2~9
|startup=2~9
|recovery=51
|recovery=51
Line 1,235: Line 1,083:
|damage=10
|damage=10
|stun=17
|stun=17
|description=  
|description=
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Denjin%20Hadouken%20(Lv%201)}}
}}
}}
}}
}}
Line 1,248: Line 1,095:
|image=(ryusa3).gif
|image=(ryusa3).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=10~33
|startup=10~33
|recovery=51
|recovery=51
Line 1,257: Line 1,104:
|stun=34
|stun=34
|description=
|description=
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Denjin%20Hadouken%20(Lv%202)}}
}}
}}
}}
}}
Line 1,268: Line 1,114:
|image=(ryusa3).gif
|image=(ryusa3).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=34~81
|startup=34~81
|recovery=51
|recovery=51
Line 1,277: Line 1,123:
|stun=48
|stun=48
|description=
|description=
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Denjin%20Hadouken%20(Lv%203)}}
}}
}}
}}
}}
Line 1,289: Line 1,134:
|image=(ryusa3).gif
|image=(ryusa3).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=82~161
|startup=82~161
|recovery=51
|recovery=51
Line 1,298: Line 1,143:
|stun=65
|stun=65
|description=
|description=
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Denjin%20Hadouken%20(Lv%204)}}
}}
}}
}}
}}
Line 1,309: Line 1,153:
|image=(ryusa3).gif
|image=(ryusa3).gif
|data=
|data=
{{AttackData-3S
{{AttackData-NG
|startup=162~212
|startup=162~212
|recovery=51
|recovery=51
Line 1,318: Line 1,162:
|stun=MAX
|stun=MAX
|description=
|description=
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Ryu/normal/Denjin%20Hadouken%20(Lv%205)}}
}}
}}
}}
}}
Line 1,324: Line 1,167:




{{Navbox-3S}}
{{Navbox-NG}}
[[Category: Street Fighter 3: New Generation]]
[[Category: Street Fighter 3: New Generation]]

Latest revision as of 12:12, 11 May 2022

Introduction

Ryu, the long time rival and friend of ken and the icon of the whole franchise.

He's still your all around, versatile character, with very effective pokes, anti airs, and pressure normals. The things that makes him worse than ken are rather few, but significant - ryu doesn't have any super with the same amalgamation of utility, range and source abundancy as ken's sa3, with his best super for confirms not being as fast and having character-dependent inconsistency in combos. Ryu also doesn't have as good of a meterless damage as ken, due to his absence of double dp links. Ryu also has worse mobility, with slower walk speeds and a shorter backdash. Ryu, however, has his own ways to compensate for his weaknesses, somewhat higher stun damage, additionally useful and powerful super in sa3 and a much better tatsu for confirms.

Super Arts

SAI (Shinkuu Hadouken)

An upgraded version of the Hadouken that can hit up to 5 times

SAII (Shin Shoryuken)

An upgraded version of the Shoryuken. If the first hit connects, the move does a huge amount of damage and sends your opponent flying into the air. If it does not, the move turns into a low-damage, multi-hit Shoryuken

SAIII (Denjin Hadouken)

An unblockable attack (must be parried), Ryu will charge up an electric fireball for max 3 seconds if the punch button was held. The fastest Denjin Hadouken fireball may come out in 75 frames if perfect 360 motions was performed

Strengths Weaknesses
  • Example 1
  • Example 2
  • Example 3
  • Example 4
  • Example 1
  • Example 2
  • Example 3
  • Example 4
Ryu
NG Ryu Portrait Art.png
Vitals
Life Points 1200
Stun Points 64
Super Art Stock/Size
SA1 2/112
SA2 1/128
SA3 1/96
Ground Movement
Forward Dash duration/distance 13 (17)
(95px)
Back Dash duration/distance 15 (47px)
Jumping
Back Jump duration 42(4+36+2)
Neutral Jump duration 41(4+34+2)
Forward Jump duration 41(4+35+2)
Back Super Jump duration 46(6+39+2)
Neutral Super Jump duration 45(6+38+2)
Forward Super Jump duration 45(6+38+2)
Wake up
Wake up duration 77
Quick rise duration 50
New Generation Frame Data Glossary
Active

How many frames a move remains active (can hurt opponents) for. Consecutive sets of active frames on a multi-hit move are separated by an asterisk (ex: 3*5). If there is a gap between sets of active frames, the gap is denoted by a number in parentheses (ex: 2(4)2)

Attack

Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked).

Cancel options

Available cancel options.

  • "ch": Chain cancel (into itself or another light attack), refer to description for options.
  • "self": Self-only chain cancel. Much more restrictive than a standard chain cancel.
  • "tc": Target combo, refer to description for options. Successive attacks in a target combo may warrant their own move entry.
  • "dash": Grounded dashes.
  • "sj": Super jump.
  • "sp": Special move.
  • "su": Super Art.
Damage

Attack damage on hit in life points. Notation may denote multi-hit or "sweet spot" damage values on certain frames.

Hit/Block

These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. D refers to knockdown on hit.

"Cr. Hit" is an additional frame advantage value denoting if the advantage on hit changes when the defender is being hit while crouching.

Kara Range

Almost all normal attacks can be canceled into a special or a multi-button command within three frames of startup. During that time, some attacks will shift position forward or backward and affect the reach of the special or command accordingly. This is denoted in pixels of range. There are a handful of moves in the game that can be kara-canceled after this initial window and will be denoted as a late kara-cancel.

Link

A combo that is performed by inputting the second move after the first move has completely recovered (as opposed to cancelling the first move's animation). In 3S, the final frame of a move's hitstun allows a character to block a normal or special move, as well as some projectile supers. Therefore, an attack's frame advantage must be 2 frames greater than the followup move's startup in order to link.

Parry

This field will show a value of A if the attack can be parried standing or crouching, H if it must be parried standing or L if it must be parried crouching.

Recovery

How many frames it takes for a move to finish after it's been active.

Startup

How many frames it takes before the move becomes 'active' or has a hitbox. 3S uses classic startup notation, which does not include the first active frame. A move with 3 startup becomes active on frame 4.

Stun

Amount of stun added to the opponent's stun bar on hit.

Throw range

Range in pixels from the center of the character to the center of the opponent which allows a grab to connect.

Frame Data

Standing Normals

5LP (cl)
Close LP
Lp.png (cl)
(ryucloselp).gif
Startup Active Recovery Hit Cr. Hit
3 3 5 3 3
Damage Stun Attack Parry Block
5 3 - A 3
  • Cancel options: sp su
  • Self meter gain: Whiff: 2, Hit: 2, Block: 1.
5LP (far)
Far LP
Lp.png (far)
(ryulp).gif
Startup Active Recovery Hit Cr. Hit
4 3 4 4 4
Damage Stun Attack Parry Block
3 3 - A 4
  • Cancel options: self sp su
  • Self meter gain: Whiff: 2, Hit: 2, Block: 1.
5MP (cl)
Close MP
Mp.png (cl)
(ryuclosemp).gif
Startup Active Recovery Hit Cr. Hit
5 4 10 2 3
Damage Stun Attack Parry Block
19 7 - H 1
  • Cancel options: sp su
  • Self meter gain: Whiff: 2, Hit: 11, Block: 6.
  • Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
5MP (far)
Far MP
Mp.png (far)
(ryump).gif
Startup Active Recovery Hit Cr. Hit
5 4 9 5 6
Damage Stun Attack Parry Block
17 11 - H 4
  • Cancel options: sp su
  • Self meter gain: Whiff: 2, Hit: 11, Block: 6.
  • Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
5HP (cl)
Close HP
Hp.png (cl)
(ryuclosehp).gif
Startup Active Recovery Hit Cr. Hit
4 4 17 -2 0
Damage Stun Attack Parry Block
23 15 - H -4
  • Cancel options: sp su
  • Self meter gain: Whiff: 3, Hit: 19, Block: 10.
  • Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
5HP (far)
Far HP
Hp.png (far)
(ryuhp).gif
Startup Active Recovery Hit Cr. Hit
11 3 18 -1 1
Damage Stun Attack Parry Block
23 13 - H -3
  • Self meter gain: Whiff: 3, Hit: 19, Block: 10.
  • Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
5LK
Stand LK
Lk.png
(ryulk).gif
Startup Active Recovery Hit Cr. Hit
4 4 7 2 2
Damage Stun Attack Parry Block
7 3 - A 2
  • Self meter gain: Whiff: 0, Hit: 2, Block: 1.
5MK (cl)
Close MK
Mk.png (cl)
(ryuclosemk).gif
Startup Active Recovery Hit Cr. Hit
4 5 11 4 6
Damage Stun Attack Parry Block
19 11 - H 2
  • Cancel options: sp su
  • Self meter gain: Whiff: 2, Hit: 11, Block: 6.
  • Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
5MK (far)
Far MK
Mk.png (far)
(ryumk).gif
Startup Active Recovery Hit Cr. Hit
6 4 15 -4 -3
Damage Stun Attack Parry Block
16 9 - H -5
  • Self meter gain: Whiff: 2, Hit: 11, Block: 6.
  • Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
5HK
Stand HK
Hk.png
(ryuhk).gif
Startup Active Recovery Hit Cr. Hit
8 5 18 -3 -1
Damage Stun Attack Parry Block
24 13 - H -5
  • Self meter gain: Whiff: 3, Hit: 19, Block: 10.
  • Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.




Command Normals

6MP
Sakotsu Wari
F.png+Mp.png
(ryufmp).gif
Startup Active Recovery Hit Cr. Hit
14 12 9 1 3
Damage Stun Attack Parry Block
15 15 - H -1
  • 16 kara range
  • Self meter gain: Whiff: 2, Hit: 11, Block: 5.
  • Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
6HP
Kyuubi Kudaki
F.png+Hp.png
(ryuhfp).gif
Startup Active Recovery Hit Cr. Hit
18 6 13 4 6
Damage Stun Attack Parry Block
24 13 - H 2
  • Self meter gain: Whiff: 4, Hit: 21, Block: 12.
  • Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.




Crouching Normals

2LP
Crouch LP
D.png+Lp.png
(ryuclp).gif
Startup Active Recovery Hit Cr. Hit
4 3 5 3 3
Damage Stun Attack Parry Block
3 3 - A 3
  • Cancel options: self sp su
  • Self meter gain: Whiff: 0, Hit: 2, Block: 1.
2MP
Crouch MP
D.png+Mp.png
(ryucmp).gif
Startup Active Recovery Hit Cr. Hit
5 4 7 4 5
Damage Stun Attack Parry Block
16 7 - A 3
  • Cancel options: sp su
  • Self meter gain: Whiff: 2, Hit: 11, Block: 6.
  • Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
2HP
Crouch HP
D.png+Hp.png
(ryuchp).gif
Startup Active Recovery Hit Cr. Hit
5 5 19 -6 -4
Damage Stun Attack Parry Block
23 13 - A -8
  • Cancel options: sp su
  • Self meter gain: Whiff: 3, Hit: 19, Block: 10.
  • Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
2LK
Crouch LK
D.png+Lk.png
(ryuclk).gif
Startup Active Recovery Hit Cr. Hit
5 3 7 1 1
Damage Stun Attack Parry Block
3 3 - L 1
  • Cancel options: self sp su
  • Self meter gain: Whiff: 0, Hit: 2, Block: 1.
2MK
Crouch MK
D.png+Mk.png
(ryucmk).gif
Startup Active Recovery Hit Cr. Hit
7 5 16 -2 -1
Damage Stun Attack Parry Block
14 3 - L -3
  • Cancel options: sp su
  • 13 kara range
  • Self meter gain: Whiff: 2, Hit: 11, Block: 6.
  • Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
2HK
Crouch HK
D.png+Hk.png
(ryuchk).gif
Startup Active Recovery Hit Cr. Hit
7 5 25 D D
Damage Stun Attack Parry Block
23 3 - L -13
  • 13 kara range
  • Self meter gain: Whiff: 3, Hit: 19, Block: 10.
  • Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.




Jumping Normals

j.LP
Jump LP
U.png/Uf.png+Lp.png
(ryujlp).gif
Startup Active Recovery Hit Cr. Hit
4 - - -5~7 4~7
Damage Stun Attack Parry Block
8 7 - H -5~7
  • Self meter gain: Whiff: 0, Hit: 2, Block: 1.
8MP
Jump MP (Neutral)
U.png+Mp.png
(ryunjmp).gif
Startup Active Recovery Hit Cr. Hit
5 5 - 0~10 8~10
Damage Stun Attack Parry Block
17 11 - H 0~10
  • Self meter gain: Whiff: 2, Hit: 11, Block: 6.
  • Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
j.MP
Jump MP
Uf.png+Mp.png
(ryujmp).gif
Startup Active Recovery Hit Cr. Hit
4 8 - 4~10 10
Damage Stun Attack Parry Block
15 13 - H 4~10
  • Self meter gain: Whiff: 2, Hit: 11, Block: 5.
  • Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
8HP
Jump HP (Neutral)
U.png+Hp.png
(ryunjhp).gif
Startup Active Recovery Hit Cr. Hit
6 3 - 6~13 12~13
Damage Stun Attack Parry Block
24 15 - H 6~13
  • Self meter gain: Whiff: 3, Hit: 19, Block: 10.
  • Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
j.HP
Jump HP
Uf.png+Hp.png
(ryujhp).gif
Startup Active Recovery Hit Cr. Hit
6 4 - 3~13 10~13
Damage Stun Attack Parry Block
24 15 - H 3~13
  • Self meter gain: Whiff: 3, Hit: 19, Block: 10.
  • Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
8LK
Jump LK (Neutral)
U.png+Lk.png
(ryujlk).gif
Startup Active Recovery Hit Cr. Hit
4 19 - -6~7 0~7
Damage Stun Attack Parry Block
8 7 - H -6~7
  • Self meter gain: Whiff: 0, Hit: 2, Block: 1.
j.LK
Jump LK
Uf.png+Lk.png
(ryujlk).gif
Startup Active Recovery Hit Cr. Hit
4 10 - -6~7 0~7
Damage Stun Attack Parry Block
8 5 - H -6~7
  • Self meter gain: Whiff: 0, Hit: 2, Block: 1.
8MK
Jump MK (Neutral)
U.png+Mk.png
(ryunjmk).gif
Startup Active Recovery Hit Cr. Hit
5 6 - -2~10 6~10
Damage Stun Attack Parry Block
16 9 - H -2~10
  • Self meter gain: Whiff: 2, Hit: 11, Block: 6.
  • Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
j.MK
Jump MK
Uf.png+Mk.png
(ryujmk).gif
Startup Active Recovery Hit Cr. Hit
5 6 - -2~10 6~10
Damage Stun Attack Parry Block
16 9 - H -2~10
  • Self meter gain: Whiff: 2, Hit: 11, Block: 6.
  • Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
8HK
Jump HK (Neutral)
U.png+Hk.png
(ryunjhk).gif
Startup Active Recovery Hit Cr. Hit
6 5 - 2~13 10~13
Damage Stun Attack Parry Block
23 13 - H 2~13
  • Self meter gain: Whiff: 3, Hit: 19, Block: 10.
  • Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
j.HK
Jump HK
Uf.png+Hk.png
(ryujhk).gif
Startup Active Recovery Hit Cr. Hit
6 4 - 2~13 8~13
Damage Stun Attack Parry Block
21 13 - H 2~13
  • Self meter gain: Whiff: 3, Hit: 19, Block: 10.
  • Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.


Target Combos




Throws

LPLK
Seoi Nage
Lp.png+Lk.png
(ryusgtr).gif
Startup Active Recovery Hit Cr. Hit
2 1 21 45 -
Damage Stun Attack Parry Block
21 8 - - -
  • 24 throw range
  • Self meter gain: Whiff: 0, Hit: 8, Block: 0.
  • Opponent meter gain: Whiff: 0, Hit: 2, Block: 7.
4LPLK
Tomoe Nage
B.png+Lp.png+Lk.png
(ryutntr).gif
Startup Active Recovery Hit Cr. Hit
2 1 21 70 -
Damage Stun Attack Parry Block
19 14 - - -
  • 24 throw range
  • Self meter gain: Whiff: 0, Hit: 8, Block: 0.
  • Opponent meter gain: Whiff: 0, Hit: 2, Block: 7.




Universal Overhead

MPMK
Straight Hit
Mp.png+Mk.png
(ryuoh).gif
Startup Active Recovery Hit Cr. Hit
15 9 6 0~8 1~9
Damage Stun Attack Parry Block
7 3 - H -5~2
  • Self meter gain: Whiff: 0, Hit: 2, Block: 1.




Special Moves

236P
Hadouken
Qcf.png+P.png
(ryuhdk).gif
Lp.png/Mp.png/Hp.png
LP Startup Active Recovery Hit Cr. Hit
9 - 36 -8 -7
Damage Stun Attack Parry Block
10 3 - H -9
  • Cancel options: su
  • Self meter gain: Whiff: 0, Hit: 1, Block: 1.
MP Startup Active Recovery Hit Cr. Hit
9 - 36 -8 -7
Damage Stun Attack Parry Block
10 3 - H -9
  • Cancel options: su
  • Self meter gain: Whiff: 0, Hit: 1, Block: 1.
HP Startup Active Recovery Hit Cr. Hit
9 - 36 -8 -7
Damage Stun Attack Parry Block
10 3 - H -9
  • Cancel options: su
  • Self meter gain: Whiff: 0, Hit: 1, Block: 1.
623P
Shoryuken
Dp.png+P.png
(ryusrk).gif
Lp.png/Mp.png/Hp.png
LP Startup Active Recovery Hit Cr. Hit
3 11 29 D D
Damage Stun Attack Parry Block
24 13 - A -14~-24
  • Cancel options: su
  • Self meter gain: Whiff: 3, Hit: 21, Block: 15.
  • Opponent meter gain: Whiff: 0, Hit: 6, Block: 0.
MP Startup Active Recovery Hit Cr. Hit
3 14 34 D D
Damage Stun Attack Parry Block
27 15 - A -20~-32
  • Cancel options: su
  • Self meter gain: Whiff: 3, Hit: 21, Block: 15.
  • Opponent meter gain: Whiff: 0, Hit: 6, Block: 0.
HP Startup Active Recovery Hit Cr. Hit
3 18 38 D D
Damage Stun Attack Parry Block
30 17 - A -29~-38
  • Cancel options: su
  • Self meter gain: Whiff: 3, Hit: 21, Block: 15.
  • Opponent meter gain: Whiff: 0, Hit: 6, Block: 0.
214K
Tatsumaki Senpukyaku
Qcb.png+K.png
(ryuatsk).gif
Lk.png/Mk.png/Hk.png
LK Startup Active Recovery Hit Cr. Hit
10 3 22 D D
Damage Stun Attack Parry Block
23 15 - H -12
  • Self meter gain: Whiff: 3, Hit: 18, Block: 12.
  • Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
MK Startup Active Recovery Hit Cr. Hit
11 10 19 D D
Damage Stun Attack Parry Block
26 15 - H -8
  • Self meter gain: Whiff: 6, Hit: 21, Block: 12.
  • Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
HK Startup Active Recovery Hit Cr. Hit
11 10 22 D D
Damage Stun Attack Parry Block
30 15 - H -11
  • Self meter gain: Whiff: 6, Hit: 21, Block: 12.
  • Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
214K (air)
Air Tatsumaki Senpukyaku
Qcb.png+K.png (air)
(ryuatsk).gif
Lk.png/Mk.png/Hk.png
LK Startup Active Recovery Hit Cr. Hit
7 8 - D D
Damage Stun Attack Parry Block
17 9 - H -2~-6 (?)
  • Self meter gain: Whiff: 4, Hit: 10, Block: 6.
  • Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
MK Startup Active Recovery Hit Cr. Hit
7 12 - D D
Damage Stun Attack Parry Block
19 9 - H -2~-6 (?)
  • Self meter gain: Whiff: 6, Hit: 12, Block: 6.
  • Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
HK Startup Active Recovery Hit Cr. Hit
7 12 - D D
Damage Stun Attack Parry Block
21 9 - H -2~-6 (?)
  • Self meter gain: Whiff: 8, Hit: 14, Block: 6.
  • Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
41236K
Joudan Sokutou Geri
Hcf.png+K.png
(ryujsg).gif
Lk.png/Mk.png/Hk.png
LK Startup Active Recovery Hit Cr. Hit
10 3 28 D D
Damage Stun Attack Parry Block
21 17 - H -12
  • Self meter gain: Whiff: 3, Hit: 19, Block: 10.
  • Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
MK Startup Active Recovery Hit Cr. Hit
13 3 27 - -
Damage Stun Attack Parry Block
24 17 - H -11
  • Self meter gain: Whiff: 3, Hit: 19, Block: 10.
  • Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
HK Startup Active Recovery Hit Cr. Hit
16 3 26 - -
Damage Stun Attack Parry Block
28 17 - H -10
  • Self meter gain: Whiff: 3, Hit: 19, Block: 10.
  • Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.




Super Arts

236236P (SA1)
Shinkuu Hadouken
Qcf.pngQcf.png+P.png (SA1)
(ryusa1).gif
Startup Active Recovery Hit Cr. Hit
3 - 49 D D
Damage Stun Attack Parry Block
50 - - H -12
236236P (SA2)
Shin Shoryuken
Qcf.pngQcf.png+P.png (SA2)
(ryusa2).gif
Startup Active Recovery Hit Cr. Hit
1 15 40 D D
Damage Stun Attack Parry Block
94 17 - A -25
236236P (far SA2)
Shin Shoryuken (Far)
236236P (far SA2)
(ryusa2).gif
Startup Active Recovery Hit Cr. Hit
1 13 35 D D
Damage Stun Attack Parry Block
33 13 - A -27
236236P (SA3)
Denjin Hadouken (Lv 1)
Qcf.pngQcf.png+P.png (SA3)
(ryusa3).gif
Startup Active Recovery Hit Cr. Hit
2~9 - 51 -31 -31
Damage Stun Attack Parry Block
10 17 - H -
Denjin Charge Levels
236236P (SA3)
Denjin Hadouken (Lv 2)
Qcf.pngQcf.png+P.png (SA3)
(ryusa3).gif
Startup Active Recovery Hit Cr. Hit
10~33 - 51 -24 -24
Damage Stun Attack Parry Block
20 34 - H -
236236P (SA3)
Denjin Hadouken (Lv 3)
Qcf.pngQcf.png+P.png (SA3)
(ryusa3).gif
Startup Active Recovery Hit Cr. Hit
34~81 - 51 -16 -16
Damage Stun Attack Parry Block
27 48 - H -
236236P (SA3)
Denjin Hadouken (Lv 4)
Qcf.pngQcf.png+P.png (SA3)
(ryusa3).gif
Startup Active Recovery Hit Cr. Hit
82~161 - 51 -10 -10
Damage Stun Attack Parry Block
36 65 - H -
236236P (SA3)
Denjin Hadouken (Lv 5)
Qcf.pngQcf.png+P.png (SA3)
(ryusa3).gif
Startup Active Recovery Hit Cr. Hit
162~212 - 51 Stunned Stunned
Damage Stun Attack Parry Block
43 MAX - H -


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