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Line 24: | Line 24: | ||
[[File:Pokken Suicune Burst Declare.png|300px|border]] | [[File:Pokken Suicune Burst Declare.png|300px|border]] | ||
<div> | <div> | ||
====Burst Mode==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
Line 38: | Line 38: | ||
| '''Properties''' | | '''Properties''' | ||
|- | |- | ||
| | | Burst Wave | ||
| 0 | | 0 | ||
| -12 | | -12 | ||
| Mid | | Mid | ||
| BA | | BA(projectile) | ||
| i18 | | i18 | ||
| 48 | | 48 | ||
Line 52: | Line 52: | ||
{|border="1" | {|border="1" | ||
|<p>Icy Wind is always Level 3. j.Y and Hail both create more projectiles.</p> | |<p>Icy Wind is always Level 3. j.Y and Hail both create more projectiles.</p> | ||
|}</div> | |||
<br> | |||
<br> | |||
<br> | |||
[[File:Pokken_Suicune_Burst_Attack.png|border]] | |||
<div> | |||
====<span style="color:#019FED">Burst Attack: True Sheer Cold</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | |||
|- | |||
| '''Version''' | |||
| '''Attack Type''' | |||
| '''Damage''' | |||
| '''PSP''' | |||
| '''Height''' | |||
| '''Priority''' | |||
| '''Impact''' | |||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |||
| '''<span style="color:#019FED">Burst Attack: True Sheer Cold</span>''' | |||
| Counter (projectile) | |||
| 170 (60) | |||
| 12 | |||
| Mid | |||
| S+ | |||
| i23 | |||
| 51 | |||
| Knockdown | |||
| +8 | |||
| 1-18F Counter Armor, 19-40F Total invuln, Pierce | |||
|- | |||
| '''<span style="color:#019FED">Burst Attack: True Sheer Cold (Counter)</span>''' | |||
| Counter (projectile) | |||
| 224 (60) | |||
| 12 | |||
| Mid | |||
| S+ | |||
| i16 | |||
| 44 | |||
| Knockdown | |||
| +8 | |||
| 1-11F Counter Armor, 12-33F Total invuln, Pierce | |||
|}</div> | |||
<div> | |||
{|border="1" | |||
|<p>Suicune surrounds itself with an icy barrier that expands over time.</p> | |||
<p>Burst Attack Activates immediately and deals additional damage if an attack hits the counter armor.</p> | |||
|}</div> | |}</div> | ||
<br> | <br> | ||
Line 59: | Line 108: | ||
[[File:Pokken_Suicune_Grab_FP.png|border]] | [[File:Pokken_Suicune_Grab_FP.png|border]] | ||
<div> | <div> | ||
====<span style="color:#00A858">Y+B Grab Attack</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
Line 70: | Line 119: | ||
| '''Total Frames''' | | '''Total Frames''' | ||
| '''Hit Adv''' | | '''Hit Adv''' | ||
|- | |- | ||
| Grab | | Grab | ||
Line 80: | Line 128: | ||
| 53 | | 53 | ||
| FP Shift (+8) / DP Shift | | FP Shift (+8) / DP Shift | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
Line 89: | Line 136: | ||
[[File:Pokken_Suicune_CAY.png|border]] | [[File:Pokken_Suicune_CAY.png|border]] | ||
<div> | <div> | ||
====<span style="color:#019FED">X+A Counter Attack</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Version''' | | '''Version''' | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | |||
| '''PSP''' | | '''PSP''' | ||
| '''Height''' | | '''Height''' | ||
Line 104: | Line 152: | ||
| '''Properties''' | | '''Properties''' | ||
|- | |- | ||
| '''X+A Counter Attack''' | | '''<span style="color:#019FED">X+A Counter Attack</span>''' | ||
| Counter (strike) | | Counter (strike) | ||
| 70 | | 70 | ||
| 20% | |||
| 3 | | 3 | ||
| Mid Low | | Mid Low | ||
Line 114: | Line 163: | ||
| +8 | | +8 | ||
| -12 | | -12 | ||
| 1-28F Counter Armor, Followup Cancelable on Frame 48 | | 1-28F Counter Armor, Forward and Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17, Followup Cancelable on Frame 48 | ||
|- | |- | ||
| '''[X+A] Counter Attack''' | | '''<span style="color:#019FED">[X+A] Counter Attack</span>''' | ||
| Counter (strike) | | Counter (strike) | ||
| 100 | | 100 | ||
| 20% | |||
| 3 | | 3 | ||
| Mid Low | | Mid Low | ||
Line 126: | Line 176: | ||
| FP Shift (Knockdown) / DP Knockdown | | FP Shift (Knockdown) / DP Knockdown | ||
| -8 | | -8 | ||
| 1-48F Counter Armor, Pierce, Followup Cancelable on Frame 68 | | 1-48F Counter Armor, Pierce, Forward and Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17, Followup Cancelable on Frame 68 | ||
|- | |- | ||
| '''X+A > Y Counter Attack: Followup''' | | '''<span style="color:#019FED">X+A > Y Counter Attack: Followup</span>''' | ||
| Counter (strike) | | Counter (strike) | ||
| 80 | | 80 | ||
| 20% | |||
| 3 | | 3 | ||
| Mid High | | Mid High | ||
Line 138: | Line 189: | ||
| FP Shift (Launch) / DP Launch | | FP Shift (Launch) / DP Launch | ||
| -36 | | -36 | ||
| 1-13F Counter Armor, Airborne on Frame 20 | | 1-13F Counter Armor, Airborne on Frame 20, Forward and Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17 | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
| | |<p>Can be dash canceled by inputting a direction and R.</p> | ||
<p>Can be dash canceled by inputting a direction and R.</p> | |||
<p>Followup can be used on its own if Y is pressed while charging.</p> | <p>Followup can be used on its own if Y is pressed while charging.</p> | ||
<p>If followed up after a CA, the initial CA will have no PSP (0, 3 PSP).</p> | <p>If followed up after a CA, the initial CA will have no PSP (0, 3 PSP).</p> | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
Line 208: | Line 208: | ||
[[File:Pokken_Suicune_nY_2.png|border]] | [[File:Pokken_Suicune_nY_2.png|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">nY</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
Line 246: | Line 246: | ||
[[File:Pokken_Suicune_sYY.png|border]] | [[File:Pokken_Suicune_sYY.png|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">sY</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Version''' | | '''Version''' | ||
Line 261: | Line 261: | ||
| '''Properties''' | | '''Properties''' | ||
|- | |- | ||
| '''sY''' | | '''<span style="color:#FC3D3C">sY</span>''' | ||
| Normal (projectile) | | Normal (projectile) | ||
| 20 | | 20 | ||
Line 273: | Line 273: | ||
| N/A | | N/A | ||
|- | |- | ||
| '''sYY''' | | '''<span style="color:#FC3D3C">sYY</span>''' | ||
| Normal (projectile) | | Normal (projectile) | ||
| 20 each | | 20 each | ||
Line 297: | Line 297: | ||
[[File:Pokken_Suicune_fY.png|left|border]] | [[File:Pokken_Suicune_fY.png|left|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">fY / nYY / sYYY</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
Line 333: | Line 333: | ||
[[File:Pokken_Suicune_bY_2.png|border]] | [[File:Pokken_Suicune_bY_2.png|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">bY</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Version''' | | '''Version''' | ||
Line 347: | Line 347: | ||
| '''Block''' | | '''Block''' | ||
|- | |- | ||
| '''bY''' | | '''<span style="color:#FC3D3C">bY</span>''' | ||
| Normal (projectile) | | Normal (projectile) | ||
| 20 | | 20 | ||
Line 358: | Line 358: | ||
| -3 | | -3 | ||
|- | |- | ||
| '''b[Y]''' | | '''<span style="color:#FC3D3C">b[Y]</span>''' | ||
| Normal (projectile) | | Normal (projectile) | ||
| 40, 40, 40 | | 40, 40, 40 | ||
Line 384: | Line 384: | ||
[[File:Pokken_Suicune_jY_3_FP.png|border]] | [[File:Pokken_Suicune_jY_3_FP.png|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">j.Y</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
Line 420: | Line 420: | ||
[[File:Pokken_Suicune_Homing_Attack_3.png|border]] | [[File:Pokken_Suicune_Homing_Attack_3.png|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">Homing Attack</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Version''' | | '''Version''' | ||
Line 435: | Line 435: | ||
| '''Properties''' | | '''Properties''' | ||
|- | |- | ||
| '''X Homing Attack 1''' | | '''<span style="color:#FC3D3C">X Homing Attack 1</span>''' | ||
| Normal | | Normal (strike) | ||
| 20 | | 20 | ||
| Mid Low | | Mid Low | ||
Line 445: | Line 445: | ||
| 0 | | 0 | ||
| +8 | | +8 | ||
| Block or Jump Cancelable on Frame 1 | | Throw Blast, Block or Jump Cancelable on Frame 1 | ||
|- | |- | ||
| '''XX Homing Attack 2''' | | '''<span style="color:#FC3D3C">XX Homing Attack 2</span>''' | ||
| Normal | | Normal (strike) | ||
| 40 | | 40 | ||
| Mid | | Mid | ||
Line 459: | Line 459: | ||
| Airborne on Frame 48 | | Airborne on Frame 48 | ||
|- | |- | ||
|'''XXX Homing Attack 3''' | |'''<span style="color:#FC3D3C">XXX Homing Attack 3</span>''' | ||
| Normal | | Normal (strike) | ||
| 60 | | 60 | ||
| Mid | | Mid | ||
Line 471: | Line 471: | ||
| Airborne | | Airborne | ||
|- | |- | ||
| '''XX[X] Homing Attack 3''' | | '''<span style="color:#FC3D3C">XX[X] Homing Attack 3</span>''' | ||
| Normal | | Normal (strike) | ||
| 90 | | 90 | ||
| Mid | | Mid | ||
Line 486: | Line 486: | ||
{|border="1" | {|border="1" | ||
|<p>Suicune homes in on the opponent and does a headbutt.</p> | |<p>Suicune homes in on the opponent and does a headbutt.</p> | ||
<p>If Homing Attack 2 was blocked, there is a 22 Frame window to punish a charged Homing Attack 3.</p> | <p>If Homing Attack 2 was blocked, there is a 22 Frame window to punish a charged Homing Attack 3.</p> | ||
|}</div> | |}</div> | ||
Line 495: | Line 494: | ||
[[File:Pokken_Suicune_jX_FP_2.png|border]] | [[File:Pokken_Suicune_jX_FP_2.png|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">j.X</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
Line 507: | Line 506: | ||
| '''Hit Adv''' | | '''Hit Adv''' | ||
| '''Block''' | | '''Block''' | ||
| '''Properties''' | |||
|- | |- | ||
| Normal (strike) | | Normal (strike) | ||
Line 517: | Line 517: | ||
| Shift (Knockdown) | | Shift (Knockdown) | ||
| -8 | | -8 | ||
| Throw Blast | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 522: | Line 523: | ||
|<p>Suicune gallops in the air and homes in on the opponent.</p> | |<p>Suicune gallops in the air and homes in on the opponent.</p> | ||
<p>Getting in proximity of the opponent (or after a set distance), Suicune dives headfirst to the ground.</p> | <p>Getting in proximity of the opponent (or after a set distance), Suicune dives headfirst to the ground.</p> | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
Line 532: | Line 532: | ||
<br> | <br> | ||
<br> | <br> | ||
[[File:Pokken_Suicune_5Y.png|border]] | [[File:Pokken_Suicune_5Y.png|border]] | ||
[[File:Pokken_Suicune_5YY.png|border]] | [[File:Pokken_Suicune_5YY.png|border]] | ||
[[File:Pokken_Suicune_5YYY.png|border]] | [[File:Pokken_Suicune_5YYY.png|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">5Y</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Version''' | | '''Version''' | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | |||
| '''PSP''' | | '''PSP''' | ||
| '''Height''' | | '''Height''' | ||
Line 553: | Line 553: | ||
| '''Properties''' | | '''Properties''' | ||
|- | |- | ||
| '''5Y''' | | '''<span style="color:#FC3D3C">5Y</span>''' | ||
| Normal (strike) | | Normal (strike) | ||
| 38 | | 38 | ||
| 10% | |||
| 0 | | 0 | ||
| Mid Low | | Mid Low | ||
Line 566: | Line 567: | ||
| Special Cancelable on Frame 28, 2X Cancelable on Frame 30 | | Special Cancelable on Frame 28, 2X Cancelable on Frame 30 | ||
|- | |- | ||
| '''5YY''' | | '''<span style="color:#FC3D3C">5YY</span>''' | ||
| Normal (strike) | | Normal (strike) | ||
| 34 | | 34 | ||
| 10% | |||
| 0 | | 0 | ||
| Mid | | Mid | ||
Line 579: | Line 581: | ||
| Special Cancelable on Frame 54 | | Special Cancelable on Frame 54 | ||
|- | |- | ||
|'''5YYY''' | |'''<span style="color:#FC3D3C">5YYY</span>''' | ||
| Normal (strike) | | Normal (strike) | ||
| 32 | | 32 | ||
| 0% | |||
| 2, 2 | | 2, 2 | ||
| Mid | | Mid | ||
Line 603: | Line 606: | ||
[[File:Pokken_Suicune_6YY.png|border]] | [[File:Pokken_Suicune_6YY.png|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">6Y</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Version''' | | '''Version''' | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | |||
| '''PSP''' | | '''PSP''' | ||
| '''Height''' | | '''Height''' | ||
Line 618: | Line 622: | ||
| '''Block''' | | '''Block''' | ||
|- | |- | ||
| '''6Y''' | | '''<span style="color:#FC3D3C">6Y</span>''' | ||
| Normal (strike) | | Normal (strike) | ||
| 62 | | 62 | ||
| 10% | |||
| 0 | | 0 | ||
| Mid | | Mid | ||
Line 630: | Line 635: | ||
| -20 | | -20 | ||
|- | |- | ||
|'''6YY''' | |'''<span style="color:#FC3D3C">6YY</span>''' | ||
| Normal (strike) | | Normal (strike) | ||
| 52 | | 52 | ||
| 20% | |||
| 4 | | 4 | ||
| Mid | | Mid | ||
Line 651: | Line 657: | ||
[[File:Pokken_Suicune_4Y.png|left|border]] | [[File:Pokken_Suicune_4Y.png|left|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">4Y</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | |||
| '''PSP''' | | '''PSP''' | ||
| '''Height''' | | '''Height''' | ||
Line 668: | Line 675: | ||
| Normal (strike) | | Normal (strike) | ||
| 80 | | 80 | ||
| 30% | |||
| 3 | | 3 | ||
| Mid Low, High | | Mid Low, High | ||
Line 676: | Line 684: | ||
| Knockdown | | Knockdown | ||
| -12 | | -12 | ||
| 1- | | Throw Blast, 1-10F High invuln, Airborne on Frame 11, Launch on Crit | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p>Suicune lunges forward and does a headbutt.</p> | |<p>Suicune lunges forward and does a headbutt.</p> | ||
<p>Creates a hard knockdown against grounded opponents.</p> | <p>Creates a hard knockdown against grounded opponents.</p> | ||
<p>Against smaller characters when they're knocked down, 4Y can be used to cross-up.</p> | <p>Against smaller characters when they're knocked down, 4Y can be used to cross-up.</p> | ||
Line 689: | Line 696: | ||
<br> | <br> | ||
[[File:Pokken_Suicune_8Y.png|left|border]] | [[File:Pokken_Suicune_8Y.png|left|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">8Y</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | |||
| '''PSP''' | | '''PSP''' | ||
| '''Height''' | | '''Height''' | ||
Line 707: | Line 715: | ||
| Normal (strike) | | Normal (strike) | ||
| 60 | | 60 | ||
| 20% | |||
| 3 | | 3 | ||
| Mid | | Mid | ||
Line 715: | Line 724: | ||
| +20 | | +20 | ||
| -8 | | -8 | ||
| 5- | | 5-16F High and Mid High invuln, Launch on Crit, Special Cancelable on Frame 18 | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 727: | Line 736: | ||
[[File:Pokken_Suicune_2Y.png|left|border]] | [[File:Pokken_Suicune_2Y.png|left|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">2Y</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | |||
| '''PSP''' | | '''PSP''' | ||
| '''Height''' | | '''Height''' | ||
Line 744: | Line 754: | ||
| Normal (strike) | | Normal (strike) | ||
| 30 | | 30 | ||
| 20% | |||
| 0 | | 0 | ||
| Low | | Low | ||
Line 752: | Line 763: | ||
| +8 | | +8 | ||
| -4 | | -4 | ||
| High invuln. on Frame 1 | | Throw Blast, High invuln. on Frame 1 | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p>Two tail swipes that hit low to the ground.</p> | |<p>Two tail swipes that hit low to the ground.</p> | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
Line 765: | Line 775: | ||
[[File:Pokken_Suicune_jY_2_DP.png|border]] | [[File:Pokken_Suicune_jY_2_DP.png|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">j.Y</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|<big>'''j.Y'''</big> | |<big>'''j.Y'''</big> | ||
Line 770: | Line 781: | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | |||
| '''PSP''' | | '''PSP''' | ||
| '''Height''' | | '''Height''' | ||
Line 781: | Line 793: | ||
| Normal (projectile) | | Normal (projectile) | ||
| 36 | | 36 | ||
| 20%, 20% | |||
| 0 | | 0 | ||
| Mid High | | Mid High | ||
Line 806: | Line 819: | ||
[[File:Pokken_Suicune_6X.png|border]] | [[File:Pokken_Suicune_6X.png|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">5X</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | |||
| '''PSP''' | | '''PSP''' | ||
| '''Height''' | | '''Height''' | ||
Line 823: | Line 837: | ||
| Normal (projectile) | | Normal (projectile) | ||
| 80 | | 80 | ||
| 20% | |||
| 4 | | 4 | ||
| Mid | | Mid | ||
Line 843: | Line 858: | ||
[[File:Pokken_Suicune_8X.png|left|border]] | [[File:Pokken_Suicune_8X.png|left|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">8X</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | |||
| '''PSP''' | | '''PSP''' | ||
| '''Height''' | | '''Height''' | ||
Line 860: | Line 876: | ||
| Normal (strike) | | Normal (strike) | ||
| 80 | | 80 | ||
| 0% | |||
| 1 each hit | | 1 each hit | ||
| Mid High | | Mid High | ||
Line 868: | Line 885: | ||
| +8 | | +8 | ||
| +4 | | +4 | ||
| Low invuln. on Frame 5, Airborne on Frame 12 | | Throw Blast, Low invuln. on Frame 5, Airborne on Frame 12 | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p>A spinning attack | |<p>A spinning attack.</p> | ||
<p>Can input 7X to move backwards, or 9X to move forwards.</p> | <p>Can input 7X to move backwards, or 9X to move forwards.</p> | ||
|}</div> | |}</div> | ||
Line 881: | Line 897: | ||
[[File:Pokken_Suicune_2X.png|left|border]] | [[File:Pokken_Suicune_2X.png|left|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">2X</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | |||
| '''PSP''' | | '''PSP''' | ||
| '''Height''' | | '''Height''' | ||
Line 898: | Line 915: | ||
| Normal (strike) | | Normal (strike) | ||
| 80 | | 80 | ||
| 0% | |||
| 3 | | 3 | ||
| Low | | Low | ||
Line 917: | Line 935: | ||
[[File:Pokken_Suicune_jX_DP.png|left|border]] | [[File:Pokken_Suicune_jX_DP.png|left|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">j.X</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | |||
| '''PSP''' | | '''PSP''' | ||
| '''Height''' | | '''Height''' | ||
Line 933: | Line 952: | ||
| Normal (strike) | | Normal (strike) | ||
| 60 | | 60 | ||
| 20% | |||
| 0 | | 0 | ||
| Mid High | | Mid High | ||
Line 956: | Line 976: | ||
[[File:Pokken_Suicune_5A.png|left|border]] | [[File:Pokken_Suicune_5A.png|left|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">5A Aurora Beam</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | |||
| '''PSP''' | | '''PSP''' | ||
| '''Height''' | | '''Height''' | ||
Line 972: | Line 993: | ||
| Normal (projectile) | | Normal (projectile) | ||
| 60 (15) | | 60 (15) | ||
| 20% | |||
| 5 | | 5 | ||
| Special Mid | | Special Mid | ||
Line 991: | Line 1,013: | ||
[[File:Pokken_Suicune_6A.png|left|border]] | [[File:Pokken_Suicune_6A.png|left|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">6A Hydro Pump</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | |||
| '''PSP''' | | '''PSP''' | ||
| '''Height''' | | '''Height''' | ||
Line 1,008: | Line 1,031: | ||
| Normal (projectile) | | Normal (projectile) | ||
| 130 (36) | | 130 (36) | ||
| 0% | |||
| 5 | | 5 | ||
| Mid Low | | Mid Low | ||
Line 1,029: | Line 1,053: | ||
[[File:Pokken_Suicune_4A.png|left|border]] | [[File:Pokken_Suicune_4A.png|left|border]] | ||
<div> | <div> | ||
====<span style="color:#019FED">4A Mirror Coat</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | |||
| '''PSP''' | | '''PSP''' | ||
| '''Height''' | | '''Height''' | ||
Line 1,045: | Line 1,070: | ||
| Counter (projectile) | | Counter (projectile) | ||
| 140 (40) | | 140 (40) | ||
| 0% | |||
| 5 | | 5 | ||
| Mid Low | | Mid Low | ||
Line 1,063: | Line 1,089: | ||
[[File:Pokken_Suicune_8A.png|left|border]] | [[File:Pokken_Suicune_8A.png|left|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">8A Aurora Beam: Upwards</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | |||
| '''PSP''' | | '''PSP''' | ||
| '''Height''' | | '''Height''' | ||
Line 1,080: | Line 1,107: | ||
| Normal (projectile) | | Normal (projectile) | ||
| 72 | | 72 | ||
| 10% | |||
| 5 | | 5 | ||
| Air Only | | Air Only | ||
Line 1,100: | Line 1,128: | ||
[[File:Pokken_Suicune_2A_2.png|border]] | [[File:Pokken_Suicune_2A_2.png|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">2A Hail</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | |||
| '''PSP''' | | '''PSP''' | ||
| '''Height''' | | '''Height''' | ||
Line 1,116: | Line 1,145: | ||
| Normal (projectile) | | Normal (projectile) | ||
| 20 (8) | | 20 (8) | ||
| 0% | |||
| 0 | | 0 | ||
| Mid | | Mid | ||
Line 1,137: | Line 1,167: | ||
[[File:Pokken_Suicune_jA.png|border]] | [[File:Pokken_Suicune_jA.png|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">j.A Blizzard</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | |||
| '''PSP''' | | '''PSP''' | ||
| '''Height''' | | '''Height''' | ||
Line 1,153: | Line 1,184: | ||
| Normal (projectile) | | Normal (projectile) | ||
| 160 (48) | | 160 (48) | ||
| 0% | |||
| 5 | | 5 | ||
| Mid | | Mid | ||
Line 1,159: | Line 1,191: | ||
| 9 | | 9 | ||
| FP Until landing +27 / DP Until landing +23 / DP Until landing +13 (j.AR) | | FP Until landing +27 / DP Until landing +23 / DP Until landing +13 (j.AR) | ||
| Knockdown / Stun | | Knockdown / Stun (Burst) | ||
| FP +1 / DP +5 | | FP +1 / DP +5 | ||
|}</div> | |}</div> | ||
Line 1,167: | Line 1,199: | ||
<p>Afterwards, Suicune drops downwards to where Blizzard was fired.</p> | <p>Afterwards, Suicune drops downwards to where Blizzard was fired.</p> | ||
<p>Can be canceled with R.</p> | <p>Can be canceled with R.</p> | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
Line 1,177: | Line 1,208: | ||
[[File:Pokken_Suicune_Release_A_3.png|border]] | [[File:Pokken_Suicune_Release_A_3.png|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">]A[ Icy Wind</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Version''' | | '''Version''' | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | |||
| '''PSP''' | | '''PSP''' | ||
| '''Height''' | | '''Height''' | ||
Line 1,193: | Line 1,225: | ||
| '''Properties''' | | '''Properties''' | ||
|- | |- | ||
| '''Level 1''' | | '''<span style="color:#FC3D3C">Level 1</span>''' | ||
| Normal (projectile) | | Normal (projectile) | ||
| 50 (13) | | 50 (13) | ||
| 20% | |||
| 0 | | 0 | ||
| Mid Low | | Mid Low | ||
Line 1,206: | Line 1,239: | ||
| Charge Time: 60F, Block Cancelable on Frame 41 | | Charge Time: 60F, Block Cancelable on Frame 41 | ||
|- | |- | ||
| '''Level 2''' | | '''<span style="color:#FC3D3C">Level 2</span>''' | ||
| Normal (projectile) | | Normal (projectile) | ||
| 72 (20) | | 72 (20) | ||
| 20% | |||
| 0 | | 0 | ||
| Mid Low | | Mid Low | ||
Line 1,219: | Line 1,253: | ||
| Charge Time: 150F, Block Cancelable on Frame 41 | | Charge Time: 150F, Block Cancelable on Frame 41 | ||
|- | |- | ||
| '''Level 3''' | | '''<span style="color:#FC3D3C">Level 3</span>''' | ||
| Normal (projectile) | | Normal (projectile) | ||
| 80 (22) | | 80 (22) | ||
| 20% | |||
| 0 | | 0 | ||
| Mid Low | | Mid Low |
Revision as of 16:30, 24 January 2022
Introduction
Suicune is a bulky fighter with tools to help him fight within close quarters or at a range. His strengths include rewarding anti-airs, strong pokes, and utilizing cancels for a powerful mix-up game. In field phase, Suicune has great defensive moves and projectiles that keep opponents on their toes. In duel phase, he can switch between solid zoning to make enemies approach, or bait opponents up close for rewarding confirms. Overall, Suicune is a sturdy character that excels when you have your game-plan ready.
Despite his strengths, Suicune does come with some weaknesses. In general, he requires taking risks in order to deal sizable amounts of damage. He is very momentum based and can fall if he loses small neutral exchanges. In field, his projectiles can be avoided by opponents walking sideways, so this phase requires some creativity. In duel phase, Suicune's quicker attacks lack reward so he must win a series of small exchanges or go for risky reads.
Suicune #PTDX_SUI | |
---|---|
Vitals | |
HP | 630 |
Shield Health | 600 SH (Normal) |
Synergy Gauge | 200 CC |
Burst Mode Duration | 840F (14 sec) |
Movement | |
Back Dash | 33F (1-8F Strike and Throw invuln, Cancelable on Frame 25) |
Side Dash | 41F (5-14F Projectile invuln, Cancelable on Frame 25) |
Forward Dash | 25F (Cancelable on Frame 17) |
Unique Movement Options | None |
Stances | |
High Stance | Removes Debuffs Quicker. |
Low Stance | High invuln. on Frame 1 |
General Moves
Burst Mode
Attack Type | Damage | PSP | Height | Priority | Impact | Total Frames | Hit Adv. | Block | Properties |
Burst Wave | 0 | -12 | Mid | BA(projectile) | i18 | 48 | +8 | 0 | 1-48F Total invuln, Pierce |
Icy Wind is always Level 3. j.Y and Hail both create more projectiles. |
Burst Attack: True Sheer Cold
Version | Attack Type | Damage | PSP | Height | Priority | Impact | Total Frames | Hit Adv | Block | Properties |
Burst Attack: True Sheer Cold | Counter (projectile) | 170 (60) | 12 | Mid | S+ | i23 | 51 | Knockdown | +8 | 1-18F Counter Armor, 19-40F Total invuln, Pierce |
Burst Attack: True Sheer Cold (Counter) | Counter (projectile) | 224 (60) | 12 | Mid | S+ | i16 | 44 | Knockdown | +8 | 1-11F Counter Armor, 12-33F Total invuln, Pierce |
Suicune surrounds itself with an icy barrier that expands over time. Burst Attack Activates immediately and deals additional damage if an attack hits the counter armor. |
Y+B Grab Attack
Attack Type | Damage | PSP | Height | Priority | Impact | Total Frames | Hit Adv |
Grab | FP 60 / DP 90 | 12 | Ground only | 1 | i15 | 53 | FP Shift (+8) / DP Shift |
X+A Counter Attack
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Total Frames | Hit Adv | Block | Properties |
X+A Counter Attack | Counter (strike) | 70 | 20% | 3 | Mid Low | 5 | i35 | 73 | +8 | -12 | 1-28F Counter Armor, Forward and Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17, Followup Cancelable on Frame 48 |
[X+A] Counter Attack | Counter (strike) | 100 | 20% | 3 | Mid Low | 5 | i55 | 93 | FP Shift (Knockdown) / DP Knockdown | -8 | 1-48F Counter Armor, Pierce, Forward and Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17, Followup Cancelable on Frame 68 |
X+A > Y Counter Attack: Followup | Counter (strike) | 80 | 20% | 3 | Mid High | 6 | i19 | 85 | FP Shift (Launch) / DP Launch | -36 | 1-13F Counter Armor, Airborne on Frame 20, Forward and Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17 |
Can be dash canceled by inputting a direction and R. Followup can be used on its own if Y is pressed while charging. If followed up after a CA, the initial CA will have no PSP (0, 3 PSP). |
Field Phase Attacks
nY
Attack Type | Damage | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (projectile) | 38 / 28 (Scatter) | Special Mid / Mid (Scatter) | 6 | i19 | 9 | 56 | -11 | -18 | Scatters on Frame 40 or on hit, Special Cancelable on Frame 29, fY Cancelable on Frame 39 |
A multihit water ball projectile that travels in a straight line. After a certain distance, the projectile scatters into multiple small hits. |
sY
Version | Attack Type | Damage | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
sY | Normal (projectile) | 20 | Special Mid | 6 | i23 | 9 | 63 | +3 / 0 (s[Y]) | -16 / -10 (s[Y]) | N/A |
sYY | Normal (projectile) | 20 each | Special Mid | 6 | i62 | N/A | 115 | +1 / -1 (s[Y]) | -20 / -11 (s[Y]) | fY Cancelable on Frame 105 |
Suicune dodges to the side, creating a water ball projectile. After a short time, the water ball morphs into an arrow-shaped projectile which is then shot forward. Holding sY causes the projectile to remain shape, and track down the opponent at a slower speed. sYY creates two water ball projectiles. |
fY / nYY / sYYY
Attack Type | Damage | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block |
Normal (projectile) | 80 | Mid | 8 | i19 | 9 | 55 | Shift (Launch) | -9 |
A long distance waterfall attack that travels in a straight line. This move can hit both grounded and mid-air opponents. |
bY
Version | Attack Type | Damage | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block |
bY | Normal (projectile) | 20 | Mid | 8 | i27 | 9 | 60 | +6 | -3 |
b[Y] | Normal (projectile) | 40, 40, 40 | Mid | 9 | i47 | 9 | 80 | +86 | +77 |
Creates an ice wall that slowly travels forward and absorbs projectiles. Can be charged to create a larger, multihit ice wall that lasts longer. The ice wall vanishes after a certain amount of time, or after all hits connect/are blocked. bY has one hit. b[Y] has three hits. The hits from b[Y] do not combo, and is not a blockstring either. Can act between the hits. |
j.Y
Attack Type | Damage | Height | Priority | Impact | Throw Crush Frame | Recovery | Hit Adv | Block |
Normal (projectile) | 30, 30 | Mid | 8 | i60 | 9 | Until landing +36 | +70 | +58 |
Suicune flips around in the air, spawning a giant bubble above the opponent. The bubble lands on the opponent, exploding upon contact. |
Homing Attack
Version | Attack Type | Damage | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
X Homing Attack 1 | Normal (strike) | 20 | Mid Low | 4 | i21 | 1 | 47 | 0 | +8 | Throw Blast, Block or Jump Cancelable on Frame 1 |
XX Homing Attack 2 | Normal (strike) | 40 | Mid | 5 | i46 | N/A | 78 | +4 | -4 | Airborne on Frame 48 |
XXX Homing Attack 3 | Normal (strike) | 60 | Mid | 5 | i76 | N/A | 112 | Shift (+8) | -8 | Airborne |
XX[X] Homing Attack 3 | Normal (strike) | 90 | Mid | 6 | i96 | N/A | 132 | Shift (+8) | +24 | Pierce, Guard Break |
Suicune homes in on the opponent and does a headbutt. If Homing Attack 2 was blocked, there is a 22 Frame window to punish a charged Homing Attack 3. |
j.X
Attack Type | Damage | Height | Priority | Impact | Throw Crush Frame | Recovery | Hit Adv | Block | Properties |
Normal (strike) | 80 | Mid High | 6 | i21 | 1 | Until landing +27 | Shift (Knockdown) | -8 | Throw Blast |
Suicune gallops in the air and homes in on the opponent. Getting in proximity of the opponent (or after a set distance), Suicune dives headfirst to the ground. |
Duel Phase Weak Attacks
5Y
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
5Y | Normal (strike) | 38 | 10% | 0 | Mid Low | 3 | i19 | 9 | 51 | 0 | -8 | Special Cancelable on Frame 28, 2X Cancelable on Frame 30 |
5YY | Normal (strike) | 34 | 10% | 0 | Mid | 4 | i45 | N/A | 86 | 0 | -8 | Special Cancelable on Frame 54 |
5YYY | Normal (strike) | 32 | 0% | 2, 2 | Mid | 4 | i79 | N/A | 128 | +8 | -12 | Airborne on Frame 68, Special Cancelable on Frame 80 |
A flurry of tail attacks. Each having multiple hits. Each individual hit from 5YYY can be special canceled. |
6Y
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block |
6Y | Normal (strike) | 62 | 10% | 0 | Mid | 3 | i19 | 9 | 61 | 0 | -20 |
6YY | Normal (strike) | 52 | 20% | 4 | Mid | 4 | i19 | N/A | 85 | Launch | -12 |
Suicunes winds-up to perform a donkey kick attack. |
4Y
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 80 | 30% | 3 | Mid Low, High | 4 | i11 | 1 | 51 | Knockdown | -12 | Throw Blast, 1-10F High invuln, Airborne on Frame 11, Launch on Crit |
Suicune lunges forward and does a headbutt. Creates a hard knockdown against grounded opponents. Against smaller characters when they're knocked down, 4Y can be used to cross-up. |
8Y
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 60 | 20% | 3 | Mid | 3 | i15 | 5 | 51 | +20 | -8 | 5-16F High and Mid High invuln, Launch on Crit, Special Cancelable on Frame 18 |
An upwards headbutt. Universal Anti-air. |
2Y
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 30 | 20% | 0 | Low | 3 | i11 | 1 | 49 | +8 | -4 | Throw Blast, High invuln. on Frame 1 |
Two tail swipes that hit low to the ground. |
j.Y
j.Y | ||||||||||
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Recovery | Hit Adv | Block |
Normal (projectile) | 36 | 20%, 20% | 0 | Mid High | 6 | i15 | 5 | Until landing +13 | +27 | +12 |
A water gun projectile that is fired diagonally downwards. In Burst Mode, j.Y fires an extra projectile. |
Duel Phase Strong Attacks
5X
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (projectile) | 80 | 20% | 4 | Mid | 7 | i23 | 9 | 56 | +8 | -8 | Launch on Crit, Block Cancelable on Frame 27 |
Creates a water pillar that can be placed up close or from a distance with a 6 input. Can be canceled with R. |
8X
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 80 | 0% | 1 each hit | Mid High | 4 | i23 | 1 | 59 | +8 | +4 | Throw Blast, Low invuln. on Frame 5, Airborne on Frame 12 |
A spinning attack. Can input 7X to move backwards, or 9X to move forwards. |
2X
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 80 | 0% | 3 | Low | 4 | i15 | 5 | 57 | Knockdown | -16 | High invuln. on Frame 1 |
A multitude of hits from Suicune's tail that has considerable pushback on block. |
j.X
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Recovery | Hit Adv | Block |
Normal (strike) | 60 | 20% | 0 | Mid High | 4 | i26 | 9 | Until landing +19 | +25 | -2 |
Suicune dives headfirst to the ground. |
Pokemon Moves
5A Aurora Beam
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block |
Normal (projectile) | 60 (15) | 20% | 5 | Special Mid | 8 | i27 | 9 | 84 | FP Shift (-4) / DP -8 | -28 |
Suicune fires a beam that covers the entire length of the stage. In Field Phase, the trajectory can be changed. |
6A Hydro Pump
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (projectile) | 130 (36) | 0% | 5 | Mid Low | S+ | i51 | 9 | 116 | FP Shift (Launch) / DP Launch | -24 | Block Cancelable on Frame 42 |
A blast of water that covers the entire length of the stage. In Field Phase, the trajectory can be changed. Can be canceled with R. |
4A Mirror Coat
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Total Frames | Hit Adv | Block | Properties |
Counter (projectile) | 140 (40) | 0% | 5 | Mid Low | S+ | i19 | 51 / 85 (Attack) | FP Shift(Launch) / DP Launch | -16 | 9-40F Projectile Counter Armor, 14-30F Strike, Throw, and Projectile invuln. (Attack), Pierce |
Coming in contact with an opponent's projectile, Suicune lets out an attack similar to Hydro Pump. |
8A Aurora Beam: Upwards
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (projectile) | 72 | 10% | 5 | Air Only | 8 | i21 | 9 | 66 | Launch | N/A | 1-22F High and Mid High invuln. |
An anti-air variant of Aurora Beam. |
2A Hail
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block |
Normal (projectile) | 20 (8) | 0% | 0 | Mid | 6 | i60 | 9 | 64 | +40 / +50 (Burst) | +45 / +55 (Burst) |
After its initial startup, two waves of Hail fall from above. Inputting 1A changes the placement to be closer to Suicune. Inputting 3A changes the placement to be farther away from Suicune. In Burst Mode, three waves of Hail fall. |
j.A Blizzard
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Recovery | Hit Adv | Block |
Normal (projectile) | 160 (48) | 0% | 5 | Mid | S+ | i46 | 9 | FP Until landing +27 / DP Until landing +23 / DP Until landing +13 (j.AR) | Knockdown / Stun (Burst) | FP +1 / DP +5 |
Suicune fires a multihit blast of ice from above. Afterwards, Suicune drops downwards to where Blizzard was fired. Can be canceled with R. |
]A[ Icy Wind
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Level 1 | Normal (projectile) | 50 (13) | 20% | 0 | Mid Low | 7 | i46 | 9 | 69 | Launch | +3 | Charge Time: 60F, Block Cancelable on Frame 41 |
Level 2 | Normal (projectile) | 72 (20) | 20% | 0 | Mid Low | 7 | i46 | 9 | 69 | Launch | +3 | Charge Time: 150F, Block Cancelable on Frame 41 |
Level 3 | Normal (projectile) | 80 (22) | 20% | 0 | Mid Low | 7 | i46 | 9 | 69 | Launch | +13 | Charge Time: 240F / 60F (Burst), Block Cancelable on Frame 41 |
Suicune sends out a tornado that chases down the opponent. The move powers up the longer its charged. In Burst Mode, Icy Wind will always be level three. Can be canceled with R. |
Combos
Field Phase
nX
- nXXX (120 Damage)
nY
- nY > fY (39 Damage)
- nY > nA (54 Damage)
sY
- sYY > fY (140 damage)
jY
- jy > nA (120 Damage)
- jY > nXXX (180 Damage)
- jY > fA (190 Damage)
- jY > ]A1[ W! > b[Y] > nXXX (257 Damage)
]A1[
- ]A1[ W! > b[Y] > nXXX (214 Damage)
- ]A1[ W! > b[Y] > nYfA (238 Damage)
Does not work on Suicune, Sceptile, and Gardevoir
Duel Phase
5Y
- 5Y2X (101 Damage)
- 5Y2X W! > 5X > 8Y9A (281 Damage)
- 5YYY5A (146 Damage)
- (Aerial) 5YYY8A > 5YYY8A > 5YYY8A (240 Damage)
8Y
- 8Y5A (108 Damage)
- 8Y6A (164 Damage)
- (Aerial/Crit) 8Y > 5YYY8A > 5YYY8A (196/254 Damage)
- 8Y6A W! > 6jY > 5YY9A (283 Damage)
- (Crit) 8Y W! > 7A > 5YY9A (278 Damage)
4Y
- (Crit) 4Y2X (140 Damage)
- 4Y W! > 5X > 8Y9A (226 Damage)
- (Aerial) 4Y > 5YYY8A > 5YYY8A (160 Damage)
6Y
- 6YY > 5YYY8A > 5YYY8A (200 Damage)
- 6YY W! > 9X > 4Y (254 Damage)
jY
- jY > 6YY > 4Y > 6YY > 5YYY8A (163 Damage)
- jY > 2X W! > 5X > 8Y9A (252 Damage)
2X
- 2X W! > 5X > 8Y9A (281 Damage)
- (Spaced) 2X W! > 6X > 2X (224 Damage)
5X
- (Aerial/Crit) 5X > 5YYY8A > 5YYY8A (221/258 Damage)
6X
- (Aerial) 6X > 8A > 8A (176 Damage)
- (Crit) 6X > 6X > 9A (208 Damage)
jX
- jX > 6YY > 4Y > 6YY > 5YYY8A (203 Damage)
- jX W! > 2X > 5X > 8Y9A (281 Damage)
jA
- jA W! > 5X > 2X (304 Damage)
8A
- (Up Close Aerial) 8A > 5YYY8A > 5YYY8A (245 Damage)
- (Midscreen Aerial) 8A > 8A > 8A (192 Damage)
1A
- 1A > 6YY > 5YYY8A > 5YYY8A (206 Damage)
]A[
- ]A1[ W! > 7A > 8Y9A (210 Damage)
CA
- [CA-Y] W! > 8Y9A (234 Damage)
Notable Players
- Buntan (JP): Twitter
- Elm (JP): Twitter
- Fabilous (EU): Twitter