Ultimate Mortal Kombat 3/Kitana/Introduction: Difference between revisions

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== Introduction ==
== Introduction ==
'''Placeholder'''
'''Placeholder'''
=== Biography ===
Kitana is accused of treason by the high courts of the Outworld after murdering her evil twin Mileena. Shao Kahn appoints a group of warriors specifically to catch his daughter and bring her back alive. But Kitana must find a way to reach the newly crowned queen Sindel first and warn her of their true past.


[[Image:Umk3_kitana_stance.gif|frameless|center|Kitana]]
[[Image:Umk3_kitana_stance.gif|frameless|center|Kitana]]
{{ProConTable
{{ProConTable
| pros =
| pros =
*'''Great Rushdown:''' Kitana's pressure consists of suffocating kara jabs, absurd throw range, solid mid staggers, difficult to anti air jump kicks and plus on block air fans.   
*'''Great Rushdown:''' Kitana's pressure consists of suffocating kara jabs, absurd throw range, solid mid staggers, difficult to anti air jump kicks and plus on block air Fans.   
*'''Great Jabs:''' Female ninjas and male ninjas have a similar LP range, but the female ninja LP has a lower hitbox. Female ninjas also have better throws than male ninjas.
*'''Great Jabs:''' Female Ninjas and Male Ninjas have a similar LP range, but the Female Ninja LP has a lower hitbox. Female Ninjas also have better throws than Male Ninjas.
*'''Great Throw:''' Kitana has a ridiculous throw range. The throw is also very plus on hit.
*'''Great Throw:''' Kitana has a ridiculous throw range. The throw is also very plus on hit.
*'''Good Punishment Mode Combo Damage:''' Kitana punishes blocked teleports for around 50%.
*'''Good Punishment Mode Combo Damage:''' Kitana punishes blocked Teleports for around 50%.
*'''Female Ninja Hurtbox:''' Female ninjas can be difficult to juggle optimally. Some auto combos can whiff after jump punches against female ninjas.  
*'''Female Ninja Hurtbox:''' Female Ninjas can be difficult to juggle optimally. Some auto combos can whiff after jump punch starters against Female Ninjas.  
|cons=
|cons=
*'''Weak Ground Combo Damage:''' Kitana's mid auto combo only does 23%.
*'''Weak Ground Combo Damage:''' Kitana's mid auto combo only does 23%.
*'''Weak Anti Airs:''' Kitana lacks powerful anti airs. She relies on spacing and movement to counter jumping attacks.
*'''Weak Anti Airs:''' Kitana lacks powerful anti airs. She relies on spacing and movement to counter jumping attacks.
*'''No LK, HK, Sweep Punish:''' Kitana does not have a special move that punishes LK, HK or Sweep on block. Kitana's opponents will make use of these attacks to counter her kara jabs.   
*'''No LK, HK, Sweep Punish:''' Kitana does not have a special move that punishes LK, HK or Sweep on block. Kitana's opponents will make use of these attacks to counter her kara jabs and instant air fan.   
*'''Tall Running Hitbox:''' Kitana can not run under instant air projectiles like Kabal's instant air gas blast or Mileena's instant air sai.
*'''Tall Running Hurtbox:''' Kitana cannot run under instant air projectiles like Kabal's instant air Gas Blast or Mileena's instant air Sai.
}}
}}



Latest revision as of 12:24, 22 January 2022

Introduction

Placeholder

Biography

Kitana is accused of treason by the high courts of the Outworld after murdering her evil twin Mileena. Shao Kahn appoints a group of warriors specifically to catch his daughter and bring her back alive. But Kitana must find a way to reach the newly crowned queen Sindel first and warn her of their true past.

Kitana
Strengths Weaknesses
  • Great Rushdown: Kitana's pressure consists of suffocating kara jabs, absurd throw range, solid mid staggers, difficult to anti air jump kicks and plus on block air Fans.
  • Great Jabs: Female Ninjas and Male Ninjas have a similar LP range, but the Female Ninja LP has a lower hitbox. Female Ninjas also have better throws than Male Ninjas.
  • Great Throw: Kitana has a ridiculous throw range. The throw is also very plus on hit.
  • Good Punishment Mode Combo Damage: Kitana punishes blocked Teleports for around 50%.
  • Female Ninja Hurtbox: Female Ninjas can be difficult to juggle optimally. Some auto combos can whiff after jump punch starters against Female Ninjas.
  • Weak Ground Combo Damage: Kitana's mid auto combo only does 23%.
  • Weak Anti Airs: Kitana lacks powerful anti airs. She relies on spacing and movement to counter jumping attacks.
  • No LK, HK, Sweep Punish: Kitana does not have a special move that punishes LK, HK or Sweep on block. Kitana's opponents will make use of these attacks to counter her kara jabs and instant air fan.
  • Tall Running Hurtbox: Kitana cannot run under instant air projectiles like Kabal's instant air Gas Blast or Mileena's instant air Sai.

Notable Players

  • NoDoubt, NoDoubtArion (USA)
  • REO (USA)
  • Marvirrasta (Honduras)
  • Pshhh, Sp1c Unit, Miss Spin (USA)
  • Crazy Dominican (USA)