Ultimate Mortal Kombat 3/Classic Sub-Zero/Introduction: Difference between revisions
From SuperCombo Wiki
Line 7: | Line 7: | ||
*'''Male Ninja Normals:''' Male Ninjas have a great LP, HP, HK, RH and Uppercut. | *'''Male Ninja Normals:''' Male Ninjas have a great LP, HP, HK, RH and Uppercut. | ||
*'''Glitch Jab Launcher:''' CSub's launcher (HPHPdLPdHP) begins with HP, so it can be glitch jab option selected. | *'''Glitch Jab Launcher:''' CSub's launcher (HPHPdLPdHP) begins with HP, so it can be glitch jab option selected. | ||
*'''LK, HK, Sweep Punish:''' CSub punishes LK, HK and unsafe Sweeps on block at any range with Slide. Freeze can be used as a punish at close distances. | *'''LK, HK, Sweep Punish:''' CSub punishes LK, HK and unsafe Sweeps on block at any range with Slide. This is especially useful when combined with his glitch jab launcher. Freeze can be used as a punish at close distances. | ||
*'''Good Punishment Mode Combo Damage:''' CSub punishes blocked Teleports for around 50%. | *'''Good Punishment Mode Combo Damage:''' CSub punishes blocked Teleports for around 50%. | ||
|cons= | |cons= |
Revision as of 01:59, 21 January 2022
Introduction
Placeholder
Strengths | Weaknesses |
---|---|
|
|
Notable Players
- Gas, MKHolic, pozlovatel (CIS)
- Believer (CIS)
- Likemagic (CIS)